Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.19 @ 04:08:21 Player: Peace Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (542) 542 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1567 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 93/300 Energy 265/265 System Corruption 21% Temperature Cool (9) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Improved Flight Unit > --- UTILITY (3) ------ Heat Sink Light Armor Plating Light Armor Plating > --- WEAPON (2) ------- Particle Gun Heavy Assault Rifle > --- INVENTORY (4) ---- Light Ion Engine Improved Ion Engine Light Treads Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Structural Scanner Visual Processing Unit > --- WEAPON ----------- Heavy Assault Rifle Shotgun > --- INVENTORY -------- Ion Engine Light Ion Engine Sensor Array EM Pulse Gun Assault Rifle Hammer [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Light Armor Plating Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 36 | . 2 34 Power 9 | . 1 8 Engine 8 | . . 8 Core 1 | . 1 . Reactor . | . . . Propulsion 9 | . . 9 Treads 4 | . . 4 Leg 3 | . . 3 Wheel . | . . . Hover . | . . . Flight 2 | . . 2 Utility 9 | . 1 8 Device 4 | . . 4 Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection 4 | . . 4 Artifact . | . . . Weapon 9 | . . 9 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 4 | . . 4 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 2 | . . 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 14 | . 1 13 Power 3 | . 1 2 Propulsion 3 | . . 3 Utility 5 | . . 5 Weapon 3 | . . 3 Highest Loss Streak 11 | . 1 11 Average Slot Usage (%) 86 | . 85 86 Engine 7 | . 7 7 Core 2 | . 5 1 Treads 7 | . . 9 Leg 14 | . 28 11 Flight 6 | . . 8 Device 7 | . . 9 Storage 7 | . 14 5 Processor 4 | . 2 4 Protection 6 | . . 8 Energy Gun 5 | . 14 3 Ballistic Gun 12 | . 14 11 Launcher 1 | . . 1 Impact Weapon 1 | . . 1 Naked Turns . | . . . Heaviest Build 20 | 13 13 20 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | . 6 6 Average Capacity 5 | . 6 5 Most Carried 6 | . 6 6 Average Carried 4 | . 5 3 Final Capacity 6 | 6 6 4 Final Carried 6 | 6 2 4 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 581 | 200 38 343 Remotely . | . . . Salvage Created 606 | . 112 494 Parts 43 | . 5 38 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 12 | . 2 10 Guns 8 | . 2 6 AOE 4 | . . 4 Classes Destroyed 6 | . 2 4 Builder 1 | . . 1 Hauler 1 | . . 1 Watcher 3 | . 1 2 Grunt 7 | . 2 5 Brawler 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 5 | . 2 5 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1808 | . 228 1580 Core 457 | . 43 414 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 82 . Volleys Fired 45 | . 11 34 Largest 2 | . 2 2 Hottest 88 | . 70 88 Shots Fired 77 | . 22 55 Gun 69 | . 22 47 Cannon . | . . . Launcher 8 | . . 8 Special . | . . . Kinetic 56 | . 11 45 Thermal 12 | . 11 1 Explosive 8 | . . 8 Electromagnetic 1 | . . 1 Robot Hit Streak 19 | . 6 19 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 66 | . 16 50 Core Hits 27 | . 6 21 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 42 | . . 42 Impact 42 | . . 42 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1019 | . 201 818 Guns 660 | . 198 462 Cannons . | . . . Explosions 218 | . . 218 Melee 116 | . . 116 Ramming 25 | . 3 22 Kinetic 536 | . 99 437 Thermal 114 | . 99 15 Explosive 218 | . . 218 Electromagnetic 10 | . . 10 Impact 116 | . . 116 Slashing . | . . . Piercing . | . . . Highest Corruption 21 | . . 21 Average Corruption 12 | . . 12 Corruption Purged . | . . . Effects 34 | . . 34 Message Errors 9 | . . 9 Matter Fused 6 | . . 6 Heat Flow Errors 2 | . . 2 Energy Discharges 5 | . . 5 Data Loss (minor) 1 | . . 1 Misdirections 4 | . . 4 Targeting Errors 6 | . . 6 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . 1 . Shots . | . . . Rammed 5 | . 1 4 Targets Rammed 6 | . 1 5 Kicked . | . . . Crushed 1 | . . 1 Highest Temperature 239 | . 178 239 Average Temperature 91 | . 97 84 Received Heat Transfer 459 | . 129 330 Effects 1 | . . 1 Interference 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 333 | . 296 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 362 | . 92 362 Initial 38 | . . 38 Average 176 | . 45 209 Maximum Alert Level 1 | . . 1 Low Security (%) 51 | . 100 38 Level 1 48 | . . 61 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 5 28 Peak Tracking Total 6 | . 2 6 Tactical Retreats 5 | . . 5 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 1 1 Successful . | . . . Failed 2 | . 1 1 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1030 | . 206 824 Spaces Moved 582 | 1 140 441 Core . | . . . Treads 187 | . . 187 Legs 298 | 1 140 157 Wheels . | . . . Hover . | . . . Flight 97 | . . 97 Fastest Speed 35 | 120 120 35 Average Speed 120 | 120 120 121 Slowest Speed 160 | 120 120 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 3 | . . 3 Cave-ins Triggered 4 | . . 4 Exploration Rate (%) 21 | 2 27 34 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 16 | . . 16 Terrain Destroyed 56 | . . 56 Melee 16 | . . 16 Projectile . | . . . AOE 40 | . . 40 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 756 | . 157 599 Wait 27 | . . 27 Move 573 | . 139 434 Hop 3 | . . 3 Pick Up 3 | . . 3 Fast Attach 24 | . 2 22 Attach 6 | . . 6 Detach 3 | . . 3 Swap 6 | . . 6 Drop 17 | . 4 13 Fire 45 | . 11 34 Melee 42 | . . 42 Ram . | . . . Kick 1 | . 1 . Crush 5 | . . 5 Escape Stasis 1 | . . 1 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 17) 207 | -10/Materials | Entered another Materials area 207 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 306 | -9/Materials | Build established: Mutant 382 | -9/Materials | Discovered new exit (range 17) 548 | -9/Materials | Crushed by falling debris 603 | -9/Materials | Crushed by falling debris 627 | -9/Materials | Crushed by falling debris 654 | -9/Materials | Core integrity fell below 50% 672 | -9/Materials | Core integrity fell below 20% 705 | -9/Materials | Crushed by falling debris 705 | -9/Materials | System corruption reached 10% 736 | -9/Materials | Lost 11 parts (1p3n4u3w) 976 | -9/Materials | Build established: Scavenger-Mutant 1031 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00845_ U-05 Engineer lays Concrete. 00846_ System corrupted: Energy discharge (-100). 00846_ U-05 Engineer lays Concrete. 00848_ U-05 Engineer builds a Wall. 00873_ System corrupted: Matter fused (-10). 00909_ System corrupted: Heat flow error (+218). 00915_ System corrupted: Hvy. Assault Rifle targeting data glitched. 00917_ System corrupted: Particle Gun targeting data glitched. 00917_ G-34 Mercenary destroyed. 00925_ K-01 Serf collects debris. 00931_ System corrupted: Matter fused (-7). 00933_ K-01 Serf collects debris. 00946_ System corrupted: Matter fused (-8). 00967_ Acquired 31 matter. 00978_ QXWLYGTQ|PLOPALH%LF&,H4 01000_ System corrupted: Matter fused (-7). 01015_ System corrupted: Component data lost. 01015_ Acquired 5 matter. 01021_ Acquired 56 matter. 01031_ %TUUZVQQX RGGI