Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.23 @ 21:17:10 Player: shockman27 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1186) 1186 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (-44) -44 TOTAL SCORE: 4012 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 14 Aligned with FarCom 300 Friendly Fire -369 Cogmind --------- Core Integrity 278/550 Matter 196/300 Energy 73/100 System Corruption 0% Temperature Hot (215) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Visual Processing Unit ECM Suite Hacking Suite > --- WEAPON (2) ------- Gatling Laser > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Improved Treads Improved Treads Aerolev Unit Improved VTOL Module Improved Cooling System Signal Interpreter Improved Terrain Scanner ECM Suite Bomb Drone Bay Medium Laser Gatling Laser Assault Cannon Rocket Launcher Datajack Makeshift Sword Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit ECM Suite Hacking Suite > --- WEAPON ----------- Firepult > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Improved Treads Improved Treads Signal Interpreter Improved Terrain Scanner ECM Suite Bomb Drone Bay Medium Laser Gatling Laser Gatling Laser Rocket Launcher Datajack Makeshift Sword [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Firepult Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 73 | 8 26 4 . 10 25 Power 13 | 1 4 1 . 2 5 Engine 11 | 1 4 . . 2 4 Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 37 | 2 13 2 . 7 13 Treads 6 | . . . . 2 4 Leg 5 | . 2 . . . 3 Wheel 19 | 2 8 2 . 5 2 Hover 3 | . . . . . 3 Flight 4 | . 3 . . . 1 Utility 9 | 3 3 . . . 3 Device 4 | 2 1 . . . 1 Storage 2 | 1 1 . . . . Processor 2 | . 1 . . . 1 Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 6 1 . 1 4 Energy Gun 5 | 2 1 . . . 2 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 1 | . 1 . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . . 1 Special Weapon 1 | . 1 . . . . Impact Weapon 2 | . 2 . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 21 | . 6 . . 5 10 Power 7 | . 1 . . 2 4 Propulsion 9 | . 3 . . 2 4 Utility 1 | . 1 . . . . Weapon 4 | . 1 . . 1 2 Highest Loss Streak 4 | . 4 . . 4 3 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 93 | . 97 100 100 88 74 Engine 9 | . 14 . . 10 6 Core 3 | . . 13 14 3 . Treads 1 | . . . . 1 4 Leg 1 | . 1 . . . 7 Wheel 23 | . 25 28 28 25 8 Device 4 | . 8 . . . 9 Storage 13 | . 14 14 14 14 9 Processor 9 | . 4 14 14 14 9 Hackware 1 | . . . . . 9 Energy Gun 6 | . 12 . . . 3 Ballistic Gun 1 | . 3 . . . . Launcher 5 | . 4 14 14 3 1 Impact Weapon 3 | . 6 1 . . . Slashing Weapon 5 | . . 12 14 13 . Peak Build Rating 36 | 9 10 15 17 30 36 Average Rating 13 | 5 8 14 15 15 27 On Entrance 13 | . 7 10 15 17 30 Naked Turns . | . . . . . . Heaviest Build 69 | 15 48 50 50 65 69 Greatest Support 86 | 20 32 20 20 40 86 Greatest Overweight (x) 15 | 3 4 2 2 4 15 Average Overweight (x) 1 | . . 2 2 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 15 | 7 10 20 20 20 20 Most Carried 20 | 8 14 19 19 20 20 Average Carried 13 | 4 8 17 18 18 17 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 19 | 8 14 19 18 18 19 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 942 | 275 280 80 . 90 217 Remotely . | . . . . . . Salvage Created 1613 | 40 649 122 . 107 695 Parts 126 | 11 46 16 . 8 45 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 38 | . 17 2 . 7 12 Melee 5 | . 1 . . 4 . Guns 17 | . 16 . . . 1 Cannons 2 | . . . . . 2 AOE 13 | . . 2 . 3 8 Classes Destroyed 15 | 1 7 1 . 1 5 Worker 3 | . 1 . . 1 1 Builder 7 | . . 2 . . 5 Tunneler 5 | 2 . 3 . . . Hauler 2 | . 1 . . . 1 Recycler 3 | . 1 . . . 2 Operator 3 | . 2 . . . 1 Watcher 3 | . 3 . . . . Swarmer 16 | . 12 . . 3 1 Grunt 13 | . 5 2 . . 6 Brawler 1 | . . . . . 1 Sentry 1 | . . . . . 1 Specialist 2 | . . . . . 2 Hunter 2 | . . . . . 2 Heavy 1 | . . . . . 1 Assembled 4 | . . . . 4 . Best Kill Streak 9 | 2 4 2 . 3 9 Combat Bots Only 4 | . 4 2 . 3 3 Max Kills in Single Turn 3 | 1 2 1 . 3 3 Gunslinging . | . . . . . . Exploded 3 | . . 1 . 3 2 Melee 1 | . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 291 | . 113 4 . 30 144 Missed 88 | . 33 1 . 5 49 Damage Taken 2477 | . 737 40 . 378 1322 Core 488 | . 124 11 . 81 272 Absorbed by Shields . | . . . . . . Core Remaining (%) 56 | 100 . . . 13 . Volleys Fired 114 | 5 74 4 . 1 30 Largest 2 | 2 2 1 . 1 2 Hottest 250 | 100 100 30 . 250 250 Shots Fired 176 | 10 126 4 . 1 35 Gun 149 | 10 125 . . . 14 Cannon 11 | . . . . 1 10 Launcher 15 | . . 4 . . 11 Special 1 | . 1 . . . . Kinetic 28 | . 28 . . . . Thermal 128 | 10 98 . . 1 19 Explosive 15 | . . 4 . . 11 Electromagnetic 5 | . . . . . 5 Robot Hit Streak 9 | 4 8 . . . 9 Robot Miss Streak 10 | 2 10 1 . . 4 Penetration Max . | . . . . . . Secondary Targets 4 | . 3 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 115 | 5 66 5 . 13 26 Core Hits 93 | 2 31 8 . 6 46 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 6 | 1 5 . . . . Burn 5 | 1 4 . . . . Smash 1 | . 1 . . . . Melee Attacks 27 | . 2 5 . 20 . Impact 2 | . 2 . . . . Slashing 25 | . . 5 . 20 . Piercing . | . . . . . . Sneak Attacks 7 | . 1 5 . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4006 | 61 855 525 . 652 1913 Guns 1075 | 61 757 . . . 257 Cannons 204 | . . . . . 204 Explosions 1672 | . . 157 . 63 1452 Melee 1055 | . 98 368 . 589 . Ramming . | . . . . . . Kinetic 150 | . 150 . . . . Thermal 1910 | 61 607 . . 63 1179 Explosive 854 | . . 157 . . 697 Electromagnetic 37 | . . . . . 37 Impact 98 | . 98 . . . . Slashing 957 | . . 368 . 589 . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 226 | . 73 34 . 91 28 Projectiles . | . . . . . . Explosions 28 | . . . . . 28 Melee 198 | . 73 34 . 91 . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 42 | . . . . 18 24 Shots 3 | . . . . 1 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 387 | 117 387 10 . 230 250 Average Temperature 99 | 54 105 5 . 120 95 Received Heat Transfer 600 | . 192 21 . . 387 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions 2 | . 2 . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 16 | . 5 . . 1 10 Heat Transferred 8468 | 259 2109 . . 480 5620 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 432 | 10 262 155 . 85 432 Initial 54 | . 6 54 . . 33 Average 109 | 3 132 101 . 5 237 Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 83 | 100 83 100 . 100 33 Level 1 13 | . 16 . . . 44 Level 2 2 | . . . . . 22 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 6 . . . 3 Investigation 4 | . 4 . . . . Extermination . | . . . . . . Reinforcement 5 | . 2 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . . . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 28 2 . 6 25 Peak Tracking Total 5 | . 4 2 . 2 5 Tactical Retreats 9 | . 4 . . 1 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . 1 1 . . 1 Max in Single Turn 1 | . 1 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 9 | . 5 . 2 2 . Terminals 6 | . 5 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 14 . 2 3 . Successful 7 | . 3 . 2 2 . Failed 12 | . 11 . . 1 . Catastrophic 4 | . 4 . . . . Database Lockouts . | . . . . . . Manual 11 | . 10 . 1 . . Terminals 16 | . 14 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 . 2 2 . Record 1 | . . . 1 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Patrol Status 1 | . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 5 . . 1 . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 6 | . . 3 . 3 . Largest Group 3 | . . 3 2 3 3 Highest-Rated Group 84 | . . 84 62 40 40 Highest-Rated Ally 31 | . . 31 31 31 16 Total Orders . | . . . . . . Ally Attacks 9 | . . . . 3 6 Total Damage 75 | . . . . 41 34 Kills 3 | . . . . 1 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 4 | . . 1 . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4342 | 95 1876 550 363 922 536 Spaces Moved 3373 | 71 1557 454 328 727 236 Core 19 | 14 2 . . . 3 Treads 50 | . . . . 24 26 Legs 170 | . 77 . . . 93 Wheels 3113 | 57 1476 454 328 703 95 Hover 19 | . . . . . 19 Flight 2 | . 2 . . . . Fastest Speed 50 | 50 80 110 110 110 95 Average Speed 104 | 83 92 110 110 114 141 Slowest Speed 800 | 200 285 110 110 240 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 4 98 72 64 84 17 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 4 | . . 2 . 2 . Spaces Dug 6 | . 1 . . 5 . Terrain Destroyed 112 | . 1 22 . 5 84 Melee . | . . . . . . Projectile 1 | . 1 . . . . AOE 111 | . . 22 . 5 84 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3980 | 92 1871 495 331 793 398 Wait 324 | 1 183 21 . 27 92 Move 3368 | 70 1556 453 327 726 236 Hop . | . . . . . . Pick Up 42 | 8 15 5 1 4 9 Fast Attach 19 | 7 6 . . 1 5 Attach 20 | . 3 . . 4 13 Detach 5 | . . . . 1 4 Swap 34 | 1 17 4 . 5 7 Drop 27 | . 15 3 3 4 2 Fire 114 | 5 74 4 . 1 30 Melee 27 | . 2 5 . 20 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 16) 641 | -10/Materials | Discovered new exit (range 8) 1242 | -10/Materials | Lost 4 parts (1p1n1u1w) 1524 | -10/Materials | Discovered new exit (range 18) 1738 | -10/Materials | Discovered new exit (range 17) 1972 | -10/Materials | Entered Mines 1974 | -10/Mines | Core integrity fell below 50% 2035 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2241 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2324 | -10/Mines | Discovered new exit (range 5) 2345 | -10/Mines | Learned location of Zion (-7) 2493 | -10/Mines | Received a Mining Laser from a helpful Derelict 2515 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2516 | -10/Mines | Discovered new exit (range 5) 2522 | -10/Mines | Entered Exiles 2522 | -10/Exiles | Accompanied by 2 allies 2549 | -10/Exiles | Discovered new exit (range 15) 2552 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2573 | -10/Exiles | Met 8R-AWN 2591 | -10/Exiles | Met EX-HEX 2635 | -10/Exiles | Met EX-BIN 2663 | -10/Exiles | Aligned with FarCom system 2664 | -10/Exiles | Given EX-Vault access code 2697 | -10/Exiles | Opened EX-Vault 2710 | -10/Exiles | Found Prototype Energy Cannon 2716 | -10/Exiles | Identified Firepult 2738 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2745 | -10/Exiles | Exiles lab attacked by MAIN.C 2868 | -10/Exiles | Discovered new exit (range 10) 2885 | -10/Exiles | Left Exiles lab with Firepult 2885 | -10/Exiles | Entered Mines 2885 | -9/Mines | Accompanied by 1 ally 2899 | -9/Mines | Learned Materials stockpile data 2902 | -9/Mines | Met a Derelict bent on vengeance 2938 | -9/Mines | Assembled infested the area 2943 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3044 | -9/Mines | Lost 3 allies 3131 | -9/Mines | Lost 4 parts (1p2n1w) 3213 | -9/Mines | Learned location of Storage (-8) 3229 | -9/Mines | Core integrity fell below 20% 3324 | -9/Mines | Identified exit to Materials 3488 | -9/Mines | Found Prototype Device 3650 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3807 | -9/Mines | Entered Materials 3807 | -8/Materials | Accompanied by 3 allies 3807 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3873 | -8/Materials | Discovered new exit (range 18) 3909 | -8/Materials | Lost 3 parts (1p2n) 3927 | -8/Materials | Lost 3 allies 4064 | -8/Materials | Lost 3 parts (1p1n1w) 4343 | -8/Materials | Self-destructed Last Messages --------------- 04297_ U-05 Engineer builds a Wall. 04298_ Identified Hvy. EM Shotgun. 04301_ U-05 Engineer builds a Wall. 04303_ Slug penetrates Wall. 04307_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04312_ O-16 Technician uses terminal to summon reinforcements. 04312_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 04312_ O-16 Technician locks terminal. 04314_ O-16 Technician destroyed. 04326_ Slug penetrates Wall. 04329_ Penetrated by Slug. 04335_ H-55 Commando misfires. 04335_ Slug penetrates Wall. 04337_ G-47 Trooper suffers critical hit (Burn). 04340_ H-55 Commando destroyed. 04340_ Switching to secondary target: G-47 Trooper. 04341_ K-01 Serf collects debris. 04341_ Hvy. EM Shotgun destroyed. 04341_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #?#??????????????????? | | ????????????????????????# #? ??????????????????? | | ??????????????????####??# # ???????#######?????? | | ??????????????????#"""??# # ???????# ####### | | ??????????????????#"Y"??# +????????# | | ??????????????#####" "### #????????# [ | | ????????????w?# # #????????# | | ??????????????# """ """ # #????????# #?????? | | ??????????????# """ "T" #! #????????## ##?????? | | ??????????????# """ % #%[ #?????????# #??????? | | ??????????????# """ #* #?????????# #??##??? | | ??????????????# """ /@ k########### #######? | | ??????????????# # g ##### ## | | ????????????g?# # k g # # | | ??????????????########### g ## | | ????????????????????????##+################ < ## | | ??????????????g???????????????????????## # # | | ??????????????????????????????????????## ## # | | ??????????????????????????????????????# ### | | ?????????????????????????????????####### ### ## | | ?????????????????????????????????# # ### | | ?????????????????????????????????# + # | | ?????????????????????????????????# # ## | | ?????????????????????????????????# # !# # | | ??????????????????????????Y??????########### ## | | ?????????????????????????????????# # # # | | ?????????????????????????????????#"" " #! # | | ?????????????????????????????????#"T " [# ! ## | | ?????????????????????????????????#"" +=! #? | | ?????????????????????????????????# "" #! #? | | ?????????????????????????????????# """ # ##? | | ?????????????????????????????????# #* =#?? | | ?????????????????????????????????# ! # [ ### | | ?????????????????????????????????###### #[[/ # | | ???????????????????????????????????# % = # | | ???????????????????????????????????# ! = # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveSurveybotAutobeam Manual? 0 Play Time 00:52:31 Cumulative 27.7 hours Start 2025.03.23 @ 17:43:48 End 2025.03.23 @ 21:17:10 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 13 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3e7f9a8-05db-460c-aedd-06ad67b0553d