Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.28 @ 12:53:38 // Winter2019/RPGLIKE Player: BadAss McGhee Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (7) 35 Value Destroyed (179) 179 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 414 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 270/300 Energy 150/160 System Corruption 0% Temperature Cool (175) Movement Treading (160) Location -10/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Improved Targeting Computer Core Shielding > --- WEAPON (1) ------- Medium Laser > --- INVENTORY (3) ---- Particle Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Improved Targeting Computer Core Shielding > --- WEAPON ----------- Particle Cannon > --- INVENTORY -------- Medium Laser [Rating: 9] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Core Shielding Processor Improved Targeting Computer Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved 2 | . 2 Power . | . . Propulsion 1 | . 1 Utility 1 | . 1 Weapon . | . . Parts Attached 12 | 4 8 Power 2 | 1 1 Engine 1 | 1 . Core 1 | . 1 Reactor . | . . Propulsion 3 | 2 1 Treads 2 | 1 1 Leg 1 | 1 . Wheel . | . . Hover . | . . Flight . | . . Utility 3 | . 3 Device . | . . Storage . | . . Processor 1 | . 1 Hackware . | . . Protection 2 | . 2 Artifact . | . . Weapon 4 | 1 3 Energy Gun 2 | . 2 Energy Cannon 1 | . 1 Ballistic Gun 1 | 1 . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Highest Loss Streak . | . . Average Slot Usage (%) 98 | . 98 Engine 6 | . 6 Core 17 | . 17 Treads 24 | . 24 Protection 24 | . 24 Energy Gun 14 | . 14 Ballistic Gun 9 | . 9 Naked Turns . | . . Heaviest Build 10 | 6 10 Greatest Support 20 | 20 20 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 3 | . 3 Average Capacity . | . . Most Carried 1 | . 1 Average Carried . | . . Final Capacity 3 | . 3 Final Carried 1 | . 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 314 | 240 74 Remotely . | . . Salvage Created 217 | . 217 Parts 12 | . 12 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 7 | . 7 Guns 7 | . 7 Classes Destroyed 2 | . 2 Swarmer 3 | . 3 Grunt 4 | . 4 Best Kill Streak 3 | . 3 Combat Bots Only 3 | . 3 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 776 | . 776 Core 600 | . 600 Absorbed by Shields . | . . Redirected to Core 487 | . 487 Core Remaining (%) 100 | 100 . Volleys Fired 59 | . 59 Largest 1 | . 1 Hottest 68 | . 68 Shots Fired 59 | . 59 Gun 56 | . 56 Cannon 3 | . 3 Launcher . | . . Special . | . . Kinetic 24 | . 24 Thermal 35 | . 35 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 14 | . 14 Robot Miss Streak 4 | . 4 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 46 | . 46 Core Hits 15 | . 15 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 516 | . 516 Guns 476 | . 476 Cannons 40 | . 40 Explosions . | . . Melee . | . . Ramming . | . . Kinetic 166 | . 166 Thermal 350 | . 350 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 238 | . 238 Average Temperature 86 | . 86 Received Heat Transfer 285 | . 285 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 3 | . 3 Heat Transferred 999 | . 999 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 120 | . 120 Average Influence 25 | . 26 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 5 | . 5 Investigation 2 | . 2 Extermination . | . . Reinforcement 3 | . 3 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 4 | . 4 Communications Jammed . | . . Distress Signals . | . . Times Spotted 15 | . 15 Peak Tracking Total 3 | . 3 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 4 | . 4 Terminals 4 | . 4 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 15 | . 15 Successful 9 | . 9 Failed 6 | . 6 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 15 | . 15 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 9 | . 9 Record 8 | . 8 Dispatch Records 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 2 | . 2 Full Trace Events 1 | . 1 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 1406 | 90 1316 Spaces Moved 792 | 72 720 Core 12 | 12 . Treads 736 | 16 720 Legs 44 | 44 . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 160 Average Speed 156 | 117 160 Slowest Speed 160 | 160 160 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered 3 | . 3 Exploration Rate (%) 51 | 4 99 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Actions | -11 -10 --------- Run | Scr Mat Total 907 | 76 831 Wait 38 | . 38 Move 789 | 71 718 Hop . | . . Pick Up 2 | . 2 Fast Attach 7 | 4 3 Attach 1 | . 1 Detach . | . . Swap 4 | . 4 Drop 5 | 1 4 Fire 59 | . 59 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis 2 | . 2 Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Met 8R-AWN 262 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 373 | -10/Materials | Crushed by falling debris 439 | -10/Materials | Crushed by falling debris 469 | -10/Materials | Crushed by falling debris 604 | -10/Materials | Discovered new exit (range 7) 713 | -10/Materials | Discovered new exit (range 5) 947 | -10/Materials | Discovered new exit (range 8) 954 | -10/Materials | Core integrity fell below 50% 1152 | -10/Materials | Core integrity fell below 20% 1261 | -10/Materials | Discovered new exit (range 12) 1312 | -10/Materials | Upgraded with Propulsion slot (x1) 1312 | -10/Materials | Upgraded with Utility slot (x1) 1407 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- generator provides all the energy required for fabrication, but matter input is drawn from the local network as per fabricator specification, while some schematics may call for preassembled subcomponents. Advanced fabricators can complete complex tasks more quickly. 01061_ ALERT: Suspicious activity at Terminal M008. Dispatching Investigation squad. 01067_ W-16 Scout sends out distress signal. 01083_ U-05 Engineer lays Concrete. 01085_ U-05 Engineer builds a Wall. 01129_ G-34 Mercenary destroyed. 01155_ Sml. Laser melted. 01155_ Aluminum Leg melted. 01155_ G-34 Mercenary destroyed. 01163_ K-01 Serf collects debris. 01261_ EXIT=FOUND 01312_ Upgraded: Propulsion Slot (+1) 01312_ Upgraded: Utility Slot (+1) 01312_ Upgraded: Inventory Capacity (+3) 01333_ Acquired Imp. Targeting Computer. 01378_ Acquired Particle Cannon. Map ----- +----------------------------------------------------+ | #?# # """ #???####### | | #####?# # #???# """ | | ####### ##########???# """ | | " ## ############## """ | | "" ## + | | "" ## ########+##### | | "" !!## #??# """ #??# | | " ! ## #??# """ ######+#### | | ## #??# """ # | | ## #??# # | | ## #??# + % %%%% % | | +###### #??# # ###########"T"##"#%#### | | #??# #??######## #?????????#"""#### #??# | | #??# #?????????# #?????????#####??# #??# | | T #??# #?????????# #????????????????# #??# | | #??# #?????????# #????????????????# #??# | | #??# #?????????# ########?????????# #??# | | ##??# #?????????# ## ####??????# #??# ## | | #???# #?????????# %%##?????# #??# #? | | #???# #?????????# T %#????##+#### #? | | #???# #?????????# %#????# + #? | | #???# #???????#####+## %#????# # #? | | #?### ###?????# ##gg ## %#????# """%# #? | | ### #?????# """ ## ##%%##????# """ # ## | | #?????# """ ## #####?????# """ # | | #?????# """ ##@ !!#?????# %+% | | #?????# ## !!#?????# """ # | | ### #?????# ## ]#?????# """ # #### | | #?###+####????######### ]]#?????# """ # #??# | | #?# #????????????# !#?????# # #??# | | < #?#/ """#????????????# < !!#?????# # #??? | | #?# """#????????????# #####?????# ] # #### | | ###?# """#????????????#####?????????####### | | ????# #????????????????????????????????###### | | ????#! ! #?????????????????????????????????????? | | ????########?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 --------- Run | Scr Mat Levels Raised . | . . XP Earned 3850 | 3000 850 XP Spent 2500 | . 2500 Upgrades 5 | . 5 Propulsion Slot 1 | . 1 Utility Slot 1 | . 1 Inventory Capacity 3 | . 3 Protomatter Created 45 | . 45 Protomatter Decayed 135 | . 135 Game ------ Seed TitaniumShrapnelCannon Manual? 0 Play Time 00:20:41 Cumulative 55.2 hours Start 2019.12.28 @ 12:35:27 End 2019.12.28 @ 12:53:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 28 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed3ca21e-e2b1-4b48-bf4e-13aea61f7cbf