Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.19 @ 19:26:22 Player: Heavyrisk Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (425) 2125 Value Destroyed (21115) 21115 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (13190) 13190 TOTAL SCORE: 45470 Bonus ------- High Alert Combat Kills 4702 Follower Combat Kills 565 Entered Garrisons 800 Used RIF Installer 2000 Entered DSFs 500 Met R17 at Cetus 500 Met R17 at Research 2000 Win 3000 Friendly Fire -877 Cogmind --------- Core Integrity 1015/1600 Matter 238/300 Energy 922/940 System Corruption 13% Temperature Cool (12) Movement Walking (116) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (14) ----- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Energy Well Enhanced Optical Array Active Sensor Suite Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Graphene Brace > --- WEAPON (3) ------- Hardcell Cannon Enhanced Force Lance > --- INVENTORY (20) --- Quantum Reactor Biometal Leg Centrium Leg Centrium Leg Centrium Leg Advanced Matter Compressor (400) Long-range Terrain Scanner Heavy Armor Plating Improved Dynamic Insulation System Nova Cannon Enhanced Nova Cannon Improved Potential Cannon Linear Accelerator Gamma Bomb Array Advanced Remote Datajack Nanosword Enhanced Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Advanced Energy Well Enhanced Optical Array Active Sensor Suite Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Advanced Transmission Jammer Graphene Brace > --- WEAPON ----------- Enhanced Nova Cannon Improved Potential Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Light Quantum Reactor Myomer Leg Myomer Leg Centrium Leg Centrium Leg Advanced Matter Compressor Long-range Terrain Scanner Improved Transmission Jammer Improved Dynamic Insulation System Long-range Tractor Beam Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Linear Accelerator Gamma Bomb Array Advanced Remote Datajack Enhanced Force Lance Enhanced Force Lance [Rating: 215] Favorites ----------- Power Neutrino Core Engine Cooled Ion Engine Power Core Neutrino Core Reactor Reinforced Quantum Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Enhanced Nova Cannon Energy Gun Advanced Variable Charge Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Assault Cannon Launcher Gamma Bomb Array Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac DSF Fac Gar Fac Fac Ext Cet Res Res Tes Gar Acc Slots Evolved 18 | . . 2 2 . . . 2 2 . 2 . . 2 . . 2 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . 2 1 . . . 1 . . . . . . . . . . . . . Utility 12 | . . . 1 . . . 1 1 . 1 . . 2 . . 2 2 . . 2 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 619 | 8 3 18 27 18 6 15 64 4 10 8 26 46 12 90 19 44 55 29 23 94 Power 46 | 1 . 2 1 2 . 1 3 . 1 1 3 2 1 7 . 9 3 1 2 6 Engine 16 | 1 . 2 1 2 . 1 2 . 1 1 2 2 1 . . . . . . . Core 12 | . . . . . . . 1 . . . 1 . . 6 . 4 . . . . Reactor 18 | . . . . . . . . . . . . . . 1 . 5 3 1 2 6 Propulsion 199 | 2 . 7 14 8 2 5 27 . 7 1 7 15 4 36 6 10 14 10 4 20 Treads 14 | . . 1 . . . . 2 . . . . . 2 8 . . . . . 1 Leg 181 | 2 . 6 14 8 2 5 22 . 7 1 7 15 2 27 6 10 14 10 4 19 Wheel 3 | . . . . . . . 3 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 222 | 2 1 3 7 4 4 5 20 2 . 3 9 12 6 31 5 18 18 14 8 50 Device 145 | 1 . 1 4 2 2 2 10 1 . 2 5 6 3 26 3 9 15 10 5 38 Storage 15 | 1 . 1 1 . . 1 . . . . . . . . . 2 . 1 2 6 Processor 12 | . . . 1 . . . 1 . . . . . . 1 . 4 1 3 . 1 Hackware 9 | . . . . . . . . 1 . . . 3 . 1 . . 1 . . 3 Protection 41 | . 1 1 1 2 2 2 9 . . 1 4 3 3 3 2 3 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 152 | 3 2 6 5 4 . 4 14 2 2 3 7 17 1 16 8 7 20 4 9 18 Energy Gun 38 | 2 . 1 . . . . 2 1 2 1 4 3 . 3 3 3 10 1 2 . Energy Cannon 23 | . . 2 3 . . . . . . . . 3 . 2 . 1 . 1 3 8 Ballistic Gun 31 | 1 2 3 . . . 3 . . . . 2 3 . 4 3 1 4 . . 5 Ballistic Cannon 19 | . . . . 3 . . 5 . . . . 1 . 5 . . . 2 1 2 Launcher 12 | . . . 2 1 . 1 . . . . . . 1 . 2 . 1 . 3 1 Special Weapon 14 | . . . . . . . . 1 . 1 . 5 . 1 . 1 4 . . 1 Impact Weapon 4 | . . . . . . . . . . 1 1 2 . . . . . . . . Slashing Weapon 9 | . . . . . . . 7 . . . . . . 1 . 1 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . 3 1 . . . 2 . . 1 . 1 . . 3 7 2 4 1 1 Parts Lost 167 | . . 1 3 7 4 8 14 . . . 17 9 . 41 10 2 15 4 8 24 Power 11 | . . . . . . 1 . . . . 2 . . 7 . . . . . 1 Propulsion 75 | . . 1 1 3 3 3 11 . . . 7 7 . 17 5 1 7 2 4 3 Utility 55 | . . . 2 2 . 3 1 . . . 4 2 . 10 4 1 5 1 3 17 Weapon 26 | . . . . 2 1 1 2 . . . 4 . . 7 1 . 3 1 1 3 Highest Loss Streak 12 | . . 1 2 2 4 5 3 . . . 11 2 . 12 8 2 9 2 4 6 To Critical Strikes 2 | . . . . . . . . . . . 1 . . 1 . . . . . . Average Slot Usage (%) 94 | . 96 95 99 99 90 93 96 100 100 86 92 97 78 88 97 98 97 96 94 92 Engine 3 | . 14 11 9 9 9 8 6 . 1 10 5 5 4 . . . . . . . Core 2 | . . . . . . . . 6 4 . 3 5 5 8 5 3 . . . . Reactor 2 | . . . . . . . . . . . . . . . 5 4 8 8 8 8 Leg 31 | . 28 39 44 45 40 39 30 40 40 34 33 34 27 28 29 26 25 25 25 23 Device 16 | . . 3 9 9 9 5 8 13 13 9 16 11 15 23 23 21 19 28 21 26 Storage 6 | . 14 11 9 9 9 10 7 6 6 5 5 5 5 5 5 4 4 4 4 6 Processor 6 | . . . 6 . . . 6 . . . . . . 1 5 13 17 18 20 9 Hackware 1 | . . . . . . . . 6 6 . . 10 . . . . . . . 4 Protection 5 | . 10 7 1 9 8 11 5 6 6 5 8 4 5 5 6 6 7 . 1 2 Energy Gun 3 | . 1 . . . . . 5 20 18 12 11 2 . 2 3 12 8 4 3 . Energy Cannon 3 | . . 7 17 2 . . . . . . . 7 10 . . . . . 5 6 Ballistic Gun 3 | . 26 14 . . . 18 1 . . . 2 1 . 4 11 . 3 3 . 2 Ballistic Cannon 1 | . . . . 15 13 . 1 . . . . . . 3 . . . 2 . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 161 | 14 23 38 58 63 66 71 78 69 75 91 102 110 109 110 101 106 132 137 145 161 Greatest Support 176 | 20 20 40 70 70 67 64 79 74 101 101 120 110 100 135 135 133 153 158 158 176 Greatest Overweight (x) 3 | 3 1 1 . . 1 1 2 . 1 1 1 1 1 2 1 . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 8 9 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 8 15 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 7 9 16 19 19 19 19 17 19 19 17 19 18 18 18 19 19 19 18 19 Final Capacity 20 | 8 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 8 15 20 20 20 20 20 17 20 19 19 19 20 20 17 20 20 20 20 19 Class Distribution -------------------- 45% | Scavenger-Mutant 17% | Scavenger-Gunner 15% | Scavenger-Tank 10% | Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/DSF Assassin | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -4/Extension Scavenger-Tank | -4/Cetus Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -2/Garrison Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac DSF Fac Gar Fac Fac Ext Cet Res Res Tes Gar Acc Matter Collected 11706 | 231 214 512 380 529 389 425 966 . 23 75 466 787 119 1668 408 949 1086 852 389 1238 Remotely 894 | . . . . . 163 178 189 . . . . . . . . . . . . 364 Salvage Created 21029 | 12 330 853 1696 917 430 531 1975 . 130 75 744 1879 272 1463 795 397 2699 1634 882 3315 Parts 967 | 3 27 39 70 49 14 24 99 . 6 13 28 89 15 55 33 24 130 65 35 149 Haulers Intercepted 4 | . . 2 2 . . . . . . . . . . . . . . . . . Recyclers Shooed 16 | . . . . . 1 . 2 . . . . 1 . 4 . . 2 1 . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac DSF Fac Gar Fac Fac Ext Cet Res Res Tes Gar Acc Combat Hostiles Destroyed 369 | . 9 14 30 27 8 20 37 . 2 . 15 26 8 24 19 3 37 25 19 46 Melee 22 | . . . . . . . 17 . . . 1 . . 3 . . . . 1 . Guns 138 | . 9 12 . . . 15 12 . 2 . 12 4 . 11 12 3 33 10 1 2 Cannons 157 | . . 2 28 24 8 . 8 . . . . 19 4 10 . . . 15 8 31 AOE 40 | . . . . 3 . 5 . . . . . 1 4 . 7 . 4 . 8 8 Classes Destroyed 18 | 1 5 4 3 2 . . 1 . 1 1 . . . . . . . . . . Worker 9 | . . 1 1 . 1 . 1 . . . . . . . . 1 3 1 . . Builder 7 | . . 1 . . . . 1 . . . . 1 . 2 . . 2 . . . Tunneler 5 | 1 1 . . . . . . . . . . . . . . 2 . . . 1 Hauler 4 | . . 2 2 . . . . . . . . . . . . . . . . . Recycler 17 | . 1 1 2 . 2 . 5 . . . . 2 . . . 1 3 . . . Operator 5 | . 1 1 1 . . . . . . . . . . 1 . . . 1 . . Watcher 7 | . 1 . . . . . 2 . . . . 1 . . 1 . 2 . . . Swarmer 92 | . 6 . 4 6 . 11 4 . . . 4 4 5 . 9 . 17 . 16 6 Grunt 132 | . 3 10 14 13 6 9 19 . . . 8 7 . 8 3 . 6 15 . 11 Brawler 9 | . . . . 3 . . . . . . 1 1 . . . . 1 1 . 2 Duelist 12 | . . . 2 1 . . 1 . . . . . . 4 . . 1 1 . 2 Protector 2 | . . . 1 . . . . . . . . . . . . . . 1 . . Sentry 41 | . . 4 8 3 2 . 5 . . . . 4 1 5 . . 3 . 1 5 Specialist 7 | . . . . . . . . . 2 . . 4 . . . . . . 1 . Hunter 21 | . . . 1 . . . 2 . . . 1 1 . 5 2 1 . 2 . 6 Programmer 40 | . . . . . . . 6 . . . 1 4 2 . . 2 8 5 . 12 Heavy 5 | . . . . . . . . . . 1 . 1 . . . . 1 . . 2 Behemoth 4 | . . . . 1 . . . . . . . . . 2 . . . . 1 . Cetus Guard 5 | . . . . . . . . . . . . . . . 5 . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 11 | 1 4 4 6 8 9 9 4 . 1 . 4 4 4 4 11 2 11 6 5 9 Combat Bots Only 11 | . 3 4 4 8 7 9 4 . 1 . 4 3 4 3 11 2 7 6 5 9 Max Kills in Single Turn 5 | 1 1 1 1 3 2 5 2 . 1 1 1 2 2 1 3 1 4 1 2 5 Gunslinging 2 | . . . . . . 1 . . . . . . . . 2 . 1 . . . Exploded 5 | . . . . 3 . 5 . . . . . 1 2 . 2 . 4 . 2 5 Melee 1 | . . . . . . . 1 . . . 1 . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac DSF Fac Gar Fac Fac Ext Cet Res Res Tes Gar Acc Damage Taken 36638 | . 157 581 1321 1696 565 1466 3004 . 176 806 2933 2042 390 5547 2137 424 4121 1763 1424 6085 Core 3322 | . 19 71 105 152 66 164 297 . 52 46 328 77 36 475 183 46 305 146 169 585 Absorbed by Shields 814 | . . . 28 256 . . . . . . . . . 393 . . . . 73 64 Redirected to Shielding 92 | . . . . . . . . . . . . . . . . . . . . 92 Regen/Repaired (Parts) 723 | . . . 179 . . . 130 . . . . 414 . . . . . . . . Core Remaining (%) 67 | 100 92 82 . . . 11 57 . 93 . . 54 . . 39 96 . . 57 63 Volleys Fired 1149 | 6 24 59 89 73 30 47 52 . 5 22 53 106 20 105 43 14 85 66 42 208 Largest 3 | 2 2 2 2 2 2 2 2 . 3 1 3 3 2 3 3 3 3 3 3 3 Hottest 574 | 70 70 136 136 136 88 56 160 . 229 20 229 277 196 196 160 241 574 177 334 273 Shots Fired 2240 | 12 48 118 176 142 49 88 102 . 11 22 132 182 30 226 109 31 231 147 72 312 Gun 1135 | 12 48 102 . . . 87 57 . 10 . 132 36 . 117 103 29 220 113 21 48 Cannon 1006 | . . 16 176 141 49 . 45 . . . . 113 28 104 . . . 34 43 257 Launcher 21 | . . . . 1 . 1 . . . . . . 2 . 6 . 1 . 8 2 Special 78 | . . . . . . . . . 1 22 . 33 . 5 . 2 10 . . 5 Kinetic 947 | 6 45 102 . 94 49 87 45 . . . 33 22 . 143 84 . 96 86 6 49 Thermal 1232 | 6 3 16 176 47 . . 57 . 10 22 99 143 28 78 19 29 124 61 58 256 Explosive 10 | . . . . 1 . 1 . . . . . . 2 . 6 . . . . . Electromagnetic 11 | . . . . . . . . . . . . . . . . . 1 . 8 2 Robot Hit Streak 23 | 5 5 8 13 11 7 7 17 . 9 9 17 16 6 20 11 7 23 22 12 20 Robot Miss Streak 10 | 1 3 2 3 3 3 4 10 . 1 2 7 6 2 5 4 3 3 4 3 4 Penetration Max 2 | . . . . . . . . . . . . 1 . 1 1 . 2 1 . 1 Secondary Targets 32 | . 1 . . . . 8 . . . . 4 . . 1 4 1 9 4 . . Max Gunslinging Chain 2 | . 1 . . . . 1 . . . . 1 . . 1 2 1 1 1 . . Capacitor 115 | . . . . . . . . . . . . . . . . . . . . 115 Shots Hit Robots 1554 | 8 25 74 126 87 31 56 156 . 9 18 88 114 13 158 75 22 182 105 44 163 Core Hits 835 | 3 15 31 57 48 16 29 105 . 6 6 37 42 8 66 60 7 102 54 51 92 Critical Kills 16 | . . . 1 . . 1 . . . . . 1 . . 3 . 2 2 1 5 Critical Parts Destroyed 13 | . . . . . . 1 . . . . 1 . . 1 5 . 3 2 . . Critical Strikes 68 | . 1 . 1 5 2 2 9 . . . 2 1 . 9 9 2 5 13 2 5 Burn 5 | . 1 . . . . . . . . . 1 . . 1 . 2 . . . . Meltdown 8 | . . . 1 . . . . . . . . 1 . . . . . . 1 5 Destroy 21 | . . . . . . 2 . . . . . . . 1 9 . 5 4 . . Blast 26 | . . . . 5 2 . 4 . . . . . . 5 . . . 9 1 . Smash 1 | . . . . . . . . . . . 1 . . . . . . . . . Sever 7 | . . . . . . . 5 . . . . . . 2 . . . . . . Melee Attacks 130 | . . . . . . . 92 . . 5 9 3 . 14 . 2 5 . . . Impact 17 | . . . . . . . . . . 5 9 3 . . . . . . . . Slashing 108 | . . . . . . . 92 . . . . . . 14 . 2 . . . . Piercing 5 | . . . . . . . . . . . . . . . . . 5 . . . Sneak Attacks 13 | . . . . . . . 9 . . . . . . . . 2 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . 8 . . . . . . . . . . . . . Damage Inflicted 51640 | 74 408 1340 2710 2292 788 1442 4844 . 167 195 1879 3303 879 5365 2934 826 6319 5325 2433 8117 Guns 19329 | 74 401 1120 . . . 1049 1200 . 167 . 1585 749 . 1725 2022 657 5255 2323 352 650 Cannons 22575 | . . 214 2603 2015 788 . 896 . . . . 2234 460 3077 . . . 2759 1397 6132 Explosions 4206 | . . . . 268 . 389 . . . . . 17 419 . 836 . 387 179 661 1050 Melee 3749 | . . . . . . . 2696 . . . 294 28 . 361 . 167 203 . . . Ramming 1337 | . 7 6 107 9 . 4 52 . . . . 26 . 202 76 2 474 64 23 285 Kinetic 18859 | 48 377 1120 . 1306 788 1049 896 . . . 438 465 . 3588 1471 . 2199 3979 485 650 Thermal 24583 | 26 24 214 2603 709 . . 1200 . 167 195 1147 2784 460 1214 551 657 3303 1103 1349 6877 Explosive 2091 | . . . . 268 . 389 . . . . . . 419 . 836 . . 179 . . Electromagnetic 1021 | . . . . . . . . . . . . . . . . . 140 . 576 305 Impact 322 | . . . . . . . . . . . 294 28 . . . . . . . . Slashing 3224 | . . . . . . . 2696 . . . . . . 361 . 167 . . . . Piercing 203 | . . . . . . . . . . . . . . . . . 203 . . . Highest Corruption 21 | . . . . . . . 3 . . . 12 17 3 3 1 1 8 21 21 13 Average Corruption 6 | . . . . . . . 2 . . . 11 13 2 1 1 1 4 17 21 9 Corruption Purged 4 | . . . . . . . 2 . . . . . . 2 . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . 2 1 . Effects 350 | . . . . . . . 34 . . . 25 87 8 21 6 8 24 41 33 63 Message Errors 84 | . . . . . . . 9 . . . 7 19 2 2 2 1 4 12 8 18 Matter Fused 74 | . . . . . . . 10 . . . 6 16 5 5 1 1 4 6 6 14 Heat Flow Errors 51 | . . . . . . . 3 . . . 3 13 1 4 . 3 2 4 3 15 Energy Discharges 26 | . . . . . . . 3 . . . 2 7 . 3 . 1 3 3 4 . Parts Rejected 4 | . . . . . . . . . . . 1 . . . 1 . 1 . . 1 Data Loss (minor) 36 | . . . . . . . 5 . . . 1 7 . 1 2 . 3 7 1 9 Data Loss (major) 20 | . . . . . . . 2 . . . 2 8 . 2 . . 1 1 2 2 Misfires 16 | . . . . . . . 2 . . . 2 1 . 2 . 2 2 1 3 1 Alerts 5 | . . . . . . . . . . . . 2 . 1 . . 1 1 . . Misdirections 4 | . . . . . . . . . . . . 3 . . . . . . . 1 Weapon Failures 30 | . . . . . . . . . . . 1 11 . 1 . . 3 6 6 2 Overload Shots 2 | . . . . . . . . . . . . . . . . . 2 . . . Overflow Damage 1424 | . . . 33 . . . 110 . . . 52 41 98 156 22 30 168 359 73 282 Projectiles 844 | . . . 13 . . . . . . . . 41 77 141 . . . 309 7 256 Explosions 163 | . . . . . . . . . . . . . 21 . . . . 50 66 26 Melee 417 | . . . 20 . . . 110 . . . 52 . . 15 22 30 168 . . . Knockbacks 71 | . . . 1 7 10 . 11 . . . 1 1 . 21 1 . 2 12 2 2 Impact 8 | . . . 1 . . . . . . . 1 . . 1 1 . 2 . . 2 Kinetic 57 | . . . . 7 10 . 11 . . . . 1 . 15 . . . 11 2 . Secondary 6 | . . . . . . . . . . . . . . 5 . . . 1 . . Self-Inflicted Damage 299 | . . . . 19 . 78 23 . . . . 85 . . . . . . 71 23 Shots 14 | . . . . 1 . 3 . . . . . 1 . . . . . . 6 3 Rammed 3 | . . . . . . . 3 . . . . . . . . . . . . . Targets Rammed 75 | . 1 2 13 2 . 1 4 . . . . 2 . 14 3 1 15 3 1 13 Kicked 72 | . 1 2 13 2 . 1 1 . . . . 2 . 14 3 1 15 3 1 13 Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 428 | 80 40 51 43 130 271 51 278 . 12 . 380 396 191 220 . 220 411 217 389 428 Average Temperature 84 | 34 16 11 12 43 91 22 80 . 7 . 110 105 86 100 . 62 67 42 95 107 Received Heat Transfer 6204 | . 18 231 648 668 396 522 885 . 9 54 879 252 . 601 237 . 261 162 108 273 Effects 6 | . . . . . . . 1 . . . 2 . . . . . 1 . . 2 Shutdowns 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . 2 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . 1 . . . . . . . . . . . 1 . . . 4 3 Impact Corruptions 15 | . . . 2 . . . . . . . 2 . . 3 2 . 4 . . 2 Robots Melted 12 | . . . 2 . . . . . . . 1 3 . . . . . . 1 5 Combat Hostiles 11 | . . . 2 . . . . . . . 1 2 . . . . . . 1 5 Parts Melted 90 | . . 1 18 2 . . 5 . 2 1 6 13 4 6 1 2 8 1 2 18 Heat Transferred 33205 | 74 148 370 4637 1221 . . 2650 . 362 666 2252 4371 600 2322 666 934 3726 1127 1271 5808 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . 1 . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac DSF Fac Gar Fac Fac Ext Cet Res Res Tes Gar Acc Peak Influence 1947 | 5 325 366 703 1130 610 705 733 359 295 273 486 872 473 313 393 250 708 938 1061 1947 Initial 636 | . 3 54 89 456 546 299 369 359 254 154 191 254 422 168 90 225 . 398 613 636 Average 449 | . 191 231 406 791 517 459 493 359 274 172 333 464 313 116 262 115 290 673 903 1022 Maximum Alert Level 5 | . 1 1 3 4 2 3 3 1 1 1 2 3 2 1 1 1 3 3 3 5 Low Security (%) 25 | 100 48 32 7 . . . . . . 89 15 . 21 83 44 73 37 . . . Level 1 24 | . 51 67 31 . . 58 17 100 100 10 47 44 26 16 55 26 24 1 . . Level 2 34 | . . . 58 26 100 22 80 . . . 37 35 51 . . . 37 54 14 48 Level 3 9 | . . . 2 61 . 18 2 . . . . 20 . . . . . 44 85 9 Level 4 3 | . . . . 12 . . . . . . . . . . . . . . . 22 Level 5 2 | . . . . . . . . . . . . . . . . . . . . 20 High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 2 1 5 . 2 . 10 . . 2 . 8 3 4 . 7 4 6 . 13 Investigation 14 | . . . . . . . 2 . . 1 . 1 2 3 . 3 . . . 2 Extermination 16 | . . . . . . . 5 . . . . 2 1 . . . 3 1 . 4 Reinforcement 24 | . 2 1 3 . 2 . 3 . . 1 . 4 . 1 . 4 . 1 . 2 Assault 11 | . . . 1 . . . . . . . . . . . . . 1 4 . 5 Garrison 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 6 | . . . . . . . . . . 1 . . 1 2 . . . . . 2 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac DSF Fac Gar Fac Fac Ext Cet Res Res Tes Gar Acc Distress Signals 30 | . 1 3 4 . 2 . 4 . . . . . . 1 2 7 1 1 . 4 Communications Jammed 116 | . . . . . . . . . . . . . . 8 . 34 32 . . 42 Distress Signals 92 | . . . . . . . . . . . . . . 8 . 34 23 . . 27 Times Spotted 593 | . 15 20 52 31 12 22 61 . 3 14 17 42 9 44 28 22 55 37 20 89 Peak Tracking Total 13 | . 4 4 5 7 5 9 5 . 1 13 7 4 5 10 9 4 7 7 6 13 Tactical Retreats 37 | . . 1 3 . . . 3 . . . 2 6 1 4 . 1 6 1 2 7 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac DSF Fac Gar Fac Fac Ext Cet Res Res Tes Gar Acc Traps Triggered 23 | . . . . 2 . 5 2 . 2 . 1 1 1 2 . 2 . 1 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac DSF Fac Gar Fac Fac Ext Cet Res Res Tes Gar Acc Machines Disabled 37 | . 1 1 5 1 1 1 . . . . 1 11 . 1 2 . 3 6 2 1 Max in Single Turn 6 | . 1 1 1 1 1 1 . . . . 1 6 . 1 2 . 1 1 1 1 Garrison Access 8 | . . . . . . . . . . . . . . . . 2 1 . . 5 Garrison Relay 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac DSF Fac Gar Fac Fac Ext Cet Res Res Tes Gar Acc Machines Accessed 64 | . 3 3 6 . 3 . 11 1 . 3 . 5 3 4 3 3 1 6 . 9 Terminals 41 | . 3 3 4 . 2 . 4 1 . 2 . 2 2 4 3 2 . 5 . 4 Fabricators 2 | . . . . . . . 2 . . . . . . . . . . . . . Repair Stations 7 | . . . 1 . . . 2 . . . . 3 1 . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 11 | . . . 1 . 1 . . . . 1 . . . . . 1 1 1 . 5 Total Hacks 156 | . 11 8 14 . 9 . 21 2 . 8 . 18 14 9 8 7 3 15 . 9 Successful 74 | . 6 3 7 . 4 . 12 1 . 5 . 7 6 3 4 5 1 4 . 6 Failed 81 | . 4 5 7 . 5 . 9 1 . 3 . 11 8 6 4 2 2 11 . 3 Catastrophic 11 | . . . 1 . 2 . 2 . . . . 3 . . . . . 2 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 45 | . 5 3 4 . 6 . 6 . . 3 . 1 4 3 1 . 3 6 . . Terminals 108 | . 11 8 6 . 8 . 8 2 . 7 . 4 13 9 8 6 . 14 . 4 Fabricators 5 | . . . . . . . 5 . . . . . . . . . . . . . Repair Stations 25 | . . . 6 . . . 4 . . . . 14 1 . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . Garrison Access 14 | . . . 2 . 1 . . . . 1 . . . . . 1 3 1 . 5 Terminal Hacks 37 | . 6 3 . . 3 . 1 1 . 2 . 1 6 3 4 4 . 2 . 1 Record 6 | . . . . . . . . . . . . . . . 3 2 . 1 . . Part Schematic 2 | . 1 1 . . . . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . 1 1 1 . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 2 | . . . . . . . . . . . . 1 1 . . . . . . . Unreport Threat 5 | . . . . . 2 . 1 . . . . . 2 . . . . . . . Locate Traps 3 | . 1 . . . . . . . . . . . . . . 1 . 1 . . Dispatch Records 1 | . . . . . . . . . . . . . 1 . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . 1 . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 7 | . 2 2 . . . . . . . 1 . . . 1 . 1 . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . Build 2 | . . . . . . . 2 . . . . . . . . . . . . . Repair Station Hacks 15 | . . . 6 . . . 3 . . . . 6 . . . . . . . . Scan Component 9 | . . . 3 . . . 2 . . . . 4 . . . . . . . . Repair 6 | . . . 3 . . . 1 . . . . 2 . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . Report Inventory 2 | . . . . . . . 2 . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . 1 . 1 . . . . 1 . . . . . 1 . 1 . 5 Unlock Access 4 | . . . 1 . 1 . . . . 1 . . . . . . . 1 . . Seal Access 6 | . . . . . . . . . . . . . . . . 1 . . . 5 Unauthorized Hacks 6 | . . . . . . . 2 . . 2 . . . . . . 1 1 . . Terminals 4 | . . . . . . . 1 . . 2 . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . . . Botnet 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Operators 1 | . . . . . . . . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . Download 1 | . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Intercept 1 | . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 3 3 6 . 2 . 9 1 . 2 . 4 3 4 2 2 . 5 . 4 Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 1 . . . . . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . 3 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 120 | . . . . . . . 120 . . . . . . . . . . . . . Total Part Build Rating 7 | . . . . . . . 7 . . . . . . . . . . . . . Parts Repaired 6 | . . . 3 . . . 1 . . . . 2 . . . . . . . . Time 235 | . . . 115 . . . 26 . . . . 94 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac DSF Fac Gar Fac Fac Ext Cet Res Res Tes Gar Acc Used RIF Installer 4 | . . . . 1 . 1 . . . . 1 . . . . . . . 1 . Coupler Efficiency 1 | . . . . . . 1 . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . 1 . Robot Detection 1 | . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 26 | . . . . . . . . . 1 . . 11 . 3 . 1 5 . . 5 Non-combat 12 | . . . . . . . . . . . . 4 . 3 . . 5 . . . Combat 14 | . . . . . . . . . 1 . . 7 . . . 1 . . . 5 Robot Hacks Applied 29 | . . . . . . . . . 1 . . 12 . 4 . 1 6 . . 5 parse_system 1 | . . . . . . . . . . . . . . . . 1 . . . . no_distress 1 | . . . . . . . . . . . . 1 . . . . . . . . generate_anomaly 3 | . . . . . . . . . . . . 1 . . . . 2 . . . hold_bot 1 | . . . . . . . . . . . . . . 1 . . . . . . ignore_repairs 1 | . . . . . . . . . . . . . . 1 . . . . . . ignore_parts 2 | . . . . . . . . . . . . 1 . . . . 1 . . . find_garrison 1 | . . . . . . . . . . . . 1 . . . . . . . . spike_heat 2 | . . . . . . . . . . . . 2 . . . . . . . . overload_power 1 | . . . . . . . . . . . . . . 1 . . . . . . amplify_resonance 7 | . . . . . . . . . . . . 3 . 1 . . 3 . . . overwrite_iff 8 | . . . . . . . . . . . . 3 . . . . . . . 5 formatsys_high 1 | . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 20 | . . . . . . 5 . . . . 3 . . . . 6 2 . . 4 Machine Destruction 16 | . . . . . . 5 . . . . 3 . . . . 2 2 . . 4 Programmers 4 | . . . . . . . . . . . . . . . . 4 . . . . Attached 9 | . . . . . . . . 1 . . . 3 . 1 . . 1 . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . 1 . . . . . . . . . 9 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac DSF Fac Gar Fac Fac Ext Cet Res Res Tes Gar Acc Total Allies 22 | . . . . 1 . . . . 1 . . 3 . 12 . . . . . 5 Largest Group 7 | . . . . 1 . . . . 1 1 . 2 . 7 3 . . . . 2 Highest-Rated Group 306 | . . . . 15 . . . . 90 90 . 53 . 306 130 . . . . 116 Highest-Rated Ally 90 | . . . . 15 . . . . 90 90 . 29 . 51 46 . . . . 58 Total Orders 5 | . . . . . . . . . . 1 . . . 3 1 . . . . . STAY 4 | . . . . . . . . . . 1 . . . 2 1 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 91 | . . . . 8 . . . . . . . 14 . 35 20 . . . . 14 Total Damage 2429 | . . . . 174 . . . . . . . 148 . 1102 552 . . . . 453 Kills 12 | . . . . 1 . . . . . . . . . 7 3 . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac DSF Fac Gar Fac Fac Ext Cet Res Res Tes Gar Acc Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac DSF Fac Gar Fac Fac Ext Cet Res Res Tes Gar Acc Turns Passed 22553 | 92 470 877 1586 878 373 495 3114 13 206 399 665 1892 654 2848 723 1493 1544 851 542 2838 Spaces Moved 13148 | 48 219 472 840 487 161 183 1847 6 127 234 337 1032 318 1683 439 1121 896 490 340 1868 Core 12 | 12 . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 12101 | 36 219 472 840 487 161 183 812 6 127 234 337 1032 318 1683 439 1121 896 490 340 1868 Wheels 1035 | . . . . . . . 1035 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 122 124 122 115 120 120 123 123 121 116 115 120 118 113 114 115 115 Average Speed 125 | 124 171 124 120 123 157 166 122 120 122 123 126 123 176 130 121 119 116 114 115 117 Slowest Speed 260 | 200 190 190 122 124 195 195 260 120 192 194 196 192 192 260 190 120 186 115 116 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 43 | 5 51 33 71 63 22 38 41 . 90 11 40 20 7 98 85 40 24 27 46 50 Regions Visited 20 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . 1 . . 1 . 1 . . 1 . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 . . . . 1 . . . . 1 . 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . Spaces Dug 78 | . . . . . . . 1 . . 3 . 1 8 . . . . . . 65 Terrain Destroyed 524 | . . . . 7 5 9 5 . . 3 1 94 42 41 84 1 13 24 12 183 Melee 5 | . . . . . . . 1 . . 3 . 1 . . . . . . . . Projectile 261 | . . . . . 5 3 4 . . . 1 35 15 41 21 1 3 10 7 115 AOE 257 | . . . . 7 . 6 . . . . . 58 27 . 63 . 10 13 5 68 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac DSF Fac Gar Fac Fac Ext Cet Res Res Tes Gar Acc Total 17335 | 66 268 659 1244 622 229 280 2448 11 169 293 463 1480 381 2117 537 1273 1228 690 447 2430 Wait 1317 | . 9 65 219 11 27 1 304 . 7 11 10 233 12 54 17 1 129 54 19 134 Move 13128 | 47 218 471 840 486 161 181 1846 6 126 234 335 1031 317 1682 438 1120 895 490 338 1866 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 347 | 4 7 19 26 11 4 8 37 . 7 5 18 25 9 44 9 32 20 13 9 40 Fast Attach 165 | 7 2 8 4 2 . 3 17 . 1 2 8 8 5 31 5 11 11 11 6 23 Attach 169 | . . 1 6 7 3 7 10 3 . 2 12 12 3 38 7 6 16 3 8 25 Detach 40 | 1 . . 1 . . . 1 . . 1 . 2 1 13 . 3 . 3 4 10 Swap 285 | 1 1 9 17 9 3 5 37 1 9 4 6 26 4 21 7 27 28 15 9 46 Drop 424 | . 6 25 29 12 1 2 50 1 11 7 7 32 10 40 8 56 24 32 7 64 Fire 1149 | 6 24 59 89 73 30 47 52 . 5 22 53 106 20 105 43 14 85 66 42 208 Melee 120 | . . . . . . . 82 . . 5 9 3 . 14 . 2 5 . . . Ram 3 | . . . . . . . 3 . . . . . . . . . . . . . Kick 72 | . 1 2 13 2 . 1 1 . . . . 2 . 14 3 1 15 3 1 13 Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 47 | . . . . 1 . 25 8 . 3 . 5 . . . . . . . 4 1 Rewire 69 | . . . . 8 . . . . . . . . . 61 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -6/Factory -6/DSF -5/Factory -5/Garrison -5/Factory -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -3/Research -2/Research -2/Testing -2/Garrison -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Central database locked down 238 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 8) 563 | -10/Materials | Entered another Materials area 563 | -9/Materials | Evolved 2 slots: Propulsion x2 845 | -9/Materials | Discovered new exit (range 12) 1176 | -9/Materials | Discovered new exit (range 13) 1257 | -9/Materials | Build established: Scavenger-Mutant 1440 | -9/Materials | Entered another Materials area 1440 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1446 | -8/Materials | Discovered new exit (range 10) 1686 | -8/Materials | Found Prototype Launcher 1687 | -8/Materials | Identified Rocket Array 1690 | -8/Materials | Found Rocket Array 2040 | -8/Materials | Discovered new exit (range 9) 2598 | -8/Materials | Repaired Titanium Leg 2625 | -8/Materials | Repaired Aluminum Leg 2640 | -8/Materials | First assault squad dispatched 2678 | -8/Materials | Repaired Adv. Beam Cannon 2750 | -8/Materials | Discovered new exit (range 11) 2955 | -8/Materials | Garrison activated, responded to threat 3026 | -8/Materials | Identified exit to Garrison 3026 | -8/Materials | Entered Garrison 3045 | -8/Garrison | Spotted B-75 Beast 3094 | -8/Garrison | Destroyed B-75 Beast 3154 | -8/Garrison | Destroyed 8 combat bots 3173 | -8/Garrison | Triggered checkpoint 3272 | -8/Garrison | Triggered checkpoint 3309 | -8/Garrison | Discovered new exit (range 10) 3408 | -8/Garrison | Discovered new exit (range 13) 3455 | -8/Garrison | Triggered checkpoint 3760 | -8/Garrison | Triggered checkpoint 3768 | -8/Garrison | Triggered checkpoint 3780 | -8/Garrison | Build established: Mutant 3858 | -8/Garrison | Discovered new exit (range 10) 3876 | -8/Garrison | Installed Relay Interface Framework 3894 | -8/Garrison | Triggered checkpoint 3904 | -8/Garrison | Entered Materials 4100 | -8/Materials | Core integrity fell below 50% 4134 | -8/Materials | Lost 4 parts (3n1w) 4143 | -8/Materials | Destroyed 7 combat bots 4227 | -8/Materials | Discovered new exit (range 10) 4277 | -8/Materials | Identified exit to Garrison 4277 | -8/Materials | Entered Garrison 4335 | -8/Garrison | Triggered checkpoint 4367 | -8/Garrison | Garrison Relay disabled 4459 | -8/Garrison | Triggered checkpoint 4601 | -8/Garrison | Build established: Scavenger-Mutant 4635 | -8/Garrison | Destroyed 9 combat bots 4657 | -8/Garrison | Lost 5 parts (1p2n2u) 4664 | -8/Garrison | Core integrity fell below 20% 4700 | -8/Garrison | Destroyed 7 combat bots 4738 | -8/Garrison | Discovered new exit (range 15) 4763 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 4772 | -8/Garrison | Entered Factory 4772 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5114 | -7/Factory | Fabricated Structural Scanner (x2) 5218 | -7/Factory | Lost 3 parts (1n1u1w) 5518 | -7/Factory | Fabricated Hvy. Insulated Plating (x1) 5983 | -7/Factory | Lost 3 parts (3n) 6850 | -7/Factory | Repaired Lgt. Treads 7769 | -7/Factory | Discovered new exit (range 17) 7886 | -7/Factory | Entered another Factory area 7886 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7899 | -6/Factory | Identified exit to DSF 7899 | -6/Factory | Entered DSF 7937 | -6/DSF | Additional patrols routed to DSF 7976 | -6/DSF | Build established: Mutant 8070 | -6/DSF | Discovered new exit (range 15) 8105 | -6/DSF | Entered Factory 8105 | -5/Factory | Accompanied by 1 ally 8105 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8205 | -5/Factory | Found Prototype Device 8205 | -5/Factory | Identified Active Sensor Suite 8504 | -5/Factory | Identified exit to Garrison 8504 | -5/Factory | Entered Garrison 8511 | -5/Garrison | Expanded RIF knowledge: Robot Detection 8527 | -5/Garrison | Triggered checkpoint 8642 | -5/Garrison | System corruption reached 10% 8706 | -5/Garrison | Lost 11 parts (2p4n2u3w) 8754 | -5/Garrison | Triggered checkpoint 8921 | -5/Garrison | Garrison Relay disabled 8974 | -5/Garrison | Triggered checkpoint 9049 | -5/Garrison | Lost 3 parts (1n1u1w) 9130 | -5/Garrison | Discovered new exit (range 8) 9169 | -5/Garrison | Entered Factory 9320 | -5/Factory | Build established: Scavenger-Tank 9447 | -5/Factory | Repaired Lyr. Medium Armor Plating 9493 | -5/Factory | Repaired Imp. Titanium Leg 9663 | -5/Factory | Garrison activated, responded to threat 10263 | -5/Factory | Build established: Scavenger-Mutant 10751 | -5/Factory | Found Active Sensor Suite 11050 | -5/Factory | Discovered new exit (range 5) 11061 | -5/Factory | Entered another Factory area 11061 | -4/Factory | Evolved 2 slots: Utility x2 11125 | -4/Factory | Spotted B-86 Titan 11278 | -4/Factory | Found Quantum Capacitor 11703 | -4/Factory | Discovered new exit (range 5) 11706 | -4/Factory | Identified exit to Extension 11715 | -4/Factory | Entered Extension 11789 | -4/Extension | Lost 3 parts (1p1n1w) 12391 | -4/Extension | Build established: Scavenger-Skirmisher 12698 | -4/Extension | Spotted B-86 Titan 12729 | -4/Extension | Destroyed B-86 Titan 12774 | -4/Extension | Lost 3 parts (2p1w) 12948 | -4/Extension | Lost 11 parts (5n4u2w) 13046 | -4/Extension | Found Quantum Capacitor 13199 | -4/Extension | Spotted B-86 Titan 13224 | -4/Extension | Destroyed B-86 Titan 13436 | -4/Extension | Lost 12 parts (1p6n3u2w) 13621 | -4/Extension | Build established: Scavenger-Tank 13820 | -4/Extension | Discovered new exit (range 16) 13822 | -4/Extension | Discovered new exit (range 15) 14017 | -4/Extension | Lost 4 parts (2p1u1w) 14086 | -4/Extension | Rescued a captive Derelict 14086 | -4/Extension | Rescued a captive Derelict 14115 | -4/Extension | Disrupted transfer network 14150 | -4/Extension | Energy Cycler disabled 14153 | -4/Extension | Rescued a captive Derelict 14155 | -4/Extension | Rescued a captive Derelict 14563 | -4/Extension | Entered Cetus 14563 | -4/Cetus | Accompanied by 3 allies 14579 | -4/Cetus | Spotted Cetus Guard 14579 | -4/Cetus | Spotted Cetus Guard 14586 | -4/Cetus | Spotted Cetus Guard 14587 | -4/Cetus | Spotted Cetus Guard 14592 | -4/Cetus | Allies destroyed Cetus Guard 14598 | -4/Cetus | Allies destroyed Cetus Guard 14598 | -4/Cetus | Allies destroyed Cetus Guard 14606 | -4/Cetus | Destroyed Cetus Guard 14852 | -4/Cetus | Destroyed 7 combat bots 14966 | -4/Cetus | Discovered new exit (range 16) 15019 | -4/Cetus | Spotted Cetus Guard 15042 | -4/Cetus | Spotted Cetus Guard 15043 | -4/Cetus | Spotted Cetus Guard 15045 | -4/Cetus | Core integrity fell below 50% 15047 | -4/Cetus | Destroyed Cetus Guard 15047 | -4/Cetus | Spotted Cetus Guard 15060 | -4/Cetus | Destroyed Cetus Guard 15101 | -4/Cetus | Destroyed Cetus Guard 15108 | -4/Cetus | Destroyed Cetus Guard 15129 | -4/Cetus | Destroyed 11 combat bots 15139 | -4/Cetus | Lost 8 parts (5n2u1w) 15172 | -4/Cetus | Discovered new exit (range 15) 15180 | -4/Cetus | Met Revision 17 15286 | -4/Cetus | Entered Research 15286 | -3/Research | Evolved 2 slots: Utility x2 15407 | -3/Research | Spotted B-86 Titan 15486 | -3/Research | Revision forces began assault on 0b10 15597 | -3/Research | Met up with Revision 17++ 15750 | -3/Research | Build established: Scavenger-Mutant 15906 | -3/Research | Spotted B-86 Titan 15986 | -3/Research | Research terminal network offline 16060 | -3/Research | Build established: Scavenger-Tank 16064 | -3/Research | Spotted Striker 16067 | -3/Research | Spotted Executioner 16117 | -3/Research | Found Prototype Processor 16117 | -3/Research | Identified Exp. Core Analyzer 16120 | -3/Research | Found Prototype Processor 16120 | -3/Research | Identified Exp. Targeting Computer 16123 | -3/Research | Found Prototype Device 16124 | -3/Research | Identified Adv. Kinecellerator 16374 | -3/Research | Build established: Scavenger-Gunner 16394 | -3/Research | Found Gamma Bomb Array 16566 | -3/Research | Found Enh. Force Lance 16678 | -3/Research | Discovered new exit (range 7) 16779 | -3/Research | Entered another Research area 16779 | -2/Research | Evolved 2 slots: Utility x2 16798 | -2/Research | Spotted B-90 Cyclops 18237 | -2/Research | Destroyed 7 combat bots 18244 | -2/Research | Lost 9 parts (4n3u2w) 18274 | -2/Research | Discovered new exit (range 14) 18323 | -2/Research | Entered Testing 18330 | -2/Testing | System corruption reached 10% 18573 | -2/Testing | First assault squad dispatched 18792 | -2/Testing | Found Prototype Energy Cannon 18792 | -2/Testing | Identified Imp. Potential Cannon 18953 | -2/Testing | Found Prototype Device 18953 | -2/Testing | Identified Exp. ECM Suite 19157 | -2/Testing | Spotted Striker 19157 | -2/Testing | Spotted Striker 19174 | -2/Testing | Identified exit to Garrison 19174 | -2/Testing | Entered Garrison 19180 | -2/Garrison | Triggered checkpoint 19276 | -2/Garrison | Triggered checkpoint 19293 | -2/Garrison | Spotted B-90 Cyclops 19320 | -2/Garrison | Destroyed B-90 Cyclops 19341 | -2/Garrison | Lost 4 parts (1n2u1w) 19423 | -2/Garrison | Lost 3 parts (3n) 19565 | -2/Garrison | Found Unknown Device 19565 | -2/Garrison | Identified Adv. Force Booster 19630 | -2/Garrison | Triggered checkpoint 19690 | -2/Garrison | Discovered new exit (range 10) 19708 | -2/Garrison | Expanded RIF knowledge: Signal Jamming 19716 | -2/Garrison | Entered Access 19716 | -1/Access | Evolved 2 slots: Utility x2 20179 | -1/Access | Build established: Scavenger-Mutant 20216 | -1/Access | First assault squad dispatched 21228 | -1/Access | System corruption reached 10% 21255 | -1/Access | Found Quantum Capacitor 21261 | -1/Access | Lost 6 parts (1n4u1w) 21264 | -1/Access | Destroyed 9 combat bots 21426 | -1/Access | Identified exit to Command 21638 | -1/Access | Found Exp. Core Analyzer 21779 | -1/Access | Lost 3 parts (3u) 21811 | -1/Access | Found Active Sensor Suite 21851 | -1/Access | Found Enh. Force Lance 21917 | -1/Access | Crushed by falling debris 22366 | -1/Access | Build established: Scavenger-Assassin 22377 | -1/Access | Lost 4 parts (1p2u1w) 22471 | -1/Access | Found Prototype Slashing Weapon 22537 | -1/Access | Spotted B-99 Colossus 22544 | -1/Access | Discovered new exit (range 10) 22544 | -1/Access | Spotted B-99 Colossus 22544 | -1/Access | Spotted B-99 Colossus 22552 | -1/Access | Identified exit to Surface 22554 | *** | Escaped! Last Messages --------------- 22534_ System corrupted: Matter fused (-9). Sealed Barrier opened remotely. 22542_ U-05 Engineer builds a Wall. 22543_ W-44 Eye sends out distress signal. Sealed Heavy Doors opened remotely. 22544_ EXIT=FOUND 22545_ ALERT: Active scanning activity reported from Zone 6T, dispatching Investigation squad. 22548_ The Access Shell folds into the floor. 22548_ U-05 Engineer builds a Wall. 22550_ Adv. Power Amplifier destroyed. 22550_ Penetrated by Slug. 22550_ Slug penetrates Wall. 22550_ Slug penetrates Reinforced Barrier. 22551_ Wall collapses. 22552_ EXIT=IDENTIFIED: SURFACE 22553_ Penetrated by Slug. 22553_ Enh. Nova Cannon destroyed. 22553_ Penetrated by Slug. [Achievement: 40k Club] Map ----- +----------------------------------------------------+ | ????????# #??????# ###### #### | | ????????# ????? ?# # =## | | ??????? ? #####??# #[ ## | | ????????? ? # # ! ## | | ????????? ??? + # ! ## | | ????????? ? ? ???# # !/ ## | | ????????? ? ??# # ## | | ????????# ?# # ## | | #######?# ?# u # ## | | ### ################ ## | | ## ##################+############# | | ## B k u ? | | "" ## u B u % s ? | | "" ## ### ##";w s ""#####+########????? | | "" #?????????????; ss""#?????????????????? | | S #?????????????# ""#?????????????????? | | = "" #??? #???????## T#?????????????????? | | " #??? #????????; ""#?????????????????? | | !% #??? ###??????# ""#?????????????????? | | |=! ##? # #?????## % ""##????????????????? | | [%![ "## "#??????# % #????????????????? | | =#+#"##" #??????## ##????????????????? | | % #???????# #?????????????????? | | % #???????# #?????????????????? | | #/##"""" #???????# #?????????????????? | | = ######???????# @" #?????????????????? | | = #????????????# "" #?????????????????? | | #????????????# #?????????????????? | | #????????????# #?????????????????? | | #????????????# #?????????????????? | | #????????????# #?????????????????? | | #????????????# #?????????????????? | | #????????????# #?????????????????? | | #????????????# #?????????????????? | | #????????????# #?????????????????? | | #????????????# BB BB #?????????????????? | | #????????????# BB BB #?????????????????? | | ##/#####????????????# #?????????????????? | | ?# #??????#?????????# #?????????????????? | | ?# #????????????????# #?????????????????? | | ?# #????????????????# #?????????????????? | | ?# #????????????????#### ####?????????????????? | | ?# #???????????????????# #????????????????????? | | ?# #???????????????????? #????????????????????? | | ?# #???????????????????? #????????????????????? | | ?# #???????????????????? ?????????????????????? | | ?# #???????????????????? ?????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?#?????#?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 157 Coolant Potential 200 Energy Generation 57 Energy Capacity 1140 Matter Stores 370 Matter Capacity 450 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 750 Resistance: TH 15 Power Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 12 Target Analysis 12 Core Analysis 8 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 50 Relay Coupler Types 3 Relay Coupler Value 73 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Structural Scanner | -9/Materials | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Factory | Downloaded B-48 Gladiator | -5/Factory | Hacked Fabricated ------------ Structural Scanner | x2 | -7/Factory Hvy. Insulated Plating | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 40k Club Max Potential Origins Revising The Future Revolutionary Research Challenges ------------ None Game ------ Seed LayeredMiniPick Manual? 0 Play Time 06:50:55 Cumulative 313.8 hours Start 2022.04.11 @ 18:23:44 End 2022.04.19 @ 19:26:22 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 224 Rogue 224 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 73 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9654d21-2f08-4120-9f24-14d5a0e09d08