Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 12:40:20 Player: HEQ Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (987) 987 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4162 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 254/300 Energy 160/160 System Corruption 2% Temperature Cool (12) Movement Treading (156) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY (4) ------ Improved Targeting Computer Light Armor Plating Hacking Suite System Shield > --- WEAPON (2) ------- Heavy Assault Rifle Enhanced Autogun > --- INVENTORY (5) ---- Light Nuclear Core Light Treads Titanium Leg Compact Matter Pod (26) Target Analyzer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Targeting Computer Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Heavy Assault Rifle Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Treads Titanium Leg Compact Matter Pod Target Analyzer [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Power Shielding Weapon Heavy Hammer Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 2 | . . 1 . 1 . . Weapon . | . . . . . . . Parts Attached 82 | 7 2 22 13 8 15 15 Power 11 | 1 . 3 2 2 2 1 Engine 7 | 1 . 3 2 1 . . Core 4 | . . . . 1 2 1 Reactor . | . . . . . . . Propulsion 32 | 3 . 5 4 1 11 8 Treads 12 | 2 . . 1 . 1 8 Leg 7 | 1 . 5 . . 1 . Wheel 4 | . . . 3 1 . . Hover . | . . . . . . . Flight 9 | . . . . . 9 . Utility 22 | 1 2 7 4 3 1 4 Device 6 | . 1 1 1 2 1 . Storage 2 | 1 1 . . . . . Processor 3 | . . 1 . 1 . 1 Hackware 2 | . . . . . . 2 Protection 9 | . . 5 3 . . 1 Artifact . | . . . . . . . Weapon 17 | 2 . 7 3 2 1 2 Energy Gun 5 | 1 . 1 1 1 1 . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 . 2 . 1 . 2 Ballistic Cannon 3 | . . 1 2 . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . 2 . . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 24 | . . 2 6 . 15 1 Power 3 | . . . 1 . 2 . Propulsion 15 | . . 1 4 . 10 . Utility 5 | . . 1 1 . 2 1 Weapon 1 | . . . . . 1 . Highest Loss Streak 10 | . . 2 6 . 10 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 95 99 77 96 78 87 Engine 7 | . 14 11 10 6 . . Core 1 | . . . . 2 6 4 Treads 13 | . 28 9 . . 1 33 Leg 9 | . . 22 13 . . . Wheel 5 | . . . 7 32 9 . Flight 1 | . . . . . 15 . Device 5 | . 9 5 5 9 7 1 Storage 6 | . 14 11 5 . . . Processor 6 | . . 5 8 9 9 9 Hackware 2 | . . . . . . 14 Protection 10 | . . 11 12 18 12 10 Energy Gun 4 | . 14 2 . 9 11 . Ballistic Gun 6 | . 14 2 . 6 3 14 Ballistic Cannon 1 | . . 2 2 2 . . Impact Weapon 3 | . . 8 5 . . . Slashing Weapon 2 | . . 5 5 . . . Naked Turns . | . . . . . . . Heaviest Build 37 | 14 20 37 29 15 13 14 Greatest Support 82 | 20 40 40 33 40 40 82 Greatest Overweight (x) 5 | 2 . 2 5 . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 5 Average Capacity 7 | 6 8 10 7 5 5 5 Most Carried 10 | 5 6 10 10 5 5 5 Average Carried 6 | 3 4 9 6 4 4 4 Final Capacity 10 | 8 10 10 5 5 5 5 Final Carried 9 | 3 6 9 3 5 2 5 Class Distribution -------------------- 44% | Mutant 19% | Scavenger-Mutant 13% | Gladiator 12% | Hacker-Mutant 9% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gladiator | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Matter Collected 1231 | 246 45 326 71 159 171 213 Remotely . | . . . . . . . Salvage Created 1144 | . 45 519 61 48 258 213 Parts 78 | . 2 31 5 9 22 9 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 35 | . 1 13 3 3 11 4 Melee 7 | . . 7 . . . . Guns 24 | . 1 5 . 3 11 4 Cannons 3 | . . . 3 . . . Classes Destroyed 4 | . 1 3 . . . . Swarmer 15 | . . 2 2 3 8 . Grunt 13 | . 1 5 1 . 3 3 Duelist 1 | . . 1 . . . . Sentry 6 | . . 5 . . . 1 Best Kill Streak 8 | . 1 2 2 3 8 3 Combat Bots Only 8 | . 1 2 2 3 8 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Hostile Shots Fired 303 | . 5 103 25 15 120 35 Missed 75 | . 1 26 . 2 40 6 Damage Taken 3705 | . 42 1070 817 137 1203 436 Core 803 | . 10 144 86 9 446 108 Absorbed by Shields . | . . . . . . . Redirected to Shielding 94 | . . . 16 13 65 . Core Remaining (%) 79 | 100 96 . 42 . . . Volleys Fired 87 | . 3 34 4 6 25 15 Largest 2 | . 2 2 1 2 2 2 Hottest 126 | . 60 75 35 86 126 48 Shots Fired 132 | . 6 40 4 12 49 21 Gun 122 | . 6 34 . 12 49 21 Cannon 10 | . . 6 4 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 82 | . 3 34 4 6 14 21 Thermal 41 | . . . . 6 35 . Explosive . | . . . . . . . Electromagnetic 9 | . 3 6 . . . . Robot Hit Streak 10 | . 1 10 5 7 9 10 Robot Miss Streak 6 | . 1 3 . 1 6 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . . . 4 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 118 | . 3 50 6 8 35 16 Core Hits 66 | . 2 18 3 4 30 9 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . Critical Strikes 6 | . . 4 . 1 1 . Burn 2 | . . . . 1 1 . Smash 3 | . . 3 . . . . Sever 1 | . . 1 . . . . Melee Attacks 33 | . . 29 4 . . . Impact 9 | . . 9 . . . . Slashing 24 | . . 20 4 . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . 1 . . . . Damage Inflicted 2261 | . 32 1097 130 147 600 255 Guns 1409 | . 32 375 . 147 600 255 Cannons 125 | . . 56 69 . . . Explosions . | . . . . . . . Melee 727 | . . 666 61 . . . Ramming . | . . . . . . . Kinetic 954 | . 32 393 69 47 158 255 Thermal 542 | . . . . 100 442 . Explosive . | . . . . . . . Electromagnetic 38 | . . 38 . . . . Impact 183 | . . 183 . . . . Slashing 544 | . . 483 61 . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Matter Fused 3 | . . . . . . 3 Parts Rejected 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 73 | . . 55 18 . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 73 | . . 55 18 . . . Knockbacks 3 | . . 2 1 . . . Impact . | . . . . . . . Kinetic 3 | . . 2 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 506 | . 18 114 . 90 506 6 Average Temperature 160 | . 11 43 . 38 221 4 Received Heat Transfer 786 | . 24 348 . 18 243 153 Effects 8 | . . . . . 8 . Shutdowns 2 | . . . . . 2 . Energy Bleed 2 | . . . . . 2 . Interference 4 | . . . . . 4 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . 2 . . . . Impact Corruptions 2 | . . 2 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1068 | . . . . 259 809 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Peak Influence 379 | . 90 360 121 176 379 317 Initial 167 | . . 37 81 . 114 167 Average 142 | . 61 155 63 83 300 209 Maximum Alert Level 1 | . . 1 . . 1 1 Low Security (%) 69 | 100 100 64 100 100 18 38 Level 1 30 | . . 35 . . 82 61 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 3 2 . 4 . 2 Investigation 3 | . 1 . . 1 . 1 Extermination . | . . . . . . . Reinforcement 6 | . 2 2 . 1 . 1 Assault . | . . . . . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Distress Signals 3 | . . 3 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 81 | . 5 19 5 11 26 15 Peak Tracking Total 10 | . 3 5 3 5 10 4 Tactical Retreats 11 | . 1 4 1 3 2 . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Traps Triggered 6 | . 1 . . . 3 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Accessed 7 | . 1 2 . 1 . 3 Terminals 5 | . 1 1 . . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 18 | . 5 4 . 1 . 8 Successful 11 | . 3 2 . 1 . 5 Failed 7 | . 2 2 . . . 3 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 16 | . 5 3 . . . 8 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 10 | . 3 2 . . . 5 Record 4 | . 1 1 . . . 2 Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 2 | . 1 . . . . 1 Alert Level 1 | . . . . . . 1 Locate Traps 1 | . . . . . . 1 Recall Investigation 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 2 . . . 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Turns Passed 2733 | 75 366 846 406 248 250 542 Spaces Moved 1800 | 49 219 429 300 229 279 295 Core 236 | 20 . . 100 . 54 62 Treads 641 | 25 219 162 . . 2 233 Legs 377 | 4 . 267 95 . 11 . Wheels 369 | . . . 105 229 35 . Hover . | . . . . . . . Flight 177 | . . . . . 177 . Fastest Speed 31 | 50 160 120 80 80 31 50 Average Speed 113 | 124 160 139 107 80 48 136 Slowest Speed 300 | 160 160 260 300 80 170 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 42 46 54 21 40 23 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Total 2308 | 62 229 592 374 283 351 417 Wait 215 | . . 53 45 29 18 70 Move 1794 | 48 218 428 299 228 278 295 Hop . | . . . . . . . Pick Up 57 | 6 5 15 3 6 7 15 Fast Attach 21 | 3 . 4 3 3 4 4 Attach 33 | 4 1 4 7 1 9 7 Detach 2 | 1 . . 1 . . . Swap 28 | . 1 14 3 4 2 4 Drop 40 | . 1 13 5 6 8 7 Fire 87 | . 3 34 4 6 25 15 Melee 31 | . . 27 4 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: [*Fac] / [*Sto] / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 4) 305 | -10/Materials | Build established: Mutant 442 | -10/Materials | Entered another Materials area 442 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1150 | -9/Materials | Build established: Gladiator 1174 | -9/Materials | Discovered new exit (range 6) 1288 | -9/Materials | Entered Mines 1297 | -9/Mines | Met a Derelict bent on vengeance 1298 | -9/Mines | Assembled infested the area 1300 | -9/Mines | Learned Materials terminal intel 1303 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1470 | -9/Mines | Core integrity fell below 50% 1490 | -9/Mines | Lost 6 parts (1p4n1u) 1689 | -9/Mines | Discovered new exit (range 7) 1694 | -9/Mines | Entered Materials 1694 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1695 | -8/Materials | Loaded intel: 12 terminal locations 1708 | -8/Materials | Discovered new exit (range 13) 1752 | -8/Materials | Met 7R-MNS 1755 | -8/Materials | Garrison activated, responded to threat 1797 | -8/Materials | Discovered new exit (range 15) 1810 | -8/Materials | Identified exit to Garrison 1882 | -8/Materials | Build established: Scavenger-Mutant 1942 | -8/Materials | Entered Garrison 2025 | -8/Garrison | Destroyed 8 combat bots 2124 | -8/Garrison | Triggered checkpoint 2130 | -8/Garrison | Triggered checkpoint 2140 | -8/Garrison | Installed Relay Interface Framework 2154 | -8/Garrison | Core integrity fell below 50% 2162 | -8/Garrison | Triggered checkpoint 2184 | -8/Garrison | Triggered checkpoint 2185 | -8/Garrison | Discovered new exit (range 15) 2192 | -8/Garrison | Core integrity fell below 20% 2192 | -8/Garrison | Entered Materials 2195 | -8/Materials | Lost 10 parts (2p7n1w) 2684 | -8/Materials | Build established: Hacker-Mutant 2734 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02474_ Acquired 55 matter. 02489_ Triggered Shock Trap. 02489_ The floor emits a surge of raw power. 02489_ System corrupted (+2). 02498_ System corrupted: Matter fused (-7). 02521_ System corrupted: Matter fused (-5). 02532_ R-06 Scavenger collects Power Shielding. 02579_ System corrupted: Lgt. Treads rejected. 02580_ Acquired Lgt. Treads. 02604_ Dropped Heat Sink. 02611_ Acquired Target Analyzer. 02614_ R-06 Scavenger collects Heat Sink. 02635_ System corrupted: Matter fused (-7). 02644_ Dropped Lgt. Treads. 02655_ R-06 Scavenger collects Lgt. Treads. 02701_ Triggered Alarm Trap. 02701_ An alarm sounds. 02701_ ALERT: Alarm triggered, dispatching investigation squad. 02716_ U-05 Engineer lays Concrete. 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