Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.25 @ 08:03:44 // Winter2019/RPGLIKE Player: Lyft Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1246) 1246 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2300) 2300 TOTAL SCORE: 7261 Bonus ------- Delivered SUBCON Basin 2000 Registered with UFD 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 260/265 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Spiked Treads Compact Wheel Compact Wheel > --- UTILITY (4) ------ Structural Scanner Seismic Detector Hardened Light Armor Plating Tech Extrapolator > --- WEAPON (2) ------- Coil Gun Makeshift Sword > --- INVENTORY (4) ---- IFF Parser Long-range Missile Launcher Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Spiked Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Structural Scanner Seismic Detector Hardened Light Armor Plating Tech Extrapolator > --- WEAPON ----------- Coil Gun Makeshift Sword > --- INVENTORY -------- IFF Parser Long-range Missile Launcher Datajack Plasma Cutter [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Spiked Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Processor Tech Extrapolator Protection Light Armor Plating Weapon Battle Cannon Energy Gun EM Pulse Gun Ballistic Gun Coil Gun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 6 | 3 . 1 1 . 1 Power . | . . . . . . Propulsion 2 | 1 . . . . 1 Utility 3 | 1 . 1 1 . . Weapon 1 | 1 . . . . . Parts Attached 29 | 6 3 10 5 3 2 Power 2 | . . . 1 1 . Engine 2 | . . . 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 1 2 1 . 1 Treads 2 | 1 . 1 . . . Leg . | . . . . . . Wheel 4 | 1 1 1 . . 1 Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 10 | 2 2 2 2 2 . Device 6 | 2 2 1 . 1 . Storage . | . . . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 3 | . . 1 1 1 . Artifact . | . . . . . . Weapon 10 | 2 . 6 1 . 1 Energy Gun 3 | 2 . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . . . 1 Ballistic Cannon 1 | . . 1 . . . Launcher 2 | . . 2 . . . Special Weapon 2 | . . 1 1 . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Backups 2 | 1 3 2 2 3 4 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . 1 Weapon 1 | . 1 1 . 1 1 Tool/Special . | . . . . . . Unused Backups 10 | 3 2 1 1 . 3 Power 2 | 1 . . 1 . . Propulsion 2 | 1 1 . . . . Utility 2 | . 1 . . . 1 Weapon 2 | 1 . . . . 1 Tool/Special 2 | . . 1 . . 1 Average Slot Usage (%) 98 | . 100 98 98 100 93 Engine 11 | . 14 12 11 11 10 Treads 11 | . 14 12 11 11 10 Wheel 11 | . 14 12 10 11 13 Device 28 | . 28 32 32 22 20 Processor 3 | . . . . 11 10 Protection 5 | . . 3 9 11 10 Energy Gun 9 | . 28 14 . . . Ballistic Cannon 5 | . . 3 9 11 1 Special Weapon 4 | . . 4 . 7 5 Slashing Weapon 3 | . . 2 11 3 4 Peak Build Rating 26 | 9 9 16 20 21 26 Average Rating 14 | 5 7 12 16 19 23 On Entrance 12 | 3 9 7 16 20 20 Avg Prop Armor Cover (%) 11 | 12 11 11 11 10 10 Naked Turns . | . . . . . . Heaviest Build 21 | 11 11 16 18 18 21 Greatest Support 42 | 10 16 20 16 16 42 Greatest Overweight (x) 4 | 1 1 . 4 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 3 4 4 4 4 4 Average Capacity 3 | 3 3 4 4 4 4 Most Carried 4 | 3 4 4 4 4 4 Average Carried 3 | 1 3 3 3 3 4 Final Capacity 4 | 3 4 4 4 4 4 Final Carried 4 | 2 4 4 2 4 4 Class Distribution -------------------- 92% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 994 | 260 40 514 90 60 30 Remotely . | . . . . . . Salvage Created 1757 | 292 697 428 269 . 71 Parts 109 | 26 42 26 13 . 2 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 3 | 1 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . 12 . . . Prevented 4 | . . 4 . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 33 | . 11 18 3 . 1 Melee 1 | . . . . . 1 Guns 20 | . 11 9 . . . Cannons 7 | . . 4 3 . . AOE 3 | . . 3 . . . Classes Destroyed 12 | 3 6 3 . . . Worker 2 | 2 . . . . . Builder 1 | . 1 . . . . Tunneler 7 | 7 . . . . . Hauler 2 | . 2 . . . . Recycler 3 | 1 1 . 1 . . Operator 2 | . 2 . . . . Turret 2 | . . 2 . . . Watcher 3 | . 3 . . . . Swarmer 11 | . 3 8 . . . Grunt 9 | . 8 . . . 1 Sentry 4 | . . 1 3 . . Subdweller 9 | . . 9 . . . Best Kill Streak 7 | 4 7 6 1 . 1 Combat Bots Only 4 | . 4 4 1 . 1 Max Kills in Single Turn 3 | 1 3 2 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 191 | . 43 120 8 . 20 Missed 58 | . 8 45 3 . 2 Hits 133 | . 35 75 5 . 18 Projectile 133 | . 35 75 5 . 18 Critical Strikes 1 | . 1 . . . . Damage Taken 2124 | . 441 1130 82 . 471 Core 1592 | . 369 862 62 . 299 Absorbed by Shields . | . . . . . . Redirected to Core 1283 | . 237 721 45 . 280 Core Remaining (%) 68 | 100 . . . 37 . Volleys Fired 173 | 18 41 108 6 . . Largest 2 | 2 2 2 1 . . Hottest 100 | 80 80 100 33 . . Shots Fired 292 | 36 82 168 6 . . Gun 212 | 36 82 94 . . . Cannon 27 | . . 21 6 . . Launcher 1 | . . 1 . . . Special 52 | . . 52 . . . Kinetic 27 | . . 21 6 . . Thermal 52 | . . 52 . . . Explosive 1 | . . 1 . . . Electromagnetic 212 | 36 82 94 . . . Robot Hit Streak 33 | 12 6 33 9 . . Robot Miss Streak 4 | 4 3 3 . . . Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 176 | 25 50 87 6 . 8 Core Hits 82 | 11 26 37 4 . 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 1 . . 3 Blast 1 | . . 1 . . . Sever 3 | . . . . . 3 Melee Attacks 16 | . . 3 . . 13 Impact . | . . . . . . Slashing 16 | . . 3 . . 13 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3053 | 346 938 1305 145 . 319 Guns 1971 | 346 727 898 . . . Cannons 409 | . . 264 145 . . Explosions 354 | . 211 143 . . . Melee 319 | . . . . . 319 Ramming . | . . . . . . Kinetic 409 | . . 264 145 . . Thermal 265 | . 211 54 . . . Explosive 89 | . . 89 . . . Electromagnetic 1971 | 346 727 898 . . . Impact . | . . . . . . Slashing 319 | . . . . . 319 Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 2 . Average Corruption 2 | . 2 2 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 63 | . 5 52 6 . . Message Errors 12 | . . 10 2 . . Matter Fused 14 | . 1 13 . . . Heat Flow Errors 7 | . 1 6 . . . Energy Discharges 9 | . 1 7 1 . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 12 | . 2 8 2 . . Data Loss (major) 3 | . . 2 1 . . Misfires 5 | . . 5 . . . Overload Shots . | . . . . . . Overflow Damage 14 | . 14 . . . . Projectiles . | . . . . . . Explosions 14 | . 14 . . . . Melee . | . . . . . . Knockbacks 4 | . . 4 . . . Impact . | . . . . . . Kinetic 4 | . . 4 . . . Secondary . | . . . . . . Self-Inflicted Damage 24 | . 24 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 306 | 74 306 256 3 . . Average Temperature 72 | 31 78 123 3 . . Received Heat Transfer 717 | . 225 357 18 . 117 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . 1 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Fried 16 | 3 4 9 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 400 | . 300 100 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . 4 1 . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 1 | . 1 . . . . Low Security (%) 94 | 100 84 . 100 . 100 Level 1 5 | . 15 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 237 | 15 237 . 60 . 31 Initial 16 | . . . 16 . . Average 57 | 2 140 . 9 . 3 Influence Increases 1412 | 50 463 680 168 . 51 Destroy 0b10 Robot/C 520 | . 220 220 60 . 20 Destroy 0b10 Robot/NC 100 | 50 45 . 5 . . Destroy Leader 90 | . 70 10 . . 10 Successful Hack 47 | . 29 . 13 . 5 Select Force Hacks 120 | . 30 . 90 . . Disable Machine 45 | . 30 . . . 15 Destroy Structure 10 | . 9 . . . 1 Lose Combat Pursuer 480 | . 30 450 . . . Influence Decreases 1391 | 50 367 742 202 . 30 Entered New Map 65 | . . 47 18 . . Time Decay 1316 | 50 357 695 184 . 30 Lost Ally 10 | . 10 . . . . Squads Dispatched 5 | . 3 . . . 2 Investigation 2 | . 1 . . . 1 Extermination 1 | . . . . . 1 Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 20 36 3 . 5 Peak Tracking Total 4 | . 3 3 1 . 4 Tactical Retreats 6 | . 1 5 . . . Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 7 | . 2 4 . . 1 Max in Single Turn 2 | . 1 2 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 27 | . 7 4 7 5 4 Terminals 11 | . 5 . 4 . 2 Fabricators 2 | . . . . . 2 Repair Stations 1 | . 1 . . . . Recycling Units 4 | . 1 . 3 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 91 | . 19 17 19 24 12 Successful 68 | . 11 17 9 24 7 Failed 23 | . 8 . 10 . 5 Catastrophic 5 | . 1 . 2 . 2 Database Lockouts . | . . . . . . Manual 24 | . 14 . 7 . 3 Terminals 36 | . 15 . 12 . 9 Fabricators 3 | . . . . . 3 Repair Stations 2 | . 2 . . . . Recycling Units 9 | . 2 . 7 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 55 | . 5 17 4 24 5 Record 32 | . . 14 . 15 3 Part Schematic 2 | . . . 2 . . Robot Analysis 12 | . 4 . . 8 . Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . 1 . . . Open DSF 1 | . . . . . 1 Terminal Index 2 | . . . 1 . 1 Locate Traps 1 | . 1 . . . . Proto ID Catalog 2 | . . 1 . 1 . Release Object 1 | . . 1 . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 1 | . 1 . . . . Scan Component 1 | . 1 . . . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 5 . 4 . 1 Terminals 6 | . 4 . 1 . 1 Assimilate 1 | . 1 . . . . Botnet 4 | . 2 . 1 . 1 Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 1 . 3 . . Tunnel 4 | . 1 . 3 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 5 . 2 . 2 Full Trace Events 3 | . . . 2 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 10 | . . . 2 6 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . 2 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 . . . . Highest-Rated Group 10 | . 10 . . . . Highest-Rated Ally 10 | . 10 . . . . Initial UFD Resources 23 | . . . . . 23 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 7514 | 12 823 3515 805 2055 304 Terrain 223 | 12 211 . . . . Structural 7290 | . 611 3515 805 2055 304 Seismic 7416 | 10 823 3419 805 2055 304 Robot Analysis Total 12 | . 4 . . 8 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 7748 | 246 823 3515 805 2055 304 Spaces Moved 5770 | 69 626 2308 695 1798 274 Core 3 | 2 . . 1 . . Treads 217 | . . 217 . . . Legs . | . . . . . . Wheels 5550 | 67 626 2091 694 1798 274 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 80 | 80 95 100 100 100 100 Average Speed 105 | 82 97 105 108 107 100 Slowest Speed 250 | 100 100 160 250 115 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 66 | 3 98 98 99 94 8 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . 1 . 3 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 13 | . . 9 . 4 . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 14 | . 9 4 . . 1 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 13 | . 9 4 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 7045 | 222 755 3108 742 1927 291 Wait 914 | 121 62 605 29 97 . Move 5765 | 68 625 2307 694 1797 274 Hop . | . . . . . . Pick Up 19 | 7 5 3 1 3 . Fast Attach 13 | 1 . 6 4 . 2 Attach 11 | 5 1 3 1 1 . Detach 1 | . . 1 . . . Swap 30 | . 2 21 2 4 1 Drop 27 | 2 5 11 5 3 1 Fire 173 | 18 41 108 6 . . Melee 16 | . . 3 . . 13 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 33 | . . 12 . 21 . Trap . | . . . . . . Miscellaneous 43 | . 14 28 . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Discovered new exit (range 1) 247 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 13) 582 | -10/Materials | Core integrity fell below 50% 583 | -10/Materials | Reached level 2 635 | -10/Materials | Discovered new exit (range 12) 761 | -10/Materials | Discovered new exit (range 15) 822 | -10/Materials | Discovered new exit (range 13) 969 | -10/Materials | Discovered new exit (range 15) 1070 | -10/Materials | Entered Subcaves 1071 | -10/Subcaves | Approached by a straggling Scientist 1090 | -10/Subcaves | Reached level 3 1105 | -10/Subcaves | Upgraded with Utility slot (x1) 1145 | -10/Subcaves | Discovered new exit (range 7) 1351 | -10/Subcaves | Discovered new exit (range 10) 1433 | -10/Subcaves | Discovered new exit (range 12) 1624 | -10/Subcaves | Visited 4L-MR0's lab 2002 | -10/Subcaves | Found SUBCON Basin 2513 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2559 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3142 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3142 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 3404 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4349 | -10/Subcaves | Visited Clippyterm 4352 | -10/Subcaves | Learned Factory fabricator intel 4352 | -10/Subcaves | Learned Factory stockpile data 4585 | -10/Subcaves | Entered Recycling 4587 | -9/Recycling | Reached level 4 4587 | -9/Recycling | Upgraded with Utility slot (x1) 4758 | -9/Recycling | Discovered new exit (range 5) 5326 | -9/Recycling | Scanned before Scraplab entrance 5339 | -9/Recycling | Discovered new exit (range 11) 5356 | -9/Recycling | Reached level 5 5390 | -9/Recycling | Entered Scraptown 5393 | -9/Scraptown | System corruption cleaned by C-Scrubber 5868 | -9/Scraptown | Discovered new exit (range 5) 6047 | -9/Scraptown | Visited TADAMA 6090 | -9/Scraptown | Visited CR-KLE's Repair Center 6125 | -9/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 6134 | -9/Scraptown | Visited Assassins FH 6408 | -9/Scraptown | Visited Cave Peace 6464 | -9/Scraptown | Visited Fellowship of the Rings 6506 | -9/Scraptown | Visited Comm Corps 6550 | -9/Scraptown | Visited The Evicted 6626 | -9/Scraptown | Visited UFD Registry 6628 | -9/Scraptown | Registered with UFD as "Autospreader" 6659 | -9/Scraptown | Visited Research Penetration Think Tank 6681 | -9/Scraptown | Visited Abandonware Association 6699 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 6699 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 6737 | -9/Scraptown | Visited Curators Association 6925 | -9/Scraptown | Visited Scrapoid Research Area 7000 | -9/Scraptown | Visited Scrapoid Pod Storage 7022 | -9/Scraptown | Visited Scrap Suit Storage 7047 | -9/Scraptown | Tech Extrapolator generated special schematic: Deep Structural Scanner 7052 | -9/Scraptown | Visited Botcube Research 7091 | -9/Scraptown | Discovered new exit (range 3) 7163 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7171 | -9/Scraptown | Found DCF Scrap (29 items) 7203 | -9/Scraptown | Visited Analyses Database 7233 | -9/Scraptown | Visited Science Guys 7445 | -9/Scraptown | Entered Factory 7446 | -6/Factory | Core integrity fell below 50% 7447 | -6/Factory | Loaded intel: 6 fabricator locations 7447 | -6/Factory | Reached level 6 7447 | -6/Factory | Upgraded with Propulsion slot (x1) 7547 | -6/Factory | Identified exit to DSF 7617 | -6/Factory | Discovered new exit (range 4) 7678 | -6/Factory | Build established: Hacker-Mutant 7726 | -6/Factory | Reached level 7 7742 | -6/Factory | Core integrity fell below 20% 7749 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Node. 07707_ W-25 Informer sends out distress signal. 07716_ ALERT: All DSF locations entering lockdown mode. 07717_ G-50 Soldier Carbon-fiber Leg severed. 07726_ Reached level 7. 07726_ G-50 Soldier destroyed. 07728_ Acquired 30 matter. 07732_ G-50 Soldier Unknown Energy Gun severed. 07737_ Tech Extrapolator generates new schematic "0b10 Decoder Chip [Generic]". Influences: Imp. Sensor Array, Imp. Signal Interpreter, Trap Scanner, Structural Scanner, Machine Analyzer. 07741_ Knocked back. 07743_ TF Node disabled. 07743_ Imp. Sensor Array tumbles out of TF Node. 07743_ Imp. Signal Interpreter tumbles out of TF Node. 07745_ G-50 Soldier Carbon-fiber Leg severed. Map ----- +----------------------------------------------------+ | # !##????????????????? ##??????????????????? | | # "" ##??????????????? ##??????????????????? | | # "" ##??????????????? # ??????????????????? | | # """ ##??????????????? # ??????????????????? | | # """ + ????????????? # # ??????????????????? | | # """ ##????????????? # # ??????????????????? | | + ### ??????????? # # ??????????????????? | | ############ ??????????? # # ??????????????????? | | [ # ??????????? # # ??????????????????? | | # ??????????? # # ??????????????????? | | # ??????????? # # ??????????????????? | | ]!! """ # ??????????? # # ??????????????????? | | ]! """ # ??????????? + + ??????????????????? | | !! 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H ??? | | # ##### """ # % ??? | | # """ ##### """ # ##+####### ???? | | # """ ##?## ####### ## ?? ???? | | # [ """ ##?############### ?????????????????? | | # " " ##?############### ?????????????????? | | "Y" ######## # ?????????????????? | | """ ######## "" # ?!???????????????? | | ########## ## # """ # ?????????????????? | | ########## ## # "F """ # ?????????????????? | | ####????## < + """ """ # ?????????????????? | | +####????## ### # "" """ # ?????????????????? | | ##??#### ### # # ?????????????????? | | " ##??####+#####+########+#### ?????????????????? | | " ##??## = #### ?????????????????? | | " ##??## ##????????????????????? | | " ##??## """ """ """ """ ##????????????????????? | | " ##??## """ """ """ """ ##????????????????????? | | ##??## """ """ """ """ ##????????????????????? | | ##??## "" "" "" "" ##????????????????????? | | ##??## "" "" "" "" ##????????????????????? | | ##??## [ ##????????????????????? | | #####??######################????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 4 Terrain Scan Range 16 Terrain Scan Density 410 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lgt. EM Pulse Cannon | -9/Recycling | Hacked Rnf. Ion Engine | -9/Recycling | Hacked Mak. Leg | -9/Scraptown | Extrapolated Machine Rigger | -9/Scraptown | Extrapolated Mak. Coolant Network | -9/Scraptown | Extrapolated Mak. Light Armor Plating | -9/Scraptown | Extrapolated Spk. Treads | -9/Scraptown | Extrapolated Deep Structural Scanner | -9/Scraptown | Extrapolated Bore Cannon | -6/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -6/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Inventory Pressure Scientist At Large Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Levels Raised 6 | . 1 1 2 . 2 XP Earned 12095 | 3000 1820 2150 2750 650 1725 XP Spent 10475 | 3000 1460 1515 1500 1500 1500 Upgrades 29 | 6 4 9 3 4 3 Propulsion Slot 2 | 1 . . . . 1 Utility Slot 3 | 1 . 1 1 . . Weapon Slot 1 | 1 . . . . . Core Integrity 2 | . 2 . . . . Heat Dissipation 1 | . . 1 . . . Energy Generation 1 | . . . . 1 . Mass Support 2 | . . . . . 2 Inventory Capacity 4 | 3 1 . . . . Sight Range 2 | . . 1 . 1 . Sensor Range 2 | . . 2 . . . Terrain Scan Density 4 | . . 4 . . . Ranged Accuracy 1 | . 1 . . . . Hack Attack % 2 | . . . 1 1 . Hack Defense % 2 | . . . 1 1 . Protomatter Created 355 | . 114 241 . . . Integrity Restored 874 | . 304 570 . . . Core 857 | . 287 570 . . . Parts 17 | . 17 . . . . Protomatter Decayed 117 | . 11 106 . . . Game ------ Seed WarlordTacticalRouter Manual? 0 Play Time 01:33:26 Cumulative 92.1 hours Start 2026.04.22 @ 18:55:56 End 2026.04.25 @ 08:03:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 76 Rogue 66 Adventurer 9 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b9a13fe-5415-496a-9335-6ba0639057bc