Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.08 @ 23:54:54 Player: Anting Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (199) 995 Value Destroyed (6208) 6208 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (518) 518 TOTAL SCORE: 11981 Bonus ------- High Alert Combat Kills 350 Follower Combat Kills 599 Entered Garrisons 200 Acquired ECA 300 Friendly Fire -931 Cogmind --------- Core Integrity 357/700 Matter 278/300 Energy 290/290 System Corruption 14% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine (fused) > --- PROPULSION (4) --- Medium Treads Medium Treads > --- UTILITY (4) ------ High-capacity Storage Unit Improved Powered Armor > --- WEAPON (4) ------- Wave Gun Gauss Rifle Scythe > --- INVENTORY (20) --- Reinforced Antimatter Reactor Heavy Treads Experimental Cooling System Experimental Coolant Injector Encrypted Comm Array Weapon Cycler Improved Medium Armor Plating Experimental Focal Shield Hacking Suite Authchip [Device] Phase Gun Enhanced Autogun Heavy Battle Rifle Heavy Battle Rifle Hypervelocity Gauss Rifle Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Heavy Treads > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Improved Powered Armor Experimental Focal Shield > --- WEAPON ----------- Wave Gun Phase Gun Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Reinforced Antimatter Reactor Heavy Treads Experimental Coolant Injector Improved Sensor Array Improved Signal Interpreter Weapon Cycler Improved Medium Armor Plating Hacking Suite Authchip [Device] Enhanced Autogun Heavy Battle Rifle Heavy Battle Rifle Hypervelocity Gauss Rifle Heavy Rocket Launcher Scythe [Rating: 77] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Wave Gun Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Slots Evolved 6 | . . . 2 . . . 2 . . 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 . . . Utility 2 | . . . . . . . 1 . . 1 . . . Weapon 2 | . . . 1 . . . 1 . . . . . . Parts Attached 109 | 7 10 5 26 1 1 . 13 11 3 17 5 8 2 Power 10 | 1 1 1 2 . . . 1 2 . 1 1 . . Engine 8 | 1 1 1 2 . . . 1 . . 1 1 . . Core 2 | . . . . . . . . 2 . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 33 | 2 3 2 11 1 . . 3 2 1 5 1 2 . Treads 30 | . 2 2 11 1 . . 3 2 1 5 1 2 . Leg 3 | 2 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 28 | 2 3 1 1 . 1 . 5 3 1 5 1 3 2 Device 10 | 1 . 1 . . 1 . 2 . 1 3 . . 1 Storage 6 | 1 3 . 1 . . . 1 . . . . . . Processor 2 | . . . . . . . . . . 1 . . 1 Hackware 4 | . . . . . . . . . . 1 . 3 . Protection 6 | . . . . . . . 2 3 . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 38 | 2 3 1 12 . . . 4 4 1 6 2 3 . Energy Gun 2 | . . . . . . . . . . 1 . 1 . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 28 | 2 1 . 11 . . . 2 3 1 5 2 1 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 6 | . 1 1 1 . . . 1 1 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 1 . 1 . . 3 . . . Parts Lost 30 | . . 6 . . . . . 6 . 14 . . 4 Power 2 | . . 1 . . . . . . . 1 . . . Propulsion 11 | . . 2 . . . . . 3 . 5 . . 1 Utility 7 | . . 1 . . . . . 2 . 2 . . 2 Weapon 10 | . . 2 . . . . . 1 . 6 . . 1 Highest Loss Streak 9 | . . 6 . . . . . 6 . 9 . . 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 15 | 3 8 8 12 15 15 14 19 18 19 18 19 18 15 Power . | . . . . . . . . . . . 1 1 1 Propulsion 4 | 1 3 5 4 4 4 4 6 6 3 1 1 1 1 Utility 4 | . . 1 2 4 5 5 5 5 7 8 10 10 7 Weapon 5 | . 2 1 5 5 6 5 7 6 8 7 6 6 6 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 39 | . 7 . 11 . . . 7 3 1 . 2 . 8 Power 2 | . 1 . . . . . . . . . . . 1 Propulsion 6 | . . . 5 . . . . . . . . . 1 Utility 13 | . 3 . 2 . . . 1 2 1 . . . 4 Weapon 16 | . 3 . 3 . . . 6 1 . . 2 . 1 Tool/Special 2 | . . . 1 . . . . . . . . . 1 Average Slot Usage (%) 98 | . 99 96 99 100 100 100 99 99 100 96 92 92 87 Engine 8 | . 14 13 10 11 11 11 9 2 . 3 7 7 7 Core 1 | . . . . . . . . 6 9 3 . . . Treads 26 | . 10 28 33 33 33 33 27 26 27 27 23 23 21 Leg 1 | . 17 . . . . . . . . . . . . Device 8 | . 14 11 11 11 11 11 9 6 3 7 1 1 7 Storage 9 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 Processor 1 | . . . . . . . . . . 6 7 5 4 Hackware 1 | . . . . . . . . . . 3 7 13 . Protection 4 | . . . . . . . 8 11 14 3 5 1 7 Ballistic Gun 30 | . 27 27 32 33 22 33 35 31 34 24 24 23 13 Slashing Weapon 1 | . . . . . . . . 4 1 3 4 2 7 Peak Build Rating 77 | 7 8 10 17 18 23 18 29 37 38 51 65 77 74 Average Rating 27 | 5 7 8 15 17 16 18 24 33 37 42 62 62 61 On Entrance 27 | . 7 8 10 17 18 18 18 28 34 37 50 62 73 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 90 | 15 90 21 37 37 37 37 66 73 73 67 79 85 81 Greatest Support 126 | 20 40 40 60 60 60 60 60 63 66 96 126 126 126 Greatest Overweight (x) 4 | . 4 . . . . . 1 1 1 1 . . 1 Average Overweight (x) . | . . . . . . . . 1 1 . . . . Largest Inventory Capacity 25 | 8 25 10 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 16 | 7 9 10 13 15 15 15 19 20 20 20 20 20 20 Most Carried 20 | 5 10 10 15 15 15 15 20 20 20 20 20 20 18 Average Carried 15 | 3 8 8 12 14 14 14 19 18 19 18 19 19 16 Final Capacity 20 | 8 10 10 15 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 5 10 7 15 15 14 15 20 14 20 19 20 16 17 Class Distribution -------------------- 27% | Scavenger-Tank 17% | Gunner 17% | Mutant 13% | Scavenger-Gunner 13% | Tank 6% | Hacker-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Scavenger-Mutant | -9/Exiles Gunner | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Gunner | -7/Factory Tank | -7/Waste Hacker-Tank | -7/Factory Tank | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Matter Collected 5687 | 342 537 184 1179 249 . 40 1085 438 479 498 92 365 199 Remotely . | . . . . . . . . . . . . . . Salvage Created 7249 | 128 629 95 1654 256 . . 1515 505 649 515 388 716 199 Parts 458 | 12 56 14 119 22 . . 85 46 28 26 12 37 1 Haulers Intercepted 17 | . 2 . 6 . . . 5 . 3 . . 1 . Recyclers Shooed 5 | 1 . . 2 . . . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Combat Hostiles Destroyed 128 | . 14 8 28 8 . . 21 19 8 5 . 17 . Melee 10 | . . . . . . . . 5 2 3 . . . Guns 89 | . 11 4 22 8 . . 17 7 6 2 . 12 . AOE 29 | . 3 4 6 . . . 4 7 . . . 5 . Classes Destroyed 17 | 2 6 2 3 . . . 1 2 1 . . . . Worker 12 | . . . 4 2 . . 2 . . 1 . 3 . Builder 5 | . 1 . 2 . . . 1 . . 1 . . . Tunneler 7 | 3 2 . . 1 . . . . . . . 1 . Hauler 17 | . 2 . 6 . . . 5 . 3 . . 1 . Recycler 11 | 1 2 . 4 1 . . 2 . . 1 . . . Mechanic 1 | . . . . . . . . . 1 . . . . Operator 5 | . 1 . 3 . . . 1 . . . . . . Watcher 12 | . 1 . 4 . . . 4 2 1 . . . . Swarmer 48 | . 8 5 12 6 . . 4 10 . . . 3 . Grunt 40 | . 6 . 7 1 . . 9 2 6 . . 9 . Duelist 2 | . . . 1 1 . . . . . . . . . Sentry 19 | . . . 8 . . . 5 . 2 2 . 2 . Demolisher 1 | . . 1 . . . . . . . . . . . Specialist 1 | . . . . . . . . 1 . . . . . Hunter 6 | . . . . . . . 3 1 . . . 2 . Programmer 8 | . . . . . . . . 5 . 2 . 1 . Packrat 3 | . . . . . . . . . . . . . 3 Assembled 2 | . . 2 . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . 1 . . Martyr 2 | . . . . . . . . . . . 2 . . Best Kill Streak 8 | 4 5 3 8 5 . . 4 6 4 2 . 8 . Combat Bots Only 6 | . 4 3 4 3 . . 4 6 4 1 . 6 . Max Kills in Single Turn 4 | 1 3 2 4 2 . . 4 3 1 1 1 3 1 Gunslinging 1 | . . . 1 1 . . . . . . . . . Exploded 4 | . 3 2 4 . . . 4 3 . . . 2 . Melee 1 | . . . . . . . . 1 1 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . 7R-MNS (-7/Factory) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Hostile Shots Fired 660 | . 53 32 73 31 . 1 67 148 35 130 . 88 2 Missed 162 | . 16 8 20 13 . . 14 38 13 23 . 17 . Hits 498 | . 37 24 53 18 . 1 53 110 22 107 . 71 2 Melee 12 | . . 9 . 3 . . . . . . . . . Projectile 486 | . 37 15 53 15 . 1 53 110 22 107 . 71 2 AOE 10 | . . 6 . . . . . 4 . . . . . Critical Strikes 16 | . 1 . 1 . . . 3 5 1 3 . 1 1 Damage Taken 8001 | . 384 623 618 209 . 17 758 1435 345 1981 22 1263 346 Core 886 | . 94 94 114 44 . . 27 125 45 49 . 259 35 Absorbed by Shields 61 | . . . . . . . . 61 . . . . . Ignored by Resistances 13 | . . . . . . . . . . . . 13 . Regen/Repaired (Parts) 1023 | . 54 . . . . . 283 . 180 . 375 131 . Core Remaining (%) 62 | 100 . 24 . . . 60 . . 64 . . . . Volleys Fired 362 | 12 59 16 89 16 . . 64 31 21 24 1 27 2 Largest 4 | 2 2 2 3 3 . . 4 4 4 4 3 4 1 Hottest 227 | 40 40 40 69 69 . . 94 99 99 161 80 227 81 Shots Fired 1088 | 24 116 29 257 48 . . 253 86 83 90 3 96 3 Gun 1069 | 24 114 26 254 48 . . 252 80 83 90 3 92 3 Cannon . | . . . . . . . . . . . . . . Launcher 19 | . 2 3 3 . . . 1 6 . . . 4 . Special . | . . . . . . . . . . . . . . Kinetic 1044 | 24 114 26 254 48 . . 252 80 83 86 3 73 1 Thermal 25 | . . . . . . . . . . 4 . 19 2 Explosive 19 | . 2 3 3 . . . 1 6 . . . 4 . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 31 | 6 9 6 17 18 . . 20 15 27 31 14 15 . Robot Miss Streak 9 | 4 9 2 6 5 . . 4 2 3 2 . 2 . Penetration Max 1 | . . . . . . . . 1 1 . . . . Secondary Targets 13 | . 2 . 3 3 . . . 1 1 . . 3 . Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 1 . . 1 . Shots Hit Robots 722 | 11 69 13 151 34 . . 161 52 60 87 15 66 3 Core Hits 335 | 5 35 10 76 13 . . 69 31 26 25 6 38 1 Critical Kills 6 | . 1 . 1 . . . 3 1 . . . . . Critical Parts Destroyed 3 | . 1 . 1 . . . . . 1 . . . . Critical Strikes 14 | . 2 . 2 . . . 3 3 1 . 2 1 . Burn 1 | . . . . . . . . . . . . 1 . Destroy 9 | . 2 . 2 . . . 3 1 1 . . . . Sever 4 | . . . . . . . . 2 . . 2 . . Melee Attacks 86 | . . . . . . . 1 28 5 24 12 7 9 Impact . | . . . . . . . . . . . . . . Slashing 86 | . . . . . . . 1 28 5 24 12 7 9 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . 1 . 1 2 4 . 3 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14889 | 144 1074 339 2736 559 . . 2800 1537 1145 1269 566 2535 185 Guns 10362 | 144 860 164 2335 546 . . 2485 761 1023 691 62 1291 . Cannons . | . . . . . . . . . . . . . . Explosions 2579 | . 156 153 340 . . . 231 499 . . . 1200 . Melee 1712 | . . . . . . . 62 276 122 563 504 . 185 Ramming 236 | . 58 22 61 13 . . 22 1 . 15 . 44 . Kinetic 10097 | 144 860 164 2335 546 . . 2485 761 1023 667 62 1050 . Thermal 484 | . . . . . . . . . . 24 . 460 . Explosive 2360 | . 156 153 340 . . . 231 499 . . . 981 . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1712 | . . . . . . . 62 276 122 563 504 . 185 Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . 4 . . . . . 8 9 2 2 5 14 Average Corruption 4 | . . 4 . . . . . 7 8 1 2 3 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 117 | . . 11 . . . . . 14 30 16 11 30 5 Message Errors 31 | . . 3 . . . . . 3 7 5 5 7 1 Matter Fused 16 | . . 1 . . . . . 2 5 2 . 5 1 Heat Flow Errors 16 | . . 2 . . . . . 3 3 3 2 3 . Energy Discharges 12 | . . 1 . . . . . 1 4 1 1 3 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 11 | . . 1 . . . . . 1 3 2 . 4 . Data Loss (major) 8 | . . . . . . . . 2 2 1 1 1 1 Misfires 8 | . . 1 . . . . . 1 1 . 1 3 1 Alerts 5 | . . 1 . . . . . . 3 . . 1 . Weapon Failures 8 | . . 1 . . . . . 1 2 2 1 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 290 | . . . 30 . . . 66 . . 58 24 6 106 Projectiles . | . . . . . . . . . . . . . . Explosions 70 | . . . 30 . . . 34 . . . . 6 . Melee 220 | . . . . . . . 32 . . 58 24 . 106 Knockbacks 2 | . 1 . . . . . . . . . . 1 . Impact 2 | . 1 . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 150 | . 10 51 22 . . . . 43 . . . 24 . Shots 7 | . 1 2 1 . . . . 2 . . . 1 . Rammed 31 | . 3 4 9 2 . 1 6 2 . 1 . 3 . Targets Rammed 44 | . 10 4 11 5 . 1 6 2 . 1 . 4 . Kicked 5 | . 5 . . . . . . . . . . . . Crushed 8 | . 2 . 2 3 . . . . . . . 1 . Highest Temperature 596 | . 2 234 98 34 . . 252 185 397 185 159 596 87 Average Temperature 73 | . 2 106 26 17 . . 58 56 137 63 63 156 41 Received Heat Transfer 1740 | . 105 . 201 . . 9 261 69 198 633 9 219 36 Effects 7 | . . . . . . . . . 1 . . 6 . Shutdowns 3 | . . . . . . . . . . . . 3 . Damage (minor) 1 | . . . . . . . . . 1 . . . . Damage (major) 2 | . . . . . . . . . . . . 2 . Damage (core) 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 631 | . . . . . . . . . . 37 . 594 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Maximum Alert Level 3 | . . . 2 1 . . . 3 2 . . 2 . Low Security (%) 66 | 100 100 100 25 86 . 100 100 20 . 100 100 28 . Level 1 8 | . . . 21 13 . . . 16 5 . . 17 . Level 2 23 | . . . 52 . . . . 43 94 . . 53 . Level 3 1 | . . . . . . . . 20 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1043 | 15 148 73 528 273 . . 182 1043 523 175 2 493 . Initial 508 | . . 26 21 203 . . . 81 508 175 2 . . Average 187 | 2 55 17 340 96 . . 91 474 452 9 . 312 . Influence Increases 5553 | 20 527 256 1199 231 . . 733 1022 252 154 . 1159 . Destroy 0b10 Robot/C 2920 | . 280 180 680 160 . . 420 380 160 80 . 580 . Destroy 0b10 Robot/NC 355 | 20 45 . 120 20 . . 75 10 25 15 . 25 . Destroy Leader 662 | . 56 30 190 30 . . 138 20 48 40 . 110 . Allied During Kill 310 | . . 8 22 . . . . . . . . 280 . Successful Hack 202 | . 56 . 48 6 . . 38 14 4 . . 36 . Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . Disable Machine 180 | . . . 60 . . . 15 15 15 15 . 60 . Anti-Garrison Action 450 | . . . . . . . . 450 . . . . . Destroy Structure 234 | . 15 23 49 . . . 17 88 . 4 . 38 . Lose Combat Pursuer 150 | . 15 15 . 15 . . 30 45 . . . 30 . Influence Decreases 5411 | 20 458 270 732 753 . . 607 105 909 532 8 726 291 Entered New Map 1354 | . . 43 34 319 . . . 45 535 211 6 . 161 Time Decay 3473 | 20 458 227 658 434 . . 607 . 374 157 2 446 90 Lost Part 114 | . . . . . . . . 60 . 14 . . 40 Lost Ally 320 | . . . 40 . . . . . . . . 280 . Purge Threat 150 | . . . . . . . . . . 150 . . . Squads Dispatched 26 | . 3 . 6 . . . 2 . 3 4 . 8 . Investigation 13 | . 3 . 2 . . . 2 . 1 1 . 4 . Extermination 5 | . . . . . . . . . . 3 . 2 . Reinforcement 6 | . . . 3 . . . . . 1 . . 2 . Assault 2 | . . . 1 . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Distress Signals 16 | . 2 . 7 . . . 4 2 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 222 | . 24 20 50 10 . 3 31 24 12 12 1 33 2 Peak Tracking Total 11 | . 4 6 6 4 . 3 4 6 4 3 . 11 5 Tactical Retreats 9 | . 1 2 . 1 . . 1 2 . . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Traps Triggered 15 | . 2 . 1 . . . 1 6 . 2 . 3 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 14 | . 14 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Machines Disabled 20 | . 1 . 4 . . . 1 8 1 1 . 4 . Max in Single Turn 4 | . 1 . 2 . . . 1 1 1 1 . 4 . Garrison Access 1 | . . . . . . . . . . . . 1 . Garrison Relay 7 | . . . . . . . . 7 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Machines Accessed 57 | . 10 . 9 1 2 . 12 2 4 4 . 13 . Terminals 35 | . 7 . 7 1 . . 7 2 1 3 . 7 . Fabricators 1 | . . . . . . . . . . . . 1 . Repair Stations 6 | . 1 . . . . . 2 . 2 . . 1 . Recycling Units 3 | . 2 . 1 . . . . . . . . . . Scanalyzers 7 | . . . 1 . . . 2 . 1 . . 3 . Garrison Access 3 | . . . . . . . 1 . . 1 . 1 . Total Hacks 171 | . 35 . 24 2 2 . 42 4 19 9 . 34 . Successful 86 | . 22 . 10 1 2 . 21 1 8 1 . 20 . Failed 85 | . 13 . 14 1 . . 21 3 11 8 . 14 . Catastrophic 8 | . . . 2 . . . 1 1 . 2 . 2 . Database Lockouts . | . . . . . . . . . . . . . . Manual 76 | . 26 . 21 2 . . 14 1 2 . . 10 . Terminals 98 | . 27 . 17 2 . . 23 4 5 6 . 14 . Fabricators 2 | . . . . . . . . . . . . 2 . Repair Stations 24 | . 6 . . . . . 9 . 7 . . 2 . Recycling Units 6 | . 2 . 4 . . . . . . . . . . Scanalyzers 32 | . . . 3 . . . 8 . 7 . . 14 . Garrison Access 7 | . . . . . . . 2 . . 3 . 2 . Terminal Hacks 22 | . 8 . 1 1 2 . 4 1 1 1 . 3 . Record 2 | . . . . . 2 . . . . . . . . Part Schematic 2 | . 2 . . . . . . . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . . . . Robot Analysis 3 | . 2 . . 1 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . . . 1 . . . . 1 . Unreport Threat 1 | . . . . . . . . . . 1 . . . Locate Traps 4 | . 1 . . . . . 2 . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . 1 . Repair Station Hacks 17 | . 5 . . . . . 6 . 5 . . 1 . Scan Component 10 | . 3 . . . . . 3 . 3 . . 1 . Repair 7 | . 2 . . . . . 3 . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 18 | . . . 1 . . . 3 . 2 . . 12 . Insert Component 6 | . . . . . . . 2 . 1 . . 3 . Analyze 10 | . . . . . . . 1 . 1 . . 8 . Retrieve Study 2 | . . . 1 . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . . 1 . . . . 1 . Unlock Access 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks 26 | . 9 . 8 . . . 7 . . . . 2 . Terminals 21 | . 7 . 6 . . . 7 . . . . 1 . Assimilate 1 | . . . . . . . . . . . . 1 . Disrupt 1 | . . . 1 . . . . . . . . . . Operators 2 | . 1 . . . . . 1 . . . . . . Skim 17 | . 6 . 5 . . . 6 . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . Recompile 1 | . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . 1 . . . 1 . . . . . . Used 2 | . 1 . . . . . 1 . . . . . . Hacking Detections 52 | . 8 . 8 1 . . 12 2 4 4 . 13 . Full Trace Events 6 | . . . . . . . 2 . 1 . . 3 . Feedback Events 1 | . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 2 . . . . . . . . . . 2 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 1 . . . . . . . . 1 . Parts Repaired 7 | . 2 . . . . . 3 . 2 . . . . Time 200 | . 52 . . . . . 96 . 52 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . 1 . Part Schematics Acquired 2 | . . . . . . . . . . . . 2 . Parts Damaged 1 | . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 32 | . . . . . . . . 32 . . . . . Machine Destruction 32 | . . . . . . . . 32 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Total Allies 23 | . . 2 . . . . . . . . 20 1 . Largest Group 20 | . . 2 2 . . . . . . . 20 17 . Highest-Rated Group 474 | . . 38 38 . . . . . . . 474 390 . Highest-Rated Ally 35 | . . 31 31 . . . . . . . 35 31 . Initial Warlord ECA Mod 11 | . . . . . . . . . 11 10 10 10 10 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 146 | . . 13 26 . . . . . . . 14 93 . Total Damage 2115 | . . 193 363 . . . . . . . 235 1324 . Kills 23 | . . 3 7 . . . . . . . 1 12 . Allies Corrupted 1 | . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Active Infowar (turns) 9856 | 19 1559 759 2546 1163 334 265 2745 325 . . . . 141 Sensors 141 | . . . . . . . . . . . . . 141 Seismic 9715 | 19 1559 759 2546 1163 334 265 2745 325 . . . . . Robot Analysis Total 3 | . 2 . . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Turns Passed 15489 | 138 1562 899 2546 1163 336 265 2950 1394 865 1203 704 1274 190 Spaces Moved 7525 | 77 932 514 1322 679 207 165 1024 494 304 611 407 705 84 Core 7 | 7 . . . . . . . . . . . . . Treads 6796 | . 280 514 1322 679 207 165 1024 494 304 611 407 705 84 Legs 722 | 70 652 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 160 240 240 160 160 160 160 Average Speed 175 | 113 132 160 160 160 160 160 236 240 240 165 160 160 166 Slowest Speed 400 | 120 400 160 160 160 160 160 240 240 240 245 162 160 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 58 | 4 99 96 96 92 60 34 69 60 41 28 96 30 17 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 15 | . 5 1 6 . . . 2 . . . . . 1 Known Exits Taken 3 | . . . . . . . 1 . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 4 | . . 1 . 1 . 2 . . . . . . . Spaces Dug 31 | . 5 8 . . . . . 1 . 4 . 7 6 Terrain Destroyed 176 | . 13 23 50 . . . 13 22 . 4 . 44 7 Melee 17 | . . . . . . . . . . 4 . 7 6 Projectile 1 | . . . . . . . . . . . . . 1 AOE 158 | . 13 23 50 . . . 13 22 . . . 37 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Total 8994 | 100 1146 556 1613 724 211 166 1408 604 388 727 441 791 119 Wait 569 | . 81 12 80 20 . . 256 12 40 30 1 18 19 Move 7514 | 76 931 513 1321 678 206 164 1024 493 303 611 406 704 84 Hop . | . . . . . . . . . . . . . . Pick Up 109 | 5 18 1 34 1 . 1 18 3 9 11 4 3 1 Fast Attach 32 | 7 1 2 3 . . . 3 2 1 6 4 3 . Attach 40 | . 3 4 3 . 1 . 3 6 1 13 . 4 2 Detach 6 | . . . 1 . . . . . . 3 . . 2 Swap 99 | . 12 4 24 2 3 . 16 14 5 2 4 13 . Drop 113 | . 17 . 47 2 1 . 17 7 3 2 9 8 . Fire 362 | 12 59 16 89 16 . . 64 31 21 24 1 27 2 Melee 86 | . . . . . . . 1 28 5 24 12 7 9 Ram . | . . . . . . . . . . . . . . Kick 5 | . 5 . . . . . . . . . . . . Crush 39 | . 5 4 11 5 . 1 6 2 . 1 . 4 . Escape Stasis 6 | . . . . . . . . 6 . . . . . Rewire . | . . . . . . . . . . . . . . Trap 14 | . 14 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 362 | -10/Materials | Learned location of Subcaves (-10) 400 | -10/Materials | Learned 4 Recycling zone layouts 427 | -10/Materials | Learned 2 Storage zone layouts 443 | -10/Materials | Learned location of Mines (-8) 450 | -10/Materials | Learned 4 Recycling zone layouts 480 | -10/Materials | Learned Storage emergency access door positions 635 | -10/Materials | Discovered new exit (range 8) 893 | -10/Materials | Discovered new exit (range 12) 1040 | -10/Materials | Discovered new exit (range 15) 1294 | -10/Materials | Discovered new exit (range 3) 1296 | -10/Materials | Discovered new exit (range 9) 1479 | -10/Materials | Repaired Assault Rifle 1505 | -10/Materials | Repaired Assault Rifle 1701 | -10/Materials | Entered Mines 1732 | -10/Mines | Learned location of Zion (-6) 1773 | -10/Mines | Discovered new exit (range 14) 2032 | -10/Mines | Discovered new exit (range 8) 2128 | -10/Mines | Assembled infested the area 2133 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2167 | -10/Mines | Core integrity fell below 50% 2242 | -10/Mines | Lost 6 parts (1p2n1u2w) 2600 | -10/Mines | Entered Materials 2600 | -9/Materials | Accompanied by 2 allies 2600 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2605 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3082 | -9/Materials | Build established: Gunner 3204 | -9/Materials | Discovered new exit (range 8) 3719 | -9/Materials | Build established: Scavenger-Gunner 4012 | -9/Materials | Discovered new exit (range 16) 4475 | -9/Materials | Discovered new exit (range 15) 4575 | -9/Materials | Loaded intel: 4 trap records 4651 | -9/Materials | Learned location of Recycling (-8) 4673 | -9/Materials | Learned 2 Storage zone layouts 4685 | -9/Materials | Learned Storage stockpile data 4686 | -9/Materials | Learned location of 1 exit from Storage 4688 | -9/Materials | Loaded intel: 24 non-interactive machine locations 4719 | -9/Materials | Learned 4 Recycling zone layouts 4858 | -9/Materials | Discovered new exit (range 13) 5000 | -9/Materials | First assault squad dispatched 5146 | -9/Materials | Entered Mines 5289 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5355 | -9/Mines | Build established: Gunner 5420 | -9/Mines | Discovered new exit (range 6) 5504 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5504 | -9/Mines | Discovered new exit (range 5) 5929 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5934 | -9/Mines | Found Prototype Device 6023 | -9/Mines | Discovered new exit (range 8) 6309 | -9/Mines | Entered Exiles 6309 | -9/Exiles | Found Exiles lab abandoned 6311 | -9/Exiles | Identified Exp. Sensor Array 6600 | -9/Exiles | Build established: Scavenger-Mutant 6624 | -9/Exiles | Discovered new exit (range 12) 6645 | -9/Exiles | Entered Mines 6727 | -8/Mines | Discovered new exit (range 14) 6910 | -8/Mines | Entered Materials 6910 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6911 | -8/Materials | Identified exit to Storage 7196 | -8/Materials | Build established: Tank 7923 | -8/Materials | Learned location of 1 exit from Storage 7937 | -8/Materials | Build established: Scavenger-Tank 7965 | -8/Materials | Learned location of 2 exits from Factory 8022 | -8/Materials | Identified exit to Factory 8034 | -8/Materials | Learned location of 3 exits from Factory 8043 | -8/Materials | Learned 4 Factory zone layouts 8090 | -8/Materials | Learned Storage terminal intel 8293 | -8/Materials | Repaired Autogun 8988 | -8/Materials | Repaired Autogun 9022 | -8/Materials | Repaired Hrd. Light Armor Plating 9860 | -8/Materials | Identified exit to Garrison 9860 | -8/Materials | Entered Garrison 9947 | -8/Garrison | Garrison Relay disabled 9993 | -8/Garrison | Triggered checkpoint 10140 | -8/Garrison | Triggered checkpoint 10335 | -8/Garrison | Triggered checkpoint 10530 | -8/Garrison | Discovered new exit (range 3) 10880 | -8/Garrison | Lost 6 parts (3n2u1w) 10970 | -8/Garrison | Garrison Relay disabled 10975 | -8/Garrison | Garrison Relay disabled 10989 | -8/Garrison | Garrison Relay disabled 10999 | -8/Garrison | Garrison Relay disabled 11076 | -8/Garrison | Discovered new exit (range 12) 11134 | -8/Garrison | Triggered checkpoint 11165 | -8/Garrison | Garrison Relay disabled 11254 | -8/Garrison | Entered Materials 11430 | -8/Materials | Repaired Lgt. Treads 11456 | -8/Materials | Repaired Lgt. Treads 11654 | -8/Materials | First assault squad dispatched 11701 | -8/Materials | Build established: Tank 11770 | -8/Materials | Met 7R-MNS 12029 | -8/Materials | Discovered exit to Factory (range 16) 12047 | -8/Materials | Build established: Scavenger-Tank 12119 | -8/Materials | Entered Factory 12119 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12120 | -7/Factory | Caught up to 7R-MNS 12120 | -7/Factory | Identified exit to Lower Caves 12120 | -7/Factory | Identified exit to Factory 12423 | -7/Factory | Build established: Scavenger-Gunner 12573 | -7/Factory | Attacked by 7R-MNS 12651 | -7/Factory | 7R-MNS lamented failing the tripod run 12651 | -7/Factory | Destroyed 7R-MNS 12668 | -7/Factory | Found Prototype Device 12668 | -7/Factory | Identified Exp. Focal Shield 12679 | -7/Factory | Lost 9 parts (4n2u3w) 13064 | -7/Factory | Build established: Gunner 13322 | -7/Factory | Sucked down chute 13322 | -7/Factory | Entered Waste 13323 | -7/Waste | Joined by Warlord forces that had cleared the area 13430 | -7/Waste | Found Broken Imp. Powered Armor 13656 | -7/Waste | Build established: Tank 13715 | -7/Waste | Discovered new exit (range 13) 13742 | -7/Waste | A Compactor rumbled back to life 13743 | -7/Waste | Spotted C-40 Crusher 13743 | -7/Waste | Allies destroyed C-40 Crusher 14026 | -7/Waste | Entered Factory 14026 | -7/Factory | Accompanied by 17 allies 14425 | -7/Factory | Lost 11 allies 14456 | -7/Factory | Build established: Hacker-Tank 15300 | -7/Factory | Entered Lower Caves 15309 | -7/Lower Caves | Met a Warlord Commander 15310 | -7/Lower Caves | Learned location of Warlord (-4) 15311 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 15319 | -7/Lower Caves | Found Encrypted Comm Array 15462 | -7/Lower Caves | Crushed by falling debris 15462 | -7/Lower Caves | System corruption reached 10% 15490 | -7/Lower Caves | Self-destructed Last Messages --------------- data lost. 15421_ System corrupted: Energy discharge (-84). 15462_ System corrupted: FCS attempts to trigger Gauss Rifle. 15462_ System corrupted: Gauss Rifle misfires. 15462_ The unstable cave ceiling collapses. 15462_ Crushed by falling debris. 15462_ Imp. Sensor Array destroyed. 15462_ System corrupted by crushing effect (+4). 15462_ Hvy. Machine Gun destroyed. 15462_ System corrupted by crushing effect (+2). 15462_ Hvy. Treads destroyed. 15462_ System corrupted by crushing effect (+2). 15462_ Imp. Signal Interpreter destroyed. 15462_ System corrupted by crushing effect (+1). 15475_ The unstable cave ceiling collapses. 15477_ SQAPD YVDY HTHYEADO H65PS 15488_ Critical hit (Burn: +37). 15490_ I3-D2R(M): "I've never seen anything like that down here. It must be an Unaware spy!" Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????## #?????????????????????? | | ???????????????????### ??????????? ?????????? | | ?????????????????### ??????????? ?????????? | | ????????????????## ??????????? ?????????? | | ????????????????? #??????????? ?????????? | | ????????????? ?? ##?????????? #####??#?? | | ???????????? ??# ##????????? #?# ? | | ???????????? ## #????????? ## ? | | ???????????? ????????? ?? | | ??????????? ??????????# ?? | | ??????????? ???????????# ???? | | ?????????? #???????????# #????? | | ?????????? ##??###????## #?????? | | ???????????????# @ #### ##??## ##????? | | ???????????????# g##### ; ####### #????? | | ????????????????????????###g###### #?????? | | ??????????????????????????#M#???## #??#### | | ?????????????????????????? #???#"# #?## | | ????????????????????????? #???### ##?# | | ????????????????????????# #?????# ###?## | | ????????????????????????# #?????## ##### | | ???????????????????????? #??????### | | ??????????????????????? #????????## | | ??????????????????????? ?###??????????###### | | ?????????????????????? #???????????????????## | | ?????????????????????? ?????????????????????# # | | ????????????????????? ??????????????????????# # | | ????????????????????????????????????????????# | | ???????????????????????????????????????????# | | ?????????????????????????????????????????? | | ????????????????????????????????????????? # | | ??????????????????????????????????????? ## | | ?????????????????????????????????????? ###? | | ?????????????????????????????????????### #???? | | ???????????????????????????????????????# ????? | | ???????????????????????????????????????## ????? | | ????????????????????????????????????????## ????? | | ?????????????????????????????????????????## #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -7/Factory | Scanalyzed Imp. Powered Armor | -7/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 71% | -10/Materials Assault Rifle | 75% | -10/Materials Autogun | 21% | -8/Materials Autogun | 19% | -8/Materials Hrd. Light Armor Plating | 44% | -8/Materials Lgt. Treads | 35% | -8/Materials Lgt. Treads | 35% | -8/Materials Studied --------- Lgt. Deuterium Engine | -9/Materials | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- My Bad Challenges ------------ None Game ------ Seed SpikedRingNetwork Manual? 0 Play Time 01:39:05 Cumulative 444.0 hours Start 2026.03.03 @ 23:06:57 End 2026.03.08 @ 23:54:54 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 289 Rogue 289 Adventurer 0 Explorer 0 Win Type - Total 29 Types 10/0/9/1/1/0/3/2/2/1 Lore% 84 Gallery% 78 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35dbfe03-e38a-4cf9-9771-d6ed5c07339f