Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.16 @ 00:48:06 Player: LameThyst Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (1944) 1944 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4969 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 31/300 Energy 100/100 System Corruption 33% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Deuterium Engine Gravmag System Improved Sensor Array Gauss Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aerolev Unit Improved Airjet Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Light Armor Plating > --- WEAPON ----------- Pulse Rifle Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Improved Deuterium Engine Reaction Control System Medium Reactive Plating Hacking Suite Authchip [R/NC] Authchip [R/Combat] High-powered Shotgun Enhanced Autogun Gauss Rifle Mini Assault Cannon Improved Datajack Plasma Cutter Axe Spear [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Special Weapon Mining Laser Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 3 | . . 1 . 1 1 Utility 3 | . . 1 . 1 1 Weapon . | . . . . . . Parts Attached 99 | 8 16 22 5 32 16 Power 17 | 1 4 4 1 3 4 Engine 16 | 1 4 4 1 2 4 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 31 | 2 2 6 2 15 4 Treads 6 | 2 . 4 . . . Leg 12 | . . 1 2 9 . Wheel 2 | . 2 . . . . Hover 10 | . . . . 6 4 Flight 1 | . . 1 . . . Utility 23 | 2 3 5 2 7 4 Device 11 | 1 1 2 . 5 2 Storage 5 | 1 2 1 . 1 . Processor 1 | . . . . 1 . Hackware 1 | . . . . . 1 Protection 5 | . . 2 2 . 1 Artifact . | . . . . . . Weapon 28 | 3 7 7 . 7 4 Energy Gun 8 | 1 3 2 . 1 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 15 | 2 3 5 . 3 2 Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . 2 . 4 2 Parts Lost 6 | . 2 . 1 3 . Power 1 | . . . . 1 . Propulsion 2 | . 1 . . 1 . Utility 2 | . . . 1 1 . Weapon 1 | . 1 . . . . Highest Loss Streak 2 | . 2 . 1 2 . To Critical Strikes . | . . . . . . Average Backups 13 | 3 12 14 14 13 14 Power 1 | . 1 1 1 1 1 Propulsion . | . . . 1 1 . Utility 4 | . 5 6 4 3 5 Weapon 5 | 1 5 6 7 6 5 Tool/Special . | . . . . . . Unused Backups 41 | . 8 6 1 10 16 Power 7 | . 1 1 . 2 3 Propulsion 2 | . . . . 1 1 Utility 13 | . 3 2 . 3 5 Weapon 14 | . 4 3 1 4 2 Tool/Special 5 | . . . . . 5 Average Slot Usage (%) 98 | . 99 98 99 99 92 Engine 10 | . 14 11 11 8 6 Treads 10 | . 18 6 30 . . Leg 8 | . . 2 2 32 . Wheel 6 | . 9 17 . . . Hover 5 | . . . . 3 34 Device 14 | . 14 16 13 16 14 Storage 10 | . 14 11 11 9 6 Processor 3 | . . . . 8 6 Protection 2 | . . 5 8 1 . Energy Gun 9 | . 13 9 11 6 1 Ballistic Gun 11 | . 14 12 11 8 9 Peak Build Rating 51 | 7 11 20 25 47 51 Average Rating 20 | 5 8 14 19 33 45 On Entrance 17 | . 7 11 19 25 45 Naked Turns 22 | . . . . . 22 Heaviest Build 62 | 13 32 41 57 62 41 Greatest Support 60 | 40 40 60 60 58 44 Greatest Overweight (x) 3 | 3 1 1 1 3 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 14 Most Carried 15 | 5 15 15 15 15 15 Average Carried 13 | 3 12 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 5 15 15 15 15 5 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2477 | 290 550 338 160 842 297 Remotely . | . . . . . . Salvage Created 2564 | 160 583 383 111 993 334 Parts 149 | 12 33 20 10 51 23 Haulers Intercepted 7 | . 2 1 . 4 . Recyclers Shooed 4 | 1 1 . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 53 | . 12 5 6 21 9 Melee 2 | . . . . 1 1 Guns 49 | . 11 5 6 19 8 Cannons 1 | . . . . 1 . AOE 1 | . 1 . . . . Classes Destroyed 12 | 2 5 2 . 1 2 Worker 3 | . 3 . . . . Builder 1 | . . . . . 1 Tunneler 4 | 4 . . . . . Hauler 7 | . 2 1 . 4 . Recycler 3 | 1 1 1 . . . Watcher 2 | . 1 1 . . . Swarmer 18 | . 6 . 5 4 3 Grunt 25 | . 6 2 1 13 3 Brawler 1 | . . 1 . . . Sentry 5 | . . 2 . 3 . Hunter 1 | . . . . 1 . Programmer 3 | . . . . . 3 Best Kill Streak 6 | 3 4 3 3 6 2 Combat Bots Only 4 | . 3 3 3 4 2 Max Kills in Single Turn 3 | 1 3 1 1 1 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . 1 . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 367 | . 81 25 34 109 118 Missed 101 | . 15 7 8 32 39 Hits 266 | . 66 18 26 77 79 Melee 1 | . . 1 . . . Projectile 265 | . 66 17 26 77 79 Critical Strikes 9 | . 1 . 1 4 3 Part Disruptions 1 | . . . 1 . . Damage Taken 3928 | . 686 260 368 1096 1518 Core 1216 | . 154 34 37 279 712 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 214 | . 43 . . . 171 Core Remaining (%) 67 | 100 38 . 82 49 . Volleys Fired 228 | 10 62 28 12 72 44 Largest 2 | 2 2 2 2 2 2 Hottest 100 | 60 100 88 88 88 88 Shots Fired 423 | 20 119 56 24 137 67 Gun 418 | 20 117 56 24 134 67 Cannon 3 | . . . . 3 . Launcher . | . . . . . . Special 2 | . 2 . . . . Kinetic 256 | 10 60 36 12 73 65 Thermal 158 | 10 51 20 12 63 2 Explosive . | . . . . . . Electromagnetic 9 | . 8 . . 1 . Robot Hit Streak 13 | 7 13 13 5 12 10 Robot Miss Streak 4 | 1 4 4 4 3 3 Penetration Max . | . . . . . . Secondary Targets 8 | . 3 . . 4 1 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 278 | 14 71 36 13 98 46 Core Hits 115 | 8 27 12 7 40 21 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 2 1 2 . Burn 5 | . . 2 1 2 . Melee Attacks 8 | . . . . 2 6 Impact . | . . . . . . Slashing 7 | . . . . 2 5 Piercing 1 | . . . . . 1 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4721 | 145 962 558 236 1727 1093 Guns 4229 | 145 866 558 236 1610 814 Cannons 53 | . . . . 53 . Explosions 96 | . 96 . . . . Melee 211 | . . . . 64 147 Ramming 132 | . . . . . 132 Kinetic 2543 | 44 405 375 115 808 796 Thermal 1756 | 101 478 183 121 855 18 Explosive . | . . . . . . Electromagnetic 79 | . 79 . . . . Impact . | . . . . . . Slashing 177 | . . . . 64 113 Piercing 34 | . . . . . 34 Highest Corruption 31 | . 2 . 2 1 31 Average Corruption 2 | . 1 . 2 1 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . 10 . 2 3 6 Message Errors 4 | . 2 . . . 2 Matter Fused 9 | . 4 . 1 2 2 Heat Flow Errors 2 | . 1 . . 1 . Energy Discharges 2 | . 2 . . . . Data Loss (minor) 3 | . 1 . 1 . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 132 | . . . . . 132 Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 365 | 20 132 156 200 365 30 Average Temperature 60 | 13 53 48 93 78 11 Received Heat Transfer 1341 | . 258 75 72 522 414 Effects 1 | . . . . 1 . Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | 1 1 1 1 5 . Heat Transferred 4197 | 225 1012 592 333 1998 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 99 | 100 100 100 100 99 98 Level 1 . | . . . . . 1 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 207 | 10 197 79 120 207 204 Initial 79 | . . 52 . 11 79 Average 65 | . 69 22 65 79 106 Influence Increases 1821 | 25 412 164 180 677 363 Destroy 0b10 Robot/C 1060 | . 240 100 120 420 180 Destroy 0b10 Robot/NC 100 | 25 35 15 . 20 5 Destroy Leader 268 | . 56 34 30 88 60 Successful Hack 114 | . 46 . . 26 42 Disable Machine 45 | . 30 . . 15 . Destroy Structure 9 | . 5 . . 3 1 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 210 | . . 15 30 105 60 Influence Decreases 1633 | 25 288 285 153 533 349 Entered New Map 189 | . . 72 3 19 95 Time Decay 1232 | 25 268 213 140 332 254 Lost Part 56 | . 20 . 10 26 . Purge Threat 156 | . . . . 156 . Squads Dispatched 10 | . 2 1 1 3 3 Investigation 6 | . 1 . 1 3 1 Extermination 1 | . . . . . 1 Reinforcement 3 | . 1 1 . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . 1 2 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 99 | . 22 13 10 31 23 Peak Tracking Total 8 | . 5 3 5 8 5 Tactical Retreats 7 | . . 1 2 2 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 7 | . 4 . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 3 | . 2 . . 1 . Max in Single Turn 1 | . 1 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 22 | . 9 . 1 6 6 Terminals 15 | . 7 . . 5 3 Fabricators . | . . . . . . Repair Stations 4 | . 1 . . . 3 Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 61 | . 22 . 1 23 15 Successful 38 | . 13 . 1 16 8 Failed 23 | . 9 . . 7 7 Catastrophic 3 | . 1 . . . 2 Database Lockouts . | . . . . . . Manual 39 | . 18 . . 16 5 Terminals 43 | . 18 . . 20 5 Fabricators . | . . . . . . Repair Stations 12 | . 2 . . . 10 Recycling Units 2 | . 2 . . . . Scanalyzers 3 | . . . . 3 . Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 . 1 3 . Open Door 1 | . . . 1 . . Branch Access Points 1 | . . . . 1 . Unreport Threat 2 | . . . . 2 . Locate Traps 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . 2 . . . 7 Scan Component 5 | . 1 . . . 4 Repair 4 | . 1 . . . 3 Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . 3 . Insert Component 2 | . . . . 2 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 20 | . 9 . . 10 1 Terminals 19 | . 8 . . 10 1 Botnet 7 | . 2 . . 5 . Skim 12 | . 6 . . 5 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Recyclers 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 9 . . 6 6 Full Trace Events 4 | . 1 . . 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 1 . . . 3 Time 104 | . 26 . . . 78 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 3630 | 45 1437 466 322 840 520 Sensors 1407 | . . 418 58 681 250 Structural 257 | . . . . . 257 Seismic 3141 | 45 1437 466 322 434 437 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 4079 | 209 1437 583 322 986 542 Spaces Moved 2496 | 100 869 312 157 562 496 Core 10 | 5 . . . . 5 Treads 722 | 95 433 53 141 . . Legs 449 | . . . 16 433 . Wheels 695 | . 436 259 . . . Hover 620 | . . . . 129 491 Flight . | . . . . . . Fastest Speed 34 | 50 105 105 123 38 34 Average Speed 109 | 157 132 117 158 110 37 Slowest Speed 250 | 200 160 240 195 250 98 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 5 99 25 42 34 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 4 | . 3 . . . 1 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 3 | . 3 . . . . Terrain Rammed 21 | . . . . . 21 Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3499 | 130 1043 482 215 826 803 Wait 379 | 8 49 85 23 56 158 Move 2491 | 99 868 311 156 561 496 Hop . | . . . . . . Pick Up 89 | 5 23 12 7 26 16 Fast Attach 38 | 7 3 6 2 13 7 Attach 17 | . 2 2 3 7 3 Detach 4 | . . . . 4 . Swap 86 | 1 14 15 4 36 16 Drop 125 | . 22 23 8 49 23 Fire 228 | 10 62 28 12 72 44 Melee 8 | . . . . 2 6 Ram 21 | . . . . . 21 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 13 | . . . . . 13 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: Mat x2 / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 210 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 539 | -10/Materials | Repaired Lgt. Treads 592 | -10/Materials | Discovered new exit (range 6) 664 | -10/Materials | Discovered new exit (range 13) 1152 | -10/Materials | Core integrity fell below 50% 1218 | -10/Materials | Discovered new exit (range 16) 1327 | -10/Materials | Discovered new exit (range 16) 1474 | -10/Materials | Learned location of Recycling (-8) 1502 | -10/Materials | Learned 4 Recycling zone layouts 1521 | -10/Materials | Identified exit to Materials 1529 | -10/Materials | Learned location of Subcaves (-10) 1547 | -10/Materials | Learned Storage trap positions 1575 | -10/Materials | Learned location of 2 exits from Materials 1647 | -10/Materials | Entered another Materials area 1647 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1648 | -9/Materials | Identified exit to Materials 1649 | -9/Materials | Identified exit to Mines 2230 | -9/Materials | Entered Mines 2468 | -9/Mines | Met a Derelict shopkeep closing up shop 2544 | -9/Mines | Discovered exit to Materials (range 5) 2545 | -9/Mines | Met a Derelict testing a Signal Generator 2551 | -9/Mines | Found Signal Generator 2552 | -9/Mines | Entered Materials 2552 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2553 | -8/Materials | Identified exit to Factory 2817 | -8/Materials | Identified exit to Storage 3514 | -8/Materials | Core integrity fell below 50% 3538 | -8/Materials | Entered Factory 3538 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3587 | -7/Factory | Discovered new exit (range 16) 3608 | -7/Factory | Identified exit to Factory 3914 | -7/Factory | Repaired Aerolev Unit 3929 | -7/Factory | Repaired Structural Scanner 4033 | -7/Factory | Repaired Imp. Airjet 4058 | -7/Factory | Released all parts (13) 4064 | -7/Factory | System corruption reached 10% 4072 | -7/Factory | Core integrity fell below 50% 4078 | -7/Factory | Core integrity fell below 20% 4079 | -7/Factory | System corruption reached 30% 4080 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04073_ Slammed into Wall. 04073_ Destabilizing: Core damaged (-28). 04074_ K-01 Serf cleans the Nuclear Reactor. 04074_ Slammed into Wall. 04075_ Destabilizing: Core damaged (-28). 04076_ Slammed into Wall. 04076_ Destabilizing: System corrupted (+2). 04076_ Destabilizing: Core damaged (-7). 04077_ Slammed into Wall. 04077_ Destabilizing: Core damaged (-21). 04077_ Destabilizing: System corrupted (+2). 04078_ System corrupted: Matter fused (-10). 04078_ K-01 Serf cleans the Nuclear Reactor. 04078_ Slammed into Wall. 04078_ Destabilizing: System corrupted (+2). 04079_ Slammed into Wall. 04079_ Destabilizing: System corrupted (+1). 04080_ Slammed into Wall. 04080_ Destabilizing: System corrupted (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? # ?????????????????? | | ???????????????????#####+######+?????????????????? | | ???????????????????## ?????????????????? | | ???????????????????## ????????????????????? | | ???????????????????## ????????????????????? | | ??????????????## ??## ?????????????????????? | | ??????????????## ??## ?????????????????????? | | ??????????? ### #### ##?????????????????? # | | ??????????? #### #### ##?????????????????? ### | | ??????????? k ##?????????????????? | | ????????????? k k = ##??????????????????? | | ??????????? ? 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""" ]* + ?????????????????????? | | ?????????? # """k ]* %# "???????????????????? | | ?????????? # # """?????????????????? | | ???????? + # ?????????????? | | ????????? # ######+############?????????????? | | ?????????? # # = """T""" ##?????????????? | | ??????????## # [| """ """ ##?????????????? | | ??????????## ? # ##?????????????? | | ??????????## ?? # """"""""" ##?????????????? | | ??????????## ?? + ##### | | ??????????## # """"""""" #############+## | | ??????????## # "/ # ## | | ??????????## # """"""""" # """ """ # ## | | ??????????## ? # # """ """ # | | ???????? ?? ##+############### """ """ # | | ????????#### ??? ## ## # + | | ????????#### ???????????????????? # """ # | | ??????????## ???????????????????? # """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 30 Evasion (%) 58 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Med. Reactive Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 69% | -10/Materials Aerolev Unit | 6% | -7/Factory Structural Scanner | 10% | -7/Factory Imp. Airjet | 13% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessCorruptionKatana Manual? 0 Play Time 01:10:37 Cumulative 86.5 hours Start 2025.07.15 @ 19:27:33 End 2025.07.16 @ 00:48:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7c1d025a-2c74-4c63-9bb7-bb9c77e4ef72