Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 18:43:01 Player: Sketchy Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (946) 946 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2672 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/400 Matter 107/300 Energy 40/100 System Corruption 0% Temperature Cool (87) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Spread Laser Shotgun Shotgun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Spread Laser Advanced Beam Cannon Shotgun > --- INVENTORY -------- Ion Engine Light Treads Improved Heat Sink Improved Heat Sink Visual Processing Unit Sensor Array Improved Targeting Computer Improved Propulsion Shielding Light Armor Plating Spread Laser Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Grenade Launcher Datajack [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 55 | 6 6 29 11 . 3 Power 4 | 1 . 3 . . . Engine 4 | 1 . 3 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 1 6 1 . . Treads 5 | 2 1 2 . . . Leg 5 | . . 4 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 3 4 7 . . Device 2 | . . . 2 . . Storage 3 | 1 2 . . . . Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection 8 | . . 4 4 . . Artifact . | . . . . . . Weapon 26 | 2 2 16 3 . 3 Energy Gun 9 | 1 2 5 1 . . Energy Cannon 6 | . . 4 . . 2 Ballistic Gun 9 | 1 . 6 2 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 1 | . . 1 . . . System Corruption 2 | . . 2 . . . Parts Lost 11 | . . 3 . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 4 | . . 2 . . 2 Weapon 4 | . . 1 . . 3 Highest Loss Streak 8 | . . 2 . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 97 97 95 100 87 Engine 11 | . 14 11 11 11 7 Treads 13 | . 28 18 . . . Leg 9 | . . 2 22 22 20 Storage 7 | . 14 11 5 . . Processor 11 | . 12 11 7 11 11 Protection 11 | . . 9 12 22 19 Energy Gun 14 | . 16 16 10 11 7 Energy Cannon 6 | . . 5 11 11 11 Ballistic Gun 10 | . 11 10 9 11 7 Naked Turns . | . . . . . . Heaviest Build 40 | 12 29 40 37 18 18 Greatest Support 40 | 40 40 40 20 20 20 Greatest Overweight (x) 12 | . . 12 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 Average Capacity 10 | 7 11 15 9 5 5 Most Carried 15 | 4 11 15 15 4 5 Average Carried 8 | 1 8 13 7 4 4 Final Capacity 15 | 8 15 15 5 5 5 Final Carried 15 | 2 11 15 4 4 4 Class Distribution -------------------- 37% | Gunner 35% | Scavenger-Tank 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -7/Zion Scavenger-Tank | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 688 | 129 75 484 . . . Remotely . | . . . . . . Salvage Created 968 | . 75 893 . . . Parts 83 | . 9 74 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . 2 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 30 | . 3 27 . . . Guns 21 | . 3 18 . . . Cannons 5 | . . 5 . . . AOE 4 | . . 4 . . . Classes Destroyed 6 | . 2 4 . . . Worker 3 | . . 3 . . . Operator 1 | . . 1 . . . Watcher 5 | . 2 3 . . . Swarmer 13 | . 3 10 . . . Grunt 11 | . . 11 . . . Sentry 6 | . . 6 . . . Best Kill Streak 6 | . 2 6 . . . Combat Bots Only 4 | . 2 4 . . . Max Kills in Single Turn 2 | . 1 2 . . . Gunslinging 1 | . . 1 . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 179 | . 10 119 . . 50 Missed 50 | . 2 33 . . 15 Damage Taken 2209 | . 66 1024 . . 1119 Core 438 | . 8 110 . . 320 Absorbed by Shields . | . . . . . . Redirected to Shielding 116 | . . . . . 116 Core Remaining (%) 98 | 100 96 . . . . Volleys Fired 64 | . 9 48 . . 7 Largest 3 | . 2 3 . . 2 Hottest 178 | . 60 178 . . 136 Shots Fired 152 | . 18 124 . . 10 Gun 115 | . 18 97 . . . Cannon 34 | . . 25 . . 9 Launcher 3 | . . 2 . . 1 Special . | . . . . . . Kinetic 48 | . 9 39 . . . Thermal 75 | . . 66 . . 9 Explosive 3 | . . 2 . . 1 Electromagnetic 26 | . 9 17 . . . Robot Hit Streak 14 | . 5 14 . . 8 Robot Miss Streak 8 | . 3 8 . . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 96 | . 10 81 . . 5 Core Hits 88 | . 7 80 . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1722 | . 117 1483 . . 122 Guns 953 | . 117 836 . . . Cannons 348 | . . 226 . . 122 Explosions 400 | . . 400 . . . Melee . | . . . . . . Ramming 21 | . . 21 . . . Kinetic 361 | . 73 288 . . . Thermal 968 | . . 846 . . 122 Explosive 189 | . . 189 . . . Electromagnetic 183 | . 44 139 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 2 2 . Average Corruption 2 | . . 2 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . 1 1 2 . Message Errors 3 | . . 1 1 1 . Matter Fused 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 87 | . . 87 . . . Projectiles 5 | . . 5 . . . Explosions 82 | . . 82 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 126 | . . 126 . . . Shots 3 | . . 3 . . . Rammed 6 | . 1 5 . . . Targets Rammed 7 | . 1 6 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 467 | . . 467 . . 211 Average Temperature 124 | . . 127 . . 90 Received Heat Transfer 549 | . . 234 . . 315 Effects 5 | . . 5 . . . Shutdowns 1 | . . 1 . . . Energy Bleed 3 | . . 3 . . . Interference 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1149 | . . 1067 . . 82 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 476 | . 115 476 185 . . Initial 185 | . . 13 185 . . Average 116 | . 46 153 185 . . Maximum Alert Level 2 | . . 2 . . . Low Security (%) 82 | 100 100 70 100 . . Level 1 16 | . . 28 . . . Level 2 . | . . 1 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 3 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 10 33 . . 3 Peak Tracking Total 4 | . 3 4 . . 3 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 6 | . 1 5 . . . Max in Single Turn 2 | . 1 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 7 | . 3 4 . . . Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 11 12 . . . Successful 6 | . 4 2 . . . Failed 17 | . 7 10 . . . Catastrophic 5 | . 2 3 . . . Database Lockouts . | . . . . . . Manual 16 | . . . . 16 . Terminals 16 | . 7 9 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 4 3 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 1 . . . Record 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 2 1 . . . Retrieve Components 3 | . 2 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 7 | . 3 4 . . . Full Trace Events 5 | . 2 3 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 1 9 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 3434 | 76 736 1339 153 1010 120 Spaces Moved 2079 | 52 418 635 66 826 82 Core 20 | 18 . 1 . . 1 Treads 1025 | 34 418 573 . . . Legs 1034 | . . 61 66 826 81 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 120 120 100 Average Speed 142 | 121 160 164 136 120 119 Slowest Speed 650 | 160 160 650 190 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 5 49 60 12 72 22 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 41 | . . 41 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 41 | . . 41 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 2448 | 65 470 839 134 845 95 Wait 121 | . 8 58 33 20 2 Move 2074 | 51 417 634 65 825 82 Hop . | . . . . . . Pick Up 67 | 8 19 32 8 . . Fast Attach 9 | . . 9 . . . Attach 29 | 6 2 14 6 . 1 Detach 3 | . . 1 1 . 1 Swap 17 | . 4 6 5 . 2 Drop 57 | . 10 31 16 . . Fire 64 | . 9 48 . . 7 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush 6 | . 1 5 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 5) 813 | -10/Materials | Entered another Materials area 813 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1197 | -9/Materials | Discovered new exit (range 16) 1363 | -9/Materials | Build established: Gunner 1657 | -9/Materials | Discovered new exit (range 3) 2132 | -9/Materials | Discovered new exit (range 7) 2152 | -9/Materials | Entered Mines 2302 | -9/Mines | Learned Materials stockpile data 2303 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2305 | -9/Mines | Entered Zion 2361 | -7/Zion | System corruption cleaned by Quarantine Array 2410 | -7/Zion | Learned Factory emergency access door positions 2417 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2486 | -7/Zion | Build established: Scavenger-Tank 2563 | -7/Zion | Learned location of Quarantine (-3) 2654 | -7/Zion | Learned Factory garrison access intel 3291 | -7/Zion | Opened final containment barrier to the Deep Caves 3309 | -7/Zion | Discovered new exit (range 5) 3312 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3315 | -7/Zion | Entered Deep Caves 3396 | -7/Deep Caves | Attacked by Z-Imprinter 3416 | -7/Deep Caves | Z-Facility disabled 3423 | -7/Deep Caves | Core integrity fell below 50% 3433 | -7/Deep Caves | Core integrity fell below 20% 3435 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 03312_ The room is plastered with warning signs of various forms. [Achievement: Signs Are For Wimps] [Achievement: Adventurer] LOCATION=UNKNOWN GOAL=ESCAPE 03387_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 03396_ Lgt. Ion Engine destroyed. 03408_ L2-ZC5(o) is busy at the terminal. 03416_ Adv. Beam Cannon destroyed. 03416_ Z-Facility disabled. 03418_ Lgt. Armor Plating destroyed. 03422_ Imp. Propulsion Shielding destroyed. 03422_ Aluminum Leg destroyed. 03426_ Grenade Launcher destroyed. 03428_ Aluminum Leg destroyed. 03435_ Adv. Beam Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????##########????????????????????????? | | ????????????? ##???????????????????????? | | ???????????? #????###????????????????? | | ???????????? ###### ##?????######????? | | ???????????? ## # #???### ##???? | | ????????????? ##### #???? | | ???????????? #???? | | ????????????? #???? | | ?????????????? #????? | | ????????????? #????? | | ????????????? """" ##???? | | ?????????????""""""" ##### | | ?????????????"""""""" | | ????????????"""""""" @ z | | ????????????""""" z | | ????????????""""" I ### | | ?????????????"""""""" ###?# | | ?????????????"""""""" ##???# | | ?????????????"""""""" #????? | | ??????????????"" " " #????? | | ???????????????"" o #???? | | ???????????????? #???? | | ???????????????""o #???? | | ???????????????"" ##???? | | ???????????????"""" #????? | | ???????????????""""""o ????? | | ????????????????? ????? | | ???????????????????" ?????? | | ???????????????????"" ??????????? | | ?????????????????????" ?????????????? | | ??????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Proton Missile Launcher | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Robot Respite Signs Are For Wimps Challenges ------------ None Game ------ Seed ArmoredPlatingPurifier Manual? 0 Play Time 00:41:48 Cumulative 4.4 hours Start 2024.04.03 @ 18:00:49 End 2024.04.03 @ 18:43:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d044ee4a-d1a4-4db6-8a8b-274d0cfa0a0f