Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 01:48:37 Player: Baceolus Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (1838) 1838 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (308) 308 TOTAL SCORE: 4566 Bonus ------- High Alert Combat Kills 312 Follower Combat Kills 21 Friendly Fire -25 Cogmind --------- Core Integrity 0/550 Matter 168/300 Energy 86/125 System Corruption 2% Temperature Warm (185) Movement Flying (112) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (2) ------- Plasma Cannon Enhanced Autogun > --- INVENTORY (5) ---- Large Storage Unit Lightning Gun Faulty Precision Beam Rifle Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Beamcaster Makeshift Sword > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Improved Heat Sink High-capacity Battery Signal Interpreter Assault Rifle Light Assault Rifle Grenade Launcher Rocket Launcher Rocket Launcher Mini Grenade Launcher Signal Generator [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Hardened Light Armor Plating Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 58 | 5 8 4 6 . 35 Power 4 | 1 . 1 1 . 1 Engine 4 | 1 . 1 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 . 1 1 . 10 Treads 3 | . . . . . 3 Leg 6 | 2 . 1 1 . 2 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight 4 | . . . . . 4 Utility 11 | . 6 . . . 5 Device 3 | . 2 . . . 1 Storage 3 | . 2 . . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 4 | . 2 . . . 2 Artifact . | . . . . . . Weapon 29 | 2 2 2 4 . 19 Energy Gun 6 | . . 1 1 . 4 Energy Cannon 1 | . . . . . 1 Ballistic Gun 7 | 2 . 1 . . 4 Ballistic Cannon . | . . . . . . Launcher 12 | . 2 . 2 . 8 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . 1 . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 17 | . . 1 . . 16 Power 2 | . . 1 . . 1 Propulsion 6 | . . . . . 6 Utility 3 | . . . . . 3 Weapon 6 | . . . . . 6 Highest Loss Streak 11 | . . 1 . . 11 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 89 | . 98 99 80 88 75 Engine 11 | . 14 13 11 11 7 Treads 1 | . . . . . 5 Leg 23 | . 28 28 25 33 10 Flight 1 | . . . . . 7 Device 1 | . 8 . . . 2 Storage 12 | . 12 14 11 11 12 Protection 11 | . 5 14 11 11 9 Energy Gun 6 | . . 9 3 11 5 Ballistic Gun 6 | . 14 9 2 . 3 Launcher 7 | . 14 9 14 . 2 Slashing Weapon 2 | . . . 1 11 5 Naked Turns . | . . . . . . Heaviest Build 50 | 6 32 35 41 40 50 Greatest Support 60 | 20 20 25 35 35 60 Greatest Overweight (x) 9 | . 1 1 1 1 9 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 13 | 5 10 15 15 15 12 Most Carried 15 | 5 11 15 15 15 14 Average Carried 11 | 2 8 14 14 14 7 Final Capacity 15 | 5 15 15 15 15 5 Final Carried 15 | 4 10 15 14 15 4 Class Distribution -------------------- 88% | Mutant 5% | Scavenger-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1245 | 275 13 274 99 . 584 Remotely . | . . . . . . Salvage Created 1823 | 43 115 150 267 . 1248 Parts 131 | 2 13 21 10 . 85 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 3 | . 3 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 52 | 1 3 10 8 . 30 Melee 6 | . . . . . 6 Guns 16 | 1 . 10 . . 5 Cannons 4 | . . . . . 4 AOE 26 | . 3 . 8 . 15 Classes Destroyed 13 | 1 5 . 1 . 6 Worker 5 | . . . . . 5 Builder 7 | . 2 . 1 . 4 Tunneler 1 | . . . . . 1 Hauler 1 | . 1 . . . . Recycler 6 | . 1 . 1 . 4 Watcher 4 | . 2 . . . 2 Swarmer 17 | . 3 10 . . 4 Cutter 3 | . . . . . 3 Grunt 24 | 1 . . 6 . 17 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 5 | . . . 2 . 3 Hunter 1 | . . . . . 1 Best Kill Streak 12 | 1 6 3 7 . 12 Combat Bots Only 6 | 1 3 3 6 . 6 Max Kills in Single Turn 5 | 1 4 1 3 . 5 Gunslinging . | . . . . . . Exploded 3 | . 3 . 3 . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 238 | 10 4 33 16 . 175 Missed 69 | 5 2 8 4 . 50 Damage Taken 2751 | 56 12 216 274 . 2193 Core 642 | 12 . 51 23 . 556 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 95 . 74 . 94 . Volleys Fired 86 | 7 6 18 8 . 47 Largest 2 | 2 2 2 2 . 2 Hottest 135 | 40 60 95 66 . 135 Shots Fired 146 | 14 12 36 16 . 68 Gun 78 | 14 . 36 . . 28 Cannon 13 | . . . . . 13 Launcher 55 | . 12 . 16 . 27 Special . | . . . . . . Kinetic 43 | 14 . 18 . . 11 Thermal 37 | . . 18 . . 19 Explosive 55 | . 12 . 16 . 27 Electromagnetic 11 | . . . . . 11 Robot Hit Streak 7 | 6 . 3 3 . 7 Robot Miss Streak 8 | 2 5 8 3 . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 78 | 10 . 12 7 . 49 Core Hits 124 | 2 15 10 15 . 82 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 1 . . 1 Burn 2 | . . 1 . . 1 Melee Attacks 21 | . . . . . 21 Impact . | . . . . . . Slashing 21 | . . . . . 21 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4966 | 93 632 254 642 . 3345 Guns 679 | 93 . 228 . . 358 Cannons 211 | . . . . . 211 Explosions 3604 | . 632 . 618 . 2354 Melee 422 | . . . . . 422 Ramming 50 | . . 26 24 . . Kinetic 312 | 93 . 102 . . 117 Thermal 484 | . . 126 42 . 316 Explosive 3562 | . 632 . 576 . 2354 Electromagnetic 136 | . . . . . 136 Impact . | . . . . . . Slashing 422 | . . . . . 422 Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 64 | . 7 . . . 57 Projectiles . | . . . . . . Explosions 28 | . 7 . . . 21 Melee 36 | . . . . . 36 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 322 | . . . 118 . 204 Shots 10 | . . . 2 . 8 Rammed . | . . . . . . Targets Rammed 7 | . . 4 3 . . Kicked 7 | . . 4 3 . . Crushed . | . . . . . . Highest Temperature 388 | 6 45 212 106 . 388 Average Temperature 94 | 6 23 74 49 . 133 Received Heat Transfer 939 | 30 . . 54 . 855 Effects 1 | . . . . . 1 Shutdowns 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1005 | . . 296 50 . 659 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 965 | 20 176 140 399 155 965 Initial 155 | . 13 68 54 155 60 Average 181 | 1 81 59 186 155 488 Maximum Alert Level 3 | . . . 1 . 3 Low Security (%) 75 | 100 100 100 56 100 14 Level 1 11 | . . . 43 . 30 Level 2 7 | . . . . . 31 Level 3 5 | . . . . . 24 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . . . 2 1 8 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 6 | . . . 2 . 4 Assault 2 | . . . . 1 1 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . 1 . 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | 1 5 12 11 . 42 Peak Tracking Total 7 | 1 5 3 6 . 7 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 5 | . 1 . 2 . 2 Max in Single Turn 2 | . 1 . 2 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . 1 . . . . Successful 1 | . 1 . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Record 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 31 | . . . . 31 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 15 | . . . . . 15 Total Damage 189 | . . . . . 189 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2714 | 181 301 995 305 309 623 Spaces Moved 1410 | 96 177 477 139 162 359 Core 22 | 19 . . . . 3 Treads 37 | . . . . . 37 Legs 1132 | 77 177 477 139 162 100 Wheels 12 | . . . . . 12 Hover . | . . . . . . Flight 207 | . . . . . 207 Fastest Speed 26 | 50 120 190 190 190 26 Average Speed 155 | 106 141 190 190 190 99 Slowest Speed 500 | 120 190 190 190 190 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 32 | 8 25 60 27 43 30 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 338 | . 48 . 140 . 150 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE 333 | . 48 . 140 . 145 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1772 | 162 218 528 161 164 539 Wait 106 | 46 . 10 . 2 48 Move 1403 | 95 176 476 138 161 357 Hop 1 | . . . . . 1 Pick Up 57 | 9 18 11 3 1 15 Fast Attach . | . . . . . . Attach 32 | 5 2 2 1 . 22 Detach 4 | . . . . . 4 Swap 26 | . 6 2 5 . 13 Drop 29 | . 10 5 3 . 11 Fire 86 | 7 6 18 8 . 47 Melee 21 | . . . . . 21 Ram . | . . . . . . Kick 7 | . . 4 3 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 100 | -11/Scrapyard | Discovered new exit (range 8) 182 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 12) 483 | -10/Materials | Entered Mines 487 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 902 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1289 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1467 | -10/Mines | Discovered new exit (range 4) 1478 | -10/Mines | Entered Materials 1478 | -9/Materials | Evolved 2 slots: Propulsion x2 1721 | -9/Materials | Discovered new exit (range 14) 1783 | -9/Materials | Entered Mines 1806 | -9/Mines | Met a Derelict bent on vengeance 1981 | -9/Mines | Discovered new exit (range 9) 1994 | -9/Mines | Met a Derelict testing a Signal Generator 2015 | -9/Mines | Found Signal Generator 2092 | -9/Mines | Entered Materials 2092 | -8/Materials | Accompanied by 1 ally 2092 | -8/Materials | Evolved 2 slots: Utility x2 2254 | -8/Materials | Garrison activated, responded to threat 2441 | -8/Materials | Core integrity fell below 50% 2481 | -8/Materials | Crushed by falling debris 2482 | -8/Materials | Core integrity fell below 20% 2512 | -8/Materials | Lost 11 parts (1p3n2u5w) 2715 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- B-36 Bruiser destroyed. System corrupted: Energy discharge (-14). T-07 Excavator is excavating. K-01 Serf collects debris. C-17 Slicer destroyed. Cesium-ion Thruster destroyed. Knocked back. C-17 Slicer knocked back. Knocked back. A-02 Transporter destroyed. Material Processor disabled. Identified Enh. Autogun. K-01 Serf collects debris. C-17 Slicer destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired Prototype Energy Gun. U-05 Engineer lays Concrete. 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" "%#???# #??# ## #? #????????? | | ??#" ! /=##### ##?# ## #?? #????????? | | ########+#####!# #?# ## #????????????? | | # !* [ [ = ### ## #????????????? | | # !== ! = "## + #?H??????????? | | # ![###### ## #################????????????? | | # [ #??? ######????????????????????????????? | | #!!][ [#?? #?????????????????????????????????? | | #!!]][[#?# ##?????????????????????????????????? | | ########?# #??????????????????????????????????? | | ?????????#####???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 64 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostPropulsionLauncher Manual? 0 Play Time 00:42:58 Cumulative 0.7 hours Start 2024.04.01 @ 00:59:43 End 2024.04.01 @ 01:48:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4815eb35-9728-4388-bab5-0bd1f0ee60f2