Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.14 @ 20:18:49 Player: OccultOnion Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (65) 325 Value Destroyed (2196) 2196 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (561) 561 TOTAL SCORE: 7202 Bonus ------- Follower Combat Kills 261 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 14/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (4) ---- Gauss Cannon Magnetic Acceleration Cannon Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Light Treads Carbon-fiber Leg Enhanced Flexi-carbon Leg Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web Large Storage Unit Large Storage Unit Medium Reactive Plating Experimental Thermal Shield > --- WEAPON ----------- Lightning Gun Magnetic Acceleration Cannon Katana > --- INVENTORY -------- Nuclear Core Armored Treads Carbon-fiber Leg Gravmag System Improved Heat Sink Transport Network Coupler Recoil Stabilizer Lightning Gun Heavy Laser Flak Cannon Gauss Cannon Gauss Cannon Heavy Flak Cannon Heavy Rocket Launcher Heavy Mace [Rating: 60] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Reactive Plating Weapon Katana Energy Gun Lightning Gun Energy Cannon EM Pulse Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Slots Evolved 8 | . . . 2 2 2 . . . 2 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . . 1 1 . . . . 1 Utility 3 | . . . 1 1 1 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 61 | 1 1 1 12 14 12 1 . 1 18 Power 4 | . . . 1 1 . . . . 2 Engine . | . . . . . . . . . . Core 4 | . . . 1 1 . . . . 2 Reactor . | . . . . . . . . . . Propulsion 20 | . . . 5 7 3 . . 1 4 Treads 7 | . . . 2 2 1 . . 1 1 Leg 6 | . . . 1 2 1 . . . 2 Wheel 4 | . . . 2 1 . . . . 1 Hover 3 | . . . . 2 1 . . . . Flight . | . . . . . . . . . . Utility 14 | 1 . . 6 2 3 . . . 2 Device 4 | . . . 1 . 2 . . . 1 Storage 5 | 1 . . 4 . . . . . . Processor 2 | . . . . 1 . . . . 1 Hackware . | . . . . . . . . . . Protection 3 | . . . 1 1 1 . . . . Artifact . | . . . . . . . . . . Weapon 23 | . 1 1 . 4 6 1 . . 10 Energy Gun 5 | . . . . 1 1 . . . 3 Energy Cannon 3 | . . . . 1 1 . . . 1 Ballistic Gun 4 | . . 1 . 2 . . . . 1 Ballistic Cannon 5 | . 1 . . . . 1 . . 3 Launcher 2 | . . . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . 1 Slashing Weapon 2 | . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . . 5 Parts Lost 36 | . . . 2 7 4 1 . 1 21 Power 4 | . . . . 1 . . . . 3 Propulsion 12 | . . . 1 3 2 . . . 6 Utility 9 | . . . 1 1 1 . . 1 5 Weapon 11 | . . . . 2 1 1 . . 7 Highest Loss Streak 17 | . . . 1 5 2 1 . 1 17 Average Slot Usage (%) 93 | . 100 100 99 96 95 92 92 90 83 Engine 1 | . 14 14 4 . . . . . . Core 7 | . . . 6 8 7 7 7 7 11 Treads 13 | . . . 22 10 14 15 15 17 6 Leg 8 | . 28 28 . 13 5 7 7 7 10 Wheel 5 | . . . 10 6 6 . . . 5 Device 6 | . . . 5 . 6 7 7 7 10 Storage 16 | . 28 28 22 18 15 15 15 15 12 Processor 4 | . . . . 8 7 7 7 3 1 Protection 5 | . . . 4 8 6 7 7 7 3 Energy Gun 3 | . . . . 2 3 7 7 7 2 Energy Cannon 2 | . . . . . 8 . . . 1 Ballistic Gun 4 | . 16 14 11 12 . . . . . Ballistic Cannon 5 | . 11 14 11 2 . 7 7 7 7 Slashing Weapon 4 | . . . . . 6 7 7 7 5 Naked Turns 7 | . . . . . . . . . 7 Heaviest Build 86 | 16 18 18 47 52 75 73 73 73 86 Greatest Support 60 | 20 20 20 40 40 40 40 40 60 43 Greatest Overweight (x) 15 | . . . 4 4 4 1 1 1 15 Average Overweight (x) 2 | . . . 1 3 3 1 1 1 2 Largest Inventory Capacity 16 | 8 8 8 16 16 16 16 16 16 16 Average Capacity 14 | 6 8 8 10 16 16 16 16 16 15 Most Carried 16 | 6 7 8 9 16 16 15 14 16 16 Average Carried 13 | 5 6 7 7 13 15 14 14 14 14 Final Capacity 16 | 8 8 8 16 16 16 16 16 16 4 Final Carried 16 | 5 7 8 9 16 15 14 14 16 3 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Matter Collected 1426 | 225 . . 419 414 150 22 . 36 160 Remotely . | . . . . . . . . . . Salvage Created 2148 | 72 . . 472 451 609 90 . 15 439 Parts 121 | 2 . . 41 24 24 9 . . 21 Haulers Intercepted 3 | . . . 1 . 1 . . . 1 Recyclers Shooed 2 | . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 8 . 12 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Combat Hostiles Destroyed 56 | . . . 18 12 9 4 . 1 12 Guns 24 | . . . 11 12 . 1 . . . Cannons 18 | . . . 7 . 3 . . 1 7 AOE 11 | . . . . . 3 3 . . 5 Classes Destroyed 12 | 1 . . 6 1 3 . . . 1 Worker 1 | . . . . . . . . . 1 Builder 2 | . . . 1 . . . . . 1 Hauler 3 | . . . 1 . 1 . . . 1 Recycler 1 | 1 . . . . . . . . . Operator 1 | . . . . . 1 . . . . Watcher 1 | . . . . . 1 . . . . Swarmer 19 | . . . 6 4 . 4 . 1 4 Grunt 26 | . . . 10 4 5 . . . 7 Brawler 1 | . . . 1 . . . . . . Duelist 2 | . . . . 1 1 . . . . Sentry 7 | . . . 1 3 2 . . . 1 Programmer 1 | . . . . . 1 . . . . Best Kill Streak 8 | 1 . . 6 8 3 4 . 1 6 Combat Bots Only 8 | . . . 6 8 3 4 . 1 4 Max Kills in Single Turn 3 | 1 . . 1 1 2 3 . 1 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 2 3 . . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Damage Taken 5462 | . 24 . 538 872 771 131 . 144 2982 Core 1129 | . . . 40 99 122 18 . . 850 Absorbed by Shields 90 | . . . . . . . . . 90 Core Remaining (%) 90 | 100 . 100 90 82 . . . 80 . Volleys Fired 173 | 4 . . 37 39 41 2 . 2 48 Largest 2 | 2 . . 2 2 2 2 . 2 2 Hottest 132 | 40 . . 59 92 132 103 . 103 118 Shots Fired 301 | 8 . . 74 77 63 4 . 4 71 Gun 141 | 8 . . 37 67 12 2 . 2 13 Cannon 157 | . . . 37 10 51 2 . 2 55 Launcher 3 | . . . . . . . . . 3 Special . | . . . . . . . . . . Kinetic 212 | 8 . . 74 72 . 2 . 2 54 Thermal 25 | . . . . 5 9 . . . 11 Explosive 3 | . . . . . . . . . 3 Electromagnetic 61 | . . . . . 54 2 . 2 3 Robot Hit Streak 12 | 8 . . 9 9 12 2 . 3 8 Robot Miss Streak 6 | . . . 4 3 2 1 . 1 6 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 224 | 8 . . 55 58 49 2 . 3 49 Core Hits 138 | 2 . . 30 26 18 5 . 1 56 Critical Hits 1 | . . . 1 . . . . . . Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 27 | . . . . . 3 . . . 24 Impact 2 | . . . . . . . . . 2 Slashing 25 | . . . . . 3 . . . 22 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5872 | 80 2 . 778 840 1494 204 . 80 2394 Guns 1791 | 80 . . 524 807 195 35 . 17 133 Cannons 2461 | . . . 254 33 993 . . 63 1118 Explosions 1618 | . . . . . 306 169 . . 1143 Melee . | . . . . . . . . . . Ramming 2 | . 2 . . . . . . . . Kinetic 2724 | 80 . . 778 762 . . . 63 1041 Thermal 1007 | . . . . 78 453 169 . . 307 Explosive 988 | . . . . . . . . . 988 Electromagnetic 1151 | . . . . . 1041 35 . 17 58 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . 2 2 . 1 3 3 3 3 . Average Corruption 2 | . 2 2 . 1 2 3 3 3 . Corruption Purged . | . . . . . . . . . . Effects 18 | . . . . . 8 2 2 6 . Message Errors 5 | . . . . . 3 1 . 1 . Matter Fused 3 | . . . . . 1 . 1 1 . Heat Flow Errors 1 | . . . . . 1 . . . . Energy Discharges 4 | . . . . . 2 . . 2 . Data Loss (minor) 4 | . . . . . 1 1 1 1 . Targeting Errors 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 305 | . . . . . 63 . . . 242 Projectiles 40 | . . . . . 25 . . . 15 Explosions 265 | . . . . . 38 . . . 227 Melee . | . . . . . . . . . . Knockbacks 30 | . . . 5 . . . . 1 24 Impact . | . . . . . . . . . . Kinetic 20 | . . . 3 . . . . 1 16 Secondary 10 | . . . 2 . . . . . 8 Self-Inflicted Damage 124 | . 1 . . . . 45 . . 78 Shots 2 | . . . . . . 1 . . 1 Rammed 1 | . 1 . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 452 | . . . 144 206 452 20 . . 206 Average Temperature 53 | . . . 46 45 58 14 . . 88 Received Heat Transfer 1515 | . . . 183 351 339 . . 45 597 Effects 6 | . . . . . 4 . . . 2 Shutdowns 1 | . . . . . 1 . . . . Interference 2 | . . . . . . . . . 2 Matter Decay 1 | . . . . . 1 . . . . Damage (major) 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . . . Combat Hostiles 3 | . . . . . 3 . . . . Parts Fried 11 | . . . . . 11 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . 1 1 . . . . Heat Transferred 1179 | . . . . 148 559 150 . . 322 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . . . 4 1 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Peak Influence 394 | 5 3 . 275 302 226 . . . 394 Average Influence 124 | 2 3 . 151 183 111 . . . 117 Maximum Alert Level 1 | . . . 1 1 1 . . . 1 Low Security (%) 79 | 100 100 100 72 57 98 . . . 69 Level 1 20 | . . . 27 42 1 . . . 30 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . . . 3 . 2 . . . 5 Investigation 1 | . . . 1 . . . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 8 | . . . 2 . 1 . . . 5 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . 2 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Distress Signals 4 | . 2 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 94 | . 2 . 26 13 16 4 . 9 24 Peak Tracking Total 6 | . 5 . 5 6 5 4 . 3 6 Tactical Retreats 6 | . 1 . 1 . 2 . . 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Traps Triggered 7 | . . . 1 2 3 . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Machines Disabled 10 | . . . . . 3 . . . 7 Max in Single Turn 4 | . . . . . 1 . . . 4 Garrison Access 2 | . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Machines Accessed 14 | . . . 4 1 2 . 4 . 3 Terminals 7 | . . . 3 . 1 . . . 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 2 | . . . . 1 1 . . . . Total Hacks 54 | . . . 14 3 7 . 24 . 6 Successful 42 | . . . 9 1 4 . 24 . 4 Failed 12 | . . . 5 2 3 . . . 2 Catastrophic 2 | . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . Manual 8 | . . . 2 . 4 . . . 2 Terminals 21 | . . . 10 . 5 . . . 6 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . Garrison Access 5 | . . . . 3 2 . . . . Terminal Hacks 34 | . . . 5 . 2 . 24 . 3 Record 12 | . . . . . . . 11 . 1 Part Schematic 4 | . . . . . . . 4 . . Robot Schematic 6 | . . . . . . . 6 . . Robot Analysis 2 | . . . 1 . 1 . . . . Prototype ID Bank 3 | . . . . . . . 3 . . Alert Level 1 | . . . . . . . . . 1 Locate Traps 3 | . . . 2 . . . . . 1 Zone Layout 3 | . . . 2 . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . Insert Component 2 | . . . 2 . . . . . . Analyze 2 | . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . Seal Access 2 | . . . . 1 1 . . . . Unauthorized Hacks 2 | . . . . . 1 . . . 1 Terminals 2 | . . . . . 1 . . . 1 Botnet 2 | . . . . . 1 . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . . . 4 1 2 . . . 3 Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . 4 . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 1 Highest-Rated Group 94 | . . . . . . . . 94 94 Highest-Rated Ally 94 | . . . . . . . . 94 94 Total Orders . | . . . . . . . . . . Ally Attacks 17 | . . . . . . . . 17 . Total Damage 555 | . . . . . . . . 555 . Kills 8 | . . . . . . . . 8 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Robot Analysis Total 2 | . . . 1 . 1 . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Turns Passed 3654 | 54 105 96 549 534 841 76 180 530 689 Spaces Moved 2069 | 34 64 67 340 281 487 38 98 281 379 Core 18 | . . . . . . . . . 18 Treads 476 | . . . 35 7 17 38 98 281 . Legs 247 | 34 64 67 24 54 1 . . . 3 Wheels 1328 | . . . 281 220 469 . . . 358 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 120 90 120 130 185 185 183 50 Average Speed 138 | 120 120 120 115 136 136 185 185 184 122 Slowest Speed 800 | 120 120 120 180 180 240 185 185 185 800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 3 18 15 28 25 13 11 75 50 12 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . 1 . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . . . . . 1 . Spaces Dug 25 | . . . . . 3 . . . 22 Terrain Destroyed 132 | . . . . . 16 3 . . 113 Melee 25 | . . . . . 3 . . . 22 Projectile 8 | . . . . . . 2 . . 6 AOE 99 | . . . . . 13 1 . . 85 Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Dat Pro Fac Total 2541 | 40 91 82 427 367 606 40 97 290 501 Wait 87 | . 24 14 14 8 22 . . 3 2 Move 2060 | 33 63 66 339 280 486 37 97 280 379 Hop . | . . . . . . . . . . Pick Up 80 | 1 2 1 15 21 24 . . 3 13 Fast Attach . | . . . . . . . . . . Attach 39 | 1 . . 4 9 7 1 . 1 16 Detach 2 | . . . . . . . . . 2 Swap 23 | . 1 1 8 5 5 . . . 3 Drop 49 | 1 . . 10 5 18 . . 1 14 Fire 173 | 4 . . 37 39 41 2 . 2 48 Melee 27 | . . . . . 3 . . . 24 Ram . | . . . . . . . . . . Kick 1 | . 1 . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 55 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 16) 160 | -10/Materials | Entered Mines 177 | -10/Mines | Learned location of Storage (-9) 237 | -10/Mines | Discovered new exit (range 11) 237 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 256 | -10/Mines | Entered Materials 256 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Build established: Mutant 775 | -9/Materials | Discovered new exit (range 16) 805 | -9/Materials | Entered another Materials area 805 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1027 | -8/Materials | Destroyed 8 combat bots 1030 | -8/Materials | Lost 5 parts (1p1n1u2w) 1313 | -8/Materials | Discovered new exit (range 3) 1339 | -8/Materials | Entered Factory 1339 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1887 | -7/Factory | Discovered new exit (range 5) 2180 | -7/Factory | Entered Lower Caves 2235 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2256 | -7/Lower Caves | Entered Data Miner 2256 | -7/Data Miner | Discovered new exit (range 6) 2292 | -7/Data Miner | Met Data Miner 2356 | -7/Data Miner | Learned location of Section 7 (-2) 2356 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2384 | -7/Data Miner | Received God Mode back door access code from Data Miner 2436 | -7/Data Miner | Entered Proximity Caves 2468 | -6/Proximity Caves | Escorted by Enhanced Grunt 2795 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2863 | -6/Proximity Caves | Identified exit to Factory 2966 | -6/Proximity Caves | Entered Factory 2966 | -6/Factory | Accompanied by 1 ally 2966 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3103 | -6/Factory | Found Prototype Device 3104 | -6/Factory | Identified Exp. Thermal Shield 3120 | -6/Factory | Found Prototype Processor 3140 | -6/Factory | Build established: Scavenger-Mutant 3485 | -6/Factory | Identified Exp. Targeting Computer 3640 | -6/Factory | Core integrity fell below 50% 3649 | -6/Factory | Core integrity fell below 20% 3655 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03639_ Dropped Mni. Assault Cannon. 03640_ U-05 Engineer lays Concrete. 03640_ Penetrated by Slug. 03640_ Slug penetrates Earth. 03640_ U-05 Engineer builds a Wall. 03641_ U-05 Engineer lays Concrete. 03642_ Slug penetrates Earth. 03643_ U-05 Engineer lays Concrete. 03644_ Slug penetrates Wall. 03644_ Penetrated by Slug. 03644_ U-05 Engineer destroyed. 03645_ U-05 Engineer lays Concrete. 03647_ U-05 Engineer builds a Wall. 03648_ Penetrated by Slug. 03650_ Slug penetrates Wall. 03651_ Slug penetrates Earth. 03651_ Penetrated by Slug. 03655_ Slug penetrates Wall. 03655_ Slug penetrates Earth. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ??????????????????????#### #?????????????????????? | | ??????????????????????# @#??????????????????????? | | ?????#?????????####### #??????????????????????? | | ?????# ?### ###?????????????????????? | | ?????# #"";; ;;""#?????????????????????? | | ?????# "##????????????????????? | | ?????# # #????????????????????? | | ?????# # ###???????????????????? | | ?????# # #???????????????????? | | ?????# # ##???????????????????? | | ?????# # g #####?????????????????? | | ?? ??# # g h #?????????????????? | | ?? ?# *% # h% ###?????????????????? | | ??? # # ! " #??????????????????? | | / % + %! " #?????????????????? | | # #%! ]!!]# ####?????????????????? | | # !#| ]]! # #????????????????????? | | ?? # *%## ##!######????????????????????? | | #% ##############??????????????????????? | | ?##??#[ # #????????????????????? | | ?????# # """""""????????????????????????? | | ?????# / """"""?????????????????????????? | | ?????# # ! !""""""?????????????????????????? | | ###### + """"""?????????????????????????? | | # * ! ?????????????????????? | | ###### ###############?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 30 Resistance: TH 30 Resistance: EM 15 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Nuclear Core | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian The Oracle This Is Interesting... Challenges ------------ None Game ------ Seed RelayAluminumAmplifier Manual? 0 Play Time 00:48:51 Cumulative 48.7 hours Start 2020.04.14 @ 19:29:43 End 2020.04.14 @ 20:18:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 45 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 805f32ec-ad30-4e73-81da-6f30f97c5141