Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 21:56:38 Player: yeast Result: Destroyed by G-67 Veteran with Backup Laser III Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (861) 861 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2556 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 250/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Tactical Coordination Suite > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Structural Scanner Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Makeshift Leg > --- UTILITY ---------- Tactical Coordination Suite Reaction Control System Makeshift Kinetic Plating > --- WEAPON ----------- Bore Cannon Proton Missile Launcher > --- INVENTORY -------- Structural Scanner Terrain Scanner Battle Cannon Rocket Launcher CR-A16's Pointy Stick [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Terrain Scanner Device Terrain Scanner Processor Terrain Scan Processor Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 33 | 4 13 6 2 4 4 Power 3 | . 2 1 . . . Engine 3 | . 2 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 4 3 . 1 . Treads . | . . . . . . Leg 10 | 2 4 3 . 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | . 5 1 . 1 2 Device 6 | . 4 . . . 2 Storage . | . . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 11 | 2 2 1 2 2 2 Energy Gun 4 | 2 1 1 . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun . | . . . . . . Ballistic Cannon 3 | . 1 . . 1 1 Launcher 2 | . . . 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 12 | . . 1 . . 11 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 4 | . . 1 . . 3 Weapon 4 | . . . . . 4 Highest Loss Streak 10 | . . 1 . . 10 To Critical Strikes . | . . . . . . Average Backups 2 | . 2 3 5 4 4 Power . | . . 1 1 . . Propulsion . | . . . . . . Utility 1 | . 1 1 2 1 1 Weapon 1 | . . 1 2 2 2 Tool/Special . | . . . . . . Unused Backups 7 | . 1 3 . 3 . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 1 . 1 . Weapon 4 | . . 2 . 2 . Tool/Special 1 | . 1 . . . . Average Slot Usage (%) 92 | . 84 94 100 100 85 Engine 10 | . 8 11 11 11 9 Leg 29 | . 27 28 33 33 23 Device 18 | . 11 22 22 22 20 Processor 3 | . 8 3 . . . Protection 6 | . . 6 11 11 9 Energy Gun 8 | . 20 11 1 . . Energy Cannon 2 | . . . 9 5 . Ballistic Cannon 9 | . 6 11 11 11 9 Launcher 2 | . . . . 5 4 Peak Build Rating 31 | 4 8 12 13 25 31 Average Rating 10 | 3 6 10 11 18 25 On Entrance 10 | . 4 8 12 12 25 Naked Turns 5 | . 5 . . . . Heaviest Build 33 | 4 11 18 19 33 33 Greatest Support 40 | 20 20 30 30 40 40 Greatest Overweight (x) 3 | . 1 . . 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 Average Carried 2 | . 2 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 4 5 5 5 1 Class Distribution -------------------- 49% | Mutant 34% | Scavenger-Mutant 12% | Derelict-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 862 | 240 276 125 37 10 174 Remotely . | . . . . . . Salvage Created 1146 | 74 328 228 . . 516 Parts 71 | 3 33 20 . . 15 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . . 8 Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 29 | . 10 9 . . 10 Melee 1 | . . . . . 1 Guns 10 | . 6 4 . . . Cannons 14 | . 3 5 . . 6 AOE 4 | . 1 . . . 3 Classes Destroyed 8 | 1 4 2 . . 1 Worker 2 | . 1 1 . . . Builder 1 | . 1 . . . . Recycler 2 | 1 1 . . . . Watcher 1 | . . 1 . . . Swarmer 14 | . 6 6 . . 2 Grunt 12 | . 4 2 . . 6 Brawler 2 | . . 1 . . 1 Sentry 1 | . . . . . 1 Best Kill Streak 7 | 1 4 4 . . 7 Combat Bots Only 7 | . 3 4 . . 7 Max Kills in Single Turn 5 | 1 2 1 . . 5 Gunslinging . | . . . . . . Exploded 3 | . 1 . . . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 180 | . 40 35 . . 105 Missed 58 | . 15 13 . . 30 Hits 122 | . 25 22 . . 75 Melee 1 | . . 1 . . . Projectile 121 | . 25 21 . . 75 Critical Strikes 5 | . . . . . 5 Damage Taken 1892 | . 257 215 . . 1420 Core 456 | . 56 67 . . 333 Absorbed by Shields . | . . . . . . Ignored by Resistances 15 | . . . . . 15 Core Remaining (%) 88 | 100 77 . . . . Volleys Fired 79 | 7 32 17 . . 23 Largest 2 | 1 2 2 . . 2 Hottest 90 | 40 90 80 . . 87 Shots Fired 128 | 7 60 34 . . 27 Gun 65 | 7 41 17 . . . Cannon 59 | . 19 17 . . 23 Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 59 | . 19 17 . . 23 Thermal 49 | . 32 17 . . . Explosive . | . . . . . . Electromagnetic 20 | 7 9 . . . 4 Robot Hit Streak 8 | 4 8 5 . . 5 Robot Miss Streak 3 | 1 3 3 . . 2 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 83 | 6 37 21 . . 19 Core Hits 53 | 2 16 12 . . 23 Critical Kills 6 | . . . . . 6 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 16 | . 5 2 . . 9 Burn 6 | . 5 1 . . . Destroy 9 | . . . . . 9 Blast 1 | . . 1 . . . Melee Attacks 5 | . . . . . 5 Impact . | . . . . . . Slashing . | . . . . . . Piercing 5 | . . . . . 5 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1969 | 81 582 306 3 . 997 Guns 507 | 81 289 137 . . . Cannons 732 | . 203 169 . . 360 Explosions 660 | . 90 . . . 570 Melee 67 | . . . . . 67 Ramming 3 | . . . 3 . . Kinetic 732 | . 203 169 . . 360 Thermal 696 | . 272 137 . . 287 Explosive . | . . . . . . Electromagnetic 471 | 81 107 . . . 283 Impact . | . . . . . . Slashing . | . . . . . . Piercing 67 | . . . . . 67 Highest Corruption 3 | . . 3 3 3 . Average Corruption 3 | . . 3 3 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . 5 6 1 . Message Errors 4 | . . 1 2 1 . Matter Fused 1 | . . 1 . . . Heat Flow Errors 3 | . . 1 2 . . Energy Discharges 2 | . . 1 1 . . Data Loss (minor) 1 | . . 1 . . . Data Loss (major) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 11 | . . 11 . . . Projectiles 11 | . . 11 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 12 | . 7 2 . . 3 Impact . | . . . . . . Kinetic 11 | . 6 2 . . 3 Secondary 1 | . 1 . . . . Self-Inflicted Damage 92 | . 38 . . . 54 Shots 5 | . 1 . . . 4 Rammed . | . . . . . . Targets Rammed 1 | . . . 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 199 | . 122 133 199 . 147 Average Temperature 37 | . 33 31 90 . 36 Received Heat Transfer 612 | . 48 24 . . 540 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1956 | . 1075 481 . . 400 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 1 . . . 3 Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 194 | 5 97 194 65 . . Initial 65 | . . 37 65 . . Average 31 | . 34 112 20 . . Influence Increases 798 | 5 270 323 . . 200 Destroy 0b10 Robot/C 580 | . 200 180 . . 200 Destroy 0b10 Robot/NC 30 | 5 15 10 . . . Destroy Leader 82 | . 50 32 . . . Successful Hack 8 | . . 8 . . . Destroy Structure 8 | . 5 3 . . . Lose Combat Pursuer 90 | . . 90 . . . Influence Decreases 788 | 5 181 243 169 . 190 Entered New Map 156 | . . 52 104 . . Time Decay 542 | 5 181 191 65 . 100 Lost Part 90 | . . . . . 90 Squads Dispatched 6 | . 4 1 . . 1 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 3 . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 14 17 . . 13 Peak Tracking Total 7 | . 3 5 . . 7 Tactical Retreats 4 | . . 4 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . . . . 2 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . 2 2 . . . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 5 5 . . . Successful 3 | . 1 2 . . . Failed 7 | . 4 3 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 5 | . 1 4 . . . Terminals 5 | . . 5 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 2 . . . Recall Investigation 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 2 . . . Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 1823 | . 335 438 241 713 96 Terrain 1640 | . 154 438 241 713 94 Structural 1663 | . 181 438 241 713 90 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 2 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3535 | 1113 734 438 241 713 296 Spaces Moved 1755 | 189 406 289 173 563 135 Core 25 | 9 7 . . . 9 Treads . | . . . . . . Legs 1730 | 180 399 289 173 563 126 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 120 120 120 100 Average Speed 122 | 116 119 120 120 121 158 Slowest Speed 200 | 120 120 120 120 190 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 26 50 23 56 70 15 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . 1 1 1 Spaces Dug . | . . . . . . Terrain Destroyed 25 | . 3 . . . 22 Melee . | . . . . . . Projectile 9 | . . . . . 9 AOE 16 | . 3 . . . 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2997 | 1074 598 348 206 593 178 Wait 1045 | 871 107 18 28 15 6 Move 1750 | 188 405 288 172 562 135 Hop . | . . . . . . Pick Up 41 | 4 21 11 1 4 . Fast Attach 7 | . 2 . 1 4 . Attach 27 | 4 12 5 1 . 5 Detach 3 | . 2 . . . 1 Swap 11 | . 6 2 . . 3 Drop 28 | . 11 7 2 8 . Fire 79 | 7 32 17 . . 23 Melee 5 | . . . . . 5 Ram . | . . . . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 1114 | -11/Scrapyard | Entered Materials 1115 | -10/Materials | Build established: Mutant 1290 | -10/Materials | Discovered new exit (range 13) 1480 | -10/Materials | Discovered new exit (range 13) 1848 | -10/Materials | Entered another Materials area 1848 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2102 | -9/Materials | Discovered new exit (range 9) 2286 | -9/Materials | Entered Mines 2299 | -9/Mines | Build established: Scavenger-Mutant 2311 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2380 | -9/Mines | Learned Materials trap positions 2392 | -9/Mines | Learned location of Zion (-7) 2418 | -9/Mines | Discovered new exit (range 8) 2511 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2527 | -9/Mines | Entered Zion 2616 | -7/Zion | System corruption cleaned by Quarantine Array 3122 | -7/Zion | Learned Factory trap positions 3224 | -7/Zion | Found CR-A16's Pointy Stick 3229 | -7/Zion | Discovered new exit (range 10) 3240 | -7/Zion | Entered Proximity Caves 3320 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3352 | -6/Proximity Caves | Build established: Derelict-Mutant 3354 | -6/Proximity Caves | Destroyed 7 combat bots 3506 | -6/Proximity Caves | Core integrity fell below 50% 3516 | -6/Proximity Caves | Core integrity fell below 20% 3536 | -6/Proximity Caves | Destroyed by G-67 Veteran with Backup Laser III Last Messages --------------- Bore Cannon destroyed. Reaction Control System destroyed. Critical hit (Burn: +37). Aluminum Leg destroyed. Critical hit (Burn: +37). M-28 Smith repairs G-67 Veteran. Mak. Kinetic Plating destroyed. M-28 Smith fits Backup Laser III on G-67 Veteran. Mak. Leg destroyed. Terrain Scanner destroyed. Proton Missile Launcher destroyed. Critical hit (Burn: +37). Hvy. Ion Engine destroyed. G-50 Soldier knocked back. Battle Cannon destroyed. G-50 Soldier destroyed. Acquired 40 matter. Acquired 1 matter. Lgt. Angular Momentum Engine fries itself beyond repair. Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ???????#####??????????#######?"""##??????????????? | | ??????#######?????????#######"""####?#???????????? | | ??????### #####???????# ## ""###?????????????? | | ??????## ###????????? ###????????????? | | ??????## ###???????# ####???????????? | | ??????### ###??????### ####??????????? | | ???###### ##????##### ###??????????? | | ???##### ###?###### ??????????? | | ???## ######## ????? ?????? | | ???## ##### " ##????????????? | | ??### #### * "%##??###????????????? | | ??## ### %! ###??#???????#??????? | | ??## ### # ######??????????????? | | ??## ###### ##% ######?????????#????? | | ??### ###### ## % ##??????????????? | | ??#### #### ## #### ##% ##??????????????? | | ???### ### ######## #### ### ###???????#?????? | | ????## #### ######## #### g %############????? | | ????########? ##??#### #### m % ##############?? | | ????#######?#?????## @ #####?? | | ??????????????????## ##?? | | ??????????????????## #### S #### ###?? | | ??????????????????## ##### % #### ###?? | | ??????????????????## ??#### ### ##### | | ?????????????????? ???### ### #### | | ??????????????????###????## #### | | ??????????????????###????## ######## | | ?????????????????????????## ###### | | ??????????????????????? ## # | | ???????????????????????######## ### # ## ## | | ???????????????????????####### # % #### ### | | ????????????????????????????? # * "######## | | ???????????????????????????? ?# # % % %########? | | ?????????????????????????????## "" % ###?????? | | ?????????????????????????????##!%% ##??????? | | ?????????????????????????????##%! # ##??????? | | ?????????????????????????????##%! ## ## ##??????? | | ?????????????????????????????## ##??????? | | ?????????????????????????????##############??????? | | ?????????????????????????????##############??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 10 Evasion (%) 55 Item Schematics ----------------- System Guard | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Recalibrator | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Gatling Laser | -7/Zion | Archive IFF Parser | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Let's See Who's Tougher Please Form A Line Robot Respite Tourist Challenges ------------ None Game ------ Seed CatalystSlugKit Manual? 0 Play Time 00:46:33 Cumulative 4.1 hours Start 2025.05.14 @ 20:58:22 End 2025.05.14 @ 21:56:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 38x25 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 40f35345-5115-4adb-8b4b-14d9a95e27c8