Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.16 @ 10:18:50 Player: aoemica Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (401) 401 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2296 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 267/300 Energy 184/200 System Corruption 0% Temperature Cool (0) Movement Walking (90) Location -8/Materials Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (6+3) - Light Treads Spiked Treads Arachnoskeleton > --- UTILITY (2) ------ Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Beam Cannon Mining Laser > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Compact Wheel Medium Storage Unit High-capacity Matter Pod (200) Medium Laser Small Laser Subdweller Beam Cannon Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Spiked Treads Arachnoskeleton > --- UTILITY ---------- Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Beam Cannon Mining Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Compact Wheel Medium Storage Unit High-capacity Matter Pod Medium Laser Small Laser Subdweller Beam Cannon Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 31] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Weapon Subdweller Beam Cannon Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Jun Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 4 | . . . 4 Utility . | . . . . Weapon . | . . . . Parts Attached 17 | . 10 6 1 Power 1 | . . 1 . Engine 1 | . . 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | . 3 1 1 Treads 4 | . 3 1 . Leg 1 | . . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 3 . . Device 2 | . 2 . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | . 4 4 . Energy Gun . | . . . . Energy Cannon 2 | . . 2 . Ballistic Gun 3 | . 3 . . Ballistic Cannon 1 | . . 1 . Launcher 1 | . 1 . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 96 100 . Engine 14 | . 14 14 . Treads 27 | . 27 28 . Device 12 | . 11 14 . Storage 14 | . 14 14 . Energy Gun 3 | . 9 . . Energy Cannon 9 | . . 15 . Ballistic Gun 6 | . 18 . . Ballistic Cannon 7 | . . 11 . Naked Turns . | . . . . Heaviest Build 57 | 12 50 57 . Greatest Support 40 | 20 40 40 . Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | . 20 20 20 Average Capacity 18 | . 15 20 20 Most Carried 20 | . 18 20 16 Average Carried 16 | . 11 19 16 Final Capacity 20 | 8 20 20 20 Final Carried 19 | 6 18 19 16 Class Distribution -------------------- 89% | Mutant 10% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Jun Mat Sub Mat Matter Collected 660 | 198 365 97 . Remotely . | . . . . Salvage Created 701 | . 608 93 . Parts 37 | . 31 6 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Jun Mat Sub Mat Combat Hostiles Destroyed 12 | . 9 3 . Guns 7 | . 7 . . Cannons 3 | . . 3 . AOE 2 | . 2 . . Classes Destroyed 7 | . 6 1 . Worker 2 | . 2 . . Hauler 2 | . 2 . . Recycler 2 | . 2 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 6 | . 6 . . Subdweller 3 | . . 3 . Best Kill Streak 5 | . 5 1 . Combat Bots Only 5 | . 5 1 . Max Kills in Single Turn 3 | . 3 1 . Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Jun Mat Sub Mat Damage Taken 904 | . 429 475 . Core 140 | . 122 18 . Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 . 44 . Volleys Fired 52 | . 34 18 . Largest 2 | . 2 2 . Hottest 119 | . 60 119 . Shots Fired 95 | . 67 28 . Gun 66 | . 66 . . Cannon 25 | . . 25 . Launcher 1 | . 1 . . Special 3 | . . 3 . Kinetic 50 | . 38 12 . Thermal 44 | . 28 16 . Explosive 1 | . 1 . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 11 10 . Robot Miss Streak 3 | . 3 2 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 59 | . 45 14 . Core Hits 31 | . 28 3 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 944 | . 600 344 . Guns 467 | . 467 . . Cannons 344 | . . 344 . Explosions 130 | . 130 . . Melee . | . . . . Ramming 3 | . 3 . . Kinetic 379 | . 232 147 . Thermal 432 | . 235 197 . Explosive 130 | . 130 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 102 | . 102 . . Average Temperature 35 | . 35 . . Received Heat Transfer 258 | . 216 42 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 809 | . 550 259 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -8 ------- Run | Jun Mat Sub Mat Peak Influence 180 | . 180 . . Initial . | . . . . Average 102 | . 102 . . Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Jun Mat Sub Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 15 7 . Peak Tracking Total 5 | . 5 3 . Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -8 ------- Run | Jun Mat Sub Mat Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Jun Mat Sub Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Jun Mat Sub Mat Machines Accessed 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . 1 . Successful 1 | . . 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Derelict Proto ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Jun Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Jun Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Jun Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Jun Mat Sub Mat Turns Passed 2161 | . 789 1371 1 Spaces Moved 837 | 1 329 507 . Core . | . . . . Treads 827 | . 320 507 . Legs 10 | 1 9 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 240 . Average Speed 226 | 120 201 242 . Slowest Speed 250 | 120 240 250 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 2 49 48 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 7 | . . 7 . Spaces Dug . | . . . . Terrain Destroyed 7 | . 7 . . Melee . | . . . . Projectile . | . . . . AOE 7 | . 7 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Jun Mat Sub Mat Total 1005 | . 394 610 1 Wait 74 | . 3 71 . Move 834 | . 328 506 . Hop . | . . . . Pick Up 14 | . 11 3 . Fast Attach 4 | . 3 1 . Attach 4 | . 2 1 1 Detach 3 | . 3 . . Swap 9 | . 5 4 . Drop 10 | . 4 6 . Fire 52 | . 34 18 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 8) 270 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 766 | -10/Materials | Discovered new exit (range 10) 790 | -10/Materials | Entered Subcaves 866 | -10/Subcaves | Learned location of Zion (-6) 866 | -10/Subcaves | Met a Zionite searching for "candidates" 984 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1015 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1115 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 1216 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1466 | -10/Subcaves | Visited 4L-MR0's lab 1495 | -10/Subcaves | Found Prototype Leg 1518 | -10/Subcaves | Identified Arachnoskeleton 1697 | -10/Subcaves | Core integrity fell below 50% 2010 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2133 | -10/Subcaves | Discovered new exit (range 12) 2161 | -10/Subcaves | Entered Materials 2161 | -8/Materials | Evolved 4 slots: Propulsion x4 2162 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 2162 | -8/Materials | Self-destructed Last Messages --------------- 01727_ Found Mak. Hacking Suite. 01727_ Found 24 Matter. 01734_ Searching scrap... 01734_ Found Spk. Treads. 01734_ Found 21 Matter. 01739_ Dropped Lgt. Treads. 01751_ Searching scrap... 01751_ Found Flamer. 01751_ Found Battle Cannon. 01751_ Found 30 Matter. 01752_ Acquired 10 matter. 01948_ 3V-8JO(R) destroyed. 01951_ Dropped Battle Cannon. 01985_ Acquired 22 matter. A swath of the cavern ceiling suddenly collapses. 02133_ EXIT=FOUND PARAMETERS=PROPULSION+4 LOCATION=UNKNOWN GOAL=ESCAPE 02162_ Core temporarily expanded with Propulsion slot. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????? #?????????????????? | | ?????????????? #?????????????????? | | ????????##### #######???????????? | | ????????# #??????????? | | ????????# @ +??????????? | | ????????# #??????????? | | ????????######+########???????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 45 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearDrainedTendrils Manual? 0 Play Time 00:08:15 Cumulative 912.7 hours Start 2023.07.16 @ 10:08:32 End 2023.07.16 @ 10:18:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 419 Rogue 418 Adventurer 1 Explorer 0 Win Type - Total 136 Types 33/12/21/4/2/1/58/3/2 Lore% 96 Gallery% 98 Achievement% 92 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 564b68df-c70b-48d9-aaae-da430772e125