Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.07 @ 19:53:53 Player: M4NZ Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (1502) 1502 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (96) 96 TOTAL SCORE: 4463 Bonus ------- High Alert Combat Kills 96 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Visual Processing Unit Signal Interpreter Terrain Scan Processor Salvage Targeting Computer Core Analyzer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core VSS Leg Compact Battery (200) Small Matter Pod (18) Signal Interpreter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit Sensor Array Signal Interpreter Improved Signal Interpreter Terrain Scan Processor System Shield > --- WEAPON ----------- Beam Rifle Autogun > --- INVENTORY -------- Light Treads Compact Battery Sensor Array Signal Interpreter Signal Interpreter Terrain Scan Processor Light Cannon Rocket Launcher Mini Grenade Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . 2 2 2 . Weapon . | . . . . . . Parts Attached 54 | 6 5 11 21 7 4 Power 6 | 1 . 1 3 1 . Engine 6 | 1 . 1 3 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 2 2 9 1 . Treads 8 | 2 2 2 2 . . Leg 8 | . . . 7 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 2 5 4 2 4 Device 6 | . . 2 2 1 1 Storage 4 | 1 1 2 . . . Processor 7 | . 1 1 2 . 3 Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 1 3 5 3 . Energy Gun 3 | . . 1 1 1 . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 1 . 2 1 . Ballistic Cannon 4 | . . 2 1 1 . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 23 | . . 2 11 4 6 Power 1 | . . . 1 . . Propulsion 7 | . . . 5 1 1 Utility 8 | . . 2 1 2 3 Weapon 7 | . . . 4 1 2 Highest Loss Streak 6 | . . 1 4 4 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 98 99 96 84 53 Engine 9 | . 14 11 8 7 2 Treads 10 | . 28 22 3 . . Leg 7 | . . . 13 12 5 Device 6 | . . 5 8 9 2 Storage 10 | . 14 15 9 . . Processor 27 | . 11 22 33 30 34 Energy Gun 4 | . . 6 4 7 2 Ballistic Gun 7 | . 28 8 4 5 . Ballistic Cannon 5 | . . 7 6 1 1 Launcher 1 | . . . 2 . . Naked Turns . | . . . . . . Heaviest Build 36 | 12 13 33 36 16 15 Greatest Support 40 | 40 40 40 40 22 22 Greatest Overweight (x) 10 | 1 . . 10 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 5 Average Capacity 12 | 7 8 14 15 5 5 Most Carried 15 | 2 8 15 15 13 5 Average Carried 11 | 1 5 11 13 5 4 Final Capacity 15 | 8 8 15 15 5 5 Final Carried 15 | 1 8 15 14 5 5 Class Distribution -------------------- 47% | Scavenger-Mutant 30% | Mutant 13% | Scavenger-Skirmisher 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Sto Matter Collected 1387 | 241 129 321 531 113 52 Remotely . | . . . . . . Salvage Created 1588 | . 244 524 707 113 . Parts 122 | . 18 41 58 5 . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Combat Hostiles Destroyed 54 | . 5 22 25 2 . Guns 29 | . 5 15 7 2 . Cannons 15 | . . 7 8 . . AOE 10 | . . . 10 . . Classes Destroyed 11 | . 4 2 4 1 . Worker 5 | . . . 5 . . Builder 3 | . . . 3 . . Hauler 1 | . . . 1 . . Recycler 2 | . 1 . 1 . . Operator 1 | . . 1 . . . Watcher 3 | . 2 . 1 . . Swarmer 28 | . 3 13 12 . . Grunt 17 | . 2 6 9 . . Brawler 1 | . . . 1 . . Sentry 6 | . . 3 3 . . Specialist 2 | . . . . 2 . Best Kill Streak 9 | . 5 6 9 2 . Combat Bots Only 6 | . 2 6 6 2 . Max Kills in Single Turn 5 | . 1 2 5 1 . Gunslinging 1 | . . 1 . . . Exploded 3 | . . . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Sto Damage Taken 3707 | . 136 784 1583 444 760 Core 1147 | . 13 76 357 147 554 Absorbed by Shields 34 | . . . . . 34 Core Remaining (%) 77 | 100 94 81 35 . . Volleys Fired 169 | . 15 62 79 13 . Largest 2 | . 2 2 2 2 . Hottest 95 | . 40 91 95 91 . Shots Fired 322 | . 30 124 142 26 . Gun 215 | . 30 91 69 25 . Cannon 93 | . . 33 59 1 . Launcher 14 | . . . 14 . . Special . | . . . . . . Kinetic 224 | . 30 98 83 13 . Thermal 84 | . . 26 45 13 . Explosive 14 | . . . 14 . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 10 14 7 5 . Robot Miss Streak 5 | . 2 5 4 2 . Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 197 | . 25 75 78 19 . Core Hits 117 | . 15 36 61 4 1 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 1 4 3 1 . Burn 6 | . . 3 2 1 . Destroy 1 | . 1 . . . . Blast 2 | . . 1 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4000 | . 215 887 2568 293 37 Guns 1664 | . 215 552 604 293 . Cannons 1039 | . . 335 704 . . Explosions 1260 | . . . 1260 . . Melee . | . . . . . . Ramming 37 | . . . . . 37 Kinetic 1893 | . 215 669 875 134 . Thermal 810 | . . 218 433 159 . Explosive 1260 | . . . 1260 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 2 . . . 5 Average Corruption 2 | . 2 . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . 3 . . . 3 Message Errors 4 | . 1 . . . 3 Matter Fused 1 | . 1 . . . . Data Loss (minor) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 20 | . . . 20 . . Projectiles 8 | . . . 8 . . Explosions 12 | . . . 12 . . Melee . | . . . . . . Knockbacks 5 | . . . 5 . . Impact . | . . . . . . Kinetic 5 | . . . 5 . . Secondary . | . . . . . . Self-Inflicted Damage 70 | . . . 54 . 16 Shots 2 | . . . 2 . . Rammed 11 | . . . . . 11 Targets Rammed 11 | . . . . . 11 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 198 | . 6 198 134 32 . Average Temperature 60 | . 6 70 57 13 . Received Heat Transfer 1104 | . 48 201 576 9 270 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 1 2 . . Heat Transferred 2516 | . . 777 1258 481 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Peak Influence 636 | . 144 451 636 229 209 Initial 219 | . . 60 185 219 104 Average 295 | . 54 324 381 219 123 Maximum Alert Level 2 | . . 2 2 1 1 Low Security (%) 36 | 100 100 19 24 3 96 Level 1 36 | . . 51 36 96 3 Level 2 26 | . . 28 39 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . 1 2 1 3 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 5 | . . . 1 1 3 Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Sto Distress Signals 7 | . 1 1 4 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 108 | . 7 29 48 5 19 Peak Tracking Total 14 | . 2 5 7 3 14 Tactical Retreats 5 | . . 1 2 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Traps Triggered 4 | . 1 1 . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Sto Machines Accessed 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 2 | . . . 2 . . Successful 1 | . . . 1 . . Failed 1 | . . . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . 1 . . Insert Component 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Sto Turns Passed 2612 | 75 294 672 1281 141 149 Spaces Moved 1232 | 49 141 272 511 74 185 Core 154 | 14 . . 1 . 139 Treads 551 | 35 141 272 103 . . Legs 527 | . . . 407 74 46 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 105 50 Average Speed 157 | 133 160 160 195 123 63 Slowest Speed 550 | 160 160 160 550 190 105 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 5 34 28 34 2 39 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 98 | . . . 98 . . Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 97 | . . . 97 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Sto Total 1610 | 56 186 400 650 102 216 Wait 80 | . 15 38 22 1 4 Move 1227 | 48 140 271 510 73 185 Hop . | . . . . . . Pick Up 30 | 2 7 12 7 2 . Fast Attach 16 | 5 2 . 5 1 3 Attach 19 | 1 . 4 7 6 1 Detach 4 | . 1 . 2 . 1 Swap 19 | . 3 7 9 . . Drop 25 | . 3 6 9 6 1 Fire 169 | . 15 62 79 13 . Melee . | . . . . . . Ram 11 | . . . . . 11 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 9 | . . . . . 9 Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 16) 76 | -11/Junkyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 368 | -10/Materials | Identified exit to Materials 370 | -10/Materials | Entered another Materials area 370 | -9/Materials | Evolved 2 slots: Utility x2 1035 | -9/Materials | Discovered new exit (range 4) 1040 | -9/Materials | Identified exit to Materials 1042 | -9/Materials | Entered another Materials area 1042 | -8/Materials | Evolved 2 slots: Utility x2 1193 | -8/Materials | Lost 3 parts (2n1u) 1583 | -8/Materials | Discovered new exit (range 17) 1606 | -8/Materials | Build established: Scavenger-Mutant 1615 | -8/Materials | Identified exit to Factory 1896 | -8/Materials | Core integrity fell below 50% 2242 | -8/Materials | First assault squad dispatched 2323 | -8/Materials | Entered Factory 2323 | -7/Factory | Evolved 2 slots: Utility x2 2337 | -7/Factory | Lost 4 parts (1p1n2w) 2461 | -7/Factory | Discovered new exit (range 3) 2463 | -7/Factory | Identified exit to Storage 2464 | -7/Factory | Lost 4 parts (1n2u1w) 2464 | -7/Factory | Entered Storage 2529 | -7/Storage | Core integrity fell below 50% 2582 | -7/Storage | Lost 6 parts (1n3u2w) 2591 | -7/Storage | Core integrity fell below 20% 2613 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02573_ Field strength at 27. 02573_ W-25 Informer sends out distress signal. 02574_ Field strength at 12. 02575_ Field strength at 6. 02576_ Stasis field depleted. 02578_ Acquired 52 matter. 02580_ Acquired Salvage Targeting Computer. 02584_ M-28 Smith repairs G-47 Trooper. 02588_ I%2U,I7GEC6G=TQRZ/S&DZO 02590_ Slammed into U-05 Engineer. 02590_ Destabilizing: Core damaged (-7). 02591_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02592_ Slammed into U-05 Engineer. 02597_ K-01 Serf collects debris. 02603_ 19NOIZGCXT#DE6LHL