Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.15 @ 17:54:01 Player: supraman Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2100 Bonus ------- Pacifist 200 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 355/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Spiked Treads > --- UTILITY (3) ------ Melee Analysis Suite Microactuators Makeshift Light Armor Plating > --- WEAPON (2) ------- Makeshift Shrapnel Gun Makeshift Hammer > --- INVENTORY (5) ---- Kinecellerator Makeshift Laser Flak Gun Flak Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Spiked Treads > --- UTILITY ---------- Kinecellerator Makeshift Light Armor Plating System Shield > --- WEAPON ----------- Makeshift Laser Makeshift Shrapnel Gun > --- INVENTORY -------- Microactuators Flak Gun Flak Cannon [Rating: 22] Favorites ----------- Power None Propulsion Spiked Treads Treads Spiked Treads Utility Makeshift Light Armor Plating Device Kinecellerator Processor Melee Analysis Suite Hackware System Shield Protection Makeshift Light Armor Plating Weapon Makeshift Shrapnel Gun Energy Gun Makeshift Laser Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Flak Cannon Impact Weapon Makeshift Hammer Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 10 | . . . . 10 Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 1 | . . . . 1 Treads 1 | . . . . 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | . . . . 5 Device 2 | . . . . 2 Storage . | . . . . . Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 4 | . . . . 4 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Backups 2 | . . . . 2 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . . 1 Tool/Special . | . . . . . Unused Backups 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 43 | . . . . 53 Treads 7 | . . . . 9 Device 7 | . . . . 9 Processor 2 | . . . . 3 Hackware 4 | . . . . 5 Protection 6 | . . . . 7 Energy Gun 4 | . . . . 5 Ballistic Gun 6 | . . . . 7 Ballistic Cannon 1 | . . . . 1 Impact Weapon 2 | . . . . 3 Peak Build Rating 22 | . . . . 22 Average Rating 14 | . . . . 17 On Entrance . | . . . . . Naked Turns 503 | . 188 93 5 217 Heaviest Build 12 | . . . . 12 Greatest Support 20 | 3 3 3 3 20 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | . . . . 5 Average Carried 2 | . . . . 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | . . . . 4 Class Distribution -------------------- 70% | Derelict-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 300 | 200 . . . 100 Remotely . | . . . . . Salvage Created . | . . . . . Parts . | . . . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 1 | . . . . 1 Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed . | . . . . . Classes Destroyed . | . . . . . Best Kill Streak . | . . . . . Combat Bots Only . | . . . . . Max Kills in Single Turn . | . . . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 43 | . 42 1 . . Missed 19 | . 18 1 . . Hits 24 | . 24 . . . Projectile 24 | . 24 . . . Damage Taken 256 | . 211 45 . . Core 256 | . 211 45 . . Absorbed by Shields . | . . . . . Core Remaining (%) 57 | 100 15 . . . Volleys Fired . | . . . . . Largest . | . . . . . Hottest . | . . . . . Shots Fired . | . . . . . Gun . | . . . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak . | . . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots . | . . . . . Core Hits 1 | . 1 . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6 | . 6 . . . Guns . | . . . . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 6 | . 6 . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . 3 . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature . | . . . . . Average Temperature . | . . . . . Received Heat Transfer . | . . . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 59 | . . 59 22 . Initial 22 | . . . 22 . Average 5 | . . 15 22 . Influence Increases 77 | . . 77 . . Successful Hack 17 | . . 17 . . Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 45 | . . 45 . . Influence Decreases 77 | . . 18 37 22 Entered New Map 59 | . . . 37 22 Time Decay 18 | . . 18 . . Squads Dispatched 1 | . . 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 12 | . 6 6 . . Peak Tracking Total 6 | . 6 4 . . Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 3 | . . 3 . . Terminals 3 | . . 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . . 8 . . Successful 3 | . . 3 . . Failed 5 | . . 5 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 4 | . . 2 . 2 Terminals 8 | . . 8 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 3 . . Emergency Access Points 1 | . . 1 . . Recall Reinforcements 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 2 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 3 | . . . . 3 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 15 | . . . . 15 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies 4 | . . . . 4 Largest Group 4 | . . . . 4 Highest-Rated Group 152 | . . . . 152 Highest-Rated Ally 39 | . . . . 39 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 1726 | 14 188 93 5 1426 Spaces Moved 1466 | 28 113 175 9 1141 Core 721 | 28 113 175 9 396 Treads 745 | . . . . 745 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 50 Average Speed 105 | 50 50 50 50 121 Slowest Speed 160 | 50 50 50 50 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 20 23 5 83 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . . . 2 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 5 | . . . . 5 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 1631 | 27 243 179 8 1174 Wait 149 | . 130 5 . 14 Move 1462 | 27 112 174 8 1141 Hop . | . . . . . Pick Up 9 | . . . . 9 Fast Attach 2 | . . . . 2 Attach 4 | . . . . 4 Detach . | . . . . . Swap 4 | . . . . 4 Drop . | . . . . . Fire . | . . . . . Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 15 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Core integrity fell below 50% 197 | -10/Materials | Discovered new exit (range 15) 200 | -10/Materials | Core integrity fell below 20% 203 | -10/Materials | Entered another Materials area 203 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 293 | -9/Materials | Discovered new exit (range 5) 296 | -9/Materials | Entered Mines 297 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 301 | -9/Mines | Entered Zion 305 | -7/Zion | Build established: Mutant 329 | -7/Zion | Received a visual enhancement algorithm 329 | -7/Zion | Ran a visual enhancement algorithm 333 | -7/Zion | Ran a visual enhancement algorithm 393 | -7/Zion | Learned location of Quarantine (-2) 465 | -7/Zion | Met Imprinter 817 | -7/Zion | Build established: Derelict-Mutant 901 | -7/Zion | Learned location of Armory (-4) 1462 | -7/Zion | Imprinted 1465 | -7/Zion | Declared Zion's savior 1727 | -7/Zion | Self-destructed Last Messages --------------- Initiating imprint selection... RESULT UNKNOWN [Achievement: The One] X0-AWB(c): "What do we tell everyone for the next cycle?" Imprinter: It... it must be a sign! Our savior has finally come, everyone! It is time to put long-dormant plans into motion. Once we are ready you should be able to contact us via \\ZION commands at terminals. DB-K95(c): "How are we supposed to repair everything in time?" Imprinter: "Explanations will come soon enough. The rise of the Derelicts is at hand!" SA-RWL(M): "We'll do our best to protect you while preparations are underway." SA-RWL(M): "There's no telling where there might be Unaware spies, waiting in hiding for this very moment!" KO-UGW(z) examines a few pieces of the Twisted Machinery. RY-QTS(z): I hate Recyclers. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????#/[][[#????????????????????? | | ??????????????????????#/ |#????????????????????? | | ???????????????????????/ !?????????????????????? | | ???????????????????????#"@"#?????????????????????? | | ???????????????????????# g#?????????????????????? | | ??????????????????????##M ##????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#M M ###### ???????????? | | ????????????????#######M ?????????? | | ####????????????# ?????????? | | ############?# ######### ?????????? | | """""""""#?# ##### #?????????????????????? | | % """""""### #???# ###?????????????????????? | | % ## #???# #???????????????????????? | | % % ###?# ##??????????????????????? | | ### #??????????????????????? | | % % # ### ###?####???????????????? | | % "" "## ### ## ####????????????? | | " """""""## #### ##??#????????? | | ############# ### # #????????? | | ####???????????## ## #????????? | | ?????????????##### ??????????? | | ?????????????#""#X #???????????????? | | ?????????????#" #???????????????? | | ?????????????#" ## ## #???????????????? | | ?????????????#" ## ### ##???????????????? | | ?????????????#""# # #?# ##????????????????? | | ?????????????####### #?# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Melee Speed Boost 20 Evasion (%) 50 Melee Accuracy 5 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- Matter Filter | -7/Zion | Archive Fission Core | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed HeartVampiricReplicator Manual? 0 Play Time 00:39:40 Cumulative 11.8 hours Start 2025.07.21 @ 20:11:47 End 2025.08.15 @ 17:54:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 4 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f8600f37-22bb-4473-a0ae-00dec82328ac