Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.08 @ 23:45:12 Player: morimori Result: Destroyed by P-70 Sage via exploding Nuclear Reactor Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (132) 660 Value Destroyed (3397) 3397 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (-361) -361 TOTAL SCORE: 8456 Bonus ------- High Alert Combat Kills 39 Friendly Fire -400 Cogmind --------- Core Integrity 0/1000 Matter 39/300 Energy 47/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Kinecellerator Thief Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Slug Cannon Slug Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Micro Nuclear Core Micro Nuclear Core Aluminum Leg Improved Titanium Leg Structural Scanner Improved Terrain Scanner Improved Terrain Scanner Armor Integrity Analyzer Transmission Jammer Thief Drone Bay Slug Cannon Heavy Rocket Launcher [Rating: 57] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Combat Antigrav System Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reflective Plating Weapon Slug Cannon Energy Gun Small Laser Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Slots Evolved 10 | . . . 2 . 2 2 . . 2 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . Utility 8 | . . . 2 . 2 . . . 2 2 Weapon . | . . . . . . . . . . . Parts Attached 96 | 7 14 2 4 4 12 14 5 . 17 17 Power 13 | 1 3 . 1 . 1 2 . . 2 3 Engine 8 | 1 3 . 1 . 1 . . . 1 1 Core 5 | . . . . . . 2 . . 1 2 Reactor . | . . . . . . . . . . . Propulsion 17 | 2 2 . . . 2 4 . . 5 2 Treads . | . . . . . . . . . . . Leg 10 | . . . . . 2 4 . . 4 . Wheel 5 | 2 2 . . . . . . . 1 . Hover 2 | . . . . . . . . . . 2 Flight . | . . . . . . . . . . . Utility 38 | 2 5 . 3 3 7 5 1 . 6 6 Device 18 | 1 3 . . 1 2 3 1 . 3 4 Storage 3 | 1 1 . 1 . . . . . . . Processor 3 | . . . . . . . . . 1 2 Hackware 3 | . . . . . 2 1 . . . . Protection 11 | . 1 . 2 2 3 1 . . 2 . Artifact . | . . . . . . . . . . . Weapon 28 | 2 4 2 . 1 2 3 4 . 4 6 Energy Gun 5 | 2 3 . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . 3 Ballistic Gun 4 | . 1 . . . 1 1 . . 1 . Ballistic Cannon 11 | . . 1 . 1 1 1 3 . 2 2 Launcher 4 | . . 1 . . . . 1 . 1 1 Special Weapon 1 | . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . Parts Lost 38 | . 3 . . 2 1 . . . 10 22 Power 7 | . 2 . . . . . . . 1 4 Propulsion 9 | . . . . . . . . . 5 4 Utility 13 | . . . . 1 1 . . . 3 8 Weapon 9 | . 1 . . 1 . . . . 1 6 Highest Loss Streak 19 | . 1 . . 1 1 . . . 7 19 To Critical Strikes 1 | . 1 . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 97 99 98 100 100 100 94 73 Engine 6 | . 14 14 11 11 9 1 . . . 4 Core 2 | . . . . . . 5 7 7 5 . Leg 13 | . . . . . 4 30 30 30 23 5 Wheel 12 | . 27 28 22 22 13 . . . . 3 Device 11 | . 13 14 11 11 13 9 7 7 12 19 Storage 9 | . 14 14 11 11 9 7 7 7 6 4 Processor 1 | . . . . . . . . . 5 8 Hackware 11 | . . . . . 17 20 23 23 17 10 Protection 7 | . . . 19 21 12 7 7 7 6 1 Energy Gun 6 | . 27 1 . . . . . . . . Ballistic Gun 2 | . . . . . 8 6 1 . . 3 Ballistic Cannon 7 | . . 12 11 12 9 7 12 15 12 3 Launcher 2 | . . 13 11 9 . . . . . . Naked Turns 5 | . . . . . . . . . . 5 Heaviest Build 55 | 12 18 25 47 49 52 48 48 48 55 53 Greatest Support 80 | 26 32 32 32 32 40 80 75 75 75 35 Greatest Overweight (x) 4 | 1 . . 1 1 2 . . . 4 2 Average Overweight (x) . | . . . . 1 1 . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 10 14 15 15 15 15 15 15 14 Most Carried 15 | 8 10 10 15 15 15 15 15 15 15 15 Average Carried 12 | 5 8 9 14 14 14 14 14 15 14 12 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 5 Final Carried 15 | 8 10 10 15 14 15 15 15 15 15 3 Class Distribution -------------------- 51% | Hacker-Mutant 42% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Matter Collected 2837 | 270 134 68 210 154 446 653 298 . 553 51 Remotely . | . . . . . . . . . . . Salvage Created 3648 | 203 614 64 357 181 465 683 229 . 588 264 Parts 259 | 22 47 8 36 23 26 41 14 . 25 17 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 6 | . . . 1 . 3 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 7 . . . Prevented 8 | . . . . . . . 1 7 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 83 | . 13 3 11 11 11 6 9 . 11 8 Guns 19 | . 13 . . . 4 1 . . . 1 Cannons 34 | . . 1 4 4 7 5 5 . 6 2 AOE 30 | . . 2 7 7 . . 4 . 5 5 Classes Destroyed 16 | 3 6 . 1 1 1 1 2 . 1 . Worker 5 | 2 . . . . . 1 . . 2 . Builder 11 | . 1 . 3 1 . 2 . . 3 1 Tunneler 5 | 5 . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 14 | 1 1 1 1 1 3 4 . . 2 . Mechanic 1 | . . . . . . . . . 1 . Operator 3 | . 2 . . . . 1 . . . . Watcher 7 | . 3 . . . 2 2 . . . . Swarmer 33 | . 6 3 4 8 3 1 3 . . 5 Grunt 30 | . 7 . 6 2 3 2 1 . 6 3 Duelist 1 | . . . . 1 . . . . . . Sentry 7 | . . . 3 . 2 1 . . 1 . Hunter 6 | . . . . . 3 . . . 3 . Programmer 3 | . . . . . . 2 . . 1 . Thug 3 | . . . . . . . 3 . . . Savage 1 | . . . . . . . 1 . . . Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 13 | 4 5 4 11 7 7 3 5 . 13 3 Combat Bots Only 8 | . 4 3 8 5 6 2 5 . 7 3 Max Kills in Single Turn 3 | 2 2 2 3 3 1 2 3 . 3 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 1 2 2 . . 3 . 2 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Damage Taken 6811 | . 526 42 295 229 575 358 520 . 1419 2847 Core 1471 | . 83 16 45 23 89 33 46 . 84 1052 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 102 | . 21 . . . 81 . . . . . Core Remaining (%) 84 | 100 . 60 . 83 83 . . 88 90 . Volleys Fired 296 | 15 58 3 28 19 41 51 16 . 35 30 Largest 2 | 2 2 2 2 2 2 2 2 . 2 2 Hottest 150 | 90 90 77 77 88 88 100 96 . 96 150 Shots Fired 528 | 30 114 6 37 29 82 87 31 . 63 49 Gun 237 | 30 114 . . . 37 40 . . 1 15 Cannon 250 | . . 3 28 24 45 36 29 . 53 32 Launcher 30 | . . 3 9 5 . . 2 . 9 2 Special 11 | . . . . . . 11 . . . . Kinetic 339 | . 4 3 28 24 82 76 29 . 54 39 Thermal 151 | 30 110 . . . . 11 . . . . Explosive 30 | . . 3 9 5 . . 2 . 9 2 Electromagnetic 8 | . . . . . . . . . . 8 Robot Hit Streak 16 | 6 15 16 7 6 10 8 4 . 7 5 Robot Miss Streak 8 | 5 4 4 5 8 7 5 7 . 6 4 Penetration Max 1 | . . . . . 1 1 . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 290 | 16 78 1 18 15 55 41 13 . 33 20 Core Hits 242 | 9 34 4 24 14 50 22 20 . 36 29 Critical Kills 5 | . 1 . . . . 1 2 . 1 . Critical Parts Destroyed 3 | . . . . . . . 1 . 2 . Critical Strikes 13 | 1 3 . 1 . . 2 3 . 3 . Burn 3 | 1 2 . . . . . . . . . Destroy 8 | . 1 . . . . 1 3 . 3 . Blast 2 | . . . 1 . . 1 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9945 | 197 901 147 1475 762 1100 1043 972 . 2263 1085 Guns 2068 | 197 901 . . . 370 474 . . . 126 Cannons 3403 | . . 28 391 293 656 527 367 . 798 343 Explosions 4432 | . . 119 1084 469 74 . 605 . 1465 616 Melee . | . . . . . . . . . . . Ramming 42 | . . . . . . 42 . . . . Kinetic 4291 | . 23 28 391 293 1026 1001 367 . 798 364 Thermal 1102 | 197 878 . . . . . . . . 27 Explosive 4292 | . . 119 1084 469 74 . 605 . 1465 476 Electromagnetic 218 | . . . . . . . . . . 218 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . 13 Average Corruption 6 | . . . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . . . . . . . 3 Message Errors 2 | . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 281 | . . . 57 16 43 33 30 . 73 29 Projectiles 170 | . . . 46 7 4 33 9 . 44 27 Explosions 111 | . . . 11 9 39 . 21 . 29 2 Melee . | . . . . . . . . . . . Knockbacks 52 | . . . 5 3 28 5 2 . 4 5 Impact . | . . . . . . . . . . . Kinetic 51 | . . . 5 3 27 5 2 . 4 5 Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 274 | . . . 49 . 75 . . . 26 124 Shots 7 | . . . 1 . 1 . . . 1 4 Rammed . | . . . . . . . . . . . Targets Rammed 5 | . . . . . . 5 . . . . Kicked 5 | . . . . . . 5 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 291 | 120 291 30 93 194 230 14 15 . 7 54 Average Temperature 67 | 38 89 14 31 69 82 6 6 . 2 24 Received Heat Transfer 1200 | . 249 . 75 . 162 150 63 . 291 210 Effects 2 | . 2 . . . . . . . . . Interference 2 | . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . Heat Transferred 2887 | 583 2254 . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Peak Influence 569 | 40 380 164 569 411 435 174 . . 310 296 Initial 151 | . 26 55 63 88 81 77 . . 60 151 Average 141 | 22 190 60 177 202 203 72 . . 108 178 Maximum Alert Level 2 | . 1 . 2 2 2 . . . 1 1 Low Security (%) 76 | 100 58 100 69 48 60 100 . . 86 77 Level 1 21 | . 41 . 20 46 33 . . . 13 22 Level 2 1 | . . . 10 4 6 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 3 1 1 1 2 6 . . 4 1 Investigation 5 | . . 1 . . 1 2 . . 1 . Extermination 4 | . . . . . . 2 . . 1 1 Reinforcement 10 | . 3 . 1 1 1 2 . . 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Distress Signals 10 | . 4 . 2 . 3 . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 143 | . 30 2 19 11 21 15 13 . 13 19 Peak Tracking Total 8 | . 5 3 4 4 4 4 5 . 5 8 Tactical Retreats 12 | . 4 . . . . 1 4 . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Traps Triggered 4 | . 1 . . . 1 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Machines Disabled 14 | . . . 6 1 2 2 . . . 3 Max in Single Turn 3 | . . . 1 1 1 1 . . . 3 Garrison Access 2 | . . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Machines Accessed 36 | . 7 1 2 1 5 11 1 . 7 1 Terminals 21 | . 6 . 2 . 2 7 . . 3 1 Fabricators 3 | . . . . . . 1 . . 2 . Repair Stations 2 | . 1 . . . 1 . . . . . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers 4 | . . . . . 1 3 . . . . Garrison Access 2 | . . . . . 1 . . . 1 . Total Hacks 107 | . 22 1 4 1 25 32 1 . 19 2 Successful 67 | . 10 1 2 1 22 19 1 . 11 . Failed 40 | . 12 . 2 . 3 13 . . 8 2 Catastrophic 11 | . 6 . 1 . . 1 . . 3 . Database Lockouts . | . . . . . . . . . . . Manual 24 | . 6 . 3 . 3 8 . . 2 2 Terminals 59 | . 18 . 4 . 5 18 . . 12 2 Fabricators 8 | . . . . . . 3 . . 5 . Repair Stations 6 | . 4 . . . 2 . . . . . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers 28 | . . . . . 17 11 . . . . Garrison Access 2 | . . . . . 1 . . . 1 . Terminal Hacks 29 | . 8 1 2 1 2 8 1 . 6 . Record 1 | . . . . . . 1 . . . . Part Schematic 4 | . 1 . 1 . . 2 . . . . Robot Analysis 6 | . 1 . . . 1 1 . . 3 . Prototype ID Bank 5 | . 2 . . . . 2 . . 1 . Open Door 3 | . . 1 . 1 . . 1 . . . Branch Access Points 2 | . 1 . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . 1 . Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . . Zone Layout 3 | . 2 . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . 1 . . 3 . Load Schematic 2 | . . . . . . 1 . . 1 . Build 2 | . . . . . . . . . 2 . Repair Station Hacks 4 | . 2 . . . 2 . . . . . Scan Component 2 | . 1 . . . 1 . . . . . Repair 2 | . 1 . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . 1 . Scanalyzer 27 | . . . . . 17 10 . . . . Insert Component 12 | . . . . . 7 5 . . . . Analyze 15 | . . . . . 10 5 . . . . Garrison Access Hacks 2 | . . . . . 1 . . . 1 . Seal Access 2 | . . . . . 1 . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 29 | . 7 . 2 . 4 9 . . 6 1 Full Trace Events 2 | . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . 1 . 7 7 . . . . Parts Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 201 | . . . . . . . . . 201 . Total Part Build Rating 16 | . . . . . . . . . 16 . Parts Repaired 2 | . 1 . . . 1 . . . . . Time 64 | . 26 . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . 8 . Parts Scanalyzed 12 | . . . . . 7 5 . . . . Part Schematics Acquired 12 | . . . . . 7 5 . . . . Parts Damaged 1 | . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Total Allies 3 | . . 3 . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . Total Orders 2 | . . . 2 . . . . . . . STAY 1 | . . . 1 . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . Ally Attacks 7 | . . 1 6 . . . . . . . Total Damage 68 | . . . 68 . . . . . . . Kills 1 | . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Robot Analysis Total 6 | . 1 . . . 1 1 . . 3 . Derelict Logs Recovered 3 | . . 1 . . . . 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Turns Passed 7061 | 196 1519 391 424 411 734 1398 705 100 741 442 Spaces Moved 4542 | 133 1070 345 274 293 365 825 509 79 439 210 Core 47 | 4 . . . . . . . . . 43 Treads . | . . . . . . . . . . . Legs 2008 | . . . . . 62 825 509 79 421 112 Wheels 2432 | 129 1070 345 274 293 303 . . . 18 . Hover 55 | . . . . . . . . . . 55 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 100 100 115 115 127 127 127 125 50 Average Speed 117 | 88 97 100 114 115 129 127 127 127 131 154 Slowest Speed 270 | 95 100 100 115 115 270 130 127 127 195 270 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 5 99 59 21 51 27 22 62 8 12 5 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . Known Exits Taken 3 | . 1 . . . . 1 . . 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 . 1 1 . . Scrap Searched 6 | . . 2 . . . . 4 . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 317 | . . 25 100 50 12 8 30 . 69 23 Melee . | . . . . . . . . . . . Projectile 54 | . . . 5 5 1 8 8 . 18 9 AOE 262 | . . 25 95 45 10 . 22 . 51 14 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Total 5732 | 184 1438 385 349 337 548 1061 538 78 538 276 Wait 691 | 9 278 32 36 21 111 149 . . 40 15 Move 4532 | 132 1069 344 273 292 364 824 508 78 438 210 Hop . | . . . . . . . . . . . Pick Up 54 | 15 8 1 5 1 8 6 3 . 6 1 Fast Attach 28 | 6 5 2 3 . 5 1 1 . 3 2 Attach 34 | 1 4 . . 2 3 3 . . 9 12 Detach 4 | . 1 . 1 . 1 . . . 1 . Swap 34 | . 5 . 1 2 4 10 4 . 5 3 Drop 51 | 6 10 3 2 . 11 12 6 . 1 . Fire 296 | 15 58 3 28 19 41 51 16 . 35 30 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 5 | . . . . . . 5 . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 3 | . . . . . . . . . . 3 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac x2 / Ext) -5/Factory History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 197 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 9) 445 | -10/Materials | Identified exit to Mines 622 | -10/Materials | Discovered new exit (range 6) 798 | -10/Materials | Discovered new exit (range 10) 1275 | -10/Materials | Discovered new exit (range 16) 1495 | -10/Materials | Repaired Com. Wheel 1716 | -10/Materials | Entered Mines 1720 | -10/Mines | Learned location of Zion (-7) 1723 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1735 | -10/Mines | Met a Derelict shopkeep closing up shop 1740 | -10/Mines | Met a Derelict bent on vengeance 1887 | -10/Mines | Discovered new exit (range 13) 2030 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2107 | -10/Mines | Entered Materials 2107 | -9/Materials | Accompanied by 3 allies 2107 | -9/Materials | Evolved 2 slots: Utility x2 2495 | -9/Materials | Discovered new exit (range 10) 2508 | -9/Materials | Destroyed 8 combat bots 2531 | -9/Materials | Entered Mines 2546 | -9/Mines | Learned location of Storage (-8) 2664 | -9/Mines | Found the Drone Emporium 2668 | -9/Mines | Found Prototype Device 2669 | -9/Mines | Identified Thief Drone Bay 2727 | -9/Mines | Discovered new exit (range 10) 2942 | -9/Mines | Entered Materials 2942 | -8/Materials | Evolved 2 slots: Utility x2 3273 | -8/Materials | Build established: Hacker-Mutant 3466 | -8/Materials | Discovered new exit (range 10) 3585 | -8/Materials | Repaired Hrd. Medium Armor Plating 3676 | -8/Materials | Entered Factory 3676 | -7/Factory | Evolved 2 slots: Propulsion x2 4542 | -7/Factory | Identified exit to Lower Caves 5074 | -7/Factory | Entered Lower Caves 5391 | -7/Lower Caves | Attacked by a faux Warlord 5632 | -7/Lower Caves | Learned location of 1 exit from Factory 5634 | -7/Lower Caves | Discovered new exit (range 12) 5779 | -7/Lower Caves | Entered another Lower Caves area 5787 | -7/Lower Caves | Discovered new exit (range 13) 5879 | -7/Lower Caves | Entered Factory 5879 | -6/Factory | Evolved 2 slots: Utility x2 5880 | -6/Factory | Identified exit to Extension 5881 | -6/Factory | Identified exit to Factory 6117 | -6/Factory | Discovered exit to Factory (range 4) 6392 | -6/Factory | Fabricated Cmb. Antigrav System? 6551 | -6/Factory | Destroyed 7 combat bots 6561 | -6/Factory | Lost 7 parts (1p4n1u1w) 6620 | -6/Factory | Entered another Factory area 6620 | -5/Factory | Evolved 2 slots: Utility x2 6891 | -5/Factory | Build established: Scavenger-Mutant 7009 | -5/Factory | Core integrity fell below 50% 7038 | -5/Factory | System corruption reached 10% 7039 | -5/Factory | Released all parts (6) 7043 | -5/Factory | Core integrity fell below 20% 7062 | -5/Factory | Destroyed by P-70 Sage via exploding Nuclear Reactor Last Messages --------------- 07021_ Mic. Nuclear Core destroyed. 07021_ U-05 Engineer lays Concrete. 07024_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07024_ U-05 Engineer lays Concrete. 07028_ Door malfunctions. 07032_ U-05 Engineer lays Concrete. 07036_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 07037_ Lgt. Nuclear Core destroyed. 07038_ Cmb. Antigrav System destroyed. 07039_ Released Cmb. Antigrav System. 07039_ Released Terrain Scan Processor. 07039_ Released Lrg. Storage Unit. 07039_ Released Hacking Suite. 07039_ Released Armor Integrity Analyzer. 07040_ 6DV:K%GONVW|,/Q=MMOLX J8MUSRV 07042_ Door malfunctions. 07062_ Nuclear Reactor explodes. 07062_ P-70 Sage destroyed. 07062_ Nuclear Reactor explodes. 07062_ Imp. Terrain Scanner destroyed. Map ----- +----------------------------------------------------+ | ???????# % # #????????????????????? | | ???????# " #????????????????????? | | ???????# # #????????????????????? | | ???????# %[ [ # #????????????????????? | | ???????# * =# #????????????????????? | | ???????# # #????????????????????? | | ???????# # #????????????????????? | | ???????# # #????????????????????? | | ???????# # +????????????????????? | | ???????########## #?????"??????????????? | | ?????????######## #????????????????????? | | ?????????? #= #????????????????????? | | ??????????""""" #! #????????????????????? | | ?????????"""""" #* +??? ????????????????? | | ???????# """""" + #????????????????????? | | ???????# """""" # #????????????????????? | | ???????# # #????????????????????? | | ???????# + #????????????????????? | | ???????############/#######????????????????? | | ????????????# [#??#?????????????? | | ????????????# ##???????????????? | | ????????????# #???????????????? | | ????????????# """ #???????????????? | | ??????????#?# """ = #???????????????? | | ??????????#?# """ % #???????????????? | | ??????????#?# p= @ #???????????????? | | ????????????# """ #???????????????? | | ??#?????????# """ p #???????????????? | | ????????????# """ ##???????????????? | | ???#????????# p #????????????????? | | ????????????###############????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 375 Resistance: TH 10 Resistance: EM 25 Evasion (%) 55 Armor Integrity Analysis 30 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Imp. Terrain Scanner | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Mining Laser | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed System Shield | -7/Factory | Scanalyzed Imp. Titanium Leg | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Hacked Imp. Terrain Scan Processor | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cmb. Antigrav System | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationEnergyKit Manual? 0 Play Time 01:21:04 Cumulative 104.4 hours Start 2023.12.08 @ 22:22:12 End 2023.12.08 @ 23:45:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8faf4829-6db2-4671-889e-877dcd7de0ed