Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.08 @ 19:33:51 Player: lazy_engineer Result: Destroyed by E7-L0Z(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (44) 220 Value Destroyed (1550) 1550 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1645) 1645 TOTAL SCORE: 6795 Bonus ------- Follower Combat Kills 157 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Friendly Fire -112 Cogmind --------- Core Integrity 0/700 Matter 177/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (450) Ox8 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Experimental Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Heavy Battle Rifle > --- INVENTORY (10) --- Micro Nuclear Core Light Angular Momentum Engine Makeshift ECM Suite Improved Field Recycling Unit (0) Cobbler Unit Subdweller Beam Cannon Subdweller Shrapnel Launcher Plasma Cutter Ripper Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Improved Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Experimental Heat Sink Medium Storage Unit Advanced Phase Shifter Zionite Weapon Casing > --- WEAPON ----------- Heavy Battle Rifle Subdweller Shrapnel Launcher > --- INVENTORY -------- Micro Nuclear Core Zionite Light DM Reactor Makeshift ECM Suite Improved Field Recycling Unit Cobbler Unit Subdweller Laser Subdweller Beam Cannon Plasma Cutter Ripper [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Zionite Light DM Reactor Propulsion Improved Hover Unit Treads Light Treads Leg Makeshift Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Melee Analysis Suite Protection Makeshift Light Armor Plating Weapon Ripper Energy Gun Makeshift Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Ripper Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . 4 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . Utility 4 | . . . . 2 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 136 | 7 6 10 8 17 . 21 53 4 10 Power 13 | 1 1 . 2 2 . 1 5 . 1 Engine 9 | 1 1 . 2 2 . 1 2 . . Core 3 | . . . . . . . 3 . . Reactor 1 | . . . . . . . . . 1 Propulsion 26 | 3 2 1 2 2 . 1 15 . . Treads 12 | 2 2 1 . . . 1 6 . . Leg 6 | . . . . . . . 6 . . Wheel 2 | 1 . . . . . . 1 . . Hover 4 | . . . 2 2 . . . . . Flight 2 | . . . . . . . 2 . . Utility 67 | 1 2 7 1 10 . 19 22 1 4 Device 35 | . . 3 . 5 . 11 14 . 2 Storage 7 | 1 1 . . . . . 4 . 1 Processor 2 | . . . . . . 2 . . . Hackware . | . . . . . . . . . . Protection 23 | . 1 4 1 5 . 6 4 1 1 Artifact . | . . . . . . . . . . Weapon 30 | 2 1 2 3 3 . . 11 3 5 Energy Gun 5 | . . . . 1 . . 3 . 1 Energy Cannon 6 | . . . . . . . 3 1 2 Ballistic Gun 10 | 2 1 1 1 . . . 4 1 . Ballistic Cannon 1 | . . . 1 . . . . . . Launcher 3 | . . 1 . . . . . . 2 Special Weapon 2 | . . . . 1 . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . 1 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . 4 Corrupted Parts 3 | . . . . . . . 3 . . System Corruption 27 | . . . . . . . 27 . . Parts Lost 31 | . . 2 3 2 . 2 13 . 9 Power 3 | . . . . . . 1 2 . . Propulsion 15 | . . 1 1 1 . 1 7 . 4 Utility 10 | . . 1 1 . . . 4 . 4 Weapon 3 | . . . 1 1 . . . . 1 Highest Loss Streak 9 | . . 2 2 2 . 2 9 . 6 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 82 | . 98 88 82 78 53 78 77 92 89 Engine 7 | . 14 14 13 8 7 2 3 . . Core 1 | . . . . . . . . 7 5 Treads 10 | . 17 17 13 . . 3 3 30 27 Leg 3 | . . . . . . . 12 . . Hover 5 | . . . 1 30 23 18 . . . Device 11 | . . 1 . 13 . 16 19 19 18 Storage 10 | . 22 14 14 9 7 7 8 7 7 Protection 10 | . 4 12 13 3 . 11 8 11 11 Energy Gun 2 | . . . . 2 7 7 3 . . Energy Cannon 1 | . . . . . . . 3 . 5 Ballistic Gun 8 | . 27 24 13 . . . 3 . 7 Launcher 1 | . . 3 1 . . . . . 1 Slashing Weapon 4 | . . . 11 5 7 7 3 6 . Peak Build Rating 56 | 6 10 10 15 26 19 34 44 44 56 Average Rating 24 | 3 7 9 11 21 19 29 32 42 43 On Entrance 19 | . 6 10 9 12 19 19 31 44 42 Naked Turns 27 | . . . . . . . 27 . . Heaviest Build 63 | 12 26 27 30 40 20 45 63 63 63 Greatest Support 101 | 40 40 40 20 28 21 21 101 101 101 Greatest Overweight (x) 12 | 1 2 1 9 12 . 10 10 . . Average Overweight (x) . | . 1 . . . . 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 9 10 10 Most Carried 10 | 6 10 10 10 10 10 10 10 10 10 Average Carried 7 | 2 5 9 9 6 10 4 7 10 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 3 10 10 10 10 10 5 10 10 10 Class Distribution -------------------- 49% | Mutant 23% | Cobbler-Mutant 13% | Scavenger-Mutant 13% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Cobbler-Mutant | -7/Lower Caves Cobbler-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Matter Collected 3064 | 265 63 238 158 217 . 402 1554 32 135 Remotely 188 | . . . . . . 62 126 . . Salvage Created 1853 | . 272 332 127 217 . 41 699 . 165 Parts 99 | . 15 16 12 6 . 1 33 . 16 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled 111 | . . 20 . 33 . 12 46 . . Retrieved Matter 852 | . . 115 . 308 . 50 379 . . Parts Self-Destructed 36 | . . . 6 . . 1 27 2 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 37 | . 5 5 4 3 . 1 15 . 4 Melee 9 | . . . 2 3 . 1 3 . . Guns 21 | . 5 5 1 . . . 8 . 2 Cannons 4 | . . . . . . . 4 . . AOE 3 | . . . 1 . . . . . 2 Classes Destroyed 13 | . 2 4 2 . . 1 3 . 1 Worker 2 | . . 1 . 1 . . . . . Tunneler 1 | . . 1 . . . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 3 | . . 2 . 1 . . . . . Swarmer 7 | . . 1 2 . . . 4 . . Grunt 14 | . 5 4 . 3 . . 2 . . Sentry 1 | . . . . . . . 1 . . Hunter 1 | . . . . . . . 1 . . Programmer 4 | . . . . . . 1 3 . . Cobbler 2 | . . . 2 . . . . . . Subdweller 2 | . . . 2 . . . . . . Z-Light 3 | . . . . . . . . . 3 Thug 1 | . . . . . . . 1 . . Fireman 3 | . . . . . . . 3 . . Best Kill Streak 5 | . 3 4 2 5 . 1 4 . 2 Combat Bots Only 4 | . 3 4 2 3 . 1 4 . 2 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . 1 . . . . . 1 Melee 1 | . . . 1 1 . 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Hostile Shots Fired 485 | . 27 67 66 34 . 14 226 . 51 Missed 147 | . 6 17 24 14 . 3 62 . 21 Damage Taken 5667 | . 253 656 458 339 . 162 2481 . 1318 Core 969 | . 53 80 102 32 . 57 403 . 242 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 114 | . . . . . . . . . 114 Core Remaining (%) 66 | 100 . . 6 94 . . . . . Volleys Fired 183 | . 19 31 28 4 . 1 71 . 29 Largest 2 | . 2 2 2 1 . 1 2 . 2 Hottest 160 | . 40 43 63 150 . 150 160 . 113 Shots Fired 254 | . 38 57 28 4 . 1 92 . 34 Gun 200 | . 38 52 23 1 . 1 56 . 29 Cannon 36 | . . . . . . . 36 . . Launcher 15 | . . 5 5 . . . . . 5 Special 3 | . . . . 3 . . . . . Kinetic 173 | . 38 52 23 . . . 31 . 29 Thermal 71 | . . . . 4 . 1 61 . 5 Explosive 10 | . . 5 5 . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | . 8 8 14 3 . . 10 . 3 Robot Miss Streak 4 | . 2 3 2 3 . 1 3 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 1 . . . . 1 . 1 Max Gunslinging Chain 1 | . 1 1 . . . . 1 . 1 Shots Hit Robots 191 | . 26 32 19 12 . 7 81 . 14 Core Hits 97 | . 15 16 8 3 . . 39 . 16 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 3 | . . 1 . . . 2 . . . Destroy 1 | . . 1 . . . . . . . Sever 2 | . . . . . . 2 . . . Melee Attacks 53 | . . . 20 15 . 7 10 1 . Impact . | . . . . . . . . . . Slashing 53 | . . . 20 15 . 7 10 1 . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . 3 2 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5161 | . 208 488 835 476 . 258 2097 . 799 Guns 2043 | . 208 424 208 34 . . 886 . 283 Cannons 842 | . . . . . . . 842 . . Explosions 918 | . . 41 361 . . . . . 516 Melee 1314 | . . . 266 421 . 258 369 . . Ramming 23 | . . 23 . . . . . . . Kinetic 2247 | . 208 424 208 . . . 627 . 780 Thermal 1175 | . . . . 55 . . 1101 . 19 Explosive 402 | . . 41 361 . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 1314 | . . . 266 421 . 258 369 . . Piercing . | . . . . . . . . . . Highest Corruption 28 | . . . . 2 . 2 28 28 . Average Corruption 9 | . . . . 2 . 1 3 28 . Corruption Purged 6 | . . . . . . 2 4 . . Corruption Blocked . | . . . . . . . . . . Effects 21 | . . . . . . 3 8 10 . Message Errors 6 | . . . . . . 1 2 3 . Matter Fused 4 | . . . . . . . 1 3 . Heat Flow Errors 5 | . . . . . . 2 2 1 . Energy Discharges 4 | . . . . . . . 2 2 . Data Loss (minor) 2 | . . . . . . . 1 1 . Overload Shots 2 | . . . . 1 . 1 . . . Effects 1 | . . . . . . 1 . . . Energy Bleed 1 | . . . . . . 1 . . . Overflow Damage 336 | . . . 72 134 . 46 59 . 25 Projectiles 18 | . . . . . . . 18 . . Explosions 25 | . . . . . . . . . 25 Melee 293 | . . . 72 134 . 46 41 . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 36 | . . 36 . . . . . . . Shots 1 | . . 1 . . . . . . . Rammed 10 | . . 10 . . . . . . . Targets Rammed 11 | . . 11 . . . . . . . Kicked . | . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . Highest Temperature 375 | . 34 249 . 177 . 277 375 20 6 Average Temperature 102 | . 14 123 . 84 . 126 107 20 6 Received Heat Transfer 2325 | . 159 378 168 198 . . 1134 . 288 Effects 3 | . . 2 . . . . 1 . . Energy Bleed 2 | . . 2 . . . . . . . Interference 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . 1 . . 1 . . Heat Transferred 2078 | . . . . 210 . . 1843 . 25 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Peak Influence 156 | . 156 105 . 143 64 . . . . Initial 64 | . . 60 . 54 64 . . . . Average 34 | . 92 21 . 56 64 . . . . Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 . . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . 2 1 . 1 . . . . . Investigation 3 | . 2 1 . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 1 | . . . . 1 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Distress Signals 3 | . . 1 . 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 70 | . 8 7 8 19 . 1 21 . 6 Peak Tracking Total 9 | . 3 4 4 9 . 1 5 . 3 Tactical Retreats 8 | . . 1 2 3 . . 2 . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Traps Triggered 4 | . 1 1 1 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Machines Disabled 6 | . . 1 . . . . . 3 2 Max in Single Turn 1 | . . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Machines Accessed 10 | . 5 2 . 1 . . 2 . . Terminals 6 | . 5 . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 27 | . 19 2 . 1 . . 5 . . Successful 14 | . 6 2 . 1 . . 5 . . Failed 13 | . 13 . . . . . . . . Catastrophic 3 | . 3 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 19 | . 18 . . . . . . 1 . Terminals 20 | . 19 . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 12 | . 4 2 . 1 . . 5 . . Record 4 | . . . . . . . 4 . . Open Door 3 | . . 2 . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . Zone Layout 3 | . 2 . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . Terminals 2 | . 2 . . . . . . . . Track 1 | . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 5 . . . . . . . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 13 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Total Allies 12 | . . 3 . . . . . 9 . Largest Group 9 | . . 3 3 . . . . 9 6 Highest-Rated Group 275 | . . 40 40 . . . . 275 158 Highest-Rated Ally 41 | . . 16 16 . . . . 41 37 Total Orders . | . . . . . . . . . . Ally Attacks 69 | . . 10 20 . . . . . 39 Total Damage 3144 | . . 124 275 . . . . . 2745 Kills 11 | . . 2 2 . . . . . 7 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . 1 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Turns Passed 14374 | 58 348 3128 1762 1021 9 2176 4107 1122 643 Spaces Moved 5840 | 40 223 1194 780 247 17 914 1455 614 356 Core 134 | 13 . . 2 2 . 7 110 . . Treads 3207 | 11 54 1194 634 . . . 344 614 356 Legs 911 | . . . . . . . 911 . . Wheels 213 | 16 169 . . . . . 28 . . Hover 1375 | . . . 144 245 17 907 62 . . Flight . | . . . . . . . . . . Fastest Speed 48 | 50 95 160 56 48 52 52 50 156 156 Average Speed 174 | 98 120 225 209 73 52 151 171 156 156 Slowest Speed 650 | 160 160 240 500 650 52 550 550 156 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 3 44 103 37 34 1 95 94 64 38 Regions Visited 9 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . . . . Unknown Exits Taken 7 | 1 . 1 1 . 1 1 1 1 . Scrap Searched 14 | . . 1 2 . . 2 8 1 . Spaces Dug 36 | . . 33 . 3 . . . . . Terrain Destroyed 143 | . . 46 39 3 . 1 3 . 51 Melee 3 | . . . . 3 . . . . . Projectile 7 | . . . . . . 1 3 . 3 AOE 133 | . . 46 39 . . . . . 48 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Total 9650 | 58 274 1568 848 1067 16 1706 2989 721 403 Wait 3214 | 3 7 322 2 758 . 747 1298 75 2 Move 5831 | 39 222 1193 779 246 16 913 1454 613 356 Hop . | . . . . . . . . . . Pick Up 74 | 9 13 1 4 2 . 1 42 . 2 Fast Attach 19 | . 2 2 2 . . 1 6 1 5 Attach 91 | 6 2 1 6 13 . 20 43 . . Detach 33 | . . . 2 9 . 11 11 . . Swap 26 | 1 2 7 . 4 . . 4 3 5 Drop 88 | . 7 . 5 16 . 5 50 1 4 Fire 183 | . 19 31 28 4 . 1 71 . 29 Melee 53 | . . . 20 15 . 7 10 1 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 11 | . . 11 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 27 | . . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Identified exit to Mines 212 | -10/Materials | Discovered new exit (range 13) 341 | -10/Materials | Build established: Mutant 407 | -10/Materials | Entered Mines 897 | -10/Mines | Met a Derelict shopkeep closing up shop 1061 | -10/Mines | Learned 2 Materials zone layouts 1071 | -10/Mines | Learned 8 Materials zone layouts 1077 | -10/Mines | Discovered new exit (range 4) 1735 | -10/Mines | Discovered new exit (range 5) 1742 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2151 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2152 | -10/Mines | Core integrity fell below 50% 3010 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3022 | -10/Mines | Discovered new exit (range 5) 3535 | -10/Mines | Entered Subcaves 3535 | -10/Subcaves | Accompanied by 3 allies 5162 | -10/Subcaves | Core integrity fell below 20% 5173 | -10/Subcaves | Discovered new exit (range 16) 5279 | -10/Subcaves | Discovered new exit (range 15) 5297 | -10/Subcaves | Entered Materials 5297 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5298 | -8/Materials | Identified exit to Factory 5298 | -8/Materials | Identified exit to Storage 6318 | -8/Materials | Entered Factory 6318 | -7/Factory | Evolved 2 slots: Utility x2 6323 | -7/Factory | Discovered new exit (range 3) 6327 | -7/Factory | Entered Lower Caves 7076 | -7/Lower Caves | Learned 12 Factory zone layouts 7859 | -7/Lower Caves | Build established: Cobbler-Mutant 8183 | -7/Lower Caves | Discovered new exit (range 11) 8503 | -7/Lower Caves | Entered another Lower Caves area 9956 | -7/Lower Caves | Build established: Derelict-Mutant 10150 | -7/Lower Caves | Ambushed by wild Derelicts 10616 | -7/Lower Caves | Encountered a Warlord checkpoint 11220 | -7/Lower Caves | Discovered new exit (range 9) 11371 | -7/Lower Caves | Build established: Cobbler-Mutant 11688 | -7/Lower Caves | Discovered new exit (range 6) 12050 | -7/Lower Caves | Core integrity fell below 50% 12156 | -7/Lower Caves | Lost 9 parts (2p4n3u) 12227 | -7/Lower Caves | Learned Research emergency access door positions 12227 | -7/Lower Caves | Learned Extension stockpile data 12595 | -7/Lower Caves | System corruption reached 10% 12610 | -7/Lower Caves | Entered Zion 12626 | -7/Zion | Given A8's code to call for help 12767 | -7/Zion | Discovered new exit (range 15) 12792 | -7/Zion | Gained Derelict followers 12834 | -7/Zion | System corruption cleaned by Quarantine Array 12870 | -7/Zion | Build established: Scavenger-Mutant 13001 | -7/Zion | Received a visual enhancement algorithm 13162 | -7/Zion | Learned Factory stockpile data 13405 | -7/Zion | Met Imprinter 13437 | -7/Zion | Imprinted 13440 | -7/Zion | Declared Zion's savior 13708 | -7/Zion | Discovered new exit (range 5) 13711 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13732 | -7/Zion | Entered Deep Caves 13732 | -7/Deep Caves | Accompanied by 9 allies 14110 | -7/Deep Caves | Z-Facility disabled 14165 | -7/Deep Caves | Attacked by Z-Imprinter 14179 | -7/Deep Caves | Core integrity fell below 20% 14181 | -7/Deep Caves | Destroyed Z-Imprinter 14206 | -7/Deep Caves | Lost 3 parts (1n2u) 14210 | -7/Deep Caves | Found Prototype Protection 14210 | -7/Deep Caves | Identified Zio. Weapon Casing 14215 | -7/Deep Caves | Lost 3 allies 14375 | -7/Deep Caves | Destroyed by E7-L0Z(z) with Zionite Laser-S Last Messages --------------- 14230_ Dropped Lgt. Nuclear Core. 14233_ Acquired Zio. Light DM Reactor. 14263_ Dropped Zio. Light DM Reactor. 14264_ Acquired Lgt. Angular Momentum Engine. 14265_ Acquired 68 matter. 14268_ Acquired 22 matter. 14331_ Sub. Shrapnel Launcher shoots sparks and powers down. 14336_ Sub. Beam Cannon shoots sparks and powers down. 14337_ Y9-LBA(g) overheating. 14337_ Y9-LBA(g) destroyed. 14341_ US-B70(z) destroyed. 14349_ Med. Treads destroyed. 14351_ Adv. Phase Shifter destroyed. 14353_ Zio. Weapon Casing destroyed. 14360_ MX-QKZ(z) destroyed. 14360_ Switching to secondary target: E7-L0Z(z). 14367_ Sub. Laser destroyed. 14369_ Imp. Treads destroyed. 14373_ Destroyed Prototype Protection. 14373_ Med. Treads destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????"""" ! | | ?????????????????????????????""" = | | ????????????????????????????"" =* | | ??????????????????????????" | | ????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????? | | ????????????????????? | | ?????????????????? | | ???????????????? | | ?????????????? | | ?????????????? | | ????????????? | | ????????????? | | ???????????? | | ???????????? | | ???????????? | | ??????????? | | ??????????? | | ?????????? | | ?????????? | | ?????????? @ | | ?????????? | | ?????????? % | | ??????????? | | ??????????? * | | ???????????? !%! | | ???????????? !z!=! ##### | | ????????????; !=!# ####????## | | ????????????? [?## ##?????????###? | | ?????????????;;;???### #####?????????????? | | ?????????????? ??????###########?????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 27 Energy Capacity 915 Matter Stores 430 Matter Capacity 500 Sight Range 21 Terrain Scan Density 10 Armor Coverage 1025 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 55 Melee Accuracy 10 Recoil Reduction 4 Item Schematics ----------------- Imp. Coolant Injector | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Spear | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Recalibrator | -7/Zion | Archive Point Defense System | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Matter Filter | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumSystemAirjet Manual? 0 Play Time 01:15:51 Cumulative 56.3 hours Start 2025.01.08 @ 18:17:21 End 2025.01.08 @ 19:33:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccf8b90b-ad6f-4376-bb87-63f11f9c3231