Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.29 @ 11:47:15 Player: the Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1260) 1260 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3455 Bonus ------- None Cogmind --------- Core Integrity 252/550 Matter 45/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Seismic Detector Power Bank Barrage Gun Assault Cannon Makeshift Spear Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Scrap Shield > --- WEAPON ----------- Subdweller Beam Cannon Barrage Gun Barrage Gun > --- INVENTORY -------- Seismic Detector Power Bank Subdweller Shrapnel Launcher Makeshift Spear [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Protection Scrap Shield Weapon Subdweller Beam Cannon Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 33 | 7 8 11 7 Power 3 | 1 1 . 1 Engine 2 | 1 1 . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 6 | 2 2 2 . Treads 6 | 2 2 2 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 2 2 . Device 2 | 2 . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 4 | . 2 2 . Artifact . | . . . . Weapon 18 | 2 3 7 6 Energy Gun 2 | . 1 1 . Energy Cannon 4 | . . 2 2 Ballistic Gun 6 | 2 1 3 . Ballistic Cannon 3 | . . . 3 Launcher 1 | . . . 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon 1 | . . 1 . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 1 . 8 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 2 | . 1 . 1 Weapon 4 | . . . 4 Highest Loss Streak 5 | . 1 . 5 To Critical Strikes . | . . . . Average Backups 4 | 1 4 4 4 Power . | . . . . Propulsion . | . 1 . . Utility 1 | . . 1 2 Weapon 2 | 1 1 2 2 Tool/Special . | . . . . Unused Backups 7 | . 5 . 2 Power 2 | . 2 . . Propulsion . | . . . . Utility 3 | . 1 . 2 Weapon 2 | . 2 . . Tool/Special . | . . . . Average Slot Usage (%) 90 | . 99 91 36 Engine 13 | . 14 14 4 Treads 27 | . 28 28 8 Device 8 | . 18 5 . Protection 12 | . 9 14 3 Energy Gun 1 | . . 1 . Energy Cannon 11 | . . 15 6 Ballistic Gun 14 | . 27 11 8 Peak Build Rating 16 | 9 9 13 16 Average Rating 10 | 5 7 11 9 On Entrance 7 | . 9 8 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns 21 | . . . 21 Heaviest Build 39 | 10 15 39 37 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 3 5 5 5 Average Carried 4 | 1 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 3 5 5 5 Class Distribution -------------------- 51% | Scavenger-Mutant 27% | Subdweller-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Gunner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1164 | 205 433 430 96 Remotely . | . . . . Salvage Created 1484 | 68 492 658 266 Parts 91 | 10 31 39 11 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 22 | . . 22 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 33 | . 9 18 6 Guns 21 | . 9 10 2 Cannons 9 | . . 7 2 AOE 1 | . . . 1 Classes Destroyed 11 | 1 4 2 4 Worker 1 | . . . 1 Builder 1 | . . . 1 Tunneler 5 | 4 1 . . Hauler 2 | . 2 . . Recycler 1 | . 1 . . Swarmer 6 | . 3 3 . Grunt 14 | . 6 4 4 Brawler 1 | . . . 1 Sentry 1 | . . 1 . Hunter 1 | . . . 1 Subdweller 10 | . . 10 . Best Kill Streak 4 | 3 3 3 4 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 227 | . 52 69 106 Missed 59 | . 14 20 25 Hits 168 | . 38 49 81 Projectile 168 | . 38 49 81 Critical Strikes 4 | . 1 . 3 Damage Taken 2625 | . 454 912 1259 Core 462 | . 96 68 298 Absorbed by Shields . | . . . . Core Remaining (%) 67 | 100 . 34 . Volleys Fired 180 | 13 57 80 30 Largest 3 | 2 2 2 3 Hottest 160 | 40 100 160 136 Shots Fired 338 | 26 112 131 69 Gun 240 | 26 110 74 30 Cannon 93 | . . 57 36 Launcher 3 | . . . 3 Special 2 | . 2 . . Kinetic 258 | 26 110 62 60 Thermal 80 | . 2 69 9 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | 4 9 10 6 Robot Miss Streak 5 | 2 5 2 3 Penetration Max . | . . . . Secondary Targets 4 | . 4 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 186 | 11 66 68 41 Core Hits 72 | 6 25 24 17 Critical Kills 2 | . . 1 1 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Meltdown 2 | . . 1 1 Melee Attacks 5 | . . 5 . Impact . | . . . . Slashing . | . . . . Piercing 5 | . . 5 . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3718 | 121 827 1407 1363 Guns 2002 | 121 811 784 286 Cannons 1106 | . . 623 483 Explosions 594 | . . . 594 Melee . | . . . . Ramming 16 | . 16 . . Kinetic 2792 | 121 811 668 1192 Thermal 910 | . . 739 171 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 54 | . . . 54 Projectiles . | . . . . Explosions 54 | . . . 54 Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 60 | . . . 60 Shots 2 | . . . 2 Rammed 6 | . 5 . 1 Targets Rammed 7 | . 5 . 2 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 454 | . 40 174 454 Average Temperature 62 | . 15 45 112 Received Heat Transfer 909 | . 234 171 504 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Melted 3 | . . 1 2 Heat Transferred 1223 | . . 1001 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 . 95 Level 1 . | . . . 4 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 221 | 10 102 . 221 Initial 10 | . . . 10 Average 32 | 1 31 . 55 Influence Increases 992 | 20 328 315 329 Destroy 0b10 Robot/C 460 | . 180 160 120 Destroy 0b10 Robot/NC 50 | 20 20 . 10 Destroy Leader 84 | . 34 20 30 Successful Hack 32 | . 32 . . Disable Machine 45 | . 15 . 30 Destroy Structure 36 | . 2 . 34 Lose Combat Pursuer 285 | . 45 135 105 Influence Decreases 799 | 20 310 313 156 Entered New Map 20 | . . 10 10 Time Decay 718 | 20 300 303 95 Lost Part 61 | . 10 . 51 Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 19 24 21 Peak Tracking Total 10 | . 3 3 10 Tactical Retreats 8 | . 2 3 3 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 4 | . 1 1 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 11 | . 9 1 1 Terminals 8 | . 7 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 37 | . 32 1 4 Successful 19 | . 17 1 1 Failed 17 | . 14 . 3 Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 27 | . 23 . 4 Terminals 32 | . 28 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 1 . Robot Analysis 1 | . 1 . . Prototype ID Bank 4 | . 4 . . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 10 . 1 Terminals 10 | . 9 . 1 Botnet 3 | . 2 . 1 Operators 1 | . 1 . . Skim 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Recyclers 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 8 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 3462 | 44 1256 2162 . Terrain 412 | 33 379 . . Seismic 3462 | 44 1256 2162 . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 6753 | 137 1256 5100 260 Spaces Moved 3384 | 59 575 2648 102 Core 64 | 6 . . 58 Treads 3320 | 53 575 2648 44 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 158 | 148 160 160 123 Slowest Speed 250 | 160 160 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 3 84 97 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 9 | . . 9 . Spaces Dug 1 | . 1 . . Terrain Destroyed 42 | . 2 5 35 Melee . | . . . . Projectile 13 | . 2 5 6 AOE 29 | . . . 29 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 4432 | 81 800 3375 176 Wait 759 | . 134 597 28 Move 3381 | 58 574 2647 102 Hop . | . . . . Pick Up 20 | 3 9 8 . Fast Attach 14 | 7 . 1 6 Attach 3 | . 1 1 1 Detach 2 | . . . 2 Swap 27 | . 9 17 1 Drop 27 | . 11 12 4 Fire 180 | 13 57 80 30 Melee 5 | . . 5 . Ram . | . . . . Kick . | . . . . Crush 7 | . 5 . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 7 | . . 7 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 12) 649 | -10/Materials | Discovered new exit (range 16) 905 | -10/Materials | Discovered new exit (range 16) 1273 | -10/Materials | Discovered new exit (range 16) 1301 | -10/Materials | Central database locked down 1320 | -10/Materials | Learned 4 Recycling zone layouts 1331 | -10/Materials | Discovered new exit (range 5) 1384 | -10/Materials | Learned 4 Recycling zone layouts 1394 | -10/Materials | Entered Subcaves 1431 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1451 | -10/Subcaves | Build established: Scavenger-Mutant 1555 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1615 | -10/Subcaves | Disturbed a concealed Subdweller 1766 | -10/Subcaves | Learned Materials security intel 2301 | -10/Subcaves | Core integrity fell below 50% 2684 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2907 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3109 | -10/Subcaves | Discovered new exit (range 14) 3871 | -10/Subcaves | Build established: Subdweller-Mutant 5001 | -10/Subcaves | Discovered new exit (range 7) 5028 | -10/Subcaves | Learned Materials stockpile data 5071 | -10/Subcaves | Learned Materials stockpile data 5261 | -10/Subcaves | Visited 4L-MR0's lab 5281 | -10/Subcaves | Found Power Bank 5757 | -10/Subcaves | Build established: Scavenger-Mutant 6494 | -10/Subcaves | Entered Materials 6494 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 6672 | -8/Materials | Lost 5 parts (1p2n1u1w) 6752 | -8/Materials | Core integrity fell below 50% 6754 | -8/Materials | Self-destructed Last Messages --------------- 06742_ G-47 Trooper destroyed. 06742_ TF Node disabled. 06742_ Imp. Sensor Array tumbles out of TF Node. 06742_ Imp. Signal Interpreter tumbles out of TF Node. 06743_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06744_ W-25 Informer sends out distress signal. 06745_ R-06 Scavenger collects Imp. Heat Sink. 06746_ Acquired 10 matter. 06749_ Acquired 2 matter. 06749_ Penetrated by Slug. 06751_ Destroyed Assault Rifle. 06751_ Destroyed Carbon-fiber Leg. 06751_ Destroyed Aluminum Leg. 06751_ Sub. Shrapnel Launcher destroyed. 06751_ Destroyed Sub. Shrapnel Launcher. 06752_ Penetrated by Slug. 06752_ Assault Cannon destroyed. 06753_ Acquired 35 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##?####?????????????????????? | | ???????????????????### ## ###???????????????????? | | ??????????????????##; ##??????????????????? | | ?????????????###+## #??????????????????? | | ?????????????# ] #?????????????#####? | | ?????????????# ! ] #?????????????# #? | | ??????????????????# ! hg[ ] #?????????????# #? | | ?????????????????### [ #?????????????# #? | | ????????????#] ] ; [@* #?????????????# #? | | ????????????# + g g ##?????????????# #? | | ????????????# ?????# g######?????????# #? | | ???????????????????# #[g]]!!#????????## ## | | ???????????????????###### #[[]]!!#????????# # | | ????????????????????????# # #????????# | | ????????????????????????# # ########## " | | ????????????????????????# | | ????????????????????????# # | | ????????????????????????# """ """ ############ | | ????????????????????????# """ """ #?# | | ????????????????????????+ """ """ #?# | | ????????????????????????# #?# | | ????????????????????????# #?# ]* | | ????????????????????????# #######+#### | | ????????????????????????# ## | | ????????????????????????# %! | | ????????????????????????+ ### ####+######## | | ????????????????????????# #######?#+#???????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumGrapheneMachine Manual? 0 Play Time 00:31:54 Cumulative 719.9 hours Start 2026.04.29 @ 10:09:01 End 2026.04.29 @ 11:47:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 399 Rogue 399 Adventurer 0 Explorer 0 Win Type - Total 32 Types 15/2/6/2/1/1/1/2/1/1 Lore% 94 Gallery% 89 Achievement% 80 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3204173e-a2b3-4b9f-b8a7-21ed5cdab12f