Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 05:21:22 Player: Thesoulkiller104 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (2239) 2239 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4874 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 254/290 System Corruption 0% Temperature Cool (49) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Improved Heat Sink Visual Processing Unit Advanced Visual Processing Unit Target Analyzer > --- WEAPON (2) ------- Pulse Rifle Heavy Laser > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Weapon Cycler System Shield Greatsword Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Heat Sink Small Storage Unit Visual Processing Unit Target Analyzer Target Analyzer Weapon Cycler Hardened Heavy Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Armored Treads Hardened Medium Armor Plating Layered Light Armor Plating Field Recycling Unit Assault Cannon [Rating: 39] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Target Analyzer Device Weapon Cycler Storage Small Storage Unit Processor Target Analyzer Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Salvaging Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Flail Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 6 | . . 2 2 2 Weapon . | . . . . . Parts Attached 53 | 6 5 11 7 24 Power 7 | 1 1 2 . 3 Engine 5 | 1 1 2 . 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 14 | 2 . 3 2 7 Treads 5 | . . 2 2 1 Leg 5 | 2 . 1 . 2 Wheel . | . . . . . Hover 4 | . . . . 4 Flight . | . . . . . Utility 20 | 1 2 4 4 9 Device 8 | . 1 2 1 4 Storage 2 | 1 . . . 1 Processor 6 | . 1 1 2 2 Hackware . | . . . . . Protection 4 | . . 1 1 2 Artifact . | . . . . . Weapon 12 | 2 2 2 1 5 Energy Gun 3 | . 1 . . 2 Energy Cannon . | . . . . . Ballistic Gun 3 | 2 1 . . . Ballistic Cannon 3 | . . 2 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 19 | . . 1 . 18 Power 2 | . . . . 2 Propulsion 7 | . . . . 7 Utility 7 | . . 1 . 6 Weapon 3 | . . . . 3 Highest Loss Streak 13 | . . 1 . 13 To Critical Strikes 2 | . . . . 2 Average Backups 6 | 1 4 7 6 5 Power . | . . . 1 . Propulsion . | . . . . 1 Utility 2 | . 1 3 3 2 Weapon 1 | . 1 2 1 . Tool/Special . | . . . . . Unused Backups 11 | . 1 5 . 5 Power 2 | . . 1 . 1 Propulsion 4 | . 1 . . 3 Utility 4 | . . 3 . 1 Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 93 96 99 77 Engine 7 | . 13 11 9 5 Treads 7 | . . 5 18 7 Leg 9 | . 27 14 . 5 Device 11 | . 9 9 15 12 Storage 7 | . 14 11 9 5 Processor 16 | . 1 11 20 20 Protection 5 | . . 10 9 3 Energy Gun 3 | . 9 3 . 2 Ballistic Gun 1 | . 16 . . . Ballistic Cannon 10 | . . 17 18 7 Peak Build Rating 39 | 6 7 21 31 39 Average Rating 26 | 4 6 18 29 32 On Entrance 13 | . 6 7 21 31 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 49 | 11 13 39 33 49 Greatest Support 44 | 20 20 40 42 44 Greatest Overweight (x) 2 | . 2 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 6 Most Carried 8 | 5 8 8 8 8 Average Carried 6 | 1 4 7 7 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 2 7 8 8 5 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1967 | 87 248 434 379 819 Remotely . | . . . . . Salvage Created 2091 | . 146 737 297 911 Parts 126 | . 7 43 20 56 Haulers Intercepted 4 | . 1 1 1 1 Recyclers Shooed 6 | . . 1 1 4 Parts Field Recycled 26 | . . 21 . 5 Retrieved Matter 147 | . . 119 . 28 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 48 | . 2 17 8 21 Melee 4 | . . . . 4 Guns 5 | . 2 . . 3 Cannons 38 | . . 17 8 13 Classes Destroyed 13 | . 2 5 2 4 Worker 2 | . . . . 2 Builder 1 | . . . 1 . Hauler 4 | . 1 1 1 1 Recycler 3 | . . 1 . 2 Operator 1 | . . 1 . . Watcher 4 | . . 3 . 1 Swarmer 7 | . . . . 7 Grunt 20 | . 2 12 4 2 Brawler 1 | . . 1 . . Sentry 7 | . . 4 2 1 Specialist 2 | . . . . 2 Hunter 5 | . . . 2 3 Programmer 6 | . . . . 6 Best Kill Streak 6 | . 1 5 3 6 Combat Bots Only 5 | . 1 2 3 5 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 378 | . 10 54 38 276 Missed 98 | . 3 11 13 71 Hits 280 | . 7 43 25 205 Projectile 280 | . 7 43 25 205 Critical Strikes 13 | . . 1 . 12 Damage Taken 4231 | . 78 525 352 3276 Core 783 | . 10 57 16 700 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 143 | . . 45 98 . Core Remaining (%) 94 | 100 96 85 97 . Volleys Fired 156 | . 11 59 26 60 Largest 2 | . 2 2 2 2 Hottest 132 | . 50 74 74 132 Shots Fired 309 | . 22 115 52 120 Gun 85 | . 22 27 . 36 Cannon 224 | . . 88 52 84 Launcher . | . . . . . Special . | . . . . . Kinetic 235 | . 11 88 52 84 Thermal 74 | . 11 27 . 36 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 8 9 9 10 Robot Miss Streak 4 | . 1 4 3 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 194 | . 18 59 31 86 Core Hits 92 | . 6 30 15 41 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 20 | . . 2 3 15 Burn 5 | . . . . 5 Blast 11 | . . 2 3 6 Sever 4 | . . . . 4 Melee Attacks 21 | . . . . 21 Impact . | . . . . . Slashing 21 | . . . . 21 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4782 | . 154 1354 747 2527 Guns 674 | . 154 142 . 378 Cannons 3308 | . . 1210 747 1351 Explosions . | . . . . . Melee 790 | . . . . 790 Ramming 10 | . . 2 . 8 Kinetic 3373 | . 65 1210 747 1351 Thermal 609 | . 89 142 . 378 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 790 | . . . . 790 Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 3 | . . . . 3 Corruption Purged 5 | . . . . 5 Corruption Blocked . | . . . . . Effects 17 | . . . . 17 Message Errors 7 | . . . . 7 Heat Flow Errors 2 | . . . . 2 Energy Discharges 5 | . . . . 5 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 100 | . . 16 . 84 Projectiles 21 | . . 16 . 5 Explosions . | . . . . . Melee 79 | . . . . 79 Knockbacks 31 | . . 11 6 14 Impact . | . . . . . Kinetic 28 | . . 11 6 11 Secondary 3 | . . . . 3 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | . . . 1 2 Targets Rammed 6 | . . 3 1 2 Kicked 3 | . . 3 . . Crushed . | . . . . . Highest Temperature 419 | . 32 419 91 165 Average Temperature 79 | . 12 119 35 34 Received Heat Transfer 780 | . 42 288 153 297 Effects 3 | . . 3 . . Matter Decay 1 | . . 1 . . Short Circuit 2 | . . 2 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 1 | . . . . 1 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 1 . 4 Heat Transferred 1779 | . 250 400 . 1129 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 82 | 100 100 100 100 69 Level 1 17 | . . . . 30 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 360 | . 30 148 89 360 Initial 40 | . . . 40 39 Average 94 | . 4 91 49 118 Influence Increases 1656 | . 75 512 255 814 Destroy 0b10 Robot/C 960 | . 40 340 160 420 Destroy 0b10 Robot/NC 75 | . 5 30 10 30 Destroy Leader 276 | . 22 98 52 104 Successful Hack 36 | . 8 6 8 14 Disable Machine 30 | . . . 15 15 Destroy Structure 39 | . . 23 10 6 Lose Combat Pursuer 240 | . . 15 . 225 Influence Decreases 1306 | . 75 414 264 553 Entered New Map 108 | . . . 58 50 Time Decay 1008 | . 75 404 206 323 Lost Part 190 | . . 10 . 180 Squads Dispatched 17 | . 2 2 6 7 Investigation 2 | . 1 . 1 . Extermination 5 | . . . . 5 Reinforcement 7 | . 1 2 2 2 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 111 | . 3 39 15 54 Peak Tracking Total 11 | . 1 5 4 11 Tactical Retreats 10 | . 1 3 . 6 ECM-based Alert Blocks 7 | . 1 6 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 15 | . 4 4 2 5 Terminals 8 | . 3 2 1 2 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units 2 | . 1 . . 1 Scanalyzers 2 | . . 1 . 1 Garrison Access 1 | . . . . 1 Total Hacks 31 | . 7 8 7 9 Successful 14 | . 2 5 4 3 Failed 17 | . 5 3 3 6 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual 20 | . 8 6 1 5 Terminals 18 | . 6 5 3 4 Fabricators . | . . . . . Repair Stations 6 | . . 2 4 . Recycling Units 2 | . 1 . . 1 Scanalyzers 3 | . . 1 . 2 Garrison Access 2 | . . . . 2 Terminal Hacks 1 | . . . 1 . Record 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 2 2 . Scan Component 2 | . . 1 1 . Repair 2 | . . 1 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 1 . 1 Retrieve Study 2 | . . 1 . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 2 2 1 2 Terminals 5 | . 1 2 1 1 Botnet 5 | . 1 2 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Reject 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 3 4 2 5 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 1 . 1 Parts Repaired 2 | . . 1 1 . Time 64 | . . 26 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 3972 | . 349 322 435 2866 Optics 3301 | . . . 435 2866 T.N.C. 87 | . 45 42 . . ECM 626 | . 304 322 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5025 | 57 414 1253 435 2866 Spaces Moved 2500 | 45 261 512 184 1498 Core 148 | 14 4 . . 130 Treads 954 | . . 174 184 596 Legs 1344 | 31 257 338 . 718 Wheels . | . . . . . Hover 54 | . . . . 54 Flight . | . . . . . Fastest Speed 50 | 50 100 120 157 50 Average Speed 154 | 98 119 184 157 151 Slowest Speed 245 | 120 150 240 160 245 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 53 55 30 26 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . . . . 3 Terrain Destroyed 37 | . . 22 11 4 Melee 3 | . . . . 3 Projectile 34 | . . 22 11 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3373 | 58 348 721 286 1960 Wait 503 | . 50 91 57 305 Move 2496 | 44 260 511 183 1498 Hop . | . . . . . Pick Up 77 | 8 14 22 7 26 Fast Attach . | . . . . . Attach 54 | 6 9 11 3 25 Detach 12 | . 2 5 1 4 Swap 12 | . . 3 4 5 Drop 36 | . 2 16 4 14 Fire 156 | . 11 59 26 60 Melee 21 | . . . . 21 Ram . | . . . . . Kick 3 | . . 3 . . Crush 3 | . . . 1 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Met a group of wandering Federalists 296 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 16) 472 | -10/Materials | Entered another Materials area 472 | -9/Materials | Evolved 2 slots: Utility x2 667 | -9/Materials | Discovered new exit (range 10) 1600 | -9/Materials | Repaired Salvaging Laser 1687 | -9/Materials | Discovered new exit (range 15) 1725 | -9/Materials | Entered another Materials area 1725 | -8/Materials | Evolved 2 slots: Utility x2 1777 | -8/Materials | Garrison activated, responded to threat 1828 | -8/Materials | Met 7R-MNS 1879 | -8/Materials | Discovered new exit (range 17) 2029 | -8/Materials | Build established: Scavenger-Mutant 2082 | -8/Materials | Repaired Assault Cannon 2160 | -8/Materials | Entered Factory 2160 | -7/Factory | Evolved 2 slots: Utility x2 2161 | -7/Factory | Caught up to 7R-MNS 2304 | -7/Factory | Discovered new exit (range 9) 2506 | -7/Factory | Discovered new exit (range 12) 3598 | -7/Factory | Cargo convoy interrupted 3679 | -7/Factory | Core integrity fell below 50% 3718 | -7/Factory | Lost 13 parts (1p4n5u3w) 3975 | -7/Factory | Build established: Mutant 4764 | -7/Factory | Build established: Scavenger-Mutant 4968 | -7/Factory | Core integrity fell below 20% 5026 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04967_ Carbon-fiber Leg destroyed. 04968_ Y-54 Guardian suffers critical hit (Burn). 04968_ Melted Lgt. Treads. 04969_ Y-54 Guardian heat damages core (-18). 04970_ Y-54 Guardian heat damages Flak Gun, Imp. Heat Sink, Gatling Laser, Unknown Protection. 04971_ Y-54 Guardian heat short circuits Imp. Heat Sink. 04971_ Lgt. Treads melted. 04971_ Imp. Deuterium Engine melted. 04971_ Imp. Heat Sink melted. 04971_ Y-54 Guardian destroyed. 04974_ K-01 Serf collects debris. 04988_ U-05 Engineer builds a Door. 04988_ Dropped Aluminum Leg+. 04989_ Acquired 10 matter. 04991_ Dropped Imp. Heat Sink. 04995_ R-06 Scavenger collects Imp. Heat Sink. 05018_ Gravmag System destroyed. 05020_ S-27 Virus destroyed. 05020_ Switching to secondary target: S-27 Virus. 05021_ Gravmag System destroyed. Map ----- +----------------------------------------------------+ | ????????????? ## #??????? | | ??????????? ## #????### | | ?????????? """"""""" ## #????# | | ?????????? ! ## #????# | | ?????????? """""""""% ## #????# | | ?????????? ## #????# | | ???????????? """"""""" ###########????# | | ?????????????# #!!! ! #????# | | ?????????????# """"""""" * #!!! #????#! | | ?????????????+ u #!! #????# | | ?????????????# # #????# | | ?????????????# ! ! ####+########### | | ??????????????# #??# + | | ??????????????# #??# % # | | ??????????????# #### "" ### | | ??????????????# """ | | ??????????????# "T | | ??????????????#+##### """ | | ?????????????? # """ "" | | ?????????????""" " + """"" | | ?????????????""""" %##### = """"" | | ??????????????""""??????# = | | ??????????????"?????????# m """ ###+##### | | ????????????????????????# ### """"" # | | ????????????????????????# #?# """"" # | | ????????????????????????#@#?# # """ | | ????????????????????#####/### """ # """ | | ????????????????????# [ * ## """"" # """ | | ????????????????????# s ## """"" # | | ????????????????????# = ## # """ | | ????????????????????# " s ## """ # """ | | ????????????????????# " ## """"" # """ | | ????????????????????# " # """"" # | | ????????????????????# " + ### """ | | ### ########+###g" "" # """ #?# """ | | + " """# """"" #?# """ | | ? " # "s S"# """"" #?# | | # " """# [ #?# | | ### ########## # " """# """ #?######### | | ??????????????????# # # """"" #?????????# | | ???????????########+######## """"" #?????????# | | ???????????# #??# #?????????# | | ???????????#""" """ #??# #?????????# | | ???????????#""" """ #??# +?????????# | | ???????????#"S """ #??# #?????????# | | ???????????#""" #??# "" #?????????# | | ???????????# "" """ #?## "" #?????????# | | ???????????# """ #?# T" #?????????? | | ???????????# """ ### "" #?????????? | | ???????????# / "" #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 55 Target Analysis 7 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Salvaging Laser | 10% | -9/Materials Assault Cannon | 34% | -8/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Hvy. Laser | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Ew, Corruption Challenges ------------ None Game ------ Seed CombatHardcellMiniperforator Manual? 0 Play Time 00:55:51 Cumulative 39.3 hours Start 2025.11.14 @ 01:19:47 End 2025.11.14 @ 05:21:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 8 Adventurer 18 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 71% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be4c7c37-9fbe-46ab-9cad-0ad5d95dcae3