Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.29 @ 04:25:49 Player: Decinym Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (8) 4000 Regions Visited (34) 6800 Robots Destroyed (547) 2735 Value Destroyed (30263) 30263 Prototype IDs (95) 1900 Alien Tech Used (10) 2000 Bonus (13610) 13610 TOTAL SCORE: 61308 Bonus ------- High Alert Combat Kills 4257 Follower Combat Kills 667 Entered Garrisons 600 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1676 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -1290 Cogmind --------- Core Integrity 0/1700 Matter 138/425 Energy 100/100 System Corruption 29% Temperature Cool (0) Movement Walking (100) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Enhanced Biometal Leg Enhanced Multireflex Exoskeleton Experimental Biometal Leg > --- UTILITY (12) ----- 2N-1CE's Frost Array Experimental Targeting Computer System Mapper System Shield Improved System Shield > --- WEAPON (2) ------- KE Penetrator Enhanced Hardcell Cannon > --- INVENTORY (5) ---- Microwarp Drive Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Experimental Myomer Leg Heavy Shield Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Coolant Injector Huge Storage Unit Assembled Biocell Array Advanced Quantum Shading Machine Assembled Combat Suite Experimental Targeting Computer Experimental Target Analyzer Particle Accelerator Particle Accelerator Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Antimatter Reactor Enhanced Biometal Leg High-capacity Storage Unit Zionite Biocell Zionite Biocell Zionite Biocell Matter Filter Experimental Phase Shifter Zionite Weapon Casing Phase Redirector System Mapper Hacking Drone Bay High-powered Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Subatomic Replicator Microwarp Drive Compact HERF Cannon Latent Energy Streamer Enhanced Nova Cannon Enhanced Nova Cannon Helical Railgun [Rating: 204] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Flight Unit Improved Diametric Drive Utility Huge Storage Unit Device Assembled Nanovents Storage Huge Storage Unit Processor Core Analyzer Hackware Experimental Hacking Suite Protection Assembled Alloy Armor Artifact Microwarp Drive Weapon Assembled Focal Cannon Energy Gun Heavy Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Slots Evolved 16 | . . . 4 . . . 2 . . . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 . Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . Utility 10 | . . . 3 . . . 1 . . . . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 367 | . 8 9 18 15 5 23 15 24 16 1 3 . 6 20 . 1 2 36 . 2 . 2 4 1 12 . 1 13 10 7 16 44 34 19 Power 41 | . . . 2 3 . 2 2 5 3 . . . 1 4 . . . 5 . . . . . . . . . 1 1 . . 5 5 2 Engine 17 | . . . 2 2 . 1 1 1 3 . . . 1 4 . . . 2 . . . . . . . . . . . . . . . . Core 8 | . . . . 1 . 1 1 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Reactor 16 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . 1 1 . . 5 5 1 Propulsion 114 | . 2 2 5 3 . 11 6 5 2 1 1 . 1 6 . . . 7 . 1 . . 1 . 4 . 1 5 3 3 11 18 9 6 Treads 39 | . 2 1 4 3 . 10 6 4 1 . 1 . 1 1 . . . 1 . . . . . . . . . . 1 . . 3 . . Leg 66 | . . . 1 . . 1 . . . . . . . 3 . . . 6 . 1 . . . . 4 . 1 5 1 2 11 15 9 6 Wheel 7 | . . 1 . . . . . 1 1 1 . . . 2 . . . . . . . . . . . . . . . 1 . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 141 | . 4 2 8 7 2 7 5 10 5 . 1 . 2 6 . 1 . 15 . 1 . 2 3 1 5 . . 7 2 4 5 17 15 4 Device 55 | . 1 1 2 3 . 4 1 4 2 . . . . 2 . . . 8 . . . . 1 1 1 . . 2 1 3 3 8 6 1 Storage 11 | . 1 1 . . 1 . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . 2 1 Processor 14 | . . . 1 1 . 1 1 . 1 . . . . . . . . . . 1 . . . . . . . 1 1 . . 2 4 . Hackware 10 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 2 . . . . . 1 2 2 1 Protection 49 | . 2 . 5 3 1 2 2 5 2 . 1 . 2 3 . 1 . 6 . . . 2 1 . 2 . . 3 . . . 5 1 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Weapon 71 | . 2 5 3 2 3 3 2 4 6 . 1 . 2 4 . . 2 9 . . . . . . 3 . . . 4 . . 4 5 7 Energy Gun 27 | . 1 2 2 . 3 2 2 3 3 . . . . 1 . . 2 2 . . . . . . . . . . 2 . . . . 2 Energy Cannon 16 | . . . . 1 . . . 1 1 . . . . . . . . 4 . . . . . . 2 . . . 1 . . 1 3 2 Ballistic Gun 13 | . 1 1 1 . . 1 . . 1 . . . . 2 . . . . . . . . . . . . . . 1 . . 3 1 1 Ballistic Cannon 5 | . . 1 . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . 1 Launcher 6 | . . 1 . . . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 57 | . . . . . 2 . . . 3 . . . . . . . . 12 . . . . 4 . 1 . . 5 4 1 5 8 6 6 Corrupted Parts 17 | . . . . . . 4 . . . . . . . 1 . . . . . . . . . . 1 . . 1 4 . . 4 1 1 System Corruption 89 | . . . . . . 17 . . . . . . . 3 . . . . . . . . . . 10 . . 3 22 . . 21 7 6 Parts Lost 150 | . 1 3 2 7 . 12 2 18 3 . . . 5 8 . . . 15 . 4 . 3 . 1 9 . 4 . 6 . 2 17 4 24 Power 21 | . . . . 1 . 2 . 2 1 . . . 1 2 . . . 4 . . . 1 . . 1 . . . . . . 2 . 4 Propulsion 33 | . 1 2 . 2 . 4 . 5 1 . . . 1 2 . . . 4 . 1 . . . . 1 . . . 1 . . 3 . 5 Utility 60 | . . . 1 3 . 4 1 4 . . . . 3 2 . . . 6 . 2 . 1 . 1 4 . 3 . 2 . 2 8 3 10 Weapon 36 | . . 1 1 1 . 2 1 7 1 . . . . 2 . . . 1 . 1 . 1 . . 3 . 1 . 3 . . 4 1 5 Highest Loss Streak 13 | . 1 1 2 4 . 7 2 13 2 . . . 3 5 . . . 7 . 3 . 1 . 1 6 . 4 . 4 . 1 5 2 11 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Backups 20 | . 8 13 14 13 14 14 14 16 21 25 24 25 23 22 20 23 24 20 23 21 22 22 23 23 21 23 22 20 20 22 24 22 21 16 Power 1 | . 1 1 1 1 2 1 . 1 2 2 2 2 2 1 2 3 3 1 2 2 1 1 1 2 2 3 2 2 2 3 2 1 1 . Propulsion 2 | . 3 2 3 3 3 2 4 3 4 4 3 3 3 3 1 1 2 2 3 2 1 1 1 1 1 2 1 . . 1 1 1 . 2 Utility 8 | . 2 6 4 4 5 4 3 6 6 5 5 5 3 4 5 5 5 7 11 11 11 11 11 11 10 12 12 12 11 11 11 11 10 7 Weapon 6 | . 1 3 5 4 4 6 6 5 8 13 13 14 14 11 10 12 11 7 6 5 5 6 6 6 5 4 4 4 4 5 5 4 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 2 . 4 . . 3 2 1 . 2 . . . 1 . . 1 4 . 1 . 1 1 . 1 . 1 2 . 1 3 3 2 11 Power 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Propulsion 6 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 Utility 17 | . 2 . 2 . . . . . . 1 . . . . . . 1 2 . 1 . . . . . . . 1 . . 1 . 1 5 Weapon 13 | . . . 2 . . 1 1 1 . 1 . . . 1 . . . 1 . . . . . . 1 . . . . 1 1 1 . 1 Tool/Special 8 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . 2 . 3 Average Slot Usage (%) 89 | . 99 99 94 94 100 95 91 93 90 92 92 78 79 91 93 95 98 83 86 82 87 89 83 88 87 89 89 88 84 87 88 89 91 68 Engine 3 | . 14 14 8 3 9 6 4 4 4 15 15 15 9 12 13 13 13 2 . . . . . . . . . . . . . . . . Core 1 | . . . . 5 . 2 7 6 2 . . . . . . . . 2 . . 2 . . . . . . . . . . . . . Reactor 3 | . . . . . . . . 2 6 . . . . . . . . 3 6 4 3 4 5 5 4 5 5 5 4 4 3 6 12 2 Treads 5 | . 23 23 26 27 27 25 23 14 6 3 2 7 4 9 . . . . . . . . . . . . . . . . . 2 . . Leg 16 | . 4 . . . . . . . . . . . . 5 13 13 13 23 26 21 23 25 25 23 25 26 26 26 24 24 27 22 24 16 Wheel 1 | . . 3 . . . . . 3 6 10 11 7 7 6 13 13 13 . . . . . . . . . . . . 1 . . . . Device 16 | . 1 8 14 19 18 20 8 16 11 7 7 7 1 4 6 6 6 11 20 22 23 20 14 20 18 26 27 25 19 31 27 22 16 7 Storage 8 | . 14 14 9 9 9 9 7 7 7 7 7 7 7 6 6 6 6 8 13 9 9 9 10 10 10 10 10 10 10 9 8 9 8 7 Processor 4 | . . . 3 . . 7 9 7 10 15 15 15 15 13 13 13 13 4 . 4 4 4 5 . . . . . 4 . . 2 8 7 Hackware 1 | . . . . . . . 6 . . . . . . 1 . . . . . . . . . . 6 . . . . . 3 5 8 14 Protection 9 | . 12 5 14 11 18 4 7 11 14 15 15 15 16 16 13 15 20 10 6 4 4 10 14 12 9 10 8 9 8 4 3 4 . 1 Energy Gun 3 | . 14 12 11 8 15 16 14 9 7 15 15 2 4 . . . 2 2 . . . . . . . . . . . . . . . 1 Energy Cannon 5 | . . . . 7 2 . . 3 . . . . . . . . . 7 13 12 14 10 5 10 9 10 10 9 7 9 8 6 4 4 Ballistic Gun 1 | . 13 8 6 . . . . . 3 . . . . 2 13 13 5 . . . . . . . . . . . 2 . . 1 3 . Peak Build Rating 204 | . 9 13 30 38 33 39 53 58 58 57 57 55 55 70 60 60 62 133 133 183 187 187 168 168 164 163 170 170 177 189 196 192 204 200 Average Rating 115 | . 8 10 26 30 31 30 45 49 55 56 56 47 50 61 56 58 58 96 132 176 184 171 159 148 152 162 165 164 161 180 184 181 186 166 On Entrance 98 | 6 6 9 13 30 29 33 27 51 50 56 57 55 55 53 60 57 60 60 133 133 183 187 167 168 148 163 163 169 165 170 186 190 155 199 Avg Prop Armor Cover (%) 7 | . . 9 6 . . 5 . 8 7 8 6 6 6 10 7 6 6 9 . . . . . . . . . . . 14 . . . 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 185 | 13 33 35 54 57 54 50 66 119 117 116 117 117 120 129 118 122 122 159 158 175 183 176 169 169 173 173 173 164 165 185 181 173 176 162 Greatest Support 185 | 20 40 40 62 62 60 60 70 68 28 38 38 28 28 63 26 26 26 112 112 162 162 162 142 114 142 135 155 161 165 185 185 185 179 177 Greatest Overweight (x) 12 | . 1 2 3 . . . . 4 4 4 4 4 4 12 4 4 4 7 1 1 1 1 1 1 1 1 1 1 1 3 1 2 1 1 Average Overweight (x) 1 | . . . . . . . . 2 4 3 3 3 3 4 4 4 4 1 1 1 1 . . 1 . 1 1 . . 1 . . . . Largest Inventory Capacity 25 | . 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | . 10 15 15 15 15 15 15 19 25 25 25 25 25 25 25 25 25 22 25 25 24 25 25 25 25 25 25 22 22 25 25 25 24 22 Most Carried 25 | . 12 15 15 15 15 15 15 24 25 25 25 25 25 25 23 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | . 8 13 14 13 14 14 14 17 22 24 24 25 23 22 20 23 24 20 25 23 24 24 24 24 22 25 24 21 22 24 24 24 23 19 Final Capacity 25 | 8 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 25 25 25 25 25 5 Final Carried 25 | 6 12 15 15 15 15 14 15 22 25 25 25 25 24 20 23 24 24 25 25 25 24 25 25 25 25 25 25 20 24 25 25 21 24 3 Class Distribution -------------------- 36% | Scavenger-Mutant 29% | Golem 14% | Mutant 9% | Scavenger-Golem 3% | Hacker-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Hacker-Golem | -4/Factory Scavenger-Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Warlord Scavenger-Golem | -3/Proximity Caves Golem | -3/Research Golem | -3/Quarantine Alien-Golem | -3/Section 7 Scavenger-Mutant | -2/Research Alien-Mutant | -2/Testing Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Matter Collected 9321 | 200 200 366 381 324 61 521 149 371 171 166 168 . 255 681 48 18 48 998 7 92 55 40 . 128 289 82 57 155 287 118 388 1524 701 272 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 29239 | . 628 169 987 802 101 1199 420 1421 561 90 194 . 453 1001 . . . 1856 440 763 359 760 . 442 2828 236 327 821 865 631 2108 5535 1631 1611 Parts 1319 | . 42 6 59 26 2 59 17 57 25 2 11 . 13 51 . . . 35 20 32 19 32 . 24 164 8 16 21 37 37 103 277 50 74 Haulers Intercepted 12 | . 2 . 1 . 1 . 1 . 2 . . . . . . . . . . . . . . . 1 . . . 1 . . 1 2 . Recyclers Shooed 6 | . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 186 | . . 8 . . . . . . . 1 8 . 17 . . 4 . . 20 . 19 32 . 24 . 15 20 . 18 . . . . . Prevented 28 | . . . . . . . . . . . 3 . . . . . . . . . . . . 3 . . 1 . 21 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Combat Hostiles Destroyed 539 | . 15 5 28 22 1 27 7 30 10 . 9 . 11 15 . . . 64 7 17 9 13 . 10 49 3 7 11 13 8 32 76 19 21 Melee 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 159 | . 15 1 26 10 1 21 6 22 7 . 6 . 3 2 . . . 5 . . . . . . . . . . 1 . . 15 16 2 Cannons 253 | . . 2 . 5 . . . 7 . . . . 1 12 . . . 6 7 13 9 13 . 10 34 3 7 11 10 8 26 52 2 15 AOE 100 | . . 2 2 6 . 6 . . 3 . 3 . 7 1 . . . 47 . 4 . . . . 8 . . . 1 . 5 4 . 1 Classes Destroyed 29 | . 4 2 1 4 . 1 1 . . 1 . . 1 2 . . . 4 . 1 . . . 1 . . . 4 . . . 2 . . Worker 19 | . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . 8 . . . . . . 5 . 2 Builder 10 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 2 . . . . 1 . 2 . 3 Hauler 12 | . 2 . 1 . 1 . 1 . 2 . . . . . . . . . . . . . . . 1 . . . 1 . . 1 2 . Recycler 7 | . . . . . . . . . . . . . . 3 . . . . . . . . . . 2 . . . . . . . 1 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 6 | . . . . . . . . . . . . . . 2 . . . . . 1 . . . . 2 . . . . . 1 . . . Drone 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . Watcher 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . Swarmer 99 | . 3 . 5 1 . 4 . 9 2 . 8 . 4 . . . . . . 5 5 1 . 4 20 . 4 . . . 3 16 5 . Grunt 184 | . 12 . 15 15 . 14 2 11 7 . . . 6 7 . . . . 6 4 3 5 . 4 7 3 . 7 3 . 13 25 10 5 Brawler 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . Duelist 8 | . . . . 1 . . . . . . . . . . . . . . 1 . . 2 . . 1 . . 1 1 . . 1 . . Sentry 47 | . . . 8 2 . 5 3 4 1 . 1 . . 6 . . . . . 4 1 1 . . 3 . 1 . . 1 . 6 . . Specialist 8 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 3 2 . . Hunter 36 | . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . 7 . 1 . 3 2 5 4 2 9 Programmer 63 | . . . . 1 . 3 2 4 . . . . . 2 . . . . . 4 . 4 . . 10 . 1 . 2 5 8 11 . 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 2 . . Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 38 | . . . . . . . . . . . . . . . . . . 38 . . . . . . . . . . . . . . . . Golem 19 | . . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 36 | . 9 2 7 5 2 7 2 6 5 . 4 . 6 8 . . . 36 3 9 5 5 . 5 8 2 4 4 5 4 7 11 6 10 Combat Bots Only 35 | . 4 2 7 5 1 7 1 6 5 . 4 . 6 7 . . . 35 3 9 5 5 . 5 6 2 4 4 5 3 7 9 6 6 Max Kills in Single Turn 24 | . 3 1 2 2 1 2 1 1 3 1 2 . 2 2 . . . 24 1 1 1 1 . 1 3 1 1 1 1 1 4 3 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 24 | . . 1 2 2 . 2 . . 3 . 2 . 2 1 . . . 24 . 1 . . . . 2 . . . 1 . 4 2 . 1 Melee 1 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Hostile Shots Fired 4947 | . 62 42 132 138 6 209 131 542 47 . 31 . 70 295 . . . 143 26 106 38 59 . 58 410 14 110 22 228 82 378 943 88 537 Missed 1752 | . 22 8 37 24 1 54 49 157 15 . 15 . 25 100 . . . 41 6 28 8 28 . 22 157 4 48 7 112 19 192 357 33 183 Deflected 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 6 Hits 3195 | . 40 34 95 114 5 155 82 385 32 . 16 . 45 195 . . . 102 20 78 30 31 . 36 253 10 62 15 116 63 186 586 55 354 Melee 39 | . . . . . . 1 . . . . . . . . . . . 15 1 . . . . . . . . . 1 . . 9 4 8 Projectile 3156 | . 40 34 95 114 5 154 82 385 32 . 16 . 45 195 . . . 87 19 78 30 31 . 36 253 10 62 15 115 63 186 577 51 346 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Critical Strikes 122 | . . 2 1 7 . 8 . 7 1 . . . . 6 . . . . . . 1 1 . . 15 1 2 1 8 2 6 29 2 22 Actively Blocked 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 9 . . Part Disruptions 5 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 Damage Taken 51008 | . 568 942 1398 1840 88 2500 840 3739 601 . 244 . 892 1912 . . . 3121 337 1830 424 513 . 538 3575 164 968 683 2315 811 2536 9023 672 7934 Core 5672 | . 80 165 92 153 15 255 46 350 86 . 45 . 66 169 . . . 503 54 259 17 15 . 49 351 . 53 70 252 60 105 694 38 1630 Absorbed by Shields 3942 | . . . . . . . . 263 . . . . . . . . . . . . . . . . 668 . . 122 . 363 63 1790 673 . Reduced by Siege Mode 176 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 176 . . Redirected to Shielding 601 | . . . . . . 101 . 4 32 . 15 . 4 54 . . . 91 . . . . . 2 37 . . 45 55 . . 161 . . Ignored by Resistances 3970 | . . . . . . . . . . . . . . . . . . 144 65 166 88 101 . 114 551 35 206 89 . 244 585 1123 . 459 Regen/Repaired (Parts) 1038 | . 29 . 58 . . . . . 281 . . . . . . . 71 . . . . . . . . . . 124 . . 235 . 211 29 Core Remaining (%) 33 | 100 . 2 . . . 6 . . . . . . 15 . . . . . 14 . . . . 66 . . . . 32 . . 36 . . Volleys Fired 1543 | . 55 38 69 65 10 69 41 65 23 4 12 . 18 50 . . 4 138 31 40 22 29 . 17 124 8 37 33 53 25 96 220 50 97 Largest 3 | . 2 2 2 2 2 2 2 2 2 2 2 . 2 2 . . 1 2 2 3 3 3 . 2 2 2 2 2 2 2 2 2 2 2 Hottest 240 | . 60 80 121 145 141 117 138 160 149 149 149 . 149 105 . . 90 165 50 75 75 75 . 50 88 50 50 50 113 50 50 119 240 240 Shots Fired 2758 | . 108 64 137 112 19 128 80 122 46 9 21 . 28 94 . . 4 195 56 98 66 67 1 38 187 15 57 66 90 43 163 380 100 164 Gun 1087 | . 108 32 136 66 16 123 80 90 46 9 19 . 17 23 . . . 95 . . . . . . . . . . 17 . . 91 73 46 Cannon 1602 | . . 29 . 39 3 . . 30 . . . . 6 71 . . 4 72 56 94 66 67 1 38 183 15 57 66 69 43 160 288 27 118 Launcher 69 | . . 3 1 7 . 5 . 2 . . 2 . 5 . . . . 28 . 4 . . . . 4 . . . 4 . 3 1 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 480 | . 55 49 53 5 . 14 . . 21 . . . 6 85 . . . . . . . . . . . . . . 2 . . 86 49 55 Thermal 1935 | . 53 12 83 100 19 43 74 120 25 9 19 . 17 . . . 4 65 56 94 66 67 1 38 165 15 57 66 49 43 160 261 49 105 Explosive 69 | . . 3 1 7 . 5 . 2 . . 2 . 5 . . . . 28 . 4 . . . . 4 . . . 4 . 3 1 . . Electromagnetic 274 | . . . . . . 66 6 . . . . . . 9 . . . 102 . . . . . . 18 . . . 35 . . 32 2 4 Robot Hit Streak 98 | . 10 14 22 15 5 18 14 12 11 15 9 . 11 12 . . . 14 11 17 17 27 . 18 22 15 10 19 22 13 23 98 27 12 Robot Miss Streak 7 | . 5 2 3 7 5 7 6 5 3 1 4 . 7 7 . . . 4 1 3 1 1 . 2 3 1 3 2 2 1 2 7 3 5 Penetration Max 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 1 . Secondary Targets 24 | . 2 . 5 . . 4 . 4 3 . . . . 1 . . . . . . . . . . . . . . . . . 2 3 . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . Shots Hit Robots 1854 | . 66 40 116 76 7 90 46 104 33 7 11 . 20 70 . . . 123 19 64 24 36 . 22 118 9 33 48 55 25 110 298 78 106 Core Hits 1425 | . 37 10 138 89 4 57 16 78 26 4 13 . 28 60 . . . 250 12 27 11 19 . 14 83 6 10 26 39 12 53 209 53 41 Critical Kills 22 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 11 2 Critical Parts Destroyed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 6 1 Critical Strikes 56 | . . 2 4 . . 2 2 2 1 . . . 1 1 . . . . . . . . . . . . . . . . . 15 18 8 Burn 9 | . . . 2 . . 1 2 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 35 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 17 1 Blast 5 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 Corrupt 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Sever 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 38 | . . . . 5 . . . 22 5 . . . 2 1 . . 1 2 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 36 | . . . . 5 . . . 22 5 . . . 2 1 . . 1 . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 81985 | . 1054 743 1898 1950 147 2275 1056 3218 1036 145 512 . 1351 2239 . . . 9267 849 3831 1123 1740 . 976 8709 497 1662 2399 2646 1838 6168 14133 2880 5643 Guns 17193 | . 804 332 1830 880 108 1648 963 1707 711 145 211 . 262 399 . . . 1055 . . . . . . . . . . 222 . . 2935 1868 1113 Cannons 45703 | . . 233 . 514 28 . . 502 . . . . 121 1689 . . . 1018 849 2984 1123 1740 . 976 5517 497 1662 2399 1715 1838 5379 10270 993 3656 Explosions 17666 | . 246 178 65 519 . 623 41 206 325 . 301 . 816 94 . . . 7194 . 847 . . . . 3163 . . . 550 . 789 918 . 791 Melee 1041 | . . . . 37 . . . 802 . . . . 152 50 . . . . . . . . . . . . . . . . . . . . Ramming 382 | . 4 . 3 . 11 4 52 1 . . . . . 7 . . . . . . . . . . 29 . . . 159 . . 10 19 83 Kinetic 9872 | . 464 453 461 65 . 156 . . 250 . . . 121 1942 . . . . . . . . . . . . . . 26 . . 2868 1298 1768 Thermal 49672 | . 340 112 1369 1329 136 824 902 2209 461 145 211 . 262 94 . . . 875 849 3231 1123 1740 . 976 5840 497 1662 2399 1171 1838 5379 9428 1435 2835 Explosive 15019 | . 246 178 65 519 . 469 . 206 325 . 301 . 816 . . . . 7194 . 600 . . . . 1642 . . . 550 . 789 328 . 791 Electromagnetic 5999 | . . . . . . 822 102 . . . . . . 146 . . . 1198 . . . . . . 1198 . . . 740 . . 1499 128 166 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1041 | . . . . 37 . . . 802 . . . . 152 50 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 39 | . . . 1 2 2 29 . 11 11 6 6 6 6 7 3 2 2 3 3 2 2 4 4 4 23 23 24 24 31 8 9 39 7 29 Average Corruption 7 | . . . 1 1 2 17 . 10 8 6 6 6 6 4 2 2 2 3 3 1 2 2 4 4 5 23 23 15 17 4 8 13 7 10 Corruption Purged 10 | . . . . . . . . . 5 . . . . 4 1 . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 739 | . . . . 15 4 54 . 49 31 17 10 4 8 7 6 4 3 77 9 9 18 15 14 13 30 38 45 3 45 10 44 97 31 29 Message Errors 184 | . . . . 4 1 20 . 13 11 3 1 . 2 3 1 2 . 17 2 6 5 3 5 . 6 7 10 1 9 2 8 24 10 8 Matter Fused 183 | . . . . 3 1 12 . 12 12 3 4 . 2 1 3 1 1 23 1 2 3 . 2 3 6 11 9 . 15 4 13 27 4 5 Heat Flow Errors 90 | . . . . 3 1 5 . 2 5 4 2 . 1 1 1 . 1 9 2 1 1 5 1 2 3 4 7 . 7 . 7 11 3 1 Energy Discharges 75 | . . . . 1 1 4 . 7 1 . . . 2 . . . . 7 2 . 3 2 3 1 4 5 4 . 5 . 8 8 2 5 Parts Rejected 9 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 4 . . . . . . 1 1 . Parts Fused 12 | . . . . . . . . 2 . 2 . 1 . 1 . . . 2 . . . 1 . 1 . . 1 . . . 1 . . . Data Loss (minor) 92 | . . . . 3 . 5 . 5 2 3 2 2 1 1 1 1 . 11 1 . 5 1 2 1 2 6 3 1 3 1 6 10 7 6 Data Loss (major) 17 | . . . . . . . . 1 . 1 . 1 . . . . 1 . 1 . . . . . . . 4 . 2 1 . 4 1 . Misfires 33 | . . . . 1 . 1 . 4 . 1 . . . . . . . 2 . . 1 . 1 4 4 1 1 . 4 . . 4 1 3 Alerts 20 | . . . . . . 3 . 1 . . . . . . . . . 6 . . . 2 . . . 2 1 1 . . . 2 1 1 Weapon Failures 24 | . . . . . . 3 . 1 . . 1 . . . . . . . . . . 1 . . 1 2 5 . . 2 1 6 1 . Overload Shots 5 | . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . Overflow Damage 2605 | . 8 . . 19 . 17 . 76 66 . 25 . . 44 . . . 261 . 279 55 37 . 25 476 21 127 47 22 212 260 286 13 229 Projectiles 1548 | . . . . 19 . . . . . . . . . 24 . . . 17 . 142 55 37 . 25 133 21 127 47 21 212 240 286 13 129 Explosions 960 | . 8 . . . . 17 . . 66 . 25 . . . . . . 244 . 137 . . . . 343 . . . . . 20 . . 100 Melee 97 | . . . . . . . . 76 . . . . . 20 . . . . . . . . . . . . . . 1 . . . . . Knockbacks 44 | . . 5 . . . . 1 . . . . . . 21 . . . . . . . . . . 1 . . . 2 . . . . 14 Impact 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . 1 Kinetic 36 | . . 5 . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . 13 Secondary 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1323 | . 88 12 . 33 . 58 . 58 187 . . . 51 3 . . . 90 . 404 . . . . 121 . . . 93 . 44 81 . . Shots 31 | . 1 1 . 4 . 3 . 2 2 . . . 1 . . . . 3 . 6 . . . . 2 . . . 2 . 3 1 . . Rammed 12 | . 4 . 1 . 1 1 3 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 39 | . 4 1 1 . 1 1 4 1 . . . . . 1 . . . . . . . . . . 3 . . . 15 . . 1 1 5 Kicked 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 15 . . 1 1 5 Crushed 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 405 | . 195 255 372 405 108 272 357 245 268 209 210 . 353 249 220 . 121 257 103 246 238 210 68 189 261 234 157 . 177 . 191 245 134 179 Average Temperature 83 | . 65 136 72 131 37 82 117 75 87 63 37 . 122 77 126 . 31 68 64 142 134 85 34 106 113 105 82 . 71 . 75 96 30 16 Received Heat Transfer 9279 | . 213 418 549 873 . 792 312 764 195 . . . 210 663 . . . 622 153 318 102 144 . 138 708 64 18 22 147 44 349 598 52 811 Effects 16 | . . . 5 4 . . . 1 2 . . . 1 3 . . . . . . . . . . . . . . . . . . . . Shutdowns 3 | . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 12 | . . . 3 3 . . . 1 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Total Turns 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 . . Longest Duration 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Total Turns 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . . 31 Longest Duration 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . . 31 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 22 | . . . . . . . 1 . . . . . . . . . . 5 . . . . . . 7 . . . 2 . . 5 1 1 Combat Hostiles 21 | . . . . . . . 1 . . . . . . . . . . 5 . . . . . . 7 . . . 1 . . 5 1 1 Parts Fried 35 | . . . . . . 3 1 . . . . . . 2 . . . . . . . . . . 7 . . 3 7 . . 8 3 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 2 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 2 Parts Melted 58 | . . . 2 1 2 2 5 12 2 . . . 1 1 . . . 5 1 5 1 2 . . 2 . 2 1 . 1 3 3 . 4 Heat Transferred 39209 | . 750 250 2077 1741 259 1384 1752 4615 1083 298 447 . 634 100 . . . 1365 475 1725 625 900 . 550 3387 225 825 1260 497 650 2675 4815 1295 2550 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 3 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Latent Energy Used 674 | . . . . . . . . . . . . . . . . . . . . . . . . . 474 . . . . . . 200 . . LE Corruption 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . 3 . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Maximum Alert Level 5 | . . . 2 3 2 2 1 3 2 . . . . 1 . . . . . 1 . . . . 5 . . . . . 1 4 3 2 Low Security (%) 31 | . 100 . 49 . 1 28 61 26 . . . . . 86 . . . . . 27 . . . . 28 . . . . 100 59 3 . 6 Level 1 24 | . . . 29 4 31 12 38 27 . . . . . 13 . . . . . 72 . . . . 24 . . . . . 40 25 . 76 Level 2 21 | . . . 20 25 67 59 . 27 100 . . . . . . . . . . . . . . . 3 . . . . . . 30 27 17 Level 3 19 | . . . . 70 . . . 18 . . . . . . . . . . . . . . . . 13 . . . . . . 37 72 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . . . . . 3 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1654 | . 199 . 505 1046 513 666 349 939 651 . . . . 239 . . . . . 332 . . . . 1654 . . . . 150 369 1216 916 555 Initial 684 | . . . . 326 509 . 349 64 482 . . . . 126 . . . . . 8 . . . . 150 . . . . 150 45 205 684 366 Average 414 | . 122 . 216 759 434 364 160 403 510 . . . . 118 . . . . . 228 . . . . 650 . . . . 57 158 585 751 360 Influence Increases 16381 | . 504 . 801 830 55 836 399 1075 380 5 200 . 411 502 . . . . 160 748 200 290 . 180 2460 70 182 437 275 394 1022 2328 575 1062 Destroy 0b10 Robot/C 9620 | . 300 . 560 460 20 580 180 620 200 . 180 . 300 300 . . . . 140 340 180 260 . 160 980 60 160 300 220 160 640 1520 380 420 Destroy 0b10 Robot/NC 345 | . 20 . 5 . 5 . 25 15 20 5 . . . 30 . . . . . 10 . . . 10 75 . . 5 15 10 10 40 15 30 Destroy Leader 1554 | . 74 . 142 20 12 30 78 40 44 . 20 . 30 90 . . . . 20 92 20 30 . 10 172 10 20 . 40 42 102 282 54 80 Allied During Kill 144 | . . . . 2 . 6 20 6 . . . . 81 . . . . . . . . . . . . . 2 27 . . . . . . Successful Hack 419 | . 8 . 54 21 . 21 51 16 36 . . . . 26 . . . . . 59 . . . . 19 . . . . . 31 25 24 28 Disable Machine 1125 | . 15 . . 30 . . 15 . 45 . . . . 30 . . . . . 90 . . . . 555 . . . . . 120 165 . 60 Anti-Garrison Action 650 | . . . . 200 . 150 . 300 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1264 | . 12 . 10 37 3 49 . 33 35 . . . . 11 . . . . . 142 . . . . 464 . . . . 32 104 116 27 189 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . 150 . . . . Partial Spotted 30 | . . . . 15 . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . Lose Combat Pursuer 930 | . 75 . 30 45 15 . 30 45 . . . . . 15 . . . . . 15 . . . . 30 . . 105 . . 15 180 75 255 Influence Decreases 16005 | . 366 138 298 287 1101 170 973 248 865 439 140 60 210 535 168 . . . 146 488 442 306 16 180 816 965 615 599 429 312 738 1478 1140 1337 Entered New Map 4292 | . . 67 . 177 537 . 317 28 437 162 . 60 . 75 63 . . . . 6 103 7 16 . . 609 143 316 154 . 37 161 532 285 Time Decay 8195 | . 356 71 278 . 110 . 446 . 398 277 140 . 160 380 105 . . . 146 442 339 269 . 165 556 356 392 128 215 312 527 697 568 362 Lost Part 1300 | . 10 . 20 70 . 100 20 180 30 . . . 50 80 . . . . . 40 . 30 . 10 90 . 40 . 60 . 20 170 40 240 Lost Ally 410 | . . . . 40 . 70 40 40 . . . . . . . . . . . . . . . 5 20 . 40 155 . . . . . . Purge Threat 1808 | . . . . . 454 . 150 . . . . . . . . . . . . . . . . . 150 . . . . . 154 450 . 450 Squads Dispatched 85 | . 4 . 9 . . . 4 . 6 . . . . 7 . . . . . 2 . . . 2 11 . . . . 1 10 16 3 10 Investigation 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 Extermination 24 | . . . . . . . 3 . 2 . . . . 1 . . . . . 2 . . . . 4 . . . . 1 5 4 . 2 Reinforcement 34 | . 2 . 3 . . . 1 . 3 . . . . 3 . . . . . . . . . . 4 . . . . . 3 6 2 7 Assault 11 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . 2 2 . . . . . . 5 . . Garrison 9 | . . . 4 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 Construction Impeded 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . 2 Haulers Reinforced 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Distress Signals 45 | . 5 . 13 . 1 . 1 . . . . . . . . . . . . 1 . . . . 3 . . 2 . . . 7 8 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 849 | . 31 5 44 26 6 28 15 36 11 . 10 . 15 23 . . . 73 8 21 9 13 . 10 70 3 8 99 19 13 40 125 28 60 Peak Tracking Total 36 | . 7 2 11 5 4 6 3 6 5 . 4 . 6 4 . . . 36 3 5 5 5 . 5 7 2 4 13 7 4 7 13 7 16 Tactical Retreats 46 | . 4 . 2 2 1 . 2 1 . . . . . 1 . . . 7 . 1 . . . . 2 . . 4 . . 1 9 3 6 Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Traps Triggered 22 | . 3 5 2 . . . . 3 1 . . . . 4 . . . . . . . . . . 1 . . . . . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Machines Disabled 94 | . 1 1 . 4 . 1 1 4 3 . . . 2 2 . . 3 4 . 6 . 1 . . 37 . . . . . 8 12 . 4 Max in Single Turn 5 | . 1 1 . 1 . 1 1 1 2 . . . 1 1 . . 1 1 . 4 . 1 . . 5 . . . . . 1 1 . 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 2 . Garrison Relay 7 | . . . . 2 . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Machines Accessed 104 | . 3 1 5 3 4 2 9 3 4 2 . 4 1 2 . . 1 . . 8 . 3 4 . 8 . . 3 . 4 12 12 1 5 Terminals 55 | . 2 . 2 3 3 2 4 3 2 . . . 1 2 . . . . . 4 . . . . 4 . . . . 2 7 9 . 5 Fabricators 7 | . . . . . . . 2 . 1 . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . Repair Stations 8 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . 1 1 . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . 3 2 . . Garrison Access 7 | . . . 1 . 1 . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 . . Total Hacks 282 | . 8 9 15 3 16 3 20 3 11 7 . 27 4 6 . . 6 . . 17 . 7 17 . 19 . . 4 . 6 34 21 3 16 Successful 176 | . 4 9 8 2 10 2 10 2 8 7 . 27 4 2 . . 6 . . 7 . 7 17 . 5 . . 4 . 1 16 9 1 8 Failed 104 | . 4 . 7 1 6 1 9 1 3 . . . . 4 . . . . . 10 . . . . 14 . . . . 5 17 12 2 8 Catastrophic 31 | . . . 1 1 2 1 3 . 1 . . . . 1 . . . . . 4 . . . . 3 . . . . 3 2 4 . 5 Database Lockouts 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 82 | . 5 . 2 . 9 . 11 . 4 . . . . 5 . . 1 . . 6 . . . . 9 . . 1 . 4 12 3 . 10 Terminals 134 | . 5 . 4 3 15 3 11 3 5 . . . 4 6 . . . . . 8 . . . . 10 . . . . 3 22 16 . 16 Fabricators 19 | . . . . . . . 5 . 2 . . . . . . . . . . 7 . . . . 4 . . . . 1 . . . . Repair Stations 20 | . 3 . 4 . . . 1 . 4 . . . . . . . . . . 1 . . . . . . . . . 2 2 . 3 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 23 | . . . 6 . . . 2 . . . . . . . . . . . . . . . . . 3 . . . . . 8 4 . . Garrison Access 9 | . . . 1 . 1 . 1 . . . . . . . . . . . . 1 . . . . 2 . . . . . 2 1 . . Terminal Hacks 121 | . . 9 . 2 6 2 3 2 1 7 . 27 4 1 . . 6 . . 2 . 7 17 . 2 . . 4 . . 8 6 . 5 Record 44 | . . 8 . . . . . . . 6 . 11 4 . . . . . . . . 6 5 . . . . 4 . . . . . . Part Schematic 20 | . . . . . . . . . . . . 9 . . . . 6 . . 1 . . 4 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . . . . . . Open Door 7 | . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . 2 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 Unreport Threat 14 | . . . . . 4 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 2 3 . 3 Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 1 . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . Build 4 | . . . . . . . 1 . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Station Hacks 13 | . 2 . 3 . . . . . 4 . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . Scan Component 8 | . 1 . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Repair 5 | . 1 . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . Retrieve Study 9 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . Garrison Access Hacks 6 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . Unlock Access 3 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . Unauthorized Hacks 23 | . 2 . . . 3 . 4 . 2 . . . . 1 . . . . . 3 . . . . 1 . . . . . 2 2 . 3 Terminals 19 | . 2 . . . 3 . 3 . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . 2 2 . 3 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 14 | . 1 . . . 2 . 3 . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 2 . 1 Disrupt 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Fabricators 4 | . . . . . . . 1 . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 3 . 4 3 3 1 7 1 4 . . . 1 2 . . . . . 8 . . . . 8 . . . . 4 9 10 1 5 Full Trace Events 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . . . . . . . . . . . . 9 . . . . 20 . . 1 . . 4 . . . . . . . . . . 9 Parts Built 5 | . . . . . . . 1 . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 343 | . . . . . . . 67 . 84 . . . . . . . . . . 192 . . . . . . . . . . . . . . Total Part Build Rating 27 | . . . . . . . 4 . 8 . . . . . . . . . . 15 . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . Parts Repaired 5 | . 1 . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 280 | . 26 . 36 . . . . . 82 . . . . . . . . . . . . . . . . . . . . . 136 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 4 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 4 . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 31 | . . . . 11 . 4 . 15 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 27 | . . . . 7 . 4 . 15 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Programmers 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 . . Autooverrided 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 4 . . . . . . Robots Rewired 8 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Allies Hacked 6 | . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Total Allies 30 | . . . . 2 1 5 . 2 . 3 . . 1 . . . 2 . . . . . . 1 2 . 2 9 . . . . . . Largest Group 5 | . . . . 2 1 3 2 2 . 3 3 . 1 . . . 2 2 . . . . . . 1 . 2 5 . . . . . . Highest-Rated Group 282 | . . . . 45 10 40 40 40 . 93 93 . 96 . . . 192 192 . . . . . . 49 . 61 282 . . . . . . Highest-Rated Ally 96 | . . . . 25 10 20 20 20 . 31 31 . 96 . . . 96 96 . . . . . . 49 . 54 89 . . . . . . Initial Warlord ECA Mod 16 | . . . . . 8 8 10 10 16 16 16 16 15 15 15 15 15 15 14 14 14 14 14 13 13 13 13 13 12 12 12 12 11 11 Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 147 | . . . . 7 . 14 13 8 . . . . 21 . . . . 43 . . . . . 1 1 . 7 32 . . . . . . Total Damage 5262 | . . . . 134 . 84 411 140 . . . . 808 . . . . 2368 . . . . . 18 . . 103 1196 . . . . . . Kills 31 | . . . . 1 . 2 5 1 . . . . 4 . . . . 13 . . . . . . . . 1 4 . . . . . . Allies Corrupted 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 5 . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Active Infowar (turns) 3256 | . 74 612 801 763 238 265 . . . . . . . . . . . . . . . . . . . . . . . . . 2 451 50 Optics 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . Terrain 74 | . 74 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Structural 2679 | . . 612 801 763 238 265 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 469 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 419 50 ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . . . . . . . 1 . . . . 1 2 3 . 1 . 1 . . 1 . 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Turns Passed 39319 | . 918 970 819 1546 238 1212 1113 1473 951 683 298 137 374 893 419 280 2185 4370 605 1212 1638 1278 611 545 1625 813 925 1749 1239 731 1991 2937 1719 822 Spaces Moved 18306 | 1 456 530 287 797 117 498 582 644 442 451 176 92 194 419 277 186 1439 1472 267 445 438 547 155 230 585 358 430 786 430 399 961 1363 1218 634 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3618 | . 382 411 281 797 117 498 582 337 . . . . . . . . . . . . . . . . . . . . . . . 213 . . Legs 10038 | 1 74 . . . . . . . . . . . . 3 . . . 1258 267 445 438 547 155 230 585 358 430 786 430 279 961 1150 1218 423 Wheels 4439 | . . 119 6 . . . . 307 442 451 176 92 194 416 277 186 1439 214 . . . . . . . . . . . 120 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 102 | 120 120 115 145 158 163 160 158 115 160 135 135 145 145 150 150 150 150 150 189 189 190 130 130 189 130 186 186 124 116 124 114 112 110 102 Average Speed 157 | 120 153 156 170 161 163 163 159 170 160 147 145 146 152 163 150 150 150 191 189 190 190 179 131 189 185 186 189 161 128 144 126 137 117 110 Slowest Speed 330 | 120 190 240 330 163 163 170 163 225 160 160 160 160 160 260 150 150 150 205 189 192 192 190 190 189 192 187 192 190 177 182 182 330 190 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . 1 Microwarps 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Exploration Rate (%) 48 | 2 78 37 38 65 13 49 20 75 14 63 33 71 33 18 48 44 86 79 45 20 60 53 60 41 26 57 50 79 56 14 91 61 39 73 Regions Visited 34 Branch Regions 21 Pre-discovered Areas 12 | . . . . . . . . . . 1 . 1 . . . 2 2 . . . . 1 3 . . 1 1 . . . . . . . Known Exits Taken 14 | . . . 1 . 1 . 1 . 1 . . . 1 1 1 1 . . 1 1 . . . 1 1 . . . . 1 . 1 . . Unknown Exits Taken 17 | 1 1 1 . . . . . . . 1 1 1 . . . . 1 1 . . 1 1 1 . . 1 1 1 1 . 1 . 1 . Scrap Searched 25 | . . 5 . . . . . . . 1 1 . 2 . 2 1 2 . 1 . 2 4 . . . 1 3 . . . . . . . Spaces Dug 179 | . . . . 2 . . . 4 5 . . . . . . . . 5 28 5 23 11 . . 30 . 8 . 14 9 14 7 . 14 Terrain Destroyed 1042 | . 13 25 9 20 2 24 . 13 38 . 18 . 63 11 . . 1 29 36 79 40 28 1 15 254 5 24 12 59 17 63 56 14 73 Melee 13 | . . . . 2 . . . 4 5 . . . . . . . . 2 . . . . . . . . . . . . . . . . Projectile 421 | . . . 1 . 2 . . . . . . . 2 6 . . 1 9 36 29 40 28 1 15 37 5 24 12 27 17 38 41 12 38 AOE 604 | . 13 25 8 18 . 24 . 9 33 . 18 . 61 5 . . . 18 . 50 . . . . 217 . . . 32 . 25 13 . 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Total 26173 | . 561 599 482 934 143 759 690 846 627 460 194 95 236 532 281 187 1461 2841 313 736 1199 790 568 309 943 490 480 1204 1030 513 1587 2050 1415 618 Wait 5089 | . 28 2 75 27 1 99 19 25 111 . . . 7 19 2 . 4 1087 14 227 708 193 384 55 173 124 3 320 494 56 443 314 60 15 Move 18087 | . 455 529 287 794 117 497 582 643 441 450 175 91 193 418 276 185 1438 1471 266 444 437 546 154 229 584 357 429 785 429 398 960 1362 1217 448 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 263 | . 7 9 9 8 2 10 10 22 11 2 1 . 3 10 3 1 5 36 . 7 20 6 4 2 11 . 4 3 7 7 13 12 10 8 Fast Attach 248 | . 5 1 11 7 3 12 6 12 11 1 1 2 2 7 . 1 . 19 . 1 1 3 8 . 9 . . 7 7 9 18 46 27 11 Attach 148 | . . 4 6 8 . 13 2 11 7 . 1 . 4 11 . . 1 19 . 3 1 1 1 1 8 . 1 4 3 . 2 16 6 14 Detach 37 | . . 1 3 . . 1 . . 1 . . . . . . . 1 5 . 1 . . 2 . 4 . . 1 2 1 3 5 3 3 Swap 135 | . 3 9 5 12 3 13 7 10 6 . 2 . 5 5 . . 3 13 . 1 . . . . 4 . . 4 2 . 6 11 9 2 Drop 449 | . 4 5 16 8 6 11 18 11 11 3 2 2 2 10 . . 4 50 2 12 10 12 15 5 18 1 6 20 17 17 46 63 32 10 Fire 1543 | . 55 38 69 65 10 69 41 65 23 4 12 . 18 50 . . 4 138 31 40 22 29 . 17 124 8 37 33 53 25 96 220 50 97 Melee 38 | . . . . 5 . . . 22 5 . . . 2 1 . . 1 2 . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kick 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 15 . . 1 1 5 Crush 13 | . 4 1 1 . 1 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . 24 . . . . . . . . . . . . . . . . 5 . . . . . . . . 5 Rewire 63 | . . . . . . 33 1 . . . . . . . . . . 1 . . . . . . . . . 27 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac / [*Mat]) -7/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine (discovered 2 exits: *Sec / [*Frg]) -3/Section 7 -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing (discovered 1 exit: *Acc) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 13) 259 | -10/Materials | Repaired Assault Rifle 318 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 11) 491 | -10/Materials | Discovered new exit (range 15) 501 | -10/Materials | Derelicts attacked the area 913 | -10/Materials | Discovered new exit (range 6) 919 | -10/Materials | Entered Subcaves 1258 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1282 | -10/Subcaves | Core integrity fell below 50% 1429 | -10/Subcaves | Visited 4L-MR0's lab 1445 | -10/Subcaves | Found Prototype Processor 1449 | -10/Subcaves | Identified Rainbow Chip 1634 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1675 | -10/Subcaves | Disturbed a concealed Subdweller 1730 | -10/Subcaves | Core integrity fell below 20% 1873 | -10/Subcaves | Discovered new exit (range 13) 1889 | -10/Subcaves | Entered Materials 1889 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1975 | -8/Materials | Repaired Broken Ion Engine 2283 | -8/Materials | Garrison activated, responded to threat 2352 | -8/Materials | Destroyed 7 combat bots 2556 | -8/Materials | Discovered new exit (range 10) 2654 | -8/Materials | Garrison activated, responded to threat 2689 | -8/Materials | First assault squad dispatched 2708 | -8/Materials | Identified exit to Garrison 2708 | -8/Materials | Entered Garrison 2804 | -8/Garrison | Triggered checkpoint 2811 | -8/Garrison | Garrison Relay disabled 2934 | -8/Garrison | Lost 4 parts (1p1n1u1w) 2992 | -8/Garrison | Triggered checkpoint 3087 | -8/Garrison | Discovered new exit (range 13) 3120 | -8/Garrison | Triggered checkpoint 3151 | -8/Garrison | Garrison Relay disabled 3164 | -8/Garrison | Discovered new exit (range 7) 3164 | -8/Garrison | Discovered new exit (range 75) 3164 | -8/Garrison | Discovered new exit (range 50) 3748 | -8/Garrison | Triggered checkpoint 3859 | -8/Garrison | Rescued a captive Derelict 3860 | -8/Garrison | Rescued a captive Derelict 3952 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3974 | -8/Garrison | Triggered checkpoint 4091 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4172 | -8/Garrison | Build established: Scavenger-Mutant 4254 | -8/Garrison | Entered Materials 4492 | -8/Materials | Identified exit to Garrison 4492 | -8/Materials | Entered Garrison 4492 | -8/Garrison | Accompanied by 1 ally 4578 | -8/Garrison | Core integrity fell below 50% 4613 | -8/Garrison | System corruption reached 10% 4678 | -8/Garrison | Lost 7 parts (3n3u1w) 4714 | -8/Garrison | Triggered checkpoint 4730 | -8/Garrison | Triggered checkpoint 4750 | -8/Garrison | Garrison Relay disabled 4824 | -8/Garrison | Triggered checkpoint 4847 | -8/Garrison | Triggered checkpoint 4854 | -8/Garrison | Core integrity fell below 20% 4902 | -8/Garrison | Destroyed 7 combat bots 4959 | -8/Garrison | Discovered new exit (range 14) 4974 | -8/Garrison | Triggered checkpoint 5033 | -8/Garrison | Discovered new exit (range 6) 5198 | -8/Garrison | Triggered checkpoint 5358 | -8/Garrison | Rescued a captive Derelict 5360 | -8/Garrison | Rescued a captive Derelict 5363 | -8/Garrison | Lost 3 parts (2p1w) 5454 | -8/Garrison | Triggered checkpoint 5704 | -8/Garrison | Entered Factory 5704 | -7/Factory | Accompanied by 2 allies 5704 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5803 | -7/Factory | Identified exit to Lower Caves 6163 | -7/Factory | Fabricated Cld. Deuterium Engine (x1) 6525 | -7/Factory | Build established: Mutant 6719 | -7/Factory | Central database locked down 6797 | -7/Factory | Discovered new exit (range 4) 6817 | -7/Factory | Identified exit to Garrison 6817 | -7/Factory | Entered Garrison 6841 | -7/Garrison | Triggered checkpoint 6907 | -7/Garrison | System corruption reached 10% 6939 | -7/Garrison | Lost 13 parts (2p4n3u4w) 6970 | -7/Garrison | Build established: Scavenger-Mutant 7071 | -7/Garrison | Garrison Relay disabled 7195 | -7/Garrison | Rescued a captive Derelict 7197 | -7/Garrison | Rescued a captive Derelict 7315 | -7/Garrison | Triggered checkpoint 7374 | -7/Garrison | Discovered new exit (range 11) 7407 | -7/Garrison | Triggered checkpoint 7415 | -7/Garrison | Core integrity fell below 50% 7481 | -7/Garrison | Triggered checkpoint 7482 | -7/Garrison | Garrison Relay disabled 7599 | -7/Garrison | Triggered checkpoint 7689 | -7/Garrison | Garrison Relay disabled 7795 | -7/Garrison | Triggered checkpoint 7876 | -7/Garrison | Discovered new exit (range 10) 7919 | -7/Garrison | Triggered checkpoint 7949 | -7/Garrison | Garrison Relay disabled 8010 | -7/Garrison | Learned Factory security intel 8089 | -7/Garrison | Triggered checkpoint 8199 | -7/Garrison | Triggered checkpoint 8255 | -7/Garrison | Triggered checkpoint 8283 | -7/Garrison | Discovered new exit (range 5) 8290 | -7/Garrison | Entered Factory 8521 | -7/Factory | Fabricated Hvy. Laser (x2) 8690 | -7/Factory | First assault squad dispatched 8938 | -7/Factory | Repaired Imp. Light Armor Plating 8984 | -7/Factory | Repaired Arm. Huge Wheel 9241 | -7/Factory | Entered Lower Caves 9247 | -7/Lower Caves | Met a Warlord Commander 9248 | -7/Lower Caves | Learned location of Warlord (-4) 9249 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9255 | -7/Lower Caves | Found Encrypted Comm Array 9647 | -7/Lower Caves | Entered an active Warlord outpost 9654 | -7/Lower Caves | A Commander dispatched an escort 9657 | -7/Lower Caves | Learned Armory garrison access intel 9657 | -7/Lower Caves | Learned Armory terminal intel 9657 | -7/Lower Caves | Learned Factory terminal intel 9657 | -7/Lower Caves | Learned Research stockpile data 9657 | -7/Lower Caves | Learned location of 1 exit from Factory 9858 | -7/Lower Caves | Learned Factory emergency access door positions 9896 | -7/Lower Caves | Discovered new exit (range 5) 9924 | -7/Lower Caves | Entered another Lower Caves area 9924 | -7/Lower Caves | Accompanied by 3 allies 9925 | -7/Lower Caves | Commander's escort returned to base 9925 | -7/Lower Caves | Commander's escort returned to base 9925 | -7/Lower Caves | Commander's escort returned to base 10057 | -7/Lower Caves | Encountered a Warlord checkpoint 10088 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10195 | -7/Lower Caves | Discovered new exit (range 14) 10222 | -7/Lower Caves | Entered Data Miner 10222 | -7/Data Miner | Discovered new exit (range 6) 10253 | -7/Data Miner | Met Data Miner 10295 | -7/Data Miner | Learned location of Section 7 (-3) 10295 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10310 | -7/Data Miner | Received God Mode back door access code from Data Miner 10359 | -7/Data Miner | Entered Proximity Caves 10400 | -6/Proximity Caves | Escorted by Enhanced Grunt 10405 | -6/Proximity Caves | Core integrity fell below 20% 10431 | -6/Proximity Caves | Attracted the attention of an 0b10 base 10477 | -6/Proximity Caves | Learned Research security intel 10477 | -6/Proximity Caves | Identified exit to Factory 10477 | -6/Proximity Caves | Learned location of 1 exit from Research 10477 | -6/Proximity Caves | Learned location of 2 exits from Lower Caves 10487 | -6/Proximity Caves | Lost 3 parts (1p2u) 10645 | -6/Proximity Caves | Spotted B-75 Beast 10666 | -6/Proximity Caves | Destroyed B-75 Beast 10733 | -6/Proximity Caves | Entered Factory 10733 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10734 | -6/Factory | Identified exit to Factory 10736 | -6/Factory | Loaded intel: 26 terminal locations 10968 | -6/Factory | Identified exit to Lower Caves 11316 | -6/Factory | Garrison activated, responded to threat 11387 | -6/Factory | Lost 3 parts (2n1u) 11405 | -6/Factory | Destroyed 7 combat bots 11467 | -6/Factory | Lost 5 parts (2p1u2w) 11468 | -6/Factory | Build established: Mutant 11626 | -6/Factory | Entered Lower Caves 11627 | -6/Lower Caves | Identified exit to Lower Caves 11785 | -6/Lower Caves | Build established: Scavenger-Mutant 11997 | -6/Lower Caves | Encountered a Warlord checkpoint 12045 | -6/Lower Caves | Entered another Lower Caves area 12046 | -6/Lower Caves | Identified exit to Zion 12075 | -6/Lower Caves | Learned location of Zion (-6) 12160 | -6/Lower Caves | Learned location of Extension (-4) 12325 | -6/Lower Caves | Entered Zion 12396 | -6/Zion | System corruption cleaned by Quarantine Array 12446 | -6/Zion | Received a hallucinogenic algorithm 12477 | -6/Zion | Discovered new exit (range 16) 12746 | -6/Zion | Given the Hacking Drone Bay 12747 | -6/Zion | Found Prototype Device 13024 | -6/Zion | Met Imprinter 13278 | -6/Zion | Given A8's code to call for help 13386 | -6/Zion | Learned location of Quarantine (-3) 13560 | -6/Zion | Found CR-A16's Pointy Stick 14152 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14159 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14495 | -6/Zion | Discovered new exit (range 3) 14495 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14510 | -6/Zion | Entered Deep Caves 14510 | -6/Deep Caves | Accompanied by 2 allies 14855 | -6/Deep Caves | Attacked by Z-Imprinter 14879 | -6/Deep Caves | Destroyed Z-Imprinter 15035 | -6/Deep Caves | Z-Facility disabled 15150 | -6/Deep Caves | Core integrity fell below 50% 15184 | -6/Deep Caves | Lost 7 parts (1p2n3u1w) 15223 | -6/Deep Caves | Found Prototype Protection 15223 | -6/Deep Caves | Identified Zio. Weapon Casing 15325 | -6/Deep Caves | Found Prototype Protection 15327 | -6/Deep Caves | Identified Zio. Heavy Carapace 15376 | -6/Deep Caves | Found Zio. Weapon Casing 16006 | -6/Deep Caves | Discovered new exit (range 6) 16154 | -6/Deep Caves | Spotted AG-57209 16191 | -6/Deep Caves | Destroyed AG-57209 16193 | -6/Deep Caves | Found GOLEM Unit 16219 | -6/Deep Caves | Lost 3 parts (1p2u) 16281 | -6/Deep Caves | Spotted AG-49584 16320 | -6/Deep Caves | Destroyed AG-49584 16710 | -6/Deep Caves | Build established: Mutant 17021 | -6/Deep Caves | Build established: Golem 17075 | -6/Deep Caves | Triggered Deep Caves wall 17075 | -6/Deep Caves | Spotted AS-38011 17075 | -6/Deep Caves | Spotted AS-50811 17086 | -6/Deep Caves | Destroyed AS-38011 17089 | -6/Deep Caves | Exposed GOLEM chamber 17116 | -6/Deep Caves | Destroyed 35 combat bots 17131 | -6/Deep Caves | Destroyed AS-50811 17342 | -6/Deep Caves | Destroyed 8 combat bots 17411 | -6/Deep Caves | Found Prototype Energy Cannon 17411 | -6/Deep Caves | Identified Latent Energy Streamer 17695 | -6/Deep Caves | Build established: Mutant 18006 | -6/Deep Caves | Found GOLEM Unit 18012 | -6/Deep Caves | Found GOLEM Unit 18017 | -6/Deep Caves | Found GOLEM Unit 18103 | -6/Deep Caves | Build established: Golem 18604 | -6/Deep Caves | Found Zio. Weapon Casing 18880 | -6/Deep Caves | Entered Proximity Caves 18935 | -5/Proximity Caves | Core integrity fell below 20% 19195 | -5/Proximity Caves | Learned location of 1 exit from Factory 19436 | -5/Proximity Caves | Discovered exit to Factory (range 9) 19470 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19485 | -5/Proximity Caves | Entered Factory 19485 | -5/Factory | Evolved 2 slots: Utility x2 19486 | -5/Factory | Identified exit to Upper Caves 19486 | -5/Factory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 19487 | -5/Factory | Identified exit to Factory 19621 | -5/Factory | Lost 3 parts (1n1u1w) 19629 | -5/Factory | Destroyed 9 combat bots 19827 | -5/Factory | Fabricated Adv. System Shield (x1) 20080 | -5/Factory | Fabricated Centrium Leg (x1) 20697 | -5/Factory | Entered Upper Caves 21662 | -5/Upper Caves | Learned Factory terminal intel 21990 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22221 | -5/Upper Caves | Discovered new exit (range 11) 22335 | -5/Upper Caves | Entered another Upper Caves area 22434 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23111 | -5/Upper Caves | Found Alien Artifact 23368 | -5/Upper Caves | Learned Armory terminal intel 23368 | -5/Upper Caves | Learned Armory emergency access door positions 23408 | -5/Upper Caves | Discovered new exit (range 10) 23613 | -5/Upper Caves | Entered Zhirov 23615 | -5/Zhirov | Discovered new exit (range 3) 23638 | -5/Zhirov | Met Zhirov 23668 | -5/Zhirov | Learned location of Testing (-2) 23668 | -5/Zhirov | Learned location of Command (-1) 23676 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23697 | -5/Zhirov | Found Alien Artifact 23697 | -5/Zhirov | Identified Integrated Dissipator 23697 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23786 | -5/Zhirov | Found Alien Artifact 24224 | -5/Zhirov | Entered Proximity Caves 24227 | -4/Proximity Caves | Spotter reported a threat 24671 | -4/Proximity Caves | Derelict sapper outpost attacked 24769 | -4/Proximity Caves | Entered Factory 24769 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24770 | -4/Factory | Loaded intel: 28 terminal locations 25389 | -4/Factory | Identified exit to Upper Caves 25389 | -4/Factory | Identified exit to Extension 25389 | -4/Factory | Identified exit to Armory 25546 | -4/Factory | Build established: Hacker-Golem 25566 | -4/Factory | Spotted B-86 Titan 25655 | -4/Factory | Destroyed B-86 Titan 25778 | -4/Factory | Identified Transdimensional Reconstructor 25778 | -4/Factory | Warped through subspace 25780 | -4/Factory | Lost 6 parts (1p2u3w) 25917 | -4/Factory | Discovered new exit (range 7) 26019 | -4/Factory | First assault squad dispatched 26043 | -4/Factory | Incoming assault squad redirected 26318 | -4/Factory | System corruption reached 10% 26394 | -4/Factory | Entered Upper Caves 26477 | -4/Upper Caves | Build established: Scavenger-Golem 26586 | -4/Upper Caves | Learned location of Armory (-4) 27153 | -4/Upper Caves | Discovered new exit (range 5) 27207 | -4/Upper Caves | Entered another Upper Caves area 27560 | -4/Upper Caves | Build established: Golem 27859 | -4/Upper Caves | Encountered a Warlord checkpoint 27861 | -4/Upper Caves | Lost 4 parts (3u1w) 27950 | -4/Upper Caves | Learned Research terminal intel 28067 | -4/Upper Caves | Discovered new exit (range 15) 28132 | -4/Upper Caves | Entered Warlord 28181 | -4/Warlord | System corruption cleaned by Quarantine Array 28261 | -4/Warlord | Learned Testing trap positions 28261 | -4/Warlord | Learned Testing emergency access door positions 28263 | -4/Warlord | Learned 4 Research zone layouts 28265 | -4/Warlord | Learned Testing security intel 28972 | -4/Warlord | Warlord's base attacked by MAIN.C 29034 | -4/Warlord | Opened Warlord's prototype stash 29038 | -4/Warlord | Found Prototype Reactor 29038 | -4/Warlord | Identified Vortex Chain Reactor 29044 | -4/Warlord | Found Prototype Device 29044 | -4/Warlord | Identified Exp. Phase Shifter 29056 | -4/Warlord | Found Prototype Hackware 29099 | -4/Warlord | Met Warlord 29322 | -4/Warlord | Warlord forces counterattacked 29452 | -4/Warlord | Spotted Striker 29485 | -4/Warlord | Spotted Executioner 29493 | -4/Warlord | Build established: Scavenger-Golem 29539 | -4/Warlord | Lost 25 allies 29564 | -4/Warlord | Spotted Striker 29572 | -4/Warlord | Spotted Executioner 29647 | -4/Warlord | Warlord base infiltrated, sounded retreat 29656 | -4/Warlord | Lost 6 allies 29678 | -4/Warlord | Spotted Striker 29682 | -4/Warlord | Found Corrupted Prototype Ballistic Cannon 29692 | -4/Warlord | Spotted Striker 29772 | -4/Warlord | Spotted Executioner 29776 | -4/Warlord | Destroyed Executioner 29802 | -4/Warlord | Spotted Striker 29810 | -4/Warlord | Spotted Executioner 29811 | -4/Warlord | Crushed by falling debris 29812 | -4/Warlord | Spotted Executioner 29816 | -4/Warlord | Destroyed Striker 29849 | -4/Warlord | Found Prototype Processor 29849 | -4/Warlord | Identified Exp. Core Analyzer 29866 | -4/Warlord | Lost 9 allies 29869 | -4/Warlord | Discovered new exit (range 11) 29881 | -4/Warlord | Entered Proximity Caves 30049 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 30069 | -3/Proximity Caves | Spotter reported a threat 30314 | -3/Proximity Caves | Discovered new exit (range 13) 30332 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 30379 | -3/Proximity Caves | Spotted Executioner 30386 | -3/Proximity Caves | Build established: Scavenger-Mutant 30390 | -3/Proximity Caves | Core integrity fell below 50% 30401 | -3/Proximity Caves | Destroyed Executioner 30440 | -3/Proximity Caves | Lost 4 parts (2u2w) 30541 | -3/Proximity Caves | System corruption reached 30% 30713 | -3/Proximity Caves | Build established: Scavenger-Golem 31120 | -3/Proximity Caves | Entered Research 31120 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 31121 | -3/Research | Identified exit to Quarantine 31122 | -3/Research | Identified exit to Research 31126 | -3/Research | Loaded intel: 22 terminal locations 31356 | -3/Research | Build established: Golem 31790 | -3/Research | Build established: Scavenger-Golem 31851 | -3/Research | Entered Quarantine 31913 | -3/Quarantine | Cryocooling Duct disabled 31928 | -3/Quarantine | Ambient heat levels rising (+20) 31928 | -3/Quarantine | Non-combat units ordered to evacuate 32081 | -3/Quarantine | Repaired Broken Enh. Biometal Leg 32109 | -3/Quarantine | Found Prototype Hackware 32109 | -3/Quarantine | Identified Exp. Hacking Suite 32366 | -3/Quarantine | Found Alien Artifact 32366 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 32366 | -3/Quarantine | Warped through subspace 32377 | -3/Quarantine | Central database locked down 32449 | -3/Quarantine | Garrison activated, responded to threat 32663 | -3/Quarantine | Build established: Golem 32759 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 32762 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 32831 | -3/Quarantine | Found Alien Artifact 33073 | -3/Quarantine | Destroyed 7 combat bots 33137 | -3/Quarantine | Discovered exit to Research (range 16) 33355 | -3/Quarantine | Found Alien Artifact 33355 | -3/Quarantine | Identified Phase Redirector 33573 | -3/Quarantine | Found Alien Artifact 33573 | -3/Quarantine | Identified Core Reset Matrix 33573 | -3/Quarantine | Identified Subatomic Replicator 33573 | -3/Quarantine | Identified Dimensional Node Initializer 33573 | -3/Quarantine | Used Core Reset Matrix 33577 | -3/Quarantine | Detected hypermatrix surge 33577 | -3/Quarantine | Sensed 7 artifacts in vicinity 33754 | -3/Quarantine | Spotted Fortress 33836 | -3/Quarantine | Discovered new exit (range 6) 33836 | -3/Quarantine | Discovered new exit (range 7) 33842 | -3/Quarantine | Entered Section 7 33843 | -3/Section 7 | Detected hypermatrix surge 33843 | -3/Section 7 | Sensed 20 artifacts in vicinity 33908 | -3/Section 7 | Found Integrated Dissipator 33908 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 33978 | -3/Section 7 | Found Microwarp Drive 34022 | -3/Section 7 | Spotted B-86 Titan 34175 | -3/Section 7 | Destroyed B-86 Titan 34217 | -3/Section 7 | Build established: Alien-Golem 34746 | -3/Section 7 | Found Exp. Hacking Suite 34919 | -3/Section 7 | Found Integrated Reactor 34919 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 35044 | -3/Section 7 | Build established: Hacker-Golem 35092 | -3/Section 7 | First assault squad dispatched 35093 | -3/Section 7 | Found Integrated Dissipator 35093 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 35100 | -3/Section 7 | Warped through subspace 35126 | -3/Section 7 | Incoming assault squad redirected 35560 | -3/Section 7 | Spotted Executioner 35562 | -3/Section 7 | Spotted Executioner 35590 | -3/Section 7 | Destroyed Executioner 35612 | -3/Section 7 | Found Prototype Device 35612 | -3/Section 7 | Identified Adv. Kinecellerator 35616 | -3/Section 7 | Found Prototype Processor 35616 | -3/Section 7 | Identified Exp. Targeting Computer 35643 | -3/Section 7 | Destroyed Executioner 35713 | -3/Section 7 | Spotted B-99 Colossus 35731 | -3/Section 7 | Core integrity fell below 50% 35769 | -3/Section 7 | Destroyed B-99 Colossus 35807 | -3/Section 7 | System corruption reached 10% 35834 | -3/Section 7 | Destroyed 7 combat bots 35837 | -3/Section 7 | Lost 5 parts (1n3u1w) 35858 | -3/Section 7 | Found Prototype Ballistic Gun 35858 | -3/Section 7 | Identified Multirail 35860 | -3/Section 7 | Incoming assault squad redirected 35863 | -3/Section 7 | Found Multirail 35938 | -3/Section 7 | Spotted Alpha 7 35939 | -3/Section 7 | Spotted Alpha 7 35969 | -3/Section 7 | Destroyed Alpha 7 36031 | -3/Section 7 | Destroyed Alpha 7 36048 | -3/Section 7 | Found Prototype Processor 36048 | -3/Section 7 | Identified Exp. Target Analyzer 36077 | -3/Section 7 | Found Multirail 36085 | -3/Section 7 | Found Prototype Device 36085 | -3/Section 7 | Identified Exp. ECM Suite 36144 | -3/Section 7 | Build established: Scavenger-Mutant 36197 | -3/Section 7 | Found Integrity Redistributor 36253 | -3/Section 7 | Found LRC Insulator 36253 | -3/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 36264 | -3/Section 7 | Found LRC Armor 36264 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 36267 | -3/Section 7 | Found LRC Matter Compressor 36267 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 36344 | -3/Section 7 | Found Integrity Redistributor 36620 | -3/Section 7 | Lost 3 parts (1p1n1u) 36620 | -3/Section 7 | System corruption reached 30% 36714 | -3/Section 7 | Destroyed 9 combat bots 36762 | -3/Section 7 | Discovered exit to Research (range 16) 36779 | -3/Section 7 | Entered Research 36779 | -2/Research | Warlord forces began assault on 0b10 36779 | -2/Research | Evolved 2 slots: Power x1, Utility x1 36787 | -2/Research | Lost 3 parts (1n1u1w) 36804 | -2/Research | Distinguished unit "Magnificent Bastards" dispatched to help 36804 | -2/Research | Distinguished unit "Lucky Slug" dispatched to help 36889 | -2/Research | Research machine network offline 37396 | -2/Research | Identified System Mapper 37459 | -2/Research | Borebot progress halted 37517 | -2/Research | Spotted Striker 37518 | -2/Research | Spotted Executioner 37520 | -2/Research | Spotted Striker 37563 | -2/Research | Lost 7 allies 37597 | -2/Research | Borebot progress halted 37788 | -2/Research | Spotted E7-AX6(D) 37796 | -2/Research | Spotted Striker 37813 | -2/Research | Spotted Striker 37823 | -2/Research | Destroyed Striker 37832 | -2/Research | Destroyed Striker 37839 | -2/Research | Discovered new exit (range 11) 37979 | -2/Research | Borebot progress halted 38260 | -2/Research | Identified exit to Access 38281 | -2/Research | Given Cave Seal Controls access code 38352 | -2/Research | Spotted Striker 38411 | -2/Research | Discovered exit to Access (range 8) 38491 | -2/Research | Discovered new exit (range 5) 38496 | -2/Research | Discovered new exit (range 8) 38498 | -2/Research | Entered Testing 38579 | -2/Testing | Lost 5 allies 38713 | -2/Testing | Incoming investigation squad redirected 38713 | -2/Testing | Spotted PY-BNS8GWT6J0 38779 | -2/Testing | Lost 11 parts (4p1n4u2w) 38853 | -2/Testing | Core integrity fell below 50% 38880 | -2/Testing | Lost 3 parts (2n1u) 38881 | -2/Testing | Spotted PX-PN616FTDQ3 38894 | -2/Testing | Warped through subspace 38931 | -2/Testing | Found Prototype Device 38931 | -2/Testing | Identified 2N-1CE's Frost Array 39055 | -2/Testing | System corruption reached 10% 39111 | -2/Testing | Scanned by Researcher 39139 | -2/Testing | Build established: Alien-Mutant 39160 | -2/Testing | Found Prototype Launcher 39224 | -2/Testing | Core integrity fell below 20% 39262 | -2/Testing | Spotted Striker 39273 | -2/Testing | Lost 5 parts (1n3u1w) 39291 | -2/Testing | Spotted Alpha 7 39310 | -2/Testing | Destroyed Striker 39320 | -2/Testing | Destroyed by Alpha 7 with Multirail Last Messages --------------- 39310_ Striker Unknown Device blasted off. 39310_ Striker destroyed. 39311_ Penetrated by Slug. 39311_ Slug penetrates Fabricator. 39312_ K-01 Serf collects debris. 39312_ U-05 Engineer builds a Wall. 39313_ Alpha 7 knocked back. 39314_ Penetrated by Slug. 39314_ Slug penetrates Fabricator. 39315_ K-01 Serf collects debris. 39316_ Slug penetrates Alpha 7. 39317_ Penetrated by Slug. 39317_ Slug penetrates Fabricator. 39318_ K-01 Serf collects debris. 39319_ Slug penetrates Alpha 7. 39319_ Destroyed Unknown Wheel. 39319_ U-05 Engineer knocked back. 39320_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 39320_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ????????????????????????????????????##?# | | ????????????????????????????????????# # | | ?????????????????????????????????????? # | | ??????????????????????????????????????## | | ??????????????????????????????????????## | | ???????????###?#####??######???????????# | | ?????????? #??# ############# | | ???????? """ """ #??# = + ^ | | ?????"?" """ """ #??# ############# | | ?????""" """ """ !#??# #???????????? | | ????? #??# #???????????? | | ?????""" """!""" # ?# #??####?????? | | ???? """ """="""| # ###/### #?????? | | ???# """ """]%%"! # "" #?????? | | ???# %=]!]!!|! # T #?????? | | ???# |!!!!=!!!]!######+### #?????? | | ??????####+#+######%## #? ##?????? | | ?????????#==!! u/! #?? #?#####? | | ?????????#= k 7 # [ ##??#?# #? | | ?????????#%!" [ % + ## ???# #? | | ?????????#= "F%@!##### ## ### ## | | ?????????# =!!##??#= % ## | | ?????????# """%*# #?######### | | ?????????# """%=##################""### | | ?????????# * #???# %[ # | | ?????????+ % % $ % #???#= " # | | ?????????# % #???# " " | | ?????????# % % #??## " | | ?????????####+### % % "###" # | | ??????????# ??# """%""" # # | | ??????????# ??# """ """%*# # ### | | ??????????# ???# "" # # ## | | ??????????# ???# # ! ]=% = | | ??????????# ???"# """ # %!*%! | | ??????????# ???"# """ !/ =%== | | ??????#???#???? # """ " %# [ | | ?????? ?????? # =! [ # % | | ????""" ###+#### ""%* T !% ### # ## | | ????""" " [%[ """ ! % = | | ????""" + ! %""" # | | ????? # | + | | ?????"" % % # | | ?????"" %= ############### | | ????""" ! [ #??????????????? | | ???? *=% #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 209 Coolant Potential 100 Energy Generation 75 Energy Capacity 1700 Matter Stores 425 Matter Capacity 425 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 30 Additional Mass Support 20 Armor Coverage 1600 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 25 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 20 Target Analysis 14 Core Analysis 8 Recoil Reduction 6 Matter Filtering 30 Particle Charging 45 Salvage Targeting 2 Offensive Hacking 34 Defensive Hacking 22 Item Schematics ----------------- Imp. KE Penetrator | -2/Testing | Archive Exp. Thermal Shield | -2/Testing | Archive Enh. Gamma Bomb Array | -2/Testing | Archive Exp. ECM Suite | -2/Testing | Archive Thunder Hammer | -2/Testing | Archive Exp. Transmission Jammer | -2/Testing | Archive Cld. Phase Cannon | -2/Testing | Archive Lrn. Phase Cannon | -2/Testing | Archive Cld. Nuclear Pulse Thruster | -2/Testing | Archive Robot Schematics ------------------ S-43 Plague | -2/Testing | Archive Fabricated ------------ Cld. Deuterium Engine | x1 | -7/Factory | Preloaded Hvy. Laser | x2 | -7/Factory | Preloaded Adv. System Shield | x1 | -5/Factory | Preloaded Centrium Leg | x1 | -5/Factory | Preloaded Repaired ---------- Assault Rifle | 71% | -10/Materials Ion Engine | 3% | -8/Materials | Broken Imp. Light Armor Plating | 13% | -7/Factory Arm. Huge Wheel | 49% | -7/Factory Enh. Biometal Leg | 21% | -3/Quarantine | Broken Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Phase Redirector Core Reset Matrix Integrated Reactor LRC Insulator LRC Armor LRC Matter Compressor Microwarp Drive Achievements -------------- Construction Begets Destruction My Bad Oppo Buddy Physics Protects Plot Armor Protector Vwoop! Welcome To The Revolution Challenges ------------ None Game ------ Seed RecyclingSwarmReconfigurator Manual? 0 Play Time 04:24:59 Cumulative 470.2 hours Start 2026.01.20 @ 23:03:48 End 2026.01.29 @ 04:25:49 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 470 Rogue 470 Adventurer 0 Explorer 0 Win Type - Total 32 Types 17/3/6/1/2/0/3/0/0/0 Lore% 90 Gallery% 82 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 963a0ed2-d4e3-441c-a3da-620404cef2d6