Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.13 @ 00:14:02 Player: Rumbl3 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (2123) 2123 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (457) 457 TOTAL SCORE: 6340 Bonus ------- High Alert Combat Kills 422 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/850 Matter 122/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Long-range Sensor Array Heavy Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Large Storage Unit Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Wheel Medium Storage Unit Large Storage Unit Long-range Sensor Array Improved Terrain Scan Processor Heavy EM Shotgun Electrolaser Enhanced Autogun Flak Cannon Missile Launcher Missile Launcher Hammer [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Slots Evolved 8 | . . 2 2 . . 4 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . . 1 Utility 4 | . . . 2 . . 2 Weapon 1 | . . 1 . . . . Parts Attached 86 | 4 6 25 3 27 5 16 Power 10 | . 2 3 . 4 . 1 Engine 9 | . 2 3 . 3 . 1 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 27 | 2 . 12 1 4 3 5 Treads . | . . . . . . . Leg 2 | . . . . . . 2 Wheel 24 | 2 . 11 1 4 3 3 Hover . | . . . . . . . Flight 1 | . . 1 . . . . Utility 23 | 1 4 2 2 7 2 5 Device 9 | 1 1 . 1 4 . 2 Storage 6 | . 3 2 . 1 . . Processor 4 | . . . 1 . . 3 Hackware . | . . . . . . . Protection 4 | . . . . 2 2 . Artifact . | . . . . . . . Weapon 26 | 1 . 8 . 12 . 5 Energy Gun 12 | 1 . 6 . 4 . 1 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 9 | . . 2 . 7 . . Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 . 5 . . Parts Lost 33 | . 2 2 . 10 . 19 Power 4 | . 1 . . 1 . 2 Propulsion 11 | . . 1 . 2 . 8 Utility 7 | . . . . 4 . 3 Weapon 11 | . 1 1 . 3 . 6 Highest Loss Streak 13 | . 2 2 . 4 . 13 Average Slot Usage (%) 91 | . 98 99 100 96 100 54 Engine 8 | . 14 11 9 5 9 4 Core 1 | . . . . 3 . . Wheel 25 | . 28 33 27 25 27 8 Device 7 | . 13 4 9 8 11 3 Storage 16 | . 14 17 18 18 18 10 Processor 2 | . . . 9 2 . 8 Protection 3 | . . . . 5 6 1 Energy Gun 12 | . 12 21 18 11 9 4 Ballistic Gun 12 | . 14 10 9 14 18 2 Naked Turns . | . . . . . . . Heaviest Build 66 | 13 30 48 49 58 58 66 Greatest Support 48 | 26 26 36 32 48 48 40 Greatest Overweight (x) 12 | . 1 1 1 2 1 12 Average Overweight (x) . | . . . 1 1 1 . Largest Inventory Capacity 16 | 6 14 16 16 16 16 16 Average Capacity 14 | 6 7 13 16 16 16 13 Most Carried 16 | 6 10 16 16 16 16 15 Average Carried 12 | 4 6 11 15 15 15 9 Final Capacity 16 | 6 10 16 16 16 16 4 Final Carried 16 | 6 8 16 16 15 16 4 Class Distribution -------------------- 28% | Scavenger-Tank 26% | Mutant 14% | Scavenger-Skirmisher 14% | Gunner 8% | Scavenger-Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -6 ----------- Run | Scr Mat Mat Mat Sto Rec Fac Matter Collected 1610 | 244 37 351 39 623 72 244 Remotely . | . . . . . . . Salvage Created 2724 | 116 140 445 74 1396 . 553 Parts 151 | 6 12 39 7 64 . 23 Haulers Intercepted 4 | . . 1 . 3 . . Recyclers Shooed 9 | 1 . . . . . 8 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Combat Hostiles Destroyed 52 | . 5 11 1 25 . 10 Guns 43 | . 5 11 1 24 . 2 AOE 8 | . . . . . . 8 Classes Destroyed 13 | 2 3 3 . 3 . 2 Worker 7 | . . . . 4 . 3 Builder 2 | . . . . . . 2 Tunneler 1 | 1 . . . . . . Hauler 4 | . . 1 . 3 . . Recycler 2 | 1 . . . . . 1 Operator 7 | . 1 4 1 1 . . Watcher 5 | . . 2 . 2 . 1 Swarmer 17 | . 3 7 . 7 . . Grunt 21 | . 2 1 . 11 . 7 Brawler 1 | . . . . 1 . . Protector 1 | . . . . 1 . . Sentry 9 | . . 3 1 5 . . Hunter 3 | . . . . . . 3 Best Kill Streak 16 | 2 5 5 1 11 . 16 Combat Bots Only 8 | . 5 4 1 8 . 6 Max Kills in Single Turn 4 | 1 1 2 1 2 . 4 Gunslinging 1 | . . 1 . 1 . . Exploded 3 | . . . . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -------- Run | Scr Mat Mat Mat Sto Rec Fac Damage Taken 4444 | . 226 359 13 1541 . 2305 Core 1145 | . 27 62 . 195 . 861 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 89 84 . . 64 . Volleys Fired 196 | 4 22 34 3 92 . 41 Largest 3 | 2 2 3 3 3 . 3 Hottest 149 | 70 70 149 149 141 . 117 Shots Fired 470 | 8 44 94 9 243 . 72 Gun 439 | 8 44 94 9 243 . 41 Cannon 13 | . . . . . . 13 Launcher 18 | . . . . . . 18 Special . | . . . . . . . Kinetic 227 | 4 22 30 3 140 . 28 Thermal 123 | 4 22 49 6 42 . . Explosive 18 | . . . . . . 18 Electromagnetic 102 | . . 15 . 61 . 26 Robot Hit Streak 15 | 4 6 7 5 15 . 10 Robot Miss Streak 6 | 1 5 4 1 4 . 6 Penetration Max . | . . . . . . . Secondary Targets 9 | . . 2 . 7 . . Max Gunslinging Chain 2 | . . 1 . 2 . . Shots Hit Robots 307 | 6 22 47 5 169 . 58 Core Hits 159 | 4 9 29 3 61 . 53 Critical Hits 2 | . . . . 2 . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Melee Attacks 6 | . . . . . . 6 Impact 6 | . . . . . . 6 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5866 | 61 191 678 81 2431 . 2424 Guns 3830 | 61 191 678 81 2310 . 509 Cannons 144 | . . . . . . 144 Explosions 1839 | . . . . 121 . 1718 Melee 53 | . . . . . . 53 Ramming . | . . . . . . . Kinetic 1239 | 23 32 122 13 873 . 176 Thermal 1291 | 38 159 377 68 554 . 95 Explosive 1691 | . . . . 68 . 1623 Electromagnetic 1592 | . . 179 . 936 . 477 Impact 53 | . . . . . . 53 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . 2 . . 1 3 Average Corruption 1 | . . 2 . . 1 2 Corruption Purged . | . . . . . . . Effects 8 | . . 7 . . . 1 Message Errors 1 | . . 1 . . . . Energy Discharges 2 | . . 1 . . . 1 Targeting Errors 5 | . . 5 . . . . Overload Shots . | . . . . . . . Overflow Damage 41 | . . . . 8 . 33 Projectiles . | . . . . . . . Explosions 41 | . . . . 8 . 33 Melee . | . . . . . . . Knockbacks 10 | . . . . . . 10 Impact 1 | . . . . . . 1 Kinetic 8 | . . . . . . 8 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 95 | . . . . 7 . 88 Shots 3 | . . . . 1 . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 406 | 80 200 406 119 385 . 348 Average Temperature 124 | 37 69 137 57 131 . 150 Received Heat Transfer 1224 | . 30 81 . 540 . 573 Effects 10 | . . 1 . 9 . . Energy Bleed 1 | . . . . 1 . . Interference 7 | . . 1 . 6 . . Matter Decay 1 | . . . . 1 . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 4 | . . . . 4 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 2 . . 3 . . Heat Transferred 2605 | 111 481 688 148 1077 . 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 1 . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Peak Influence 1295 | 10 151 338 216 519 337 1295 Average Influence 358 | 8 93 206 168 242 249 1176 Maximum Alert Level 4 | . . 1 1 2 1 4 Low Security (%) 39 | 100 100 49 61 50 9 . Level 1 40 | . . 50 38 35 90 . Level 2 3 | . . . . 14 . . Level 3 6 | . . . . . . 40 Level 4 9 | . . . . . . 59 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 1 3 . 4 . 6 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 10 | . 1 3 . 2 . 4 Assault 3 | . . . . 2 . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 --------- Run | Scr Mat Mat Mat Sto Rec Fac Distress Signals 9 | . 3 1 . 2 . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 134 | . 12 22 4 38 21 37 Peak Tracking Total 15 | . 5 6 2 10 6 15 Tactical Retreats 11 | . 1 1 1 1 . 7 Traps | -11 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Traps Triggered 4 | . 1 1 . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 ---------- Run | Scr Mat Mat Mat Sto Rec Fac Machines Disabled 3 | . . 1 . 2 . . Max in Single Turn 1 | . . 1 . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 --------- Run | Scr Mat Mat Mat Sto Rec Fac Machines Accessed 29 | . . 3 4 7 11 4 Terminals 21 | . . 2 3 7 6 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . 1 . . 5 1 Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 91 | . . 14 12 26 32 7 Successful 51 | . . 9 7 14 20 1 Failed 40 | . . 5 5 12 12 6 Catastrophic 7 | . . . . 3 2 2 Database Lockouts . | . . . . . . . Manual 60 | . . 7 5 22 21 5 Terminals 74 | . . 12 8 26 22 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 13 | . . 2 . . 10 1 Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . . 3 1 5 4 . Prototype ID Bank 1 | . . . . . 1 . Open Door 1 | . . . . 1 . . Level Access Points 1 | . . . . 1 . . Branch Access Points 4 | . . 1 1 1 1 . Terminal Index 1 | . . . . 1 . . Alert Level 2 | . . 1 . . 1 . Unreport Threat 1 | . . . . 1 . . Hauler Manifests 2 | . . 1 . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 9 | . . 2 . . 6 1 Report Inventory 7 | . . 1 . . 5 1 Retrieve Components 2 | . . 1 . . 1 . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 69 | . . 9 9 22 25 4 Terminals 23 | . . 4 4 9 6 . Track 6 | . . 1 1 3 1 . Botnet 11 | . . 2 2 3 4 . Disrupt 2 | . . . . 2 . . Operators 4 | . . 1 1 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . . 4 . Tunnel 4 | . . . . . 4 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . Used 2 | . . 1 1 . . . Hacking Detections 24 | . . 2 4 7 7 4 Full Trace Events 1 | . . . . . 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 8 | . . 5 . . 3 . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 ------------ Run | Scr Mat Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -------- Run | Scr Mat Mat Mat Sto Rec Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 62 | . . . . 62 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 12 | . . . . 12 . . Total Damage 233 | . . . . 233 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 ------------- Run | Scr Mat Mat Mat Sto Rec Fac Turns Passed 2881 | 40 243 626 167 798 568 439 Spaces Moved 2116 | 19 160 467 134 415 589 332 Core 168 | . . . . . . 168 Treads . | . . . . . . . Legs 76 | . . . . . . 76 Wheels 1872 | 19 160 467 134 415 589 88 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 90 90 80 90 93 90 50 Average Speed 92 | 90 90 89 92 100 93 86 Slowest Speed 650 | 90 100 93 93 110 103 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 3 23 45 10 50 93 15 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 4 | . . . . . 4 . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 61 | . . . . 24 . 37 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 61 | . . . . 24 . 37 Actions | -11 -10 -9 -8 -8 -8 -6 --------- Run | Scr Mat Mat Mat Sto Rec Fac Total 2650 | 37 219 608 169 600 611 406 Wait 158 | . 25 43 29 45 8 8 Move 2110 | 18 159 466 133 414 588 332 Hop . | . . . . . . . Pick Up 33 | 5 2 16 1 6 3 . Fast Attach 23 | . 2 6 . 9 1 5 Attach 27 | 3 1 7 2 6 . 8 Detach 16 | 2 2 7 . 3 . 2 Swap 36 | 1 3 12 1 12 4 3 Drop 45 | 4 3 17 . 13 7 1 Fire 196 | 4 22 34 3 92 . 41 Melee 6 | . . . . . . 6 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -6/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 2) 41 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 6) 284 | -10/Materials | Entered another Materials area 284 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 308 | -9/Materials | Build established: Mutant 731 | -9/Materials | Identified exit to Mines 812 | -9/Materials | Build established: Gunner 875 | -9/Materials | Discovered new exit (range 16) 910 | -9/Materials | Entered another Materials area 910 | -8/Materials | Evolved 2 slots: Utility x2 962 | -8/Materials | Identified exit to Storage 1077 | -8/Materials | Entered Storage 1125 | -8/Storage | Met a pair of Derelict thieves 1139 | -8/Storage | Identified exit to Recycling 1191 | -8/Storage | Build established: Scavenger-Skirmisher 1487 | -8/Storage | Identified exit to Factory 1666 | -8/Storage | Build established: Scavenger-Tank 1804 | -8/Storage | Lost 4 parts (1p1n2u) 1807 | -8/Storage | Destroyed 8 combat bots 1871 | -8/Storage | Used back door to open Recycling access 1875 | -8/Storage | Entered Recycling 1884 | -8/Recycling | Spotter reported a threat 1919 | -8/Recycling | Spotter reported a threat 1971 | -8/Recycling | Spotter reported a threat 2014 | -8/Recycling | Spotter reported a threat 2092 | -8/Recycling | Spotter reported a threat 2093 | -8/Recycling | Spotter reported a threat 2096 | -8/Recycling | Spotter reported a threat 2126 | -8/Recycling | Spotter reported a threat 2149 | -8/Recycling | Spotter reported a threat 2154 | -8/Recycling | Spotter reported a threat 2154 | -8/Recycling | Spotter reported a threat 2154 | -8/Recycling | Spotter reported a threat 2207 | -8/Recycling | Spotter reported a threat 2210 | -8/Recycling | Spotter reported a threat 2211 | -8/Recycling | Spotter reported a threat 2211 | -8/Recycling | Spotter reported a threat 2236 | -8/Recycling | Discovered new exit (range 16) 2263 | -8/Recycling | Spotter reported a threat 2264 | -8/Recycling | Spotter reported a threat 2273 | -8/Recycling | Spotter reported a threat 2294 | -8/Recycling | Spotter reported a threat 2306 | -8/Recycling | Spotter reported a threat 2335 | -8/Recycling | Spotter reported a threat 2338 | -8/Recycling | Spotter reported a threat 2347 | -8/Recycling | Spotter reported a threat 2354 | -8/Recycling | Spotter reported a threat 2359 | -8/Recycling | Spotter reported a threat 2379 | -8/Recycling | Spotter reported a threat 2382 | -8/Recycling | Spotter reported a threat 2391 | -8/Recycling | Spotter reported a threat 2400 | -8/Recycling | Spotter reported a threat 2407 | -8/Recycling | Spotter reported a threat 2412 | -8/Recycling | Spotter reported a threat 2420 | -8/Recycling | Spotter reported a threat 2443 | -8/Recycling | Entered Factory 2443 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2655 | -6/Factory | Lost 13 parts (2p6n2u3w) 2781 | -6/Factory | Core integrity fell below 50% 2793 | -6/Factory | First assault squad dispatched 2828 | -6/Factory | Lost 5 parts (2n1u2w) 2828 | -6/Factory | Spotted B-75 Beast 2829 | -6/Factory | Core integrity fell below 20% 2857 | -6/Factory | Build established: Mutant 2882 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02804_ W-25 Informer sends out distress signal. 02806_ K-01 Serf cleans the Pressure Siphon. 02809_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Imp. Kinecellerator (52%) Tesla Rifle (61%) Imp. Arc Projector (46%) 02811_ System corrupted: Energy discharge (-29). 02837_ Hammer destroyed. 02850_ Connecting with Terminal... 02855_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02860_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. 02875_ K-01 Serf destroyed. 02875_ K-01 Serf collects debris. 02879_ Penetrated by Slug. 02880_ K-01 Serf collects debris. 02882_ Penetrated by Slug. 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