Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.21 @ 16:57:47 Player: elliot5 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (2120) 2120 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 5006 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 282/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Machine Analyzer Core Analyzer Component Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Treads Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Machine Analyzer Targeting Computer Utility Shielding Component Analysis Suite > --- WEAPON ----------- Lightning Gun Heavy Laser Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Core Analyzer System Shield Particle Gun Light Assault Rifle [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Utility Shielding Device Improved Heat Sink Processor Targeting Computer Hackware System Shield Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 3 | . . 1 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 63 | 5 6 11 18 11 12 Power 11 | 1 1 3 3 2 1 Engine 7 | 1 1 3 1 . 1 Core 4 | . . . 2 2 . Reactor . | . . . . . . Propulsion 17 | 2 . . 5 7 3 Treads 10 | 2 . . 3 3 2 Leg 7 | . . . 2 4 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | . 2 4 3 1 4 Device 5 | . . 1 2 . 2 Storage . | . . . . . . Processor 5 | . 1 1 1 1 1 Hackware 1 | . . . . . 1 Protection 3 | . 1 2 . . . Artifact . | . . . . . . Weapon 21 | 2 3 4 7 1 4 Energy Gun 5 | . . 1 1 . 3 Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 . 2 3 1 . Ballistic Cannon 1 | . . . . . 1 Launcher 4 | . 1 . 3 . . Special Weapon . | . . . . . . Impact Weapon 3 | . 2 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 35 | . . 2 8 9 16 Power 4 | . . . . 2 2 Propulsion 11 | . . . 3 3 5 Utility 7 | . . 2 . 1 4 Weapon 13 | . . . 5 3 5 Highest Loss Streak 8 | . . 1 4 8 8 To Critical Strikes . | . . . . . . Average Backups 3 | . 2 4 4 4 3 Power . | . . . 1 1 . Propulsion . | . . . . . . Utility 1 | . 1 . . 1 1 Weapon 1 | . 1 3 1 . . Tool/Special . | . . . . . . Unused Backups 2 | . . 1 1 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 80 | . 76 81 83 88 73 Engine 5 | . 13 11 6 3 . Core 2 | . . . 2 4 4 Treads 17 | . 28 22 11 15 14 Leg 1 | . . . 2 4 . Device 6 | . . 3 8 3 11 Processor 15 | . . 12 18 22 15 Protection 8 | . 5 9 9 9 6 Energy Gun 3 | . . . 3 5 6 Ballistic Gun 10 | . 11 10 15 9 8 Launcher 5 | . 9 7 5 10 . Impact Weapon 1 | . 7 3 . . . Peak Build Rating 34 | 5 8 16 22 23 34 Average Rating 16 | 4 5 11 19 19 24 On Entrance 11 | . 5 8 16 22 20 Naked Turns . | . . . . . . Heaviest Build 27 | 8 13 18 27 27 20 Greatest Support 68 | 40 40 40 40 60 68 Greatest Overweight (x) 4 | . . . 4 2 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 Average Carried 3 | . 2 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 4 5 5 4 1 Class Distribution -------------------- 47% | Mutant 33% | Scavenger-Gunner 10% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 1886 | 250 168 239 441 565 223 Remotely . | . . . . . . Salvage Created 2365 | . 326 301 718 489 531 Parts 140 | . 21 24 48 24 23 Haulers Intercepted 2 | . . 1 . . 1 Recyclers Shooed 6 | . 3 . 1 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 53 | . 3 11 14 15 10 Melee 1 | . . 1 . . . Guns 36 | . 3 4 13 7 9 Cannons 1 | . . . . . 1 AOE 14 | . . 5 1 8 . Classes Destroyed 11 | . 5 3 1 . 2 Worker 1 | . . . . . 1 Builder 3 | . 1 2 . . . Tunneler 1 | . 1 . . . . Hauler 2 | . . 1 . . 1 Recycler 8 | . 4 . 2 1 1 Watcher 7 | . 2 1 3 1 . Swarmer 20 | . 3 5 4 4 4 Grunt 21 | . . 5 5 7 4 Duelist 1 | . . . . . 1 Sentry 10 | . . 1 4 4 1 Hunter 1 | . . . 1 . . Best Kill Streak 8 | . 7 7 4 8 5 Combat Bots Only 8 | . 3 4 4 8 4 Max Kills in Single Turn 5 | . 3 3 2 5 1 Gunslinging 1 | . . . 1 . . Exploded 5 | . . 2 1 5 . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 512 | . 23 67 114 81 227 Missed 172 | . 8 21 32 26 85 Hits 340 | . 15 46 82 55 142 Melee 4 | . . . . . 4 Projectile 336 | . 15 46 82 55 138 Critical Strikes 10 | . . . 3 2 5 Damage Taken 5096 | . 200 577 1103 1075 2141 Core 1117 | . 29 59 179 144 706 Absorbed by Shields 47 | . . 47 . . . Redirected to Shielding 49 | . . . 5 12 32 Regen/Repaired (Parts) 120 | . . . . 120 . Core Remaining (%) 78 | 100 88 85 . 41 . Volleys Fired 169 | . 19 28 47 27 48 Largest 3 | . 2 2 3 3 3 Hottest 152 | . 50 50 115 108 152 Shots Fired 330 | . 25 43 122 71 69 Gun 282 | . 18 32 116 54 62 Cannon 7 | . . . . . 7 Launcher 41 | . 7 11 6 17 . Special . | . . . . . . Kinetic 213 | . 18 32 93 33 37 Thermal 72 | . . . 23 21 28 Explosive 41 | . 7 11 6 17 . Electromagnetic 4 | . . . . . 4 Robot Hit Streak 12 | . 4 5 9 11 12 Robot Miss Streak 7 | . 3 2 7 4 5 Penetration Max 1 | . . . 1 . 1 Secondary Targets 5 | . . . 3 2 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 190 | . 10 28 71 37 44 Core Hits 161 | . 14 21 60 32 34 Critical Kills 4 | . . 1 . 1 2 Critical Parts Destroyed 3 | . . 2 . . 1 Critical Strikes 9 | . . 3 . 3 3 Burn 2 | . . . . 2 . Destroy 6 | . . 2 . 1 3 Smash 1 | . . 1 . . . Melee Attacks 6 | . . 6 . . . Impact 6 | . . 6 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5462 | . 584 1238 1252 1430 958 Guns 2585 | . 115 174 1136 470 690 Cannons 178 | . . . . . 178 Explosions 2553 | . 469 944 110 960 70 Melee 120 | . . 120 . . . Ramming 26 | . . . 6 . 20 Kinetic 1900 | . 115 174 840 310 461 Thermal 1031 | . . 204 296 160 371 Explosive 2349 | . 469 740 110 960 70 Electromagnetic 36 | . . . . . 36 Impact 120 | . . 120 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 167 | . 17 80 . 70 . Projectiles . | . . . . . . Explosions 139 | . 17 52 . 70 . Melee 28 | . . 28 . . . Knockbacks 2 | . . 1 1 . . Impact 2 | . . 1 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 472 | . 83 121 . 267 1 Shots 18 | . 3 6 . 9 . Rammed 7 | . . . 2 . 5 Targets Rammed 8 | . . . 3 . 5 Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 182 | . . 24 182 136 35 Average Temperature 39 | . . 9 52 53 9 Received Heat Transfer 1703 | . . 185 387 450 681 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 3 | . . 3 . . . Impact Corruptions 2 | . . 2 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 2053 | . . 150 497 555 851 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Maximum Alert Level 2 | . . 1 1 2 . Low Security (%) 77 | 100 100 55 87 31 100 Level 1 21 | . . 44 12 61 . Level 2 1 | . . . . 7 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 413 | . 97 277 225 413 165 Initial 165 | . . 16 110 91 165 Average 134 | . 55 145 160 276 98 Influence Increases 1987 | . 150 467 432 618 320 Destroy 0b10 Robot/C 1060 | . 60 220 280 300 200 Destroy 0b10 Robot/NC 110 | . 40 20 25 10 15 Destroy Leader 258 | . 14 44 76 72 52 Successful Hack 28 | . . . . 28 . Disable Machine 210 | . . 60 15 120 15 Destroy Structure 231 | . 36 48 36 88 23 Lose Combat Pursuer 90 | . . 75 . . 15 Influence Decreases 1956 | . 110 244 479 469 654 Entered New Map 502 | . . 24 153 125 200 Time Decay 1104 | . 110 200 246 254 294 Lost Part 350 | . . 20 80 90 160 Squads Dispatched 8 | . . 2 2 1 3 Investigation 2 | . . . 1 1 . Extermination 1 | . . . . . 1 Reinforcement 4 | . . 2 1 . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . 1 1 . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 6 | . . . 4 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 5 19 19 17 17 Peak Tracking Total 9 | . 3 4 7 9 7 Tactical Retreats 6 | . . 5 . . 1 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 14 | . . 4 1 8 1 Max in Single Turn 2 | . . 2 1 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 4 | . 1 . 1 2 . Terminals 3 | . 1 . 1 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 1 . 4 6 . Successful 9 | . 1 . 3 5 . Failed 2 | . . . 1 1 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 8 | . 1 . 4 3 . Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 1 . 3 3 . Record 5 | . 1 . 2 2 . Emergency Access Points 1 | . . . 1 . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . 1 2 . Full Trace Events 3 | . . . 1 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 44 | . . . . 44 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Active Infowar (turns) 1470 | . 21 459 288 285 417 Optics 768 | . 21 459 288 . . Machine Analysis 702 | . . . . 285 417 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 2853 | 377 280 459 536 548 653 Spaces Moved 1429 | 236 135 210 222 285 341 Core 60 | 10 . . 5 9 36 Treads 1224 | 226 135 210 183 224 246 Legs 145 | . . . 34 52 59 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 120 120 50 Average Speed 154 | 155 160 160 156 152 147 Slowest Speed 250 | 160 160 160 250 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 11 25 19 19 44 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 24 | . . . . 24 . Terrain Destroyed 265 | . 37 47 37 119 25 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 264 | . 37 47 37 118 25 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 1801 | 247 173 287 321 346 427 Wait 15 | 1 6 8 . . . Move 1424 | 235 134 209 221 284 341 Hop . | . . . . . . Pick Up 71 | 6 6 14 18 15 12 Fast Attach . | . . . . . . Attach 46 | 5 3 4 12 11 11 Detach 2 | . . . 1 . 1 Swap 31 | . 4 8 12 3 4 Drop 29 | . 1 10 7 6 5 Fire 169 | . 19 28 47 27 48 Melee 6 | . . 6 . . . Ram 1 | . . . . . 1 Kick 1 | . . . 1 . . Crush 6 | . . . 2 . 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 378 | -11/Scrapyard | Entered Materials 379 | -10/Materials | Build established: Mutant 613 | -10/Materials | Discovered new exit (range 16) 658 | -10/Materials | Entered another Materials area 658 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 912 | -9/Materials | Discovered new exit (range 18) 1117 | -9/Materials | Entered another Materials area 1117 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1390 | -8/Materials | Discovered new exit (range 10) 1409 | -8/Materials | Lost 4 parts (1n3w) 1653 | -8/Materials | Entered Storage 1869 | -8/Storage | Core integrity fell below 50% 1895 | -8/Storage | Lost 8 parts (1p3n1u3w) 1896 | -8/Storage | Destroyed 8 combat bots 2050 | -8/Storage | Repaired Gauss Rifle 2190 | -8/Storage | Discovered new exit (range 7) 2201 | -8/Storage | Entered Factory 2201 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2344 | -7/Factory | Build established: Scavenger-Gunner 2389 | -7/Factory | Garrison activated, responded to threat 2711 | -7/Factory | Lost 8 parts (1p3n1u3w) 2743 | -7/Factory | Core integrity fell below 50% 2837 | -7/Factory | Core integrity fell below 20% 2854 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf cleans the Repair Station. K-01 Serf cleans the Terminal. K-01 Serf cleans the Repair Station. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6Y. Imp. Ion Engine destroyed. U-05 Engineer builds a Door. Acquired Flak Cannon. Imp. Titanium Leg destroyed. Y-54 Guardian destroyed. Acquired 29 matter. Critical hit (Burn: +37). Flak Cannon destroyed. Utility Shielding destroyed. System Shield destroyed. K-01 Serf collects debris. Lgt. Treads destroyed. K-01 Serf collects debris. Acquired Adv. Treads. K-01 Serf collects debris. 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