Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.09 @ 16:27:27 Player: Lee Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1124) 1124 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (165) 165 TOTAL SCORE: 3584 Bonus ------- Follower Combat Kills 184 Friendly Fire -19 Cogmind --------- Core Integrity 0/550 Matter 188/300 Energy 32/100 System Corruption 0% Temperature Critical (715) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (3) ------ Medium Storage Unit Large Storage Unit > --- WEAPON (3) ------- Minigun Light Cannon > --- INVENTORY (15) --- Compact Wheel Improved EM Shotgun Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Drone Bay > --- WEAPON ----------- Improved EM Shotgun Light Cannon Light Cannon > --- INVENTORY -------- Light Treads Light Treads Compact Wheel Compact Wheel Compact Wheel Compact Wheel Small Storage Unit Medium Storage Unit Advanced Beam Cannon Assault Rifle Light Assault Rifle Heavy Assault Rifle Light Cannon Light Cannon Grenade Launcher [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Drone Bay Storage Large Storage Unit Weapon Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . 1 . . Parts Attached 26 | 6 4 . 3 5 8 Power 4 | 1 . . 2 . 1 Engine 4 | 1 . . 2 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . . . . 3 Treads . | . . . . . . Leg . | . . . . . . Wheel 5 | 2 . . . . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 2 . . 2 . Device 1 | . . . . 1 . Storage 4 | 1 2 . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 2 . 1 3 4 Energy Gun 2 | . . . . 2 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon 4 | . 2 . 1 . 1 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 11 | . . . . 1 10 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 1 | . . . . 1 . Weapon 5 | . . . . . 5 Highest Loss Streak 10 | . . . . 1 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 96 100 100 99 81 Engine 18 | . 14 14 22 22 14 Wheel 23 | . 28 28 22 22 25 Device 1 | . . . . 3 . Storage 20 | . 25 28 22 17 18 Energy Gun 4 | . . . . 7 7 Energy Cannon 3 | . . . . 5 7 Ballistic Gun 4 | . 23 . . . . Ballistic Cannon 18 | . 3 28 33 20 7 Peak Build Rating 16 | 6 8 8 10 16 16 Average Rating 11 | 2 6 8 9 13 14 On Entrance 7 | . 6 8 8 10 14 Naked Turns . | . . . . . . Heaviest Build 50 | 11 39 39 45 46 50 Greatest Support 48 | 32 32 32 32 32 48 Greatest Overweight (x) 2 | 2 1 1 1 1 1 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 7 15 14 13 15 9 Average Carried 10 | 4 7 14 11 12 7 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 14 | 3 14 14 11 10 4 Class Distribution -------------------- 41% | Gunner 31% | Mutant 26% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Commander-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 1094 | 78 294 53 133 469 67 Remotely . | . . . . . . Salvage Created 1730 | . 344 40 193 789 364 Parts 105 | . 26 3 15 42 19 Haulers Intercepted 3 | . 1 . . 1 1 Recyclers Shooed 3 | . 3 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 31 | . 7 2 5 12 5 Guns 8 | . 6 . . 1 1 Cannons 21 | . 1 2 5 10 3 AOE 2 | . . . . 1 1 Classes Destroyed 10 | . 5 . 2 3 . Worker 2 | . . . . 1 1 Builder 4 | . . . 1 3 . Hauler 3 | . 1 . . 1 1 Recycler 5 | . 2 . . 3 . Mechanic 2 | . . . . 1 1 Watcher 4 | . 1 . 1 1 1 Swarmer 10 | . 6 . . 4 . Grunt 14 | . 1 2 4 4 3 Brawler 1 | . . . 1 . . Sentry 6 | . . . . 4 2 Best Kill Streak 7 | . 5 3 7 7 6 Combat Bots Only 5 | . 3 3 5 5 3 Max Kills in Single Turn 2 | . 2 1 1 2 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . . . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 198 | . 31 6 9 54 98 Missed 44 | . 7 3 4 16 14 Damage Taken 2037 | . 201 34 41 400 1361 Core 747 | . 67 10 8 80 582 Absorbed by Shields . | . . . . . . Ignored by Resistances 522 | . 64 10 11 117 320 Core Remaining (%) 82 | 100 . 69 . 78 . Volleys Fired 95 | 1 26 5 9 34 20 Largest 3 | 2 2 2 3 3 3 Hottest 148 | 40 70 70 105 148 148 Shots Fired 225 | 2 49 10 27 97 40 Gun 67 | 2 44 . . 12 9 Cannon 156 | . 5 10 27 85 29 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 183 | 2 49 10 27 79 16 Thermal 22 | . . . . 6 16 Explosive 2 | . . . . . 2 Electromagnetic 18 | . . . . 12 6 Robot Hit Streak 31 | 1 8 7 9 31 12 Robot Miss Streak 4 | 1 2 1 1 4 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 146 | 1 33 9 16 59 28 Core Hits 73 | . 17 2 8 29 17 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 2 . 2 . Blast 4 | . . 2 . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2822 | 6 388 158 291 1200 779 Guns 684 | 6 339 . . 213 126 Cannons 1813 | . 49 153 291 899 421 Explosions 292 | . . . . 60 232 Melee . | . . . . . . Ramming 33 | . . 5 . 28 . Kinetic 1783 | 6 388 153 291 777 168 Thermal 471 | . . . . 182 289 Explosive 232 | . . . . . 232 Electromagnetic 303 | . . . . 213 90 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 12 | . . . . 1 11 Projectiles 1 | . . . . 1 . Explosions 11 | . . . . . 11 Melee . | . . . . . . Knockbacks 14 | . . 2 2 7 3 Impact . | . . . . . . Kinetic 13 | . . 2 2 6 3 Secondary 1 | . . . . 1 . Self-Inflicted Damage 56 | . . 2 . 14 40 Shots 2 | . . . . . 2 Rammed 2 | . . 1 . 1 . Targets Rammed 2 | . . 1 . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 715 | . 15 72 195 454 715 Average Temperature 180 | . 7 39 107 169 302 Received Heat Transfer 1017 | . 30 27 30 156 774 Effects 29 | . . . . 11 18 Shutdowns 5 | . . . . 4 1 Energy Bleed 4 | . . . . . 4 Interference 4 | . . . . 4 . Matter Decay 3 | . . . . 2 1 Short Circuit 3 | . . . . 1 2 Damage (minor) 2 | . . . . . 2 Damage (major) 5 | . . . . . 5 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 740 | . . . . 222 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Peak Influence 310 | . 245 130 195 310 152 Initial 80 | . . 80 42 70 70 Average 140 | . 107 126 126 182 94 Maximum Alert Level 1 | . 1 . . 1 . Low Security (%) 77 | 100 86 100 100 56 100 Level 1 22 | . 13 . . 43 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . 1 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 3 | . 1 . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 11 1 7 16 9 Peak Tracking Total 7 | . 5 1 5 4 7 Tactical Retreats 2 | . 1 . 1 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 5 | . 2 . . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 2 | . . . . 2 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 3 | . . . . 3 . Terminals 3 | . . . . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . . . . 3 . Successful 3 | . . . . 3 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . . . . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . . 3 . Open Door 2 | . . . . 2 . Unreport Threat 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 8 | . . . . 8 . Largest Group 8 | . . . . 8 4 Highest-Rated Group 72 | . . . . 72 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 67 | . . . . 55 12 Total Damage 731 | . . . . 571 160 Kills 7 | . . . . 7 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 16 | . . . . 16 . Drone Recoveries 2 | . . . . 2 . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 1420 | 59 249 112 191 651 158 Spaces Moved 873 | 47 145 84 138 368 91 Core 32 | 32 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 841 | 15 145 84 138 368 91 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 115 115 100 100 Average Speed 111 | 91 111 115 115 114 102 Slowest Speed 150 | 150 115 115 115 115 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 31 20 17 57 19 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 25 | . . . . 5 20 Melee . | . . . . . . Projectile . | . . . . . . AOE 25 | . . . . 5 20 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 1137 | 60 188 89 150 527 123 Wait 83 | . . . . 83 . Move 868 | 46 144 83 137 367 91 Hop . | . . . . . . Pick Up 32 | 7 13 . . 10 2 Fast Attach 3 | 2 . . . 1 . Attach 16 | 4 2 . 2 2 6 Detach 1 | . . . . 1 . Swap 7 | . 2 . 1 2 2 Drop 15 | . 1 . 1 11 2 Fire 95 | 1 26 5 9 34 20 Melee . | . . . . . . Ram 2 | . . 1 . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . 8 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 7 | . . . . 7 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 316 | -10/Mines | Met a Derelict bent on vengeance 408 | -10/Mines | Discovered new exit (range 7) 421 | -10/Mines | Entered Materials 421 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 499 | -9/Materials | Discovered new exit (range 15) 612 | -9/Materials | Entered Storage 716 | -9/Storage | Build established: Gunner 923 | -9/Storage | Lost 11 allies 970 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1163 | -9/Storage | Discovered new exit (range 15) 1263 | -9/Storage | Entered Materials 1263 | -8/Materials | Accompanied by 4 allies 1263 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1287 | -8/Materials | Build established: Commander-Gunner 1385 | -8/Materials | Lost 4 allies 1405 | -8/Materials | Core integrity fell below 50% 1415 | -8/Materials | Core integrity fell below 20% 1422 | -8/Materials | Core destroyed Last Messages --------------- 01415_ Overheating: Core damaged (-55). 01415_ U-05 Engineer lays Concrete. 01415_ G-47 Trooper destroyed. 01415_ Broken Com. Wheel destroyed. 01415_ Destroyed Broken Com. Wheel. 01416_ Overheating: Minigun damaged (-34). 01416_ Overheating: Com. Wheel damaged (-17). 01416_ Rocket Launcher destroyed. 01416_ U-05 Engineer builds a Wall. 01417_ Com. Wheel broken. 01417_ Overheating: Short circuit. 01418_ Overheating: Energy bleed (-3). 01418_ The unstable cave ceiling collapses. 01418_ G-50 Soldier knocked back. 01420_ Overheating: Energy bleed (-6). 01420_ U-05 Engineer lays Concrete. 01421_ Overheating: Broken Com. Wheel damaged (-9). 01421_ Critical hit (Burn: +37). 01422_ Overheating: Core damaged (-88). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????###########?????????????????????????? | | ?????????????? #?????????????????????????? | | ??????????????? #?????????????????????????? | | ????????????????? #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# =[ ??????????????? ???????? | | ??????????????????# =g[ ############??# ???????? | | ??????????????????# *%! # #??# ??????? | | ??????????????????# [g!* @%= % #??# ??????? | | ??????????????????## *= =g #??# #???###? | | ??????????????????## = u% #??# #??? #? | | ???????????????????#### ## ! #??# #??? #? | | ?????????????????????? ##[%!##??# #""" #? | | ????????????????????? ##*= #???# #""" #? | | ???????????????????? """ """ ## #???# # [#? | | ?????????????????? """ """ ## #???# #""" #? | | ?????????????????# """ """ ## #???# #""" #? | | ?????????????????# ## #???# #""" !#? | | ?????????????????# ] ## ##??# # ?? | | ????????????????????########## % % #### ###+#### | | ????????????????? !% | | ????????????????? =% %%% | | ????????????????? = % | | ??????????????????######"T"### = ###### ###### | | ???????????????????????####??#######????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# ????? | | ????????????????????????????????????????# ????? | | ????????????????????????????????????????# ???? | | ????????????????????????????????????????# ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeShadeField Manual? 0 Play Time 00:16:50 Cumulative 27.5 hours Start 2025.03.09 @ 11:26:25 End 2025.03.09 @ 16:27:27 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 52 Rogue 7 Adventurer 45 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c52b357-7e5a-429c-a1f9-230026e40660