Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.09 @ 23:16:16 Player: lsend Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (16) 80 Value Destroyed (525) 525 Prototype IDs (53) 1060 Alien Tech Used (3) 600 Bonus (1304) 1304 TOTAL SCORE: 10669 Bonus ------- Follower Combat Kills 204 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 221/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Experimental Armor Integrity Analyzer Advanced Hacking Suite Experimental Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Experimental Terrain Scan Processor Experimental Core Analyzer EM Disruption Field Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Energy Well Long-range Sensor Array Experimental Armor Integrity Analyzer Advanced Reaction Control System Advanced Force Field Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental System Shield Advanced Component Analysis Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Antimatter Reactor Experimental Terrain Scan Processor Experimental Core Analyzer EM Disruption Field [Rating: 146] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Micro Fission Core Reactor Cooled Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Carbon-fiber Leg Hover Unit Backup Propulsion I Flight Unit Cooled VTOL Module Utility Advanced Hacking Suite Device Advanced Weight Redist. System Storage Advanced Energy Well Processor Experimental Armor Integrity Analyzer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Katana Energy Gun Backup Laser I Ballistic Gun Heavy Assault Rifle Launcher Tactical Quantum Warhead Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Gar Res Slots Evolved 14 | . . . 2 . . . 6 2 . . . . . . 2 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . . . . . . . . . Utility 10 | . . . 1 . . . 4 1 . . . . . . 2 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 102 | 2 . . . 5 9 . 15 2 . 2 . 4 5 . 26 20 5 7 Power 16 | . . . . . . . 3 . . . . 2 1 . 6 3 . 1 Engine 5 | . . . . . . . 1 . . . . 2 . . 1 1 . . Core 3 | . . . . . . . 2 . . . . . . . 1 . . . Reactor 8 | . . . . . . . . . . . . . 1 . 4 2 . 1 Propulsion 23 | 2 . . . 2 1 . 5 . . 2 . 1 . . 6 3 1 . Treads 4 | 2 . . . 2 . . . . . . . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . . 5 . . 2 . 1 . . 6 3 1 . Utility 55 | . . . . 2 7 . 6 2 . . . . 4 . 12 12 4 6 Device 26 | . . . . 1 . . 2 . . . . . 1 . 9 6 3 4 Storage 3 | . . . . . . . . . . . . . 2 . . . 1 . Processor 7 | . . . . . 6 . . . . . . . . . . 1 . . Hackware 8 | . . . . . 1 . 2 . . . . . . . . 3 . 2 Protection 11 | . . . . 1 . . 2 2 . . . . 1 . 3 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 8 | . . . . 1 1 . 1 . . . . 1 . . 2 2 . . Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 . 1 . . . . 1 . . 2 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . 1 5 . 1 . . . . 1 6 . 1 3 . 2 Parts Lost 52 | . . 2 . . . . 9 . . . 1 1 . 2 18 5 5 9 Power 11 | . . . . . . . 2 . . . 1 1 . 1 3 2 . 1 Propulsion 16 | . . 2 . . . . 4 . . . . . . . 7 . . 3 Utility 23 | . . . . . . . 2 . . . . . . 1 8 3 4 5 Weapon 2 | . . . . . . . 1 . . . . . . . . . 1 . Highest Loss Streak 9 | . . 2 . . . . 3 . . . 1 1 . 1 9 2 4 7 Average Slot Usage (%) 61 | . 28 19 . 24 55 77 55 57 70 71 80 84 92 89 79 42 68 59 Engine 1 | . . . . . . . 1 3 11 11 9 8 6 . 1 1 . . Reactor 2 | . . . . . . . . . . . . . 3 5 5 1 4 4 Treads 5 | . 28 19 . 15 22 22 1 . . . . . . . . . . . Leg 1 | . . . . . 8 11 1 . . . . . . . . . . . Flight 12 | . . . . . . . 8 17 17 18 29 30 33 33 24 6 13 11 Device 7 | . . . . . . . 7 5 5 5 5 5 5 5 15 9 11 15 Storage 1 | . . . . . . . . . . . . . 3 5 4 . 2 3 Processor 11 | . . . . . 13 33 20 17 17 17 17 16 12 11 6 7 5 4 Hackware 8 | . . . . . 1 . 9 11 11 11 11 11 11 11 9 7 17 15 Protection 4 | . . . . 8 6 . . 1 5 5 5 5 9 11 7 2 7 2 Slashing Weapon 3 | . . . . . 3 11 3 . . . . 3 5 5 5 3 3 . Naked Turns 116 | . . 16 64 36 . . . . . . . . . . . . . . Heaviest Build 66 | . . . . 3 3 3 9 12 12 12 12 22 34 34 56 49 66 53 Greatest Support 77 | 3 3 3 3 3 3 3 20 18 18 18 18 29 38 38 58 77 77 77 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . . . . 2 4 4 4 3 2 2 2 4 4 4 4 4 4 4 Average Carried 2 | . . . . . 3 4 2 2 2 2 2 3 3 4 3 3 3 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . . . . 2 4 4 2 2 2 2 2 3 4 4 4 4 3 4 Class Distribution -------------------- 46% | Messiah-Mutant 29% | Messiah-Sprinter 14% | Mutant 8% | Messiah-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Messiah-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Scout | -6/Factory Messiah-Sprinter | -5/Factory Messiah-Sprinter | -5/Waste Messiah-Sprinter | -5/Factory Messiah-Sprinter | -5/Upper Caves Messiah-Sprinter | -5/Upper Caves Messiah-Sprinter | -5/Zhirov Messiah-Sprinter | -4/Proximity Caves Messiah-Sprinter | -4/Factory Messiah-Mutant | -3/Research Messiah-Mutant | -3/Garrison Messiah-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Gar Res Matter Collected 1160 | 220 . . . 83 73 17 115 . . . 53 72 . 71 209 134 . 113 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 979 | . . 20 . . . . 96 . . . . . . . 640 223 . . Parts 36 | . . 2 . . . . 7 . . . . . . . 20 7 . . Haulers Intercepted 3 | . . . . . . . . . . . . . . . 1 2 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . . 7 . . . . Prevented 2 | . . . . . . 2 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Gar Res Combat Hostiles Destroyed 10 | . . 1 . . . . 2 . . . . . . . 7 . . . Melee 10 | . . 1 . . . . 2 . . . . . . . 7 . . . Classes Destroyed 7 | . . 1 . . . . 1 . . . . . . . 4 1 . . Worker 1 | . . . . . . . . . . . . . . . . 1 . . Hauler 3 | . . . . . . . . . . . . . . . 1 2 . . Recycler 2 | . . . . . . . . . . . . . . . 2 . . . Swarmer 6 | . . 1 . . . . 1 . . . . . . . 4 . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . Sentry 1 | . . . . . . . . . . . . . . . 1 . . . Programmer 2 | . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 5 | . . 1 . . . . 1 . . . . . . . 5 2 . . Combat Bots Only 5 | . . 1 . . . . 1 . . . . . . . 5 . . . Max Kills in Single Turn 1 | . . 1 . . . . 1 . . . . . . . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . 1 . . . . 1 . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Gar Res Damage Taken 7487 | . . 408 23 230 . 279 915 40 . 75 216 186 . 198 1727 910 627 1653 Core 2763 | . . 126 23 130 . 71 408 22 . 23 58 42 . 61 499 72 241 987 Absorbed by Shields 1166 | . . . . . . . . . . . . . . . 353 . 168 645 Core Remaining (%) 62 | 100 . 49 . . . 44 52 . . . . . . 74 56 . . . Volleys Fired 11 | . . . . 11 . . . . . . . . . . . . . . Largest 1 | . . . . 1 . . . . . . . . . . . . . . Hottest 23 | . . . . 23 . . . . . . . . . . . . . . Shots Fired 11 | . . . . 11 . . . . . . . . . . . . . . Gun 11 | . . . . 11 . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . 11 . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | . . . . 10 . . . . . . . . . . . . . . Robot Miss Streak 1 | . . . . 1 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 48 | . . . . 10 . . 4 . . . . . . . 28 6 . . Core Hits 38 | . . 10 . 1 . . 12 . . . . . . . 12 2 . 1 Critical Hits 1 | . . . . . . . . . . . . . . . . 1 . . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . Melee Attacks 117 | . . . . . . 3 6 . . . . 16 . 9 60 21 2 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 117 | . . . . . . 3 6 . . . . 16 . 9 60 21 2 . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 1 . . . . . . . 3 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 2509 | . . 63 . 166 . . 270 . . . . . . . 1203 788 . 19 Guns 166 | . . . . 166 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 2195 | . . . . . . . 204 . . . . . . . 1203 788 . . Ramming 148 | . . 63 . . . . 66 . . . . . . . . . . 19 Kinetic 166 | . . . . 166 . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 2195 | . . . . . . . 204 . . . . . . . 1203 788 . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . 1 1 . . . . 3 . 7 7 7 7 7 7 10 13 13 19 Average Corruption 8 | . 1 1 . . . . 1 . 7 7 7 7 7 7 6 10 13 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 106 | . . . . . . . 2 . . 2 5 10 4 5 17 14 8 39 Message Errors 16 | . . . . . . . 1 . . 1 1 2 1 2 2 2 2 2 Matter Fused 23 | . . . . . . . . . . 1 2 3 1 . 2 5 1 8 Heat Flow Errors 10 | . . . . . . . . . . . . 1 1 . 1 1 . 6 Energy Discharges 10 | . . . . . . . . . . . 1 1 . 1 4 . . 3 Parts Rejected 4 | . . . . . . . . . . . . . . . 2 . 1 1 Data Loss (minor) 14 | . . . . . . . 1 . . . . 2 . 1 2 1 2 5 Data Loss (major) 5 | . . . . . . . . . . . 1 . 1 . 1 . . 2 Misdirections 19 | . . . . . . . . . . . . . . . 2 3 2 12 Targeting Errors 5 | . . . . . . . . . . . . 1 . 1 1 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 272 | . . . . . . . 82 . . . . . . . 15 175 . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 272 | . . . . . . . 82 . . . . . . . 15 175 . . Knockbacks 1 | . . . . . . . 1 . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 61 | . . 25 . . . . 27 . . . . . . . . . . 9 Shots . | . . . . . . . . . . . . . . . . . . . Rammed 47 | . . 20 . . . . 23 . . . . . . . . . . 4 Targets Rammed 48 | . . 20 . . . . 24 . . . . . . . . . . 4 Kicked 1 | . . . . . . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 250 | . . . . . . . . . . . . 183 203 12 229 82 . 250 Average Temperature 68 | . . . . . . . . . . . . 100 163 8 59 36 . 107 Received Heat Transfer 811 | . . 84 6 69 . 36 111 9 . 18 . . . 33 153 102 80 110 Effects 2 | . . . . . . . . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Gar Res Peak Influence 368 | . 15 50 48 33 . . 161 36 57 99 . . . . 368 322 199 129 Average Influence 98 | . 2 29 30 29 . . 44 28 34 69 . . . . 153 200 165 76 Maximum Alert Level 1 | . . . . . . . . . . . . . . . 1 1 . . Low Security (%) 87 | 100 100 100 100 100 . . 100 100 100 100 . . . . 69 51 100 100 Level 1 12 | . . . . . . . . . . . . . . . 30 48 . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . . . 1 . . . 3 1 . 1 . . . . 6 3 . 3 Investigation 11 | . . . 1 . . . 2 1 . 1 . . . . 3 1 . 2 Extermination 4 | . . . . . . . 1 . . . . . . . 2 . . 1 Reinforcement 3 | . . . . . . . . . . . . . . . 1 2 . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 1 . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Gar Res Distress Signals 11 | . . . 1 . . . 2 . . . . . . 1 3 . . 4 Communications Jammed 9 | . . . . . . . . . . . . . . . 9 . . . Distress Signals 9 | . . . . . . . . . . . . . . . 9 . . . Times Spotted 277 | . 1 8 4 5 . 1 41 3 5 3 9 1 . 17 55 43 23 58 Peak Tracking Total 22 | . 2 5 5 2 . 1 11 3 5 3 9 1 . 15 22 19 18 21 Tactical Retreats 45 | . . 2 . 1 . 1 8 . . . 2 . . 1 9 6 2 13 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Gar Res Traps Triggered 13 | . . . . . . . 2 2 . . . . . . 5 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 1 . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Gar Res Machines Disabled 6 | . . . . . . . . . . . . . . . 5 1 . . Max in Single Turn 1 | . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Gar Res Machines Accessed 28 | . 2 1 3 . 1 . 5 1 . 1 . 1 4 1 3 3 . 2 Terminals 6 | . 2 1 2 . . . . . . . . . . 1 . . . . Fabricators 6 | . . . . . . . 2 . . . . . . . 2 1 . 1 Repair Stations 4 | . . . . . . . 2 1 . . . . . . 1 . . . Recycling Units 4 | . . . 1 . . . 1 . . . . . . . . 1 . 1 Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Total Hacks 69 | . 5 2 8 . 6 . 10 1 . 1 . 1 17 1 8 5 . 4 Successful 47 | . . 1 3 . 6 . 6 1 . 1 . 1 17 1 4 3 . 3 Failed 22 | . 5 1 5 . . . 4 . . . . . . . 4 2 . 1 Catastrophic 4 | . 2 . . . . . 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 82 | . . 1 . . . . 23 6 . . . . 1 . 27 12 . 12 Terminals 14 | . 5 2 6 . . . . . . . . . . 1 . . . . Fabricators 18 | . . . . . . . 7 . . . . . . . 6 2 . 3 Repair Stations 5 | . . . . . . . 2 1 . . . . . . 2 . . . Recycling Units 5 | . . . 2 . . . 1 . . . . . . . . 1 . 1 Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 2 . . Terminal Hacks 29 | . . 1 3 . 6 . . . . . . 1 17 1 . . . . Record 5 | . . . . . . . . . . . . . 5 . . . . . Part Schematic 10 | . . . . . 6 . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . Open Door 2 | . . . . . . . . . . . . 1 . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . 4 . . . . . . . 3 1 . 2 Load Schematic 6 | . . . . . . . 2 . . . . . . . 2 1 . 1 Build 4 | . . . . . . . 2 . . . . . . . 1 . . 1 Repair Station Hacks 3 | . . . . . . . 1 1 . . . . . . 1 . . . Refit 3 | . . . . . . . 1 1 . . . . . . 1 . . . Recycling Unit Hacks 3 | . . . . . . . 1 . . . . . . . . 1 . 1 Retrieve Components 3 | . . . . . . . 1 . . . . . . . . 1 . 1 Scanalyzer 1 | . . . . . . . . . . 1 . . . . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 1 3 . . . 4 . . . . . . . 1 3 . 1 Full Trace Events 5 | . 1 . 1 . . . 1 . . . . . . . 1 . . 1 Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 15 | . . . . . . . 10 . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 53 | . . . . . 6 . 9 10 . . . . 4 . 24 . . . Parts Built 4 | . . . . . . . 2 . . . . . . . 1 . . 1 Matter 1140 | . . . . . . . 504 . . . . . . . 285 . . 351 Time 607 | . . . . . . . 268 . . . . . . . 152 . . 187 Total Part Build Rating 20 | . . . . . . . 8 . . . . . . . 5 . . 7 Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . . . . 3 . 1 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Gar Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Gar Res Total Allies 30 | . . . . 3 4 . 2 . . . . . 2 . 9 2 . 8 Largest Group 6 | . . . . 3 4 . 2 . . . . . 2 2 6 2 . 3 Highest-Rated Group 576 | . . . . 40 151 . 84 . . . . . 188 188 576 206 . 288 Highest-Rated Ally 103 | . . . . 16 39 . 42 . . . . . 94 94 96 103 . 103 Zionite Dispatches 9 | . . . . . . . 1 . . . . . . . 3 1 . 4 Heavy 2 | . . . . . . . . . . . . . . . . 1 . 1 Light 5 | . . . . . . . . . . . . . . . 3 . . 2 Recon 1 | . . . . . . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . 1 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 58 | . . . . 6 . . 2 . . . . . . 9 29 3 . 9 Total Damage 2749 | . . . . 31 . . 28 . . . . . . 392 1743 72 . 483 Kills 13 | . . . . . . . . . . . . . . 5 4 2 . 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Gar Res Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 6 | . . 1 . . 1 . . . . . 1 1 . 2 . . . . Drone Launches 2 | . . . . . . . . . . 2 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Zionite Intel Received 16 | . . . . . . . 6 1 . . . . . . 6 3 . . Main Access 1 | . . . . . . . . . . . . . . . 1 . . . Branch Access 1 | . . . . . . . . . . . . . . . 1 . . . Emergency Access 1 | . . . . . . . 1 . . . . . . . . . . . Guard Positions 1 | . . . . . . . 1 . . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . 1 . . . Component Schematics 1 | . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 3 | . . . . . . . 1 1 . . . . . . 1 . . . Unaware Schematics 3 | . . . . . . . 2 . . . . . . . . 1 . . Trap Installations 1 | . . . . . . . 1 . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Gar Res Turns Passed 4548 | 17 40 73 64 219 550 229 584 68 32 61 139 288 102 161 654 414 129 724 Spaces Moved 9295 | 27 80 105 127 367 1054 442 1235 184 111 195 472 779 164 401 1450 848 293 961 Core 2549 | 27 80 105 127 367 1054 442 118 25 . . . . . . 8 61 . 135 Treads 1 | . . . . . . . 1 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 6745 | . . . . . . . 1116 159 111 195 472 779 164 401 1442 787 293 826 Fastest Speed 19 | 50 50 50 50 50 50 50 32 29 29 29 29 28 28 28 19 34 34 34 Average Speed 37 | 50 50 50 50 50 50 50 39 34 29 29 29 29 28 28 28 38 34 36 Slowest Speed 160 | 50 50 50 50 50 50 50 160 50 29 29 32 34 28 28 50 50 34 100 Overloaded Moves 6 | . . . . . . . . . . . . . . . 6 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 97 | . . . . . . . 18 1 . 4 4 1 . . 13 21 8 27 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 45 | 3 27 32 19 56 90 73 27 8 84 6 68 77 60 54 42 35 65 33 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 8 | . . 1 . . 2 . . . . . . . 3 . . 2 . . Known Exits Taken 11 | . . . 1 . 1 1 1 . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . Scrap Searched 16 | . . 1 . 1 4 2 . . . . 1 4 . 3 . . . . Spaces Dug 67 | . . . . . . 3 1 . . . . 16 . 9 23 13 2 . Terrain Destroyed 67 | . . . . . . 3 1 . . . . 16 . 9 23 13 2 . Melee 67 | . . . . . . 3 1 . . . . 16 . 9 23 13 2 . Projectile . | . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Gar Res Total 10060 | 28 79 124 126 389 1075 444 1303 188 110 193 467 810 217 435 1590 871 309 1302 Wait 530 | . . . . 4 . . 34 . . . . 7 42 26 49 . 17 351 Move 9090 | 26 79 104 126 366 1053 441 1199 182 110 186 463 776 163 400 1425 807 275 909 Hop 90 | . . . . . . . 18 1 . 4 4 1 . . 11 20 7 24 Pick Up 18 | . . . . 1 5 . 3 . . . . 4 1 . 2 1 . 1 Fast Attach 87 | 2 . . . 5 9 . 10 1 . 2 . 3 7 . 20 19 3 6 Attach 15 | . . . . . . . 5 1 . . . 2 . . 3 1 2 1 Detach 6 | . . . . 1 . . . 1 . . . . . . 2 . 1 1 Swap 3 | . . . . . . . . . . . . . . . 3 . . . Drop 41 | . . . . 1 8 . 5 2 . . . 1 4 . 12 2 2 4 Fire 11 | . . . . 11 . . . . . . . . . . . . . . Melee 117 | . . . . . . 3 6 . . . . 16 . 9 60 21 2 . Ram 40 | . . 20 . . . . 16 . . . . . . . . . . 4 Kick 4 | . . . . . . . 4 . . . . . . . . . . . Crush 3 | . . . . . . . 3 . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . 3 . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 2 exits: [*Tes] / Gar) -3/Garrison (discovered 3 exits: *Res x3) -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 12) 18 | -11/Scrapyard | Entered Materials 18 | -10/Materials | Discovered new exit (range 8) 53 | -10/Materials | Discovered new exit (range 9) 58 | -10/Materials | Entered Mines 70 | -10/Mines | Learned location of Storage (-9) 120 | -10/Mines | Core integrity fell below 50% 128 | -10/Mines | Discovered new exit (range 5) 131 | -10/Mines | Entered Materials 131 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 147 | -9/Materials | Identified exit to Mines 147 | -9/Materials | Identified exit to Storage 195 | -9/Materials | Entered Mines 226 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 269 | -9/Mines | Discovered new exit (range 14) 276 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 281 | -9/Mines | Found Prototype Device 281 | -9/Mines | Identified Exp. Sensor Array 303 | -9/Mines | Build established: Mutant 379 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 397 | -9/Mines | Discovered new exit (range 9) 399 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 414 | -9/Mines | Entered Zion 429 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 478 | -7/Zion | Learned location of Quarantine (-2) 503 | -7/Zion | Learned location of Warlord (-4) 515 | -7/Zion | Received a hallucinogenic algorithm 640 | -7/Zion | Imprinted 642 | -7/Zion | Declared Zion's savior 743 | -7/Zion | Found Prototype Processor 743 | -7/Zion | Identified Exp. Core Analyzer 746 | -7/Zion | Found Prototype Processor 746 | -7/Zion | Identified Exp. Targeting Computer 748 | -7/Zion | Found Prototype Processor 748 | -7/Zion | Identified Exp. Armor Integrity Analyzer 757 | -7/Zion | Found Prototype Processor 757 | -7/Zion | Identified Exp. Signal Interpreter 836 | -7/Zion | Found Exp. Core Analyzer 892 | -7/Zion | Discovered new exit (range 22) 907 | -7/Zion | Given A8's code to call for help 950 | -7/Zion | Build established: Messiah-Mutant 963 | -7/Zion | Identified exit to Proximity Caves 964 | -7/Zion | Entered Proximity Caves 1049 | -6/Proximity Caves | Spotted B-75 Beast 1076 | -6/Proximity Caves | Core integrity fell below 50% 1191 | -6/Proximity Caves | Discovered new exit (range 3) 1192 | -6/Proximity Caves | Identified exit to Factory 1193 | -6/Proximity Caves | Entered Factory 1193 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 1350 | -6/Factory | Discovered new exit (range 12) 1362 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 1403 | -6/Factory | Retrieved Zion intel report: Emergency Access 1411 | -6/Factory | Retrieved Zion intel report: Guard Positions 1415 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 1428 | -6/Factory | Discovered new exit (range 10) 1432 | -6/Factory | Identified exit to Factory 1499 | -6/Factory | Fabricated Cld. VTOL Module? 1537 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 1580 | -6/Factory | Build established: Messiah-Scout 1583 | -6/Factory | Found Prototype Processor 1595 | -6/Factory | Retrieved Zion intel report: Trap Installations 1596 | -6/Factory | Zion Hacker squad teleported in 1621 | -6/Factory | Lost 3 parts (1p1n1w) 1639 | -6/Factory | Fabricated Cld. VTOL Module? 1696 | -6/Factory | Identified exit to Lower Caves 1777 | -6/Factory | Entered another Factory area 1777 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1778 | -5/Factory | Identified exit to Upper Caves 1809 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 1809 | -5/Factory | Identified Exp. Terrain Scan Processor 1845 | -5/Factory | Manually triggered Chute Trap 1845 | -5/Factory | Sucked down chute 1845 | -5/Factory | Entered Waste 1858 | -5/Waste | Spotted C-40 Crusher 1860 | -5/Waste | EMP discharged 1860 | -5/Waste | Spotted C-40 Crusher 1860 | -5/Waste | Spotted C-40 Crusher 1860 | -5/Waste | Spotted C-40 Crusher 1866 | -5/Waste | Spotted C-40 Crusher 1868 | -5/Waste | Spotted C-40 Crusher 1875 | -5/Waste | Discovered new exit (range 11) 1877 | -5/Waste | Identified exit to Factory 1877 | -5/Waste | Entered Factory 1906 | -5/Factory | Discovered exit to Upper Caves (range 15) 1938 | -5/Factory | Entered Upper Caves 1981 | -5/Upper Caves | Spotted B-75 Beast 1999 | -5/Upper Caves | Encountered a Warlord checkpoint 2054 | -5/Upper Caves | Learned Factory terminal intel 2075 | -5/Upper Caves | Discovered new exit (range 8) 2077 | -5/Upper Caves | Identified exit to Upper Caves 2077 | -5/Upper Caves | Entered another Upper Caves area 2079 | -5/Upper Caves | Discovered new exit (range 10) 2082 | -5/Upper Caves | Identified exit to Factory 2103 | -5/Upper Caves | Build established: Messiah-Sprinter 2109 | -5/Upper Caves | Learned Factory interactive machine intel 2265 | -5/Upper Caves | Found Alien Artifact 2265 | -5/Upper Caves | Identified Core Expander 2265 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 2362 | -5/Upper Caves | Discovered new exit (range 5) 2364 | -5/Upper Caves | Identified exit to Zhirov 2365 | -5/Upper Caves | Entered Zhirov 2365 | -5/Zhirov | Discovered new exit (range 3) 2371 | -5/Zhirov | Met Zhirov 2376 | -5/Zhirov | Learned location of Testing (-3) 2376 | -5/Zhirov | Learned location of Command (-1) 2378 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2383 | -5/Zhirov | Found Alien Artifact 2383 | -5/Zhirov | Identified Integrated Reactor 2383 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 2403 | -5/Zhirov | Found Alien Artifact 2403 | -5/Zhirov | Identified Transdimensional Reconstructor 2403 | -5/Zhirov | Warped through subspace 2422 | -5/Zhirov | Enhanced Grunt warped into view, answering call for help 2422 | -5/Zhirov | Enhanced Grunt warped into view, answering call for help 2446 | -5/Zhirov | Identified exit to Proximity Caves 2467 | -5/Zhirov | Entered Proximity Caves 2467 | -4/Proximity Caves | Accompanied by 2 allies 2540 | -4/Proximity Caves | Spotted B-86 Titan 2613 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2617 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 2628 | -4/Proximity Caves | Entered Factory 2628 | -4/Factory | Evolved 2 slots: Utility x2 2629 | -4/Factory | Loaded intel: 45 interactive machine locations 2630 | -4/Factory | Loaded intel: 20 terminal locations 2695 | -4/Factory | Spotted B-86 Titan 2710 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 2829 | -4/Factory | Fabricated Gravity Neutralizing Apparatus? 2870 | -4/Factory | Retrieved Zion intel report: Main Access 2870 | -4/Factory | Identified exit to Research 2931 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 2965 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 2984 | -4/Factory | Retrieved Zion intel report: Branch Access 2984 | -4/Factory | Identified exit to Upper Caves 2985 | -4/Factory | Zion Light squad teleported in 3114 | -4/Factory | System corruption reached 10% 3157 | -4/Factory | Found Prototype Slashing Weapon 3157 | -4/Factory | Identified Molecular Scythe 3171 | -4/Factory | Lost 7 parts (2p3n2u) 3172 | -4/Factory | Found Molecular Scythe 3229 | -4/Factory | Retrieved Zion intel report: Component Schematics 3230 | -4/Factory | Zion Light squad teleported in 3238 | -4/Factory | Zion Light squad teleported in 3265 | -4/Factory | Lost 9 parts (1p2n6u) 3282 | -4/Factory | Entered Research 3282 | -3/Research | Evolved 2 slots: Utility x2 3333 | -3/Research | Discovered new exit (range 7) 3383 | -3/Research | Found Prototype Device 3383 | -3/Research | Identified Exp. Shield Generator 3420 | -3/Research | Retrieved Zion intel report: Active Terminals 3429 | -3/Research | Retrieved Zion intel report: Unaware Schematics 3491 | -3/Research | System corruption reached 10% 3505 | -3/Research | Spotted B-86 Titan 3510 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-1 3511 | -3/Research | Zion Heavy squad teleported in 3526 | -3/Research | Found Prototype Launcher 3526 | -3/Research | Identified Tactical Quantum Warhead 3584 | -3/Research | Build established: Messiah-Mutant 3696 | -3/Research | Identified exit to Garrison 3696 | -3/Research | Entered Garrison 3753 | -3/Garrison | Spotted B-86 Titan 3759 | -3/Garrison | Triggered checkpoint 3764 | -3/Garrison | Discovered new exit (range 12) 3769 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3790 | -3/Garrison | Discovered new exit (range 10) 3795 | -3/Garrison | Attempted to install RIF, but system incompatible 3797 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3823 | -3/Garrison | Discovered new exit (range 8) 3825 | -3/Garrison | Entered Research 3847 | -3/Research | Lost 4 parts (3u1w) 4037 | -3/Research | Fabricated Exp. Hacking Suite? 4224 | -3/Research | Found Prototype Device 4224 | -3/Research | Identified EM Disruption Field 4240 | -3/Research | Spotted B-86 Titan 4337 | -3/Research | Zion Heavy squad teleported in 4369 | -3/Research | Found Prototype Hackware 4369 | -3/Research | Identified Exp. System Shield 4476 | -3/Research | Core integrity fell below 50% 4503 | -3/Research | Zion Light squad teleported in 4503 | -3/Research | Core integrity fell below 20% 4523 | -3/Research | Lost 7 parts (1p2n4u) 4532 | -3/Research | Spotted B-86 Titan 4534 | -3/Research | Zion Light squad teleported in 4545 | -3/Research | Zion Recon squad teleported in 4549 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 04535_ Z2=FEA>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Recon ] >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Depthwide Sectors/0 ] [ 2 : Branch Access ] [ 3 : Active Garrisons ] [ 4 : Emergency Access ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] 04548_ Z-Drone destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???? ????????????????????????????????????? | | ???? #### ??????????????????????????????? | | ??? #????????????????????????????? | | ?? #????????????????????????????? | | ?? #????????????????????????????? | | ? #????????????????????????????? | | #**! ????????????????????????????? | | #**! #????????????????????????????? | | #*! #????????????????????????????? | | # =!#????????????????????????????? | | # ! #????????????????????????????? | | #^ [!! #????????????????????????????? | | # "=%! #????????????????????????????? | | # !! #????????????????????????????? | | # #????????????????????????????? | | # g###+########+##??????????????? | | "" g #??????????????? | | g ! #??????????????? | | %= g !!* p @#??????????????? | | * p%[ pp s #??????????????? | | ##/#+###########+######+#+########???????? | | #?# *% #???????? | | #?# ! !%=! #???????? | | """ """ #?# """"""" ! #???????? | | """ """ #?# """"""" #???????? | | """ """ #?# """"""" #???????? | | #?# #???????? | | #?# #???????? | | ??# #???????? | | ############??##########" ####???????? | | ???????????????????????#" ""#??????????? | | ???????????????????????# ""#??????????? | | ???????????????????????########??????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 51 Energy Capacity 1250 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 30 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 12 Corruption Prevention 12 Armor Coverage 600 Resistance: KI 25 Propulsion Shielding 90 Phase Shifting 10 Evasion (%) 87 Armor Integrity Analysis 90 Recoil Reduction 1 Offensive Hacking 58 Defensive Hacking 16 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Cld. VTOL Module | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Impact Mace | -6/Factory | Z-intel Cld. Deuterium Engine | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Tri-rail Accelerator | -5/Factory | Z-intel Antimatter Cannon | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Gravity Neutralizing Apparatus | -5/Factory | Z-intel Exp. Terrain Scan Processor | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Enh. Force Rifle | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Field Propulsion Drive | -4/Factory | Z-intel Adv. Power Amplifier | -4/Factory | Z-intel Adv. Variable Charge Gun | -4/Factory | Z-intel Imp. Heavy Laser | -4/Factory | Z-intel Exp. Thermal Converter | -4/Factory | Z-intel Inertial Stasis Machine | -4/Factory | Z-intel Lgt. Antimatter Cannon | -4/Factory | Z-intel Exp. Signal Interpreter | -4/Factory | Z-intel Ion Burst Cannon | -4/Factory | Z-intel Exp. Hacking Suite | -4/Factory | Z-intel Hardlight Generator | -4/Factory | Z-intel Imp. Core Analyzer | -4/Factory | Z-intel Katana | -4/Factory | Z-intel Wave Gun | -4/Factory | Z-intel Adv. Heat Sink | -4/Factory | Z-intel Microactuators | -4/Factory | Z-intel Hvy. Flak Cannon | -4/Factory | Z-intel Dispersion Rifle | -4/Factory | Z-intel Imp. Force Field | -4/Factory | Z-intel Myomer Leg | -4/Factory | Z-intel Adv. Field Recycling Unit | -4/Factory | Z-intel Recoil Nullifier | -4/Factory | Z-intel Lyr. Light Armor Plating | -4/Factory | Z-intel Adv. Targeting Computer | -4/Factory | Z-intel Robot Schematics ------------------ K-01 Serf | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel E-15 Imp | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel A-02 Transporter | -6/Factory | Z-intel T-07 Excavator | -6/Factory | Z-intel H-66 Slayer | -6/Factory | Z-intel M-28 Smith | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel G-67 Veteran | -3/Research | Z-intel C-55 Analyst | -3/Research | Z-intel S-43 Plague | -3/Research | Z-intel Y-72 Warden | -3/Research | Z-intel H-77 Assassin | -3/Research | Z-intel Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Gravity Neutralizing Apparatus | x1 | -4/Factory Exp. Hacking Suite | x1 | -3/Research Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GaussPotentialNullifier Manual? 0 Play Time 01:54:25 Cumulative 500.8 hours Start 2020.04.08 @ 12:44:28 End 2020.04.09 @ 23:16:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 409 Rogue 409 Adventurer 0 Explorer 0 Win Type - Total 137 Types 84/7/31/6/3/2/4 Lore% 99 Gallery% 96 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 86x75 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba8a8191-bed9-4b38-9c2e-19eca6021117