Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.31 @ 09:41:21 Player: Yeast Cone Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1209) 1209 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 3116 Bonus ------- High Alert Combat Kills 32 Cogmind --------- Core Integrity 387/550 Matter 296/300 Energy 92/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Signal Interpreter Improved Targeting Computer ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Improved Ion Engine Wheel Visual Processing Unit Sensor Array ECM Suite Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Improved Targeting Computer ECM Suite Medium Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Beam Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Wheel Visual Processing Unit Sensor Array ECM Suite Medium Armor Plating Assault Rifle [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 33 | 6 12 9 6 Power 7 | 2 3 1 1 Engine 4 | 2 1 1 . Core 3 | . 2 . 1 Reactor . | . . . . Propulsion 8 | 2 2 3 1 Treads . | . . . . Leg . | . . . . Wheel 8 | 2 2 3 1 Hover . | . . . . Flight . | . . . . Utility 10 | . 5 3 2 Device 1 | . . 1 . Storage 3 | . 3 . . Processor 4 | . 2 2 . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 8 | 2 2 2 2 Energy Gun 3 | . . 2 1 Energy Cannon . | . . . . Ballistic Gun 5 | 2 2 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . . 10 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 4 | . . . 4 Highest Loss Streak 9 | . . . 9 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 96 98 94 Engine 7 | . 8 7 2 Core 4 | . 4 3 5 Wheel 24 | . 27 20 24 Device 3 | . . 4 9 Storage 11 | . 13 11 9 Processor 19 | . 13 28 18 Protection 1 | . . . 8 Energy Gun 7 | . . 14 15 Ballistic Gun 15 | . 27 7 . Naked Turns . | . . . . Heaviest Build 39 | 9 39 25 32 Greatest Support 42 | 20 20 26 42 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 15 10 10 Average Capacity 9 | 5 9 10 10 Most Carried 10 | 3 10 10 9 Average Carried 7 | 1 5 9 7 Final Capacity 10 | 5 10 10 10 Final Carried 10 | 3 10 10 6 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 828 | 268 312 202 46 Remotely . | . . . . Salvage Created 1643 | 40 358 834 411 Parts 102 | 4 18 49 31 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 37 | 1 8 17 11 Guns 34 | 1 8 17 8 AOE 2 | . . . 2 Classes Destroyed 8 | 1 4 2 1 Worker 2 | . 1 1 . Tunneler 2 | . 1 . 1 Recycler 1 | . . 1 . Watcher 5 | . 2 2 1 Swarmer 12 | . 3 3 6 Grunt 19 | 1 5 11 2 Sentry 5 | . . 3 2 Hunter 1 | . . . 1 Best Kill Streak 8 | 1 4 7 8 Combat Bots Only 4 | 1 4 4 4 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 204 | 4 26 56 118 Missed 59 | 3 8 20 28 Damage Taken 1284 | 8 172 301 803 Core 225 | 8 . 54 163 Absorbed by Shields . | . . . . Ignored by Resistances 397 | 2 51 94 250 Regen/Repaired (Parts) 199 | . 88 111 . Core Remaining (%) 92 | 96 96 86 . Volleys Fired 123 | 3 35 46 39 Largest 2 | 2 2 2 2 Hottest 112 | 40 40 112 101 Shots Fired 231 | 6 70 92 63 Gun 231 | 6 70 92 63 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 112 | 6 70 28 8 Thermal 95 | . . 64 31 Explosive . | . . . . Electromagnetic 24 | . . . 24 Robot Hit Streak 21 | 3 15 15 21 Robot Miss Streak 3 | 2 3 3 1 Penetration Max . | . . . . Secondary Targets 5 | . . 3 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 176 | 3 55 64 54 Core Hits 71 | 2 20 29 20 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . 3 3 Burn 6 | . . 3 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2574 | 42 734 836 962 Guns 2393 | 42 734 836 781 Cannons . | . . . . Explosions 179 | . . . 179 Melee . | . . . . Ramming 2 | . . . 2 Kinetic 1081 | 42 734 211 94 Thermal 1154 | . . 625 529 Explosive . | . . . . Electromagnetic 337 | . . . 337 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 15 | . . . 15 Shots 1 | . . . 1 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 429 | . 20 429 392 Average Temperature 156 | . 5 162 163 Received Heat Transfer 627 | 6 135 162 324 Effects 3 | . . 1 2 Damage (minor) 3 | . . 1 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 3 | . . 2 1 Heat Transferred 3123 | . . 1813 1310 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 480 | 20 135 480 280 Initial 142 | . 11 40 142 Average 157 | 5 83 265 183 Maximum Alert Level 2 | . . 2 1 Low Security (%) 69 | 100 100 31 57 Level 1 26 | . . 57 42 Level 2 3 | . . 10 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . . 6 4 Investigation 5 | . . 3 2 Extermination . | . . . . Reinforcement 5 | . . 3 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | 1 13 23 20 Peak Tracking Total 8 | 1 4 5 8 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 2 | . . 2 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 3 4 3 Terminals 7 | . 2 3 2 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 58 | . 22 17 19 Successful 45 | . 20 10 15 Failed 13 | . 2 7 4 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 27 | . 8 11 8 Fabricators . | . . . . Repair Stations 20 | . 14 6 . Recycling Units . | . . . . Scanalyzers 11 | . . . 11 Garrison Access . | . . . . Terminal Hacks 14 | . 6 4 4 Record 4 | . 4 . . Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . . . 1 Alert Level 2 | . 1 1 . Unreport Threat 1 | . . . 1 Reprogram Traps 2 | . . 2 . Maintenance Status 2 | . 1 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 20 | . 14 6 . Scan Component 10 | . 7 3 . Repair 10 | . 7 3 . Recycling Unit Hacks . | . . . . Scanalyzer 11 | . . . 11 Insert Component 5 | . . . 5 Analyze 6 | . . . 6 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 3 4 3 Full Trace Events 5 | . . 2 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . . 5 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 10 | . 7 3 . Time 272 | . 194 78 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 5 | . . . 5 Part Schematics Acquired 5 | . . . 5 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1613 | 90 719 554 250 Spaces Moved 1037 | 75 475 355 132 Core 22 | 22 . . . Treads . | . . . . Legs . | . . . . Wheels 1015 | 53 475 355 132 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 93 Average Speed 83 | 71 80 86 93 Slowest Speed 100 | 80 95 95 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 7 49 35 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 18 | . . . 18 Melee . | . . . . Projectile . | . . . . AOE 18 | . . . 18 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1548 | 104 742 509 193 Wait 313 | 13 202 84 14 Move 1034 | 74 474 354 132 Hop . | . . . . Pick Up 36 | 8 17 10 1 Fast Attach 3 | . 1 2 . Attach 20 | 5 8 2 5 Detach . | . . . . Swap 10 | 1 3 5 1 Drop 8 | . 2 6 . Fire 123 | 3 35 46 39 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 91 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Repaired Ion Engine 330 | -10/Materials | Build established: Mutant 336 | -10/Materials | Repaired Assault Rifle 364 | -10/Materials | Repaired Assault Rifle 392 | -10/Materials | Repaired Med. Storage Unit 419 | -10/Materials | Repaired Sml. Laser 572 | -10/Materials | Discovered new exit (range 8) 630 | -10/Materials | Repaired Lgt. Nuclear Core 658 | -10/Materials | Repaired Wheel 742 | -10/Materials | Discovered new exit (range 14) 810 | -10/Materials | Entered another Materials area 810 | -9/Materials | Evolved 2 slots: Utility x2 1038 | -9/Materials | Repaired Assault Rifle 1064 | -9/Materials | Repaired Wheel 1090 | -9/Materials | Repaired Wheel 1332 | -9/Materials | Discovered new exit (range 16) 1358 | -9/Materials | Identified exit to Materials 1364 | -9/Materials | Entered another Materials area 1364 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1614 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. R-06 Scavenger collects Structural Scanner. Wheel destroyed. U-05 Engineer destroyed. R-06 Scavenger collects Lgt. Ion Engine. S-10 Pest destroyed. Beam Rifle destroyed. Med. Armor Plating destroyed. Critical hit (Burn: +37). S-10 Pest destroyed. Acquired 11 matter. Nuclear Core destroyed. Critical hit (Burn: +37). Com. Wheel destroyed. S-10 Pest destroyed. Slammed into Y-45 Defender. Critical hit (Burn: +37). Y-45 Defender IFF system glitched. Critical hit (Burn: +37). Assault Rifle destroyed. 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Ion Engine | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Assault Rifle | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control It's Just You Challenges ------------ None Game ------ Seed RecoilRecoilPlatform Manual? 0 Play Time 00:41:43 Cumulative 1.9 hours Start 2024.03.31 @ 08:58:19 End 2024.03.31 @ 09:41:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5b6ea72b-3918-47c1-a08f-d2b4f8bee2a2