Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.01 @ 11:13:51 Player: JoshKwa Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (473) 473 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-44) -44 TOTAL SCORE: 1639 Bonus ------- Friendly Fire -44 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 82/250 System Corruption 0% Temperature Critical (568) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Structural Scanner Signal Interpreter > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Structural Scanner Sensor Array Signal Interpreter > --- WEAPON ----------- Field Laser EM Pulse Cannon > --- INVENTORY -------- Light Ion Engine [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 25 | 5 2 8 10 Power 7 | 1 . 2 4 Engine 7 | 1 . 2 4 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads 2 | 2 . . . Leg 5 | . . 2 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 2 . 1 Device 2 | . 2 . . Storage . | . . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 . 4 2 Energy Gun 6 | 2 . 2 2 Energy Cannon 1 | . . 1 . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . . 5 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 95 99 94 Engine 15 | . 14 14 20 Treads 14 | . 28 12 . Leg 11 | . . 15 19 Device 24 | . 23 28 20 Processor 2 | . . . 11 Energy Gun 21 | . 28 20 15 Energy Cannon 1 | . . . 6 Ballistic Gun 3 | . . 6 . Naked Turns . | . . . . Heaviest Build 26 | 7 9 16 26 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 3 5 5 2 Average Carried 2 | 1 4 3 . Final Capacity 5 | 5 5 5 5 Final Carried 5 | 2 5 2 . Class Distribution -------------------- 80% | Mutant 19% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 450 | 250 16 54 130 Remotely . | . . . . Salvage Created 615 | . 73 96 446 Parts 39 | . 3 13 23 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 21 | . 3 6 12 Guns 15 | . 3 6 6 Cannons 5 | . . . 5 AOE 1 | . . . 1 Classes Destroyed 5 | . 2 . 3 Hauler 1 | . 1 . . Swarmer 12 | . 3 6 3 Grunt 6 | . . . 6 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 5 | . 4 3 5 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1162 | . 38 233 891 Core 487 | . 15 45 427 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 . 76 . Volleys Fired 38 | . 4 9 25 Largest 2 | . 2 2 2 Hottest 130 | . 80 80 130 Shots Fired 76 | . 8 18 50 Gun 63 | . 8 18 37 Cannon 13 | . . . 13 Launcher . | . . . . Special . | . . . . Kinetic 4 | . . 4 . Thermal 59 | . 8 14 37 Explosive . | . . . . Electromagnetic 13 | . . . 13 Robot Hit Streak 9 | . 2 3 9 Robot Miss Streak 4 | . 2 4 2 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 46 | . 3 8 35 Core Hits 25 | . 4 6 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 1 | . . . 1 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 850 | . 65 82 703 Guns 530 | . 56 82 392 Cannons 234 | . . . 234 Explosions 77 | . . . 77 Melee . | . . . . Ramming 9 | . 9 . . Kinetic 26 | . . 26 . Thermal 581 | . 56 56 469 Explosive . | . . . . Electromagnetic 234 | . . . 234 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 27 | . . . 27 Projectiles 2 | . . . 2 Explosions 25 | . . . 25 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 19 | . . . 19 Shots 1 | . . . 1 Rammed 1 | . 1 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 921 | . 54 90 921 Average Temperature 258 | . 25 36 318 Received Heat Transfer 348 | . . 96 252 Effects 33 | . . . 33 Shutdowns 6 | . . . 6 Energy Bleed 4 | . . . 4 Short Circuit 3 | . . . 3 Damage (minor) 4 | . . . 4 Damage (major) 11 | . . . 11 Damage (core) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 1 . 4 Heat Transferred 1349 | . 125 125 1099 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 309 | . 107 191 309 Initial 41 | . . 41 . Average 85 | . 52 72 189 Maximum Alert Level 1 | . . . 1 Low Security (%) 88 | 100 100 100 41 Level 1 11 | . . . 58 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 1 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 6 10 22 Peak Tracking Total 7 | . 4 3 7 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 3 1 . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 8 1 . Successful 4 | . 3 1 . Failed 5 | . 5 . . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Open Door 1 | . . 1 . Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1206 | 73 362 529 242 Spaces Moved 717 | 48 213 357 99 Core 18 | 13 . . 5 Treads 386 | 35 213 138 . Legs 313 | . . 219 94 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 120 Average Speed 144 | 130 160 135 147 Slowest Speed 190 | 160 160 160 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 39 69 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 7 | . . . 7 Melee . | . . . . Projectile . | . . . . AOE 7 | . . . 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 816 | 59 225 386 146 Wait . | . . . . Move 714 | 47 212 356 99 Hop . | . . . . Pick Up 23 | 7 5 4 7 Fast Attach . | . . . . Attach 14 | 5 2 2 5 Detach 2 | . . 2 . Swap 11 | . . 6 5 Drop 12 | . . 7 5 Fire 38 | . 4 9 25 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / Exi) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 15) 436 | -10/Materials | Entered Mines 837 | -10/Mines | Identified exit to Exiles 897 | -10/Mines | Met a Derelict shopkeep closing up shop 897 | -10/Mines | Discovered new exit (range 12) 965 | -10/Mines | Entered Materials 965 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1200 | -9/Materials | Core integrity fell below 50% 1207 | -9/Materials | Core integrity fell below 20% 1208 | -9/Materials | Core destroyed Last Messages --------------- 01194_ Overheating: Energy bleed (-9). 01194_ K-01 Serf collects debris. 01195_ R-06 Scavenger collects Lgt. Treads. 01198_ K-01 Serf collects debris. 01198_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 01199_ Overheating: Core damaged (-68). 01201_ K-01 Serf collects debris. 01201_ Acquired Ion Engine. 01201_ R-06 Scavenger collects Imp. Ion Engine. 01202_ Overheating: Energy bleed (-15). 01204_ Overheating: Core damaged (-64). 01204_ Acquired Aluminum Leg. 01204_ R-06 Scavenger inserts Imp. Ion Engine into recycling unit. 01205_ Overheating: Broken Structural Scanner damaged (-3). 01205_ K-01 Serf collects debris. 01207_ Power failure, Ion Engine shutdown. 01207_ Overheating: Core damaged (-60). 01207_ Acquired 20 matter. 01207_ R-06 Scavenger collects Heat Sink. 01208_ Overheating: Core damaged (-52). 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