Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.27 @ 10:23:33 Player: aoemica Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (8) 40 Value Destroyed (87) 87 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (26942) 26942 TOTAL SCORE: 34269 Bonus ------- Pacifist 470 Entered DSFs 1000 Win 3000 Win Speed 22472 Cogmind --------- Core Integrity 1551/1600 Matter 105/300 Energy 110/150 System Corruption 1% Temperature Cool (21) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (10) -- Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Impulse Thruster Advanced Surge Thruster Cooled Q-thruster > --- UTILITY (11) ----- Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Improved Melee Analysis Suite Layered Medium Armor Plating Graphene Brace Improved Hacking Suite Experimental Hacking Suite > --- WEAPON (2) ------- Powered Hammer Thunder Hammer > --- INVENTORY (5) ---- Micro Fission Core Light Antimatter Reactor Enhanced Nova Cannon Enhanced Nova Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Array Impulse Thruster Advanced Surge Thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Improved Melee Analysis Suite Layered Medium Armor Plating Layered Medium Armor Plating Graphene Brace Experimental Hacking Suite > --- WEAPON ----------- Powered Hammer Thunder Hammer > --- INVENTORY -------- Angular Momentum Engine Light Antimatter Reactor Micro Antimatter Reactor Mini Grenade Launcher [Rating: 119] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Improved Signal Interpreter Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Experimental Hacking Suite Protection Layered Medium Armor Plating Weapon Powered Hammer Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Slots Evolved 18 | . . 2 2 2 . 2 2 2 . 2 2 . 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 8 | . . 2 1 1 . 1 . 1 . 1 1 . . Utility 9 | . . . 1 1 . . 2 1 . 1 1 . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 46 | . . 2 5 4 5 8 4 4 3 3 2 1 5 Power 9 | . . . . . . 4 . 2 . 1 . . 2 Engine 5 | . . . . . . 3 . 2 . . . . . Core 2 | . . . . . . 1 . . . 1 . . . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 18 | . . 2 1 2 4 2 2 1 . 2 1 1 . Treads 2 | . . 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 16 | . . . 1 2 4 2 2 1 . 2 1 1 . Utility 12 | . . . 2 1 . 2 1 1 3 . 1 . 1 Device 2 | . . . . . . 1 . . 1 . . . . Storage . | . . . . . . . . . . . . . . Processor 3 | . . . 1 . . 1 . . . . 1 . . Hackware 2 | . . . . . . . . 1 . . . . 1 Protection 5 | . . . 1 1 . . 1 . 2 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 7 | . . . 2 1 1 . 1 . . . . . 2 Energy Gun 1 | . . . 1 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 1 | . . . . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . 1 . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 2 1 1 . . 1 . . Corrupted Parts 1 | . . . . . . 1 . . . . . . . System Corruption 3 | . . . . . . 3 . . . . . . . Parts Lost 11 | . . . 1 . 1 . 1 . 1 4 . 1 2 Power 2 | . . . . . . . . . . 2 . . . Propulsion 7 | . . . 1 . 1 . 1 . . 2 . 1 1 Utility 2 | . . . . . . . . . 1 . . . 1 Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . 1 . 1 . 1 . 1 3 . 1 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 57 66 63 45 53 84 86 86 91 85 78 82 74 Engine 2 | . . . . . . 4 11 10 10 6 . . . Treads 3 | . . 22 18 . . . . . . . . . . Leg 4 | . 28 22 14 . . . . . . . . . . Flight 26 | . . . 5 20 23 43 34 36 36 34 32 34 31 Device 4 | . . . . . . 2 5 5 7 9 8 8 8 Processor 9 | . . . 7 7 7 12 11 10 10 9 11 13 12 Hackware 1 | . . . . . . . . 2 5 4 4 4 4 Protection 6 | . . . . 2 7 6 10 10 10 9 8 8 7 Energy Gun 2 | . 14 11 8 7 . . . . . . . . . Ballistic Gun 3 | . 14 11 9 7 7 6 2 . . . . . . Impact Weapon 5 | . . . . . 7 6 8 10 10 9 8 8 7 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 35 | 3 3 3 3 3 8 25 28 28 35 35 30 30 33 Greatest Support 40 | 3 3 3 40 8 31 39 34 35 35 36 36 36 37 Greatest Overweight (x) 1 | . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 3 2 5 5 2 5 5 5 5 3 4 4 5 Average Carried 3 | 4 3 1 4 2 1 2 4 4 4 2 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 3 2 5 1 1 4 5 4 4 3 4 4 5 Class Distribution -------------------- 73% | Sprinter 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/DSF Sprinter | -3/Research Sprinter | -2/Research Sprinter | -2/Quarantine Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Matter Collected 459 | 200 . . 102 . . 137 . . . 20 . . . Remotely . | . . . . . . . . . . . . . . Salvage Created 283 | . . . 40 . . 243 . . . . . . . Parts 16 | . . . 7 . . 9 . . . . . . . Haulers Intercepted 1 | . . . . . . 1 . . . . . . . Recyclers Shooed 2 | . . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Combat Hostiles Destroyed 2 | . . . 2 . . . . . . . . . . AOE 2 | . . . 2 . . . . . . . . . . Classes Destroyed 6 | . . . 3 . . 3 . . . . . . . Worker 2 | . . . 1 . . 1 . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . Recycler 1 | . . . . . . 1 . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . Swarmer 2 | . . . 2 . . . . . . . . . . Best Kill Streak 4 | . . . 4 . . 3 . . . . . . . Combat Bots Only 2 | . . . 2 . . . . . . . . . . Max Kills in Single Turn 2 | . . . 2 . . 1 . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Damage Taken 2358 | . 107 12 441 . 125 38 193 . 174 562 125 246 335 Core 313 | . 34 . 92 . 9 19 . . 24 18 42 26 49 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 95 | 100 86 100 83 . 98 97 100 . 97 98 . 95 96 Volleys Fired 12 | . . . 6 . . 4 . . . . . . 2 Largest 2 | . . . 2 . . 1 . . . . . . 1 Hottest 120 | . . . 60 . . 20 . . . . . . 120 Shots Fired 16 | . . . 10 . . 4 . . . . . . 2 Gun 12 | . . . 8 . . 4 . . . . . . . Cannon 2 | . . . . . . . . . . . . . 2 Launcher 2 | . . . 2 . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 8 | . . . 4 . . 4 . . . . . . . Thermal 6 | . . . 4 . . . . . . . . . 2 Explosive 2 | . . . 2 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 4 | . . . 4 . . 4 . . . . . . . Robot Miss Streak 5 | . . . 5 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 17 | . . . 4 . . 13 . . . . . . . Core Hits 8 | . . . 4 . . 4 . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . Critical Strikes 1 | . . . . . . 1 . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . Melee Attacks 41 | . . . . . . 11 6 . . 10 2 2 10 Impact 41 | . . . . . . 11 6 . . 10 2 2 10 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 5 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1116 | . . . 381 . . 735 . . . . . . . Guns 101 | . . . 50 . . 51 . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 331 | . . . 331 . . . . . . . . . . Melee 684 | . . . . . . 684 . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 79 | . . . 28 . . 51 . . . . . . . Thermal 22 | . . . 22 . . . . . . . . . . Explosive 331 | . . . 331 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 684 | . . . . . . 684 . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 7 . . . 1 . 1 1 Average Corruption 1 | . . . . . . 4 . . . 1 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 1 | . . . . . . 1 . . . . . . . Message Errors 1 | . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 184 | . . . 16 . . 168 . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 16 | . . . 16 . . . . . . . . . . Melee 168 | . . . . . . 168 . . . . . . . Knockbacks 2 | . . . . . . 2 . . . . . . . Impact 2 | . . . . . . 2 . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 236 | . . . . . . 17 43 85 . 236 10 . 216 Average Temperature 59 | . . . . . . 8 16 36 . 89 2 . 75 Received Heat Transfer 390 | . 45 6 198 . . 18 . . . 105 18 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . . Impact Corruptions 3 | . . . . . . 3 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 50 | . . . 50 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Peak Influence 490 | . . 30 216 98 68 112 141 76 55 319 260 167 490 Initial 179 | . . . 12 98 68 30 54 76 55 24 179 146 93 Average 127 | . . 12 119 98 64 67 74 76 52 149 194 148 261 Maximum Alert Level 2 | . . . 1 . . . . . . 1 1 . 2 Low Security (%) 81 | 100 100 100 86 100 100 100 100 100 100 69 68 100 41 Level 1 13 | . . . 13 . . . . . . 30 31 . 30 Level 2 5 | . . . . . . . . . . . . . 27 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . 1 . 1 2 3 . 1 2 1 . . Investigation 4 | . . . . . . . 2 . . 1 1 . . Extermination . | . . . . . . . . . . . . . . Reinforcement 8 | . 1 . 1 . 1 2 1 . 1 1 . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Distress Signals 2 | . . . 1 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 103 | . 6 2 19 . 3 4 5 . 3 27 7 8 19 Peak Tracking Total 15 | . 5 2 8 . 3 4 4 . 3 13 7 8 15 Tactical Retreats 16 | . . 1 3 . . 2 2 . . 4 1 . 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Traps Triggered 3 | . . . . . . . . . . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Machines Disabled 1 | . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Machines Accessed 10 | . . . . 1 . 1 2 1 . 2 1 . 2 Terminals 10 | . . . . 1 . 1 2 1 . 2 1 . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 22 | . . . . 1 . 1 6 1 . 5 3 . 5 Successful 9 | . . . . 1 . . 2 1 . 2 1 . 2 Failed 13 | . . . . . . 1 4 . . 3 2 . 3 Catastrophic 1 | . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 11 | . . . . . . 1 4 . . 1 3 . 2 Terminals 22 | . . . . 1 . 1 6 1 . 5 3 . 5 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 5 | . . . . 1 . . 1 1 . 1 . . 1 Open DSF 2 | . . . . 1 . . . 1 . . . . . Level Access Points 2 | . . . . . . . 1 . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . 1 . . 1 1 . 1 Terminals 4 | . . . . . . . 1 . . 1 1 . 1 Assimilate 2 | . . . . . . . 1 . . 1 . . . Botnet 2 | . . . . . . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 7 | . . . . . . 1 2 . . 1 1 . 2 Full Trace Events 3 | . . . . . . . 2 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Turns Passed 1091 | 4 36 88 138 23 27 157 108 25 20 131 79 54 201 Spaces Moved 2926 | 1 70 170 165 49 60 364 321 81 60 409 282 193 701 Core 344 | 1 70 170 103 . . . . . . . . . . Treads 1 | . . . 1 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2581 | . . . 61 49 60 364 321 81 60 409 282 193 701 Fastest Speed 19 | 50 50 50 50 32 22 19 24 24 24 24 24 24 20 Average Speed 28 | 50 50 50 66 32 30 26 26 24 24 24 24 24 20 Slowest Speed 160 | 50 50 50 160 32 32 32 27 24 24 24 24 94 20 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 44 | . . . 1 . . 2 2 . . 17 2 4 16 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 23 | 2 27 19 26 2 68 16 12 3 68 20 7 28 24 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 . 1 1 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 26 | . . . . . . . 4 . . 9 2 2 9 Terrain Destroyed 50 | . . . 18 . . . 4 . . 9 2 2 15 Melee 26 | . . . . . . . 4 . . 9 2 2 9 Projectile 1 | . . . . . . . . . . . . . 1 AOE 23 | . . . 18 . . . . . . . . . 5 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Qua Acc Total 3041 | 7 70 172 179 58 66 398 333 84 64 407 286 191 726 Wait 37 | . 1 . . . . 7 3 . . 3 2 . 21 Move 2834 | . 69 169 162 49 59 359 316 80 59 381 277 184 670 Hop 35 | . . . 1 . . 2 2 . . 10 2 4 14 Pick Up 12 | . . 1 3 . . 3 1 . . 1 1 . 2 Fast Attach 27 | . . . 3 . 5 7 3 1 3 1 2 1 1 Attach 13 | . . 2 . 4 . 1 1 1 . 2 . . 2 Detach 10 | 2 . . . 1 1 2 1 . 1 . . . 2 Swap 6 | . . . 2 . . . . 2 . . . . 2 Drop 17 | 5 . . 1 4 1 2 2 . 1 . . . 1 Fire 12 | . . . 6 . . 4 . . . . . . 2 Melee 37 | . . . . . . 11 4 . . 9 2 2 9 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Quarantine -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Discovered new exit (range 16) 41 | -10/Materials | Entered another Materials area 41 | -9/Materials | Evolved 2 slots: Propulsion x2 43 | -9/Materials | Discovered new exit (range 9) 122 | -9/Materials | Discovered new exit (range 10) 129 | -9/Materials | Entered another Materials area 129 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 262 | -8/Materials | Discovered new exit (range 12) 266 | -8/Materials | Identified exit to Factory 267 | -8/Materials | Entered Factory 267 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 289 | -7/Factory | Identified exit to DSF 290 | -7/Factory | Entered DSF 307 | -7/DSF | Discovered new exit (range 15) 310 | -7/DSF | Additional patrols routed to DSF 317 | -7/DSF | Identified exit to Factory 317 | -7/DSF | Entered Factory 317 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 345 | -6/Factory | Discovered new exit (range 13) 362 | -6/Factory | Identified exit to Lower Caves 469 | -6/Factory | Discovered new exit (range 16) 472 | -6/Factory | Identified exit to Factory 474 | -6/Factory | Entered another Factory area 474 | -5/Factory | Evolved 2 slots: Utility x2 556 | -5/Factory | Identified exit to Factory 567 | -5/Factory | Build established: Sprinter 582 | -5/Factory | Entered another Factory area 582 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 592 | -4/Factory | Found Prototype Hackware 592 | -4/Factory | Identified Exp. Hacking Suite 607 | -4/Factory | Identified exit to DSF 607 | -4/Factory | Entered DSF 624 | -4/DSF | Discovered new exit (range 13) 626 | -4/DSF | Additional patrols routed to DSF 627 | -4/DSF | Identified exit to Research 627 | -4/DSF | Entered Research 627 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 634 | -3/Research | Identified exit to Research 642 | -3/Research | Spotted B-86 Titan 735 | -3/Research | Spotted B-86 Titan 758 | -3/Research | Entered another Research area 758 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 767 | -2/Research | Lost 3 parts (2p1n) 797 | -2/Research | Spotted B-90 Cyclops 830 | -2/Research | Discovered new exit (range 14) 837 | -2/Research | Identified exit to Quarantine 837 | -2/Research | Entered Quarantine 887 | -2/Quarantine | Discovered new exit (range 15) 890 | -2/Quarantine | Identified exit to Access 891 | -2/Quarantine | Entered Access 891 | -1/Access | Evolved 2 slots: Utility x2 1002 | -1/Access | Energy Cycler disabled 1054 | -1/Access | Identified exit to Command 1091 | -1/Access | Discovered new exit (range 6) 1091 | -1/Access | Identified exit to Surface 1092 | *** | Escaped! Last Messages --------------- 01043_ Door malfunctions. 01048_ Slug penetrates K-01 Serf. 01048_ K-01 Serf destroyed. 01048_ Slug penetrates Wave Collapse Detector. 01048_ Xenon Bombardment Thruster destroyed. 01048_ W-44 Eye sends out distress signal. 01049_ Penetrated by Slug. 01050_ Slug penetrates Wall. 01051_ Penetrated by Slug. 01051_ Lyr. Medium Armor Plating destroyed. 01051_ Penetrated by Slug. 01054_ Connecting with Terminal... >>Access(Branch) Found 1 branch access point: (181,67) Command Map updated. 01068_ Acquired Imp. Hacking Suite. 01091_ The Access Shell folds into the floor. 01091_ EXIT=FOUND 01091_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????# ]]| #??????????## ##???????? | | ?????????# ]] +?????????? #???????? | | ?????????# #?????????? ????????? | | ?????????# #?????????? ????????? | | ????????## #?????????? ????????? | | ?????? 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"""T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????+ +????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????+ #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 20 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 20 Propulsion Shielding 33 Evasion (%) 66 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZionitePointyNanovents Manual? 0 Play Time 00:18:28 Cumulative 806.9 hours Start 2022.08.27 @ 10:08:02 End 2022.08.27 @ 10:23:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 357 Rogue 356 Adventurer 1 Explorer 0 Win Type 0 Total 107 Types 26/11/16/3/2/1/46/1/1 Lore% 98 Gallery% 99 Achievement% 90 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff99ad81-d135-4fe7-ba71-368e67a7a575