Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.21 @ 22:52:59 Player: TheGreatBorealis Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (28) 140 Value Destroyed (937) 937 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8297 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 65/300 Energy 53/100 System Corruption 6% Temperature Cool (2) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor Q-thruster Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Q-thruster > --- UTILITY ---------- Advanced Energy Well Enhanced Optical Array Advanced Signal Interpreter Experimental Melee Analysis Suite Layered Light Armor Plating Thermal Shield Hacking Suite Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Heavy Dispersion Rifle Heavy Dispersion Rifle > --- INVENTORY -------- Xenon Bombardment Thruster Nuclear Pulse Array Stasis Projector [Rating: 136] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Nuclear Pulse Array Treads Heavy Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Advanced Heat Sink Storage Advanced Energy Well Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Dispersion Rifle Energy Gun Heavy Dispersion Rifle Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Special Weapon Remote Datajack Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . 2 2 2 2 2 2 . . 2 2 2 Power 3 | . . . . . 1 . 1 . . . . . 1 Propulsion 6 | . . . 1 1 . 1 . . . . 1 1 1 Utility 8 | . . . 1 1 1 1 1 2 . . . 1 . Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 112 | 6 3 2 9 3 9 6 11 10 10 7 17 15 4 Power 23 | 1 . . 3 1 3 4 2 3 1 . 3 2 . Engine 7 | 1 . . 3 . 2 1 . . . . . . . Core 10 | . . . . 1 1 2 2 2 1 . 1 . . Reactor 6 | . . . . . . 1 . 1 . . 2 2 . Propulsion 32 | 2 2 . 4 1 1 . 2 2 3 2 4 6 3 Treads 2 | . . . . . . . . . . 2 . . . Leg 2 | 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 28 | . 2 . 4 1 1 . 2 2 3 . 4 6 3 Utility 25 | 1 1 1 1 . 4 2 4 2 2 1 4 2 . Device 8 | . . . . . 1 . 2 1 2 1 1 . . Storage 2 | 1 . . . . . . . . . . 1 . . Processor 6 | . 1 1 1 . . 2 . . . . . 1 . Hackware 5 | . . . . . 2 . 1 . . . 1 1 . Protection 4 | . . . . . 1 . 1 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 32 | 2 . 1 1 1 1 . 3 3 4 4 6 5 1 Energy Gun 11 | 1 . . . . . . . 1 2 2 4 1 . Energy Cannon 4 | . . . . . . . 1 . 1 . . 1 1 Ballistic Gun 8 | 1 . 1 1 1 . . 1 1 . 2 . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . Launcher . | . . . . . . . . . . . . . . Special Weapon 7 | . . . . . 1 . 1 1 1 . 1 2 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . 1 . 1 . . 2 1 . Parts Lost 53 | . 1 . 3 . . 1 11 1 8 8 1 6 13 Power 9 | . . . 1 . . 1 2 . 2 . . 2 1 Propulsion 23 | . . . 2 . . . 4 1 2 5 1 2 6 Utility 13 | . 1 . . . . . 2 . 2 . . 2 6 Weapon 8 | . . . . . . . 3 . 2 3 . . . Highest Loss Streak 9 | . 1 . 3 . . 1 9 1 5 3 1 5 7 Average Slot Usage (%) 65 | . 91 75 75 76 92 90 73 61 66 40 61 70 39 Engine 1 | . 14 14 8 3 6 2 1 . . . . . . Core 5 | . . . . 4 7 10 7 4 9 3 3 3 . Reactor 2 | . . . . . . . . 3 2 . 3 6 4 Flight 15 | . 9 28 23 31 30 26 22 11 13 3 13 15 10 Device 3 | . . . . . 3 6 4 5 8 6 . 3 . Storage 1 | . 10 . . . . . . . . . 3 4 3 Processor 10 | . 11 4 21 18 11 10 11 10 10 10 9 8 7 Hackware 10 | . . . . . 8 13 14 15 11 10 9 14 11 Protection 1 | . . . . . 5 6 2 . . . 1 3 . Energy Gun 4 | . 14 14 . . . . . 3 4 . 12 5 . Ballistic Gun 3 | . 14 14 21 18 11 6 2 . . . . . . Special Weapon 1 | . . . . . 3 6 1 4 1 . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 60 | 10 10 6 9 9 17 20 24 36 37 26 51 60 49 Greatest Support 70 | 20 20 8 12 18 21 21 25 45 45 70 60 67 69 Greatest Overweight (x) 2 | . 2 . . . . . 1 . . 2 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 5 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 4 6 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 2 3 3 3 3 3 3 3 3 2 2 3 3 3 Final Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 3 4 3 2 4 . 2 4 1 3 Class Distribution -------------------- 38% | Hacker-Mutant 19% | Scavenger-Mutant 19% | Hacker-Sprinter 8% | Hacker-Skirmisher 7% | Mutant 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Skirmisher | -3/Research Hacker-Mutant | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Matter Collected 1019 | 158 31 37 198 44 . . . 250 197 78 26 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 947 | . 45 . 214 59 . . . 250 276 26 26 20 31 Parts 61 | . 6 . 16 3 . . . 13 17 1 1 2 2 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 12 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 26 | . 3 . 8 1 . . . 3 8 1 . 1 1 Guns 21 | . 2 . 8 1 . . . 3 6 . . 1 . Cannons 4 | . . . . . . . . . 2 1 . . 1 AOE 1 | . 1 . . . . . . . . . . . . Classes Destroyed 6 | . 1 . 1 1 . . . 1 1 . 1 . . Operator 1 | . . . . . . . . 1 . . . . . Watcher 1 | . . . . . . . . . . . 1 . . Swarmer 17 | . 3 . 6 . . . . . 5 1 . 1 1 Grunt 1 | . . . . 1 . . . . . . . . . Sentry 5 | . . . 2 . . . . 3 . . . . . Programmer 3 | . . . . . . . . . 3 . . . . Best Kill Streak 8 | . 2 . 8 1 . . . 3 4 1 1 1 1 Combat Bots Only 8 | . 2 . 8 1 . . . 1 4 1 . 1 1 Max Kills in Single Turn 2 | . 1 . 1 1 . . . 1 2 1 1 1 1 Gunslinging 1 | . . . . . . . . . 1 . . . . Exploded 1 | . 1 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Damage Taken 7641 | . 93 . 260 137 98 137 942 216 883 1437 277 1111 2050 Core 2858 | . 28 . 125 48 15 44 277 25 156 456 45 36 1603 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 88 68 91 97 94 72 . . 44 96 97 . Volleys Fired 109 | . 6 . 20 6 3 . 21 14 24 6 5 2 2 Largest 3 | . 2 . 2 2 1 . 1 2 2 2 3 2 1 Hottest 282 | . 60 . 40 43 30 . 81 121 188 90 282 188 120 Shots Fired 168 | . 12 . 40 12 3 . 21 17 32 10 15 4 2 Gun 142 | . 12 . 40 12 . . 14 17 20 8 15 4 . Cannon 23 | . . . . . . . 7 . 12 2 . . 2 Launcher . | . . . . . . . . . . . . . . Special 3 | . . . . . 3 . . . . . . . . Kinetic 79 | . 6 . 40 12 . . 14 3 . 4 . . . Thermal 69 | . . . . . . . . 14 32 2 15 4 2 Explosive . | . . . . . . . . . . . . . . Electromagnetic 17 | . 6 . . . . . 7 . . 4 . . . Robot Hit Streak 11 | . 6 . 11 11 2 . 7 9 8 6 5 7 2 Robot Miss Streak 3 | . 2 . 3 . 1 . 2 1 3 2 3 1 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . . . 3 . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . 1 . . . . Shots Hit Robots 118 | . 7 . 27 11 2 . 14 13 23 7 10 3 1 Core Hits 58 | . 4 . 15 4 . . 1 8 9 5 4 1 7 Critical Hits 8 | . . . . . . . . 1 1 1 3 2 . Critical Kills 2 | . . . . . . . . 1 . . . 1 . Critical Parts Destroyed 6 | . . . . . . . . . 1 1 3 1 . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2553 | . 143 . 231 122 . . 149 362 927 163 288 56 112 Guns 1850 | . 67 . 231 122 . . 89 362 513 122 288 56 . Cannons 596 | . . . . . . . 60 . 414 37 . . 85 Explosions 76 | . 76 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 31 | . . . . . . . . . . 4 . . 27 Kinetic 548 | . 7 . 231 122 . . 89 50 . 49 . . . Thermal 1781 | . 76 . . . . . . 312 927 37 288 56 85 Explosive . | . . . . . . . . . . . . . . Electromagnetic 193 | . 60 . . . . . 60 . . 73 . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . 7 7 3 3 6 Average Corruption 4 | . . . . . . . . . 6 7 3 2 2 Corruption Purged . | . . . . . . . . . . . . . . Effects 45 | . . . . . . . . . 10 16 9 7 3 Message Errors 15 | . . . . . . . . . 2 7 3 2 1 Matter Fused 8 | . . . . . . . . . 1 2 2 3 . Heat Flow Errors 4 | . . . . . . . . . 2 1 . . 1 Energy Discharges 8 | . . . . . . . . . 2 3 1 2 . Data Loss (minor) 7 | . . . . . . . . . 2 1 3 . 1 Data Loss (major) 1 | . . . . . . . . . . 1 . . . Targeting Errors 2 | . . . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 116 | . 9 . . . . . 6 . 87 . . . 14 Projectiles 107 | . . . . . . . 6 . 87 . . . 14 Explosions 9 | . 9 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 50 | . 39 . . . . . . . . . . . 11 Shots 1 | . 1 . . . . . . . . . . . . Rammed 16 | . . . . . . . . . . 6 . . 10 Targets Rammed 16 | . . . . . . . . . . 6 . . 10 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 504 | . 42 . 3 9 20 4 210 235 252 233 504 300 100 Average Temperature 115 | . 18 . 3 5 8 4 68 101 102 125 212 153 38 Received Heat Transfer 351 | . . . 45 81 18 24 36 27 . 39 27 54 . Effects 11 | . . . . . . . . 1 . . 9 1 . Shutdowns 3 | . . . . . . . . . . . 3 . . Energy Bleed 4 | . . . . . . . . 1 . . 2 1 . Interference 2 | . . . . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . 3 2 . 1 . . Heat Transferred 1817 | . 50 . . . . . . 407 817 25 370 74 74 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Peak Influence 226 | . 80 31 226 51 124 158 122 182 . . 42 89 110 Average Influence 46 | . 17 31 116 31 56 95 65 67 . . 8 21 56 Maximum Alert Level 1 | . . . 1 . . . . . . . . . . Low Security (%) 97 | 100 100 100 69 100 100 100 100 100 . . 100 100 100 Level 1 2 | . . . 30 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 9 | . . . 1 2 2 . . 1 . . 2 1 . Investigation . | . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 9 | . . . 1 2 2 . . 1 . . 2 1 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Distress Signals 7 | . 1 . 1 1 1 . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 172 | . 6 . 11 13 15 2 17 8 14 15 11 29 31 Peak Tracking Total 15 | . 4 . 7 9 8 2 8 6 5 6 6 14 15 Tactical Retreats 32 | . 1 . . 1 5 . 8 2 2 5 1 4 3 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Traps Triggered 3 | . . . . . . . 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Accessed 33 | . 2 1 3 2 4 3 4 5 2 . 4 2 1 Terminals 22 | . 2 1 3 2 4 . 2 2 1 . 2 2 1 Fabricators 4 | . . . . . . 1 . 1 . . 2 . . Repair Stations 3 | . . . . . . 1 . 2 . . . . . Recycling Units 3 | . . . . . . 1 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 54 | . 2 2 4 4 6 7 6 8 4 . 8 2 1 Successful 28 | . 2 1 2 1 1 4 3 4 2 . 5 2 1 Failed 26 | . . 1 2 3 5 3 3 4 2 . 3 . . Catastrophic 3 | . . . . . 1 . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 14 | . . . 1 2 1 . 3 3 2 . 2 . . Terminals 35 | . 2 2 4 4 6 . 3 3 3 . 5 2 1 Fabricators 5 | . . . . . . 1 . 1 . . 3 . . Repair Stations 7 | . . . . . . 3 . 4 . . . . . Recycling Units 6 | . . . . . . 3 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 17 | . 2 1 2 1 1 . 1 1 2 . 3 2 1 Record 5 | . . . . . 1 . . . 1 . 2 1 . Robot Analysis 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . . 1 1 . . . . . Unreport Threat 4 | . . . 1 1 . . . . . . 1 1 . Dispatch Records 1 | . . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . . 1 . 1 . . 2 . . Network Status 2 | . . . . . . . . 1 . . 1 . . Build 2 | . . . . . . 1 . . . . 1 . . Repair Station Hacks 3 | . . . . . . 1 . 2 . . . . . Scan Component 2 | . . . . . . 1 . 1 . . . . . Repair 1 | . . . . . . . . 1 . . . . . Recycling Unit Hacks 4 | . . . . . . 2 2 . . . . . . Report Inventory 2 | . . . . . . 1 1 . . . . . . Retrieve Matter 2 | . . . . . . 1 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . 1 . . . . . Hacking Detections 22 | . . 1 2 1 4 2 2 3 1 . 4 1 1 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . 1 . . Matter 351 | . . . . . . . . . . . 351 . . Time 187 | . . . . . . . . . . . 187 . . Total Robot Build Rating 7 | . . . . . . . . . . . 7 . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter 212 | . . . . . . 212 . . . . . . . Time 106 | . . . . . . 106 . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . Time 22 | . . . . . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total Allies 1 | . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . . 1 . . Highest-Rated Group 44 | . . . . . . . . . . . 44 . . Highest-Rated Ally 44 | . . . . . . . . . . . 44 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 2 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Turns Passed 3676 | 59 144 56 178 111 177 145 372 215 630 519 457 358 255 Spaces Moved 7357 | 40 130 131 278 221 482 357 905 393 1503 968 485 908 556 Core 636 | 4 . . 2 . . . . . . 500 3 . 127 Treads 22 | . . . . . . . . . . 22 . . . Legs 107 | 36 71 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 6592 | . 59 131 276 221 482 357 905 393 1503 446 482 908 429 Fastest Speed 28 | 50 37 37 34 31 31 31 28 34 34 34 34 31 28 Average Speed 37 | 113 86 37 36 34 31 31 32 35 34 46 34 33 36 Slowest Speed 200 | 120 200 37 50 37 31 31 117 37 37 200 50 117 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 73 | . 2 1 1 9 10 1 9 6 . . 3 21 10 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 28 34 25 25 15 11 17 12 98 81 15 33 19 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . . . . . . 1 1 . . . Known Exits Taken 11 | . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . Scrap Searched 6 | . . 1 . . . . . . 2 3 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 13 | . 4 . . . . . . 2 6 1 . . . Melee . | . . . . . . . . . . . . . . Projectile 9 | . . . . . . . . 2 6 1 . . . AOE 4 | . 4 . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total 8076 | 51 150 138 320 237 497 389 957 445 1573 1027 755 937 600 Wait 448 | 2 5 . 6 9 7 23 25 23 31 29 243 16 29 Move 7204 | 39 125 128 275 202 463 354 886 380 1502 967 479 867 537 Hop 67 | . 2 1 1 9 8 1 9 6 . . 2 19 9 Pick Up 41 | 4 3 3 3 3 3 1 2 3 2 2 2 5 5 Fast Attach 78 | 6 3 1 6 2 3 4 6 9 7 4 14 11 2 Attach 30 | . . . 1 1 5 2 5 1 3 3 3 4 2 Detach 21 | . 2 . . . 3 1 2 3 . 4 2 3 1 Swap 4 | . . 1 2 . 1 . . . . . . . . Drop 58 | . 4 4 6 5 1 3 1 6 4 6 5 10 3 Fire 109 | . 6 . 20 6 3 . 21 14 24 6 5 2 2 Melee . | . . . . . . . . . . . . . . Ram 10 | . . . . . . . . . . . . . 10 Kick . | . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . 6 . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 13) 204 | -10/Materials | Entered Mines 211 | -10/Mines | Learned location of Zion (-6) 254 | -10/Mines | Discovered new exit (range 12) 258 | -10/Mines | Identified exit to Materials 260 | -10/Mines | Entered Materials 260 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 269 | -9/Materials | Discovered new exit (range 11) 282 | -9/Materials | Identified exit to Storage 398 | -9/Materials | Destroyed 8 combat bots 405 | -9/Materials | Lost 3 parts (1p2n) 434 | -9/Materials | Discovered new exit (range 11) 438 | -9/Materials | Identified exit to Materials 438 | -9/Materials | Entered another Materials area 438 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 531 | -8/Materials | Discovered new exit (range 11) 548 | -8/Materials | Identified exit to Factory 549 | -8/Materials | Entered Factory 549 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 668 | -7/Factory | Discovered new exit (range 16) 725 | -7/Factory | Discovered new exit (range 16) 726 | -7/Factory | Identified exit to Factory 726 | -7/Factory | Entered another Factory area 726 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 793 | -6/Factory | Discovered new exit (range 12) 823 | -6/Factory | Identified exit to Lower Caves 852 | -6/Factory | Discovered new exit (range 13) 871 | -6/Factory | Identified exit to Factory 871 | -6/Factory | Entered another Factory area 871 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 927 | -5/Factory | Build established: Hacker-Sprinter 1088 | -5/Factory | Lost 9 parts (2p2n2u3w) 1112 | -5/Factory | Identified exit to Factory 1243 | -5/Factory | Entered another Factory area 1243 | -4/Factory | Evolved 2 slots: Utility x2 1316 | -4/Factory | Build established: Hacker-Mutant 1359 | -4/Factory | Spotted B-86 Titan 1405 | -4/Factory | Repaired Mic. Nuclear Core 1436 | -4/Factory | Discovered new exit (range 5) 1443 | -4/Factory | Identified exit to Upper Caves 1448 | -4/Factory | Identified exit to Research 1458 | -4/Factory | Entered Upper Caves 1540 | -4/Upper Caves | Encountered a Warlord checkpoint 1571 | -4/Upper Caves | Learned 4 Research zone layouts 1579 | -4/Upper Caves | Learned location of Testing (-2) 1816 | -4/Upper Caves | Lost 5 parts (2p1n2w) 2077 | -4/Upper Caves | Discovered new exit (range 9) 2079 | -4/Upper Caves | Identified exit to Upper Caves 2088 | -4/Upper Caves | Entered another Upper Caves area 2105 | -4/Upper Caves | Spotted B-86 Titan 2143 | -4/Upper Caves | Build established: Scavenger-Mutant 2284 | -4/Upper Caves | Learned location of Quarantine (-3) 2297 | -4/Upper Caves | Lost 3 parts (2n1w) 2564 | -4/Upper Caves | Build established: Hacker-Mutant 2576 | -4/Upper Caves | Lost 3 parts (1n2w) 2594 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2601 | -4/Upper Caves | Discovered exit to Research (range 5) 2602 | -4/Upper Caves | Core integrity fell below 50% 2604 | -4/Upper Caves | Learned 8 Research zone layouts 2607 | -4/Upper Caves | Entered Research 2607 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 2608 | -3/Research | Identified exit to Research 2863 | -3/Research | Fabricated O-32 Director (x1) 2903 | -3/Research | Build established: Hacker-Skirmisher 3039 | -3/Research | Spotted B-86 Titan 3064 | -3/Research | Entered another Research area 3064 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3178 | -2/Research | Spotted B-90 Cyclops 3215 | -2/Research | Spotted B-90 Cyclops 3336 | -2/Research | Found Prototype Processor 3336 | -2/Research | Identified Exp. Melee Analysis Suite 3378 | -2/Research | Discovered new exit (range 20) 3421 | -2/Research | Identified exit to Access 3422 | -2/Research | Entered Access 3422 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 3446 | -1/Access | Lost 5 parts (1p2n2u) 3609 | -1/Access | Lost 6 parts (1p4n1u) 3629 | -1/Access | Spotted B-99 Colossus 3634 | -1/Access | Core integrity fell below 50% 3663 | -1/Access | Core integrity fell below 20% 3677 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 03654_ S-43 Plague destroyed. 03655_ Slammed into S-43 Plague. 03656_ Destabilizing: Core damaged (-32). 03657_ Slammed into S-43 Plague. 03658_ Adv. Signal Interpreter permanently disabled. 03658_ Destabilizing: Short circuit. 03659_ Slammed into S-43 Plague. 03659_ Broken Adv. Signal Interpreter destroyed. 03659_ System corrupted by crushing effect (+3). 03660_ Slammed into S-43 Plague. 03664_ Destabilizing: System corrupted (+1). 03665_ Acquired Xenon Bombardment Thruster. 03665_ Slug penetrates S-43 Plague. 03668_ Penetrated by Slug. 03670_ System corrupted: Component data lost. 03674_ Slug penetrates Wall. 03677_ Xenon Bombardment Thruster destroyed. 03677_ Imp. System Shield destroyed. 03677_ Hacking Suite destroyed. 03677_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????? | # """#??????? | | ??????????????????????########### " #??????? | | ????????????????????????????????# #?#????? | | ????????????????????????????????# # #????? | | ????????????????????????????????+ # #????? | | ????????????????????????????????###+###### #????? | | ??????????????????????????????????# #????? #????? | | ??????????????????????????????????# #????? #????? | | ??????????????????????????????????# #????? #????? | | ??????????????????????????????????# #????? #????? | | ????????????????????????#BB?????### ###### #????? | | ??????????????????????###BB###### #????? | | ??????????????????????# ## #????? | | ??????????????????????u ## #????? | | ??????????????????????# ## " #????? | | ??????????????????????# *]* ## """ #????? | | ??????????????????????# *]* ## """ #????? | | ??????????????????????+ ** !## " #????? | | ???????????? ???????# ## #????? | | ???????????? ####### ## #????? | | ???????????? ## #????? | | ??????????? 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" #???? | | ?????????????# @ ##???? | | ?????????????????############## #????? | | ???????????????????????######?# +????? | | ???????????????????????# ??# #????? | | ???????????????????????# # #????? | | ???????????????????????# ! + #????? | | ???????????????????????#= # #????? | | ???????????????????????# ??# #????? | | ???????????????????????# ????# ########????? | | ########################/###### #???????????? | | =%+* %[ #???????????? | | [#############################???????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #########???????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 56 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Power Amplification 20 Armor Coverage 225 Resistance: TH 20 Propulsion Shielding 66 Point Defense Rating 80 Evasion (%) 70 Targeting Accuracy 5 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 34 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ O-32 Director | x1 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle Challenges ------------ None Game ------ Seed MicroElectronReconfigurator Manual? 0 Play Time 01:26:20 Cumulative 27.0 hours Start 2020.05.21 @ 21:19:25 End 2020.05.21 @ 22:52:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec657683-a2c6-467a-b40a-d75eb481f0e9