Cogmind - Beta 12 --- EXPLORER MODE // 2023.04.15 @ 19:31:35 Player: nonmajor Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (102) 510 Value Destroyed (4690) 4690 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1043) 1043 TOTAL SCORE: 10843 Bonus ------- High Alert Combat Kills 343 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 837/1000 Matter 234/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (1450) Ox28 Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ Cryofiber Web Huge Storage Unit Visual Processing Unit Advanced ECM Suite Cloaking Device Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Improved Medium Treads Armored Medium Treads Relay Coupler [Sentry] (34) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Cryofiber Web Huge Storage Unit Visual Processing Unit Targeting Computer Advanced ECM Suite Improved Light Armor Plating Reactive Plating > --- WEAPON ----------- High-powered Shock Rifle Wave Gun > --- INVENTORY -------- Experimental Heat Sink Cloaking Device Relay Coupler [Sentry] Heavy Shock Bomb Launcher Heavy Missile Launcher Remote Datajack [Rating: 80] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Visual Processing Unit Device Cryofiber Web Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Utility Shielding Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Gar Fac DSF Fac Ext Slots Evolved 11 | . 1 2 2 2 2 . . . 2 . Power . | . . . . . . . . . . . Propulsion 6 | . 1 1 1 1 1 . . . 1 . Utility 5 | . . 1 1 1 1 . . . 1 . Weapon . | . . . . . . . . . . . Parts Attached 120 | 7 9 5 32 9 3 19 1 19 14 2 Power 15 | 1 1 . 8 . . 2 . 1 1 1 Engine 6 | 1 1 . 3 . . 1 . . . . Core 9 | . . . 5 . . 1 . 1 1 1 Reactor . | . . . . . . . . . . . Propulsion 30 | 2 4 2 4 5 3 . . 9 1 . Treads 19 | . . . 1 5 3 . . 9 1 . Leg 5 | 2 1 . 2 . . . . . . . Wheel . | . . . . . . . . . . . Hover 6 | . 3 2 1 . . . . . . . Flight . | . . . . . . . . . . . Utility 22 | 2 1 1 5 2 . 2 . 4 4 1 Device 6 | . 1 . . . . . . 1 4 . Storage 1 | . . . . . . . . 1 . . Processor 5 | 1 . 1 2 . . 1 . . . . Hackware 1 | . . . . . . . . . . 1 Protection 9 | 1 . . 3 2 . 1 . 2 . . Artifact . | . . . . . . . . . . . Weapon 53 | 2 3 2 15 2 . 15 1 5 8 . Energy Gun 25 | 1 1 1 11 . . 6 . 1 4 . Energy Cannon 4 | . . . 2 . . 2 . . . . Ballistic Gun 5 | 1 1 1 1 . . . . 1 . . Ballistic Cannon 6 | . 1 . . . . 2 1 1 1 . Launcher 11 | . . . 1 1 . 4 . 2 3 . Special Weapon 2 | . . . . 1 . 1 . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 2 . . . . . 2 . Parts Lost 32 | . . . 18 . . 4 . 2 8 . Power 3 | . . . 3 . . . . . . . Propulsion 14 | . . . 6 . . 4 . 2 2 . Utility 7 | . . . 4 . . . . . 3 . Weapon 8 | . . . 5 . . . . . 3 . Highest Loss Streak 9 | . . . 9 . . 2 . 2 4 . To Critical Strikes 1 | . . . 1 . . . . . . . Average Slot Usage (%) 84 | . 96 100 53 76 90 95 75 91 90 81 Engine 2 | . 12 10 3 . . 1 6 4 . . Core 2 | . . . 1 7 6 4 . 1 2 4 Treads 27 | . . . 1 26 40 39 18 35 40 31 Hover 4 | . 21 40 8 . . . . . . . Device 4 | . 5 10 . . . . . 4 12 21 Storage 1 | . . . . . . . . 4 5 5 Processor 14 | . 12 20 17 14 12 17 18 13 9 5 Protection 11 | . 6 . 6 13 18 17 18 13 8 . Energy Gun 5 | . 9 . 7 7 6 5 6 2 6 . Ballistic Gun 2 | . 12 9 2 . . . . 3 . . Ballistic Cannon 3 | . 2 10 . . . 5 6 5 . 4 Launcher 1 | . . . . 2 6 . . . 1 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 113 | 9 15 15 16 22 22 32 27 113 112 108 Greatest Support 222 | 20 30 24 26 136 174 174 73 192 222 165 Greatest Overweight (x) 5 | . 1 . 5 . . . . 1 1 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 5 5 5 5 5 5 5 5 25 25 25 Average Capacity 10 | 5 5 5 5 5 5 5 5 20 25 25 Most Carried 8 | 5 5 5 5 5 5 5 5 8 8 5 Average Carried 4 | 1 4 4 2 3 4 4 5 6 5 2 Final Capacity 25 | 5 5 5 5 5 5 5 5 25 25 25 Final Carried 6 | 5 5 5 3 4 5 5 5 6 2 5 Class Distribution -------------------- 98% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Extension Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Mat Mat Fac Fac Gar Fac DSF Fac Ext Matter Collected 2782 | 114 344 191 581 143 . 886 100 105 318 . Remotely . | . . . . . . . . . . . Salvage Created 4064 | . 352 121 1250 349 . 903 . 438 651 . Parts 200 | . 21 18 62 12 . 33 . 19 35 . Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 4 | . 1 . 2 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Gar Fac DSF Fac Ext Combat Hostiles Destroyed 84 | . 7 6 22 3 . 25 . 8 13 . Melee 9 | . . . . . . . . . 9 . Guns 38 | . 6 2 17 1 . 9 . 2 1 . Cannons 21 | . 1 4 1 . . 13 . 2 . . AOE 15 | . . . 4 2 . 2 . 4 3 . Classes Destroyed 15 | . 4 1 7 . . 1 . 1 1 . Worker 2 | . . . 1 . . . . . 1 . Builder 4 | . . . 3 . . . . . 1 . Tunneler 1 | . . . . . . . . . 1 . Hauler 1 | . . . 1 . . . . . . . Recycler 5 | . 1 . 1 3 . . . . . . Operator 1 | . . 1 . . . . . . . . Watcher 4 | . 2 1 1 . . . . . . . Swarmer 18 | . 2 4 2 . . 4 . 4 2 . Grunt 44 | . 5 2 13 3 . 12 . 3 6 . Brawler 2 | . . . 1 . . 1 . . . . Duelist 2 | . . . 1 . . 1 . . . . Sentry 8 | . . . 4 . . 4 . . . . Hunter 6 | . . . 1 . . 2 . . 3 . Programmer 3 | . . . . . . 1 . . 2 . Heavy 1 | . . . . . . . . 1 . . Best Kill Streak 6 | . 5 5 5 6 . 4 . 3 4 . Combat Bots Only 4 | . 3 3 4 3 . 4 . 3 3 . Max Kills in Single Turn 3 | . 2 1 2 3 . 2 . 1 2 . Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . . . 2 1 . 1 . 1 1 . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac Gar Fac DSF Fac Ext Damage Taken 7339 | . 161 45 2010 100 . 1773 . 490 2760 . Core 942 | . 20 13 511 . . 143 . 92 163 . Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 46 | . . . 17 2 . 23 . 4 . . Core Remaining (%) 77 | 100 92 96 7 100 . . . 72 . . Volleys Fired 247 | . 19 13 82 7 . 93 . 19 13 1 Largest 2 | . 2 2 2 1 . 2 . 2 2 2 Hottest 146 | . 70 62 129 69 . 129 . 108 146 103 Shots Fired 424 | . 38 26 131 7 . 170 . 29 21 2 Gun 263 | . 31 13 116 4 . 69 . 16 14 . Cannon 127 | . 7 13 14 . . 84 . 8 . 1 Launcher 32 | . . . 1 2 . 16 . 5 7 1 Special 2 | . . . . 1 . 1 . . . . Kinetic 200 | . 26 26 61 . . 73 . 13 . 1 Thermal 121 | . 12 . 13 4 . 73 . 11 8 . Explosive 28 | . . . 1 2 . 16 . 5 4 . Electromagnetic 73 | . . . 56 . . 7 . . 9 1 Robot Hit Streak 31 | . 19 16 27 16 . 22 . 27 31 1 Robot Miss Streak 2 | . 1 1 2 . . 1 . 1 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 1 . 2 . . . . . 1 . Max Gunslinging Chain 1 | . 1 . 1 . . . . . 1 . Shots Hit Robots 338 | . 29 18 111 7 . 126 . 26 20 1 Core Hits 195 | . 13 9 60 9 . 58 . 23 23 . Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 17 | . . 1 1 . . 13 . . 2 . Burn 5 | . . . . . . 4 . . 1 . Destroy 1 | . . 1 . . . . . . . . Blast 9 | . . . 1 . . 8 . . . . Corrupt 2 | . . . . . . 1 . . 1 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10112 | . 403 317 2586 485 . 3623 . 1298 1332 68 Guns 3958 | . 313 132 1672 79 . 1152 . 268 342 . Cannons 2292 | . 86 185 241 . . 1598 . 182 . . Explosions 3318 | . . . 637 406 . 873 . 848 506 48 Melee . | . . . . . . . . . . . Ramming 544 | . 4 . 36 . . . . . 484 20 Kinetic 3093 | . 260 317 831 . . 1407 . 278 . . Thermal 2590 | . 139 . 691 79 . 1318 . 172 191 . Explosive 2521 | . . . 152 406 . 779 . 848 336 . Electromagnetic 1364 | . . . 876 . . 119 . . 321 48 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . 1 1 . . 1 1 1 5 6 Average Corruption 1 | . . 1 1 . . 1 1 1 2 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 27 | . . . 2 . . 9 . 4 10 2 Message Errors 4 | . . . 1 . . 2 . . 1 . Matter Fused 5 | . . . . . . 2 . 1 1 1 Heat Flow Errors 7 | . . . . . . 3 . . 4 . Energy Discharges 5 | . . . 1 . . . . 1 3 . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . 1 . . . 1 Data Loss (major) 1 | . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 201 | . . 8 44 . . 74 . . 62 13 Projectiles 72 | . . 8 22 . . 42 . . . . Explosions 118 | . . . 22 . . 32 . . 51 13 Melee 11 | . . . . . . . . . 11 . Knockbacks 25 | . 1 2 3 . . 14 . 1 4 . Impact 4 | . . . . . . . . . 4 . Kinetic 21 | . 1 2 3 . . 14 . 1 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 331 | . 2 . 79 18 . 194 . 11 27 . Shots 16 | . . . 3 1 . 9 . 1 2 . Rammed 82 | . 1 . 14 . . . . . 65 2 Targets Rammed 93 | . 1 . 16 . . . . . 74 2 Kicked 2 | . . . 2 . . . . . . . Crushed 9 | . . . . . . . . . 9 . Highest Temperature 458 | . 93 52 336 129 . 458 . 445 265 3 Average Temperature 102 | . 40 20 63 62 . 134 . 207 108 2 Received Heat Transfer 2974 | . 105 12 1098 90 . 786 . 171 712 . Effects 12 | . . . . . . 10 . 2 . . Shutdowns 2 | . . . . . . 2 . . . . Energy Bleed 2 | . . . . . . 2 . . . . Interference 4 | . . . . . . 4 . . . . Matter Decay 2 | . . . . . . 2 . . . . Short Circuit 1 | . . . . . . . . 1 . . Damage (major) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 5 | . 1 . 1 . . 3 . . . . Heat Transferred 4755 | . 407 . 770 148 . 2727 . 333 370 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . 4 . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Gar Fac DSF Fac Ext Peak Influence 1132 | . 240 173 309 135 48 1132 437 456 321 22 Initial 437 | . . 72 45 28 48 30 437 235 177 . Average 300 | . 95 118 152 65 48 623 437 372 144 17 Maximum Alert Level 4 | . 1 . 1 . . 4 2 2 1 . Low Security (%) 52 | 100 82 100 59 100 100 12 . . 86 100 Level 1 19 | . 17 . 40 . . 15 . 43 13 . Level 2 14 | . . . . . . 28 100 56 . . Level 3 10 | . . . . . . 32 . . . . Level 4 3 | . . . . . . 10 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . Squads Dispatched 14 | . 1 3 5 1 . . . 1 2 1 Investigation 8 | . 1 2 3 1 . . . . . 1 Extermination 1 | . . . . . . . . . 1 . Reinforcement 5 | . . 1 2 . . . . 1 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Gar Fac DSF Fac Ext Distress Signals 3 | . . . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 124 | . 7 9 42 3 . 29 . 8 26 . Peak Tracking Total 8 | . 2 4 8 3 . 4 . 4 8 . Tactical Retreats 13 | . 1 . 6 . . 2 . . 4 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Gar Fac DSF Fac Ext Traps Triggered 7 | . 1 . 1 . . 1 . . . 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . . 6 . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Mat Mat Fac Fac Gar Fac DSF Fac Ext Machines Disabled 12 | . 1 . 2 1 . 6 . . . 2 Max in Single Turn 2 | . 1 . 1 1 . 1 . . . 2 Garrison Relay 4 | . . . . . . 4 . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Gar Fac DSF Fac Ext Machines Accessed 18 | . 3 4 3 1 1 3 1 . . 2 Terminals 17 | . 3 4 3 1 . 3 1 . . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 52 | . 9 12 10 3 2 11 1 . . 4 Successful 22 | . 3 5 6 1 1 2 1 . . 3 Failed 30 | . 6 7 4 2 1 9 . . . 1 Catastrophic 6 | . . 1 . . . 5 . . . . Database Lockouts . | . . . . . . . . . . . Manual 11 | . 2 1 . . . 8 . . . . Terminals 50 | . 9 12 10 3 . 11 1 . . 4 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 21 | . 3 5 6 1 . 2 1 . . 3 Record 7 | . . . 4 1 . . . . . 2 Open Door 1 | . . . . . . . . . . 1 Open DSF 1 | . . . . . . . 1 . . . Level Access Points 2 | . 1 1 . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . Unreport Threat 2 | . . 1 1 . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . Security Stations 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 3 3 3 1 1 3 . . . 1 Full Trace Events 10 | . 1 2 3 1 . 2 . . . 1 Feedback Events 2 | . . 1 . . . . . . . 1 Corruption 2 | . . 1 . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Mat Mat Fac Fac Gar Fac DSF Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . Non-combat 1 | . . . . 1 . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . parse_system 1 | . . . . 1 . . . . . . Relay Couplers Released 15 | . . . . . . 15 . . . . Machine Destruction 15 | . . . . . . 15 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac Gar Fac DSF Fac Ext Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . . . . 31 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Gar Fac DSF Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Mat Mat Fac Fac Gar Fac DSF Fac Ext Turns Passed 4984 | 78 294 215 906 230 91 1565 46 414 915 230 Spaces Moved 2711 | 58 253 287 540 121 52 760 28 179 311 122 Core 175 | 14 . . 161 . . . . . . . Treads 1659 | . . . 86 121 52 760 28 179 311 122 Legs 142 | 44 68 . 30 . . . . . . . Wheels . | . . . . . . . . . . . Hover 735 | . 185 287 263 . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 48 | 50 52 48 48 158 159 159 163 159 165 168 Average Speed 129 | 103 70 48 98 159 159 159 163 175 175 170 Slowest Speed 410 | 120 120 48 300 163 159 163 163 241 246 410 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 5 42 34 48 5 1 81 1 82 7 23 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 . 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 23 | . . . . . . 23 . . . . Terrain Destroyed 327 | . . . 35 21 . 194 . 40 36 1 Melee . | . . . . . . . . . . . Projectile 3 | . . . . . . 2 . . . 1 AOE 324 | . . . 35 21 . 192 . 40 36 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Gar Fac DSF Fac Ext Total 3706 | 76 339 340 793 152 59 938 28 248 593 140 Wait 360 | . 29 26 80 4 . 46 . 1 167 7 Move 2698 | 57 252 286 539 120 52 755 27 178 310 122 Hop . | . . . . . . . . . . . Pick Up 121 | 12 15 6 28 10 3 13 . 20 9 5 Fast Attach . | . . . . . . . . . . . Attach 61 | 7 3 2 22 7 1 2 . 7 9 1 Detach 2 | . . . 2 . . . . . . . Swap 59 | . 6 3 10 2 2 17 1 12 5 1 Drop 65 | . 14 4 14 2 1 12 . 11 6 1 Fire 247 | . 19 13 82 7 . 93 . 19 13 1 Melee . | . . . . . . . . . . . Ram 15 | . 1 . 14 . . . . . . . Kick 2 | . . . 2 . . . . . . . Crush 76 | . . . . . . . . . 74 2 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory -5/Extension History --------- Turn | Location | Event 11 | -11/Junkyard | Identified exit to Materials 11 | -11/Junkyard | Discovered exit to Materials (range 15) 79 | -11/Junkyard | Entered Materials 79 | -10/Materials | Evolved 1 slot: Propulsion x1 289 | -10/Materials | Identified exit to Mines 289 | -10/Materials | Discovered exit to Mines (range 7) 331 | -10/Materials | Build established: Hacker-Mutant 357 | -10/Materials | Identified exit to Materials 373 | -10/Materials | Entered another Materials area 373 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 483 | -9/Materials | Identified exit to Materials 487 | -9/Materials | Identified exit to Mines 487 | -9/Materials | Discovered exit to Mines (range 16) 588 | -9/Materials | Entered another Materials area 588 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 688 | -8/Materials | Lost 3 parts (2n1u) 987 | -8/Materials | Lost 9 parts (1p4n1u3w) 1105 | -8/Materials | Core integrity fell below 50% 1158 | -8/Materials | Core integrity fell below 20% 1400 | -8/Materials | Identified exit to Factory 1400 | -8/Materials | Discovered exit to Factory (range 18) 1494 | -8/Materials | Entered Factory 1494 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1719 | -7/Factory | Identified exit to Factory 1719 | -7/Factory | Discovered exit to Factory (range 3) 1724 | -7/Factory | Entered another Factory area 1724 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1815 | -6/Factory | Identified exit to Garrison 1815 | -6/Factory | Entered Garrison 1825 | -6/Garrison | Learned Factory security intel 1970 | -6/Garrison | Triggered checkpoint 2010 | -6/Garrison | Garrison Relay disabled 2060 | -6/Garrison | Triggered checkpoint 2174 | -6/Garrison | Triggered checkpoint 2225 | -6/Garrison | Triggered checkpoint 2335 | -6/Garrison | Identified exit to Factory 2335 | -6/Garrison | Discovered exit to Factory (range 11) 2351 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2416 | -6/Garrison | Garrison Relay disabled 2625 | -6/Garrison | Discovered exit to Factory (range 8) 2705 | -6/Garrison | Garrison Relay disabled 2759 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2877 | -6/Garrison | Triggered checkpoint 3124 | -6/Garrison | Triggered checkpoint 3214 | -6/Garrison | Garrison Relay disabled 3362 | -6/Garrison | Discovered exit to Factory (range 12) 3380 | -6/Garrison | Entered Factory 3424 | -6/Factory | Identified exit to DSF 3426 | -6/Factory | Entered DSF 3478 | -6/DSF | Additional patrols routed to DSF 3516 | -6/DSF | Identified exit to Factory 3516 | -6/DSF | Discovered exit to Factory (range 14) 3750 | -6/DSF | Sterilization system engaged 3770 | -6/DSF | Ambient heat levels rising (+10) 3785 | -6/DSF | Ambient heat levels rising (+10) 3800 | -6/DSF | Ambient heat levels rising (+10) 3815 | -6/DSF | Ambient heat levels rising (+10) 3830 | -6/DSF | Ambient heat levels rising (+10) 3840 | -6/DSF | Entered Factory 3840 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4512 | -5/Factory | Lost 3 parts (1n2u) 4627 | -5/Factory | Lost 4 parts (1n1u2w) 4734 | -5/Factory | Identified exit to Extension 4734 | -5/Factory | Discovered exit to Extension (range 10) 4755 | -5/Factory | Entered Extension 4872 | -5/Extension | Rescued a captive Derelict 4985 | -5/Extension | Self-destructed Last Messages --------------- 04971_ Triggered Segregator Trap. 04971_ Arcs of energy rise from the floor. 04971_ Mass Driver blown off. 04971_ Arm. Medium Treads blown off. 04971_ Imp. Medium Treads blown off. 04971_ Exp. Heat Sink blown off. 04975_ System corrupted: Matter fused (-8). 04975_ Acquired Imp. Medium Treads. 04976_ Triggered Segregator Trap. 04976_ Arcs of energy rise from the floor. 04976_ Mic. Fission Core blown off. 04976_ Arm. Medium Treads blown off. 04977_ Triggered Segregator Trap. 04977_ Arcs of energy rise from the floor. 04977_ Arm. Medium Treads blown off. 04980_ Acquired Arm. Medium Treads. 04981_ Triggered Segregator Trap. 04981_ Arcs of energy rise from the floor. 04981_ Hvy. Shock Bomb Launcher blown off. 04981_ Arm. Medium Treads blown off. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | =##########################?#############???????? | | + + #? +???????? | | #### # =! # #???????? | | ! #??# # ! # "" #???????? | | #??# + + "T #???????? | | #??# ####### # "" ##??????? | | ###??# " #?????# # #????? | | ?????# T #?????#####+## ????????? | | ?????# " #?????????#!] #######??????????? | | ?????# #?#########]=g #????????????????? | | ###??# ==@* #????????????????? | | #??######### #############+##+#????????????????? | | ###??????????? #?????????????????????????????????? | | #?????????????"#?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Cloak Strength 2 Base Temperature (-) 100 Armor Coverage 300 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 8 Offensive Hacking 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed CoolingBiocellHumpback Manual? 0 Play Time 01:27:39 Cumulative 13.2 hours Start 2023.04.12 @ 12:37:48 End 2023.04.15 @ 19:31:35 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 7 Rogue 0 Adventurer 0 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7465586a-3982-4e7c-97f1-3624ef330845