Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 22:57:00 Player: cromly Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (72) 360 Value Destroyed (2591) 2591 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 6066 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 0/850 Matter 7/300 Energy 59/100 System Corruption 0% Temperature Cool (12) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Terrain Scanner Improved Terrain Scan Processor Target Analyzer > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Machine Analyzer Improved Terrain Scan Processor Target Analyzer Medium Armor Plating > --- WEAPON ----------- Shock Rifle Gauss Rifle Mini Assault Cannon > --- INVENTORY -------- Armored Treads Medium Treads Medium Treads Aluminum Leg Improved Medium Armor Plating Particle Cannon Plasma Cannon Cooled Particle Cannon [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Improved Terrain Scan Processor Device Improved Heat Sink Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Improved Power Shielding Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Slots Evolved 8 | . . . 4 2 2 Power 2 | . . . 1 1 . Propulsion 2 | . . . 1 1 . Utility 3 | . . . 2 . 1 Weapon 1 | . . . . . 1 Parts Attached 87 | 6 2 13 29 27 10 Power 24 | 1 . 4 8 10 1 Engine 14 | 1 . 4 5 4 . Core 10 | . . . 3 6 1 Reactor . | . . . . . . Propulsion 21 | 2 . 3 4 9 3 Treads 9 | 2 . 1 4 . 2 Leg 9 | . . . . 8 1 Wheel 3 | . . 2 . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 2 2 10 2 2 Device 7 | . . 1 4 1 1 Storage 4 | 1 1 1 1 . . Processor 5 | . 1 . 3 1 . Hackware . | . . . . . . Protection 3 | . . . 2 . 1 Artifact . | . . . . . . Weapon 23 | 2 . 4 7 6 4 Energy Gun 8 | 2 . 1 2 3 . Energy Cannon 3 | . . 1 . . 2 Ballistic Gun 7 | . . 1 5 1 . Ballistic Cannon 3 | . . . . 1 2 Launcher 2 | . . 1 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 Parts Lost 60 | . . 8 14 22 16 Power 14 | . . 2 2 7 3 Propulsion 20 | . . 3 3 7 7 Utility 8 | . . . 3 2 3 Weapon 18 | . . 3 6 6 3 Highest Loss Streak 14 | . . 7 4 6 14 To Critical Strikes 1 | . . . 1 . . Average Backups 4 | . 3 5 3 6 5 Power . | . 1 . . . . Propulsion . | . . . . . 1 Utility 1 | . . 3 . 2 1 Weapon 1 | . 1 . 1 2 2 Tool/Special . | . . . . . . Unused Backups 8 | . 1 1 1 2 3 Power . | . . . . . . Propulsion 3 | . . . 1 1 1 Utility 3 | . . 1 . 1 1 Weapon 2 | . 1 . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 80 | . 91 80 80 79 73 Engine 11 | . 14 13 13 10 . Core 3 | . . . . 7 12 Treads 10 | . 27 2 15 4 1 Leg 3 | . . . . 9 18 Wheel 4 | . . 16 1 . . Device 7 | . . 2 14 4 . Storage 7 | . 15 14 2 7 4 Processor 10 | . 5 3 8 17 17 Protection 2 | . . . 4 . 1 Energy Gun 7 | . 28 5 4 7 3 Energy Cannon 3 | . . 13 1 . 1 Ballistic Gun 7 | . . 8 11 3 3 Peak Build Rating 44 | 6 7 13 35 35 44 Average Rating 20 | 3 6 9 23 28 32 On Entrance 13 | . 6 7 9 28 33 Avg Prop Armor Cover (%) 10 | . . 4 4 . 16 Naked Turns . | . . . . . . Heaviest Build 217 | 14 16 212 217 41 41 Greatest Support 67 | 40 40 40 67 48 56 Greatest Overweight (x) 72 | . . 70 72 9 2 Average Overweight (x) 1 | . . 4 1 . . Largest Inventory Capacity 35 | 8 8 35 35 8 8 Average Capacity 12 | 7 8 23 11 8 7 Most Carried 8 | 5 6 8 5 8 8 Average Carried 4 | 1 3 5 3 6 5 Final Capacity 35 | 8 8 35 8 8 5 Final Carried 8 | 1 6 5 5 8 . Class Distribution -------------------- 43% | Scavenger-Mutant 33% | Mutant 19% | Hauler-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Matter Collected 1904 | 213 99 176 775 565 76 Remotely . | . . . . . . Salvage Created 2625 | . 141 221 1636 594 33 Parts 156 | . 10 14 101 30 1 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 3 | . . . 1 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . 6 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Combat Hostiles Destroyed 55 | . 5 6 27 14 3 Guns 39 | . 4 1 25 9 . Cannons 9 | . . 4 1 3 1 AOE 5 | . . 1 1 1 2 Classes Destroyed 15 | . 3 1 9 2 . Worker 4 | . 1 . 2 1 . Builder 5 | . . . 3 2 . Hauler 1 | . . . 1 . . Recycler 1 | . . . 1 . . Mechanic 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 4 | . . . 2 2 . Swarmer 6 | . 3 . 2 . 1 Grunt 31 | . 2 . 17 10 2 Brawler 1 | . . . . 1 . Duelist 1 | . . . 1 . . Sentry 6 | . . . 5 1 . Specialist 2 | . . . 2 . . Programmer 2 | . . . . 2 . Subdweller 6 | . . 6 . . . Best Kill Streak 5 | . 3 2 4 5 2 Combat Bots Only 3 | . 3 2 3 3 2 Max Kills in Single Turn 2 | . 1 1 1 2 2 Gunslinging . | . . . . . . Exploded 2 | . . 1 1 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Hostile Shots Fired 871 | . 24 71 256 285 235 Missed 295 | . 5 22 77 113 78 Hits 576 | . 19 49 179 172 157 Melee 12 | . . . . 4 8 Projectile 564 | . 19 49 179 168 149 AOE 4 | . . . . 2 2 Critical Strikes 21 | . . 4 7 7 3 Damage Taken 8341 | . 167 1013 2457 2153 2551 Core 1683 | . 50 158 270 355 850 Absorbed by Shields . | . . . . . . Redirected to Shielding 71 | . . . 71 . . Regen/Repaired (Parts) 108 | . . . 108 . . Core Remaining (%) 53 | 100 . 16 50 49 . Volleys Fired 269 | . 18 33 113 89 16 Largest 3 | . 2 2 2 2 3 Hottest 130 | . 100 120 91 130 120 Shots Fired 462 | . 36 54 207 136 29 Gun 367 | . 36 29 194 99 9 Cannon 83 | . . 22 13 28 20 Launcher 12 | . . 3 . 9 . Special . | . . . . . . Kinetic 252 | . . 8 144 77 23 Thermal 143 | . 36 43 30 33 1 Explosive 12 | . . 3 . 9 . Electromagnetic 55 | . . . 33 17 5 Robot Hit Streak 37 | . 4 37 18 15 7 Robot Miss Streak 6 | . 4 3 4 3 6 Penetration Max 1 | . . . 1 1 . Secondary Targets 4 | . 1 . 3 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 293 | . 19 43 127 87 17 Core Hits 131 | . 8 12 67 35 9 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . 3 . 2 6 . Burn 5 | . 3 . . 2 . Destroy 2 | . . . 2 . . Blast 4 | . . . . 4 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6853 | . 237 877 2911 2387 441 Guns 4445 | . 237 299 2520 1339 50 Cannons 1500 | . . 312 141 659 388 Explosions 887 | . . 266 236 385 . Melee . | . . . . . . Ramming 21 | . . . 14 4 3 Kinetic 3741 | . . 116 1773 1445 407 Thermal 1777 | . 237 495 632 413 . Explosive 651 | . . 266 . 385 . Electromagnetic 663 | . . . 492 140 31 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . 1 7 . Average Corruption 3 | . . . 1 4 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 28 | . . . 4 24 . Message Errors 8 | . . . 1 7 . Matter Fused 12 | . . . 2 10 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 3 | . . . 1 2 . Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 112 | . . . 59 53 . Projectiles 53 | . . . . 53 . Explosions 59 | . . . 59 . . Melee . | . . . . . . Knockbacks 7 | . . . . 1 6 Impact . | . . . . . . Kinetic 7 | . . . . 1 6 Secondary . | . . . . . . Self-Inflicted Damage 132 | . . 7 101 24 . Shots 3 | . . 1 1 1 . Rammed 4 | . . . 3 . 1 Targets Rammed 8 | . . . 4 1 3 Kicked 3 | . . . . 1 2 Crushed 1 | . . . 1 . . Highest Temperature 332 | . 312 12 72 332 223 Average Temperature 92 | . 113 5 19 117 120 Received Heat Transfer 2193 | . 18 204 846 681 444 Effects 3 | . . . . 3 . Energy Bleed 1 | . . . . 1 . Interference 1 | . . . . 1 . Matter Decay 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted 2 | . 1 . . 1 . Combat Hostiles 2 | . 1 . . 1 . Parts Melted 13 | . 5 1 2 5 . Heat Transferred 4258 | . 925 1172 1051 1110 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 3 . . Alert | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 75 | 100 100 . 49 98 100 Level 1 10 | . . . 20 1 . Level 2 14 | . . . 29 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 445 | . 70 . 445 221 40 Initial 180 | . . . . 180 19 Average 118 | . 17 . 200 64 6 Influence Increases 1570 | . 143 . 869 480 78 Destroy 0b10 Robot/C 980 | . 100 . 540 280 60 Destroy 0b10 Robot/NC 85 | . 5 . 55 25 . Destroy Leader 230 | . 30 . 126 74 . Successful Hack 21 | . 7 . 14 . . Disable Machine 75 | . . . 15 45 15 Destroy Structure 74 | . 1 . 44 26 3 Lose Combat Pursuer 105 | . . . 75 30 . Influence Decreases 1563 | . 96 47 472 837 111 Entered New Map 261 | . . 23 . 217 21 Time Decay 965 | . 96 20 372 410 67 Lost Part 337 | . . 4 100 210 23 Squads Dispatched 12 | . 2 . 5 4 1 Investigation 2 | . 1 . 1 . . Extermination 1 | . . . . 1 . Reinforcement 9 | . 1 . 4 3 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Distress Signals 4 | . . . 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 99 | . 9 6 45 26 13 Peak Tracking Total 9 | . 4 2 5 5 9 Tactical Retreats 6 | . . . 5 1 . Traps | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Traps Triggered 6 | . 1 . 2 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Machines Disabled 5 | . . . 1 3 1 Max in Single Turn 1 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Machines Accessed 5 | . 3 . 2 . . Terminals 3 | . 2 . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 9 . 9 . . Successful 13 | . 6 . 7 . . Failed 5 | . 3 . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 5 . 1 . . Fabricators . | . . . . . . Repair Stations 8 | . . . 8 . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 3 . 1 . . Record 3 | . 3 . . . . Level Access Points 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . 6 . . Scan Component 4 | . . . 4 . . Repair 2 | . . . 2 . . Recycling Unit Hacks 3 | . 3 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . 1 . . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 70 | . . . 70 . . Parts Recycled 1 | . 1 . . . . Recycled Matter 45 | . 45 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Active Infowar (turns) 2652 | . . . 1162 1173 317 Optics 301 | . . . 301 . . Terrain 33 | . . . . . 33 Machine Analysis 2318 | . . . 861 1173 284 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Turns Passed 5282 | 124 459 1011 2085 1173 430 Spaces Moved 2188 | 65 186 358 773 551 255 Core 112 | 14 . 30 32 17 19 Treads 1191 | 51 186 18 741 181 14 Legs 479 | . . . . 257 222 Wheels 406 | . . 310 . 96 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 110 150 100 100 Average Speed 194 | 136 160 258 220 160 140 Slowest Speed 3650 | 160 160 3550 3650 500 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 5 30 23 61 16 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . 1 1 Terrain Destroyed 118 | . . 27 65 23 3 Melee . | . . . . . . Projectile 13 | . . . 3 7 3 AOE 105 | . . 27 62 16 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Total 2777 | 100 310 424 947 695 301 Wait 140 | 24 97 . . 10 9 Move 2183 | 64 185 357 772 550 255 Hop . | . . . . . . Pick Up 46 | 6 6 11 9 12 2 Fast Attach 44 | 1 3 5 16 16 3 Attach 36 | 5 . 7 8 10 6 Detach 1 | . . . . 1 . Swap 22 | . 1 3 13 3 2 Drop 28 | . . 8 12 3 5 Fire 269 | . 18 33 113 89 16 Melee . | . . . . . . Ram 1 | . . . 1 . . Kick 3 | . . . . 1 2 Crush 4 | . . . 3 . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 11) 572 | -10/Materials | Discovered new exit (range 15) 584 | -10/Materials | Entered Subcaves 634 | -10/Subcaves | Ambushed by Subdweller buried in earth 648 | -10/Subcaves | Core integrity fell below 50% 699 | -10/Subcaves | Lost 7 parts (2p2n3w) 1041 | -10/Subcaves | Core integrity fell below 20% 1079 | -10/Subcaves | Discovered new exit (range 13) 1107 | -10/Subcaves | Learned location of Zion (-6) 1107 | -10/Subcaves | Met a Zionite searching for "candidates" 1277 | -10/Subcaves | Build established: Hauler-Mutant 1595 | -10/Subcaves | Entered Materials 1595 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2049 | -8/Materials | Lost 4 parts (1p1n2w) 2084 | -8/Materials | Identified exit to Factory 2298 | -8/Materials | Build established: Mutant 2759 | -8/Materials | Repaired Lgt. Ion Engine 2803 | -8/Materials | Repaired Broken Imp. Treads 3084 | -8/Materials | Build established: Scavenger-Mutant 3680 | -8/Materials | Entered Factory 3680 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3823 | -7/Factory | Lost 6 parts (3p1u2w) 4098 | -7/Factory | Lost 4 parts (1p2n1w) 4420 | -7/Factory | Lost 4 parts (1p2n1w) 4532 | -7/Factory | Lost 6 parts (2p1n1u2w) 4618 | -7/Factory | Discovered new exit (range 8) 4764 | -7/Factory | Core integrity fell below 50% 4853 | -7/Factory | Entered another Factory area 4853 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5147 | -6/Factory | Core integrity fell below 50% 5189 | -6/Factory | Core integrity fell below 20% 5205 | -6/Factory | Lost 14 parts (3p5n3u3w) 5231 | -6/Factory | Discovered new exit (range 15) 5283 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05227_ The unstable cave ceiling collapses. 05229_ K-01 Serf cleans the Power Conduit. 05231_ EXIT=FOUND 05233_ Kicked K-01 Serf. 05250_ Acquired Adv. Terrain Scanner. [Achievement: Omniscient Cartographer] 05253_ Med. Treads destroyed. 05256_ Acquired Hvy. Flak Cannon. 05256_ Aluminum Leg destroyed. 05263_ Subcomponent Replicator disabled. 05265_ K-01 Serf collects debris. 05266_ Dropped Faulty Cld. Particle Cannon. 05267_ Dropped Hvy. Flak Cannon. 05269_ K-01 Serf collects debris. 05273_ Acquired 5 matter. 05275_ R-10 Processor collects Hvy. Flak Cannon. 05277_ U-05 Engineer builds a Wall. 05278_ R-10 Processor collects Faulty Cld. Particle Cannon. 05278_ Acquired 2 matter. 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Treads | 30% | -8/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- It's Just You Omniscient Cartographer Tank We Love MA Challenges ------------ None Game ------ Seed EnhancedTerrainEdition Manual? 0 Play Time 00:46:45 Cumulative 12.7 hours Start 2026.01.01 @ 10:27:57 End 2026.01.02 @ 22:57:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1e1b746-636e-46c0-b14c-6737cc4629ba