Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.01 @ 08:56:37 Player: gortmind Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (69) 345 Value Destroyed (1755) 1755 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (111) 111 TOTAL SCORE: 3451 Bonus ------- High Alert Combat Kills 111 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 423/450 System Corruption 0% Temperature Critical (559) Movement Treading (200) Ox1 Location -9/Mines Parts ------- > --- POWER (2) -------- Deuterium Engine Deuterium Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Improved Heat Sink Improved Signal Interpreter Medium Armor Plating > --- WEAPON (2) ------- Beam Rifle Heavy Particle Cannon > --- INVENTORY (5) ---- Deuterium Engine Improved Heat Sink Hardened Light Armor Plating Heavy Particle Cannon Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Disposable Heat Sink Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Disposable Heat Sink Disposable Heat Sink Heavy Particle Cannon Heavy Particle Cannon Mining Laser [Rating: 25] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Signal Interpreter Device Heat Sink Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 49 | 8 10 29 2 Power 13 | 2 1 10 . Engine 8 | 2 1 5 . Core 5 | . . 5 . Reactor . | . . . . Propulsion 9 | 2 2 5 . Treads 3 | . . 3 . Leg 6 | 2 2 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 16 | 2 5 8 1 Device 9 | 2 3 4 . Storage . | . . . . Processor 3 | . 1 2 . Hackware 1 | . 1 . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 11 | 2 2 6 1 Energy Gun 5 | 2 . 2 1 Energy Cannon 3 | . . 3 . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 2 | . 2 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 12 | . 4 7 1 Power 5 | . 1 4 . Propulsion 3 | . 2 . 1 Utility 3 | . 1 2 . Weapon 1 | . . 1 . Highest Loss Streak 3 | . 2 3 1 To Critical Strikes 1 | . . 1 . Average Backups 3 | 1 3 3 4 Power . | . . . 1 Propulsion . | . . . . Utility 1 | . 1 1 1 Weapon 1 | . 1 2 2 Tool/Special . | . . . . Unused Backups 8 | . . 4 4 Power 2 | . . 1 1 Propulsion 1 | . . 1 . Utility 4 | . . 2 2 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 92 96 99 Engine 13 | . 11 12 22 Core 4 | . . 7 . Treads 8 | . . 9 21 Leg 14 | . 27 12 . Device 10 | . 19 7 11 Processor 8 | . 2 10 11 Hackware 6 | . 2 8 . Protection 4 | . . 4 11 Energy Gun 12 | . 25 7 11 Energy Cannon 10 | . . 14 11 Peak Build Rating 25 | 11 11 25 22 Average Rating 16 | 7 8 19 21 On Entrance 10 | . 11 9 22 Avg Prop Armor Cover (%) 14 | . . 14 . Naked Turns . | . . . . Heaviest Build 35 | 9 10 31 35 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 5 | . 2 5 . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 3 | 1 3 3 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 2 4 5 5 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 785 | 280 150 298 57 Remotely . | . . . . Salvage Created 2665 | 247 297 1966 155 Parts 156 | 26 20 101 9 Haulers Intercepted 4 | . 1 3 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 46 | . 7 36 3 Guns 16 | . 7 7 2 Cannons 29 | . . 28 1 AOE 1 | . . 1 . Classes Destroyed 12 | 3 5 4 . Worker 2 | 2 . . . Builder 3 | . 1 2 . Tunneler 8 | 8 . . . Hauler 4 | . 1 3 . Recycler 3 | 1 . 2 . Operator 2 | . 2 . . Watcher 1 | . . 1 . Swarmer 6 | . 3 3 . Grunt 28 | . 4 23 1 Brawler 2 | . . 2 . Duelist 1 | . . 1 . Sentry 9 | . . 7 2 Best Kill Streak 8 | 7 3 8 2 Combat Bots Only 7 | . 3 7 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 252 | . 52 139 61 Missed 53 | . 10 33 10 Hits 199 | . 42 106 51 Melee 1 | . . 1 . Projectile 198 | . 42 105 51 Critical Strikes 6 | . . 3 3 Damage Taken 2560 | . 495 1376 689 Core 484 | . 76 266 142 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 14 | . . 14 . Core Remaining (%) 84 | 100 69 . . Volleys Fired 191 | 21 52 104 14 Largest 2 | 2 2 2 2 Hottest 150 | 100 150 150 131 Shots Fired 369 | 42 96 203 28 Gun 192 | 42 86 50 14 Cannon 167 | . . 153 14 Launcher . | . . . . Special 10 | . 10 . . Kinetic . | . . . . Thermal 330 | 42 96 171 21 Explosive . | . . . . Electromagnetic 39 | . . 32 7 Robot Hit Streak 13 | 6 7 13 10 Robot Miss Streak 5 | 2 5 4 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 221 | 21 50 129 21 Core Hits 100 | 12 20 59 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 14 | 1 12 . 1 Burn 14 | 1 12 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4507 | 274 677 3104 452 Guns 1796 | 274 653 692 177 Cannons 2625 | . . 2350 275 Explosions 62 | . . 62 . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 3871 | 274 677 2573 347 Explosive . | . . . . Electromagnetic 636 | . . 531 105 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . 1 . . Energy Discharges 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 33 | . . 33 . Projectiles 33 | . . 33 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 22 | . . 22 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 596 | 234 443 596 544 Average Temperature 134 | 75 97 153 192 Received Heat Transfer 1152 | . 228 561 363 Effects 22 | . 1 16 5 Shutdowns 5 | . . 3 2 Energy Bleed 3 | . . 3 . Interference 4 | . . 4 . Short Circuit 3 | . 1 2 . Damage (minor) 2 | . . 1 1 Damage (major) 4 | . . 2 2 Damage (core) 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 1 1 Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles . | . . . . Parts Melted 14 | 3 4 7 . Heat Transferred 8525 | 888 2862 4109 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 2 | . . 2 1 Low Security (%) 67 | 100 100 42 90 Level 1 8 | . . 13 9 Level 2 24 | . . 43 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 544 | 10 86 544 210 Initial 210 | . . . 210 Average 163 | 1 13 257 135 Influence Increases 1430 | 55 238 1074 63 Destroy 0b10 Robot/C 920 | . 140 720 60 Destroy 0b10 Robot/NC 115 | 55 20 40 . Destroy Leader 210 | . 32 178 . Successful Hack 19 | . 9 10 . Disable Machine 30 | . . 30 . Destroy Structure 61 | . 7 51 3 Lose Combat Pursuer 75 | . 30 45 . Influence Decreases 1373 | 55 238 533 547 Entered New Map 331 | . . . 331 Time Decay 939 | 55 215 463 206 Lost Part 103 | . 23 70 10 Squads Dispatched 9 | . 3 6 . Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 6 | . 3 3 . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 79 | . 17 54 8 Peak Tracking Total 6 | . 5 6 5 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 13 | . 4 9 . Terminals 9 | . 2 7 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 2 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 25 | . 8 17 . Successful 16 | . 5 11 . Failed 8 | . 3 5 . Catastrophic 1 | . 1 . . Database Lockouts 1 | . . 1 . Manual . | . . . . Terminals 17 | . 5 12 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 3 | . 3 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 10 | . 2 8 . Robot Analysis 1 | . . 1 . Prototype ID Bank 2 | . 1 1 . Branch Access Points 1 | . . 1 . Reinforcement Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Registered Prototypes 1 | . 1 . . Zone Layout 3 | . . 3 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 3 | . 3 . . Report Inventory 2 | . 2 . . Retrieve Components 1 | . 1 . . Scanalyzer 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 4 6 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired 1 | . . 1 . Time 38 | . . 38 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 1134 | 110 578 446 . Terrain 688 | 110 578 . . Seismic 46 | . 46 . . T.N.C. 446 | . . 446 . Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 3311 | 293 760 1828 430 Spaces Moved 1691 | 148 414 902 227 Core 38 | 12 5 21 . Treads 636 | . . 409 227 Legs 1017 | 136 409 472 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 137 | 114 120 143 160 Slowest Speed 300 | 120 150 300 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 5 74 70 65 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 7 | . 7 . . Terrain Destroyed 57 | . 8 46 3 Melee . | . . . . Projectile 52 | . 8 41 3 AOE 5 | . . 5 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 2282 | 229 555 1230 268 Wait 253 | 44 58 132 19 Move 1688 | 147 413 901 227 Hop . | . . . . Pick Up 60 | 9 11 37 3 Fast Attach . | . . . . Attach 26 | 7 5 14 . Detach . | . . . . Swap 35 | 1 12 20 2 Drop 29 | . 4 22 3 Fire 191 | 21 52 104 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 294 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 4) 649 | -10/Materials | Discovered new exit (range 7) 698 | -10/Materials | Discovered new exit (range 6) 807 | -10/Materials | Discovered new exit (range 16) 1054 | -10/Materials | Entered another Materials area 1054 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1261 | -9/Materials | Build established: Scavenger-Mutant 1341 | -9/Materials | Discovered new exit (range 6) 1446 | -9/Materials | Discovered new exit (range 12) 1505 | -9/Materials | Identified exit to Materials 1598 | -9/Materials | Build established: Mutant 1653 | -9/Materials | Repaired Lgt. Nuclear Core 1704 | -9/Materials | Discovered exit to Materials (range 16) 1875 | -9/Materials | Lost 3 parts (2p1w) 1886 | -9/Materials | Destroyed 7 combat bots 1999 | -9/Materials | Core integrity fell below 50% 2193 | -9/Materials | Identified exit to Mines 2254 | -9/Materials | First assault squad dispatched 2358 | -9/Materials | Central database locked down 2486 | -9/Materials | Build established: Scavenger-Mutant 2882 | -9/Materials | Entered Mines 2918 | -9/Mines | Build established: Mutant 3307 | -9/Mines | Core integrity fell below 20% 3312 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Assault Rifle. 03062_ R-06 Scavenger collects Imp. Ion Engine. 03066_ R-06 Scavenger collects Heat Sink. 03067_ U-05 Engineer builds a Wall. 03102_ K-01 Serf collects debris. 03294_ Lgt. Treads+ destroyed. 03299_ G-34 Mercenary destroyed. 03303_ Critical hit (Burn: +37). 03304_ R-06 Scavenger collects Sml. Laser. 03306_ Critical hit (Burn: +37). 03310_ Power failure, Deuterium Engine shutdown. 03311_ Overheating: Deuterium Engine damaged (-11). 03311_ G-34 Mercenary suffers critical hit (Burn). 03312_ Overheating: Med. Armor Plating damaged (-6). 03312_ Overheating: Deuterium Engine damaged (-8). Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????? ????????????????????????????? | | ???????????? #???????????????????????????? | | ???????????? ##?????????####????????????? | | ????????????# #???????# ##???????????? | | ?????????????# ??????# ##??????????? | | ??????????????# ?????? #??????????? | | ???????????????# ????## #??????????? | | ????????????????# #??## #??????????? | | ?????????????????# ?## #??????????? | | ?????????????????# ## #???????????? | | ?????????????????# #????????????? | | ??????????????????# #?????????????? | | ??????????????????## ggg ##????????????? | | ???????????????????# @g #????????????? | | ???????????????????## ##; g #?????????? | | ????????????????????## #?## #????????? | | ?????????????????????# #???# #???????? | | ?????????????????????# #????# ##???????? | | ???????????????####### #?????# ####????????? | | ??????????????## ## #?????? #???????????? | | ??????????????# # #??????? #???????????? | | ??????????????# #???????? ???????????? | | ?????????###### #?????????"??????????? | | ?????????# #????????"""?????????? | | ?????????# ### ##????????""??????????? | | ???????### ### ####????????? ??????????? | | ???????# ##???????????? ??????????? | | ???????# ###### ##????????????? ???????????? | | ######## #????# #???????????### ???????????? | | #???# ???????????# ???????????? | | ##########??# ??????????# #???????????? | | #?????????? ????????## #???????????? | | ###??????? ??????### ###?????????? | | #?????? ##????## ##????????? | | #?????? ##?????# #????????? | | ##?????? #??????# #????????? | | ##?????? ##??????## #????????? | | #??????? ##????????## ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 50 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 72% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicOvertunedChaingun Manual? 0 Play Time 00:39:13 Cumulative 19.5 hours Start 2026.07.31 @ 13:22:50 End 2026.08.01 @ 08:56:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ae4c55c-42a4-48d8-bf89-9fd57cc7120d