Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.02 @ 23:54:51

Player: Thqwib

Result: Destroyed by Y-72 Warden with Quantum Rifle

 Performance 
-------------
Evolutions (7)             3500
Regions Visited (16)       3200
Robots Destroyed (30)      150
Value Destroyed (889)      889
Prototype IDs (28)         560
Alien Tech Used (0)        0
Bonus (1625)               1625
              TOTAL SCORE: 9924

 Bonus
-------
Follower Combat Kills      25
Entered DSFs               1000
Aligned with FarCom        300
Acquired ECA               300

 Cogmind 
---------
Core Integrity             0/1300
Matter                     16/300
Energy                     100/100
System Corruption          11%
Temperature                Cool (9)
Movement                   Core (50)
Location                   -3/Research

 Parts 
-------
>          --- POWER (3) --------
               (None)
>          --- PROPULSION (6) ---
               (None)
>          --- UTILITY (9) ------
               (None)
>          --- WEAPON (3) -------
               (None)
>          --- INVENTORY (5) ----
           Neutrino Core
           Encrypted Comm Array
  Advanced ECM Suite

 Peak State 
------------
>              --- POWER ------------
               Neutrino Core
         Light Antimatter Reactor
         Micro Antimatter Reactor
>              --- PROPULSION -------
               Nuclear Pulse Thruster
               Flying Fortress v7
               Q-thruster
>              --- UTILITY ----------
        Medium Storage Unit
      Enhanced Optical Array
      Improved Targeting Computer
      Improved Transmission Jammer
      Advanced ECM Suite
  Experimental Shield Generator
               Hacking Suite
               System Shield
      Advanced System Shield
>              --- WEAPON -----------
      Enhanced Autogun
      Advanced Assault Cannon
               Axe
>              --- INVENTORY --------
               Neutrino Core
               Nuclear Pulse Thruster
               Encrypted Comm Array
      Improved Kinecellerator
      Hardened Medium Armor Plating
               Field Laser
               Gatling Laser
[Rating: 119]

 Favorites 
-----------
Power                      Improved Deuterium Engine
  Engine                   Improved Deuterium Engine
  Power Core               Light Nuclear Core
  Reactor                  Light Antimatter Reactor
Propulsion                 Flying Fortress v7
  Treads                   Medium Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Flight Unit              Flying Fortress v7
Utility                    Medium Storage Unit
  Device                   ECM Suite
  Storage                  Medium Storage Unit
  Processor                Enhanced Optical Array
  Hackware                 Advanced System Shield
  Protection               Improved Propulsion Shielding
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Makeshift Shrapnel Gun
  Ballistic Cannon         Advanced Assault Cannon
  Launcher                 Missile Launcher
  Slashing Weapon          Axe

 Build                          | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  -5  -5  -5  -4  -4  -3  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res 
Slots Evolved              14   | .   .   .   .   .   4   2   .   2   .   .   2   .   .   2   .   2   
  Power                    2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   
  Propulsion               4    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   2   .   .   
  Utility                  7    | .   .   .   .   .   2   2   .   .   .   .   2   .   .   .   .   1   
  Weapon                   1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Parts Attached             108  | .   7   .   1   .   12  5   22  11  2   .   6   4   1   5   6   26  
  Power                    11   | .   1   .   1   .   2   .   1   1   .   .   .   .   .   1   1   3   
    Engine                 5    | .   1   .   1   .   2   .   1   .   .   .   .   .   .   .   .   .   
    Core                   3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   1   .   
    Reactor                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Propulsion               15   | .   2   .   .   .   1   .   6   1   .   .   .   .   .   2   .   3   
    Treads                 6    | .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 7    | .   .   .   .   .   1   .   .   1   .   .   .   .   .   2   .   3   
  Utility                  46   | .   2   .   .   .   3   2   7   3   .   .   4   2   1   2   5   15  
    Device                 27   | .   1   .   .   .   1   1   3   .   .   .   2   1   1   2   3   12  
    Storage                1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   
    Hackware               3    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   
    Protection             13   | .   .   .   .   .   2   1   4   2   .   .   1   1   .   .   1   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   36   | .   2   .   .   .   6   3   8   6   2   .   2   2   .   .   .   5   
    Energy Gun             15   | .   1   .   .   .   2   1   4   4   1   .   1   .   .   .   .   1   
    Energy Cannon          2    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          6    | .   .   .   .   .   1   1   1   1   1   .   .   1   .   .   .   .   
    Ballistic Cannon       3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   
    Launcher               2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        8    | .   .   .   .   .   2   1   .   1   .   .   1   1   .   .   .   2   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  5    | .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   2   
Parts Lost                 18   | .   .   .   .   .   .   .   7   .   .   .   .   2   .   .   3   6   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Utility                  12   | .   .   .   .   .   .   .   5   .   .   .   .   2   .   .   3   2   
  Weapon                   4    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   2   
  Highest Loss Streak      3    | .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   3   3   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     81   | .   95  100 100 100 72  69  79  77  79  80  81  81  82  84  81  67  
  Engine                   7    | .   14  14  14  14  9   7   7   6   6   6   5   5   5   5   2   .   
  Core                     2    | .   .   .   .   .   .   .   .   6   6   6   5   5   5   5   7   6   
  Treads                   1    | .   .   .   .   .   .   .   17  .   .   .   .   .   .   .   .   .   
  Wheel                    7    | .   27  28  28  28  .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   5    | .   .   .   .   .   9   7   2   6   6   6   5   5   5   15  15  11  
  Device                   13   | .   10  14  14  14  17  15  14  6   6   6   17  16  17  15  15  9   
  Storage                  8    | .   14  14  14  14  9   7   7   6   6   6   5   5   5   5   5   3   
  Processor                2    | .   .   .   .   .   .   .   .   4   6   6   5   5   5   5   6   7   
  Hackware                 2    | .   .   .   .   .   .   .   .   .   .   .   2   5   5   5   5   9   
  Protection               8    | .   .   .   .   .   9   15  13  20  20  20  13  11  11  10  7   2   
  Energy Gun               9    | .   23  14  14  14  8   12  8   13  14  13  4   3   .   .   .   .   
  Energy Cannon            2    | .   .   14  14  14  1   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Gun            4    | .   3   .   .   .   7   1   .   1   4   6   5   7   11  10  10  7   
  Slashing Weapon          1    | .   .   .   .   .   .   .   .   3   .   .   4   4   5   5   3   3   
Peak Build Rating          119  | 6   7   7   10  10  48  56  60  69  72  72  83  84  84  98  101 119 
  Average Rating           53   | 6   6   7   8   10  44  53  47  64  71  72  79  82  83  95  96  90  
  On Entrance              48   | 6   6   7   7   10  10  46  56  38  67  72  72  83  78  84  96  94  
Naked Turns                50   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   50  
Heaviest Build             64   | 12  21  21  21  19  35  46  51  50  50  50  50  49  47  57  60  64  
  Greatest Support         104  | 20  26  26  26  26  50  50  104 50  50  50  50  50  50  62  62  64  
  Greatest Overweight (x)  1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 10   | 8   10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  
  Average Capacity         9    | 8   8   10  10  10  10  10  10  10  10  10  10  10  10  10  10  9   
  Most Carried             10   | 6   7   9   10  10  10  9   10  9   10  10  10  10  9   8   10  10  
  Average Carried          8    | 6   4   8   9   10  8   8   8   6   9   9   8   9   8   6   8   7   
  Final Capacity           10   | 8   10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  5   
  Final Carried            10   | 6   7   9   10  10  10  9   10  8   10  10  10  9   9   8   9   3   

 Class Distribution 
--------------------
 77% | Mutant
 10% | Hacker-Mutant
  7% | Tank
  4% | Infiltrator-Mutant

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
             Mutant | -10/Exiles
             Mutant | -9/Mines
             Mutant | -8/Materials
             Mutant | -7/Factory
             Mutant | -7/DSF
             Mutant | -6/Factory
               Tank | -6/Lower Caves
               Tank | -6/Lower Caves
             Mutant | -5/Factory
             Mutant | -5/Upper Caves
             Mutant | -5/Upper Caves
             Mutant | -4/Factory
 Infiltrator-Mutant | -4/DSF
      Hacker-Mutant | -3/Research

 Resources                      | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  -5  -5  -5  -4  -4  -3  
-----------                Run  | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res 
Matter Collected           939  | 200 81  10  .   .   59  .   196 .   129 .   60  65  25  40  58  16  
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Salvage Created            1191 | .   271 128 .   .   59  .   342 .   .   .   113 83  .   .   160 35  
  Parts                    64   | .   18  3   .   .   1   .   21  .   .   .   1   8   .   .   9   3   
Haulers Intercepted        3    | .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      16   | .   .   .   .   .   .   .   .   .   .   4   .   12  .   .   .   .   
  Prevented                5    | .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  -5  -5  -5  -4  -4  -3  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res 
Combat Hostiles Destroyed  25   | .   4   3   .   .   1   .   8   .   .   .   .   4   .   .   4   1   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Guns                     19   | .   4   2   .   .   1   .   4   .   .   .   .   4   .   .   4   .   
  Cannons                  2    | .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  AOE                      3    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
Classes Destroyed          9    | .   3   1   .   .   1   .   4   .   .   .   .   .   .   .   .   .   
  Worker                   2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   3    | .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Swarmer                  6    | .   .   2   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
  Cutter                   7    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   3   1   
  Grunt                    7    | .   4   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Brawler                  1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Sentry                   2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   
  Specialist               1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Heavy                    1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Best Kill Streak           5    | .   5   2   .   .   1   .   3   .   .   .   1   4   .   .   3   1   
  Combat Bots Only         4    | .   2   2   .   .   1   .   3   .   .   .   .   4   .   .   3   1   
Max Kills in Single Turn   3    | .   1   1   .   .   1   .   3   .   .   .   1   1   .   .   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -10  -9   -8   -7   -7   -6   -6   -6   -5   -5   -5   -4   -4   -3   
--------                   Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  DSF  Fac  Low  Low  Fac  Upp  Upp  Fac  DSF  Res  
Hostile Shots Fired        395  | .    15   11   .    .    8    .    103  .    .    .    2    75   .    .    23   158  
  Missed                   170  | .    5    4    .    .    1    .    30   .    .    .    1    46   .    .    11   72   
Damage Taken               4884 | .    105  55   .    3    100  .    1453 .    .    .    24   501  .    .    419  2224 
  Core                     1551 | .    31   16   .    .    14   .    77   .    .    .    .    78   .    .    27   1308 
  Absorbed by Shields      174  | .    .    .    .    .    .    .    51   .    .    .    .    .    .    .    .    123  
  Redirected to Shielding  315  | .    .    .    .    .    15   .    91   .    .    .    .    129  .    .    80   .    
  Regen/Repaired (Parts)   98   | .    .    .    .    .    .    .    .    .    .    .    98   .    .    .    .    .    
Core Remaining (%)         93   | 100  .    .    .    81   97   .    89   .    .    100  .    .    92   .    97   .    
Volleys Fired              78   | .    23   5    .    .    4    .    32   1    .    .    .    5    .    .    6    2    
  Largest                  3    | .    2    2    .    .    2    .    2    2    .    .    .    3    .    .    2    2    
  Hottest                  149  | .    100  110  .    .    110  .    149  105  .    .    .    129  .    .    49   73   
Shots Fired                146  | .    46   10   .    .    8    .    49   2    .    .    .    15   .    .    12   4    
  Gun                      126  | .    46   5    .    .    4    .    39   2    .    .    .    15   .    .    12   3    
  Cannon                   14   | .    .    5    .    .    4    .    4    .    .    .    .    .    .    .    .    1    
  Launcher                 6    | .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    
  Special                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  41   | .    7    .    .    .    .    .    7    1    .    .    .    10   .    .    12   4    
  Thermal                  99   | .    39   10   .    .    8    .    36   1    .    .    .    5    .    .    .    .    
  Explosive                6    | .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         9    | .    6    9    .    .    4    .    9    8    .    .    .    3    .    .    4    1    
  Robot Miss Streak        9    | .    1    2    .    .    1    .    4    1    .    .    .    9    .    .    2    3    
  Penetration Max          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        2    | .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Shots Hit Robots           105  | .    32   6    .    .    5    .    38   1    .    .    1    8    .    .    10   4    
  Core Hits                68   | .    14   4    .    .    2    .    25   2    .    .    1    8    .    .    9    3    
  Critical Kills           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         5    | .    2    .    .    .    .    .    2    .    .    .    .    .    .    .    .    1    
    Burn                   4    | .    2    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    
    Sever                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Melee Attacks              57   | .    .    .    .    .    5    1    .    2    .    .    12   3    .    .    7    27   
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 57   | .    .    .    .    .    5    1    .    2    .    .    12   3    .    .    7    27   
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            1    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           2565 | .    410  84   .    6    76   .    1208 32   .    .    70   114  .    .    226  339  
  Guns                     1477 | .    410  49   .    .    24   .    648  32   .    .    .    114  .    .    187  13   
  Cannons                  141  | .    .    35   .    .    52   .    54   .    .    .    .    .    .    .    .    .    
  Explosions               504  | .    .    .    .    .    .    .    504  .    .    .    .    .    .    .    .    .    
  Melee                    218  | .    .    .    .    .    .    .    .    .    .    .    70   .    .    .    39   109  
  Ramming                  225  | .    .    .    .    6    .    .    2    .    .    .    .    .    .    .    .    217  
  Kinetic                  390  | .    60   .    .    .    .    .    70   .    .    .    .    60   .    .    187  13   
  Thermal                  1228 | .    350  84   .    .    76   .    632  32   .    .    .    54   .    .    .    .    
  Explosive                504  | .    .    .    .    .    .    .    504  .    .    .    .    .    .    .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 218  | .    .    .    .    .    .    .    .    .    .    .    70   .    .    .    39   109  
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         11   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   
  Average Corruption       9    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Matter Fused           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            8    | .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    
  Projectiles              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               8    | .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      211  | .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    208  
  Shots                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rammed                   3    | .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    1    
Targets Rammed             3    | .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    1    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        366  | .    65   36   .    .    205  .    32   58   .    .    .    366  .    .    1    66   
  Average Temperature      63   | .    24   15   .    .    109  .    11   33   .    .    .    191  .    .    1    19   
  Received Heat Transfer   768  | .    60   .    .    .    36   .    522  .    .    .    9    36   .    .    18   87   
  Effects                  3    | .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    
    Interference           3    | .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             4    | .    3    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         3293 | .    1184 222  .    .    185  .    1502 75   .    .    .    125  .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  -5  -5  -5  -4  -4  -3  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res 
Peak Influence             210  | .   130 125 .   21  63  29  210 101 .   .   105 .   .   35  98  172 
  Initial                  99   | .   .   50  .   .   .   28  20  99  .   .   31  .   .   35  28  54  
  Average                  60   | .   68  61  .   1   6   28  137 100 .   .   62  .   .   35  54  97  
Maximum Alert Level        1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Low Security (%)         98   | 100 100 100 .   100 100 100 86  100 .   .   100 .   .   100 100 100 
  Level 1                  1    | .   .   .   .   .   .   .   13  .   .   .   .   .   .   .   .   .   
  Level 2                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Sterilizations             1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Squads Dispatched          13   | .   1   .   .   1   .   .   2   1   .   .   1   .   .   .   2   5   
  Investigation            3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Extermination            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Reinforcement            8    | .   .   .   .   .   .   .   2   1   .   .   1   .   .   .   2   2   
  Assault                  1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  -5  -5  -5  -4  -4  -3  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res 
Distress Signals           3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              100  | .   6   3   .   .   3   .   18  1   3   .   3   26  .   .   11  26  
  Peak Tracking Total      13   | .   2   3   .   .   2   .   5   1   4   .   2   9   .   .   5   13  
  Tactical Retreats        27   | .   1   .   .   .   .   .   6   .   1   .   2   9   .   .   3   5   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  -5  -5  -5  -4  -4  -3  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res 
Traps Triggered            2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                4    | .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  -5  -5  -5  -4  -4  -3  
----------                 Run  | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res 
Machines Disabled          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  -5  -5  -5  -4  -4  -3  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res 
Machines Accessed          20   | .   2   .   1   .   2   2   .   1   1   .   3   .   .   2   .   6   
  Terminals                12   | .   2   .   .   .   1   2   .   .   .   .   2   .   .   1   .   4   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Repair Stations          2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
  Recycling Units          2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   
  Scanalyzers              1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Total Hacks                49   | .   5   .   1   .   5   2   .   3   1   .   13  .   .   3   .   16  
  Successful               25   | .   .   .   1   .   5   1   .   2   1   .   6   .   .   1   .   8   
  Failed                   24   | .   5   .   .   .   .   1   .   1   .   .   7   .   .   2   .   8   
    Catastrophic           6    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   1   .   3   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   24   | .   5   .   1   .   2   1   .   .   .   .   8   .   .   .   .   7   
  Terminals                29   | .   5   .   .   .   1   2   .   .   .   .   8   .   .   1   .   12  
  Fabricators              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Repair Stations          6    | .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   1   
  Recycling Units          6    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   3   
  Scanalyzers              4    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             11   | .   .   .   1   .   .   1   .   .   1   .   1   .   .   1   .   6   
  Record                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Open Door                1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Open DSF                 4    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   2   
  Alert Level              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Unreport Threat          1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Recall Investigation     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Derelict Proto ID Bank   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       4    | .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
  Scan Component           2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Repair                   2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
Recycling Unit Hacks       3    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   
  Process                  2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   
  Retrieve Matter          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Scanalyzer                 4    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         3    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   
  Terminals                3    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   
    Botnet                 3    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         14   | .   2   .   .   .   2   1   .   1   .   .   3   .   .   1   .   4   
  Full Trace Events        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Corruption             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Time                     82   | .   .   .   .   .   .   .   .   .   .   .   82  .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          502  | .   .   .   .   .   .   .   .   224 .   .   .   .   .   .   .   278 
  Retrieved Matter         224  | .   .   .   .   .   .   .   .   224 .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  -5  -5  -5  -4  -4  -3  
------------               Run  | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  -5  -5  -5  -4  -4  -3  
--------                   Run  | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res 
Total Allies               1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Largest Group            1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Highest-Rated Group      31   | .   .   .   .   31  .   .   .   .   .   .   .   .   .   .   .   .   
  Highest-Rated Ally       31   | .   .   .   .   31  .   .   .   .   .   .   .   .   .   .   .   .   
Warlord Squad Rendezvous   1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Ranger                   1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Total Orders               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  EXPLORE                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Ally Attacks               7    | .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Damage             104  | .   .   .   .   104 .   .   .   .   .   .   .   .   .   .   .   .   
  Kills                    1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  -5  -5  -5  -4  -4  -3  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    3    | .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
Drone Launches             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  -5  -5  -5  -4  -4  -3  
-------------              Run  | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res 
Turns Passed               3874 | 4   389 251 192 146 690 123 286 185 152 97  423 258 16  34  161 467 
Spaces Moved               3812 | 4   318 245 209 148 191 220 146 177 243 190 521 413 27  66  146 548 
  Core                     105  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   105 
  Treads                   57   | .   .   .   .   .   .   .   57  .   .   .   .   .   .   .   .   .   
  Legs                     10   | 4   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wheels                   914  | .   312 245 209 148 .   .   .   .   .   .   .   .   .   .   .   .   
  Hover                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   2726 | .   .   .   .   .   191 220 89  177 243 190 521 413 27  66  146 443 
  Fastest Speed            37   | 120 90  90  90  90  50  50  50  50  50  50  50  50  50  37  37  37  
  Average Speed            59   | 120 90  90  90  90  50  50  95  50  50  50  50  50  50  37  37  40  
  Slowest Speed            240  | 120 120 90  90  90  50  50  240 50  50  50  50  50  50  37  37  123 
  Overloaded Moves         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Hopped            4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Cave-ins Triggered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Exploration Rate (%)       34   | 2   50  44  60  39  19  8   90  5   51  26  15  71  10  3   79  21  
  Regions Visited          16
    Branch Regions         7
  Pre-discovered Areas     1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Known Exits Taken        3    | .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   .   
  Unknown Exits Taken      11   | 1   1   1   1   1   1   .   .   1   1   1   1   .   1   .   .   .   
Scrap Searched             8    | .   .   1   .   1   .   .   .   .   3   1   .   1   1   .   .   .   
Spaces Dug                 49   | .   .   .   .   .   5   1   .   2   .   .   11  3   .   .   5   22  
Terrain Destroyed          81   | .   .   .   .   .   5   1   30  2   .   .   11  3   .   .   5   24  
  Melee                    49   | .   .   .   .   .   5   1   .   2   .   .   11  3   .   .   5   22  
  Projectile               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      30   | .   .   .   .   .   .   .   30  .   .   .   .   .   .   .   .   .   
Terrain Rammed             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Walls Destroyed          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Machines Disabled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Actions                        | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  -5  -5  -5  -4  -4  -3  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res 
Total                      5161 | 3   374 265 213 160 768 229 236 268 272 191 662 446 28  74  230 742 
  Wait                     1009 | .   12  14  .   12  539 .   27  66  23  .   112 22  .   .   61  121 
  Move                     3788 | 3   317 244 208 147 190 219 145 176 242 189 520 412 26  65  145 540 
  Hop                      4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Pick Up                  49   | .   7   2   1   .   9   2   3   5   3   1   7   .   1   2   2   4   
  Fast Attach              22   | .   1   .   .   .   1   1   6   2   1   .   1   .   .   .   .   9   
  Attach                   43   | .   2   .   .   .   4   1   8   5   .   .   3   1   1   2   3   13  
  Detach                   18   | .   .   .   .   .   2   .   3   1   .   .   .   .   .   .   2   10  
  Swap                     43   | .   4   .   1   .   7   3   8   4   1   .   2   3   .   3   3   4   
  Drop                     45   | .   8   .   3   .   7   2   3   6   2   1   5   .   .   2   1   5   
  Fire                     78   | .   23  5   .   .   4   .   32  1   .   .   .   5   .   .   6   2   
  Melee                    57   | .   .   .   .   .   5   1   .   2   .   .   12  3   .   .   7   27  
  Ram                      4    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   3   
  Kick                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Crush                    1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])
-10/Mines
-10/Exiles
-9/Mines
-8/Materials
-7/Factory
-7/DSF
-6/Factory
-6/Lower Caves
-6/Lower Caves
-5/Factory
-5/Upper Caves
-5/Upper Caves
-4/Factory
-4/DSF
-3/Research

 History 
---------
 Turn | Location       | Event
    1 | -11/Scrapyard  | Discovered new exit (range 2)
    5 | -11/Scrapyard  | Entered Materials
  188 | -10/Materials  | Discovered new exit (range 16)
  308 | -10/Materials  | Build established: Mutant
  369 | -10/Materials  | Discovered new exit (range 7)
  394 | -10/Materials  | Entered Mines
  409 | -10/Mines      | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground
  461 | -10/Mines      | Learned Materials terminal intel
  642 | -10/Mines      | Deemed a non-threat by the Exiles lab entrance
  642 | -10/Mines      | Discovered new exit (range 5)
  645 | -10/Mines      | Entered Exiles
  667 | -10/Exiles     | Met 8R-AWN
  682 | -10/Exiles     | Met EX-HEX
  709 | -10/Exiles     | Met EX-BIN
  719 | -10/Exiles     | Aligned with FarCom system
  720 | -10/Exiles     | Given EX-Vault access code
  741 | -10/Exiles     | Opened EX-Vault
  748 | -10/Exiles     | Found Flying Fortress v7
  767 | -10/Exiles     | Warned to stay clear of 0b10 Research branches
  795 | -10/Exiles     | Met EX-DEC
  826 | -10/Exiles     | Discovered new exit (range 14)
  837 | -10/Exiles     | Left Exiles lab with Flying Fortress v7
  837 | -10/Exiles     | Entered Mines
  838 | -9/Mines       | Met a Derelict testing a Signal Generator
  889 | -9/Mines       | Found a damaged Exp. Sensor Array with a note attached
  962 | -9/Mines       | Assembled infested the area
  967 | -9/Mines       | Assisted by a Guerilla fighting off Assembled
  977 | -9/Mines       | Discovered new exit (range 8)
  983 | -9/Mines       | Entered Materials
  983 | -8/Materials   | Evolved 4 slots: Propulsion x2, Utility x2
  984 | -8/Materials   | Loaded intel: 12 terminal locations
 1671 | -8/Materials   | Discovered new exit (range 5)
 1673 | -8/Materials   | Entered Factory
 1673 | -7/Factory     | Evolved 2 slots: Utility x2
 1771 | -7/Factory     | Identified exit to DSF
 1796 | -7/Factory     | Entered DSF
 1822 | -7/DSF         | Additional patrols routed to DSF
 1931 | -7/DSF         | Lost 3 parts (2u1w)
 2059 | -7/DSF         | Discovered new exit (range 15)
 2077 | -7/DSF         | Sterilization system engaged
 2082 | -7/DSF         | Entered Factory
 2082 | -6/Factory     | Evolved 2 slots: Power x1, Weapon x1
 2144 | -6/Factory     | Discovered new exit (range 11)
 2267 | -6/Factory     | Entered Lower Caves
 2292 | -6/Lower Caves | Met a Warlord Commander
 2293 | -6/Lower Caves | Learned location of Warlord (-4)
 2294 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array
 2297 | -6/Lower Caves | Found Encrypted Comm Array
 2323 | -6/Lower Caves | Encountered a Warlord checkpoint
 2389 | -6/Lower Caves | Discovered new exit (range 8)
 2419 | -6/Lower Caves | Entered another Lower Caves area
 2463 | -6/Lower Caves | Discovered new exit (range 14)
 2516 | -6/Lower Caves | Entered Factory
 2516 | -5/Factory     | Evolved 2 slots: Utility x2
 2748 | -5/Factory     | Discovered new exit (range 12)
 2779 | -5/Factory     | Joined by Warlord Ranger squad
 2822 | -5/Factory     | Repaired Imp. Propulsion Shielding
 2867 | -5/Factory     | Repaired Gatling Laser
 2939 | -5/Factory     | Entered Upper Caves
 3065 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint
 3108 | -5/Upper Caves | Attracted the attention of an 0b10 outpost
 3164 | -5/Upper Caves | Learned Factory terminal intel
 3172 | -5/Upper Caves | Identified exit to Upper Caves
 3197 | -5/Upper Caves | Entered another Upper Caves area
 3204 | -5/Upper Caves | Discovered new exit (range 17)
 3213 | -5/Upper Caves | Entered Factory
 3213 | -4/Factory     | Evolved 2 slots: Propulsion x2
 3214 | -4/Factory     | Loaded intel: 28 terminal locations
 3247 | -4/Factory     | Identified exit to DSF
 3247 | -4/Factory     | Entered DSF
 3253 | -4/DSF         | Discovered new exit (range 20)
 3274 | -4/DSF         | Additional patrols routed to DSF
 3405 | -4/DSF         | Lost 3 parts (3u)
 3408 | -4/DSF         | Entered Research
 3408 | -3/Research    | Evolved 2 slots: Power x1, Utility x1
 3468 | -3/Research    | Spotted B-86 Titan
 3480 | -3/Research    | Found Prototype Device
 3480 | -3/Research    | Identified Exp. Shield Generator
 3710 | -3/Research    | Build established: Hacker-Mutant
 3801 | -3/Research    | Released all parts (14)
 3828 | -3/Research    | System corruption reached 10%
 3836 | -3/Research    | Lost 3 parts (2n1u)
 3850 | -3/Research    | Core integrity fell below 50%
 3871 | -3/Research    | Core integrity fell below 20%
 3875 | -3/Research    | Destroyed by Y-72 Warden with Quantum Rifle

 Last Messages 
---------------
Analyzing inventory...
  Recycling at 100% efficiency:
    Adv. Recalibrator (1)
    Arm. Heavy Treads (231)
    Linear Accelerator (46)
03839_ ALERT: Suspicious activity at Recycling Unit R003. Dispatching
  Investigation squad.
03847_ K-01 Serf cleans the Garrison Access.
03847_ Triggered Segregator Trap.
03847_ Arcs of energy rise from the floor.
03852_ Slug penetrates K-01 Serf.
03852_ K-01 Serf destroyed.
03853_ Acquired 16 matter.
03855_ Slug penetrates Wall. <x2>
03861_ P-80 Master resets C-35 Carver, system corruption cleaned.
03862_ M-28 Smith repairs C-35 Carver.
03869_ Penetrated by Slug.
03869_ Slug penetrates Wall.
03872_ C-35 Carver destroyed.
03873_ Axe destroyed.

 Map 
-----
+----------------------------------------------------+
| ???????????????????         ?????????????????????? |
| ???????????????????          ????????????????????? |
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| ??????????????????#   G       #??????????????????? |
| ????###############   """     #??????????????????? |
| ????#                 "       #??????????????????? |
| ????#                         #??????????????????? |
| #####                         #??????????????????? |
|     #         ^               #??????????????????? |
|     #    ######+###    ####p#########????????????? |
|     #    ##       #    #   s        #????????????? |
|     #    ##       #    #            #????????????? |
|     #    ##""     #    #            #????????????? |
|     /    ##""     #    #   !        ?????????????? |
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| "   #######""     #*   #Y s   "F""  #????????????? |
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|     #?????#""     #    # =     """  #????????????? |
|     #?????#       #    #!%p    ""   #????????????? |
| #####?????#       #    # @          #????????????? |
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| ????????#        ?#    #?????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           53
Energy Generation          49
Energy Capacity            530
Matter Stores              300
Matter Capacity            300
Sight Range                22
Terrain Scan Density       10
ECM Strength               2
Jamming Range              14
Armor Coverage             825
Propulsion Shielding       66
Phase Shifting             5
Evasion (%)                75
Targeting Accuracy         6
Recoil Reduction           4
Kinecelleration            40
Offensive Hacking          10
Defensive Hacking          24

 Item Schematics 
-----------------
 Hrd. Medium Armor Plating | -8/Materials | Scanalyzed
          Missile Launcher | -8/Materials | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Deadly Force
Dodgeball, But With Guns

 Challenges 
------------
None

 Game 
------
Seed              ProjectionRingSteel
  Manual?         0
Play Time         01:28:02
  Cumulative      58.5 hours
  Start           2024.11.02 @ 22:26:07
  End             2024.11.02 @ 23:54:51
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          44
  Rogue           44
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             23
Gallery%          44
Achievement%      35
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              18/X11
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: d62c623b-90bf-4239-9ef8-9c51f254860a