Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.02 @ 23:54:51 Player: Thqwib Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (30) 150 Value Destroyed (889) 889 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1625) 1625 TOTAL SCORE: 9924 Bonus ------- Follower Combat Kills 25 Entered DSFs 1000 Aligned with FarCom 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/1300 Matter 16/300 Energy 100/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Encrypted Comm Array Advanced ECM Suite Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Flying Fortress v7 Q-thruster > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Improved Targeting Computer Improved Transmission Jammer Advanced ECM Suite Experimental Shield Generator Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Autogun Advanced Assault Cannon Axe > --- INVENTORY -------- Neutrino Core Nuclear Pulse Thruster Encrypted Comm Array Improved Kinecellerator Hardened Medium Armor Plating Field Laser Gatling Laser [Rating: 119] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flying Fortress v7 Treads Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Improved Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Slots Evolved 14 | . . . . . 4 2 . 2 . . 2 . . 2 . 2 Power 2 | . . . . . . . . 1 . . . . . . . 1 Propulsion 4 | . . . . . 2 . . . . . . . . 2 . . Utility 7 | . . . . . 2 2 . . . . 2 . . . . 1 Weapon 1 | . . . . . . . . 1 . . . . . . . . Parts Attached 108 | . 7 . 1 . 12 5 22 11 2 . 6 4 1 5 6 26 Power 11 | . 1 . 1 . 2 . 1 1 . . . . . 1 1 3 Engine 5 | . 1 . 1 . 2 . 1 . . . . . . . . . Core 3 | . . . . . . . . 1 . . . . . 1 1 . Reactor 3 | . . . . . . . . . . . . . . . . 3 Propulsion 15 | . 2 . . . 1 . 6 1 . . . . . 2 . 3 Treads 6 | . . . . . . . 6 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 7 | . . . . . 1 . . 1 . . . . . 2 . 3 Utility 46 | . 2 . . . 3 2 7 3 . . 4 2 1 2 5 15 Device 27 | . 1 . . . 1 1 3 . . . 2 1 1 2 3 12 Storage 1 | . 1 . . . . . . . . . . . . . . . Processor 2 | . . . . . . . . 1 . . . . . . 1 . Hackware 3 | . . . . . . . . . . . 1 . . . . 2 Protection 13 | . . . . . 2 1 4 2 . . 1 1 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 36 | . 2 . . . 6 3 8 6 2 . 2 2 . . . 5 Energy Gun 15 | . 1 . . . 2 1 4 4 1 . 1 . . . . 1 Energy Cannon 2 | . 1 . . . 1 . . . . . . . . . . . Ballistic Gun 6 | . . . . . 1 1 1 1 1 . . 1 . . . . Ballistic Cannon 3 | . . . . . . . 1 . . . . . . . . 2 Launcher 2 | . . . . . . . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 2 1 . 1 . . 1 1 . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . . 1 . . . . . . . 2 Parts Lost 18 | . . . . . . . 7 . . . . 2 . . 3 6 Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . 2 Utility 12 | . . . . . . . 5 . . . . 2 . . 3 2 Weapon 4 | . . . . . . . 2 . . . . . . . . 2 Highest Loss Streak 3 | . . . . . . . 3 . . . . 1 . . 3 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 95 100 100 100 72 69 79 77 79 80 81 81 82 84 81 67 Engine 7 | . 14 14 14 14 9 7 7 6 6 6 5 5 5 5 2 . Core 2 | . . . . . . . . 6 6 6 5 5 5 5 7 6 Treads 1 | . . . . . . . 17 . . . . . . . . . Wheel 7 | . 27 28 28 28 . . . . . . . . . . . . Flight 5 | . . . . . 9 7 2 6 6 6 5 5 5 15 15 11 Device 13 | . 10 14 14 14 17 15 14 6 6 6 17 16 17 15 15 9 Storage 8 | . 14 14 14 14 9 7 7 6 6 6 5 5 5 5 5 3 Processor 2 | . . . . . . . . 4 6 6 5 5 5 5 6 7 Hackware 2 | . . . . . . . . . . . 2 5 5 5 5 9 Protection 8 | . . . . . 9 15 13 20 20 20 13 11 11 10 7 2 Energy Gun 9 | . 23 14 14 14 8 12 8 13 14 13 4 3 . . . . Energy Cannon 2 | . . 14 14 14 1 . . . . . . . . . . . Ballistic Gun 4 | . 3 . . . 7 1 . 1 4 6 5 7 11 10 10 7 Slashing Weapon 1 | . . . . . . . . 3 . . 4 4 5 5 3 3 Peak Build Rating 119 | 6 7 7 10 10 48 56 60 69 72 72 83 84 84 98 101 119 Average Rating 53 | 6 6 7 8 10 44 53 47 64 71 72 79 82 83 95 96 90 On Entrance 48 | 6 6 7 7 10 10 46 56 38 67 72 72 83 78 84 96 94 Naked Turns 50 | . . . . . . . . . . . . . . . . 50 Heaviest Build 64 | 12 21 21 21 19 35 46 51 50 50 50 50 49 47 57 60 64 Greatest Support 104 | 20 26 26 26 26 50 50 104 50 50 50 50 50 50 62 62 64 Greatest Overweight (x) 1 | . . . . . . . 1 . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 6 7 9 10 10 10 9 10 9 10 10 10 10 9 8 10 10 Average Carried 8 | 6 4 8 9 10 8 8 8 6 9 9 8 9 8 6 8 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 7 9 10 10 10 9 10 8 10 10 10 9 9 8 9 3 Class Distribution -------------------- 77% | Mutant 10% | Hacker-Mutant 7% | Tank 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Infiltrator-Mutant | -4/DSF Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Matter Collected 939 | 200 81 10 . . 59 . 196 . 129 . 60 65 25 40 58 16 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1191 | . 271 128 . . 59 . 342 . . . 113 83 . . 160 35 Parts 64 | . 18 3 . . 1 . 21 . . . 1 8 . . 9 3 Haulers Intercepted 3 | . 2 . . . . . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . 4 . 12 . . . . Prevented 5 | . . . . . . . . . . . . 5 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Combat Hostiles Destroyed 25 | . 4 3 . . 1 . 8 . . . . 4 . . 4 1 Melee 1 | . . . . . . . . . . . . . . . . 1 Guns 19 | . 4 2 . . 1 . 4 . . . . 4 . . 4 . Cannons 2 | . . 1 . . . . 1 . . . . . . . . . AOE 3 | . . . . . . . 3 . . . . . . . . . Classes Destroyed 9 | . 3 1 . . 1 . 4 . . . . . . . . . Worker 2 | . 2 . . . . . . . . . . . . . . . Hauler 3 | . 2 . . . . . . . . . 1 . . . . . Swarmer 6 | . . 2 . . . . . . . . . 4 . . . . Cutter 7 | . . . . . . . 3 . . . . . . . 3 1 Grunt 7 | . 4 1 . . . . 2 . . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . Sentry 2 | . . . . . 1 . . . . . . . . . 1 . Specialist 1 | . . . . . . . 1 . . . . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 5 | . 5 2 . . 1 . 3 . . . 1 4 . . 3 1 Combat Bots Only 4 | . 2 2 . . 1 . 3 . . . . 4 . . 3 1 Max Kills in Single Turn 3 | . 1 1 . . 1 . 3 . . . 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Hostile Shots Fired 395 | . 15 11 . . 8 . 103 . . . 2 75 . . 23 158 Missed 170 | . 5 4 . . 1 . 30 . . . 1 46 . . 11 72 Damage Taken 4884 | . 105 55 . 3 100 . 1453 . . . 24 501 . . 419 2224 Core 1551 | . 31 16 . . 14 . 77 . . . . 78 . . 27 1308 Absorbed by Shields 174 | . . . . . . . 51 . . . . . . . . 123 Redirected to Shielding 315 | . . . . . 15 . 91 . . . . 129 . . 80 . Regen/Repaired (Parts) 98 | . . . . . . . . . . . 98 . . . . . Core Remaining (%) 93 | 100 . . . 81 97 . 89 . . 100 . . 92 . 97 . Volleys Fired 78 | . 23 5 . . 4 . 32 1 . . . 5 . . 6 2 Largest 3 | . 2 2 . . 2 . 2 2 . . . 3 . . 2 2 Hottest 149 | . 100 110 . . 110 . 149 105 . . . 129 . . 49 73 Shots Fired 146 | . 46 10 . . 8 . 49 2 . . . 15 . . 12 4 Gun 126 | . 46 5 . . 4 . 39 2 . . . 15 . . 12 3 Cannon 14 | . . 5 . . 4 . 4 . . . . . . . . 1 Launcher 6 | . . . . . . . 6 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 41 | . 7 . . . . . 7 1 . . . 10 . . 12 4 Thermal 99 | . 39 10 . . 8 . 36 1 . . . 5 . . . . Explosive 6 | . . . . . . . 6 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | . 6 9 . . 4 . 9 8 . . . 3 . . 4 1 Robot Miss Streak 9 | . 1 2 . . 1 . 4 1 . . . 9 . . 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 . . . . Shots Hit Robots 105 | . 32 6 . . 5 . 38 1 . . 1 8 . . 10 4 Core Hits 68 | . 14 4 . . 2 . 25 2 . . 1 8 . . 9 3 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 5 | . 2 . . . . . 2 . . . . . . . . 1 Burn 4 | . 2 . . . . . 2 . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 57 | . . . . . 5 1 . 2 . . 12 3 . . 7 27 Impact . | . . . . . . . . . . . . . . . . . Slashing 57 | . . . . . 5 1 . 2 . . 12 3 . . 7 27 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 2565 | . 410 84 . 6 76 . 1208 32 . . 70 114 . . 226 339 Guns 1477 | . 410 49 . . 24 . 648 32 . . . 114 . . 187 13 Cannons 141 | . . 35 . . 52 . 54 . . . . . . . . . Explosions 504 | . . . . . . . 504 . . . . . . . . . Melee 218 | . . . . . . . . . . . 70 . . . 39 109 Ramming 225 | . . . . 6 . . 2 . . . . . . . . 217 Kinetic 390 | . 60 . . . . . 70 . . . . 60 . . 187 13 Thermal 1228 | . 350 84 . . 76 . 632 32 . . . 54 . . . . Explosive 504 | . . . . . . . 504 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 218 | . . . . . . . . . . . 70 . . . 39 109 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . . . . . . . 11 Average Corruption 9 | . . . . . . . . . . . . . . . . 9 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 8 | . . . . . . . 8 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 8 | . . . . . . . 8 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 211 | . . . . 3 . . . . . . . . . . . 208 Shots . | . . . . . . . . . . . . . . . . . Rammed 3 | . . . . 1 . . 1 . . . . . . . . 1 Targets Rammed 3 | . . . . 1 . . 1 . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 366 | . 65 36 . . 205 . 32 58 . . . 366 . . 1 66 Average Temperature 63 | . 24 15 . . 109 . 11 33 . . . 191 . . 1 19 Received Heat Transfer 768 | . 60 . . . 36 . 522 . . . 9 36 . . 18 87 Effects 3 | . . . . . . . . . . . . 3 . . . . Interference 3 | . . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . 3 . . . 1 . . . . . . . . . . . Heat Transferred 3293 | . 1184 222 . . 185 . 1502 75 . . . 125 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Peak Influence 210 | . 130 125 . 21 63 29 210 101 . . 105 . . 35 98 172 Initial 99 | . . 50 . . . 28 20 99 . . 31 . . 35 28 54 Average 60 | . 68 61 . 1 6 28 137 100 . . 62 . . 35 54 97 Maximum Alert Level 1 | . . . . . . . 1 . . . . . . . . . Low Security (%) 98 | 100 100 100 . 100 100 100 86 100 . . 100 . . 100 100 100 Level 1 1 | . . . . . . . 13 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . Squads Dispatched 13 | . 1 . . 1 . . 2 1 . . 1 . . . 2 5 Investigation 3 | . 1 . . . . . . . . . . . . . . 2 Extermination 1 | . . . . . . . . . . . . . . . . 1 Reinforcement 8 | . . . . . . . 2 1 . . 1 . . . 2 2 Assault 1 | . . . . 1 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Distress Signals 3 | . . . . . 1 . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 100 | . 6 3 . . 3 . 18 1 3 . 3 26 . . 11 26 Peak Tracking Total 13 | . 2 3 . . 2 . 5 1 4 . 2 9 . . 5 13 Tactical Retreats 27 | . 1 . . . . . 6 . 1 . 2 9 . . 3 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Traps Triggered 2 | . 1 . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . 4 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Machines Disabled . | . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Machines Accessed 20 | . 2 . 1 . 2 2 . 1 1 . 3 . . 2 . 6 Terminals 12 | . 2 . . . 1 2 . . . . 2 . . 1 . 4 Fabricators 1 | . . . . . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . . . . 1 . . . . 1 Recycling Units 2 | . . . . . . . . 1 . . . . . . . 1 Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 49 | . 5 . 1 . 5 2 . 3 1 . 13 . . 3 . 16 Successful 25 | . . . 1 . 5 1 . 2 1 . 6 . . 1 . 8 Failed 24 | . 5 . . . . 1 . 1 . . 7 . . 2 . 8 Catastrophic 6 | . . . . . . 1 . . . . 1 . . 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 24 | . 5 . 1 . 2 1 . . . . 8 . . . . 7 Terminals 29 | . 5 . . . 1 2 . . . . 8 . . 1 . 12 Fabricators 2 | . . . . . . . . . . . . . . 2 . . Repair Stations 6 | . . . . . . . . . . . 5 . . . . 1 Recycling Units 6 | . . . . . . . . 3 . . . . . . . 3 Scanalyzers 4 | . . . . . 4 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 11 | . . . 1 . . 1 . . 1 . 1 . . 1 . 6 Record 2 | . . . . . . . . . . . . . . . . 2 Open Door 1 | . . . . . . . . . 1 . . . . . . . Open DSF 4 | . . . . . . 1 . . . . . . . 1 . 2 Alert Level 1 | . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . 4 . . . . . Scan Component 2 | . . . . . . . . . . . 2 . . . . . Repair 2 | . . . . . . . . . . . 2 . . . . . Recycling Unit Hacks 3 | . . . . . . . . 2 . . . . . . . 1 Process 2 | . . . . . . . . 1 . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 1 . . . . . 1 . . . . 1 Terminals 3 | . . . . . 1 . . . . . 1 . . . . 1 Botnet 3 | . . . . . 1 . . . . . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 2 . . . 2 1 . 1 . . 3 . . 1 . 4 Full Trace Events 2 | . . . . . . . . . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . 2 . . . . . Time 82 | . . . . . . . . . . . 82 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 502 | . . . . . . . . 224 . . . . . . . 278 Retrieved Matter 224 | . . . . . . . . 224 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Total Allies 1 | . . . . 1 . . . . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . 1 . . . . . Ranger 1 | . . . . . . . . . . . 1 . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . 1 Ally Attacks 7 | . . . . 7 . . . . . . . . . . . . Total Damage 104 | . . . . 104 . . . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . 2 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Turns Passed 3874 | 4 389 251 192 146 690 123 286 185 152 97 423 258 16 34 161 467 Spaces Moved 3812 | 4 318 245 209 148 191 220 146 177 243 190 521 413 27 66 146 548 Core 105 | . . . . . . . . . . . . . . . . 105 Treads 57 | . . . . . . . 57 . . . . . . . . . Legs 10 | 4 6 . . . . . . . . . . . . . . . Wheels 914 | . 312 245 209 148 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2726 | . . . . . 191 220 89 177 243 190 521 413 27 66 146 443 Fastest Speed 37 | 120 90 90 90 90 50 50 50 50 50 50 50 50 50 37 37 37 Average Speed 59 | 120 90 90 90 90 50 50 95 50 50 50 50 50 50 37 37 40 Slowest Speed 240 | 120 120 90 90 90 50 50 240 50 50 50 50 50 50 37 37 123 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 50 44 60 39 19 8 90 5 51 26 15 71 10 3 79 21 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . . . . 1 . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 1 1 1 . 1 . . . Scrap Searched 8 | . . 1 . 1 . . . . 3 1 . 1 1 . . . Spaces Dug 49 | . . . . . 5 1 . 2 . . 11 3 . . 5 22 Terrain Destroyed 81 | . . . . . 5 1 30 2 . . 11 3 . . 5 24 Melee 49 | . . . . . 5 1 . 2 . . 11 3 . . 5 22 Projectile . | . . . . . . . . . . . . . . . . . AOE 30 | . . . . . . . 30 . . . . . . . . . Terrain Rammed 2 | . . . . . . . . . . . . . . . . 2 Walls Destroyed 2 | . . . . . . . . . . . . . . . . 2 Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Fac DSF Res Total 5161 | 3 374 265 213 160 768 229 236 268 272 191 662 446 28 74 230 742 Wait 1009 | . 12 14 . 12 539 . 27 66 23 . 112 22 . . 61 121 Move 3788 | 3 317 244 208 147 190 219 145 176 242 189 520 412 26 65 145 540 Hop 4 | . . . . . . . . . . . . . . . . 4 Pick Up 49 | . 7 2 1 . 9 2 3 5 3 1 7 . 1 2 2 4 Fast Attach 22 | . 1 . . . 1 1 6 2 1 . 1 . . . . 9 Attach 43 | . 2 . . . 4 1 8 5 . . 3 1 1 2 3 13 Detach 18 | . . . . . 2 . 3 1 . . . . . . 2 10 Swap 43 | . 4 . 1 . 7 3 8 4 1 . 2 3 . 3 3 4 Drop 45 | . 8 . 3 . 7 2 3 6 2 1 5 . . 2 1 5 Fire 78 | . 23 5 . . 4 . 32 1 . . . 5 . . 6 2 Melee 57 | . . . . . 5 1 . 2 . . 12 3 . . 7 27 Ram 4 | . . . . 1 . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 5 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 7) 394 | -10/Materials | Entered Mines 409 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 461 | -10/Mines | Learned Materials terminal intel 642 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 642 | -10/Mines | Discovered new exit (range 5) 645 | -10/Mines | Entered Exiles 667 | -10/Exiles | Met 8R-AWN 682 | -10/Exiles | Met EX-HEX 709 | -10/Exiles | Met EX-BIN 719 | -10/Exiles | Aligned with FarCom system 720 | -10/Exiles | Given EX-Vault access code 741 | -10/Exiles | Opened EX-Vault 748 | -10/Exiles | Found Flying Fortress v7 767 | -10/Exiles | Warned to stay clear of 0b10 Research branches 795 | -10/Exiles | Met EX-DEC 826 | -10/Exiles | Discovered new exit (range 14) 837 | -10/Exiles | Left Exiles lab with Flying Fortress v7 837 | -10/Exiles | Entered Mines 838 | -9/Mines | Met a Derelict testing a Signal Generator 889 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 962 | -9/Mines | Assembled infested the area 967 | -9/Mines | Assisted by a Guerilla fighting off Assembled 977 | -9/Mines | Discovered new exit (range 8) 983 | -9/Mines | Entered Materials 983 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 984 | -8/Materials | Loaded intel: 12 terminal locations 1671 | -8/Materials | Discovered new exit (range 5) 1673 | -8/Materials | Entered Factory 1673 | -7/Factory | Evolved 2 slots: Utility x2 1771 | -7/Factory | Identified exit to DSF 1796 | -7/Factory | Entered DSF 1822 | -7/DSF | Additional patrols routed to DSF 1931 | -7/DSF | Lost 3 parts (2u1w) 2059 | -7/DSF | Discovered new exit (range 15) 2077 | -7/DSF | Sterilization system engaged 2082 | -7/DSF | Entered Factory 2082 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2144 | -6/Factory | Discovered new exit (range 11) 2267 | -6/Factory | Entered Lower Caves 2292 | -6/Lower Caves | Met a Warlord Commander 2293 | -6/Lower Caves | Learned location of Warlord (-4) 2294 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 2297 | -6/Lower Caves | Found Encrypted Comm Array 2323 | -6/Lower Caves | Encountered a Warlord checkpoint 2389 | -6/Lower Caves | Discovered new exit (range 8) 2419 | -6/Lower Caves | Entered another Lower Caves area 2463 | -6/Lower Caves | Discovered new exit (range 14) 2516 | -6/Lower Caves | Entered Factory 2516 | -5/Factory | Evolved 2 slots: Utility x2 2748 | -5/Factory | Discovered new exit (range 12) 2779 | -5/Factory | Joined by Warlord Ranger squad 2822 | -5/Factory | Repaired Imp. Propulsion Shielding 2867 | -5/Factory | Repaired Gatling Laser 2939 | -5/Factory | Entered Upper Caves 3065 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3108 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3164 | -5/Upper Caves | Learned Factory terminal intel 3172 | -5/Upper Caves | Identified exit to Upper Caves 3197 | -5/Upper Caves | Entered another Upper Caves area 3204 | -5/Upper Caves | Discovered new exit (range 17) 3213 | -5/Upper Caves | Entered Factory 3213 | -4/Factory | Evolved 2 slots: Propulsion x2 3214 | -4/Factory | Loaded intel: 28 terminal locations 3247 | -4/Factory | Identified exit to DSF 3247 | -4/Factory | Entered DSF 3253 | -4/DSF | Discovered new exit (range 20) 3274 | -4/DSF | Additional patrols routed to DSF 3405 | -4/DSF | Lost 3 parts (3u) 3408 | -4/DSF | Entered Research 3408 | -3/Research | Evolved 2 slots: Power x1, Utility x1 3468 | -3/Research | Spotted B-86 Titan 3480 | -3/Research | Found Prototype Device 3480 | -3/Research | Identified Exp. Shield Generator 3710 | -3/Research | Build established: Hacker-Mutant 3801 | -3/Research | Released all parts (14) 3828 | -3/Research | System corruption reached 10% 3836 | -3/Research | Lost 3 parts (2n1u) 3850 | -3/Research | Core integrity fell below 50% 3871 | -3/Research | Core integrity fell below 20% 3875 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- Analyzing inventory... Recycling at 100% efficiency: Adv. Recalibrator (1) Arm. Heavy Treads (231) Linear Accelerator (46) 03839_ ALERT: Suspicious activity at Recycling Unit R003. Dispatching Investigation squad. 03847_ K-01 Serf cleans the Garrison Access. 03847_ Triggered Segregator Trap. 03847_ Arcs of energy rise from the floor. 03852_ Slug penetrates K-01 Serf. 03852_ K-01 Serf destroyed. 03853_ Acquired 16 matter. 03855_ Slug penetrates Wall. 03861_ P-80 Master resets C-35 Carver, system corruption cleaned. 03862_ M-28 Smith repairs C-35 Carver. 03869_ Penetrated by Slug. 03869_ Slug penetrates Wall. 03872_ C-35 Carver destroyed. 03873_ Axe destroyed. Map ----- +----------------------------------------------------+ | ??????????????????? ?????????????????????? | | ??????????????????? ????????????????????? | | ??????????????????? !????????????????????? | | ??????????????????+ ???????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# " #??????????????????? | | ??????????????????# """ #??????????????????? | | ??????????????????# G #??????????????????? | | ????############### """ #??????????????????? | | ????# " #??????????????????? | | ????# #??????????????????? | | ##### #??????????????????? | | # ^ #??????????????????? | | # ######+### ####p#########????????????? | | # ## # # s #????????????? | | # ## # # #????????????? | | # ##"" # # #????????????? | | / ##"" # # ! ?????????????? | | # ##"" #= # """ ???????????????? | | " # ##T # ! # """" ??????????????? | | " #######"" #* #Y s "F"" #????????????? | | " #?????#"" # #s s "" #????????????? | | #?????#"" # # = """ #????????????? | | #?????# # #!%p "" #????????????? | | #####?????# # # @ #????????????? | | ##????????######### # #????????????? | | #????????????????# ##############????????????? | | #????????????????# #?????????????????????????? | | #????????????????# #?????????????????????????? | | #????????????????# #?????????????????????????? | | #????????????????# #?????????????????????????? | | #????????????????# #?????????????????????????? | | ##????????????????# #?????????????????????????? | | ?????????########## #?????????????????????????? | | ?????????# # #?????????????????????????? | | ?????????# # % #?????????????????????????? | | ?????????# """ # */ #????????????????????????? | | ?????????# """ %= ##????????????????????????? | | ?????????# """ #?????????????????????????? | | ?????????# """ #?????????????????????????? | | ?????????# """ #?????????????????????????? | | ?????????# ?????????????????????????? | | ?????????# #????????????????????????? | | ?????????######### #????????????????????????? | | ?????????????????## #????????????????????????? | | ??????????????????# ##????????????????????????? | | ??????????????????# #?????????????????????????? | | ????????#########?# #?????????????????????????? | | ????????# ?# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 49 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 825 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 75 Targeting Accuracy 6 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 24 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force Dodgeball, But With Guns Challenges ------------ None Game ------ Seed ProjectionRingSteel Manual? 0 Play Time 01:28:02 Cumulative 58.5 hours Start 2024.11.02 @ 22:26:07 End 2024.11.02 @ 23:54:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d62c623b-90bf-4239-9ef8-9c51f254860a