Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.03 @ 22:07:29 Player: Dmitry Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (54) 270 Value Destroyed (1526) 1526 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (548) 548 TOTAL SCORE: 6824 Bonus ------- High Alert Combat Kills 48 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 266/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Improved Field Recycling Unit (196) Peak State ------------ > --- POWER ------------ Fusion Compressor Light Antimatter Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Field Propulsion Drive > --- UTILITY ---------- Enhanced Optical Array Advanced Target Analyzer ECM Suite Advanced Hacking Suite > --- WEAPON ----------- Tesla Rifle Compact Ion Cannon > --- INVENTORY -------- Improved Field Recycling Unit Heavy Laser [Rating: 67] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fusion Compressor Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Structural Scanner Device Structural Scanner Storage Compact Battery Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Weapon Autogun Energy Gun Tesla Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Slots Evolved 10 | . . 2 2 2 2 . 2 . . Power 2 | . . 1 . 1 . . . . . Propulsion 2 | . . . . 1 . . 1 . . Utility 5 | . . 1 2 . 2 . . . . Weapon 1 | . . . . . . . 1 . . Parts Attached 117 | 8 2 25 9 11 8 4 28 22 . Power 15 | 1 . 5 . 3 . . 1 5 . Engine 10 | 1 . 5 . 3 . . . 1 . Core 3 | . . . . . . . 1 2 . Reactor 2 | . . . . . . . . 2 . Propulsion 23 | 2 . 4 2 2 1 . 7 5 . Treads . | . . . . . . . . . . Leg 7 | 2 . . . . . . . 5 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 16 | . . 4 2 2 1 . 7 . . Utility 48 | 3 2 8 5 3 5 3 15 4 . Device 27 | 2 1 6 2 2 2 2 9 1 . Storage 2 | 1 . . . . . . . 1 . Processor 5 | . . . 2 . 1 . 1 1 . Hackware 2 | . . . . . . . 1 1 . Protection 12 | . 1 2 1 1 2 1 4 . . Artifact . | . . . . . . . . . . Weapon 31 | 2 . 8 2 3 2 1 5 8 . Energy Gun 14 | 2 . 3 . 2 1 1 1 4 . Energy Cannon 3 | . . . . . . . 1 2 . Ballistic Gun 5 | . . 3 . . . . 2 . . Ballistic Cannon . | . . . . . . . . . . Launcher 6 | . . 2 2 1 1 . . . . Special Weapon 3 | . . . . . . . 1 2 . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . 4 1 1 1 . 1 . . Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 3 | . . . . . . . . 3 . Parts Lost 41 | . 1 1 . 4 . 7 5 23 . Power 9 | . . 1 . 2 . 3 . 3 . Propulsion 10 | . . . . . . 1 1 8 . Utility 12 | . 1 . . . . 3 2 6 . Weapon 10 | . . . . 2 . . 2 6 . Highest Loss Streak 10 | . 1 1 . 2 . 7 3 10 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 70 | . 98 75 90 81 90 64 56 56 23 Engine 7 | . 14 10 18 17 20 8 . 1 . Leg 5 | . 28 4 . . . . . 4 . Flight 11 | . . 12 18 18 20 16 17 7 . Device 18 | . 23 30 35 30 32 25 10 2 . Processor 5 | . . . 7 1 4 6 7 11 17 Hackware 1 | . . . . . . . . 3 5 Protection 3 | . 3 2 . 5 6 3 6 2 . Energy Gun 6 | . 28 3 9 2 . . 1 7 . Energy Cannon 1 | . . . . . . . . 4 . Ballistic Gun 3 | . . 9 1 . . . 6 . . Launcher 1 | . . 3 . 5 6 3 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 33 | 12 10 15 16 23 22 22 33 29 . Greatest Support 65 | 20 20 20 16 21 22 22 25 65 3 Greatest Overweight (x) 9 | . . 3 1 1 . 1 8 9 . Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 3 5 5 5 5 4 5 5 2 Average Carried 2 | . 2 3 4 3 3 2 2 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 5 5 4 3 . 3 2 2 Class Distribution -------------------- 25% | Infiltrator-Mutant 20% | Mutant 17% | Infiltrator-Sprinter 9% | Hacker-Gunner 5% | Hacker-Sprinter 5% | Hacker-Mutant 4% | Scavenger-Gunner 4% | Sprinter 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Infiltrator-Mutant | -9/Materials Infiltrator-Sprinter | -8/Materials Infiltrator-Sprinter | -7/Factory Infiltrator-Sprinter | -6/Factory Infiltrator-Scout | -6/DSF Scavenger-Skirmisher | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Matter Collected 1432 | 280 80 258 28 239 . . 81 466 . Remotely . | . . . . . . . . . . Salvage Created 1967 | 198 520 490 51 281 . . 7 420 . Parts 116 | 11 23 39 3 17 . . 1 22 . Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . Parts Field Recycled 58 | . . . . 21 . . 37 . . Retrieved Matter 907 | . . . . 327 . . 580 . . Parts Self-Destructed 21 | . . . . . . . . 21 . Prevented 1 | . . . . . . . . 1 . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Combat Hostiles Destroyed 28 | . 5 8 . 7 . . 1 7 . Guns 15 | . 5 4 . 1 . . 1 4 . Cannons 3 | . . . . . . . . 3 . AOE 10 | . . 4 . 6 . . . . . Classes Destroyed 11 | 2 3 4 . 1 . . . 1 . Worker 2 | . . 2 . . . . . . . Builder 4 | . 1 2 . 1 . . . . . Tunneler 4 | 4 . . . . . . . . . Hauler 1 | . . 1 . . . . . . . Recycler 7 | 1 3 2 . 1 . . . . . Watcher 8 | . 1 4 2 1 . . . . . Swarmer 5 | . . 3 . . . . 1 1 . Grunt 16 | . 5 4 . 4 . . . 3 . Sentry 3 | . . 1 . 2 . . . . . Programmer 3 | . . . . 1 . . . 2 . Butcher 1 | . . . . . . . . 1 . Best Kill Streak 16 | 5 4 16 1 5 . . 1 2 . Combat Bots Only 8 | . 2 8 . 4 . . 1 2 . Max Kills in Single Turn 2 | 1 1 2 1 2 . . 1 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 . 2 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Hostile Shots Fired 648 | . 33 40 24 172 . 51 134 181 13 Missed 276 | . 9 25 12 105 . 16 56 46 7 Damage Taken 4612 | . 275 194 121 389 . 530 935 2071 97 Core 1583 | . 108 51 26 122 . 262 286 631 97 Absorbed by Shields 53 | . . . . . . 53 . . . Redirected to Shielding 138 | . 4 16 . 8 . 9 65 36 . Ignored by Resistances 1356 | . 84 60 34 131 . 165 273 583 26 Regen/Repaired (Parts) 63 | . . 14 . . . . 49 . . Core Remaining (%) 81 | 100 56 87 95 82 . 69 . . . Volleys Fired 154 | 10 32 29 11 27 1 1 16 27 . Largest 3 | 2 2 2 2 2 1 1 2 3 . Hottest 220 | 90 90 68 75 78 39 39 65 220 . Shots Fired 232 | 20 64 40 12 29 1 1 22 43 . Gun 170 | 20 64 31 11 9 . . 20 15 . Cannon 26 | . . . . . . . . 26 . Launcher 32 | . . 9 1 20 1 1 . . . Special 4 | . . . . . . . 2 2 . Kinetic 48 | . . 29 . . . . 19 . . Thermal 74 | 10 32 . . 2 . . . 30 . Explosive 30 | . . 9 1 20 . . . . . Electromagnetic 76 | 10 32 2 11 7 1 1 1 11 . Robot Hit Streak 15 | 5 13 7 9 13 . 3 4 15 . Robot Miss Streak 5 | 1 5 1 3 1 . . 4 1 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 157 | 13 44 25 9 21 . 1 11 33 . Core Hits 100 | 5 18 24 4 28 . 2 4 15 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . . Critical Strikes 4 | 1 1 2 . . . . . . . Burn 1 | 1 . . . . . . . . . Destroy 2 | . . 2 . . . . . . . Corrupt 1 | . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4286 | 173 726 887 305 1098 . 114 167 816 . Guns 1927 | 173 586 356 224 147 . . 167 274 . Cannons 542 | . . . . . . . . 542 . Explosions 1813 | . 136 531 81 951 . 114 . . . Melee . | . . . . . . . . . . Ramming 4 | . 4 . . . . . . . . Kinetic 457 | . . 311 . . . . 146 . . Thermal 1208 | 75 438 . 52 35 . . . 608 . Explosive 1511 | . . 531 29 951 . . . . . Electromagnetic 1106 | 98 284 45 224 112 . 114 21 208 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . 3 . 1 . 3 . 4 4 Average Corruption 3 | . . 3 . 1 . 2 . 3 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 20 | . . 3 . . . 1 . 15 1 Message Errors 4 | . . 1 . . . . . 2 1 Matter Fused 4 | . . . . . . 1 . 3 . Heat Flow Errors 5 | . . 1 . . . . . 4 . Energy Discharges 2 | . . . . . . . . 2 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . 2 . Misfires 2 | . . 1 . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 80 | . 7 15 35 12 . . . 11 . Projectiles 11 | . . . . . . . . 11 . Explosions 69 | . 7 15 35 12 . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 126 | . 28 76 . 22 . . . . . Shots 6 | . 1 4 . 1 . . . . . Rammed . | . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . Kicked 2 | . 2 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 511 | 270 511 272 18 75 4 . 22 392 . Average Temperature 111 | 126 169 73 7 26 3 . 7 122 . Received Heat Transfer 1031 | . 183 72 36 105 . 28 54 553 . Effects 8 | 1 5 . . . . . . 2 . Shutdowns 3 | . 2 . . . . . . 1 . Energy Bleed 2 | 1 1 . . . . . . . . Matter Decay 2 | . 1 . . . . . . 1 . Damage (minor) 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | 1 . . 3 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . 2 . . . . . . 3 . Heat Transferred 2272 | 296 1038 . 50 74 . . . 814 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 2 . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Peak Influence 596 | 25 247 555 443 596 294 183 345 . . Initial 249 | . 13 16 149 172 249 183 65 . . Average 176 | 12 125 175 253 364 281 145 95 . . Maximum Alert Level 2 | . 1 2 2 2 1 . 1 . . Low Security (%) 62 | 100 82 65 29 9 . 100 89 . . Level 1 26 | . 17 9 64 65 100 . 10 . . Level 2 11 | . . 25 5 25 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 3 . 1 1 1 3 1 . . Investigation 4 | . 3 . 1 . . . . . . Extermination . | . . . . . . . . . . Reinforcement 6 | . . . . 1 1 3 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Distress Signals 4 | . 1 . 2 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 154 | . 10 31 30 12 1 12 39 17 2 Peak Tracking Total 11 | . 3 8 11 3 1 11 10 7 2 Tactical Retreats 31 | . . 8 10 . . 2 8 2 1 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Traps Triggered 5 | . 2 . 1 . . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Machines Disabled 9 | . 1 4 2 2 . . . . . Max in Single Turn 3 | . 1 3 1 1 . . . . . Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Machines Accessed 28 | . 2 8 4 7 2 . 5 . . Terminals 20 | . 2 5 3 5 2 . 3 . . Fabricators 3 | . . . . 2 . . 1 . . Repair Stations 2 | . . 1 . . . . 1 . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 68 | . 10 24 10 12 3 . 9 . . Successful 41 | . 9 11 5 8 3 . 5 . . Failed 27 | . 1 13 5 4 . . 4 . . Catastrophic 3 | . . 2 . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 47 | . 10 12 7 9 3 . 6 . . Fabricators 4 | . . . . 3 . . 1 . . Repair Stations 9 | . . 7 . . . . 2 . . Recycling Units 3 | . . 3 . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access 3 | . . . 3 . . . . . . Terminal Hacks 29 | . 9 5 4 6 3 . 2 . . Record 7 | . 5 . . . 2 . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Open DSF 5 | . . . . 2 1 . 2 . . Level Access Points 1 | . . . 1 . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . Emergency Access Points 2 | . . . . 2 . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . Transport Status 1 | . . 1 . . . . . . . Investigation Status 1 | . . . . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . Zone Layout 2 | . 1 1 . . . . . . . Fabricator Hacks 3 | . . . . 2 . . 1 . . Network Status 2 | . . . . 1 . . 1 . . Build 1 | . . . . 1 . . . . . Repair Station Hacks 5 | . . 3 . . . . 2 . . Scan Component 3 | . . 2 . . . . 1 . . Repair 2 | . . 1 . . . . 1 . . Recycling Unit Hacks 3 | . . 3 . . . . . . . Report Inventory 2 | . . 2 . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 1 7 3 5 1 . 4 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 3 | . . . . 3 . . . . . Authchips . | . . . . . . . . . . Time 58 | . . . . 58 . . . . . Total Robot Build Rating 9 | . . . . 9 . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . 1 . . . . 1 . . Time 73 | . . 13 . . . . 60 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked 3 | . . . . . . . 1 2 . Non-combat . | . . . . . . . . . . Combat 3 | . . . . . . . 1 2 . Robot Hacks Applied 4 | . . . . . . . 2 2 . parse_system 4 | . . . . . . . 2 2 . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 . . . . . Highest-Rated Group 48 | . . . . 48 . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . . . 11 . . . . . Total Damage 164 | . . . . 164 . . . . . Kills 1 | . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Turns Passed 3934 | 127 417 849 225 331 159 65 647 1020 94 Spaces Moved 4500 | 72 242 882 393 595 223 133 1012 761 187 Core 351 | 5 . 3 . . . . 3 153 187 Treads . | . . . . . . . . . . Legs 582 | 67 242 129 . . . . . 144 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3567 | . . 750 393 595 223 133 1009 464 . Fastest Speed 28 | 50 120 34 32 29 29 29 28 28 50 Average Speed 67 | 115 120 77 37 38 29 37 49 115 50 Slowest Speed 500 | 120 120 200 110 102 29 102 450 500 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 20 | . . 6 4 2 . 1 6 1 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 4 45 54 39 12 3 88 26 77 16 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . . 1 . . Scrap Searched 3 | . . . . . . . . 3 . Spaces Dug 33 | . . 24 9 . . . . . . Terrain Destroyed 213 | . 12 94 11 93 . . . 3 . Melee . | . . . . . . . . . . Projectile 3 | . . . . . . . . 3 . AOE 210 | . 12 94 11 93 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Total 5193 | 95 303 1015 456 665 318 145 1140 869 187 Wait 306 | . 23 50 30 27 78 1 60 37 . Move 4453 | 71 241 869 385 591 222 130 999 758 187 Hop 18 | . . 6 3 1 . 1 6 1 . Pick Up 73 | 5 3 17 6 7 2 1 15 17 . Fast Attach 15 | 3 . 1 6 . . . 5 . . Attach 87 | 5 1 17 3 8 7 4 21 21 . Detach 29 | 1 . 6 1 1 5 . 12 3 . Swap 15 | . 1 7 . 3 1 . 2 1 . Drop 34 | . . 13 11 . 2 . 4 4 . Fire 154 | 10 32 29 11 27 1 1 16 27 . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 2 | . 2 . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 7 | . . . . . . 7 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 468 | -10/Materials | Identified exit to Mines 527 | -10/Materials | Discovered new exit (range 16) 545 | -10/Materials | Entered another Materials area 545 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 874 | -9/Materials | Build established: Infiltrator-Mutant 977 | -9/Materials | Identified exit to Mines 1141 | -9/Materials | Destroyed 8 combat bots 1318 | -9/Materials | Repaired Structural Scanner 1375 | -9/Materials | Discovered new exit (range 15) 1394 | -9/Materials | Entered another Materials area 1394 | -8/Materials | Evolved 2 slots: Utility x2 1464 | -8/Materials | Identified exit to Factory 1619 | -8/Materials | Entered Factory 1619 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1864 | -7/Factory | Fabricated G-47 Trooper? 1898 | -7/Factory | Discovered new exit (range 15) 1950 | -7/Factory | Entered another Factory area 1950 | -6/Factory | Evolved 2 slots: Utility x2 2094 | -6/Factory | Build established: Infiltrator-Sprinter 2109 | -6/Factory | Identified exit to DSF 2109 | -6/Factory | Entered DSF 2112 | -6/DSF | Discovered new exit (range 21) 2136 | -6/DSF | Additional patrols routed to DSF 2174 | -6/DSF | Entered Factory 2174 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2189 | -5/Factory | Lost 7 parts (3p1n3u) 2487 | -5/Factory | Repaired Imp. VTOL Module 2800 | -5/Factory | Lost 3 parts (1u2w) 2815 | -5/Factory | Discovered new exit (range 7) 2821 | -5/Factory | Entered Upper Caves 3030 | -5/Upper Caves | Lost 6 parts (1p4u1w) 3045 | -5/Upper Caves | Encountered a Warlord checkpoint 3112 | -5/Upper Caves | P-70 Sage assimilated allied G6-2X4(g) 3125 | -5/Upper Caves | P-70 Sage assimilated allied JO-RW5(l) 3196 | -5/Upper Caves | Core integrity fell below 50% 3246 | -5/Upper Caves | Lost 7 parts (1p4n1u1w) 3541 | -5/Upper Caves | Build established: Hacker-Gunner 3733 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 3791 | -5/Upper Caves | Discovered new exit (range 12) 3803 | -5/Upper Caves | Attracted the attention of an 0b10 base 3836 | -5/Upper Caves | Core integrity fell below 20% 3837 | -5/Upper Caves | Identified exit to Upper Caves 3841 | -5/Upper Caves | Entered another Upper Caves area 3871 | -5/Upper Caves | Lost 10 parts (1p4n1u4w) 3935 | -5/Upper Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- KOZ COSOBFI&=TGUJI033DQRBHM>1RQWAWP Overheating: Matter decay (-43). Carbon-fiber Leg fries itself beyond repair. Carbon-fiber Leg destroyed. Penetrated by Slug. Mak. Leg destroyed. VTOL Module fries itself beyond repair. Penetrated by Slug. Carbon-fiber Leg destroyed. Penetrated by Slug. Slug penetrates Wall. Imp. Remote Datajack destroyed. Imp. Deuterium Engine destroyed. System corrupted: Matter fused (-5). EXIT=IDENTIFIED: UPPER CAVES Com. Ion Cannon destroyed. LOCATION=UPPER CAVES GOAL=ESCAPE HLLSTTCVYX>2QO/PWK:QZ3Q5T5FJ UM-7I9(S) destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????####???####???????#"?????????????????? | | ???????????## ##?## ##??????# ##??##???????????? | | ???????????# ### ##?###### #?# #???????????? | | ??????????## #?# ## ## #???????????? | | ?????????## ### #???????????? | | ???????### ## ##???????????? | | ???????# ## #????????????? | | ???????# # @ ## #????????????? | | ???????# ### ##### ## #????????????? | | ??????## ### #??????## #????????????? | | ??????# #####???## ##???????????? | | ??????# ## ##???# p #???????????? | | !%!#### ## ##?# ## ##???????????? | | #### #?# ###### #????????????? | | #??# #?#####????# #????????????? | | ### ### #??# ######?????# #????????????? | | ???#%??# #??# ## ##???## ##???????????? | | ???#???# #??# #??## ##??????????? | | ???????# #??# #?## #??????????? | | ??????? #??# ### ##?# #??????????? | | ??????? #??####?#### ##?# ####??????????? | | ???????" ??????????# ### ##?????????????? | | ??????" #??????###?# #??????????????? | | ?????? ##??????# #?# ##??????????????? | | ?????? ???????## ### ###???????????????? | | ????? ??????## ### #?????????????????? | | ????? ?????## #?# #?????????????????? | | ?????# ?????# ##?# ##?????????????????? | | ?????# ?????# ##?# ##??????????????????? | | ?????## ?????## #### !%###?????????????????? | | ??????## ??????# #?## ##????????????????? | | ????????#??????## #### #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 6 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 64 Target Analysis 8 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- GoHome() My Command Is Your Wish Part-time Mechanic Party Time Remodeling Storm Trooper Challenges ------------ None Game ------ Seed ModifiedMetafieldProjector Manual? 0 Play Time 01:35:42 Cumulative 3.8 hours Start 2024.07.03 @ 20:29:14 End 2024.07.03 @ 22:07:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 5c9bbee8-f099-4c35-aad8-2c11d5d16a77