Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.17 @ 16:11:40 Player: Chair Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (157) 785 Value Destroyed (4155) 4155 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (3014) 3014 TOTAL SCORE: 15454 Bonus ------- Follower Combat Kills 14 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 275/300 Energy 234/240 System Corruption 0% Temperature Cool (12) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Light Quantum Reactor > --- PROPULSION (9) --- Nuclear Pulse Array Impulse Thruster Impulse Thruster Advanced Surge Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY (11) ----- Advanced Heat Sink Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Experimental Core Analyzer Experimental Core Analyzer Advanced Reaction Control System Centrium Heavy Armor Plating Advanced Hacking Suite Advanced System Shield > --- WEAPON (3) ------- Smartbomb Launcher Plasma Sword > --- INVENTORY (5) ---- Cooled VTOL Module Matter Compressor (248) Graphene Brace Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Advanced Surge Thruster Advanced Surge Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Experimental Core Analyzer Experimental Core Analyzer Advanced Reaction Control System Centrium Heavy Armor Plating Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Smartbomb Launcher Plasma Sword > --- INVENTORY -------- Cooled VTOL Module Impulse Thruster Matter Compressor Graphene Brace Enhanced Nova Cannon [Rating: 180] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Improved System Shield Protection Reactive Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Plasma Sword Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 7 | . . 1 . . 1 . . 1 1 1 . . 2 Utility 9 | . . 1 . 1 1 . . 1 1 . 2 2 . Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 167 | 6 5 31 3 15 20 2 23 12 4 13 9 17 7 Power 17 | 1 1 1 1 1 2 . 2 1 . 3 2 1 1 Engine 12 | 1 1 1 1 1 2 . 2 1 . 2 . . . Core 2 | . . . . . . . . . . . 1 . 1 Reactor 3 | . . . . . . . . . . 1 1 1 . Propulsion 45 | 2 . 12 . 1 8 2 6 2 2 1 2 4 3 Treads 5 | 2 . 3 . . . . . . . . . . . Leg 19 | . . 9 . 1 7 2 . . . . . . . Wheel 2 | . . . . . 1 . 1 . . . . . . Hover 2 | . . . . . . . 1 . 1 . . . . Flight 17 | . . . . . . . 4 2 1 1 2 4 3 Utility 64 | 1 3 9 . 6 6 . 9 7 . 5 5 11 2 Device 24 | . . 4 . 3 4 . 1 3 . 3 2 4 . Storage 3 | 1 . 1 . . . . . . . 1 . . . Processor 19 | . 2 2 . . . . 6 2 . 1 1 4 1 Hackware 6 | . . . . . . . . 1 . . 2 2 1 Protection 12 | . 1 2 . 3 2 . 2 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 41 | 2 1 9 2 7 4 . 6 2 2 4 . 1 1 Energy Gun 8 | . . 4 . 3 1 . . . . . . . . Energy Cannon 5 | . . 3 . . . . . . . 1 . 1 . Ballistic Gun 5 | 2 . 1 . 1 1 . . . . . . . . Ballistic Cannon 7 | . 1 . . 3 1 . 2 . . . . . . Launcher 4 | . . . 2 . . . . . . 1 . . 1 Special Weapon 1 | . . . . . . . . . 1 . . . . Impact Weapon 7 | . . . . . 1 . 4 2 . . . . . Slashing Weapon 2 | . . 1 . . . . . . . 1 . . . Piercing Weapon 2 | . . . . . . . . . 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 5 . 2 1 . 2 . 1 2 2 4 1 Parts Lost 20 | . . 1 . 3 1 5 2 . . . 1 6 1 Power 3 | . . . . 1 . 1 1 . . . . . . Propulsion 8 | . . 1 . 1 1 1 . . . . . 3 1 Utility 8 | . . . . 1 . 2 1 . . . 1 3 . Weapon 1 | . . . . . . 1 . . . . . . . Highest Loss Streak 5 | . . 1 . 3 1 5 1 . . . 1 3 1 To Critical Strikes 1 | . . . . . . 1 . . . . . . . Average Backups 7 | 4 7 8 9 9 9 7 4 4 4 7 7 7 5 Power . | . . . . . . . . . . . 1 . . Propulsion 1 | 2 3 1 1 . . 1 . 1 1 . 2 2 1 Utility 2 | . 1 3 3 3 2 2 2 . 1 3 1 1 2 Weapon 3 | . 1 3 4 5 5 3 1 1 1 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 30 | . 3 8 . 3 3 2 2 1 3 3 . . 2 Power 2 | . 1 . . . 1 . . . . . . . . Propulsion 7 | . 2 4 . 1 . . . . . . . . . Utility 9 | . . . . 2 2 1 2 . 1 . . . 1 Weapon 12 | . . 4 . . . 1 . 1 2 3 . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 98 100 98 94 55 77 99 98 97 92 81 79 Engine 7 | . 14 11 11 8 7 4 6 6 5 9 . . . Reactor 1 | . . . . . . . . . . . 8 7 4 Treads 3 | . 27 8 . . . . . . . . . . . Leg 14 | . . 24 33 26 27 17 . . . . . . . Flight 11 | . . . . . . . 25 33 34 34 28 20 23 Device 10 | . . 10 11 14 14 9 1 10 11 9 13 17 10 Storage 6 | . 14 11 11 9 7 5 . . . 4 4 4 . Processor 8 | . 6 6 . . . . 26 20 17 15 12 15 16 Hackware 2 | . . . . . . . . 5 5 5 10 6 9 Protection 6 | . 7 4 11 12 11 4 . 2 3 . . 1 3 Energy Gun 6 | . . 6 19 22 10 . . . . . . . . Energy Cannon 2 | . . 11 . . . . . . . 1 4 3 . Ballistic Gun 1 | . 15 . . . . . . . . . . . . Ballistic Cannon 4 | . 12 1 . 2 11 12 2 . . . . . . Impact Weapon 3 | . . . . . . . 12 20 16 12 . . . Peak Build Rating 180 | 6 8 26 26 35 43 35 53 66 75 101 127 151 180 Average Rating 51 | 5 7 16 24 32 38 20 42 62 72 83 120 135 177 On Entrance 48 | . 6 7 25 21 34 35 2 53 66 73 101 117 145 Avg Prop Armor Cover (%) 8 | . 10 7 . 4 8 . 23 . 4 . . . . Naked Turns 44 | . . . . . . 24 20 . . . . . . Heaviest Build 61 | 12 15 28 31 45 61 61 19 31 31 51 55 59 59 Greatest Support 68 | 40 40 66 51 51 68 47 20 34 32 53 61 64 65 Greatest Overweight (x) 10 | . . 1 . 1 2 1 2 1 10 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 5 5 5 10 10 10 10 Average Capacity 8 | 7 8 8 10 10 10 8 5 5 5 9 10 10 5 Most Carried 10 | 6 8 10 10 10 10 10 5 5 5 10 10 10 10 Average Carried 8 | 4 7 8 9 9 9 7 4 4 4 7 9 9 5 Final Capacity 10 | 8 8 10 10 10 10 5 5 5 5 10 10 10 5 Final Carried 10 | 6 8 10 10 9 10 5 5 5 5 10 9 10 4 Class Distribution -------------------- 26% | Mutant 19% | Tank 9% | Scavenger-Tank 9% | Sprinter 8% | Scout 7% | Scientist-Scout 6% | Hacker-Scout 6% | Scavenger-Mutant 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Mutant | -7/Waste Sprinter | -7/Factory Sprinter | -6/Factory Scout | -5/Factory Scientist-Scout | -4/Factory Hacker-Scout | -3/Research Scavenger-Scout | -2/Research Scavenger-Scout | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Matter Collected 4756 | 272 270 688 10 484 1221 . 424 168 365 270 145 181 258 Remotely . | . . . . . . . . . . . . . . Salvage Created 6751 | 62 301 1072 205 1440 1277 . 445 180 732 447 175 391 24 Parts 246 | 3 17 50 5 53 50 . 6 5 15 8 11 21 2 Haulers Intercepted 15 | . 1 4 . 3 . . 1 1 3 2 . . . Recyclers Shooed 12 | . 3 3 . 1 2 . 1 . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 74 | . 3 13 3 21 24 . 6 . . . . 4 . Melee 4 | . . . . . . . . . . . . 4 . Guns 25 | . . 4 1 13 7 . . . . . . . . Cannons 27 | . 3 6 . 1 15 . 2 . . . . . . AOE 9 | . . . 2 3 . . 4 . . . . . . Classes Destroyed 19 | 1 5 5 2 2 4 . . . . . . . . Worker 14 | . . 2 1 2 2 . 2 . 2 1 . . 2 Builder 1 | . . . . . 1 . . . . . . . . Tunneler 9 | . 1 1 1 2 . . 2 1 . . . 1 . Hauler 15 | . 1 4 . 3 . . 1 1 3 2 . . . Recycler 27 | 1 2 3 1 5 7 . 3 . 2 1 1 1 . Mechanic 2 | . . 1 . . 1 . . . . . . . . Operator 5 | . 1 . . 1 . . . . 1 1 1 . . Watcher 11 | . 2 . . 1 . . 1 2 2 2 1 . . Swarmer 10 | . . . . 3 3 . 4 . . . . . . Cutter 4 | . . . . . 2 . . . . . . 2 . Grunt 35 | . 3 5 1 13 11 . . . . . . 2 . Brawler 4 | . . 2 . 1 1 . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . Sentry 10 | . . 5 . 3 1 . 1 . . . . . . Demolisher 1 | . . . 1 . . . . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . . Programmer 4 | . . . . . 3 . 1 . . . . . . Heavy 2 | . . . . 1 1 . . . . . . . . Assembled 1 | . . . 1 . . . . . . . . . . Best Kill Streak 9 | 1 3 3 3 7 9 . 4 2 6 4 1 3 1 Combat Bots Only 6 | . 2 2 2 6 6 . 4 . . . . 3 . Max Kills in Single Turn 3 | 1 1 2 3 3 2 . 2 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 2 3 . . 2 . . . . . . Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 495 | . 35 34 5 79 127 8 46 . . 17 46 90 8 Missed 187 | . 8 9 . 28 44 . 18 . . 10 21 45 4 Hits 308 | . 27 25 5 51 83 8 28 . . 7 25 45 4 Melee 16 | . . 3 . . 1 8 . . . . . 4 . Projectile 292 | . 27 22 5 51 82 . 28 . . 7 25 41 4 AOE 4 | . . . 4 . . . . . . . . . . Critical Strikes 20 | . . 3 . 2 5 4 1 . . 2 . 2 1 Actively Blocked 2 | . . . . . . . . . . . . 2 . Damage Taken 5863 | . 357 697 200 783 1212 392 521 44 . 173 363 967 154 Core 889 | . 86 90 13 71 65 167 135 44 . . 123 95 . Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 29 | . 29 . . . . . . . . . . . . Ignored by Resistances 88 | . . . . 18 70 . . . . . . . . Regen/Repaired (Parts) 134 | . 72 29 . . . . . . . . . 33 . Core Remaining (%) 86 | 100 65 . 74 87 . . 47 94 100 100 90 93 100 Volleys Fired 297 | 6 41 60 9 53 64 . 12 . 5 18 12 17 . Largest 3 | 2 2 2 2 3 3 . 2 . 1 1 1 1 . Hottest 185 | 40 50 128 122 183 185 . 74 . 5 120 120 120 . Shots Fired 638 | 12 82 117 19 151 185 . 20 . 5 18 12 17 . Gun 333 | 12 43 50 17 135 76 . . . . . . . . Cannon 286 | . 39 67 . 10 106 . 17 . . 18 12 17 . Launcher 14 | . . . 2 6 3 . 3 . . . . . . Special 5 | . . . . . . . . . 5 . . . . Kinetic 252 | 12 82 19 . 16 106 . 17 . . . . . . Thermal 367 | . . 98 17 129 76 . . . . 18 12 17 . Explosive 14 | . . . 2 6 3 . 3 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 32 | 3 9 14 8 32 17 . 6 . 3 2 . . . Robot Miss Streak 9 | 2 3 3 1 3 9 . 5 . 1 1 . 1 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . Shots Hit Robots 480 | 6 54 84 14 108 139 . 25 5 17 11 5 10 2 Core Hits 276 | 2 17 27 9 60 124 . 18 2 6 2 3 6 . Critical Kills 4 | . . 1 . . . . . 1 1 1 . . . Critical Parts Destroyed 6 | . . . . . . . 3 . 2 1 . . . Critical Strikes 36 | . 1 4 3 15 4 . 3 1 3 2 . . . Burn 24 | . . 2 3 15 4 . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . Blast 2 | . 1 1 . . . . . . . . . . . Smash 9 | . . . . . . . 3 1 3 2 . . . Melee Attacks 231 | . . 18 . . 13 . 26 25 22 35 34 41 17 Impact 115 | . . . . . 13 . 26 25 22 29 . . . Slashing 110 | . . 18 . . . . . . . 5 29 41 17 Piercing 6 | . . . . . . . . . . 1 5 . . Sneak Attacks 28 | . . . . . . . 8 2 8 4 1 3 2 Combat Hostiles 1 | . . . . . . . . . . . . 1 . Follow-up Attacks 8 | . . . . . . . . 1 4 2 1 . . Damage Inflicted 13417 | 49 703 1523 377 2411 2863 . 1800 403 1144 950 320 697 177 Guns 3970 | 49 211 668 234 1795 1013 . . . . . . . . Cannons 3747 | . 492 855 . 179 1834 . 304 . . 83 . . . Explosions 906 | . . . 143 437 16 . 310 . . . . . . Melee 4794 | . . . . . . . 1186 403 1144 867 320 697 177 Ramming . | . . . . . . . . . . . . . . Kinetic 3362 | 49 703 203 . 269 1834 . 304 . . . . . . Thermal 4355 | . . 1320 234 1705 1013 . . . . 83 . . . Explosive 906 | . . . 143 437 16 . 310 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 3600 | . . . . . . . 1186 403 1144 867 . . . Slashing 1161 | . . . . . . . . . . . 287 697 177 Piercing 33 | . . . . . . . . . . . 33 . . Highest Corruption 11 | . . 5 5 . 5 10 11 . . 1 . . . Average Corruption 4 | . . 5 5 . 3 8 10 . . 1 . . . Corruption Purged 1 | . . . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 67 | . . 22 10 . 15 2 18 . . . . . . Message Errors 17 | . . 10 2 . 1 1 3 . . . . . . Matter Fused 14 | . . 3 3 . 3 . 5 . . . . . . Heat Flow Errors 9 | . . 3 . . 1 . 5 . . . . . . Energy Discharges 10 | . . 2 2 . 2 1 3 . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . Data Loss (minor) 5 | . . 2 . . 3 . . . . . . . . Data Loss (major) 6 | . . 1 2 . 1 . 2 . . . . . . Misfires 2 | . . . 1 . 1 . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . Weapon Failures 2 | . . . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1773 | . 8 . . . . . 800 87 251 436 31 63 97 Projectiles 18 | . 8 . . . . . . . . 10 . . . Explosions 35 | . . . . . . . 35 . . . . . . Melee 1720 | . . . . . . . 765 87 251 426 31 63 97 Knockbacks 40 | . 4 . . 2 24 . 6 1 1 2 . . . Impact 7 | . . . . . . . 3 1 1 2 . . . Kinetic 30 | . 3 . . 2 22 . 3 . . . . . . Secondary 3 | . 1 . . . 2 . . . . . . . . Self-Inflicted Damage 127 | . . . . . 8 . 119 . . . . . . Shots 3 | . . . . . 1 . 2 . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 595 | . 101 595 156 319 355 . 285 . 30 379 329 228 5 Average Temperature 88 | . 31 75 56 87 120 . 106 . 6 113 93 61 2 Received Heat Transfer 1173 | . 207 117 . 387 261 . 36 . . . 111 45 9 Effects 8 | . . 4 . . . . . . . 3 1 . . Shutdowns 1 | . . 1 . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . 1 1 . . Interference 3 | . . 1 . . . . . . . 2 . . . Short Circuit 2 | . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . 3 2 2 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 21 | . . . . . . . 6 3 9 3 . . . Impact Corruptions 43 | . . . . . . . 19 4 9 11 . . . Robots Melted 9 | . . 3 . 4 2 . . . . . . . . Combat Hostiles 9 | . . 3 . 4 2 . . . . . . . . Parts Melted 34 | . . 9 1 16 8 . . . . . . . . Heat Transferred 10619 | . . 2812 740 4736 2257 . . . . 74 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . . . 1 2 . . . . . 1 2 2 Low Security (%) 82 | 100 100 100 100 60 63 100 100 100 100 100 94 45 . Level 1 16 | . . . . 40 36 . . . . . 5 51 63 Level 2 1 | . . . . . . . . . . . . 2 36 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 472 | 5 40 129 91 336 402 122 184 133 106 91 243 408 472 Initial 240 | . . . 40 16 145 122 29 76 16 46 16 132 240 Average 99 | . 7 47 29 187 162 86 67 80 60 29 40 220 332 Influence Increases 4546 | 5 140 476 181 684 694 . 343 180 170 296 391 634 352 Destroy 0b10 Robot/C 1500 | . 60 260 80 420 480 . 120 . . . . 80 . Destroy 0b10 Robot/NC 420 | 5 35 55 15 70 55 . 45 20 50 35 15 10 10 Destroy Leader 422 | . 26 88 20 98 120 . 34 6 10 8 2 10 . Allied During Kill 6 | . . . 6 . . . . . . . . . . Successful Hack 409 | . 18 10 . 5 . . 32 38 78 51 63 27 87 Disable Machine 255 | . . 45 15 . 15 . 60 60 30 30 . . . Destroy Structure 424 | . 1 18 15 46 24 . 37 11 2 52 56 117 45 Partial Spotted 165 | . . . . . . . . 45 . 30 . 30 60 Lose Combat Pursuer 945 | . . . 30 45 . . 15 . . 90 255 360 150 Influence Decreases 4074 | 5 140 370 245 406 664 308 228 303 108 360 186 471 280 Entered New Map 938 | . . . 66 26 175 228 13 81 18 50 16 105 160 Time Decay 2753 | 5 140 368 179 350 479 30 195 222 90 219 160 206 110 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . Lost Part 192 | . . 2 . 30 10 50 20 . . . 10 60 10 Purge Threat 91 | . . . . . . . . . . 91 . . . Squads Dispatched 34 | . 1 1 . 5 7 . 1 1 . 2 4 9 3 Investigation 8 | . . 1 . 1 . . . . . . 2 3 1 Extermination 11 | . . . . . 2 . 1 1 . 2 2 2 1 Reinforcement 12 | . 1 . . 1 5 . . . . . . 4 1 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced 3 | . . . . . 2 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Distress Signals 8 | . . 1 2 . . . . . . 2 1 2 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 196 | . 6 17 9 23 28 5 11 3 4 15 27 36 12 Peak Tracking Total 13 | . 2 3 4 6 3 5 5 1 2 8 12 13 8 Tactical Retreats 23 | . . . 2 2 . . 1 . . 4 4 7 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Traps Triggered 6 | . . . . . 2 . 1 1 . 1 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Disabled 17 | . . 3 1 . 1 . 4 4 2 2 . . . Max in Single Turn 2 | . . 2 . . 1 . 2 1 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Accessed 86 | . 7 8 . 7 7 . 13 7 6 8 10 8 5 Terminals 51 | . 5 4 . 5 3 . 6 4 2 5 7 6 4 Fabricators 9 | . . . . . 2 . 2 1 . 2 1 1 . Repair Stations 5 | . 1 1 . . . . 1 . . 1 . 1 . Recycling Units 12 | . 1 2 . . 2 . 2 2 1 . 1 . 1 Scanalyzers 6 | . . 1 . 1 . . 1 . 2 . 1 . . Garrison Access 3 | . . . . 1 . . 1 . 1 . . . . Total Hacks 226 | . 15 29 . 19 14 . 27 21 15 22 29 26 9 Successful 84 | . 8 16 . 9 4 . 5 5 7 8 10 8 4 Failed 140 | . 7 13 . 9 10 . 21 16 8 14 19 18 5 Catastrophic 39 | . 2 4 . 3 3 . 4 6 3 2 4 7 1 Database Lockouts 2 | . . . . 1 . . 1 . . . . . . Manual 73 | . 5 11 . 6 1 . 2 11 4 6 9 17 1 Terminals 152 | . 10 15 . 11 8 . 14 18 7 16 25 20 8 Fabricators 12 | . . . . . 2 . 4 1 . 3 1 1 . Repair Stations 16 | . 4 2 . . . . 2 . . 3 . 5 . Recycling Units 17 | . 1 4 . . 4 . 3 2 1 . 1 . 1 Scanalyzers 24 | . . 8 . 7 . . 3 . 4 . 2 . . Garrison Access 5 | . . . . 1 . . 1 . 3 . . . . Terminal Hacks 33 | . 3 5 . 2 . . 2 3 2 4 6 3 3 Robot Analysis 5 | . 1 3 . . . . . . 1 . . . . Open Door 1 | . . . . . . . . . . . . . 1 Level Access Points 3 | . . . . . . . . . . 1 . 1 1 Branch Access Points 3 | . . . . . . . 1 1 . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . . . . . 1 1 . Unreport Threat 2 | . . . . . . . . . . 2 . . . Locate Traps 10 | . 1 1 . 1 . . 1 1 1 1 2 . 1 Recall Reinforcements 1 | . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . 1 . 1 . . . . . . . . . Registered Components 2 | . 1 . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . Fabricator Hacks 4 | . . . . . 2 . 1 . . 1 . . . Network Status 3 | . . . . . 2 . 1 . . . . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 9 | . 3 2 . . . . . . . 1 . 3 . Scan Component 6 | . 2 1 . . . . . . . 1 . 2 . Repair 3 | . 1 1 . . . . . . . . . 1 . Recycling Unit Hacks 5 | . 1 1 . . 1 . 1 . 1 . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . Retrieve Components 4 | . 1 1 . . 1 . . . 1 . . . . Scanalyzer 17 | . . 6 . 5 . . 1 . 4 . 1 . . Insert Component 4 | . . 2 . 2 . . . . . . . . . Analyze 4 | . . 2 . 2 . . . . . . . . . Retrieve Study 9 | . . 2 . 1 . . 1 . 4 . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 1 2 . 2 1 . . 2 . 2 3 2 1 Terminals 14 | . 1 1 . 2 . . . 2 . 2 3 2 1 Track 1 | . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . 1 . . Botnet 8 | . 1 1 . 2 . . . 1 . . . 2 1 Detonate 1 | . . . . . . . . . . 1 . . . Operators 3 | . . . . . . . . 1 . 1 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . 1 . . 1 . . . . . . . . Reject 2 | . . 1 . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 1 1 1 . . Used 1 | . . . . . . . . . . 1 . . . Hacking Detections 79 | . 6 7 . 6 5 . 13 7 6 7 10 8 4 Full Trace Events 8 | . . 1 . 1 . . . . . . 2 3 1 Feedback Events 1 | . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 2 . 2 . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . 69 . . . Total Part Build Rating 18 | . . . . . . . . . . 18 . . . Part Studies Acquired 9 | . . 2 . 1 . . 1 . 4 . 1 . . Parts Repaired 3 | . 1 1 . . . . . . . . . 1 . Time 96 | . 26 26 . . . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 14 | . 8 3 . . 1 . . . 2 . . . . Parts Scanalyzed 4 | . . 2 . 2 . . . . . . . . . Part Schematics Acquired 4 | . . 2 . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 2 . . . . Non-combat 2 | . . . . . . . . . 2 . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 2 . . . . parse_system 1 | . . . . . . . . . 1 . . . . find_recycling 1 | . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Total Allies 3 | . . . 3 . . . . . . . . . . Largest Group 3 | . . . 3 . . . . . . . . . . Highest-Rated Group 40 | . . . 40 . . . . . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 19 | . . . 19 . . . . . . . . . . Total Damage 115 | . . . 115 . . . . . . . . . . Kills 2 | . . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 4300 | . 275 413 . 91 1036 37 23 459 184 672 450 430 230 Optics 2425 | . 182 115 . . . . . 162 184 672 450 430 230 Sensors 2394 | . . . . . . . . 459 184 663 428 430 230 Seismic 1405 | . . 241 . 91 1036 37 . . . . . . . T.N.C. 193 | . 93 100 . . . . . . . . . . . ECM 23 | . . . . . . . 23 . . . . . . Robot Analysis Total 5 | . 1 3 . . . . . . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Turns Passed 7538 | 112 621 1216 414 785 1474 71 419 460 184 672 450 430 230 Spaces Moved 8031 | 53 271 669 278 374 774 68 940 873 516 1114 674 811 616 Core 122 | 3 . . . . . 43 75 . 1 . . . . Treads 454 | 50 271 133 . . . . . . . . . . . Legs 1828 | . . 536 278 374 615 25 . . . . . . . Wheels 159 | . . . . . 159 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 5468 | . . . . . . . 865 873 515 1114 674 811 616 Fastest Speed 12 | 50 160 105 130 130 115 50 26 23 14 18 12 16 20 Average Speed 56 | 153 160 116 130 132 138 95 28 23 21 19 21 25 20 Slowest Speed 550 | 160 160 225 130 200 270 187 150 88 550 94 22 29 22 Overloaded Moves 38 | . . . . . . . . . 7 . 15 16 . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . . 1 2 1 1 8 18 5 Potential Cave-ins 7 | . . . . . 1 . . . . 2 2 2 . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . . Exploration Rate (%) 33 | 4 53 45 60 29 23 73 30 16 20 32 26 31 20 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . Spaces Dug 153 | . . 8 . . 23 . 17 11 1 18 28 32 15 Terrain Destroyed 291 | . . 20 22 48 29 . 38 11 1 31 34 42 15 Melee 115 | . . 8 . . 7 . 9 11 1 17 22 25 15 Projectile 43 | . . . . . . . . . . 14 12 17 . AOE 133 | . . 12 22 48 22 . 29 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Total 10100 | 72 386 957 312 544 1019 74 1033 1097 558 1504 910 940 694 Wait 1042 | . 58 102 19 55 86 . 12 175 1 293 163 39 39 Move 7955 | 52 270 668 277 373 774 67 937 869 513 1111 657 781 606 Hop 26 | . . . . . . . 1 1 1 1 8 10 4 Pick Up 95 | 7 5 19 2 9 13 2 6 5 6 7 2 8 4 Fast Attach 117 | 6 4 21 . 9 11 . 22 4 4 12 6 13 5 Attach 57 | . . 7 1 9 5 2 3 6 2 3 3 9 7 Detach 44 | . 1 7 1 4 3 1 3 6 . 4 3 5 6 Swap 94 | . 2 20 2 16 23 . 3 4 2 14 5 2 1 Drop 156 | 1 5 35 1 16 27 2 13 7 8 15 7 14 5 Fire 297 | 6 41 60 9 53 64 . 12 . 5 18 12 17 . Melee 201 | . . 18 . . 13 . 21 20 16 26 29 41 17 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . 15 1 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -2/Research (discovered 4 exits: *Acc x3 / *Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 113 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 11) 543 | -10/Materials | Repaired Lgt. Treads 701 | -10/Materials | Discovered new exit (range 13) 734 | -10/Materials | Entered another Materials area 734 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1023 | -9/Materials | Crushed by falling debris 1204 | -9/Materials | Repaired Aluminum Leg+ 1347 | -9/Materials | Discovered new exit (range 16) 1504 | -9/Materials | Build established: Scavenger-Mutant 1517 | -9/Materials | Discovered new exit (range 11) 1641 | -9/Materials | Discovered new exit (range 5) 1848 | -9/Materials | Build established: Mutant 1950 | -9/Materials | Entered Mines 1958 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2022 | -9/Mines | Learned Materials stockpile data 2186 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2243 | -9/Mines | Assembled infested the area 2248 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2314 | -9/Mines | Lost 4 allies 2356 | -9/Mines | Discovered new exit (range 6) 2364 | -9/Mines | Entered Materials 2364 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2364 | -8/Materials | Discovered new exit (range 15) 2404 | -8/Materials | Garrison activated, responded to threat 2667 | -8/Materials | Build established: Tank 2935 | -8/Materials | Lost 3 parts (1p1n1u) 3088 | -8/Materials | Discovered new exit (range 10) 3124 | -8/Materials | Central database locked down 3149 | -8/Materials | Entered Factory 3149 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4120 | -7/Factory | Discovered new exit (range 14) 4623 | -7/Factory | Sucked down chute 4623 | -7/Factory | Entered Waste 4638 | -7/Waste | EMP discharged 4638 | -7/Waste | System corruption reached 10% 4648 | -7/Waste | Spotted C-40 Crusher 4649 | -7/Waste | Spotted C-40 Crusher 4654 | -7/Waste | Spotted C-40 Crusher 4657 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4660 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4661 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4664 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4669 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4670 | -7/Waste | Spotted C-40 Crusher 4677 | -7/Waste | Spotted C-40 Crusher 4681 | -7/Waste | Spotted C-40 Crusher 4683 | -7/Waste | Discovered new exit (range 16) 4694 | -7/Waste | Entered Factory 4700 | -7/Factory | Lost 5 parts (1p1n2u1w) 4778 | -7/Factory | Discovered new exit (range 5) 4897 | -7/Factory | Identified exit to Lower Caves 4922 | -7/Factory | Core integrity fell below 50% 4972 | -7/Factory | Central database locked down 5019 | -7/Factory | Build established: Sprinter 5113 | -7/Factory | Entered another Factory area 5113 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5519 | -6/Factory | Identified exit to Lower Caves 5543 | -6/Factory | Discovered new exit (range 12) 5573 | -6/Factory | Identified exit to Factory 5573 | -6/Factory | Entered another Factory area 5573 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5705 | -5/Factory | Discovered new exit (range 17) 5714 | -5/Factory | Identified exit to Factory 5720 | -5/Factory | Discovered new exit (range 14) 5749 | -5/Factory | Identified exit to Upper Caves 5757 | -5/Factory | Entered another Factory area 5757 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5856 | -4/Factory | Fabricated Enh. Nova Cannon (x2) 5897 | -4/Factory | Discovered new exit (range 12) 5912 | -4/Factory | Identified exit to Upper Caves 6174 | -4/Factory | Found Prototype Device 6191 | -4/Factory | Spotted B-86 Titan 6340 | -4/Factory | Found Prototype Launcher 6340 | -4/Factory | Identified Smartbomb Launcher 6356 | -4/Factory | Identified exit to Research 6429 | -4/Factory | Entered Research 6429 | -3/Research | Evolved 2 slots: Utility x2 6430 | -3/Research | Identified Adv. EM Shield 6610 | -3/Research | Discovered new exit (range 22) 6824 | -3/Research | Identified exit to Armory 6824 | -3/Research | Identified exit to Testing 6838 | -3/Research | Build established: Hacker-Scout 6877 | -3/Research | Discovered new exit (range 10) 6878 | -3/Research | Identified exit to Research 6879 | -3/Research | Entered another Research area 6879 | -2/Research | Evolved 2 slots: Utility x2 6942 | -2/Research | Hacking Suite fried by hacking feedback 6965 | -2/Research | Found Prototype Processor 6965 | -2/Research | Identified Exp. Core Analyzer 6967 | -2/Research | Found Exp. Core Analyzer 6969 | -2/Research | Found Exp. Core Analyzer 6986 | -2/Research | Repaired Broken Cld. VTOL Module? 7017 | -2/Research | Lost 3 parts (1n2u) 7055 | -2/Research | Discovered new exit (range 4) 7056 | -2/Research | Identified exit to Quarantine 7129 | -2/Research | Search patrols dispatched 7250 | -2/Research | Found Prototype Device 7250 | -2/Research | Identified Exp. Thermal Defense Suite 7253 | -2/Research | Found Prototype Processor 7253 | -2/Research | Identified Exp. Signal Interpreter 7257 | -2/Research | Found Prototype Protection 7257 | -2/Research | Identified Centrium Heavy Armor Plating 7280 | -2/Research | Identified exit to Access 7309 | -2/Research | Entered Access 7309 | -1/Access | Evolved 2 slots: Propulsion x2 7402 | -1/Access | Identified exit to Surface 7415 | -1/Access | Spotted B-99 Colossus 7515 | -1/Access | Spotted B-99 Colossus 7539 | *** | Escaped! Last Messages --------------- 07471_ Connecting with Terminal... >>Traps(Locate) Found 6 traps in 1 array: 6x Gamma Bomb Trap Map updated. 07471_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 07478_ Connecting with Terminal... 07517_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 07535_ Adv. Surge Thruster destroyed. 07535_ Knocked back. 07537_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 07538_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#+#????????? | | ?????????????????????????????Y??u????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????#A #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### %#????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????#H #????????? | | ????????????????????????????????????## ##???????? | | ??????????????????????############### #???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????# #?########## #???????? | | ??????????????????????# #?????##"####/######????? | | ?????????????????????## #?????# #????? | | ?????????????????????#" #?????# #????? | | ?????????????????????## ####### #????? | | ??????????????????????# + #????? | | ??????????????????????# ####### """"""" #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 41 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Weapon Shielding 33 Evasion (%) 78 Melee Accuracy 24 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 22 Defensive Hacking 24 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x2 | -4/Factory | Preloaded Repaired ---------- Lgt. Treads | 48% | -10/Materials Aluminum Leg | 67% | -9/Materials Cld. VTOL Module | 45% | -2/Research | Broken Studied --------- Aluminum Leg | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Flak Cannon | -8/Materials | Hacked Hvy. Flail | -7/Factory | Hacked Angular Momentum Engine | -5/Factory | Hacked Xenon Bombardment Thruster | -5/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Hacked Great Maul | -5/Factory | Hacked Field Propulsion Array | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Ghost 'Em Suspicious Well Done Challenges ------------ None Game ------ Seed MyomerNodeAutocannon Manual? 0 Play Time 03:21:56 Cumulative 258.0 hours Start 2026.04.16 @ 13:54:52 End 2026.04.17 @ 16:11:40 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 197 Adventurer 0 Explorer 0 Win Type 0 Total 17 Types 17/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 67 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: cb11a959-9092-450f-a7a1-dc66de5f8a9b