Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 13:56:40 Player: Skergy Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (4) 20 Value Destroyed (40) 40 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1200) 1200 TOTAL SCORE: 6060 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 99/100 System Corruption 5% Temperature Cool (12) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (150) Improved Terrain Scanner Drone Bay (2/2) Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Terrain Scan Processor Seismic Detector Authchip [Propulsion] Corruption Screen Drone Bay > --- WEAPON ----------- Improved Remote Datajack > --- INVENTORY -------- Shield Generator Remote Datajack Impact Mace [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Corruption Screen Device Improved Sensor Array Storage Small Storage Unit Processor Corruption Screen Hackware Authchip [Propulsion] Weapon Medium Laser Energy Gun Medium Laser Ballistic Cannon Improved Light Cannon Special Weapon Remote Datajack Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Gar Ext Slots Evolved 10 | . . . 2 . 2 2 . 2 2 . . Power 1 | . . . . . . 1 . . . . . Propulsion 4 | . . . 2 . 1 . . 1 . . . Utility 4 | . . . . . 1 1 . 1 1 . . Weapon 1 | . . . . . . . . . 1 . . Parts Attached 45 | 5 4 4 3 2 6 3 6 1 7 . 4 Power 7 | 1 . 2 . 1 2 . . . 1 . . Engine 5 | 1 . 2 . . 2 . . . . . . Core 2 | . . . . 1 . . . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 15 | 1 3 2 2 . 2 . 2 . 3 . . Treads . | . . . . . . . . . . . . Leg 2 | 1 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 13 | . 2 2 2 . 2 . 2 . 3 . . Utility 13 | 1 . . . . 2 3 1 1 2 . 3 Device 8 | . . . . . 1 2 . . 2 . 3 Storage 1 | 1 . . . . . . . . . . . Processor 3 | . . . . . 1 1 . 1 . . . Hackware 1 | . . . . . . . 1 . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 10 | 2 1 . 1 1 . . 3 . 1 . 1 Energy Gun 3 | 2 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 3 | . . . . . . . 1 . 1 . 1 Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 18 | . . 2 1 3 1 . 4 1 . 6 . Power 2 | . . . . 1 . . 1 . . . . Propulsion 12 | . . 2 1 1 1 . 2 . . 5 . Utility 2 | . . . . . . . . 1 . 1 . Weapon 2 | . . . . 1 . . 1 . . . . Highest Loss Streak 6 | . . 1 1 3 1 . 3 1 . 6 . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 53 | . 76 69 66 64 36 62 45 40 58 54 9 Engine 6 | . 14 14 11 5 9 11 2 . . . . Core 1 | . . . . 4 . . . . 3 4 . Leg 1 | . 13 . . . . . . . . . . Flight 19 | . 13 26 33 33 20 23 14 13 25 20 . Device 4 | . . . . . 2 21 11 4 4 7 3 Storage 1 | . 8 . . . . . . . . . . Processor 4 | . . . . . 4 6 7 8 11 10 5 Hackware 1 | . . . . . . . 2 6 5 4 . Energy Gun 8 | . 27 28 11 11 . . . . . . . Special Weapon 1 | . . . . . . . . 6 5 4 . Impact Weapon 1 | . . . 10 6 . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 16 | 11 13 8 8 11 9 11 12 4 16 16 6 Greatest Support 25 | 10 20 8 16 12 16 12 12 9 25 25 3 Greatest Overweight (x) 4 | 3 4 1 . . 1 . 2 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 5 5 5 5 5 5 5 4 5 5 Average Carried 4 | 4 6 4 4 5 4 4 4 5 2 3 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 7 5 4 5 5 5 5 5 5 3 5 5 Class Distribution -------------------- 53% | Mutant 46% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Garrison Mutant | -5/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Gar Ext Matter Collected 764 | 145 . 77 . 175 . . . . . 355 12 Remotely . | . . . . . . . . . . . . Salvage Created 56 | . . 56 . . . . . . . . . Parts 6 | . . 6 . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Gar Ext Combat Hostiles Destroyed 4 | . . 4 . . . . . . . . . Guns 4 | . . 4 . . . . . . . . . Classes Destroyed 1 | . . 1 . . . . . . . . . Swarmer 4 | . . 4 . . . . . . . . . Best Kill Streak 3 | . . 3 . . . . . . . . . Combat Bots Only 3 | . . 3 . . . . . . . . . Max Kills in Single Turn 1 | . . 1 . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Gar Ext Hostile Shots Fired 203 | . 6 40 7 7 12 . 8 9 10 60 44 Missed 98 | . 4 19 4 1 8 . 4 6 7 25 20 Damage Taken 1992 | . 12 201 40 235 58 . 111 27 63 714 531 Core 1185 | . 6 42 . 42 28 . 43 . 20 497 507 Absorbed by Shields 109 | . . . . . . . 24 . . 53 32 Core Remaining (%) 92 | 100 . 80 . 89 94 . 93 100 . . . Volleys Fired 16 | . 4 10 . . . . . . 1 . 1 Largest 2 | . 2 2 . . . . . . 1 . 1 Hottest 115 | . 115 115 . . . . . . 5 . 7 Shots Fired 30 | . 8 20 . . . . . . 1 . 1 Gun 28 | . 8 20 . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special 2 | . . . . . . . . . 1 . 1 Kinetic . | . . . . . . . . . . . . Thermal 28 | . 8 20 . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 10 | . 2 8 . . . . . . 9 . 10 Robot Miss Streak 6 | . 6 2 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 26 | . 2 15 . 4 . . 3 . 1 . 1 Core Hits 6 | . . 4 . . . . . . . . 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . . . . Burn 1 | . . 1 . . . . . . . . . Melee Attacks 9 | . . . 1 5 . . 3 . . . . Impact 6 | . . . 1 5 . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 390 | . 31 207 . 128 . . . . . . 24 Guns 238 | . 31 207 . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 128 | . . . . 128 . . . . . . . Ramming 24 | . . . . . . . . . . . 24 Kinetic . | . . . . . . . . . . . . Thermal 238 | . 31 207 . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 128 | . . . . 128 . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . 1 1 . . . . . . . . 5 Average Corruption 2 | . 1 1 . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 3 | . . 2 . . . . . . . . 1 Message Errors 1 | . . 1 . . . . . . . . . Matter Fused 1 | . . 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 2 | . . . . 1 . . . . . . 1 Impact 2 | . . . . 1 . . . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . . . . . . . 11 Shots . | . . . . . . . . . . . . Rammed 6 | . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 468 | . 120 468 1 4 11 . . . 21 . . Average Temperature 135 | . 50 184 1 4 11 . . . 11 . . Received Heat Transfer 285 | . . 24 18 30 36 . . 12 36 60 69 Effects 2 | . . 2 . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . Heat Transferred 703 | . 74 629 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Gar Ext Peak Influence 155 | . 65 140 79 38 152 92 64 25 124 111 155 Initial 86 | . . 25 54 30 2 64 64 20 11 86 44 Average 52 | . 12 90 58 32 55 77 44 21 32 88 89 Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . 1 . 1 . 1 1 . . 1 . 3 Investigation 5 | . 1 . . . . 1 . . . . 3 Extermination . | . . . . . . . . . . . . Reinforcement 3 | . . . 1 . 1 . . . 1 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Gar Ext Distress Signals 1 | . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 75 | . 5 10 3 12 7 . 2 1 7 13 15 Peak Tracking Total 14 | . 4 5 2 14 6 . 1 1 6 12 10 Tactical Retreats 8 | . 1 2 . . 2 . 1 . 1 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Gar Ext Traps Triggered 9 | . 1 . . . . 1 . . 1 5 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . 5 . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Gar Ext Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Garrison Relay 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Gar Ext Machines Accessed 19 | . 3 . 4 1 1 2 . 1 2 1 4 Terminals 16 | . 3 . 3 1 1 1 . 1 1 1 4 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 51 | . 10 . 11 2 2 9 . 1 5 1 10 Successful 21 | . 4 . 4 1 1 3 . 1 3 1 3 Failed 30 | . 6 . 7 1 1 6 . . 2 . 7 Catastrophic 11 | . 3 . 3 . . . . . 1 . 4 Database Lockouts . | . . . . . . . . . . . . Manual 14 | . 4 . 4 . . 2 . . 1 . 3 Terminals 43 | . 10 . 9 2 2 5 . 1 3 1 10 Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . . . . 4 . . . . . Recycling Units 2 | . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . Terminal Hacks 15 | . 4 . 2 1 1 1 . 1 1 1 3 Record 6 | . 4 . . . . . . . 1 . 1 Prototype ID Bank 2 | . . . 1 . 1 . . . . . . Open Door 1 | . . . . . . . . . . . 1 Open DSF 1 | . . . . . . 1 . . . . . Level Access Points 1 | . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . . 1 . . . Zone Layout 2 | . . . 1 . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Refit 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . Process 1 | . . . 1 . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 2 . . Unlock Access 1 | . . . . . . . . . 1 . . Coupler Status 1 | . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 3 . 3 1 . 2 . 1 2 . 3 Full Trace Events 6 | . 2 . . . . 1 . . . . 3 Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Gar Ext Used RIF Installer 1 | . . . . . . . . . . 1 . Robots Hacked 2 | . . . . . . . 1 . 1 . . Non-combat 1 | . . . . . . . . . 1 . . Combat 1 | . . . . . . . 1 . . . . Robot Hacks Applied 2 | . . . . . . . 1 . 1 . . parse_system 1 | . . . . . . . 1 . . . . check_alert 1 | . . . . . . . . . 1 . . Relay Couplers Released 5 | . . . . . . . . . . 5 . Machine Destruction 5 | . . . . . . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Gar Ext Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . . . . . 31 Total Orders 1 | . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . 1 . . Ally Attacks 2 | . . . . . . . . . . . 2 Total Damage 53 | . . . . . . . . . . . 53 Kills . | . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Gar Ext Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . . Drone Recoveries 2 | . . . . . . . . . 2 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Gar Ext Turns Passed 1253 | 93 154 115 124 75 87 73 100 65 84 129 154 Spaces Moved 2305 | 59 201 201 352 170 227 148 95 134 245 252 221 Core 270 | 17 3 . . . . . . . . 29 221 Treads . | . . . . . . . . . . . . Legs 93 | 42 51 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1942 | . 147 201 352 170 227 148 95 134 245 223 . Fastest Speed 24 | 50 37 37 29 32 27 30 30 32 24 24 50 Average Speed 38 | 134 62 37 32 32 33 30 37 32 25 29 50 Slowest Speed 280 | 200 280 120 34 34 114 30 195 32 29 120 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 20 | . 2 2 4 . 6 2 . 1 . 3 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 3 39 44 29 28 21 5 90 3 10 33 42 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 . 1 . . 1 . . . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Gar Ext Total 2596 | 71 222 219 355 183 228 174 159 153 264 304 264 Wait 94 | . 4 3 . 4 . 3 41 20 3 2 14 Move 2255 | 58 196 196 344 169 214 143 94 131 244 245 221 Hop 18 | . 2 2 3 . 6 2 . 1 . 2 . Pick Up 22 | 8 2 1 2 1 . 1 6 . . 1 . Fast Attach 27 | 4 3 1 2 . 5 3 2 1 4 . 2 Attach 13 | 1 1 1 1 . 1 . 3 . 3 . 2 Detach 13 | . 3 . 1 . 1 1 2 . 1 2 2 Swap 5 | . . 2 . 2 . . 1 . . . . Drop 28 | . 7 3 1 2 1 3 7 . . 2 2 Fire 16 | . 4 10 . . . . . . 1 . 1 Melee 9 | . . . 1 5 . . 3 . . . . Ram 6 | . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 88 | . . . . . . 18 . . 8 50 12 Rewire 2 | . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Garrison -5/Extension History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 11) 244 | -10/Materials | Discovered new exit (range 12) 248 | -10/Materials | Entered Mines 292 | -10/Mines | Identified exit to Subcaves 304 | -10/Mines | Build established: Mutant 306 | -10/Mines | Learned 2 Materials zone layouts 323 | -10/Mines | Learned Materials emergency access door positions 357 | -10/Mines | Discovered new exit (range 10) 363 | -10/Mines | Entered Materials 363 | -9/Materials | Evolved 2 slots: Propulsion x2 414 | -9/Materials | Discovered new exit (range 15) 487 | -9/Materials | Entered Mines 489 | -9/Mines | Discovered new exit (range 5) 499 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 530 | -9/Mines | Identified exit to Materials 545 | -9/Mines | Assembled infested the area 548 | -9/Mines | Learned Materials stockpile data 562 | -9/Mines | Entered Materials 562 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 592 | -8/Materials | Lost 3 parts (1p1n1w) 611 | -8/Materials | Discovered new exit (range 13) 649 | -8/Materials | Entered Factory 649 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 722 | -7/Factory | Identified exit to DSF 722 | -7/Factory | Entered DSF 749 | -7/DSF | Additional patrols routed to DSF 757 | -7/DSF | Discovered new exit (range 14) 767 | -7/DSF | Lost 3 parts (1p2n) 822 | -7/DSF | Entered Factory 822 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 867 | -6/Factory | Discovered new exit (range 5) 887 | -6/Factory | Entered another Factory area 887 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 937 | -5/Factory | Build established: Sprinter 970 | -5/Factory | Identified exit to Garrison 971 | -5/Factory | Entered Garrison 983 | -5/Garrison | Spotted B-75 Beast 983 | -5/Garrison | Spotted B-75 Beast 1026 | -5/Garrison | Installed Relay Interface Framework 1037 | -5/Garrison | Triggered checkpoint 1039 | -5/Garrison | Triggered checkpoint 1049 | -5/Garrison | Triggered checkpoint 1075 | -5/Garrison | Garrison Relay disabled 1094 | -5/Garrison | Discovered new exit (range 10) 1099 | -5/Garrison | Core integrity fell below 50% 1100 | -5/Garrison | Entered Extension 1115 | -5/Extension | Lost 6 parts (5n1u) 1213 | -5/Extension | Core integrity fell below 20% 1241 | -5/Extension | Rescued a captive Derelict 1250 | -5/Extension | Spotted B-75 Beast 1253 | -5/Extension | Spotted B-75 Beast 1254 | -5/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 01224_ Field strength at 94. 01224_ Field strength at 88. 01225_ Field strength at 82. 01226_ Field strength at 66. 01227_ Field strength at 60. 01228_ Field strength at 54. 01229_ Field strength at 43. 01230_ Field strength at 37. 01231_ Field strength at 31. 01232_ Field strength at 25. 01233_ System corrupted: IFF burst signal emitted. 01233_ Field strength at 19. 01234_ Field strength at 13. 01235_ Field strength at 1. 01236_ Stasis field depleted. 01240_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 01241_ B4-14P(g): "Free at last!" Map ----- +----------------------------------------------------+ | ###???# #???????# #?????????????????????????? | | #???# #?????### #####?????????????????????? | | #???# #???###T# #?????????????????????? | | #???# #???# #?????????????????????? | | #???# #???##### #?????????????????????? | | #???# #???????# #?????????????????????? | | #???######???????# #?????????????????????? | | #????????????????# #?????????????????????? | | #????????????????# #?????????????????????? | | #????????????????# #?????????????????????? | | #????????????????# #?????????????????????? | | ###????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????####### #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #???#?????????????????? | | ???????????????????????### ### ##Y###????????????? | | ???????????????????????#"" ""Y "" "??????????? | | ???????????????????????# " " " "??????????? | | ???????????????????????# @ #????????? | | ???????????????????????# #????????? | | ???????????????????????# #????????? | | ??????????????????????? ?????????? | | ?????????????????????? ?????????? | | ????????????????????? ??????????? | | ???????????????????? ?????????? | | ??????????????????? u Rk ??????????? | | ???????????????????##### BB BB ??????????? | | ???????????????????????# BB BB ???????????? | | ???????????????????????# ???????????? | | ???????????????????????# ????????????? | | ???????????????????????# ??????????????? | | ???????????????????????######T#""????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 20 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 Corruption Block 8 Evasion (%) 65 Melee Accuracy 5 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Omniscient Cartographer Party Time Challenges ------------ None Game ------ Seed BarrageImprovedCapacitor Manual? 0 Play Time 01:15:43 Cumulative 10.5 hours Start 2024.05.20 @ 12:35:48 End 2024.05.20 @ 13:56:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d96af3ed-6d39-42ae-bf8c-3d5a68f35e46