Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 21:15:52 Player: Epsilon 11 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (102) 510 Value Destroyed (2872) 2872 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (231) 231 TOTAL SCORE: 6213 Bonus ------- High Alert Combat Kills 231 Cogmind --------- Core Integrity 365/700 Matter 17/300 Energy 150/150 System Corruption 1% Temperature Cool (12) Movement Rolling (145) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (6) ------ Huge Storage Unit Structural Scanner Machine Analyzer Improved Signal Interpreter > --- WEAPON (3) ------- High-powered Shotgun Flak Gun > --- INVENTORY (25) --- Heavy Deuterium Engine Light Angular Momentum Engine Wheel Wheel Wheel Compact Wheel Improved Heat Sink Advanced Terrain Scan Processor Salvage Targeting Computer Recoil Stabilizer Matter Filter Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite High-powered Tractor Beam Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Faulty Precision Assault Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Missile Launcher Improved Datajack Plasma Cutter Power Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Structural Scanner Machine Analyzer Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Flak Gun Hypervelocity Gauss Rifle Power Maul > --- INVENTORY -------- Heavy Deuterium Engine Light Angular Momentum Engine Wheel Wheel Wheel Improved Heat Sink Advanced Terrain Scan Processor Salvage Targeting Computer Recoil Stabilizer Matter Filter Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite High-powered Tractor Beam Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon High-powered Shotgun Precision Assault Rifle Hypervelocity Gauss Rifle Missile Launcher Improved Datajack Plasma Cutter [Rating: 48] Favorites ----------- Power Micro Nuclear Core Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 4 | . . 2 . 1 1 Weapon 1 | . . . . . 1 Parts Attached 102 | 7 2 11 12 45 25 Power 12 | 1 . 3 2 4 2 Engine 5 | 1 . 2 2 . . Core 7 | . . 1 . 4 2 Reactor . | . . . . . . Propulsion 30 | 2 . 2 2 16 8 Treads . | . . . . . . Leg 1 | . . . . 1 . Wheel 29 | 2 . 2 2 15 8 Hover . | . . . . . . Flight . | . . . . . . Utility 26 | 2 2 3 4 11 4 Device 15 | 1 . 1 3 7 3 Storage 2 | 1 1 . . . . Processor 3 | . . 1 . 1 1 Hackware . | . . . . . . Protection 6 | . 1 1 1 3 . Artifact . | . . . . . . Weapon 34 | 2 . 3 4 14 11 Energy Gun 11 | 1 . 2 2 6 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 13 | 1 . . 1 4 7 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . 1 . 1 . Special Weapon . | . . . . . . Impact Weapon 5 | . . . . 2 3 Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 48 | . 1 9 10 15 13 Power 6 | . . 2 1 1 2 Propulsion 15 | . . 2 3 6 4 Utility 14 | . 1 2 3 5 3 Weapon 13 | . . 3 3 3 4 Highest Loss Streak 9 | . 1 9 5 4 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 99 89 94 91 95 Engine 3 | . 14 9 10 2 . Core 5 | . . . . 6 6 Wheel 21 | . 28 20 20 21 19 Device 18 | . 8 6 15 19 22 Storage 9 | . 14 11 11 9 7 Processor 10 | . . 11 11 9 15 Protection 3 | . 5 8 4 4 . Energy Gun 5 | . 14 11 11 5 . Ballistic Gun 12 | . 14 7 8 9 17 Impact Weapon 1 | . . . . . 4 Peak Build Rating 48 | 7 8 11 16 33 48 Average Rating 27 | 5 7 9 14 26 42 On Entrance 11 | . 7 8 10 12 33 Naked Turns . | . . . . . . Heaviest Build 105 | 13 90 98 105 103 105 Greatest Support 48 | 32 32 32 32 48 44 Greatest Overweight (x) 10 | . 2 5 9 10 4 Average Overweight (x) 2 | . 1 2 3 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 Most Carried 25 | 7 11 11 12 25 25 Average Carried 16 | 3 9 8 9 16 22 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 6 11 7 10 25 25 Class Distribution -------------------- 28% | Scavenger-Mutant 27% | Scavenger-Skirmisher 18% | Mutant 13% | Assassin 6% | Scavenger-Assassin 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Assassin | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1909 | 169 185 183 151 845 376 Remotely 115 | . . . . . 115 Salvage Created 3498 | 92 189 456 239 2205 317 Parts 213 | 5 18 26 12 128 24 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 1 . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 68 | . 2 12 6 40 8 Melee 1 | . . . 1 . . Guns 50 | . 2 8 5 27 8 Cannons 3 | . . . . 3 . AOE 14 | . . 4 . 10 . Classes Destroyed 12 | 2 2 4 1 2 1 Worker 8 | . . 2 1 5 . Builder 5 | . . . . 4 1 Tunneler 2 | 1 . . . 1 . Recycler 11 | 1 1 . . 9 . Operator 1 | . . . . 1 . Watcher 7 | . 2 . . 4 1 Swarmer 15 | . . 3 . 12 . Grunt 34 | . 2 7 3 19 3 Brawler 2 | . . 1 . . 1 Sentry 15 | . . 1 2 9 3 Demolisher 1 | . . . 1 . . Programmer 1 | . . . . . 1 Best Kill Streak 14 | 1 5 4 3 14 2 Combat Bots Only 10 | . 2 4 3 10 2 Max Kills in Single Turn 3 | 1 1 3 1 3 1 Gunslinging 1 | . . 1 . . . Exploded 2 | . . 2 . 2 . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 639 | . 13 64 60 214 288 Missed 201 | . 3 14 9 68 107 Damage Taken 5543 | . 135 731 982 2112 1583 Core 1195 | . 36 145 241 438 335 Absorbed by Shields 84 | . . . 84 . . Regen/Repaired (Parts) 12 | . . . . 12 . Core Remaining (%) 52 | 100 85 . 3 20 . Volleys Fired 219 | 8 15 44 22 100 30 Largest 3 | 2 2 2 2 2 3 Hottest 128 | 70 70 90 101 128 109 Shots Fired 441 | 16 30 80 41 190 84 Gun 376 | 16 30 77 40 142 71 Cannon 48 | . . . . 35 13 Launcher 17 | . . 3 1 13 . Special . | . . . . . . Kinetic 220 | 8 15 34 17 62 84 Thermal 139 | 8 15 43 22 51 . Explosive 17 | . . 3 1 13 . Electromagnetic 65 | . . . 1 64 . Robot Hit Streak 18 | 6 9 14 7 18 7 Robot Miss Streak 20 | 1 3 3 5 20 9 Penetration Max 1 | . . . . . 1 Secondary Targets 6 | . . 2 1 1 2 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 318 | 13 16 56 26 141 66 Core Hits 274 | 3 8 24 14 155 70 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 4 | . . . . 3 1 Burn 1 | . . . . 1 . Destroy 1 | . . . . . 1 Corrupt 2 | . . . . 2 . Melee Attacks 15 | . . . 1 3 11 Impact 14 | . . . . 3 11 Slashing 1 | . . . 1 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7384 | 159 207 937 386 4502 1193 Guns 4275 | 159 207 677 343 1906 983 Cannons 783 | . . . . 573 210 Explosions 2303 | . . 260 20 2023 . Melee 23 | . . . 23 . . Ramming . | . . . . . . Kinetic 2729 | 73 92 324 130 917 1193 Thermal 1921 | 86 115 353 196 1171 . Explosive 1626 | . . 260 20 1346 . Electromagnetic 1085 | . . . 17 1068 . Impact . | . . . . . . Slashing 23 | . . . 23 . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 . 1 Average Corruption 1 | . . 1 1 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . 1 5 . 8 Message Errors 4 | . . 1 . . 3 Matter Fused 6 | . . . 2 . 4 Heat Flow Errors 2 | . . . 1 . 1 Energy Discharges 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 125 | . . 11 . 100 14 Projectiles 14 | . . . . . 14 Explosions 111 | . . 11 . 100 . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 177 | . . . 30 147 . Shots 7 | . . . 1 6 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 452 | 65 227 189 223 452 193 Average Temperature 102 | 28 118 51 98 133 82 Received Heat Transfer 2168 | . 81 345 230 945 567 Effects 7 | . . . . 7 . Shutdowns 1 | . . . . 1 . Energy Bleed 2 | . . . . 2 . Interference 4 | . . . . 4 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 2 . 1 . Heat Transferred 4118 | 259 333 1037 518 1971 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | . . . . 8 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 728 | 10 92 299 120 728 463 Initial 262 | . 6 38 38 1 262 Average 287 | 3 36 123 77 398 301 Maximum Alert Level 3 | . . 1 . 3 2 Low Security (%) 37 | 100 100 90 100 12 24 Level 1 32 | . . 9 . 34 53 Level 2 29 | . . . . 51 22 Level 3 . | . . . . 1 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . . 2 . 11 6 Investigation 5 | . . 1 . 3 1 Extermination 1 | . . . . . 1 Reinforcement 7 | . . 1 . 5 1 Assault . | . . . . . . Garrison 6 | . . . . 3 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . 1 . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 5 | . . 2 . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 105 | . 5 17 9 60 14 Peak Tracking Total 8 | . 2 8 3 6 6 Tactical Retreats 9 | . . . . 9 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 8 | . . 1 . 6 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 4 | . . 1 . 3 . Max in Single Turn 1 | . . 1 . 1 . Garrison Access 3 | . . . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 23 | . 2 2 . 13 6 Terminals 16 | . 2 2 . 9 3 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . 1 . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 1 2 Total Hacks 63 | . 4 9 . 35 15 Successful 30 | . 2 4 . 18 6 Failed 33 | . 2 5 . 17 9 Catastrophic 4 | . . . . 3 1 Database Lockouts . | . . . . . . Manual 37 | . 2 7 . 20 8 Terminals 50 | . 4 9 . 26 11 Fabricators 1 | . . . . . 1 Repair Stations 4 | . . . . 4 . Recycling Units 4 | . . . . 4 . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . 1 3 Terminal Hacks 9 | . 2 1 . 5 1 Prototype ID Bank 2 | . 2 . . . . Branch Access Points 1 | . . . . 1 . Terminal Index 1 | . . 1 . . . Alert Level 1 | . . . . . 1 Unreport Threat 2 | . . . . 2 . Recall Reinforcements 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 3 | . . . . 3 . Process 1 | . . . . 1 . Report Inventory 2 | . . . . 2 . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 1 1 Seal Access 2 | . . . . 1 1 Unauthorized Hacks 13 | . . 3 . 7 3 Terminals 12 | . . 3 . 7 2 Botnet 11 | . . 2 . 7 2 Operators 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Jam 1 | . . . . . 1 Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . . 2 . 11 4 Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 95 | . . . . . 95 Total Part Build Rating 10 | . . . . . 10 Parts Repaired 1 | . . . . 1 . Time 70 | . . . . 70 . Parts Recycled . | . . . . . . Recycled Matter 186 | . . . . 186 . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 5254 | 83 378 426 435 2314 1618 Spaces Moved 2950 | 43 241 194 229 1246 997 Core 4 | 4 . . . . . Treads . | . . . . . . Legs 14 | . . . . 14 . Wheels 2932 | 39 241 194 229 1232 997 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 130 130 116 120 Average Speed 132 | 95 126 134 146 136 126 Slowest Speed 820 | 100 130 175 215 820 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 38 20 40 90 31 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 2 | . . . 2 . . Spaces Dug 14 | . . . . 3 11 Terrain Destroyed 110 | . . 5 5 88 12 Melee 14 | . . . . 3 11 Projectile 1 | . . . . . 1 AOE 95 | . . 5 5 85 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3828 | 66 285 277 284 1652 1264 Wait 452 | 2 19 26 10 222 173 Move 2945 | 42 240 193 228 1245 997 Hop . | . . . . . . Pick Up 65 | 7 7 3 7 25 16 Fast Attach 45 | 6 . 2 8 24 5 Attach 33 | 1 1 8 4 8 11 Detach 4 | . . . 1 1 2 Swap 25 | . 1 1 . 13 10 Drop 25 | . 2 . 3 11 9 Fire 219 | 8 15 44 22 100 30 Melee 15 | . . . 1 3 11 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 14) 219 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 462 | -10/Materials | Entered another Materials area 462 | -9/Materials | Evolved 2 slots: Utility x2 774 | -9/Materials | Lost 9 parts (2p2n2u3w) 788 | -9/Materials | Discovered new exit (range 8) 886 | -9/Materials | Identified exit to Mines 888 | -9/Materials | Entered Mines 948 | -9/Mines | Lost 5 parts (2n1u2w) 1024 | -9/Mines | Build established: Scavenger-Mutant 1082 | -9/Mines | Found DCF Scrap (12 items) 1153 | -9/Mines | Discovered new exit (range 7) 1160 | -9/Mines | Identified exit to Materials 1251 | -9/Mines | Assembled infested the area 1271 | -9/Mines | Core integrity fell below 50% 1311 | -9/Mines | Lost 4 parts (1p1n1u1w) 1319 | -9/Mines | Core integrity fell below 20% 1323 | -9/Mines | Entered Materials 1323 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1670 | -8/Materials | Garrison activated, responded to threat 1736 | -8/Materials | Destroyed 10 combat bots 1741 | -8/Materials | Lost 4 parts (1n2u1w) 1934 | -8/Materials | Discovered new exit (range 14) 2004 | -8/Materials | Identified exit to Factory 2145 | -8/Materials | Core integrity fell below 50% 2151 | -8/Materials | Discovered exit to Factory (range 11) 2325 | -8/Materials | Build established: Scavenger-Skirmisher 2930 | -8/Materials | Discovered exit to Factory (range 10) 3461 | -8/Materials | Build established: Scavenger-Mutant 3555 | -8/Materials | Repaired Corrupted Lgt. Angular Momentum Engine 3637 | -8/Materials | Entered Factory 3637 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3796 | -7/Factory | Fabricated Hyp. Gauss Rifle (x2) 4177 | -7/Factory | Noticed a derelict Sapper rigging charges 4400 | -7/Factory | Garrison activated, responded to threat 4539 | -7/Factory | Lost 5 parts (1p1n1u2w) 4970 | -7/Factory | Build established: Assassin 5255 | -7/Factory | Self-destructed Last Messages --------------- 05124_ Triggered Blade Trap. 05124_ Massive razor-sharp blades shoot up from within the floor. 05124_ Com. Wheel severed. 05124_ Hyp. Gauss Rifle severed. 05127_ Acquired Hyp. Gauss Rifle. 05130_ Acquired Com. Wheel. 05131_ Connecting with Fabricator... 05143_ System corrupted: Matter fused (-5). 05152_ Acquired Com. Wheel. 05171_ >> Machine Analyzer network decryption results: 05171_ Scanalyzer x2 05179_ Identified Cld. Particle Cannon. 05179_ Faulty integration triggers meltdown. 05179_ Arm. Huge Wheel damaged (-107). 05195_ Imp. Heat Sink destroyed. 05208_ >> Machine Analyzer network decryption results: 05208_ DSF Access x1 05235_ AIU8 Y|LHOPETZNU=CONUP2ET2 05249_ Com. Wheel destroyed. 05252_ Imp. Sensor Array destroyed. 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""" ##????????????????????? | | #??????????????????## """ ##????????????????????? | | ####???????????????##########????????????????????? | | ####???????????????##########????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | """"?????????????????????????????????????????????? | | """"?????????????????????????????????????????????? | | """" ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hyp. Gauss Rifle | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamVisualDeconstructor Manual? 0 Play Time 01:01:05 Cumulative 141.8 hours Start 2024.08.30 @ 20:15:55 End 2024.08.30 @ 21:15:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 20 Adventurer 43 Explorer 0 Win Type - Total 4 Types 2/0/1/0/0/0/0/1/0 Lore% 56 Gallery% 63 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe2e06c5-3421-4a94-8f88-21a578ccfbd7