Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.27 @ 19:56:50 Player: Mozco Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (2100) 2100 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (477) 477 TOTAL SCORE: 5057 Bonus ------- High Alert Combat Kills 177 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 296/300 Energy 33/100 System Corruption 20% Temperature Critical (734) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Advanced Heat Sink Large Storage Unit Hardened Heavy Armor Plating > --- WEAPON (2) ------- Plasma Cannon Plasma Cannon > --- INVENTORY (15) --- Light Nuclear Core Light Angular Momentum Engine Improved Heat Sink High-capacity Matter Pod (200) Hardened Medium Armor Plating Hardened Heavy Armor Plating Insulated Plating Skeleton Box Plasma Cannon Advanced EMP Blaster Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Light Angular Momentum Engine Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Hardened Heavy Armor Plating Hardened Heavy Armor Plating Insulated Plating Skeleton Box Plasma Cannon Plasma Cannon Advanced EMP Blaster Improved Datajack [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 93 | 6 7 1 11 7 61 Power 11 | 1 1 . . . 9 Engine 6 | 1 . . . . 5 Core 5 | . 1 . . . 4 Reactor . | . . . . . . Propulsion 29 | 2 2 . . 5 20 Treads 9 | . 2 . . . 7 Leg 17 | . . . . 5 12 Wheel 2 | 2 . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 22 | 1 2 . 8 1 10 Device 15 | . 1 . 6 . 8 Storage 2 | 1 . . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . 1 . 1 1 2 Artifact . | . . . . . . Weapon 31 | 2 2 1 3 1 22 Energy Gun 6 | 1 . . . . 5 Energy Cannon 6 | . . . . . 6 Ballistic Gun 14 | 1 2 1 2 1 7 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 1 . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . . 3 . 4 Corrupted Parts 4 | . . . . . 4 System Corruption 18 | . . . . . 18 Parts Lost 29 | . 1 . . 6 22 Power 6 | . . . . 1 5 Propulsion 13 | . . . . 2 11 Utility 5 | . . . . 2 3 Weapon 5 | . 1 . . 1 3 Highest Loss Streak 8 | . 1 . . 3 8 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 90 | . 87 100 99 84 85 Engine 2 | . 7 . . . 4 Core 7 | . 7 14 14 7 3 Treads 15 | . 22 28 28 1 9 Leg 12 | . . . . 24 20 Device 8 | . 4 . . . 18 Storage 11 | . 14 14 14 14 9 Protection 7 | . 1 14 12 7 2 Energy Gun 1 | . 5 . . . 2 Energy Cannon 2 | . . . . . 5 Ballistic Gun 18 | . 19 28 27 27 8 Naked Turns . | . . . . . . Heaviest Build 63 | 11 16 16 30 30 63 Greatest Support 80 | 26 40 40 40 20 80 Greatest Overweight (x) 8 | 2 . . . 8 3 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 12 | 7 8 8 9 15 15 Most Carried 15 | 6 8 8 8 12 15 Average Carried 10 | 4 7 8 7 8 13 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 12 | 6 8 8 8 12 12 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 1886 | 276 121 150 . 171 1168 Remotely . | . . . . . . Salvage Created 2708 | 211 199 285 . 171 1842 Parts 136 | 12 11 18 . 6 89 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 4 | 1 . 1 . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 53 | . 4 10 . 4 35 Melee 1 | . . . . . 1 Guns 33 | . 4 10 . 4 15 Cannons 10 | . . . . . 10 AOE 7 | . . . . . 7 Classes Destroyed 12 | 2 1 1 . . 8 Worker 2 | . . . . . 2 Builder 1 | . . . . . 1 Tunneler 4 | 4 . . . . . Hauler 2 | . . . . . 2 Recycler 1 | 1 . . . . . Mechanic 1 | . . . . . 1 Swarmer 9 | . . 6 . . 3 Grunt 33 | . 4 4 . 4 21 Brawler 2 | . . . . . 2 Protector 2 | . . . . . 2 Sentry 5 | . . . . . 5 Hunter 2 | . . . . . 2 Best Kill Streak 7 | 5 4 3 . 2 7 Combat Bots Only 7 | . 4 3 . 2 7 Max Kills in Single Turn 5 | 1 1 1 . 1 5 Gunslinging . | . . . . . . Exploded 5 | . . . . . 5 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 5236 | . 227 400 . 655 3954 Core 824 | . 35 58 . 144 587 Absorbed by Shields . | . . . . . . Core Remaining (%) 52 | 100 . . . 5 . Volleys Fired 266 | 16 24 33 . 37 156 Largest 2 | 2 2 2 . 2 2 Hottest 160 | 60 60 40 . 40 160 Shots Fired 485 | 32 38 66 . 73 276 Gun 390 | 32 38 66 . 73 181 Cannon 85 | . . . . . 85 Launcher 10 | . . . . . 10 Special . | . . . . . . Kinetic 320 | 16 24 66 . 73 141 Thermal 125 | . . . . . 125 Explosive . | . . . . . . Electromagnetic 40 | 16 14 . . . 10 Robot Hit Streak 12 | 10 6 10 . 11 12 Robot Miss Streak 8 | 3 4 3 . 3 8 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 1 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 322 | 21 25 44 . 45 187 Core Hits 132 | 7 10 17 . 15 83 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Meltdown 1 | . . . . . 1 Melee Attacks 13 | . . . . . 13 Impact . | . . . . . . Slashing 13 | . . . . . 13 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5632 | 299 304 500 . 381 4148 Guns 2989 | 263 304 488 . 381 1553 Cannons 1569 | . . . . . 1569 Explosions 784 | 36 . . . . 748 Melee 278 | . . . . . 278 Ramming 12 | . . 12 . . . Kinetic 2222 | 70 191 488 . 381 1092 Thermal 2360 | 36 . . . . 2324 Explosive . | . . . . . . Electromagnetic 760 | 193 113 . . . 454 Impact . | . . . . . . Slashing 278 | . . . . . 278 Piercing . | . . . . . . Highest Corruption 20 | . . . . . 20 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . . . . . 19 Message Errors 4 | . . . . . 4 Matter Fused 3 | . . . . . 3 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 4 | . . . . . 4 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 2 | . . . . . 2 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 69 | . . . . . 69 Projectiles 52 | . . . . . 52 Explosions . | . . . . . . Melee 17 | . . . . . 17 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 98 | . . . . . 98 Shots 5 | . . . . . 5 Rammed 4 | . . 4 . . . Targets Rammed 4 | . . 4 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 734 | 80 66 129 . 132 734 Average Temperature 90 | 42 28 57 . 60 133 Received Heat Transfer 2556 | . 129 159 . 369 1899 Effects 6 | . . . . . 6 Shutdowns 1 | . . . . . 1 Energy Bleed 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 5 | . . . . . 5 Heat Transferred 4578 | 50 . . . . 4528 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | 1 . . . . 3 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 692 | 25 132 166 . 50 692 Initial 51 | . 16 51 . . . Average 192 | 11 81 99 . 30 310 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 64 | 100 100 100 . 100 29 Level 1 21 | . . . . . 42 Level 2 14 | . . . . . 27 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 . . . 7 Investigation 3 | . 1 . . . 2 Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 88 | . 5 10 . 4 69 Peak Tracking Total 12 | . 4 4 . 2 12 Tactical Retreats 17 | . . . . . 17 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 4 | . . . . . 4 Traps Extracted . | . . . . . . Installed 5 | . . . . . 5 Triggered 4 | . . . . . 4 Most Traps Carried 5 | . . . . 5 5 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 7 | . 2 . 2 . 3 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 31 | . 9 . 11 . 11 Successful 24 | . 4 . 11 . 9 Failed 7 | . 5 . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 10 | . 9 . 1 . . Terminals 13 | . 9 . . . 4 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers 5 | . . . . . 5 Garrison Access . | . . . . . . Terminal Hacks 14 | . 1 . 11 . 2 Record 11 | . . . 11 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . . . . 1 Emergency Access Points 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . . . . 5 Insert Component 2 | . . . . . 2 Analyze 3 | . . . . . 3 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 3 . . . . Terminals 3 | . 3 . . . . Track 1 | . 1 . . . . Botnet 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . . . 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 53 | . . . . . 53 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 3457 | 140 220 631 523 436 1507 Spaces Moved 1557 | 90 107 332 315 168 545 Core 6 | 3 . . . 3 . Treads 834 | . 65 332 315 . 122 Legs 588 | . . . . 165 423 Wheels 129 | 87 42 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 160 160 190 120 Average Speed 158 | 89 132 160 160 195 162 Slowest Speed 450 | 150 160 160 160 450 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 25 67 64 34 32 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 29 | 6 . . . . 23 Melee . | . . . . . . Projectile 21 | . . . . . 21 AOE 8 | 6 . . . . 2 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 2064 | 117 145 372 336 216 878 Wait 37 | . 3 . . . 34 Move 1552 | 89 106 331 314 167 545 Hop . | . . . . . . Pick Up 40 | 6 3 1 . 5 25 Fast Attach 48 | 6 2 . 8 2 30 Attach 17 | . . . 1 2 14 Detach 5 | . . . 1 . 4 Swap 28 | . 5 1 2 3 17 Drop 49 | . 2 2 10 . 35 Fire 266 | 16 24 33 . 37 156 Melee 13 | . . . . . 13 Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . 4 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 5 | . . . . . 5 Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 16) 141 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 10) 361 | -10/Materials | Entered Mines 581 | -10/Mines | Discovered new exit (range 10) 984 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 985 | -10/Mines | Discovered new exit (range 5) 992 | -10/Mines | Entered Exiles 1031 | -10/Exiles | Met 8R-AWN 1060 | -10/Exiles | Met EX-HEX 1109 | -10/Exiles | Met EX-BIN 1132 | -10/Exiles | Aligned with FarCom system 1133 | -10/Exiles | Given EX-Vault access code 1204 | -10/Exiles | Opened EX-Vault 1209 | -10/Exiles | Found Prototype Device 1209 | -10/Exiles | Identified Cloak of Protection 1214 | -10/Exiles | Found Prototype Device 1214 | -10/Exiles | Identified Skeleton Box 1220 | -10/Exiles | Found Prototype Slashing Weapon 1220 | -10/Exiles | Identified Longsword +1 1275 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1320 | -10/Exiles | Met EX-DEC 1328 | -10/Exiles | Learned location of Zion (-6) 1493 | -10/Exiles | Discovered new exit (range 10) 1515 | -10/Exiles | Left Exiles lab with Skeleton Box 1515 | -10/Exiles | Entered Mines 1578 | -9/Mines | Lost 3 parts (2n1u) 1752 | -9/Mines | Core integrity fell below 50% 1785 | -9/Mines | Core integrity fell below 20% 1822 | -9/Mines | Lost 3 parts (1p1u1w) 1870 | -9/Mines | Discovered new exit (range 5) 1897 | -9/Mines | Found a hidden stash of uninstalled traps 1951 | -9/Mines | Entered Materials 1951 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2413 | -8/Materials | Lost 5 parts (1p3n1u) 2586 | -8/Materials | Repaired Broken Assault Cannon? 2672 | -8/Materials | Build established: Scavenger-Mutant 3095 | -8/Materials | Core integrity fell below 50% 3151 | -8/Materials | First assault squad dispatched 3272 | -8/Materials | System corruption reached 10% 3279 | -8/Materials | Destroyed 7 combat bots 3286 | -8/Materials | Core integrity fell below 20% 3342 | -8/Materials | Lost 8 parts (2p4n1u1w) 3459 | -8/Materials | Core destroyed Last Messages --------------- 03375_ U-05 Engineer lays Concrete. 03376_ U-05 Engineer builds a Wall. 03379_ U-05 Engineer lays Concrete. 03379_ Acquired 30 matter. 03380_ System corrupted: Component data lost. 03380_ U-05 Engineer lays Concrete. 03395_ System corrupted: Component data lost. 03412_ System corrupted: Substantial component data lost. 03417_ Dropped Imp. Heat Sink. 03418_ Acquired Hrd. Medium Armor Plating. 03430_ WD#STKEQ6KR26/A9JMYMBE9VE77Q 03446_ System corrupted: Matter fused (-9). 03447_ G-47 Trooper destroyed. 03452_ Lgt. Nuclear Core destroyed. 03455_ Overheating: Energy bleed (-8). 03456_ Lgt. Treads broken. 03456_ Overheating: Short circuit. 03456_ G-47 Trooper destroyed. 03458_ Overheating: Energy bleed (-5). 03459_ Overheating: Core damaged (-93). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????####????########????? | | ?????????????????# ?? #???? | | ?????????????????# ?? #???? | | ?????????????????# ? #???? | | ?????????????????# """"""" #???? | | ?????????????????#! """"""" #???? | | ?????????????????# """"""" #???? | | ?????????????????# """"""" #???? | | ?????????????????# """"""" !#???? | | ?????????????????# #???? | | ?????????????????# #???? | | ?????????????????########/#########??? | | ??????????????????????# @ #??? | | ??????????????????????# ####?????? | | ??????????????????????# #????????? | | ?????????????########## #????????? | | ?????????????# + #????????? | | ?????????????# " # #????????? | | ?????????????# "" # [ #????????? | | ?????????????# "" # % #????????? | | ?????????????# "" !#%! ;??""????? | | ?????????????# #%[ # """" # | | ?????????????# ] * /g%* + ? | | ?????????????# |[ ;/!*%a########## | | ?????????????# [ #%[= ## # | | ?????????????##########*=%! ## # | | ???????????#########?# %*%! # # | | ???????????# # # """ # | | ???????????# # = # """ # | | ???????????# / !%= + """ # | | ???????????# # |* ! # =""" # | | ???????????# # #[ """ # | | ???????????# ?# # # | | ???????????# ?### ### # | | ???????????# ????# #?# # | | ???????????#####+#?????# #?####+#### | | ???????????????? ??????# #????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Imp. Heat Sink | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonClaymoresBay Manual? 0 Play Time 00:29:46 Cumulative 85.8 hours Start 2023.11.27 @ 19:29:31 End 2023.11.27 @ 19:56:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 72 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 61 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33d3355b-53b8-4e46-98de-1d95274bd8ad