Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.28 @ 18:43:43 Player: Red Box Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (192) 960 Value Destroyed (7998) 7998 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (4454) 4454 TOTAL SCORE: 19092 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2666 Follower Combat Kills 505 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -317 Cogmind --------- Core Integrity 0/1000 Matter 102/300 Energy 99/100 System Corruption 33% Temperature Cool (37) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- DM-GVY's Chainsaw > --- INVENTORY (5) ---- Meta Core Improved Energy Well (400) Matter Compressor (250) Quantum Rifle Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Overtuned Scrapsphere > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Energy Well Advanced Signal Interpreter Core Analyzer Improved Transmission Jammer Experimental Utility Shielding Makeshift Medium Armor Plating Improved Focal Shield Improved Thermal Shield Advanced System Shield > --- WEAPON ----------- Antimatter Cannon Mass Driver > --- INVENTORY -------- Neutrino Core Meta Core Overtuned Huge Scrapsphere Advanced Cooling System Matter Compressor Improved Weapon Cycler Improved Heavy Armor Plating Makeshift Medium Armor Plating Rainbow Chip Improved Lightning Gun Force Rifle Quantum Rifle Quantum Rifle Quantum Rifle Cooled Plasma Cannon Cooled Plasma Cannon Overtuned Coil Gun Overtuned Railgun Improved Proton Missile Launcher Micro-nuke Launcher DM-GVY's Chainsaw DRS Beacon Deploy-a-Sentry [Rating: 106] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Overtuned Scrapsphere Utility Humpback Device Advanced Sensor Array Storage Humpback Processor Core Analyzer Hackware Advanced System Shield Protection Improved Powered Armor Weapon Antimatter Cannon Energy Gun Force Rifle Energy Cannon Plasma Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon DM-GVY's Chainsaw Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 8 . . . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 9 | . . . . . 7 . . . . . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 145 | 8 14 2 14 9 13 . 33 1 9 . 1 41 Power 13 | 1 1 . 1 2 1 . 3 . 1 . . 3 Engine 7 | 1 1 . 1 1 . . 2 . . . . 1 Core 5 | . . . . 1 1 . 1 . 1 . . 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 25 | 2 4 . 5 1 2 . . . 4 . . 7 Treads 8 | . . . 2 . . . . . 3 . . 3 Leg 7 | 2 4 . 1 . . . . . . . . . Wheel 10 | . . . 2 1 2 . . . 1 . . 4 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 65 | 2 3 . 3 4 6 . 18 1 3 . . 25 Device 32 | 1 1 . 1 2 4 . 9 1 . . . 13 Storage 8 | 1 2 . 2 1 . . . . . . . 2 Processor 7 | . . . . . 1 . 4 . . . . 2 Hackware 3 | . . . . . . . 1 . . . . 2 Protection 15 | . . . . 1 1 . 4 . 3 . . 6 Artifact . | . . . . . . . . . . . . . Weapon 42 | 3 6 2 5 2 4 . 12 . 1 . 1 6 Energy Gun 6 | . . . . . . . 5 . 1 . . . Energy Cannon 4 | . . . . 1 1 . 1 . . . . 1 Ballistic Gun 16 | 3 3 2 3 1 2 . 2 . . . . . Ballistic Cannon 6 | . . . . . 1 . 1 . . . . 4 Launcher 6 | . 1 . 1 . . . 2 . . . 1 1 Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 2 . 5 . . . . 2 Parts Lost 69 | . 2 . 8 . 2 1 11 . 1 . . 44 Power 6 | . . . 1 . 1 . 1 . . . . 3 Propulsion 11 | . . . 3 . . . . . . . . 8 Utility 36 | . 1 . 2 . 1 1 8 . 1 . . 22 Weapon 16 | . 1 . 2 . . . 2 . . . . 11 Highest Loss Streak 14 | . 1 . 2 . 1 1 5 . 1 . . 14 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 23 | 4 11 14 19 18 26 28 28 29 29 29 29 23 Power . | . . . . . . . 1 1 1 1 1 . Propulsion 2 | 2 4 4 4 1 3 3 2 1 1 1 2 1 Utility 8 | . 2 3 4 9 8 8 9 10 9 11 11 7 Weapon 10 | . 4 6 9 6 12 14 13 16 15 15 14 12 Tool/Special . | . . . . . . . . . . . . . Unused Backups 64 | . 5 . 5 20 3 . 10 4 1 . 1 15 Power 5 | . 1 . . 1 . . 1 2 . . . . Propulsion 8 | . 2 . 2 1 . . 2 1 . . . . Utility 22 | . 1 . 1 8 1 . 3 . 1 . 1 6 Weapon 26 | . 1 . 2 9 2 . 3 1 . . . 8 Tool/Special 3 | . . . . 1 . . 1 . . . . 1 Average Slot Usage (%) 84 | . 99 100 89 79 71 76 73 73 84 86 93 87 Engine 3 | . 14 14 13 2 . . 2 . . . . 1 Core 5 | . . . . 11 5 6 3 6 6 6 6 3 Treads 5 | . . . 5 2 . . . . 10 20 20 7 Leg 4 | . 27 28 18 . . . . . . . . . Wheel 7 | . . . 3 14 12 13 13 13 6 . . 6 Device 11 | . 13 14 4 4 17 20 12 13 12 13 13 23 Storage 9 | . 14 14 14 13 6 6 6 6 6 6 6 4 Processor 6 | . . . . . 5 6 9 13 13 13 13 8 Protection 7 | . . . . 2 7 10 6 6 13 20 20 11 Energy Cannon 1 | . . . . 3 . . . . . . . 3 Ballistic Gun 13 | . 25 26 21 23 12 10 9 12 4 . . . Ballistic Cannon 2 | . . . . . . . 1 . 3 . 12 5 Peak Build Rating 106 | 9 9 10 19 37 71 75 89 87 89 82 82 106 Average Rating 54 | 5 7 9 14 28 64 70 81 84 83 76 80 90 On Entrance 49 | . 9 9 10 19 37 71 75 84 84 82 82 81 Avg Prop Armor Cover (%) 6 | . . . 11 4 . . . . 4 . . 7 Naked Turns 7 | . . . . . . . . . . . . 7 Heaviest Build 255 | 13 30 32 52 216 237 236 243 240 255 249 253 255 Greatest Support 83 | 20 20 20 40 28 28 28 28 28 76 76 76 83 Greatest Overweight (x) 83 | 1 1 1 5 7 8 8 8 8 83 3 3 31 Average Overweight (x) 4 | . . 1 1 3 8 8 7 8 10 3 3 7 Largest Inventory Capacity 35 | 8 15 15 25 35 35 35 35 35 35 35 35 35 Average Capacity 27 | 7 12 15 20 23 35 35 35 35 35 35 35 28 Most Carried 35 | 7 15 15 25 35 35 34 35 35 35 35 35 35 Average Carried 26 | 4 11 14 19 20 31 33 33 34 34 34 34 26 Final Capacity 35 | 8 15 15 15 35 35 35 35 35 35 35 35 5 Final Carried 35 | 7 15 15 15 34 31 34 34 34 35 35 35 4 Scrap Suit Usage (%) 18 | . . . . . 100 100 76 81 24 . . . Parts Cannibalized 19 | . . . . . 1 . 13 1 4 . . . Class Distribution -------------------- 38% | Hauler-Mutant 38% | Mutant 21% | Hauler-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Hauler-Scrapper | -6/Factory Hauler-Scrapper | -6/Waste Hauler-Scrapper | -6/Factory Hauler-Scrapper | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Fac Matter Collected 8346 | 316 736 93 743 1178 394 . 1463 230 604 . 331 2258 Remotely . | . . . . . . . . . . . . . Salvage Created 8698 | 129 499 125 145 . 200 . 2462 262 1086 . 251 3539 Parts 369 | 5 36 6 9 . 11 . 114 11 35 . 17 125 Haulers Intercepted 3 | . 2 . . . 1 . . . . . . . Recyclers Shooed 7 | . . . . . . . 3 . . . . 4 Parts Field Recycled 60 | . . . . 60 . . . . . . . . Retrieved Matter 327 | . . . . 327 . . . . . . . . Parts Self-Destructed 47 | . . . 11 3 . . . 7 13 . 13 . Prevented 4 | . . . . . . . . . . . 4 . Parts Restored 1 | . . . . . . . 1 . . . . . Broken 1 | . . . . . . . 1 . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 144 | . 11 7 8 . 2 . 34 1 5 . 8 68 Melee 4 | . . . . . . . 4 . . . . . Guns 58 | . 9 3 6 . 2 . 21 1 2 . . 14 Cannons 39 | . . . . . . . 6 . . . 6 27 AOE 37 | . 2 4 2 . . . 3 . 3 . 2 21 Classes Destroyed 19 | 2 6 . . . 1 . 6 1 2 . 1 . Worker 17 | . . . . . . . 10 . . . . 7 Builder 7 | . 1 . . . . . 2 . . . . 4 Tunneler 1 | 1 . . . . . . . . . . . . Hauler 3 | . 2 . . . 1 . . . . . . . Recycler 9 | 1 . . . . . . 4 . . . . 4 Minesweeper 2 | . . . . . . . . 1 1 . . . Mechanic 2 | . . . . . . . 1 . . . . 1 Operator 1 | . . . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . 2 . Watcher 5 | . 1 . . . . . 2 . . . . 2 Swarmer 24 | . 3 5 . . . . . . 4 . . 12 Grunt 66 | . 7 2 1 . 1 . 24 . . . 3 28 Brawler 6 | . . . . . . . . . . . . 6 Duelist 5 | . . . . . . . 1 . . . . 4 Sentry 7 | . . . . . . . 2 . . . . 5 Hunter 6 | . . . . . . . 1 . . . . 5 Programmer 20 | . . . . . 1 . 6 1 1 . 3 8 Subdweller 8 | . 1 . 7 . . . . . . . . . Decomposer 4 | . . . . . . . . . 4 . . . Samaritan 7 | . . . . . . . . . 7 . . . Savage 1 | . . . . . . . . . 1 . . . Best Kill Streak 20 | 1 3 2 2 . 1 . 9 1 4 . 4 20 Combat Bots Only 15 | . 2 2 2 . 1 . 6 1 4 . 4 15 Max Kills in Single Turn 6 | 1 3 1 1 . 1 . 2 1 2 . 1 6 Gunslinging 1 | . . . . . . . 1 . . . . . Exploded 4 | . 2 1 1 . . . 2 . 2 . 1 4 Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Fac Hostile Shots Fired 1019 | . 55 29 61 . 20 1 240 . 11 . 37 565 Missed 287 | . 10 9 18 . 2 . 66 . 4 . 10 168 Hits 732 | . 45 20 43 . 18 1 174 . 7 . 27 397 Melee 31 | . . . . . . 1 . . . . . 30 Projectile 701 | . 45 20 43 . 18 . 174 . 7 . 27 367 AOE 1 | . . . . . . . . . . . . 1 Critical Strikes 38 | . . 2 1 . 1 . 4 . . . 3 27 Actively Blocked 3 | . . . . . . . . . . . . 3 Part Disruptions 4 | . . . . . . . 2 . . . . 2 Damage Taken 14699 | . 552 198 1072 . 237 59 3165 . 105 . 556 8755 Core 1646 | . 63 15 167 . 11 . 352 . . . 21 1017 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 161 | . . . . . . . . . . . . 161 Ignored by Resistances 126 | . . . . . 36 . . . . . . 90 Regen/Repaired (Parts) 1328 | . 12 . . . 69 . 1211 10 26 . . . Core Remaining (%) 52 | 100 . . . 2 . . . . . . 54 . Volleys Fired 465 | 6 63 18 40 9 13 . 109 1 14 . 24 168 Largest 2 | 2 2 2 2 1 2 . 2 2 2 . 2 2 Hottest 210 | 40 100 53 56 80 60 . 71 64 66 . 66 210 Shots Fired 861 | 12 120 34 73 9 26 . 208 2 22 . 36 319 Gun 480 | 12 114 29 63 . 26 . 157 2 10 . . 67 Cannon 320 | . . . . 9 . . 45 . 10 . 32 224 Launcher 56 | . 1 5 10 . . . 6 . 2 . 4 28 Special 5 | . 5 . . . . . . . . . . . Kinetic 607 | 12 114 29 63 . 26 . 193 2 18 . 32 118 Thermal 184 | . 5 . . 9 . . 5 . 2 . . 163 Explosive 36 | . 1 5 10 . . . 6 . 2 . . 12 Electromagnetic 34 | . . . . . . . 4 . . . 4 26 Robot Hit Streak 28 | 3 17 5 8 . 2 . 28 2 6 . 7 21 Robot Miss Streak 9 | 2 8 4 3 . 4 . 4 . 2 . 2 9 Penetration Max 2 | . . . . . . . 2 . . . . 1 Secondary Targets 4 | . 1 . . . . . 2 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . 1 Shots Hit Robots 565 | 6 67 17 61 . 11 . 157 5 39 . 13 189 Core Hits 356 | 2 31 7 22 . 5 . 80 3 22 . 12 172 Critical Kills 8 | . . . . . . . 6 . . . . 2 Critical Parts Destroyed 18 | . . . 1 . . . 14 . . . . 3 Critical Strikes 42 | . . . 1 . . . 30 . 2 . 1 8 Destroy 26 | . . . 1 . . . 20 . . . . 5 Blast 9 | . . . . . . . 3 . 2 . 1 3 Sever 7 | . . . . . . . 7 . . . . . Melee Attacks 100 | . . . 19 . . . 38 4 30 . . 9 Impact . | . . . . . . . . . . . . . Slashing 100 | . . . 19 . . . 38 4 30 . . 9 Piercing . | . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . . . 8 1 13 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 26881 | 76 824 441 1516 25 283 . 7091 371 2899 . 688 12667 Guns 7259 | 76 755 159 933 . 283 . 3725 30 175 . . 1123 Cannons 6608 | . . . . 25 . . 813 . 229 . 604 4937 Explosions 8478 | . 69 282 583 . . . 829 . 150 . 84 6481 Melee 4438 | . . . . . . . 1626 341 2345 . . 126 Ramming 98 | . . . . . . . 98 . . . . . Kinetic 10456 | 76 755 159 933 . 283 . 4477 30 404 . 604 2735 Thermal 4578 | . . . . 25 . . . . . . . 4553 Explosive 5318 | . 69 282 583 . . . 766 . 150 . . 3468 Electromagnetic 1993 | . . . . . . . 124 . . . 84 1785 Impact . | . . . . . . . . . . . . . Slashing 4438 | . . . . . . . 1626 341 2345 . . 126 Piercing . | . . . . . . . . . . . . . Highest Corruption 33 | . . . . . 1 1 5 1 1 1 2 33 Average Corruption 3 | . . . . . 1 1 2 1 1 1 1 17 Corruption Purged 9 | . . . . . . . 9 . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 190 | . . . . . . 1 27 12 33 2 31 84 Message Errors 42 | . . . . . . 1 6 3 12 . 5 15 Matter Fused 49 | . . . . . . . 7 4 7 . 9 22 Heat Flow Errors 17 | . . . . . . . . 2 3 1 4 7 Energy Discharges 18 | . . . . . . . 4 1 4 . 3 6 Parts Rejected 2 | . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . 1 . . . Data Loss (minor) 25 | . . . . . . . 5 1 3 . 4 12 Data Loss (major) 13 | . . . . . . . 2 1 . 1 3 6 Misfires 11 | . . . . . . . 3 . 2 . 2 4 Alerts 4 | . . . . . . . . . 1 . 1 2 Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 7 | . . . . . . . . . . . . 7 Overload Shots 15 | . . . . . . . . . . . . 15 Overflow Damage 1984 | . . . . . . . 294 116 948 . . 626 Projectiles 223 | . . . . . . . 47 . . . . 176 Explosions 469 | . . . . . . . 9 . 10 . . 450 Melee 1292 | . . . . . . . 238 116 938 . . . Knockbacks 35 | . . . . . . . 8 . . . 7 20 Impact . | . . . . . . . . . . . . . Kinetic 34 | . . . . . . . 8 . . . 7 19 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 763 | . . . 19 . . . 208 . . . 27 509 Shots 17 | . . . 1 . . . 5 . . . 1 10 Rammed 6 | . . . . . . . 6 . . . . . Targets Rammed 6 | . . . . . . . 6 . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 407 | . 32 30 . 96 36 . 141 236 228 94 221 407 Average Temperature 60 | . 10 13 . 41 15 . 37 93 76 47 64 78 Received Heat Transfer 3191 | . 225 54 171 . 9 . 1116 . . . 138 1478 Effects 1 | . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . 7 Combat Hostiles 6 | . . . . . . . . . . . . 6 Parts Fried 9 | . . . . . . . . . . . 1 8 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 8 | . . . . . . . . . . . . 8 Heat Transferred 4961 | . . . . 50 . . . . . . . 4911 Parts Sabotaged 2 | . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 . . . . 2 Alert | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Fac Maximum Alert Level 5 | . . . . . . . 3 . . . . 5 Low Security (%) 62 | 100 100 100 . . 100 100 49 . . . . 15 Level 1 6 | . . . . . . . 13 . . . . 8 Level 2 13 | . . . . . . . 35 . . . . 10 Level 3 6 | . . . . . . . 1 . . . . 20 Level 4 5 | . . . . . . . . . . . . 21 Level 5 3 | . . . . . . . . . . . . 13 High Security 2 | . . . . . . . . . . . . 10 Max Security . | . . . . . . . . . . . . . Peak Influence 2896 | 5 84 166 . . 47 4 726 . . . . 2896 Initial 450 | . . 31 . . . 4 . . . . . 450 Average 375 | . 12 30 . . 12 . 310 . . . . 1033 Influence Increases 6759 | 10 409 258 57 . 185 . 1405 45 130 . 160 4100 Destroy 0b10 Robot/C 2800 | . 200 160 40 . 80 . 680 20 100 . 120 1400 Destroy 0b10 Robot/NC 260 | 10 20 . . . 5 . 100 15 10 . 10 90 Destroy Leader 556 | . 56 30 10 . 32 . 164 10 20 . 30 204 Allied During Kill 44 | . . 19 7 . 14 . . . . . . 4 Trap Triggered on 0b10 10 | . . . . . . . . . . . . 10 Successful Hack 147 | . 27 . . . 38 . 77 . . . . 5 Select Force Hacks 60 | . 60 . . . . . . . . . . . Disable Machine 945 | . . 15 . . . . 135 . . . . 795 Anti-Garrison Action 150 | . . . . . . . . . . . . 150 Destroy Structure 887 | . 16 19 . . 1 . 99 . . . . 752 Advance Influence 450 | . . . . . . . . . . . . 450 Partial Spotted 30 | . . . . . 15 . 15 . . . . . Lose Combat Pursuer 420 | . 30 15 . . . . 135 . . . . 240 Influence Decreases 3863 | 10 329 196 199 . 171 14 679 771 130 . 160 1204 Entered New Map 402 | . . 49 74 . . 10 . 269 . . . . Time Decay 2707 | 10 309 147 75 . 125 4 611 502 120 . 160 644 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 Lost Part 554 | . 20 . 10 . 6 . 68 . 10 . . 440 Lost Ally 100 | . . . 40 . 40 . . . . . . 20 Squads Dispatched 54 | . 5 . . . 3 . 21 . . . . 25 Investigation 14 | . 3 . . . 1 . 8 . . . . 2 Extermination 10 | . . . . . 1 . 5 . . . . 4 Reinforcement 9 | . 2 . . . 1 . 3 . . . . 3 Assault 17 | . . . . . . . 2 . . . . 15 Garrison 4 | . . . . . . . 3 . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 Data Miner Redirects 3 | . . . . . . . . . . . . 3 Construction Impeded 3 | . . . . . . . 2 . . . . 1 Haulers Reinforced 4 | . . . . . 1 . 1 . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Fac Distress Signals 4 | . 1 . . . . . . . . . . 3 Communications Jammed 87 | . . . . . . . . . . . 3 84 Distress Signals 84 | . . . . . . . . . . . . 84 Times Spotted 245 | . 20 9 13 4 3 7 60 1 3 . 12 113 Peak Tracking Total 14 | . 3 3 4 2 1 6 9 1 2 . 4 14 Tactical Retreats 18 | . 3 1 . . . 1 6 . . . . 7 Traps | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Fac Traps Triggered 3 | . . . 1 . 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 14 | . 14 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . Reused 2 | . . . . 1 . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . Installed 3 | . . . . 2 . . . . . . . 1 Triggered 1 | . . . . . . . . . . . . 1 Most Traps Carried 3 | . . . . 3 1 1 1 1 1 1 1 1 Machines | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Fac Machines Disabled 69 | . . 1 1 4 . . 9 . . . . 54 Max in Single Turn 15 | . . 1 1 1 . . 2 . . . . 15 Garrison Access 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Fac Machines Accessed 43 | . 9 . 1 6 4 . 14 . 1 4 . 4 Terminals 11 | . 6 . . . . . 4 . . . . 1 Fabricators 4 | . . . . . 1 . 2 . . . . 1 Repair Stations 4 | . 1 . . . 1 . 2 . . . . . Recycling Units 9 | . 2 . . . 1 . 5 . . . . 1 Scanalyzers 3 | . . . . . 1 . 1 . . . . 1 Garrison Access . | . . . . . . . . . . . . . Total Hacks 177 | . 32 . 1 34 12 . 56 . 1 30 . 11 Successful 129 | . 19 . 1 34 5 . 32 . 1 30 . 7 Failed 47 | . 12 . . . 7 . 24 . . . . 4 Catastrophic 9 | . 1 . . . 2 . 5 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 49 | . 20 . . . 4 . 18 . . . . 7 Terminals 34 | . 20 . . . . . 13 . . . . 1 Fabricators 15 | . . . . . 2 . 5 . . . . 8 Repair Stations 22 | . 2 . . . 3 . 17 . . . . . Recycling Units 29 | . 10 . . . 5 . 13 . . . . 1 Scanalyzers 11 | . . . . . 2 . 8 . . . . 1 Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 71 | . 4 . 1 34 . . 1 . 1 30 . . Record 44 | . . . . 33 . . . . . 11 . . Part Schematic 10 | . . . . . . . . . . 10 . . Robot Schematic 6 | . . . . . . . . . . 6 . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . Open Door 1 | . . . . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Proto ID Catalog 2 | . . . 1 1 . . . . . . . . Fabricator Hacks 5 | . . . . . . . 3 . . . . 2 Network Status 1 | . . . . . . . . . . . . 1 Load Schematic 2 | . . . . . . . 1 . . . . 1 Build 2 | . . . . . . . 2 . . . . . Repair Station Hacks 14 | . 2 . . . 2 . 10 . . . . . Scan Component 7 | . 1 . . . 1 . 5 . . . . . Repair 7 | . 1 . . . 1 . 5 . . . . . Recycling Unit Hacks 6 | . 2 . . . 1 . 3 . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . Retrieve Components 5 | . 2 . . . 1 . 2 . . . . . Scanalyzer 6 | . . . . . 1 . 5 . . . . . Insert Component 4 | . . . . . 1 . 3 . . . . . Analyze 2 | . . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 27 | . 11 . . . 1 . 10 . . . . 5 Terminals 8 | . 4 . . . . . 4 . . . . . Assimilate 1 | . . . . . . . 1 . . . . . Botnet 3 | . 2 . . . . . 1 . . . . . Operators 1 | . 1 . . . . . . . . . . . Skim 3 | . 1 . . . . . 2 . . . . . Fabricators 6 | . . . . . 1 . 1 . . . . 4 Report 1 | . . . . . . . . . . . . 1 Liberate 3 | . . . . . 1 . 1 . . . . 1 Haulers 1 | . . . . . . . . . . . . 1 Recompile 1 | . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 . . . . . Patch 1 | . . . . . . . 1 . . . . . Recycling Units 12 | . 7 . . . . . 4 . . . . 1 Monitor 1 | . 1 . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . Mask 2 | . 2 . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . Fedlink 5 | . . . . . . . 4 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 7 . . . 4 . 11 . . . . 2 Full Trace Events 7 | . 3 . . . 1 . 3 . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 2 . . 10 . . Parts Built 3 | . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . Time 186 | . . . . . . . 186 . . . . . Total Part Build Rating 23 | . . . . . . . 23 . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 7 | . 1 . . . 1 . 5 . . . . . Time 348 | . 26 . . . 19 . 303 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter 194 | . . . . . . . 194 . . . . . Retrieved Components 23 | . 10 . . . 1 . 12 . . . . . Parts Scanalyzed 3 | . . . . . 1 . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Fac Total Allies 10 | . . 3 . 5 . 1 1 . . . . . Largest Group 5 | . . 3 3 5 3 1 1 . . . . . Highest-Rated Group 235 | . . 40 40 235 141 31 26 . . . . . Highest-Rated Ally 47 | . . 16 16 47 47 31 26 . . . . . Total Orders 6 | . . . 2 . . . 2 . . . . 2 STAY 2 | . . . 1 . . . 1 . . . . . FOLLOW 2 | . . . 1 . . . 1 . . . . . EXPLORE 2 | . . . . . . . . . . . . 2 Ally Attacks 81 | . . 9 18 34 15 1 . . . . . 4 Total Damage 1599 | . . 90 251 834 210 22 . . . . . 192 Kills 22 | . . 1 3 13 3 . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 3 | . . . . 2 . . . . . . . 1 Turrets Deployed 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Fac Active Infowar (turns) 18728 | 17 2083 1351 263 . 417 224 2472 1466 4634 373 3001 2427 Optics 2 | . . . 2 . . . . . . . . . Sensors 10404 | . . . . . . . 275 1466 4583 373 3001 706 Terrain 246 | 17 229 . . . . . . . . . . . Structural 3466 | . 1854 1351 261 . . . . . . . . . Traps 682 | . . . . . . . . . . . . 682 Decoding 2775 | . . . . . 417 224 2134 . . . . . Cloaking 67 | . . . . . . . 67 . . . . . Jamming 7807 | . . . . . . . 63 . 3451 373 1493 2427 ECM 165 | . . . . . . . . 1 . . . 164 Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 1 5 . . . 1 1 . 1 . Drone Launches 2 | . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . 2 Decoded 0b10 Intel 76 | . . . . . 12 7 57 . . . . . Traps 8 | . . . . . 3 . 5 . . . . . Emergency Access 5 | . . . . . . . 5 . . . . . Items 55 | . . . . . 8 7 40 . . . . . Machines 4 | . . . . . . . 4 . . . . . Patrols 2 | . . . . . 1 . 1 . . . . . Guards 2 | . . . . . . . 2 . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Fac Turns Passed 28638 | 122 2105 1351 2271 7062 421 224 3018 1466 4634 373 3001 2590 Spaces Moved 12306 | 68 983 663 949 3935 224 148 1437 942 1371 93 703 790 Core 50 | 2 . . . . . . . . 1 . . 47 Treads 2028 | . . . 146 444 . . . . 450 93 703 192 Legs 2286 | 66 983 663 574 . . . . . . . . . Wheels 7942 | . . . 229 3491 224 148 1437 942 920 . . 551 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 100 150 150 140 150 150 400 400 50 Average Speed 194 | 124 157 190 209 160 150 150 149 150 275 400 400 218 Slowest Speed 4200 | 190 190 190 330 240 150 150 150 150 4200 400 400 406 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . 2 . . . 1 3 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 62 | 5 100 97 55 94 8 76 23 81 97 70 76 26 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 11 | . 2 3 2 1 . . 1 . 1 1 . . Known Exits Taken 5 | . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 22 | . . 1 8 7 . . . 1 2 . 3 . Spaces Dug 81 | . 5 . 11 4 . . 14 . 17 . 10 20 Terrain Destroyed 694 | . 13 30 56 4 . . 122 4 35 . 17 413 Melee 15 | . . . 1 . . . 6 . 3 . . 5 Projectile 198 | . 5 . . 4 . . 99 4 10 . 17 59 AOE 481 | . 8 30 55 . . . 17 . 22 . . 349 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Dat Pro Fac Total 16045 | 89 1419 718 1129 4714 299 150 2095 986 2155 98 859 1334 Wait 2464 | . 295 30 38 621 26 . 399 24 701 . 125 205 Move 12296 | 67 982 662 948 3934 224 147 1437 941 1370 92 702 790 Hop . | . . . . . . . . . . . . . Pick Up 261 | 8 21 1 45 79 13 3 29 4 8 2 2 46 Fast Attach 52 | 6 3 . 5 4 2 . 11 2 5 1 . 13 Attach 85 | 1 3 . 8 7 10 . 12 . 4 . . 40 Detach 9 | . . . . . 1 . 5 . 1 . . 2 Swap 116 | 1 19 6 14 . 3 . 28 4 14 . 4 23 Drop 175 | . 19 1 12 58 7 . 22 6 8 3 2 37 Fire 465 | 6 63 18 40 9 13 . 109 1 14 . 24 168 Melee 100 | . . . 19 . . . 38 4 30 . . 9 Ram 5 | . . . . . . . 5 . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 17 | . 14 . . 2 . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x3 / Low / Ext) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 4) 660 | -10/Materials | Discovered new exit (range 7) 723 | -10/Materials | Derelicts attacked the area 1139 | -10/Materials | Discovered new exit (range 16) 1398 | -10/Materials | Discovered new exit (range 15) 1415 | -10/Materials | Central database locked down 1786 | -10/Materials | Discovered new exit (range 7) 1878 | -10/Materials | Repaired Aluminum Leg 2228 | -10/Materials | Entered Mines 2504 | -10/Mines | Discovered new exit (range 10) 2706 | -10/Mines | Discovered new exit (range 12) 2767 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2810 | -10/Mines | Learned location of Zion (-7) 2810 | -10/Mines | Discovered new exit (range 9) 3193 | -10/Mines | Learned location of Storage (-8) 3295 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3579 | -10/Mines | Entered Subcaves 3579 | -10/Subcaves | Accompanied by 3 allies 3580 | -10/Subcaves | Approached by a straggling Scientist 3609 | -10/Subcaves | A Subdweller sparked back to life 3609 | -10/Subcaves | A Subdweller sparked back to life 3648 | -10/Subcaves | Found Prototype Processor 3691 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3695 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 3880 | -10/Subcaves | Visited 4L-MR0's lab 3892 | -10/Subcaves | Identified Rainbow Chip 3912 | -10/Subcaves | Found Meta Core 4879 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 5274 | -10/Subcaves | Met a Zionite searching for "candidates" 5341 | -10/Subcaves | Discovered new exit (range 9) 5537 | -10/Subcaves | Core integrity fell below 50% 5715 | -10/Subcaves | Disturbed a concealed Subdweller 5728 | -10/Subcaves | Core integrity fell below 20% 5850 | -10/Subcaves | Entered Scraptown 6004 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6432 | -8/Scraptown | Discovered new exit (range 13) 6542 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 6547 | -8/Scraptown | Learned 12 Research zone layouts 6552 | -8/Scraptown | Learned Factory garrison access intel 6557 | -8/Scraptown | Learned 8 Factory zone layouts 6622 | -8/Scraptown | Visited Spacefarers 6670 | -8/Scraptown | Visited Assassins FH 6730 | -8/Scraptown | Visited SPCMW 6985 | -8/Scraptown | Visited Fellowship of the Rings 6992 | -8/Scraptown | Visited Bundlers 7148 | -8/Scraptown | Visited TADAMA 7187 | -8/Scraptown | Visited Supply Room 7404 | -8/Scraptown | Visited UFD Registry 7404 | -8/Scraptown | Registered with UFD as "Roughflow" 7438 | -8/Scraptown | Visited Modified Component R&D 7509 | -8/Scraptown | Visited Abandonware Association 7531 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 7559 | -8/Scraptown | Visited Derelict Rescue Squad 7579 | -8/Scraptown | Visited Curators Association 7616 | -8/Scraptown | Visited Junk Repository 7653 | -8/Scraptown | Visited Supply Room 7807 | -8/Scraptown | Visited Science Guys 7862 | -8/Scraptown | Visited Scrapoid Pod Storage 8053 | -8/Scraptown | Found Scrapoid Pod 9015 | -8/Scraptown | Visited Chapter 10 9372 | -8/Scraptown | Scrapoid Pod released 08S05-D (x5) 9619 | -8/Scraptown | Discovered new exit (range 5) 10041 | -8/Scraptown | Build established: Hauler-Mutant 10074 | -8/Scraptown | Found Scrap Suit 10934 | -8/Scraptown | Found DRS Beacon 11577 | -8/Scraptown | Warned about trapping Scraptown 12427 | -8/Scraptown | Met Optimus 12427 | -8/Scraptown | Accepted into 0bPrime 12827 | -8/Scraptown | Civil war broke out across Scraptown 12863 | -8/Scraptown | Found DM-GVY's Chainsaw 12889 | -8/Scraptown | Lost 10 allies 12890 | -8/Scraptown | Found Deploy-a-Sentry 12912 | -8/Scraptown | Entered Factory 12912 | -6/Factory | Accompanied by 3 allies 12912 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x7 12913 | -6/Factory | Identified exit to Extension 12914 | -6/Factory | Identified exit to Lower Caves 12914 | -6/Factory | Identified exit to Factory 12915 | -6/Factory | Loaded intel: 4 garrison access locations 13121 | -6/Factory | Spotted B-75 Beast 13229 | -6/Factory | Build established: Hauler-Scrapper 13255 | -6/Factory | Repaired Hrd. Medium Armor Plating 13333 | -6/Factory | Sucked down chute 13333 | -6/Factory | Entered Waste 13334 | -6/Waste | Met a frightened Derelict 13362 | -6/Waste | Found Imp. Powered Armor 13377 | -6/Waste | Spotted C-40 Crusher 13383 | -6/Waste | Spotted C-40 Crusher 13410 | -6/Waste | Spotted C-40 Crusher 13412 | -6/Waste | Spotted C-40 Crusher 13434 | -6/Waste | Spotted C-40 Crusher 13463 | -6/Waste | Spotted C-40 Crusher 13482 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13530 | -6/Waste | Discovered new exit (range 12) 13557 | -6/Waste | Entered Factory 13562 | -6/Factory | Discovered exit to Lower Caves (range 16) 13745 | -6/Factory | Loaded intel: 8 recycling unit locations 13751 | -6/Factory | Learned location of Protoforge (-2) 13822 | -6/Factory | Garrison activated, responded to threat 13838 | -6/Factory | Lost 5 parts (4u1w) 14588 | -6/Factory | Repaired Imp. Powered Armor? 14730 | -6/Factory | Discovered exit to Lower Caves (range 11) 14743 | -6/Factory | Repaired Broken Lgt. Antimatter Reactor? 14830 | -6/Factory | Fabricated Micro-nuke Launcher? 14882 | -6/Factory | Repaired Exp. Utility Shielding? 15637 | -6/Factory | Repaired Ovr. Coil Gun 15657 | -6/Factory | First assault squad dispatched 16171 | -6/Factory | Repaired Imp. Heavy Armor Plating? 16327 | -6/Factory | Fabricated Quantum Rifle? 16575 | -6/Factory | Entered Lower Caves 16597 | -6/Lower Caves | Encountered a Warlord checkpoint 17188 | -6/Lower Caves | Discovered new exit (range 16) 18039 | -6/Lower Caves | Identified exit to Lower Caves 18041 | -6/Lower Caves | Entered another Lower Caves area 18253 | -6/Lower Caves | Discovered exit to Factory (range 9) 19474 | -6/Lower Caves | Build established: Hauler-Mutant 20332 | -6/Lower Caves | Discovered new exit (range 9) 20380 | -6/Lower Caves | Identified exit to Data Miner 22675 | -6/Lower Caves | Entered Data Miner 22676 | -6/Data Miner | Discovered new exit (range 6) 22696 | -6/Data Miner | Identified exit to Proximity Caves 22811 | -6/Data Miner | Met Data Miner 22891 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 22891 | -6/Data Miner | Learned location of Section 7 (-2) 22955 | -6/Data Miner | Received God Mode back door access code from Data Miner 23048 | -6/Data Miner | Entered Proximity Caves 23213 | -5/Proximity Caves | Spotter reported a threat 23494 | -5/Proximity Caves | Spotter reported a threat 23879 | -5/Proximity Caves | Spotter reported a threat 25453 | -5/Proximity Caves | Discovered exit to Factory (range 5) 26049 | -5/Proximity Caves | Entered Factory 26049 | -5/Factory | Evolved 2 slots: Utility x2 26349 | -5/Factory | Search patrols dispatched 26391 | -5/Factory | Discovered new exit (range 16) 26448 | -5/Factory | Identified exit to Factory 26949 | -5/Factory | First assault squad dispatched 26965 | -5/Factory | Incoming assault squad redirected 26967 | -5/Factory | Incoming assault squad redirected 27211 | -5/Factory | Build established: Mutant 27260 | -5/Factory | Incoming assault squad redirected 27282 | -5/Factory | System corruption reached 10% 27314 | -5/Factory | Lost 3 parts (2u1w) 27569 | -5/Factory | Lost 6 parts (1p1n4u) 27838 | -5/Factory | Build established: Scavenger-Mutant 28010 | -5/Factory | Loaded intel: 8 recycling unit locations 28040 | -5/Factory | Crushed by falling debris 28040 | -5/Factory | System corruption reached 30% 28071 | -5/Factory | Lost 3 parts (1n2u) 28167 | -5/Factory | Build established: Mutant 28168 | -5/Factory | Lost 5 parts (1p3u1w) 28379 | -5/Factory | High security lockdown imminent 28426 | -5/Factory | Destroyed 15 combat bots 28459 | -5/Factory | High security lockdown engaged 28467 | -5/Factory | Garrison activated, responded to threat 28481 | -5/Factory | DAS Turret deployed 28525 | -5/Factory | Lost 6 parts (4u2w) 28570 | -5/Factory | Core integrity fell below 50% 28590 | -5/Factory | Destroyed 12 combat bots 28607 | -5/Factory | Lost 14 parts (1p4n4u5w) 28618 | -5/Factory | Core integrity fell below 20% 28639 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 28582_ Acquired DM-GVY's Chainsaw. 28584_ System corrupted: Energy discharge (-34). 28586_ C-45 Heavy ARC bursts open, deploying its payload. 28586_ G-67 Veteran unfolds itself. 28586_ B-60 Warrior unfolds itself. 28591_ Core Analyzer blown off. 28591_ Imp. Signal Interpreter blown off. 28591_ E-15 Imp destroyed. 28599_ System corrupted: Substantial component data lost. 28617_ Penetrated by Slug. 28626_ Slug penetrates Wall. 28630_ Penetrated by Slug. 28633_ Neutrino Reactor explodes. 28633_ System corrupted: Matter fused (-9). 28633_ Neutrino Reactor explodes. 28637_ Y-64 Sentinel misfires. 28639_ Critical hit (Burn: +50). 28639_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | % "T" """ ?????????? | | " """ """ ??????????? | | # #???????????????? | | ## [ #???????????????? | | ?# % #### #???????????????? | | ###+########%#??#### #???????????????? | | %[ #??# #?????# #???????????????? | | #??# #?????# #???????????????? | | ] #??# #?????# #???????????????? | | ]] #??# #?????# #???????????????? | | #??# #?????# "" ##??????????????? | | #??# #?????#""" #??????????????? | | [] #??# #?????#"T #??????????????? | | ]]%* ! #??# #?????#""" #??????????????? | | #!#%#####??# ##????# "" ##########?????? | | %=%[#??????# T#????# # #??"""? | | !*=%#??????# #????# # !** #??"Y"? | | %%=!#??????# ##???#####+##### # !** #??"?"? | | [[! #??????# #????# | ! # # = *** #?????? | | ########+######Y # / #?????? | | # "# #YY # # """ #?????? | | #!!! """ # # #g # # """ !#?????? | | #!! """ ##### # # """ #?????? | | #!! """ #???# # # #?????? | | #% # #???# # ####+########### | | # # #???# @ # | | # + #???########### | | # # ! #?????????????# | | # #???#######?????????????# | | ???????????????????????# | | ?% ????????????????????????## ####+############ | | ? ?????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ???????????????????????????? #???????????????? | | ???????????????????????????### #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????+ +???????????????? | | ?????????????????????????????# ????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 160 Energy Generation 23 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 2 Base Temperature (-) 150 Corruption Containment 8 Armor Coverage 1000 Resistance: KI 25 Resistance: TH 25 Resistance: EM 25 Core Shielding 20 Utility Shielding 90 Weapon Cycling 20 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Ovr. Railgun | -6/Factory | Scanalyzed Quantum Rifle | -6/Factory | Scanalyzed Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Micro-nuke Launcher | x1 | -6/Factory | Preloaded Quantum Rifle | x2 | -6/Factory Repaired ---------- Aluminum Leg | 86% | -10/Materials Hrd. Medium Armor Plating | 71% | -6/Factory Imp. Powered Armor | 7% | -6/Factory Lgt. Antimatter Reactor | 5% | -6/Factory | Broken Exp. Utility Shielding | 18% | -6/Factory Ovr. Coil Gun | 26% | -6/Factory Imp. Heavy Armor Plating | 25% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockImpactDisplacer Manual? 0 Play Time 03:37:45 Cumulative 746.3 hours Start 2025.11.28 @ 02:25:26 End 2025.11.28 @ 18:43:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 522 Rogue 522 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 69 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89909dab-038e-420e-ad95-650a17fccc29