Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.01 @ 22:26:45 Player: Cipherpunk Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (118) 590 Value Destroyed (5955) 5955 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (4050) 4050 TOTAL SCORE: 19755 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 159 Follower Combat Kills 41 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Scanned by Researcher 500 Friendly Fire -50 Cogmind --------- Core Integrity 0/1450 Matter 243/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Phase Shifter Enhanced Nova Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Target Analyzer Advanced Target Analyzer Advanced Transmission Jammer Improved Utility Shielding Advanced Hacking Suite Improved System Shield Advanced System Shield Relay Coupler [Swarmer] Relay Coupler [Duelist] Relay Coupler [Demolisher] > --- WEAPON ----------- Railgun Mass Driver Mass Driver > --- INVENTORY -------- EM Shield Antimissile System Recalibrator Gamma Rifle Quantum Rifle Long-range Proton Cannon HERF Cannon HERF Cannon HERF Cannon Mass Driver Advanced Datajack Improved Remote Datajack [Rating: 131] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Armored Wheel Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Swarmer] Protection Improved Utility Shielding Weapon AWS/Thermal Energy Gun AWS/Thermal Energy Cannon Advanced Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Gar Fac Fac Ext Fac Res Gar Res Res Tes Slots Evolved 16 | . . . 2 . . . 2 . . 2 . . 2 . . 2 . 2 2 . . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . Utility 12 | . . . 2 . . . 1 . . 1 . . 1 . . 2 . 1 2 . . 2 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 217 | . 7 5 5 3 1 3 7 6 8 5 3 . 5 14 22 11 3 52 40 1 2 9 5 Power 23 | . . . . . . 2 . 1 2 . . . 1 2 3 2 . 3 5 . 1 1 . Engine 5 | . . . . . . 1 . 1 1 . . . . . 2 . . . . . . . . Core 13 | . . . . . . 1 . . 1 . . . 1 2 1 2 . 3 1 . . 1 . Reactor 5 | . . . . . . . . . . . . . . . . . . . 4 . 1 . . Propulsion 36 | . 2 . . 1 . . 2 . . 1 . . . 1 4 1 . 13 8 . . 2 1 Treads 8 | . . . . . . . . . . . . . . . . 1 . 4 3 . . . . Leg 7 | . . . . . . . . . . . . . . 1 4 . . 2 . . . . . Wheel 6 | . 2 . . 1 . . 2 . . 1 . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . 6 1 . . . . Flight 8 | . . . . . . . . . . . . . . . . . . 1 4 . . 2 1 Utility 69 | . 3 1 4 . . 1 3 2 2 1 . . 2 2 11 5 2 12 12 1 1 1 3 Device 20 | . . . 1 . . . 2 . . 1 . . 1 . 2 2 . 2 6 . . 1 2 Storage 7 | . 1 1 1 . . . 1 . . . . . . . 1 1 1 . . . . . . Processor 9 | . . . 2 . . . . . 1 . . . . . 2 2 . . 2 . . . . Hackware 16 | . . . . . . . . . . . . . . . 4 . 1 5 3 1 1 . 1 Protection 17 | . 2 . . . . 1 . 2 1 . . . 1 2 2 . . 5 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 89 | . 2 4 1 2 1 . 2 3 4 3 3 . 2 9 4 3 1 24 15 . . 5 1 Energy Gun 24 | . 1 2 . . 1 . . . 2 . . . 1 4 1 . . 6 5 . . 1 . Energy Cannon 14 | . . . . . . . . . . 2 1 . . . . . . 6 3 . . 2 . Ballistic Gun 13 | . . . . . . . . . . . . . . 2 1 2 . 5 3 . . . . Ballistic Cannon 5 | . . . . . . . . . . . . . . . 1 1 . . 3 . . . . Launcher 11 | . 1 2 . 2 . . 1 1 1 . 1 . . 2 . . . . . . . . . Special Weapon 12 | . . . . . . . . . . . 1 . . . 1 . 1 7 1 . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 1 . . . 1 1 . . . . . . . . . Piercing Weapon 6 | . . . 1 . . . 1 1 . 1 . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . 1 1 Parts Lost 79 | . . . 2 3 . . 2 . 3 . . . . 15 4 . 1 16 19 4 . . 10 Power 10 | . . . . 1 . . 1 . . . . . . 3 1 . . . 2 . . . 2 Propulsion 20 | . . . 1 . . . . . . . . . . 4 . . 1 6 3 2 . . 3 Utility 22 | . . . . 1 . . 1 . 1 . . . . 6 1 . . 1 5 1 . . 5 Weapon 27 | . . . 1 1 . . . . 2 . . . . 2 2 . . 9 9 1 . . . Highest Loss Streak 9 | . . . 2 5 . . 2 . 2 . . . . 6 2 . 1 4 9 3 . . 9 Average Slot Usage (%) 81 | . 88 100 97 66 66 83 87 82 90 94 100 100 90 71 31 90 89 89 84 77 57 64 60 Engine 2 | . 14 14 11 . . 3 . 8 6 . . . . . 3 9 . . . . . . . Core 5 | . . . . . . 6 8 . 2 7 7 7 8 12 2 1 11 9 3 4 . 2 2 Treads 1 | . . . . . . . . . . . . . . . . 2 5 6 5 . . . . Leg 1 | . 6 . . . . . . . . . . . . 2 4 8 5 2 . . . . . Wheel 8 | . 21 28 22 19 22 22 18 18 18 23 23 23 20 5 . . . . . . . . . Device 6 | . . . . . . . 8 9 9 15 15 15 15 11 . 4 5 6 7 9 . 2 4 Storage 7 | . 14 14 11 11 11 11 9 9 9 7 7 7 6 6 2 7 12 6 3 . . . . Processor 9 | . . . 21 22 22 22 17 9 16 15 15 15 13 6 3 11 11 8 6 14 9 8 7 Hackware 10 | . . . . . . . . . . . . . . . 6 17 17 25 25 29 32 30 28 Protection 6 | . 3 14 11 1 . 6 9 11 10 7 7 7 7 10 2 5 . 3 7 . . . . Energy Gun 6 | . 26 24 16 . 4 11 9 9 8 4 . . 1 6 . . . 3 4 3 . 3 2 Energy Cannon 1 | . . . . . . . . . . 5 13 7 4 . . . . 3 1 . . 3 1 Ballistic Gun 2 | . . . . . . . . . . . . . . 2 . 10 5 4 1 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 2 5 5 . 3 . . . . Special Weapon 1 | . . . . . . . . . . . 1 7 4 . 2 . 5 3 . . . . . Slashing Weapon 1 | . . . . . . . . 4 6 4 . . 1 2 . . . . . . . . . Piercing Weapon 1 | . . . 4 11 6 . 8 3 . 2 7 7 4 . . . . . . . . . 2 Naked Turns 151 | . . . . . . . . . . . . . . . 151 . . . . . . . . Heaviest Build 91 | 13 22 47 47 26 24 34 53 52 54 58 58 54 72 71 60 70 79 75 91 22 14 39 39 Greatest Support 130 | 20 26 26 26 26 26 26 28 24 24 36 36 36 36 36 30 70 70 121 130 28 14 43 43 Greatest Overweight (x) 22 | . 4 1 1 1 . 1 2 2 2 1 1 1 1 22 16 2 1 19 14 . . . . Average Overweight (x) 1 | . . . 1 . . . 1 2 1 1 1 1 1 4 1 1 . 1 . . . . . Largest Inventory Capacity 18 | . 8 12 12 10 10 10 12 12 12 12 12 12 12 12 12 12 18 12 12 4 4 4 4 Average Capacity 10 | . 6 10 10 10 10 10 10 12 12 12 12 12 12 12 6 12 13 12 11 4 4 4 4 Most Carried 12 | . 7 12 12 9 9 10 12 12 12 12 12 12 12 12 12 12 12 12 12 4 4 4 4 Average Carried 9 | . 5 9 10 8 8 9 10 11 11 11 12 12 11 10 5 11 11 11 8 3 3 3 3 Final Capacity 12 | 6 8 12 10 10 10 10 12 12 12 12 12 12 12 12 12 12 12 12 4 4 4 4 4 Final Carried 12 | 6 7 12 10 8 9 10 12 12 11 12 12 12 11 10 12 11 11 12 3 3 4 4 3 Class Distribution -------------------- 34% | Mutant 15% | Assassin 8% | Bothacker-Mutant 8% | Hacker-Mutant 8% | Bothacker-Skirmisher 4% | Wizard-Mutant 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Assassin | -8/Materials Assassin | -8/Garrison Assassin | -8/Materials Assassin | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Assassin | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Bothacker-Skirmisher | -5/Factory Bothacker-Mutant | -5/Extension Hacker-Mutant | -4/Factory Hacker-Tank | -3/Research Hacker-Mutant | -3/Garrison Wizard-Mutant | -3/Research Wizard-Mutant | -2/Research Wizard-Mutant | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Gar Fac Fac Ext Fac Res Gar Res Res Tes Matter Collected 3636 | 176 . 207 . . . 132 90 80 53 61 48 43 . 171 382 95 20 1244 511 . . 99 224 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5491 | . 50 71 19 51 . 247 762 543 298 61 53 41 . 459 382 95 20 1758 581 . . . . Parts 278 | . 2 5 3 3 . 23 29 28 16 4 4 . . 25 12 7 3 79 35 . . . . Haulers Intercepted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . 1 . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Gar Fac Fac Ext Fac Res Gar Res Res Tes Combat Hostiles Destroyed 97 | . 2 5 . 2 . 9 11 10 4 1 3 1 . 12 4 2 . 21 10 . . . . Melee 3 | . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . Guns 53 | . . . . . . 9 9 10 3 . . . . 7 . . . 12 3 . . . . Cannons 17 | . . . . . . . . . . 1 . . . . 4 1 . 6 5 . . . . AOE 19 | . 2 5 . 2 . . 2 . 1 . 3 . . 4 . . . . . . . . . Classes Destroyed 14 | . 1 1 1 . . 1 4 1 1 . . . . 1 1 . 1 1 . . . . . Worker 3 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . Builder 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Recycler 8 | . . . . . . . 1 . 1 . . . . . 2 . . 4 . . . . . Operator 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . Watcher 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Swarmer 23 | . . 3 . . . 6 . . . . 3 . . 7 . . . 4 . . . . . Grunt 34 | . 2 2 . 2 . 2 9 5 2 . . 1 . . 3 . . 4 2 . . . . Brawler 4 | . . . . . . 1 1 2 . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 14 | . . . . . . . 1 2 2 1 . . . 4 . . . 3 1 . . . . Hunter 3 | . . . . . . . . . . . . . . 1 . . . 2 . . . . . Programmer 18 | . . . . . . . . . . . . . . . 1 2 . 8 7 . . . . Best Kill Streak 11 | . 2 3 1 2 . 6 11 8 3 1 3 1 . 7 2 1 1 5 3 . . . . Combat Bots Only 9 | . 2 3 . 2 . 6 9 8 2 1 3 1 . 7 2 1 . 4 3 . . . . Max Kills in Single Turn 2 | . 1 2 1 1 . 1 2 1 2 1 2 1 . 2 1 1 1 2 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 2 . 1 . . 1 . 1 . 2 . . 2 . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Gar Fac Fac Ext Fac Res Gar Res Res Tes Damage Taken 15905 | . 73 83 257 165 . 101 602 59 513 102 77 132 . 1863 867 430 702 3629 3768 367 58 48 2009 Core 4291 | . 17 18 67 23 . 29 99 . 92 8 23 34 . 311 492 81 56 695 498 240 58 27 1423 Absorbed by Shields 46 | . . . . . . . . . . . . . . 7 . . . . . 39 . . . Reduced by Siege Mode 80 | . . . . . . . . . . . . . . . . . . 80 . . . . . Core Remaining (%) 64 | 100 . 86 . . . 70 . . 65 . . 90 . . 5 . 86 39 . . 38 . . Volleys Fired 230 | . 3 10 2 2 . . 2 . 3 2 2 7 . 14 26 8 5 95 48 1 . . . Largest 3 | . 2 2 2 1 . . 1 . 2 2 2 2 . 2 2 3 2 3 3 1 . . . Hottest 277 | . 80 100 100 30 . . 30 . 93 140 95 145 . 105 108 104 86 277 213 94 . . . Shots Fired 572 | . 6 20 4 2 . 27 37 31 11 4 3 10 . 48 29 24 8 198 109 1 . . . Gun 355 | . 3 15 4 . . 27 35 31 8 . . . . 38 7 16 3 119 48 1 . . . Cannon 158 | . . . . . . . . . . 4 1 7 . . 21 8 3 57 57 . . . . Launcher 27 | . 3 5 . 2 . . 2 . 3 . 2 . . 10 . . . . . . . . . Special 32 | . . . . . . . . . . . . 3 . . 1 . 2 22 4 . . . . Kinetic 179 | . . . . . . . . . . . . . . . 23 24 6 58 68 . . . . Thermal 250 | . 3 15 4 . . 27 35 31 8 4 1 10 . 38 5 . . 61 7 1 . . . Explosive 27 | . 3 5 . 2 . . 2 . 3 . 2 . . 10 . . . . . . . . . Electromagnetic 96 | . . . . . . . . . . . . . . . . . . 66 30 . . . . Robot Hit Streak 33 | . 3 2 1 2 . 24 33 26 8 8 10 6 . 18 6 3 5 15 11 . . . . Robot Miss Streak 5 | . 2 4 5 . . 2 1 2 1 . . 1 . 2 2 3 2 3 3 . . . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Autonomous 131 | . . . . . . 27 35 31 6 . . . . 32 . . . . . . . . . Shots Hit Robots 426 | . 4 6 1 1 . 25 40 28 9 3 2 11 . 35 23 15 6 141 75 . . . 1 Core Hits 197 | . 5 6 2 3 . 11 23 12 8 2 3 2 . 20 17 5 5 51 19 . . . 3 Critical Hits 22 | . . . . . . . . . . . . . . . . . . 17 5 . . . . Critical Kills 8 | . . . . . . . . . . . . . . . . . . 6 2 . . . . Critical Parts Destroyed 13 | . . . . . . . . . . . . . . . . . . 10 3 . . . . Melee Attacks 87 | . . . 8 . . . 10 2 11 9 8 4 8 21 . . . . . . . . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 44 | . . . . . . . . 1 11 6 . . 5 21 . . . . . . . . . Piercing 43 | . . . 8 . . . 10 1 . 3 8 4 3 . . . . . . . . . 6 Sneak Attacks 6 | . . . . . . . 5 . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13029 | . 232 437 24 207 . 736 1458 806 483 76 184 256 . 1143 580 442 252 3488 2174 . . . 51 Guns 6853 | . 39 99 24 . . 736 954 806 140 . . . . 793 133 197 46 2110 776 . . . . Cannons 3509 | . . . . . . . . . . 76 . 136 . . 447 208 91 1183 1368 . . . . Explosions 1647 | . 193 338 . 207 . . 117 . 258 . 184 . . 350 . . . . . . . . . Melee 609 | . . . . . . . 387 . 85 . . 96 . . . . . . . . . . 41 Ramming 237 | . . . . . . . . . . . . . . . . 37 115 45 30 . . . 10 Kinetic 3793 | . . . . . . . . . . . . . . . 468 405 137 1285 1498 . . . . Thermal 5457 | . 39 99 24 41 . 736 954 806 140 76 . 160 . 793 112 . . 1335 142 . . . . Explosive 1606 | . 193 338 . 166 . . 117 . 258 . 184 . . 350 . . . . . . . . . Electromagnetic 1327 | . . . . . . . . . . . . . . . . . . 823 504 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 85 | . . . . . . . . . 85 . . . . . . . . . . . . . . Piercing 524 | . . . . . . . 387 . . . . 96 . . . . . . . . . . 41 Highest Corruption 33 | . 1 1 . . . . 10 10 10 . . . . 18 18 3 3 19 33 33 33 . 3 Average Corruption 12 | . 1 1 . . . . 10 10 10 . . . . 17 18 2 3 12 18 33 33 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 307 | . . 3 . . . . 3 11 29 . . . . 39 53 . 5 92 39 12 21 . . Message Errors 43 | . . 1 . . . . 1 2 4 . . . . 4 8 . 1 15 4 2 1 . . Matter Fused 42 | . . . . . . . . 3 3 . . . . 10 11 . 1 8 4 . 2 . . Heat Flow Errors 24 | . . . . . . . . 1 3 . . . . 5 2 . 1 7 3 . 2 . . Energy Discharges 34 | . . 1 . . . . . 1 5 . . . . 4 5 . 2 7 5 1 3 . . Parts Rejected 3 | . . . . . . . . . . . . . . . 1 . . 1 1 . . . . Data Loss (minor) 30 | . . . . . . . . . 3 . . . . 4 5 . . 15 2 1 . . . Data Loss (major) 11 | . . . . . . . . . 2 . . . . 2 4 . . 2 1 . . . . Misfires 3 | . . . . . . . . . . . . . . 1 2 . . . . . . . . Alerts 11 | . . . . . . . 1 1 1 . . . . 4 1 . . . 2 1 . . . Misdirections 62 | . . . . . . . 1 3 6 . . . . 3 9 . . 9 12 6 13 . . Targeting Errors 37 | . . 1 . . . . . . 2 . . . . 2 5 . . 21 5 1 . . . Weapon Failures 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 403 | . . . . 21 . . 86 . 42 . . 24 . 80 . 6 1 36 107 . . . . Projectiles 150 | . . . . . . . . . . . . . . . . 6 1 36 107 . . . . Explosions 143 | . . . . 21 . . . . 42 . . . . 80 . . . . . . . . . Melee 110 | . . . . . . . 86 . . . . 24 . . . . . . . . . . . Knockbacks 33 | . . . . . . . . . . . . . . . 5 4 5 . 19 . . . . Impact 6 | . . . . . . . . . . . . . . . . . 5 . 1 . . . . Kinetic 26 | . . . . . . . . . . . . . . . 5 4 . . 17 . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 285 | . 9 . . 76 . . . . 122 . . . . 69 . . . 4 1 . . . 4 Shots 10 | . 2 . . 3 . . . . 3 . . . . 2 . . . . . . . . . Rammed 45 | . . . . . . . . . . . . . . . . 7 19 7 9 . . . 3 Targets Rammed 45 | . . . . . . . . . . . . . . . . 7 19 7 9 . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 506 | . 87 216 90 . . . 3 141 241 150 21 237 . 403 192 . 123 506 320 36 247 . . Average Temperature 99 | . 47 69 49 . . . 3 78 85 77 11 125 . 101 69 . 82 122 87 21 124 . . Received Heat Transfer 1743 | . 42 . 105 30 . 18 144 27 108 30 . 81 . 114 309 . 150 231 129 27 18 9 171 Effects 6 | . . . . . . . . . . . . . . 1 . . . 5 . . . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Total Turns 55 | . . . . . . . . . . . . . . . . . . 55 . . . . . Longest Duration 55 | . . . . . . . . . . . . . . . . . . 55 . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . Parts Fried 8 | . . . . . . . . . . . . . . . . . . 4 4 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . Parts Melted 13 | . . . . . . . 6 1 . . . . . 3 . . . 3 . . . . . Heat Transferred 7780 | . 111 296 74 50 . 925 1221 1036 222 111 . 345 . 1062 250 . . 1892 185 . . . . Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Gar Fac Fac Ext Fac Res Gar Res Res Tes Peak Influence 1695 | . 65 145 61 55 . 226 452 618 504 206 . . 136 468 250 52 30 331 170 117 96 119 1695 Average Influence 218 | . 25 83 44 50 . 174 192 455 368 160 . . 129 375 172 15 24 181 77 74 79 76 1635 Maximum Alert Level 5 | . . . . . . 1 2 2 2 1 . . . 2 1 . . 1 . . . . 5 Low Security (%) 57 | . 100 100 100 100 . 41 65 . . 94 . . 100 5 52 100 100 40 100 100 100 100 . Level 1 25 | . . . . . . 58 30 39 67 5 . . . 23 47 . . 59 . . . . . Level 2 13 | . . . . . . . 3 60 32 . . . . 71 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 36 | . . . 2 . . . 3 . 4 . . . 2 . 2 1 . 4 4 . . . 14 Investigation 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . Extermination 10 | . . . . . . . . . . . . . 1 . 2 1 . 3 3 . . . . Reinforcement 10 | . . . 1 . . . 3 . 2 . . . 1 . . . . 1 1 . . . 1 Assault 13 | . . . . . . . . . . . . . . . . . . . . . . . 13 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Gar Fac Fac Ext Fac Res Gar Res Res Tes Distress Signals 6 | . . . 1 . . . 1 . . . . . . . 1 . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 295 | . 4 8 16 3 . 8 19 8 8 2 4 4 1 15 12 3 4 46 36 11 1 3 79 Peak Tracking Total 32 | . 2 3 12 3 . 3 5 4 2 1 3 4 2 4 5 2 4 6 7 9 1 2 32 Tactical Retreats 19 | . 1 . 2 . . . 1 1 . . . . . . 2 . . 1 3 2 . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Gar Fac Fac Ext Fac Res Gar Res Res Tes Traps Triggered 21 | . 1 . 1 . . . . 5 2 . . . . 5 . . . 3 1 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Gar Fac Fac Ext Fac Res Gar Res Res Tes Machines Disabled 13 | . . . . 2 . . . 2 1 . . . . 2 1 . . 1 3 1 . . . Max in Single Turn 2 | . . . . 2 . . . 1 1 . . . . 1 1 . . 1 2 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Relay 5 | . . . . . . . . 2 . . . . . 2 . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Gar Fac Fac Ext Fac Res Gar Res Res Tes Machines Accessed 30 | . . . 2 . 1 . 1 . 1 4 . . 2 . 1 4 2 4 5 . 2 1 . Terminals 19 | . . . 2 . . . . . 1 3 . . 1 . . 2 2 3 3 . 1 1 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . 1 . . . . 1 . . 1 1 . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . 1 . . 1 . . 1 . . . . Total Hacks 93 | . . . 11 . 1 . 1 . 2 6 . . 5 . 4 6 6 23 13 . 9 6 . Successful 52 | . . . 9 . 1 . 1 . . 1 . . 3 . 2 6 4 15 4 . 2 4 . Failed 41 | . . . 2 . . . . . 2 5 . . 2 . 2 . 2 8 9 . 7 2 . Catastrophic 12 | . . . . . . . . . 2 3 . . . . . . . 1 4 . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . . . 10 . 1 . . . 2 3 . . . . 1 . 2 16 9 . 7 5 . Terminals 72 | . . . 11 . . . . . 2 3 . . 3 . . 2 6 21 11 . 7 6 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . . . . . . 3 . . . . 4 . . 2 1 . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Garrison Access 5 | . . . . . . . 1 . . . . . 2 . . 1 . . 1 . . . . Terminal Hacks 25 | . . . 4 . 1 . . . . . . . 1 . . 2 4 9 2 . 1 1 . Record 3 | . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Robot Analysis 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Open Door 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Locate Traps 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . . Dispatch Records 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . 1 . . . . 1 . . 1 1 . . . . Retrieve Components 4 | . . . . . . . . . . 1 . . . . 1 . . 1 1 . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Analyze 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . . . . . 2 . . 1 . . 1 . . . . Unlock Access 3 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Coupler Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 37 | . . . 11 . . . . . . 3 . . . . 2 . 2 13 . . . 6 . Terminals 13 | . . . 5 . . . . . . . . . . . . . . 5 . . . 3 . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 6 | . . . 2 . . . . . . . . . . . . . . 3 . . . 1 . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Operators 4 | . . . 1 . . . . . . . . . . . . . . 2 . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . . . 2 . . . . . 1 4 . . 2 . 1 1 2 4 2 . 1 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Matter 278 | . . . . . . . . . . . . . . . . . . . . . 278 . . Time 46 | . . . . . . . . . . . . . . . . . . . . . 46 . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . . . . . . 2 . . . . 2 . . 10 1 . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Gar Fac Fac Ext Fac Res Gar Res Res Tes Used RIF Installer 3 | . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . Structural Interface 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 16 | . . . . . . . . . . . . . . . 1 . 1 8 4 . . . 2 Non-combat 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . Combat 14 | . . . . . . . . . . . . . . . . . 1 7 4 . . . 2 Autooverrided 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Hacks Applied 14 | . . . . . . . . . . . . . . . 1 . 1 8 4 . . . . ignore_parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . overload_power 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . overwrite_iff 7 | . . . . . . . . . . . . . . . . . . 3 4 . . . . streamctrl_high 3 | . . . . . . . . . . . . . . . . . 1 2 . . . . . formatsys_high 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 20 | . . . . . . . . 7 . . . . . 9 . . . . . 4 . . . Machine Destruction 20 | . . . . . . . . 7 . . . . . 9 . . . . . 4 . . . Attached 9 | . . . . . . . . . . . . . . . 4 . 1 2 1 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Gar Fac Fac Ext Fac Res Gar Res Res Tes Total Allies 15 | . . 1 . . . . . . . . . . . . . . 1 6 4 . . 1 2 Largest Group 3 | . . 1 . . . . . . . . . . . . . . 1 2 3 . . 1 1 Highest-Rated Group 94 | . . 31 . . . . . . . . . . . . . . 81 94 90 . . 26 26 Highest-Rated Ally 81 | . . 31 . . . . . . . . . . . . . . 81 58 30 . . 26 26 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 42 | . . 7 . . . . . . . . . . . . . . 2 20 12 . . . 1 Total Damage 1118 | . . 106 . . . . . . . . . . . . . . 180 628 158 . . . 46 Kills 5 | . . 3 . . . . . . . . . . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Gar Fac Fac Ext Fac Res Gar Res Res Tes Robot Analysis Total 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Gar Fac Fac Ext Fac Res Gar Res Res Tes Turns Passed 11180 | . 275 708 220 79 204 365 295 327 600 355 250 105 315 1481 835 592 439 1939 1086 105 161 162 282 Spaces Moved 7883 | 1 253 677 179 77 225 346 249 239 470 308 221 76 265 530 462 310 223 745 602 195 259 345 626 Core 397 | . 1 . . . . . . . . . . . . 60 279 . . 13 2 . . . 42 Treads 1260 | . . . . . . . . . . . . . . . . 130 223 561 346 . . . . Legs 603 | 1 47 . . . . . . . . . . . . 159 183 180 . 33 . . . . . Wheels 3848 | . 205 677 179 77 225 346 249 239 470 308 221 76 265 311 . . . . . . . . . Hover 170 | . . . . . . . . . . . . . . . . . . 138 32 . . . . Flight 1605 | . . . . . . . . . . . . . . . . . . . 222 195 259 345 584 Fastest Speed 31 | 120 90 90 100 90 90 90 100 110 100 100 100 100 100 100 50 150 160 108 31 31 37 34 37 Average Speed 114 | 120 96 96 100 92 90 99 101 110 109 100 100 100 100 250 129 171 165 191 114 34 37 36 37 Slowest Speed 1150 | 120 250 100 110 110 90 100 110 110 110 100 100 100 100 1150 850 180 180 1000 840 37 37 37 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . . . . . . . . . . . . 9 . 1 . 9 Cave-ins Triggered 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . Exploration Rate (%) 33 | 2 56 99 26 29 60 71 23 44 30 9 38 17 7 74 9 8 30 19 19 40 10 10 83 Regions Visited 23 Branch Regions 8 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . . 1 . . . 1 . 1 . 1 . . 1 1 . 1 . . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 . . 1 1 . 1 . . . 1 1 . . . . 1 . Scrap Searched 4 | . . 2 . . . 1 . . . . 1 . . . . . . . . . . . . Spaces Dug 59 | . . . 7 . . . 6 . 10 8 4 . 7 13 . . . . . . . . 4 Terrain Destroyed 262 | . 19 38 7 20 . 1 15 . 54 8 20 . 7 29 . 2 . 13 25 . . . 4 Melee 57 | . . . 7 . . . 5 . 10 8 4 . 7 12 . . . . . . . . 4 Projectile 46 | . . . . . . 1 2 . 2 . . . . 1 . 2 . 13 25 . . . . AOE 159 | . 19 38 . 20 . . 8 . 42 . 16 . . 16 . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Gar Fac Fac Ext Fac Res Gar Res Res Tes Total 9466 | . 280 710 210 82 226 368 279 302 532 339 234 86 303 648 665 355 276 1084 894 232 326 384 651 Wait 617 | . 2 14 3 1 . 10 1 1 31 6 . . 18 4 132 . 25 131 170 1 52 13 2 Move 7825 | . 252 676 178 76 224 345 249 238 469 307 220 75 265 527 461 309 222 744 586 194 256 344 608 Hop 17 | . . . . . . . . . . . . . . . . . . . 7 . 1 . 9 Pick Up 120 | . 6 5 6 . . 5 5 7 4 6 . . 2 11 12 7 . 19 11 . 5 7 2 Fast Attach 108 | . 3 . 2 1 1 2 1 3 3 1 1 . 4 5 20 6 1 22 22 1 2 6 1 Attach 60 | . . . 1 2 . 1 1 1 3 4 . . 1 6 2 4 1 14 12 . . 3 4 Detach 33 | . 1 . 1 . 1 1 . . 1 . . . . . 6 3 1 5 5 1 3 2 2 Swap 49 | . 4 5 2 . . . 5 2 2 . 2 . . 3 . 1 1 16 6 . . . . Drop 133 | . 9 . 7 . . 4 5 8 5 4 1 . 5 11 6 10 1 21 18 1 7 9 1 Fire 230 | . 3 10 2 2 . . 2 . 3 2 2 7 . 14 26 8 5 95 48 1 . . . Melee 87 | . . . 8 . . . 10 2 11 9 8 4 8 21 . . . . . . . . 6 Ram 7 | . . . . . . . . . . . . . . . . . . 1 3 . . . 3 Kick 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Crush 37 | . . . . . . . . . . . . . . . . 7 19 5 6 . . . . Escape Stasis 142 | . . . . . . . . 40 . . . . . 46 . . . 10 . 33 . . 13 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Extension -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research -3/Garrison -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 5) 243 | -10/Materials | Discovered new exit (range 12) 276 | -10/Materials | Entered Mines 320 | -10/Mines | Build established: Mutant 350 | -10/Mines | Met a Derelict bent on vengeance 567 | -10/Mines | Discovered new exit (range 7) 571 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 573 | -10/Mines | Received a Mining Laser from a helpful Derelict 629 | -10/Mines | Learned location of Zion (-7) 697 | -10/Mines | Discovered new exit (range 7) 844 | -10/Mines | Learned Materials terminal intel 984 | -10/Mines | Entered Materials 984 | -9/Materials | Evolved 2 slots: Utility x2 985 | -9/Materials | Loaded intel: 11 terminal locations 1084 | -9/Materials | Identified exit to Mines 1084 | -9/Materials | Identified exit to Storage 1204 | -9/Materials | Entered Mines 1243 | -9/Mines | Lost 5 parts (1p1n1u2w) 1279 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1279 | -9/Mines | Discovered new exit (range 5) 1283 | -9/Mines | Entered Exiles 1295 | -9/Exiles | Discovered new exit (range 15) 1306 | -9/Exiles | Met 8R-AWN 1320 | -9/Exiles | Met EX-HEX 1350 | -9/Exiles | Met EX-BIN 1361 | -9/Exiles | Aligned with FarCom system 1362 | -9/Exiles | Given EX-Vault access code 1389 | -9/Exiles | Opened EX-Vault 1397 | -9/Exiles | Found AWS/Thermal 1416 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1441 | -9/Exiles | Met EX-DEC 1473 | -9/Exiles | Discovered new exit (range 14) 1487 | -9/Exiles | Left Exiles lab with AWS/Thermal 1487 | -9/Exiles | Entered Mines 1837 | -8/Mines | Discovered new exit (range 16) 1852 | -8/Mines | Entered Materials 1852 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2112 | -8/Materials | Crushed by falling debris 2112 | -8/Materials | System corruption reached 10% 2147 | -8/Materials | Identified exit to Garrison 2147 | -8/Materials | Entered Garrison 2153 | -8/Garrison | Installed Relay Interface Framework 2158 | -8/Garrison | Destroyed 9 combat bots 2186 | -8/Garrison | Triggered checkpoint 2200 | -8/Garrison | Garrison Relay disabled 2300 | -8/Garrison | Triggered checkpoint 2328 | -8/Garrison | Triggered checkpoint 2334 | -8/Garrison | Destroyed 8 combat bots 2362 | -8/Garrison | Discovered new exit (range 10) 2396 | -8/Garrison | Triggered checkpoint 2416 | -8/Garrison | Garrison Relay disabled 2474 | -8/Garrison | Entered Materials 3064 | -8/Materials | Discovered new exit (range 10) 3074 | -8/Materials | Entered Factory 3074 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3286 | -7/Factory | Build established: Assassin 3409 | -7/Factory | Discovered new exit (range 8) 3429 | -7/Factory | Entered Lower Caves 3547 | -7/Lower Caves | Identified exit to Lower Caves 3636 | -7/Lower Caves | Learned 8 Factory zone layouts 3679 | -7/Lower Caves | Entered another Lower Caves area 3698 | -7/Lower Caves | Build established: Mutant 3773 | -7/Lower Caves | Discovered new exit (range 7) 3784 | -7/Lower Caves | Entered Factory 3784 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3785 | -6/Factory | Identified exit to Lower Caves 3785 | -6/Factory | Identified exit to Factory 3935 | -6/Factory | Found Powered Armor 4077 | -6/Factory | Build established: Assassin 4099 | -6/Factory | Identified exit to Garrison 4099 | -6/Factory | Entered Garrison 4126 | -6/Garrison | Triggered checkpoint 4148 | -6/Garrison | Garrison Relay disabled 4252 | -6/Garrison | Triggered checkpoint 4341 | -6/Garrison | Discovered new exit (range 12) 4418 | -6/Garrison | Triggered checkpoint 4455 | -6/Garrison | Garrison Relay disabled 4524 | -6/Garrison | Triggered checkpoint 4551 | -6/Garrison | Lost 3 parts (2p1n) 4570 | -6/Garrison | Destroyed 7 combat bots 4676 | -6/Garrison | Discovered new exit (range 10) 4863 | -6/Garrison | Crushed by falling debris 4872 | -6/Garrison | Crushed by falling debris 4873 | -6/Garrison | System corruption reached 10% 4903 | -6/Garrison | Lost 6 parts (1n4u1w) 4904 | -6/Garrison | Triggered checkpoint 5266 | -6/Garrison | Discovered new exit (range 10) 5372 | -6/Garrison | Build established: Mutant 5442 | -6/Garrison | Expanded RIF knowledge: Structural Interface 5580 | -6/Garrison | Entered Factory 5601 | -6/Factory | Lost 3 parts (1p2u) 5672 | -6/Factory | Released all parts (2) 6018 | -6/Factory | Core integrity fell below 50% 6085 | -6/Factory | Core integrity fell below 20% 6406 | -6/Factory | Discovered exit to Factory (range 4) 6415 | -6/Factory | Entered another Factory area 6415 | -5/Factory | Evolved 2 slots: Utility x2 6647 | -5/Factory | Discovered new exit (range 6) 6790 | -5/Factory | Build established: Bothacker-Skirmisher 7007 | -5/Factory | Entered Extension 7320 | -5/Extension | Build established: Bothacker-Mutant 7407 | -5/Extension | Disrupted transfer network 7418 | -5/Extension | Spotted B-75 Beast 7426 | -5/Extension | Spotted B-75 Beast 7434 | -5/Extension | Hijacked Beast 6a control node with streamctrl_high 7443 | -5/Extension | Discovered new exit (range 3) 7446 | -5/Extension | Entered Factory 7446 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8162 | -4/Factory | System corruption reached 10% 8199 | -4/Factory | Lost 4 parts (1n3w) 8540 | -4/Factory | Identified exit to Research 8540 | -4/Factory | Identified exit to Upper Caves 8540 | -4/Factory | Identified exit to Armory 9004 | -4/Factory | Core integrity fell below 50% 9330 | -4/Factory | Build established: Hacker-Mutant 9385 | -4/Factory | Entered Research 9385 | -3/Research | Evolved 2 slots: Utility x2 9410 | -3/Research | Lost 3 parts (1n2w) 9543 | -3/Research | Lost 3 parts (1p2w) 9785 | -3/Research | Lost 5 parts (1n1u3w) 9816 | -3/Research | Found Antimissile System 9986 | -3/Research | System corruption reached 10% 10185 | -3/Research | P-80 Master assimilated allied S-43 Plague 10277 | -3/Research | System corruption reached 30% 10307 | -3/Research | Lost 9 parts (1p2n3u3w) 10471 | -3/Research | Identified exit to Garrison 10471 | -3/Research | Entered Garrison 10536 | -3/Garrison | Triggered checkpoint 10537 | -3/Garrison | Garrison Relay disabled 10556 | -3/Garrison | Spotted B-86 Titan 10560 | -3/Garrison | Triggered checkpoint 10561 | -3/Garrison | Core integrity fell below 50% 10569 | -3/Garrison | Discovered new exit (range 9) 10574 | -3/Garrison | Expanded RIF knowledge: Autooverride 10576 | -3/Garrison | Entered Research 10607 | -3/Research | Lost 3 parts (1n1u1w) 10641 | -3/Research | Fabricated Enh. Nova Cannon (x1) 10690 | -3/Research | Identified exit to Research 10710 | -3/Research | Spotted B-86 Titan 10737 | -3/Research | Entered another Research area 10737 | -2/Research | Evolved 2 slots: Utility x2 10884 | -2/Research | Discovered new exit (range 15) 10885 | -2/Research | Build established: Wizard-Mutant 10899 | -2/Research | Entered Testing 10899 | -2/Testing | Accompanied by 1 ally 10900 | -2/Testing | Maximum security lockdown engaged 10935 | -2/Testing | Found Enh. Force Lance 10937 | -2/Testing | Protovariant out of control (PD-GAOXV2FBPX) 10997 | -2/Testing | Spotted PD-GAOXV2FBPX 11052 | -2/Testing | Spotted Striker 11052 | -2/Testing | Spotted Striker 11053 | -2/Testing | Spotted Executioner 11133 | -2/Testing | Spotted PG-YMNL3GH0BH 11136 | -2/Testing | Scanned by Researcher 11158 | -2/Testing | Core integrity fell below 50% 11179 | -2/Testing | Core integrity fell below 20% 11181 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 11162_ Held in stasis. 11162_ C-65 Expert is analyzing... 11163_ Adv. Hacking Suite blown off. 11163_ Imp. System Shield blown off. 11163_ E-15 Imp destroyed. 11166_ Adv. System Shield destroyed. 11167_ Slug penetrates P-80 Master. 11167_ Slug penetrates Striker. 11176_ Slug penetrates Wall. 11176_ C-30 ARC bursts open, deploying its payload. 11176_ G-73 Enforcer unfolds itself. 11176_ M-36 Artificer unfolds itself. 11177_ Slammed into PG-YMNL3GH0BH. 11178_ Slammed into H-88 Terminator. 11178_ Held in stasis. 11178_ C-65 Expert is analyzing... 11178_ Penetrated by Slug. 11179_ Slammed into C-65 Expert. 11179_ Destabilizing: Core damaged (-29). 11179_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????? ??????????????????????????????????? | | ???????? ??????????????????????????????????? | | ???????? ??????????????????????????????????? | | #######??# ??????????????????????????????????? | | ## ???# #?????????????????????????????????? | | ## ??# #?????????????????????????????????? | | ## """ # #?????????????????????????????????? | | ## """ # #?????????????????????????????????? | | ## """ # ##########????????????????????????? | | ## # # #?????#######????????????? | | ## """ # # +???? #????????????? | | ## """ # # """ #?# """ """ #????????????? | | ## """ # # """ =#?# """ "T" #????????????? | | ## # # """ #?# """ " " #????????????? | | + # # """ #?# """ #############? | | #####+#### + """ #?# """ # ? | | #???# #??# # #?# = # "" ?? | | #???# #??# # g #?# # "" """" # | | ##### #### #####+###########+#### "T """" # | | g g=%= + "" """" # | | g m ! # "" """" # | | lplb g / # | | i c p llC "# """" """" # | | /####+############ ###@#########%# """" """" # | | ! #??# ##ghghgKK #?#C# """" """" # | | #??# ##l"""""" #?#%# """" """" # | | "" """ """ #??# ##g""""""p#?#"# # | | "" """ ""????????# ##m"""""" #?# #######"###### | | "" """ ""????????# ## p g ### ##??#%/""""#?? | | "" """ "????????? ## m ##! !####/=! ""#?? | | "" """ ?????????### ### "" "" ## %/% "#?? | | """????????????# ??# ""T"" ## !#### ""#?? | | ?????????# ??#= """ ### ##??# " ""#?? | | #########?????????# ??##########"" #???# """""#?? | | ??????????????????# ???????????#T #???########?? | | ????????????????????????????????### #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ?????????????????????????????######/#????????????? | | ?????????????????????????????# #????????????? | | ?????????????????????????????# "" #????????????? | | ?????????????????????????????# "" #????????????? | | ??######+###???????##??####### "" #????????????? | | ??# #??#???? ?+ + S #????????????? | | ??# #??# ?"" "" ?# # "" #????????????? | | ??# #??# """ ""?## # "" #????????????? | | ??# #??# """ "" ## + "" #????????????? | | ??# #??# """ S ## # #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 41 Energy Capacity 315 Matter Stores 494 Matter Capacity 600 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 16 Armor Coverage 600 Resistance: EM 25 Power Shielding 66 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 82 Targeting Accuracy 14 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 38 Defensive Hacking 38 Item Schematics ----------------- Imp. System Shield | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x1 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed IonDynamicRegulator Manual? 0 Play Time 02:39:41 Cumulative 88.5 hours Start 2020.01.01 @ 19:27:57 End 2020.01.01 @ 22:26:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 47 Gallery% 53 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db68a1ef-9d58-4261-b2b7-807e32850796