Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.19 @ 14:47:19 Player: Cyurio Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1392) 1392 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 4001 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/700 Matter 213/300 Energy 88/100 System Corruption 9% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Advanced Targeting Computer > --- WEAPON (3) ------- Chainsword Chainsword Chainsword > --- INVENTORY (5) ---- Medium Storage Unit Large Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Advanced Weight Redist. System Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Medium Storage Unit Large Storage Unit High-powered Shotgun Remote Datajack [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . . 1 1 Propulsion 2 | . . . 1 1 Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 37 | . 6 8 8 15 Power 5 | . . 1 2 2 Engine 3 | . . . 1 2 Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 6 | . . 3 1 2 Treads 1 | . . . . 1 Leg 5 | . . 3 1 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | . 5 1 3 3 Device 6 | . 3 . 1 2 Storage 2 | . 2 . . . Processor 2 | . . . 2 . Hackware 1 | . . . . 1 Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 14 | . 1 3 2 8 Energy Gun 5 | . 1 1 . 3 Energy Cannon . | . . . . . Ballistic Gun 3 | . . 1 1 1 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 3 | . . . . 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 24 | . 2 2 5 15 Power 5 | . . 1 . 4 Propulsion 5 | . . . 2 3 Utility 4 | . 2 . 1 1 Weapon 10 | . . 1 2 7 Highest Loss Streak 5 | . 1 1 3 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 98 99 85 60 Engine 9 | . 14 5 9 9 Core 4 | . . 5 9 3 Leg 16 | . 28 22 17 4 Device 9 | . 12 11 9 6 Storage 7 | . 14 11 9 1 Processor 4 | . . . 8 7 Hackware 1 | . . . . 4 Protection 2 | . . 11 . . Energy Gun 7 | . 14 16 . 6 Ballistic Gun 13 | . 14 11 18 9 Launcher 2 | . . 4 5 . Naked Turns . | . . . . . Heaviest Build 33 | 13 19 28 31 33 Greatest Support 36 | 20 26 26 36 29 Greatest Overweight (x) 3 | . . 1 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 Average Capacity 8 | . 8 10 10 6 Most Carried 10 | . 10 10 10 10 Average Carried 7 | . 7 9 9 4 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 6 10 9 9 2 Class Distribution -------------------- 51% | Mutant 21% | Scavenger-Mutant 11% | Gunner 8% | Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 925 | 200 190 41 285 209 Remotely . | . . . . . Salvage Created 1793 | . 405 623 537 228 Parts 111 | . 25 42 38 6 Haulers Intercepted 5 | . 2 2 1 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 39 | . 10 10 14 5 Guns 30 | . 10 5 10 5 AOE 9 | . . 5 4 . Classes Destroyed 7 | . 3 3 . 1 Worker 3 | . . 1 2 . Builder 2 | . . 2 . . Hauler 5 | . 2 2 1 . Swarmer 10 | . 3 . 7 . Grunt 21 | . 7 8 5 1 Sentry 6 | . . 2 2 2 Programmer 2 | . . . . 2 Best Kill Streak 7 | . 6 5 7 2 Combat Bots Only 7 | . 5 3 7 2 Max Kills in Single Turn 3 | . 2 3 2 1 Gunslinging . | . . . . . Exploded 2 | . . 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3316 | . 340 403 672 1901 Core 882 | . 44 35 99 704 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 82 91 82 . Volleys Fired 143 | . 37 31 45 30 Largest 3 | . 2 3 2 3 Hottest 143 | . 70 110 46 143 Shots Fired 283 | . 74 64 82 63 Gun 263 | . 74 56 74 59 Cannon . | . . . . . Launcher 16 | . . 8 8 . Special 4 | . . . . 4 Kinetic 166 | . 37 26 74 29 Thermal 97 | . 37 30 . 30 Explosive 2 | . . . 2 . Electromagnetic 14 | . . 8 6 . Robot Hit Streak 12 | . 12 10 11 11 Robot Miss Streak 6 | . 4 6 2 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 181 | . 47 35 53 46 Core Hits 101 | . 24 29 30 18 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 4 3 . . Burn 6 | . 3 3 . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3116 | . 453 730 1066 867 Guns 2324 | . 453 345 659 867 Cannons . | . . . . . Explosions 792 | . . 385 407 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1393 | . 229 129 659 376 Thermal 1000 | . 224 285 . 491 Explosive 169 | . . . 169 . Electromagnetic 554 | . . 316 238 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . 1 . 9 Average Corruption 2 | . . 1 . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . 1 . 5 Message Errors 3 | . . 1 . 2 Matter Fused 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 89 | . . 16 73 . Shots 5 | . . 1 4 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 244 | . 150 180 35 244 Average Temperature 55 | . 38 67 9 90 Received Heat Transfer 951 | . 141 213 207 390 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 2 3 . 1 Heat Transferred 2772 | . 888 878 . 1006 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 432 | . 228 432 430 267 Initial 194 | . . 59 111 194 Average 198 | . 133 182 338 126 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 53 | . 85 51 11 71 Level 1 32 | . 14 40 43 28 Level 2 13 | . . 7 44 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 3 1 2 6 Investigation 2 | . 1 1 . . Extermination 3 | . . . . 3 Reinforcement 7 | . 2 . 2 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . . 1 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 21 15 25 15 Peak Tracking Total 7 | . 7 4 5 4 Tactical Retreats 5 | . . 2 3 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 4 | . . 2 2 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 14 | . 5 2 2 5 Terminals 10 | . 4 1 1 4 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . . 1 . . Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 39 | . 13 6 5 15 Successful 25 | . 8 4 4 9 Failed 14 | . 5 2 1 6 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 2 | . . 1 . 1 Terminals 32 | . 12 4 3 13 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . . 2 . . Scanalyzers 4 | . . . 2 2 Garrison Access . | . . . . . Terminal Hacks 22 | . 8 2 3 9 Record 7 | . 3 2 . 2 Prototype ID Bank 1 | . 1 . . . Open DSF 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Recycling Unit Index 1 | . . . . 1 Scanalyzer Index 1 | . . . 1 . Alert Level 3 | . 2 . . 1 Maintenance Status 2 | . 1 . . 1 Surveillance Status 1 | . . . 1 . Assault Status 1 | . . . . 1 Hauler Manifests 2 | . 1 . 1 . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . 2 . . Report Inventory 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer 1 | . . . 1 . Insert Component 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 5 2 2 4 Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . 2 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 3 | . . . . 3 Non-combat 1 | . . . . 1 Combat 2 | . . . . 2 Robot Hacks Applied 3 | . . . . 3 parse_system 3 | . . . . 3 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2540 | . 509 488 715 828 Spaces Moved 1348 | 1 304 261 327 455 Core 112 | . . . . 112 Treads 86 | . . . . 86 Legs 1150 | 1 304 261 327 257 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 120 120 50 Average Speed 145 | 120 120 139 169 149 Slowest Speed 200 | 120 120 190 190 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 2 42 27 38 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 22 | . . 7 15 . Melee . | . . . . . Projectile . | . . . . . AOE 22 | . . 7 15 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1675 | . 381 334 413 547 Wait 107 | . 17 26 25 39 Move 1344 | . 303 260 326 455 Hop . | . . . . . Pick Up 26 | . 13 5 5 3 Fast Attach 10 | . 2 . . 8 Attach 15 | . 1 5 4 5 Detach 1 | . . . . 1 Swap 12 | . 3 3 4 2 Drop 17 | . 5 4 4 4 Fire 143 | . 37 31 45 30 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 5) 510 | -10/Materials | Entered another Materials area 510 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 631 | -9/Materials | Discovered new exit (range 11) 791 | -9/Materials | Discovered new exit (range 11) 913 | -9/Materials | Discovered new exit (range 8) 998 | -9/Materials | Entered another Materials area 998 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1208 | -8/Materials | Build established: Scavenger-Mutant 1336 | -8/Materials | Discovered new exit (range 16) 1487 | -8/Materials | Lost 3 parts (1n2w) 1492 | -8/Materials | Destroyed 7 combat bots 1658 | -8/Materials | Discovered new exit (range 5) 1713 | -8/Materials | Entered Factory 1713 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1733 | -7/Factory | Build established: Mutant 2196 | -7/Factory | Lost 5 parts (2p1n2w) 2426 | -7/Factory | Core integrity fell below 50% 2521 | -7/Factory | Core integrity fell below 20% 2535 | -7/Factory | Lost 3 parts (1n2w) 2541 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02447_ Acquired Imp. Heat Sink. 02450_ O-24 Administrator uses terminal to summon reinforcements. 02450_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 02450_ O-24 Administrator locks terminal. 02454_ System corrupted: Matter fused (-8). 02458_ K-01 Serf cleans the DSF Access. 02463_ ALERT: Rogue bot located, Programmers report to Factory Zone 5O. 02481_ R-06 Scavenger collects Remote Datajack. 02485_ K|7QMGXN8MZ#N7XQFNC%CD6:0Z 02487_ Connecting with DSF Access... 02497_ W-25 Informer sends out distress signal. 02501_ Imp. Titanium Leg destroyed. 02501_ Field Laser destroyed. 02502_ System corrupted: Energy discharge (-9). 02504_ Gatling Laser destroyed. 02510_ Acquired Chainsword. 02517_ U-05 Engineer builds a Door. 02517_ Acquired Chainsword. 02532_ System corrupted: Matter fused (-5). 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