Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.26 @ 04:02:29 Player: H3-MLN Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (146) 730 Value Destroyed (6747) 6747 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (6799) 6799 TOTAL SCORE: 24616 Bonus ------- High Alert Combat Kills 609 Follower Combat Kills 1190 Entered Garrisons 400 Used RIF Installer 1500 Entered DSFs 1000 Met Imprinter 300 Scanned by Researcher 500 Win 3000 Friendly Fire -1700 Cogmind --------- Core Integrity 582/1600 Matter 229/300 Energy 41/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Combat Linear Gravjet > --- UTILITY (12) ----- Advanced Signal Interpreter Core Analyzer Improved Focal Shield Authchip [Propulsion] Improved Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Stasis Canceller Warp Gun Gravity Flail Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Biometal Leg Biometal Leg Heavy Shield Leg High-density Centrium Leg > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Core Analyzer Advanced Reaction Control System Advanced Phase Shifter Improved Powered Armor Advanced Thermal Shield Improved Hacking Suite Improved Hacking Suite Authchip [Propulsion] Improved System Restoration Module > --- WEAPON ----------- Advanced Plasma Rifle Cooled Phase Gun Railgun > --- INVENTORY -------- Advanced Sensor Array Advanced Weapon Cycler Improved Transmission Jammer Improved Utility Shielding Graphene Brace Advanced Force Field Authchip [Propulsion] Authchip [Weapon] Authchip [Weapon] Relay Coupler [NC] Advanced Variable Charge Gun Hypervelocity Gauss Rifle Rocket Array Improved Remote Datajack Lance [Rating: 162] Favorites ----------- Power Particle Reactor Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Makeshift Flight Unit Treads Armored Heavy Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Makeshift Flight Unit Utility Improved Hacking Suite Device Gravity Neutralizer Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Powered Armor Weapon Makeshift Axe Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Mass Driver Launcher Mini Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac DSF Fac Was Fac DSF Res Res Tes Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . . 2 . 2 . . . 2 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 2 . . 1 . . . . . . . . . . . . . . . . 1 1 . . Utility 10 | . . . . . 2 . . . . . 2 . . . . . 2 . 2 . . . . 1 . 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Parts Attached 230 | 7 2 3 8 . 4 16 5 7 4 3 14 2 1 9 4 13 11 2 . 2 1 10 19 32 24 27 Power 26 | 1 . 1 1 . 2 3 1 . . . 1 . . 2 . 3 1 . . . . . 3 3 1 3 Engine 11 | 1 . 1 1 . 2 2 1 . . . . . . . . 1 . . . . . . . 1 . 1 Core 5 | . . . . . . 1 . . . . 1 . . 1 . 1 1 . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . 1 . 1 . . . . . . 3 2 1 2 Propulsion 65 | 2 1 2 4 . 1 2 1 5 1 . 5 . . 1 1 3 2 . . . . 2 7 6 14 5 Treads 6 | 1 . . . . . . . . . . . . . . . . . . . . . 1 2 1 1 . Leg 14 | . . . . . . . . . . . . . . . . . . . . . . 1 5 5 3 . Wheel 3 | 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Hover 5 | . . 2 . . . . . . . . 1 . . . . . . . . . . . . . 1 1 Flight 37 | . . . 4 . 1 2 1 5 1 . 3 . . 1 1 3 2 . . . . . . . 9 4 Utility 90 | 2 1 . 1 . 1 7 1 . 1 1 7 . 1 3 2 6 6 2 . 1 1 7 3 19 6 11 Device 40 | 1 . . . . . 2 . . 1 1 2 . 1 2 . 1 1 1 . 1 . 3 2 12 2 7 Storage 7 | 1 1 . . . . . . . . . 1 . . . . . 1 . . . . 1 . . 1 1 Processor 11 | . . . . . . 4 . . . . 1 . . . . . 1 . . . . 1 . 2 2 . Hackware 21 | . . . . . . 1 . . . . 3 . . 1 2 4 3 1 . . 1 1 . 2 . 2 Protection 11 | . . . 1 . 1 . 1 . . . . . . . . 1 . . . . . 1 1 3 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 . . 2 . . 4 2 2 2 2 1 2 . 3 1 1 2 . . 1 . 1 6 4 3 8 Energy Gun 16 | 1 . . . . . 1 1 . . . . 1 . 2 . 1 . . . 1 . . 5 1 1 1 Energy Cannon 3 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 Ballistic Gun 7 | 1 . . . . . 1 . . . . . . . 1 1 . 1 . . . . . 1 . 1 . Ballistic Cannon 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Launcher 7 | . . . 1 . . 1 . 1 . 1 . . . . . . . . . . . . . 1 . 2 Special Weapon 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . Impact Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Slashing Weapon 3 | . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 Special Melee Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 20 | . . . . . . 1 . . . . 2 . . . 2 . 1 . . 2 . . 2 5 3 2 Parts Lost 74 | . . . . 1 5 . 1 . . 3 2 . . 2 3 3 1 . . . . 1 . 24 9 19 Power 14 | . . . . 1 2 . . . . . . . . 1 1 1 . . . . . . . 4 2 2 Propulsion 32 | . . . . . 1 . 1 . . 2 2 . . 1 2 2 1 . . . . . . 6 5 9 Utility 22 | . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . 10 1 7 Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . 4 1 1 Highest Loss Streak 15 | . . . . 1 4 . 1 . . 3 2 . . 2 2 1 1 . . . . 1 . 15 6 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 3 8 6 4 3 4 6 7 8 7 7 7 9 10 9 9 9 9 9 10 8 8 9 13 13 4 9 Power . | . 1 . . . . . . 1 1 1 . . 1 . . . . . . . . . . . . . Propulsion . | 1 4 1 . . 1 . . . 1 . . . 1 . . . . . . 1 2 2 2 . . 1 Utility 4 | . 2 2 1 1 1 2 3 3 3 4 3 3 3 3 4 5 3 4 4 3 4 3 6 8 3 3 Weapon 3 | . 1 3 2 2 2 3 3 3 2 2 3 4 4 4 3 3 5 5 5 2 2 2 4 4 . 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 1 4 2 . . 4 3 3 1 . 1 2 . 1 3 1 1 . . 3 . 1 3 5 2 4 Power 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 10 | . 1 2 . . . . . . . . . . . . 1 1 . . . 1 . . . . 2 2 Utility 24 | . . 1 1 . . 3 2 1 1 . 1 1 . . 2 . . . . . . 1 3 5 . 2 Weapon 9 | . . . 1 . . 1 1 2 . . . . . 1 . . 1 . . 2 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 88 58 94 71 87 86 100 97 98 94 99 100 99 97 95 91 100 91 94 94 91 89 88 56 74 Engine 5 | . 14 10 4 5 2 5 7 7 12 15 6 10 13 10 5 4 . . . . . . . . . 1 Core 1 | . . . . . . 3 2 7 . . 5 2 . . . . 4 5 5 5 5 5 . . . 2 Reactor 3 | . . . . . . . . . . . . . . 1 6 5 5 5 5 5 5 5 7 6 1 1 Leg 4 | . . . . . . . . . . . . . . . . . . . . . . 1 13 22 5 . Flight 22 | . . . 22 44 33 37 32 38 37 37 25 33 33 32 31 32 29 29 26 26 26 20 . . 9 19 Device 11 | . 14 14 11 11 7 3 6 7 14 14 12 13 13 11 12 7 11 11 12 21 21 24 15 13 3 10 Storage 5 | . 14 14 1 . . 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 4 3 3 3 Processor 7 | . . . . . . 9 7 7 7 7 6 6 6 6 6 6 9 11 10 10 10 8 9 8 14 15 Hackware 9 | . . . . . . 3 7 7 . . 12 13 13 14 13 13 15 16 15 15 12 12 14 12 4 8 Protection 2 | . . . 3 11 13 2 . . . . . . . . . 4 . . . . . . 2 4 4 3 Energy Gun 3 | . 14 6 . . . 4 . . . . . 4 6 5 3 8 . . . . . . 5 4 . . Ballistic Gun 3 | . 14 14 11 . 3 6 8 5 . . . . . 2 2 . . . . . . . 4 5 . . Impact Weapon 1 | . . . . . . . . 1 4 7 5 . . 2 . . . . . . . . . . 3 3 Slashing Weapon 1 | . . . . . . . 1 6 7 5 5 7 6 . 3 2 1 . . . . . . . . . Peak Build Rating 162 | 7 7 7 9 10 13 30 32 46 47 47 65 67 67 75 76 74 91 96 101 111 110 124 143 162 109 149 Average Rating 78 | 5 7 6 5 8 9 20 23 38 45 46 56 65 67 70 69 70 80 94 97 103 106 110 135 141 84 118 On Entrance 56 | . 7 7 6 9 8 8 22 32 46 47 39 62 66 67 72 65 71 91 96 101 110 106 117 133 47 102 Avg Prop Armor Cover (%) 9 | 15 13 . . . 3 7 . . . . 6 6 5 4 . 6 . . 2 . . 4 10 22 23 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 15 30 30 12 9 16 20 22 22 22 32 26 30 25 39 41 37 40 40 40 42 39 67 103 107 38 53 Greatest Support 193 | 16 26 26 16 16 16 20 22 38 40 40 42 33 29 45 45 43 40 47 40 40 40 72 142 193 152 53 Greatest Overweight (x) 3 | . 1 1 . . . . . . . . . . . . . 1 . . 1 1 . 1 . . 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 8 5 5 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 15 15 15 10 15 Average Capacity 10 | 7 10 8 5 5 5 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 11 15 14 8 12 Most Carried 15 | 6 9 9 7 4 5 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 15 15 15 10 15 Average Carried 9 | 3 8 6 4 3 4 6 7 7 7 7 7 9 10 9 9 9 9 9 9 9 9 11 14 14 5 10 Final Capacity 15 | 8 15 8 5 5 5 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 15 15 5 10 5 Final Carried 15 | 6 9 7 3 4 5 8 8 8 8 8 10 10 10 10 10 10 9 10 9 10 10 15 15 5 9 5 Class Distribution -------------------- 19% | Scavenger-Sprinter 16% | Derelict-Mutant 16% | Scavenger-Tank 8% | Mutant 7% | Derelict-Sprinter 6% | Sprinter 4% | Scavenger-Mutant 3% | Hacker-Sprinter 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Sprinter | -6/Waste Derelict-Sprinter | -6/Factory Derelict-Sprinter | -6/Garrison Sprinter | -6/Factory Scavenger-Sprinter | -6/Garrison Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/DSF Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/DSF Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Mutant | -2/Testing Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac DSF Fac Was Fac DSF Res Res Tes Acc Matter Collected 6254 | 297 . 128 15 1 43 471 359 154 86 45 435 39 17 332 126 469 180 . . . . 393 509 1322 397 436 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8216 | 95 11 . 37 14 54 356 304 148 . 68 933 . . 312 584 295 228 . . . . 423 757 2375 568 654 Parts 348 | 8 1 . 8 2 15 15 6 3 . . 19 . . 15 21 10 6 . . . . 25 31 123 19 21 Haulers Intercepted 6 | . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 2 . 1 Recyclers Shooed 11 | . . . . . . 4 . . . . 3 . . . . . . . . . . . 1 2 1 . Parts Field Recycled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieved Matter 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . 105 Parts Self-Destructed 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac DSF Fac Was Fac DSF Res Res Tes Acc Combat Hostiles Destroyed 89 | . 1 . 4 4 7 . 1 1 . . 4 . . 9 . 6 . . . . . . 7 24 7 14 Melee 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . Guns 38 | . 1 . 1 . . . . . . . . . . 3 . 3 . . . . . . 5 22 3 . Cannons 4 | . . . . . . . 1 . . . 1 . . . . . . . . . . . 2 . . . AOE 39 | . . . 3 4 7 . . 1 . . 3 . . 5 . 2 . . . . . . . 2 . 12 Classes Destroyed 23 | 2 1 . 1 . 1 2 2 1 . 1 3 . . . 2 1 . . . . . 1 . 2 1 2 Worker 5 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . 2 Builder 6 | . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . 3 . . Tunneler 4 | 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Hauler 6 | . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 2 . 1 Recycler 16 | 1 . . . . . 3 . . . . 6 . . . . . 1 . . . . . 1 2 1 1 Minesweeper 4 | . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Drone 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Watcher 8 | . . . . . . 1 . . . . 1 . . 1 . 2 . . . . . . . 2 . 1 Swarmer 30 | . 1 . 4 4 7 . . . . . . . . 5 . . . . . . . . . . 5 4 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 17 | . . . . . . . . . . . 2 . . 2 . 1 . . . . . . 5 3 . 4 Brawler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . Hunter 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Programmer 25 | . . . . . . . 1 1 . . 1 . . 2 . 3 . . . . . . . 15 2 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Thug 5 | . . . . . . . . . . . . . . . 4 1 . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 11 | 3 1 . 5 4 4 2 1 1 . 1 4 . . 5 1 3 1 . . . . . 4 4 4 11 Combat Bots Only 11 | . 1 . 4 4 4 . 1 1 . . 2 . . 5 . 3 . . . . . . 2 4 4 11 Max Kills in Single Turn 4 | 1 1 . 4 2 3 1 1 1 . 1 3 . . 3 1 2 1 . . . . 1 2 2 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 2 3 . . 1 . . 1 . . 3 . 2 . . . . . . . 1 . 3 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac DSF Fac Was Fac DSF Res Res Tes Acc Hostile Shots Fired 1352 | . 6 4 10 6 75 9 10 2 . 17 39 . . 30 39 68 . 6 . . . 20 57 625 153 176 Missed 473 | . 2 . 6 1 42 5 1 1 . 7 15 . . 15 21 21 . 3 . . . 6 9 186 54 78 Deflected 16 | . . . . . . . . . . . . . . . . . . . . . . . 3 13 . . Hits 879 | . 4 4 4 5 33 4 9 1 . 10 24 . . 15 18 47 . 3 . . . 14 48 439 99 98 Melee 6 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . 3 Projectile 873 | . 4 4 4 5 33 4 9 1 . 10 24 . . 15 18 47 . . . . . 14 48 439 99 95 AOE 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 Critical Strikes 33 | . . . . . . . 1 . . . . . . . 1 2 . 1 . . . 1 3 16 1 7 Actively Blocked 14 | . . . . . . . . . . . . . . . . . . . . . . 1 2 11 . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Damage Taken 14630 | . 32 52 36 36 549 31 137 32 . 262 205 . . 275 243 655 105 88 . . . 187 478 6606 2080 2541 Core 2605 | . 7 13 23 7 74 5 15 20 . 55 65 . . 108 35 139 70 29 . . . 14 46 651 211 1018 Absorbed by Shields 1033 | . . . . . . . . . . . . . . . . 202 . . . . . . 174 657 . . Reduced by Siege Mode 156 | . . . . . . . . . . . . . . . . . . . . . . . 11 145 . . Redirected to Shielding 469 | . . . . . 97 . . . . . . . . . . . . . . . . . . 103 159 110 Ignored by Resistances 958 | . . . . . . . . . . . . . . . . . . . . . . 94 263 302 . 299 Regen/Repaired (Parts) 523 | . . . . . . . . . 1 . . 6 . . . . . . . . . . . 516 . . Core Remaining (%) 79 | 100 . 92 . 92 86 . . . . 86 . . . . . 59 . 90 . . . 98 96 . 40 36 Volleys Fired 434 | 9 4 . 2 2 6 37 61 1 . 5 10 . . 21 17 37 3 . . . . 27 39 115 19 19 Largest 3 | 2 2 . 1 1 1 2 2 1 . 1 1 . . 2 1 2 1 . . . . 1 3 3 1 1 Hottest 203 | 70 70 . 33 33 33 89 91 45 . 80 80 . . 129 94 160 5 . . . . 65 186 203 90 120 Shots Fired 691 | 18 8 . 2 2 6 49 70 2 . 5 10 . . 32 18 47 3 . . . . 27 84 270 19 19 Gun 586 | 18 8 . 1 . 3 46 62 1 . . . . . 27 7 28 . . . . . 23 75 262 19 6 Cannon 32 | . . . . . . 3 8 . . 5 1 . . . . . . . . . . 2 9 . . 4 Launcher 29 | . . . 1 2 3 . . 1 . . 6 . . 4 . 2 . . . . . . . 1 . 9 Special 44 | . . . . . . . . . . . 3 . . 1 11 17 3 . . . . 2 . 7 . . Kinetic 315 | 9 4 . 1 . 3 24 52 1 . . . . . 11 . . . . . . . 25 47 133 5 . Thermal 286 | 9 4 . . . . 25 18 . . 5 1 . . 16 7 28 . . . . . . 21 129 14 9 Explosive 29 | . . . 1 2 3 . . 1 . . 6 . . 4 . 2 . . . . . . . 1 . 9 Electromagnetic 17 | . . . . . . . . . . . . . . . . . . . . . . . 16 . . 1 Robot Hit Streak 17 | 4 2 . 3 5 8 9 9 2 . . 4 . . 5 4 13 13 . . . . 17 15 14 7 14 Robot Miss Streak 5 | 2 2 . . . . 3 5 2 . . 2 . . 3 2 4 1 . . . . 1 3 4 2 . Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . Secondary Targets 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 516 | 12 4 . 2 2 3 27 43 4 1 5 21 . . 20 25 45 4 . . . . 38 52 174 19 15 Core Hits 304 | 4 1 . 3 4 10 10 13 6 . 1 41 . . 23 9 26 1 . . . . 10 19 87 10 26 Critical Kills 9 | . . . . . . . . . . . . . . . . . . . . . . . 3 5 1 . Critical Parts Destroyed 20 | . . . . . . . . 1 . . 2 . . 1 . . . . . . . 1 3 9 3 . Critical Strikes 37 | . . . . . . . . 1 . . 3 . . 2 2 . . . . . . 2 7 15 5 . Burn 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . Destroy 22 | . . . . . . . . . . . . . . 1 . . . . . . . 1 6 14 . . Smash 7 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . 4 . Sever 3 | . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Melee Attacks 191 | . . . . . . . 1 3 2 13 28 1 . 29 19 12 2 4 . . . 15 . 15 24 23 Impact 82 | . . . . . . . . 1 1 5 9 . . 27 . . . . . . . . . . 17 22 Slashing 64 | . . . . . . . 1 2 . 8 19 1 . 2 19 12 . . . . . . . . . . Piercing 43 | . . . . . . . . . . . . . . . . . 2 4 . . . 15 . 15 7 . Sneak Attacks 49 | . . . . . . . 1 2 1 2 7 . . 1 15 2 2 . . . . 9 . . 3 4 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Damage Inflicted 20055 | 147 49 . 295 337 540 445 843 314 . 268 1709 . . 1406 1202 1100 175 . . . . 1057 1387 4827 1397 2557 Guns 8600 | 147 49 . 14 . 37 445 632 . . . . . . 546 57 655 . . . . . 160 813 4422 496 127 Cannons 734 | . . . . . . . 135 . . . 25 . . . . . . . . . . . 574 . . . Explosions 4815 | . . . 281 337 503 . . 65 . . 709 . . 662 . 260 . . . . . . . 357 . 1641 Melee 5868 | . . . . . . . 76 249 . 268 975 . . 198 1145 185 175 . . . . 877 . 30 901 789 Ramming 38 | . . . . . . . . . . . . . . . . . . . . . . 20 . 18 . . Kinetic 3998 | 72 37 . 14 . 37 215 531 . . . . . . 243 . . . . . . . 160 911 1734 44 . Thermal 5164 | 75 12 . . . . 230 236 . . . 25 . . 303 57 655 . . . . . . 304 2688 452 127 Explosive 4815 | . . . 281 337 503 . . 65 . . 709 . . 662 . 260 . . . . . . . 357 . 1641 Electromagnetic 172 | . . . . . . . . . . . . . . . . . . . . . . . 172 . . . Impact 2084 | . . . . . . . . 83 . 64 229 . . 198 . . . . . . . . . . 721 789 Slashing 2522 | . . . . . . . 76 166 . 204 746 . . . 1145 185 . . . . . . . . . . Piercing 1262 | . . . . . . . . . . . . . . . . . 175 . . . . 877 . 30 180 . Highest Corruption 18 | . . . . . 2 . 2 2 2 . 1 4 4 4 6 7 . . . . . . . 18 18 . Average Corruption 5 | . . . . . 2 . 1 2 2 . 1 3 4 4 5 6 . . . . . . . 8 18 . Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Corruption Blocked 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 6 Effects 130 | . . . . . . . 7 7 1 . 3 4 2 17 6 23 . . . . . . . 42 18 . Message Errors 26 | . . . . . . . . . 1 . 1 1 1 4 2 5 . . . . . . . 8 3 . Matter Fused 28 | . . . . . . . 3 1 . . . 2 . 3 1 4 . . . . . . . 7 7 . Heat Flow Errors 12 | . . . . . . . . 2 . . . . . 2 . 4 . . . . . . . 3 1 . Energy Discharges 23 | . . . . . . . 2 3 . . 1 . 1 . 1 6 . . . . . . . 8 1 . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Data Loss (minor) 11 | . . . . . . . . . . . 1 1 . 4 . 1 . . . . . . . 2 2 . Data Loss (major) 5 | . . . . . . . . . . . . . . . 1 1 . . . . . . . 3 . . Misfires 6 | . . . . . . . 2 1 . . . . . 1 1 1 . . . . . . . . . . Alerts 5 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . 1 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Weapon Failures 9 | . . . . . . . . . . . . . . 1 . . . . . . . . . 8 . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 1909 | . . . 50 5 50 . 36 152 . 132 363 . . 33 123 19 73 . . . . . 56 . 511 306 Projectiles 56 | . . . . . . . . . . . . . . . . . . . . . . . 56 . . . Explosions 275 | . . . 50 5 50 . . . . . . . . 33 . 9 . . . . . . . . . 128 Melee 1578 | . . . . . . . 36 152 . 132 363 . . . 123 10 73 . . . . . . . 511 178 Knockbacks 11 | . . . . . . . . . . . 2 . . . . . . . . . . . 3 . 3 3 Impact 8 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 3 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Self-Inflicted Damage 497 | . . . . . 99 . . 20 . . 10 . . 38 . 98 . . . . . . . 29 . 203 Shots 17 | . . . . . 3 . . 1 . . 1 . . 2 . 4 . . . . . . . 2 . 4 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 753 | 36 36 . . . . 179 179 274 17 58 110 88 . 305 266 309 . 74 . . . . 306 753 280 117 Average Temperature 72 | 17 19 . . . . 36 39 52 8 16 49 31 . 56 87 107 . 46 . . . . 161 99 144 20 Received Heat Transfer 1828 | . . 30 . . 108 12 . . . 21 60 . . 42 45 66 . . . . . 48 194 986 18 198 Effects 17 | . . . . . . . . . . . . . . 3 1 1 . . . . . . 1 9 2 . Shutdowns 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . Energy Bleed 5 | . . . . . . . . . . . . . . . 1 1 . . . . . . 1 1 1 . Interference 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Total Turns 54 | . . . . . . . . . . . . . . . . . . . . . . . 25 29 . . Longest Duration 29 | . . . . . . . . . . . . . . . . . . . . . . . 25 29 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 6 . . Total Turns 189 | . . . . . . . . . . . . . . . . . . . . . . . 52 137 . . Longest Duration 52 | . . . . . . . . . . . . . . . . . . . . . . . 52 49 . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . 2 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Parts Fried 17 | . . . . . . . . 1 . 2 2 . . . . . . . . . . . 3 . 7 2 Impact Corruptions 25 | . . . . . . . . 3 . 3 3 . . . . . . . . . . . . . 9 7 Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Melted 10 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 6 2 . Heat Transferred 8215 | 222 37 . . . . 444 370 . . . 50 . . 545 74 1450 . . . . . . 598 3722 518 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac DSF Fac Was Fac DSF Res Res Tes Acc Maximum Alert Level 4 | . . . . . 1 . . . . . 1 . . 4 3 3 2 1 . . . . . 2 1 4 Low Security (%) 55 | 100 100 100 100 100 85 100 . . . . 79 100 100 22 . . . . 100 100 100 100 100 85 8 6 Level 1 16 | . . . . . 14 . . . . . 20 . . 9 . . 98 100 . . . . . 14 91 39 Level 2 10 | . . . . . . . . . . . . . . 6 98 23 1 . . . . . . . . 17 Level 3 13 | . . . . . . . . . . . . . . 24 1 76 . . . . . . . . . 33 Level 4 3 | . . . . . . . . . . . . . . 37 . . . . . . . . . . . 3 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1311 | 5 50 . 106 134 308 130 . . . . 230 51 62 1311 709 975 517 225 120 42 15 92 121 413 355 1117 Initial 688 | . . . . 36 52 130 . . . . . 48 . 36 688 478 511 219 117 42 15 10 45 67 229 206 Average 312 | 2 15 . 61 109 150 88 . . . . 130 29 35 777 632 817 341 220 119 33 15 54 44 93 255 568 Influence Increases 7037 | 15 63 . 123 108 346 69 45 75 . 65 383 54 72 1335 239 667 33 6 3 . . 82 320 1083 386 1465 Destroy 0b10 Robot/C 2420 | . 20 . 80 80 140 . 20 20 . . 80 . 20 480 . 360 . . . . . 40 140 480 180 280 Destroy 0b10 Robot/NC 275 | 15 . . 5 . 10 35 15 . . 5 45 . . 5 15 10 10 . . . . 15 10 45 5 30 Destroy Leader 432 | . . . 10 10 20 2 10 10 . . 32 . 10 40 2 40 2 . . . . 10 32 148 20 34 Allied During Kill 461 | . . . . . . . . . . . . . 19 341 1 95 . . . . . 5 . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Successful Hack 432 | . 13 . 21 . . . . . . . 57 . 8 20 68 6 6 . 3 . . . 21 44 73 92 Select Force Hacks 60 | . . . . . 60 . . . . . . . . . . . . . . . . . . . . . Disable Machine 240 | . . . . . . 15 . . . . 75 . . . . . . . . . . . 15 45 45 45 Anti-Garrison Action 350 | . . . . . . . . . . . . . . 250 . 100 . . . . . . . . . . Destroy Structure 587 | . . . 7 18 26 2 . . . . 79 54 . 124 8 26 . 6 . . . 12 12 66 3 144 Partial Spotted 210 | . . . . . 30 15 . . . . 15 . 15 45 15 . 15 . . . . . . 15 . 45 Lose Combat Pursuer 1560 | . 30 . . . 60 . . 45 . 60 . . . 30 120 30 . . . . . . 90 240 60 795 Influence Decreases 5952 | 15 60 3 30 67 192 318 84 75 . 65 245 192 20 76 867 375 694 95 108 98 7 15 281 795 450 725 Entered New Map 2416 | . . 3 . 57 82 158 15 . . . . 90 . 16 623 205 464 95 108 78 7 5 37 54 180 139 Time Decay 2286 | 15 60 . 30 . 60 160 69 75 . 65 225 42 20 . 214 . 70 . . 20 . . 244 491 180 246 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Lost Part 700 | . . . . 10 50 . . . . . 20 . . 20 30 30 10 . . . . 10 . 240 90 190 Lost Ally 300 | . . . . . . . . . . . . 60 . 40 . 140 . . . . . . . 10 . 50 Purge Threat 150 | . . . . . . . . . . . . . . . . . 150 . . . . . . . . . Squads Dispatched 45 | . 1 . . . 5 1 . . . . 4 . . . 2 . 1 2 . . . . 1 13 3 12 Investigation 14 | . . . . . 4 . . . . . 1 . . . 2 . 1 . . . . . . . . 6 Extermination 12 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . 4 1 4 Reinforcement 17 | . 1 . . . 1 . . . . . 1 . . . . . . 2 . . . . 1 7 2 2 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac DSF Fac Was Fac DSF Res Res Tes Acc Distress Signals 19 | . 1 . . . 3 1 . . . . 1 . . . 1 . . . 1 . . . 1 5 . 5 Communications Jammed 28 | . . . . . . . . . . . . . . . . 16 . . . . . . . 12 . . Distress Signals 28 | . . . . . . . . . . . . . . . . 16 . . . . . . . 12 . . Times Spotted 324 | . 8 2 9 4 26 6 1 2 . 9 10 5 . 26 17 21 . 7 6 4 . 8 14 57 22 60 Peak Tracking Total 22 | . 4 2 5 4 18 3 1 3 . 4 5 4 . 7 7 5 . 7 6 5 . 8 5 14 9 22 Tactical Retreats 33 | . 1 . . . 1 . . 1 . 4 . 1 . 2 3 1 . . . . . . 3 5 2 9 ECM-based Alert Blocks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac DSF Fac Was Fac DSF Res Res Tes Acc Traps Triggered 9 | . . . . . 1 . . . . . 1 . . 1 . . 1 2 1 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac DSF Fac Was Fac DSF Res Res Tes Acc Machines Disabled 24 | . . . . . . 1 . . . . 5 . . 6 . 2 . . . . . . 1 3 3 3 Max in Single Turn 5 | . . . . . . 1 . . . . 5 . . 2 . 1 . . . . . . 1 1 1 1 Garrison Access 7 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . 3 1 1 Garrison Relay 5 | . . . . . . . . . . . . . . 3 . 2 . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac DSF Fac Was Fac DSF Res Res Tes Acc Machines Accessed 85 | . 2 . 3 . 4 6 1 2 . . 10 . 2 3 12 2 6 . 1 . 1 . 1 11 7 11 Terminals 47 | . 2 . 3 . 2 4 . . . . 5 . 1 3 5 2 4 . . . 1 . 1 4 3 7 Fabricators 6 | . . . . . . 1 . . . . 2 . . . 2 . 1 . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 Recycling Units 7 | . . . . . . . . . . . 1 . . . 1 . 1 . 1 . . . . 2 . 1 Scanalyzers 10 | . . . . . 2 . . . . . 1 . . . 2 . . . . . . . . 2 2 1 Garrison Access 8 | . . . . . . 1 . . . . 1 . 1 . 1 . . . . . . . . 2 1 1 Total Hacks 204 | . 6 . 9 . 4 13 1 2 . . 29 . 2 8 31 4 19 . 5 . 1 . 2 23 17 28 Successful 105 | . 2 . 5 . 4 5 1 2 . . 21 . 1 3 16 1 10 . 5 . 1 . 1 12 8 7 Failed 98 | . 4 . 4 . . 8 . . . . 8 . 1 5 14 3 9 . . . . . 1 11 9 21 Catastrophic 17 | . . . 3 . . 2 . . . . 1 . 1 . 5 . 2 . . . . . 1 1 . 1 Database Lockouts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Manual 74 | . 6 . 5 . 4 4 . . . . 18 . . 2 9 3 7 . 3 . . . 1 4 4 4 Terminals 122 | . 6 . 9 . 2 9 . . . . 17 . 1 8 13 4 13 . . . 1 . 2 9 8 20 Fabricators 20 | . . . . . . 2 . . . . 6 . . . 7 . 5 . . . . . . . . . Repair Stations 8 | . . . . . . . . . . . . . . . 1 . . . . . . . . 4 1 2 Recycling Units 16 | . . . . . . . . . . . 2 . . . 2 . 1 . 5 . . . . 4 . 2 Scanalyzers 22 | . . . . . 2 . . . . . 3 . . . 7 . . . . . . . . 2 6 2 Garrison Access 13 | . . . . . . 2 . . . . 1 . 1 . 1 . . . . . . . . 4 2 2 Terminal Hacks 36 | . 2 . 3 . . 1 1 2 . . 5 . . 2 3 1 6 . . . 1 . 1 3 2 3 Record 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematic 5 | . 1 . . . . . . . . . 2 . . . . . 1 . . . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . 1 1 . . . . . 1 . 1 . . . . . . . . . 1 Open DSF 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . 1 . . Emergency Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Index 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Reprogram Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 Garrison Registry 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . 2 . . . . 3 . . . 2 . 4 . . . . . . . . . Network Status 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . Build 5 | . . . . . . 1 . . . . 1 . . . 1 . 2 . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 1 . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Refit 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Recycling Unit Hacks 7 | . . . . . . . . . . . 1 . . . 2 . . . 2 . . . . 2 . . Report Inventory 4 | . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . 1 . . Retrieve Components 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . Scanalyzer 9 | . . . . . . . . . . . 3 . . . 3 . . . . . . . . . 3 . Insert Component 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Analyze 3 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . Retrieve Study 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . Garrison Access Hacks 12 | . . . . . . 1 . . . . 1 . 1 . 1 . . . . . . . . 4 2 2 Unlock Access 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Seal Access 6 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 1 1 Coupler Status 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 Unauthorized Hacks 26 | . . . 2 . 4 1 . . . . 8 . . 1 4 . . . 3 . . . . 1 . 2 Terminals 15 | . . . 2 . 2 1 . . . . 5 . . 1 2 . . . . . . . . . . 2 Track 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 7 | . . . 1 . . 1 . . . . 2 . . . 1 . . . . . . . . . . 2 Disrupt 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operators 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Skim 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Search 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 4 | . . . . . . . . . . . 1 . . . . . . . 3 . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recyclers 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Extract 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 2 . 3 . . 5 . . . . 8 . 1 3 10 2 6 . . . . . 1 9 7 11 Full Trace Events 9 | . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . 6 Feedback Events 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Corruption 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . 1 . . . 5 . . . 15 . 3 . . . . . 1 . . . . . . . 9 . Parts Built 4 | . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . Authchips 3 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . Time 364 | . . . . . . 117 . . . . 44 . . . 128 . 75 . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . 4 . . . . . 14 . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Time 37 | . . . . . . . . . . . . . . . . . . . . . . . . 37 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . 10 . . Parts Scanalyzed 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac DSF Fac Was Fac DSF Res Res Tes Acc Used RIF Installer 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 19 | . . . . . . . . . 1 . 1 . . 1 6 3 2 . . . . 1 . 3 . 1 Non-combat 10 | . . . . . . . . . . . 1 . . . 3 . 2 . . . . . . 3 . 1 Combat 9 | . . . . . . . . . 1 . . . . 1 3 3 . . . . . 1 . . . . Robot Hacks Applied 24 | . . . . . . . . . 1 . 1 . . 1 8 3 2 . . . . 2 . 5 . 1 parse_system 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 find_chute 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . hold_bot 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . find_fabricator 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . find_dsf 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . deconstruct_bot 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . map_route 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . find_garrison 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . amplify_resonance 5 | . . . . . . . . . . . . . . 1 2 . . . . . . . . 2 . . wipe_record 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . overwrite_iff 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . streamctrl_high 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . formatsys_high 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Relay Couplers Released 26 | . . . . . . . . . . . . . . 13 . 8 . . . . . . . 3 . 2 Machine Destruction 26 | . . . . . . . . . . . . . . 13 . 8 . . . . . . . 3 . 2 Attached 8 | . . . . . . . . . . . . . . 1 2 2 . . . . 1 . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac DSF Fac Was Fac DSF Res Res Tes Acc Total Allies 33 | . . . . . . . . . . . 1 20 . 2 . 8 . . . . . 1 . 1 . . Largest Group 20 | . . . . . . . . . . . 1 20 7 9 7 5 . . . . . 1 . 1 . . Highest-Rated Group 715 | . . . . . . . . . . . 10 715 284 368 276 221 . . . . . 142 . 23 . . Highest-Rated Ally 142 | . . . . . . . . . . . 10 50 46 46 46 46 . . . . . 142 . 23 . . Total Orders 9 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 6 STAY 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Ally Attacks 225 | . . . . . . . . . . . . 106 7 54 . 53 . . . . . 5 . . . . Total Damage 7280 | . . . . . . . . . . . . 3859 97 1357 . 1649 . . . . . 318 . . . . Kills 41 | . . . . . . . . . . . . 11 1 15 . 12 . . . . . 2 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac DSF Fac Was Fac DSF Res Res Tes Acc Active Infowar (turns) 6540 | 24 186 78 82 12 57 231 450 409 521 413 544 112 56 115 398 141 154 55 17 50 3 397 469 931 176 459 Optics 619 | . . . . . . 156 . . . . . . . . . . 117 55 17 50 3 221 . . . . Sensors 5246 | . . . . . . 68 365 350 521 371 544 112 56 115 398 5 105 1 8 50 3 392 469 764 105 444 Terrain 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Structural 214 | . . . . . . 70 85 59 . . . . . . . . . . . . . . . . . . Seismic 439 | 24 186 78 82 12 57 . . . . . . . . . . . . . . . . . . . . . Machine Analysis 632 | . . . . . . . . . . . . . . . . . . . . . . . . . 173 459 Triangulation 62 | . . . . . . . . . . . . . . . . . . . . . . . . . 62 . Cloaking 149 | . . . . . . . . . . . . . . . . . . . . 7 3 46 . . . 93 Jamming 769 | . . . . . . . . . . . . . . . . 136 29 . 6 6 . 347 . 245 . . ECM 44 | . . . . . . . . . . 43 1 . . . . . . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 2 1 2 1 . . . . . . . . . . . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac DSF Fac Was Fac DSF Res Res Tes Acc Turns Passed 9031 | 110 186 78 82 12 130 321 468 409 521 413 568 112 56 674 454 806 154 55 17 50 3 399 522 1540 366 525 Spaces Moved 12769 | 62 165 102 169 13 326 408 979 1052 1006 713 956 207 115 1034 1073 893 357 96 58 132 5 189 202 818 406 1233 Core 294 | 4 . . . . . . . . . . . . . . . . . . . . . . . 151 89 50 Treads 36 | . . . . . . . . . . . . . . . . . . . . . . . 36 . . . Legs 917 | . . . . . . . . . . . . . . . . . . . . . . 71 166 667 13 . Wheels 240 | 58 165 17 . . . . . . . . . . . . . . . . . . . . . . . . Hover 85 | . . 85 . . . . . . . . . . . . . . . . . . . . . . . . Flight 11197 | . . . 169 13 326 408 979 1052 1006 713 956 207 115 1034 1073 893 357 96 58 132 5 118 . . 304 1183 Fastest Speed 14 | 50 90 56 31 31 31 28 28 28 40 42 29 29 29 28 24 16 24 14 24 24 24 24 124 50 22 22 Average Speed 40 | 96 99 62 34 31 32 28 29 30 42 43 37 30 29 28 28 24 24 21 25 26 24 70 131 107 42 25 Slowest Speed 280 | 100 105 105 40 31 34 34 31 40 43 49 52 31 29 31 31 84 27 24 93 90 24 140 157 124 280 50 Overloaded Moves 49 | . . . . . . . . . . . . . . . 8 2 . 25 . . . . . . . 14 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 73 | . . . 2 . 9 3 3 2 . 3 4 4 . 3 19 1 3 3 . 2 . . . . 6 6 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 35 38 25 8 36 13 83 77 85 79 20 85 3 77 25 68 11 74 4 96 . 89 5 32 40 51 Regions Visited 26 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Known Exits Taken 13 | . . . 1 . . 1 1 1 1 1 . . 1 . 1 . 1 . . . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . 1 . . . . 3 2 3 2 . . . . . . . . . . . . . . . . Spaces Dug 128 | . . . . . 28 2 1 . . 9 6 1 . 46 7 2 . 3 . . . 3 1 4 1 14 Terrain Destroyed 492 | . . . 7 24 28 2 3 49 . 9 103 1 . 117 7 49 . 3 . . . 4 4 21 1 60 Melee 56 | . . . . . . . . . . 7 6 1 . 20 4 2 . 3 . . . . . 2 1 10 Projectile 30 | . . . . . . 2 3 1 . 2 . . . . 3 . . . . . . 3 2 10 . 4 AOE 402 | . . . 7 24 28 . . 48 . . 97 . . 97 . 47 . . . . . . . 8 . 46 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac DSF Fac Was Fac DSF Res Res Tes Acc Total 15734 | 90 178 119 188 18 333 563 1087 1131 1097 797 1121 249 136 1341 1173 1418 417 121 61 147 7 406 381 1244 532 1379 Wait 1639 | 7 2 . 3 . 1 69 15 54 66 58 88 36 21 216 51 442 23 8 . 5 . 133 90 168 38 45 Move 12614 | 61 164 101 164 12 307 401 972 1047 1005 708 948 200 114 1029 1039 890 352 90 58 128 4 188 201 817 394 1220 Hop 59 | . . . 2 . 9 3 3 2 . 1 4 2 . 1 15 1 2 2 . 1 . . . . 5 6 Pick Up 147 | 6 4 6 2 1 1 14 8 3 5 1 9 3 . 6 9 4 7 1 . 4 . 8 9 17 10 9 Fast Attach 153 | 7 . . 4 . 4 6 4 1 5 1 6 2 . 6 4 7 7 1 . 2 . 9 15 24 20 18 Attach 84 | . . 4 4 1 1 9 4 . 1 2 6 . . 1 3 4 5 . 2 1 1 4 2 9 8 12 Detach 42 | . . 1 1 1 2 4 2 . . 1 3 . . 1 1 1 2 1 1 . 1 4 . 3 2 10 Swap 132 | . 2 . . 1 1 7 7 11 2 3 13 1 1 12 4 13 5 1 . . . 4 5 37 . 2 Drop 217 | . 2 7 6 . 1 13 10 9 11 1 10 4 . 10 11 7 9 2 . 6 1 13 20 38 12 14 Fire 434 | 9 4 . 2 2 6 37 61 1 . 5 10 . . 21 17 37 3 . . . . 27 39 115 19 19 Melee 186 | . . . . . . . 1 3 2 12 24 1 . 29 19 12 2 4 . . . 15 . 15 24 23 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . . . 9 . . . 11 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Low x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 11) 297 | -10/Materials | Entered Mines 303 | -10/Mines | Found DCF Scrap (15 items) 347 | -10/Mines | Build established: Mutant 371 | -10/Mines | Discovered new exit (range 9) 375 | -10/Mines | Entered Materials 375 | -9/Materials | Evolved 2 slots: Propulsion x2 437 | -9/Materials | Identified exit to Mines 457 | -9/Materials | Entered Mines 459 | -9/Mines | Discovered new exit (range 15) 469 | -9/Mines | Entered Materials 469 | -8/Materials | Evolved 2 slots: Utility x2 594 | -8/Materials | Discovered new exit (range 16) 599 | -8/Materials | Entered Factory 599 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 601 | -7/Factory | Discovered new exit (range 16) 624 | -7/Factory | Lost 4 parts (1p1n2u) 713 | -7/Factory | Found Prototype Launcher 715 | -7/Factory | Found Prototype Launcher 730 | -7/Factory | Discovered new exit (range 9) 758 | -7/Factory | Identified exit to Storage 758 | -7/Factory | Identified exit to Lower Caves 770 | -7/Factory | Identified Rocket Array (x2) 814 | -7/Factory | Found Rocket Array 920 | -7/Factory | Entered Lower Caves 941 | -7/Lower Caves | Build established: Scavenger-Sprinter 1093 | -7/Lower Caves | Identified exit to Lower Caves 1304 | -7/Lower Caves | Spotted B-75 Beast 1318 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 1388 | -7/Lower Caves | Entered another Lower Caves area 1389 | -7/Lower Caves | Identified exit to Factory 1434 | -7/Lower Caves | Found DCF Scrap (14 items) 1460 | -7/Lower Caves | Encountered a Warlord checkpoint 1487 | -7/Lower Caves | Discovered new exit (range 10) 1490 | -7/Lower Caves | Identified exit to Zion 1550 | -7/Lower Caves | Entered a destroyed Warlord outpost 1797 | -7/Lower Caves | Entered Zion 1802 | -7/Zion | Learned location of 1 exit from Factory 1821 | -7/Zion | System corruption cleaned by Quarantine Array 1884 | -7/Zion | Discovered new exit (range 11) 1889 | -7/Zion | Identified exit to Proximity Caves 1991 | -7/Zion | Build established: Derelict-Mutant 2103 | -7/Zion | Met Imprinter 2185 | -7/Zion | Learned location of Extension (-5) 2200 | -7/Zion | Learned location of Warlord (-4) 2318 | -7/Zion | Entered Proximity Caves 2430 | -6/Proximity Caves | Learned Factory stockpile data 2689 | -6/Proximity Caves | Spotted B-75 Beast 2729 | -6/Proximity Caves | Discovered exit to Factory (range 6) 2730 | -6/Proximity Caves | Lost 3 parts (2n1u) 2731 | -6/Proximity Caves | Entered Factory 2731 | -6/Factory | Evolved 2 slots: Utility x2 2732 | -6/Factory | Identified exit to Lower Caves 2733 | -6/Factory | Identified exit to Factory 3202 | -6/Factory | Fabricated Cld. VTOL Module? 3299 | -6/Factory | Manually triggered Chute Trap 3299 | -6/Factory | Sucked down chute 3299 | -6/Factory | Entered Waste 3300 | -6/Waste | Met a frightened Derelict 3307 | -6/Waste | Spotted C-40 Crusher 3309 | -6/Waste | Spotted C-40 Crusher 3310 | -6/Waste | Spotted C-40 Crusher 3314 | -6/Waste | EMP discharged 3320 | -6/Waste | Spotted C-40 Crusher 3328 | -6/Waste | Met Warlord forces unprepared to attack 3350 | -6/Waste | Spotted C-40 Crusher 3352 | -6/Waste | Discovered new exit (range 16) 3352 | -6/Waste | Spotted C-40 Crusher 3367 | -6/Waste | Identified exit to Factory 3388 | -6/Waste | Allies destroyed C-40 Crusher 3391 | -6/Waste | Allies destroyed C-40 Crusher 3411 | -6/Waste | Entered Factory 3411 | -6/Factory | Accompanied by 7 allies 3412 | -6/Factory | Lost 6 allies 3449 | -6/Factory | Identified exit to Garrison 3467 | -6/Factory | Entered Garrison 3467 | -6/Garrison | Accompanied by 7 allies 3489 | -6/Garrison | Rescued a captive Derelict 3490 | -6/Garrison | Rescued a captive Derelict 3532 | -6/Garrison | Build established: Derelict-Sprinter 3540 | -6/Garrison | Garrison Relay disabled 3629 | -6/Garrison | Triggered checkpoint 3656 | -6/Garrison | Discovered new exit (range 13) 3659 | -6/Garrison | Identified exit to Factory 3691 | -6/Garrison | Phase Generator disabled 3701 | -6/Garrison | Garrison Relay disabled 3722 | -6/Garrison | Discovered exit to Factory (range 23) 3722 | -6/Garrison | Discovered exit to Factory (range 65) 3722 | -6/Garrison | Discovered exit to Factory (range 76) 3785 | -6/Garrison | Triggered checkpoint 3824 | -6/Garrison | Garrison Relay disabled 3859 | -6/Garrison | Triggered checkpoint 3906 | -6/Garrison | Installed Relay Interface Framework 4003 | -6/Garrison | Triggered checkpoint 4067 | -6/Garrison | Triggered checkpoint 4092 | -6/Garrison | Expanded RIF knowledge: Structural Interface 4141 | -6/Garrison | Entered Factory 4141 | -6/Factory | Accompanied by 7 allies 4143 | -6/Factory | Central database locked down 4159 | -6/Factory | Discovered exit to Lower Caves (range 5) 4379 | -6/Factory | Murdered 7 allies 4408 | -6/Factory | Spotted B-75 Beast 4433 | -6/Factory | Build established: Sprinter 4595 | -6/Factory | Identified exit to Garrison 4595 | -6/Factory | Entered Garrison 4723 | -6/Garrison | Garrison Relay disabled 4742 | -6/Garrison | Lost 3 allies 4761 | -6/Garrison | Triggered checkpoint 4786 | -6/Garrison | Garrison Relay disabled 4803 | -6/Garrison | Triggered checkpoint 4835 | -6/Garrison | Discovered exit to Factory (range 10) 4877 | -6/Garrison | Triggered checkpoint 4958 | -6/Garrison | Lost 3 allies 5390 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 5394 | -6/Garrison | Discovered exit to Factory (range 5) 5401 | -6/Garrison | Entered Factory 5401 | -5/Factory | Evolved 2 slots: Utility x2 5457 | -5/Factory | Found Imp. Powered Armor 5475 | -5/Factory | Fabricated Cld. VTOL Module (x1) 5509 | -5/Factory | Fabricated Hyp. Gauss Rifle (x2) 5555 | -5/Factory | Identified exit to DSF 5555 | -5/Factory | Entered DSF 5575 | -5/DSF | Additional patrols routed to DSF 5608 | -5/DSF | Discovered new exit (range 14) 5609 | -5/DSF | Identified exit to Factory 5610 | -5/DSF | Entered Factory 5610 | -4/Factory | Evolved 2 slots: Utility x2 5627 | -4/Factory | Sucked down chute 5627 | -4/Factory | Entered Waste 5627 | -4/Waste | Spotted C-40 Crusher 5631 | -4/Waste | Spotted C-40 Crusher 5631 | -4/Waste | Spotted C-40 Crusher 5647 | -4/Waste | Spotted C-40 Crusher 5648 | -4/Waste | Spotted C-40 Crusher 5655 | -4/Waste | Spotted C-40 Crusher 5666 | -4/Waste | Discovered new exit (range 10) 5670 | -4/Waste | Found Prototype Device 5670 | -4/Waste | Identified Exp. Cloaking Device 5676 | -4/Waste | Identified exit to Factory 5677 | -4/Waste | Entered Factory 5680 | -4/Factory | Identified exit to DSF 5680 | -4/Factory | Entered DSF 5748 | -4/DSF | Additional patrols routed to DSF 6023 | -4/DSF | Discovered new exit (range 15) 6077 | -4/DSF | Identified exit to Research 6079 | -4/DSF | Entered Research 6079 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 6535 | -3/Research | Identified exit to Research 6548 | -3/Research | Build established: Scavenger-Tank 6601 | -3/Research | Entered another Research area 6601 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6708 | -2/Research | Identified exit to Testing 6735 | -2/Research | Found Prototype Processor 6735 | -2/Research | Identified Exp. Melee Analysis Suite 6981 | -2/Research | Watched by a mysterious "MATRIX" hacker. 7172 | -2/Research | Repaired Hvy. Shield Leg 7199 | -2/Research | Found Prototype Device 7199 | -2/Research | Identified Exp. Shield Generator 7204 | -2/Research | Found Prototype Device 7204 | -2/Research | Identified Exp. Thermal Defense Suite 7233 | -2/Research | Found Prototype Launcher 7233 | -2/Research | Identified Smartbomb Launcher 7557 | -2/Research | Lost 5 allies 7603 | -2/Research | Spotted B-90 Cyclops 7638 | -2/Research | Destroyed B-90 Cyclops 7744 | -2/Research | Lost 3 parts (1n2u) 7782 | -2/Research | System corruption reached 10% 8092 | -2/Research | Lost 15 parts (2p3n7u3w) 8123 | -2/Research | Spotted B-90 Cyclops 8141 | -2/Research | Entered Testing 8250 | -2/Testing | Build established: Mutant 8360 | -2/Testing | Scanned by Researcher 8370 | -2/Testing | Found Prototype Energy Gun 8370 | -2/Testing | Identified Warp Gun 8401 | -2/Testing | Core integrity fell below 50% 8461 | -2/Testing | Lost 6 parts (1p4n1u) 8495 | -2/Testing | Discovered new exit (range 10) 8504 | -2/Testing | Found Prototype Launcher 8507 | -2/Testing | Identified exit to Access 8507 | -2/Testing | Entered Access 8507 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 8507 | -1/Access | Identified Z-bomb Delivery System 8635 | -1/Access | Spotted B-99 Colossus 8719 | -1/Access | Spotted B-99 Colossus 8725 | -1/Access | Spotted B-99 Colossus 8805 | -1/Access | Found Prototype Launcher 8806 | -1/Access | Identified Mni. Smartbomb Launcher 8872 | -1/Access | Lost 4 parts (1p3n) 8897 | -1/Access | Destroyed 11 combat bots 8992 | -1/Access | Lost 4 allies 8997 | -1/Access | Lost 11 parts (1p5n4u1w) 9007 | -1/Access | Search patrols dispatched 9010 | -1/Access | Core integrity fell below 50% 9030 | -1/Access | Discovered new exit (range 5) 9032 | -1/Access | Identified exit to Surface 9032 | *** | Escaped! Last Messages --------------- 09019_ Penetrated by Slug. 09019_ U-05 Engineer destroyed. 09019_ Penetrated by Slug. 09020_ Acquired 18 matter. 09023_ Imp. Hacking Suite destroyed. 09024_ Penetrated by Slug. 09026_ Slug penetrates Wall. 09027_ Slug penetrates Terminal. 09027_ Slug penetrates K-01 Serf. 09027_ Slug penetrates Terminal. 09028_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09028_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 09029_ Penetrated by Slug. 09030_ The Access Shell folds into the floor. 09030_ EXIT=FOUND 09031_ Penetrated by Slug. 09032_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????"""""???????? | | ?????????????????????????????????????"""""???????? | | ?????????????????????????????????????"""""???????? | | ?????????????????????????????????????"""""???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????""""""??? | | ?????????????????????????????????????????""""""??? | | ?????????????????????????????????????????""""""??" | | ?????????????????????????????????????????""""""??" | | ?????????????????????????????????????????""""""??" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????###+##??? | | ?????????????????????????????????????????# !#### | | ???????????????????#""""""""""#??????????# | | ???????????????????# #??????????# ! | | ???????????????????# #??????????# #### | | ???????????????????# #??????????## ###### | | ???????????????????# "" #?###########/## | | ???????????????????# "@ #?# # | | ???????????????????# #?# # | | ????????""""""?????# #?# """"" # | | ????????""""""?????# #?# """""""" # | | ????????""""""????## ### """""""" # | | ????????""""""????# ## """"" # | | ????????""""""????##"" ### # | | ???????????????????#"" #?# # | | ???????????????????#"" #?# # = | | ???????????????????#T #?# # | | ???????"""?"""?????#"" #?# ####? | | ???????"""S"""?????#"" n #?# != #???? | | ??????????????????##"" n#####/############?? | | ?????????????? n | | ????????????? k | | ?????????????#+####################+############?? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????? ????????????? | | ????????????????????????????????? ???????????? | | ????????????????????????????????? ???????????? | | ????????????????????????????????# ??????????? | | ????????????????????????????????# ??????????? | | ????????????????????????????????# ?????????? | | ????????????????????????????????# ?????????? | | ?????????????????????????????????#######?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 43 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Additional Mass Support 12 Corruption Block 15 Armor Coverage 600 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 77 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 14 Relay Coupler Types 3 Relay Coupler Value 35 Authchip Count 5 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Deuterium Engine | -8/Materials | Extracted Katana | -8/Materials | Extracted Imp. Weapon Shielding | -8/Materials | Extracted Imp. Ion Engine | -8/Materials | Extracted Wheel | -8/Materials | Extracted Imp. Carbon-fiber Leg | -7/Zion | Archive Force Field | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Cld. VTOL Module | -6/Factory | Hacked Hyp. Gauss Rifle | -6/Factory | Hacked Mak. Flight Unit | -6/Factory | Scanalyzed Nuclear Pulse Array | -5/Factory | Hacked Hvy. Shield Leg | -2/Testing | Hacked Centrium Light Armor Plating | -2/Testing | Archive Adv. Matter Compressor | -2/Testing | Archive Diametric Drive | -2/Testing | Archive Hds. Centrium Wheel | -2/Testing | Archive Smartbomb Launcher | -2/Testing | Archive Stealth Drone Bay | -2/Testing | Archive Gravity Neutralizer | -2/Testing | Archive Exp. Reaction Control System | -2/Testing | Archive Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive M-28 Smith | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory | Authchip Hyp. Gauss Rifle | x2 | -5/Factory | Authchip Repaired ---------- Hvy. Shield Leg | 14% | -2/Research Studied --------- Gatling Laser | -6/Factory | Hacked Field Propulsion Array | -2/Testing | Hacked Q-thruster | -2/Testing | Hacked Xenon Bombardment Thruster | -2/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RapidSpacefoldFlightbrick Manual? 0 Play Time 04:57:56 Cumulative 1459.5 hours Start 2026.04.25 @ 22:36:24 End 2026.04.26 @ 04:02:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 476 Rogue 469 Adventurer 4 Explorer 3 Win Type 0 Total 45 Types 21/5/2/4/1/3/4/1/2/2 Lore% 97 Gallery% 95 Achievement% 88 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 832df14b-3882-430e-b8ae-ca5fad0f2396