Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.20 @ 21:57:18 Player: MrProgressor Result: Destroyed by B-74 Champion with Powered Hammer Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (166) 830 Value Destroyed (7443) 7443 Prototype IDs (97) 1940 Alien Tech Used (1) 200 Bonus (20291) 20291 TOTAL SCORE: 37604 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 2170 Follower Combat Kills 4271 Prayed to X0-1V1 5000 Major X0-1V1 Interference 7550 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/875 Matter 27/150 Energy 605/605 System Corruption 33% Temperature Hot (277) Movement Walking (110) Location -3/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Compact Particle Reactor (fused) > --- PROPULSION (4) --- Flexi-carbon Leg Advanced Myomer Leg Biometal Leg Experimental Myomer Leg (fused) > --- UTILITY (12) ----- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit 0b10 Decoder Chip [Scout] (fused) Experimental Target Analyzer (fused) Experimental Propulsion Shielding Improved Shock Absorption System (fused) Self-contained Transmogrifier > --- WEAPON (4) ------- Quantum Rifle Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY (20) --- Particle Reactor Light Particle Reactor Heavy Siege Treads Flexi-carbon Leg Myomer Leg Myomer Leg Advanced Myomer Leg Advanced Heat Sink Improved Coolant Injector Experimental Matter Compressor (500) Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Reaction Control System Experimental Propulsion Shielding Transdimensional Reconstructor Plasma Cutter Peak State ------------ > --- POWER ------------ Compact Particle Reactor Quantum Reactor > --- PROPULSION ------- Heavy Armored Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Makeshift Trap Scanner Experimental Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Recoil Stabilizer Force Booster Experimental Propulsion Shielding Experimental Propulsion Shielding Experimental Thermal Defense Suite Improved System Shield Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON ----------- Enhanced Coil Gun Compact Mass Driver Great Axe Lance > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Biometal Medium Treads Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Centrium Leg Improved Coolant Injector Experimental Matter Compressor 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Transmission Jammer Transdimensional Reconstructor Dispersion Rifle Quantum Rifle Quantum Rifle Plasma Cutter Ripper Lance [Rating: 168] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Deuterium Engine Power Core Light Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Advanced Myomer Leg Wheel Armored Wheel Flight Unit Q-thruster Utility Self-contained Transmogrifier Device Self-contained Transmogrifier Storage Lightpack 2.0 Processor 0b10 Decoder Chip [Scout] Hackware Improved System Shield Protection Makeshift Core Shielding Weapon Lance Energy Gun Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Heavy Gauss Cannon Launcher Tesla Bomb Launcher Special Weapon Enhanced Flamer Impact Weapon Great Maul Slashing Weapon Vibroblade Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 . . . 2 2 . . . 4 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . 2 . . . . . . Utility 9 | . . 2 . . . 1 1 . . . 2 1 . . . . 2 Weapon 3 | . . . . . . 1 1 . . . . 1 . . . . . Parts Attached 180 | 1 7 5 . 4 . 7 5 7 . 3 25 42 20 5 2 6 41 Power 16 | . . 1 . . . . . . . . 2 3 2 . 1 1 6 Engine 1 | . . 1 . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . 1 . 1 . . . . Reactor 13 | . . . . . . . . . . . 1 3 1 . 1 1 6 Propulsion 41 | . 5 1 . . . . . . . . 10 12 3 1 . . 9 Treads 8 | . 2 . . . . . . . . . 4 . . . . . 2 Leg 30 | . 1 . . . . . . . . . 6 12 3 1 . . 7 Wheel 3 | . 2 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 79 | 1 2 2 . 3 . 4 3 2 . 1 11 14 11 4 . 4 17 Device 43 | 1 . 1 . 1 . 1 2 1 . 1 8 8 6 3 . 3 7 Storage 6 | . 2 . . 2 . . . . . . . . 1 . . 1 . Processor 15 | . . 1 . . . 1 . 1 . . 2 2 2 1 . . 5 Hackware 2 | . . . . . . . 1 . . . 1 . . . . . . Protection 13 | . . . . . . 2 . . . . . 4 2 . . . 5 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 44 | . . 1 . 1 . 3 2 5 . 2 2 13 4 . 1 1 9 Energy Gun 7 | . . . . . . 1 . 2 . 1 . 1 . . . . 2 Energy Cannon 5 | . . 1 . . . . . 2 . . . 1 . . . . 1 Ballistic Gun 9 | . . . . 1 . 1 2 1 . . . 4 . . . . . Ballistic Cannon 6 | . . . . . . . . . . . 1 1 . . . . 4 Launcher 2 | . . . . . . . . . . . 1 . 1 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . Impact Weapon 2 | . . . . . . 1 . . . 1 . . . . . . . Slashing Weapon 8 | . . . . . . . . . . . . 6 . . . 1 1 Piercing Weapon 4 | . . . . . . . . . . . . . 3 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 . . . . . 5 . 1 . 2 . . 2 . 2 Corrupted Parts 5 | . . . . . . 1 . . . 1 3 . . . . . . System Corruption 32 | . . . . . . 10 . . . 6 16 . . . . . . Parts Lost 73 | . . 3 4 . . . 1 2 . . 1 17 12 2 . 2 29 Power 8 | . . 1 . . . . . . . . . 2 2 . . . 3 Propulsion 12 | . . 1 1 . . . . . . . 1 4 3 . . . 2 Utility 35 | . . . 2 . . . 1 1 . . . 9 5 2 . 1 14 Weapon 18 | . . 1 1 . . . . 1 . . . 2 2 . . 1 10 Highest Loss Streak 13 | . . 2 4 . . . 1 1 . . 1 9 7 2 . 2 13 To Critical Strikes 4 | . . 1 . . . . . . . . . . 1 . . 1 1 Average Backups 23 | 6 9 17 19 18 18 31 36 36 38 37 36 33 11 8 9 18 17 Power 1 | 1 1 . 1 . 1 3 2 1 2 2 1 1 . . . 2 2 Propulsion 2 | 4 4 4 4 3 2 3 2 2 3 5 2 2 . . 1 5 2 Utility 8 | . 1 2 2 1 2 8 15 15 16 16 17 15 4 2 1 3 6 Weapon 9 | 1 3 10 12 12 12 16 15 16 15 12 14 13 6 4 4 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 153 | . 3 1 . 1 1 18 20 12 4 15 26 20 7 1 2 7 15 Power 15 | . . . . . . 1 4 1 . 2 . 2 . . . 2 3 Propulsion 24 | . . 1 . . 1 1 3 2 . 3 3 5 . . . 2 3 Utility 54 | . 2 . . 1 . 3 6 5 1 6 12 7 2 . . 3 6 Weapon 57 | . 1 . . . . 13 7 4 3 3 11 6 5 1 2 . 1 Tool/Special 3 | . . . . . . . . . . 1 . . . . . . 2 Average Slot Usage (%) 84 | . 100 98 91 64 77 82 79 79 78 78 83 83 84 91 92 84 91 Engine 2 | . 14 10 11 7 11 6 . . . . . . 1 5 5 . . Core 2 | . . . . 3 . . 6 6 7 7 5 3 1 . . 2 . Reactor 2 | . . . . . . 2 . . . . 3 4 3 . 2 7 8 Treads 5 | . 17 . . 14 22 16 9 5 . . 8 5 . . . . 2 Leg 7 | . 8 . . . . . . 3 7 7 9 11 12 20 15 5 10 Wheel 1 | . 1 21 19 3 . . . . . . . . . . . . . Device 23 | . 14 22 21 21 22 18 23 20 25 28 21 24 25 23 24 24 25 Storage 6 | . 14 11 11 13 11 8 7 7 7 7 5 4 4 5 5 5 4 Processor 4 | . . 1 . . . 3 . 1 7 7 5 2 3 6 15 10 11 Hackware 1 | . . . . . . . 1 . . . 2 . . . . 1 4 Protection 6 | . . 8 9 . . 8 9 12 2 . 3 5 11 11 5 7 3 Energy Gun 3 | . 13 . . . . 4 10 12 14 11 . . 2 . . . 1 Energy Cannon 1 | . . 2 7 . . . 3 1 . . . 1 . . . . 1 Ballistic Gun 3 | . 14 11 10 . 11 11 3 5 . . . 2 1 . . 7 . Ballistic Cannon 1 | . . . . . . . . 1 7 7 1 . . 2 5 . 5 Launcher 1 | . . 8 . . . . . . . . . 1 2 5 . . . Slashing Weapon 5 | . . . . . . . . . . . 13 13 7 7 10 7 1 Piercing Weapon 2 | . . . . . . . . . . . . . 5 5 4 5 4 Peak Build Rating 168 | 9 19 34 36 64 67 91 109 113 113 114 145 167 145 133 143 150 168 Average Rating 115 | 7 10 33 33 38 64 83 103 109 113 112 138 150 129 126 135 146 154 On Entrance 88 | 6 9 19 34 17 64 67 89 109 113 113 114 139 143 123 133 143 150 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . 5 11 . . . . 10 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 138 | 13 50 58 61 88 20 36 47 54 31 28 59 77 94 89 75 109 138 Greatest Support 115 | 20 40 28 24 43 43 48 70 70 36 36 100 100 92 103 103 115 103 Greatest Overweight (x) 7 | . 1 2 4 7 . . . 1 . . 1 1 1 . . 1 1 Average Overweight (x) . | . . 1 2 2 . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 20 20 20 40 40 40 40 40 40 40 40 40 40 10 10 20 20 Average Capacity 27 | 8 11 20 20 25 40 40 40 40 40 40 40 40 16 10 10 18 20 Most Carried 40 | 7 16 20 20 20 21 40 40 40 40 40 40 40 28 10 10 20 20 Average Carried 25 | 6 9 17 19 18 18 33 39 39 40 39 39 35 12 9 9 18 17 Final Capacity 40 | 8 20 20 20 40 40 40 40 40 40 40 40 40 10 10 10 20 20 Final Carried 40 | 7 16 19 20 18 21 38 40 40 40 39 39 26 10 10 10 20 17 Transmogrified Parts 174 | . 2 2 2 4 3 12 16 13 1 . 15 17 28 13 7 11 28 Integrity Recovered 3488 | . 5 . 76 141 135 185 119 114 22 . 144 714 850 207 372 107 297 Class Distribution -------------------- 22% | Hauler-Mutant 19% | Mutant 11% | Hauler-Gladiator 11% | Derelict-Mutant 7% | Hauler-Tank 5% | Derelict-Gladiator 5% | Gladiator 3% | Hauler-Gunner 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Storage Hauler-Skirmisher | -7/Recycling Hauler-Gunner | -7/Scraptown Hauler-Gladiator | -5/Factory Hauler-Gladiator | -4/Factory Gladiator | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Derelict-Mutant | -3/Proximity Caves Derelict-Gladiator | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Matter Collected 6940 | 212 67 206 10 584 . 202 185 291 15 212 634 1328 473 108 453 855 1105 Remotely 379 | . . . . . . . . . . . . 379 . . . . . Salvage Created 9468 | 18 99 634 10 . . 524 153 390 . 272 1520 2558 1199 195 453 274 1169 Parts 324 | 2 13 29 1 . . 24 10 24 . 14 43 43 46 7 7 6 55 Haulers Intercepted 10 | . . 1 . . . 1 . 2 . . 4 2 . . . . . Recyclers Shooed 7 | . . 1 . . . 1 . 1 . . 2 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . . . . . 20 7 3 20 . Prevented 24 | . . . . . . . . . . . . . 24 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 124 | . 6 14 . . . 7 4 6 . 4 8 32 16 4 . 4 19 Melee 47 | . . . . . . . . . . . 6 26 4 2 . 4 5 Guns 28 | . 6 1 . . . 7 2 3 . 4 . 1 1 . . . 3 Cannons 19 | . . . . . . . 1 3 . . 2 2 . 1 . . 10 AOE 23 | . . 13 . . . . . . . . . 2 7 1 . . . Classes Destroyed 23 | 1 1 5 . . . 2 2 1 . 2 1 5 3 . . . . Worker 7 | . . . . . . 1 . 2 . . 1 2 . . . . 1 Builder 4 | . . . . . . . . 1 . . 2 . . . . . 1 Tunneler 3 | 1 . . 1 . . . . . . . 1 . . . . . . Hauler 10 | . . 1 . . . 1 . 2 . . 4 2 . . . . . Recycler 8 | . . . . . . 2 . . . . 4 . . . . . 2 Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . Mechanic 4 | . . . . . . . . . . . . 4 . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . . Drone 2 | . . . . . . . . . . . . 1 . . . . 1 Watcher 6 | . . 1 . . . 1 1 . . . 2 . . . . . 1 Swarmer 27 | . 6 7 . . . 2 2 2 . . . 1 1 2 . . 4 Saboteur 1 | . . . . . . . . . . . . 1 . . . . . Grunt 44 | . . 5 . . . 1 . 3 . . 5 18 6 . . 1 5 Brawler 2 | . . 1 . . . . . . . . . 1 . . . . . Duelist 6 | . . . . . . . . . . . . 6 . . . . . Protector 2 | . . . . . . . . . . . . 2 . . . . . Sentry 9 | . . 1 . . . 4 . 1 . . 1 . 2 . . . . Hunter 12 | . . . . . . . 1 . . . . . 6 2 . 2 1 Programmer 14 | . . . . . . . 1 . . . 2 2 . . . 1 8 Behemoth 1 | . . . . . . . . . . . . . 1 . . . . Explorer 2 | . . . . . . . . . . 2 . . . . . . . Elite 2 | . . . . . . . . . . 2 . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . Best Kill Streak 19 | 1 4 5 1 . . 4 2 3 . 2 6 19 5 2 . 3 5 Combat Bots Only 16 | . 4 5 . . . 3 2 2 . 2 2 16 5 2 . 3 3 Max Kills in Single Turn 3 | 1 1 3 1 . . 1 1 2 . 1 1 2 2 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . . . 1 2 1 . . . Melee 1 | . . . . . . . . . . . 1 1 1 1 . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . Triborg (-7/Scraptown) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1325 | . 30 36 29 . . 33 22 58 . 8 40 405 173 68 . 82 341 Missed 413 | . 5 13 7 . . 6 6 25 . 4 14 129 70 18 . 25 91 Hits 912 | . 25 23 22 . . 27 16 33 . 4 26 276 103 50 . 57 250 Melee 89 | . . . 5 . . . . . . . . 56 . . . . 28 Projectile 823 | . 25 23 17 . . 27 16 33 . 4 26 220 103 50 . 57 222 AOE 2 | . . . 1 . . . . . . . 1 . . . . . . Critical Strikes 75 | . 1 2 . . . 1 . 2 . 1 6 33 4 1 . 4 20 Actively Blocked 12 | . . . . . . . . . . . 1 6 . . . 1 4 Part Disruptions 2 | . . . 1 . . . . . . . . . . . . . 1 Damage Taken 17010 | . 241 278 400 . . 325 230 361 . 177 1533 5176 2030 511 . 719 5029 Core 2279 | . 28 . 53 . . 13 25 23 . 177 182 581 209 22 . 89 877 Absorbed by Shields 1219 | . . . . . . . 12 . . . 62 446 . 296 . 403 . Reduced by Siege Mode 8 | . . . . . . . 8 . . . . . . . . . . Redirected to Shielding 1013 | . . . . . . . . . . . 108 210 56 2 . 5 632 Ignored by Resistances 885 | . . . . . . 16 . 44 . . 17 700 108 . . . . Core Remaining (%) 84 | 100 72 . . . 78 96 . . . 84 76 . . . . 83 . Volleys Fired 251 | 2 10 25 6 . . 39 13 25 . 7 14 23 28 5 1 . 53 Largest 4 | 2 2 2 1 . . 2 3 3 . 3 1 3 3 2 1 . 4 Hottest 309 | 60 60 80 23 . . 90 201 180 . 180 44 193 156 97 51 . 309 Shots Fired 507 | 4 20 27 6 . . 76 33 65 1 21 15 32 45 7 1 3 151 Gun 273 | 4 20 5 6 . . 76 25 45 . 14 . 13 26 . . 2 37 Cannon 186 | . . 1 . . . . 8 20 1 7 15 13 . 5 1 1 114 Launcher 48 | . . 21 . . . . . . . . . 6 19 2 . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 244 | 2 10 5 6 . . 48 4 14 1 7 15 10 24 5 1 3 89 Thermal 203 | 2 10 1 . . . 28 21 47 . 14 . 16 2 . . . 62 Explosive 8 | . . . . . . . . . . . . 6 2 . . . . Electromagnetic 52 | . . 21 . . . . 8 4 . . . . 17 2 . . . Robot Hit Streak 13 | 3 13 8 11 . . 10 4 11 . 7 8 9 10 4 . . 8 Robot Miss Streak 7 | . 2 3 3 . . 5 6 2 1 1 3 3 4 1 . 2 7 Penetration Max 1 | . . . . . . . . . . . . 1 1 . . . 1 Secondary Targets 3 | . 2 . . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . . . . Shots Hit Robots 551 | 3 15 16 3 . . 50 15 31 . 15 47 159 39 20 6 14 118 Core Hits 298 | 2 8 18 1 . . 20 8 17 . 10 22 87 27 4 4 8 62 Critical Kills 3 | . . . . . . . . . . . . 1 1 . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 . . . . Critical Strikes 57 | . . . . . . 2 1 4 . . 3 16 5 6 1 1 18 Burn 6 | . . . . . . 2 1 3 . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . 1 . . . . 1 Destroy 2 | . . . . . . . . . . . . . 2 . . . . Blast 15 | . . . . . . . . 1 . . . . . 1 . . 13 Sever 26 | . . . . . . . . . . . 3 15 1 4 . . 3 Impale 6 | . . . . . . . . . . . . . 2 1 1 1 1 Melee Attacks 347 | . . . . . . 2 2 . . 5 50 183 14 22 10 21 38 Impact 9 | . . . . . . 2 2 . . 5 . . . . . . . Slashing 283 | . . . . . . . . . . . 50 183 11 20 3 6 10 Piercing 55 | . . . . . . . . . . . . . 3 2 7 15 28 Sneak Attacks 25 | . . . . . . . . . . . 11 9 3 . . 1 1 Combat Hostiles 4 | . . . . . . . . . . . . 3 . . . . 1 Follow-up Attacks 82 | . . . . . . . . . . . 8 56 2 4 . 6 6 Damage Inflicted 22024 | 29 150 742 44 . . 865 331 753 . 354 2237 7630 2538 939 458 566 4388 Guns 3414 | 29 150 9 44 . . 865 231 539 . 199 . 365 421 . . . 562 Cannons 4059 | . . 18 . . . . 100 214 . 155 248 329 . 108 . . 2887 Explosions 2894 | . . 715 . . . . . . . . . 694 1426 59 . . . Melee 11648 | . . . . . . . . . . . 1989 6233 691 772 458 566 939 Ramming 9 | . . . . . . . . . . . . 9 . . . . . Kinetic 4048 | 6 50 9 44 . . 492 19 167 . 155 248 362 367 108 . . 2021 Thermal 3572 | 23 100 67 . . . 373 212 555 . 199 . 332 283 . . . 1428 Explosive 892 | . . . . . . . . . . . . 694 198 . . . . Electromagnetic 1855 | . . 666 . . . . 100 31 . . . . 999 59 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 10008 | . . . . . . . . . . . 1989 6233 561 709 . 185 331 Piercing 1640 | . . . . . . . . . . . . . 130 63 458 381 608 Highest Corruption 33 | . . . 4 4 4 10 9 15 15 6 10 4 4 . . 14 33 Average Corruption 8 | . . . 4 4 4 10 6 14 15 6 1 2 4 . . 13 11 Corruption Purged 7 | . . . . . . . . . . . 7 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 197 | . . . . 15 7 . 19 37 7 . 8 20 9 . . 38 37 Message Errors 49 | . . . . 2 2 . 6 7 1 . 4 3 3 . . 11 10 Matter Fused 46 | . . . . 3 2 . 6 8 2 . 1 4 4 . . 7 9 Heat Flow Errors 23 | . . . . 3 . . . 5 . . 2 3 . . . 5 5 Energy Discharges 20 | . . . . 2 1 . 3 3 2 . . 2 . . . 4 3 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . Parts Fused 4 | . . . . 1 . . . 2 . . . . . . . 1 . Data Loss (minor) 26 | . . . . 4 2 . 2 2 . . . 6 . . . 6 4 Data Loss (major) 8 | . . . . . . . 1 3 . . . 1 . . . 1 2 Misfires 9 | . . . . . . . 1 3 1 . 1 1 . . . 1 1 Alerts 4 | . . . . . . . . . 1 . . . 1 . . 2 . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 6 | . . . . . . . . 4 . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1196 | . . 20 . . . . 1 . . . 178 403 245 26 213 7 103 Projectiles 101 | . . . . . . . 1 . . . . . . . . . 100 Explosions 31 | . . 20 . . . . . . . . . 11 . . . . . Melee 1064 | . . . . . . . . . . . 178 392 245 26 213 7 3 Knockbacks 41 | . . . . . . . . . . . . 1 . 1 . . 39 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 37 | . . . . . . . . . . . . 1 . 1 . . 35 Secondary 4 | . . . . . . . . . . . . . . . . . 4 Self-Inflicted Damage 96 | . . 37 . . . . . . . . . . 40 19 . . . Shots 6 | . . 3 . . . . . . . . . . 2 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . 1 . . . . . Kicked 1 | . . . . . . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 399 | 20 44 40 12 166 . 364 315 300 . 114 235 189 . . . 267 399 Average Temperature 93 | 12 17 8 4 77 . 75 119 90 . 46 113 43 . . . 112 149 Received Heat Transfer 2271 | . 66 63 100 . . 117 . 174 . 45 277 1058 159 . . 47 165 Effects 4 | . . . . . . 1 1 . . . . . . . . . 2 Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . 2 Siege Activations 1 | . . . . . . . 1 . . . . . . . . . . Total Turns 9 | . . . . . . . 9 . . . . . . . . . . Longest Duration 9 | . . . . . . . 9 . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . 4 . . . . Combat Hostiles 4 | . . . . . . . . . . . . . 4 . . . . Parts Fried 6 | . . 3 . . . . 1 . . . . 1 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 . . . . 1 . . . . 1 Combat Hostiles 3 | . . . . . . . 1 . . . . 1 . . . . 1 Parts Melted 11 | . . . . . . 1 2 . . 2 1 3 . . . . 2 Heat Transferred 5257 | 50 225 87 . . . 999 481 1073 . 322 . 359 274 . . . 1387 Parts Sabotaged 6 | . . . . . . . . . . . . 6 . . . . . Parts Stolen 4 | . . . . . . . . . . . . 1 . . . . 3 Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 3 . . . . . . . . . . 1 . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Maximum Alert Level 5 | . . 1 . . . . . . . . 5 5 . . . . 2 Low Security (%) 67 | 100 100 65 100 . 100 100 100 100 100 . 12 . . . . . 79 Level 1 5 | . . 34 . . . . . . . . 18 . . . . . 8 Level 2 3 | . . . . . . . . . . . 5 . . . . . 12 Level 3 6 | . . . . . . . . . . . 23 16 . . . . . Level 4 2 | . . . . . . . . . . . 7 8 . . . . . Level 5 5 | . . . . . . . . . . . 18 20 . . . . . High Security 9 | . . . . . . . . . . . 14 55 . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 3374 | . 130 280 93 . . 61 169 133 79 . 2264 3374 . . . . 445 Initial 1108 | . . 31 93 . . . 9 35 49 . . 1108 . . . . . Average 510 | . 45 177 26 . . 8 52 52 41 . 1001 2311 . . . . 100 Influence Increases 9203 | 5 225 409 5 . . 234 332 628 31 . 2738 2800 387 156 15 328 910 Destroy 0b10 Robot/C 4500 | . 120 280 . . . 140 80 320 . . 1100 1460 320 80 . 220 380 Destroy 0b10 Robot/NC 440 | 5 . 10 5 . . 25 5 30 . . 120 190 5 . 15 . 30 Destroy Leader 746 | . 20 54 . . . 34 22 94 . . 168 210 50 10 . 30 54 Allied During Kill 878 | . . . . . . . . 138 . . 329 315 12 6 . 78 . Successful Hack 130 | . 10 4 . . . 30 32 5 . . 10 . . . . . 39 Select Force Hacks 30 | . . . . . . . . . 30 . . . . . . . . Disable Machine 375 | . . 60 . . . . 15 15 . . 165 90 . . . . 30 Anti-Garrison Action 150 | . . . . . . . . . . . 150 . . . . . . Destroy Structure 1030 | . . 1 . . . 5 2 11 1 . 636 310 . . . . 64 Partial Spotted 15 | . . . . . . . . . . . 15 . . . . . . Lose Combat Pursuer 495 | . 75 . . . . . 30 15 . . 45 225 . 60 . . 45 Miscellaneous 414 | . . . . . . . 146 . . . . . . . . . 268 Influence Decreases 8825 | 5 149 245 245 . . 214 273 580 158 . 474 1728 1938 848 1108 328 532 Entered New Map 4149 | . . 45 147 . . . 11 44 78 . . 1156 1235 340 1093 . . Time Decay 3606 | 5 149 170 98 . . 214 252 336 80 . 464 262 583 428 15 268 282 Lost Part 650 | . . 30 . . . . 10 20 . . 10 170 120 20 . 20 250 Lost Ally 420 | . . . . . . . . 180 . . . 140 . 60 . 40 . Squads Dispatched 72 | . 2 1 . . . 1 3 2 . . 20 35 . . . . 8 Investigation 6 | . 1 1 . . . 1 1 . . . 2 . . . . . . Extermination 11 | . . . . . . . 2 1 . . 2 1 . . . . 5 Reinforcement 12 | . 1 . . . . . . 1 . . 4 5 . . . . 1 Assault 39 | . . . . . . . . . . . 12 26 . . . . 1 Garrison 4 | . . . . . . . . . . . . 3 . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 2 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Distress Signals 8 | . 1 1 . . . 4 . 1 . . . 1 . . . . . Communications Jammed 3 | . . . . . . . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . . . . . . 3 Times Spotted 396 | . 17 14 25 . . 17 7 19 . 12 58 160 16 7 . 10 34 Peak Tracking Total 22 | . 7 3 22 . . 3 4 6 . 6 6 20 5 2 . 7 7 Tactical Retreats 20 | . 3 . 2 . . . 1 1 . . 3 6 . 3 . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Traps Triggered 12 | . 1 6 . . . . 1 1 . . 3 . . . . . . Indirectly 6 | . . 6 . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 1 1 1 1 1 . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Machines Disabled 32 | . . 4 . . . . 1 1 . 3 12 6 2 . 1 . 2 Max in Single Turn 2 | . . 2 . . . . 1 1 . 1 1 . 1 . 1 . 1 Garrison Access 2 | . . . . . . . 1 . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Machines Accessed 48 | . 6 3 . 2 . 5 4 1 1 . 7 3 1 1 9 . 5 Terminals 20 | . 5 2 . . . 3 2 1 . . 4 . . . . . 3 Fabricators 2 | . . . . . . . . . . . . 2 . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . Recycling Units 6 | . 1 . . . . 1 . . 1 . 2 1 . . . . . Scanalyzers 5 | . . 1 . . . 1 . . . . 1 . . . . . 2 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Total Hacks 137 | . 18 8 . 2 . 23 10 2 3 . 18 9 1 1 22 . 20 Successful 84 | . 9 6 . 2 . 13 4 1 2 . 9 3 1 1 22 . 11 Failed 53 | . 9 2 . . . 10 6 1 1 . 9 6 . . . . 9 Catastrophic 10 | . 3 1 . . . . 3 . . . 1 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 57 | . 12 3 . 1 . 16 4 3 2 . 10 1 . . . . 5 Terminals 61 | . 16 4 . . . 17 5 2 . . 10 . . . . . 7 Fabricators 4 | . . . . . . . . . . . . 4 . . . . . Repair Stations 4 | . . . . . . . 4 . . . . . . . . . . Recycling Units 19 | . 2 . . . . 4 . . 3 . 5 5 . . . . . Scanalyzers 22 | . . 4 . . . 2 . . . . 3 . . . . . 13 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Terminal Hacks 36 | . 3 1 . 2 . 2 1 . . . 2 . 1 1 22 . 1 Record 12 | . . . . 1 . . . . . . . . 1 . 10 . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 6 | . 1 . . . . . . . . . 1 . . . 4 . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . 1 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . 1 Locate Traps 4 | . 1 1 . . . 1 . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . . 1 . . 1 . 1 2 . . . . . Report Inventory 5 | . 1 . . . . 1 . . 1 . 1 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . . Scanalyzer 15 | . . 4 . . . 1 . . . . 3 . . . . . 7 Insert Component 5 | . . 2 . . . 1 . . . . . . . . . . 2 Analyze 5 | . . 2 . . . . . . . . . . . . . . 3 Retrieve Study 5 | . . . . . . . . . . . 3 . . . . . 2 Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 24 | . 5 1 . . . 9 1 1 1 . 3 . . . . . 3 Terminals 19 | . 4 1 . . . 7 1 1 . . 2 . . . . . 3 Track 1 | . . . . . . 1 . . . . . . . . . . . Assimilate 2 | . . . . . . 2 . . . . . . . . . . . Botnet 15 | . 4 1 . . . 3 1 1 . . 2 . . . . . 3 Operators 1 | . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . 2 . . 1 . 1 . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . . . Recyclers 3 | . 1 . . . . 1 . . . . 1 . . . . . . Tunnel 1 | . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 6 3 . . . 5 3 1 1 . 7 3 . . . . 4 Full Trace Events 7 | . 1 2 . . . 1 1 . . . 2 . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . 2 . . . . . . . . . . . . 4 . 2 Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . . . . 3 . . . . . 2 Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . 3 . . . . . Parts Scanalyzed 5 | . . 2 . . . 1 . . . . . . . . . . 2 Part Schematics Acquired 4 | . . 2 . . . . . . . . . . . . . . 2 Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Total Allies 25 | . . . . . . 1 . 10 . 2 . 6 2 . . 4 . Largest Group 10 | . . . . . . 1 1 10 . 2 1 4 1 1 . 4 . Highest-Rated Group 497 | . . . . . . 10 10 173 . 497 456 430 42 42 . 224 . Highest-Rated Ally 464 | . . . . . . 10 10 29 . 464 456 430 42 42 . 56 . Total Orders 7 | . . . . . . . . . . . . . . 7 . . . ROAM 2 | . . . . . . . . . . . . . . 2 . . . EXPLORE 4 | . . . . . . . . . . . . . . 4 . . . RETURN 1 | . . . . . . . . . . . . . . 1 . . . Ally Attacks 409 | . . . . . . . . 93 . 15 111 156 . . . 34 . Total Damage 22330 | . . . . . . . . 1156 . 471 9261 9949 . . . 1493 . Kills 152 | . . . . . . . . 11 . 7 56 71 . . . 7 . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 470 | . 16 2 62 . 4 12 30 15 1 . 99 36 57 27 . 45 64 Average Entertainment 50 | . 29 12 22 . 20 17 27 20 12 7 49 96 85 56 . 54 55 Good Acts 77 | . . . 1 . 1 5 4 2 . 3 6 30 8 4 . 6 7 Bad Acts 42 | . . . 2 . 1 5 2 3 1 2 10 . . . . 7 9 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Active Infowar (turns) 9398 | 23 420 53 . . . 273 546 23 . . 1262 949 1483 956 285 1093 2032 Optics 674 | . . 53 . . . . . . . . . . . . . . 621 Sensors 759 | . . . . . . . . . . . . . 759 . . . . Terrain 443 | 23 420 . . . . . . . . . . . . . . . . Traps 3548 | . . . . . . . . . . . 215 838 672 338 . 246 1239 Decoding 4028 | . . . . . . . . . . . . . . 618 285 1093 2032 Machine Analysis 488 | . . . . . . 273 . . . . . 215 . . . . . Spoofing 2214 | . . . . . . . 150 . . . 859 401 . . . . 804 Jamming 2652 | . . . . . . . 396 23 . . 403 . 139 104 282 837 468 Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 5 | . . . 2 . . . . . . . . . 1 2 . . . Drone Launches 6 | . . . . . . . . . . . . . . 6 . . . Drone Recoveries 2 | . . . . . . . . . . . . . . 2 . . . Decoded 0b10 Intel 38 | . . . . . . . . . . . . . . . . . 38 Traps 7 | . . . . . . . . . . . . . . . . . 7 Emergency Access 11 | . . . . . . . . . . . . . . . . . 11 Garrisons 1 | . . . . . . . . . . . . . . . . . 1 Patrols 8 | . . . . . . . . . . . . . . . . . 8 Reinforcements 6 | . . . . . . . . . . . . . . . . . 6 Guards 4 | . . . . . . . . . . . . . . . . . 4 Exits 1 | . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Turns Passed 15302 | 47 458 351 355 679 309 998 1419 873 164 437 1639 1296 1817 1050 285 1093 2032 Spaces Moved 8508 | 32 270 224 278 349 190 468 796 393 144 340 967 612 1029 829 205 576 806 Core . | . . . . . . . . . . . . . . . . . . Treads 2640 | . 141 . . 214 190 468 796 230 . . 421 180 . . . . . Legs 5204 | 32 102 . . . . . . 163 144 340 546 432 1029 829 205 576 806 Wheels 664 | . 27 224 278 135 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 92 | 120 110 110 120 135 160 157 157 110 110 110 92 120 112 112 116 140 110 Average Speed 148 | 120 143 115 123 188 160 164 160 158 110 110 135 140 142 115 122 175 195 Slowest Speed 340 | 120 240 125 150 340 165 165 170 180 110 110 182 250 215 116 140 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . 5 . . . . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 61 17 72 71 41 42 18 41 28 29 21 20 94 91 62 60 12 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 8 | . . . 2 1 . . . . 1 . . . 1 . 3 . . Known Exits Taken 9 | . . . . . 1 1 1 1 . . 1 1 . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . 1 1 . . 1 . . . . Scrap Searched 14 | . . . . . . . . . . 3 . . 3 3 . 5 . Spaces Dug 20 | . . . . . . 2 2 1 . . 3 6 . 2 . . 4 Terrain Destroyed 167 | . . 1 . . . 2 2 9 1 1 5 49 60 3 . 2 32 Melee 17 | . . . . . . 2 2 . . . 3 6 . 1 . . 3 Projectile 69 | . . . . . . . . 9 1 1 2 6 17 2 . 2 29 AOE 81 | . . 1 . . . . . . . . . 37 43 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Total 10453 | 36 321 290 284 370 195 634 910 591 151 390 1220 892 1324 891 227 638 1089 Wait 771 | 1 22 25 . 1 . 67 46 145 . 7 92 33 197 18 . 7 110 Move 8491 | 31 269 223 277 348 189 467 795 392 143 339 966 611 1028 828 204 575 806 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 313 | 1 10 9 1 14 4 40 31 16 4 16 49 42 17 8 4 20 27 Fast Attach 57 | 1 . 1 . 3 . . 1 . . . 3 9 13 3 5 4 14 Attach 80 | . . 4 . 2 . 3 2 3 . . 9 26 6 2 . 1 22 Detach 1 | . . . . . . . . . . . . . . . . . 1 Swap 78 | . 7 1 . . . 4 3 5 . 3 19 19 4 1 . 2 10 Drop 149 | . 3 2 . 2 1 12 17 4 4 13 27 10 13 8 6 13 14 Fire 251 | 2 10 25 6 . . 39 13 25 . 7 14 23 28 5 1 . 53 Melee 249 | . . . . . . 2 2 . . 5 40 118 10 18 7 15 32 Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . 1 . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . . . . . . Rewire 11 | . . . . . 1 . . 1 . . . . 8 . . 1 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage -7/Recycling -7/Scraptown -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Arm / Tes) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 48 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 14) 408 | -10/Materials | Discovered new exit (range 15) 455 | -10/Materials | Discovered new exit (range 5) 468 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 468 | -10/Materials | Forcibly received Sfc. Transmogifier from X0-1V1 506 | -10/Materials | Entered another Materials area 506 | -9/Materials | Evolved 2 slots: Utility x2 692 | -9/Materials | Discovered new exit (range 8) 857 | -9/Materials | Entered Mines 915 | -9/Mines | Learned location of Storage (-7) 1000 | -9/Mines | Discovered new exit (range 10) 1094 | -9/Mines | X0-1V1 mutated your Weapon slot to Utility slot 1104 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1104 | -9/Mines | Discovered new exit (range 5) 1125 | -9/Mines | Assembled infested the area 1129 | -9/Mines | X0-1V1 sent you into danger 1212 | -9/Mines | Entered Exiles 1214 | -9/Exiles | Lost 4 parts (1n2u1w) 1246 | -9/Exiles | Met 8R-AWN 1269 | -9/Exiles | Met EX-HEX 1342 | -9/Exiles | Met EX-DEC 1385 | -9/Exiles | Learned location of Zion (-6) 1582 | -9/Exiles | Met EX-BIN 1618 | -9/Exiles | Aligned with FarCom system 1621 | -9/Exiles | Given EX-Vault access code 1676 | -9/Exiles | Opened EX-Vault 1713 | -9/Exiles | Found Lightpack 2.0 1775 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1874 | -9/Exiles | Discovered new exit (range 11) 1891 | -9/Exiles | Left Exiles lab with Lightpack 2.0 1891 | -9/Exiles | Entered Mines 1951 | -8/Mines | Identified exit to Materials 1951 | -8/Mines | X0-1V1 revealed exit location to -8/Materials 2006 | -8/Mines | Build established: Hauler-Mutant 2069 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 2200 | -8/Mines | Entered Materials 2200 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2201 | -8/Materials | Identified exit to Factory 2436 | -8/Materials | X0-1V1 activates XOMVISION 2538 | -8/Materials | Utility slot count permanently improved by X0-1V1 (+1) 2553 | -8/Materials | X0-1V1 sent you to a vault 2579 | -8/Materials | Found Hvy. Insulated Plating 2618 | -8/Materials | Found Prototype Slashing Weapon 2632 | -8/Materials | Discovered exit to Factory (range 6) 2720 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 2876 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 24) 3197 | -8/Materials | System corruption reached 10% 3198 | -8/Materials | Entered Factory 3198 | -7/Factory | Accompanied by 1 ally 3198 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3620 | -7/Factory | Build established: Hauler-Tank 3742 | -7/Factory | X0-1V1 activates XOMVISION 4069 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 4220 | -7/Factory | Build established: Hauler-Mutant 4305 | -7/Factory | Discovered new exit (range 6) 4349 | -7/Factory | Discovered new exit (range 3) 4419 | -7/Factory | Identified exit to Storage 4419 | -7/Factory | Identified exit to Lower Caves 4532 | -7/Factory | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 4617 | -7/Factory | Entered Storage 4646 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4716 | -7/Storage | System corruption reached 10% 4945 | -7/Storage | Build established: Commander-Tank 5008 | -7/Storage | Lost 3 allies 5263 | -7/Storage | Build established: Hauler-Tank 5347 | -7/Storage | Lost 3 allies 5392 | -7/Storage | Identified exit to Recycling 5392 | -7/Storage | X0-1V1 revealed exit location to -7/Recycling 5407 | -7/Storage | X0-1V1 activates XOMVISION 5485 | -7/Storage | Used back door to open Recycling access 5490 | -7/Storage | Entered Recycling 5628 | -7/Recycling | Scanned before Scraplab entrance 5653 | -7/Recycling | Discovered new exit (range 2) 5654 | -7/Recycling | Entered Scraptown 5654 | -7/Scraptown | System corruption cleaned by C-Scrubber 5710 | -7/Scraptown | X0-1V1 brought Wyrm Statue to life 5710 | -7/Scraptown | Attacked by Scraptown defenders 5711 | -7/Scraptown | X0-1V1 turns hostiles against one another 5991 | -7/Scraptown | X0-1V1 sent you into danger 5998 | -7/Scraptown | Allies destroyed Triborg 6006 | -7/Scraptown | Found Corrupted Siege Articulator 6021 | -7/Scraptown | Core integrity restored by X0-1V1 (+128) 6023 | -7/Scraptown | Found Corrupted Tri-treads 6066 | -7/Scraptown | Discovered new exit (range 5) 6090 | -7/Scraptown | System corruption cleaned by C-Scrubber 6091 | -7/Scraptown | Entered Factory 6091 | -5/Factory | Accompanied by 1 ally 6091 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 6323 | -5/Factory | Discovered new exit (range 12) 6375 | -5/Factory | X0-1V1 caused items to flee you 6480 | -5/Factory | Build established: Hauler-Gladiator 6558 | -5/Factory | Items stopped fleeing you 6558 | -5/Factory | Energy capacity permanently improved by X0-1V1 (+400; -200 max core) 6613 | -5/Factory | X0-1V1 mutated your Utility slot to Power slot 6674 | -5/Factory | X0-1V1 sent you to a vault 6749 | -5/Factory | X0-1V1 sent you into danger 6991 | -5/Factory | First assault squad dispatched 7059 | -5/Factory | Discovered new exit (range 9) 7078 | -5/Factory | Identified exit to Factory 7079 | -5/Factory | X0-1V1 foreshadows a heat wave 7356 | -5/Factory | Ambient heat levels rising (+10) 7473 | -5/Factory | Cargo convoy interrupted 7490 | -5/Factory | High security lockdown imminent 7566 | -5/Factory | Ambient heat levels rising (+10) 7570 | -5/Factory | High security lockdown engaged 7642 | -5/Factory | Build established: Hauler-Mutant 7679 | -5/Factory | X0-1V1 downgraded hostiles (x5) 7729 | -5/Factory | System corruption reached 10% 7730 | -5/Factory | Entered another Factory area 7730 | -4/Factory | Accompanied by 1 ally 7730 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7964 | -4/Factory | Build established: Hauler-Gladiator 7980 | -4/Factory | First assault squad dispatched 7987 | -4/Factory | Garrison activated, responded to threat 7992 | -4/Factory | X0-1V1 whisked you away to safety 8308 | -4/Factory | High security lockdown imminent 8345 | -4/Factory | Neutrino Core reconfigured into Item Mimic 8357 | -4/Factory | X0-1V1 whisked you away to safety 8370 | -4/Factory | Weapon slot count temporarily expanded by X0-1V1 (+1) 8388 | -4/Factory | High security lockdown engaged 8559 | -4/Factory | X0-1V1 sent allied Executioner (x1) 8687 | -4/Factory | Destroyed 16 combat bots 8719 | -4/Factory | X0-1V1 downgraded hostiles (x9) 8739 | -4/Factory | Core integrity fell below 50% 8774 | -4/Factory | X0-1V1 sent allied Fireman (x4) 8798 | -4/Factory | Lost 9 parts (2p3n2u2w) 8810 | -4/Factory | Spotted B-86 Titan 8829 | -4/Factory | X0-1V1 whisked you away to safety 8848 | -4/Factory | Lost 4 allies 8893 | -4/Factory | Weapon slot count reverted to normal (-1) 8932 | -4/Factory | Identified exit to Upper Caves 8932 | -4/Factory | X0-1V1 revealed exit location to -4/Upper Caves 9012 | -4/Factory | Discovered exit to Upper Caves (range 12) 9012 | -4/Factory | X0-1V1 sent allied Chaos Knight 2.0 (x1) 9016 | -4/Factory | Core integrity fell below 20% 9026 | -4/Factory | Entered Upper Caves 9154 | -4/Upper Caves | Lost 7 parts (1p2n3u1w) 9418 | -4/Upper Caves | Build established: Hauler-Mutant 9446 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9488 | -4/Upper Caves | Lost 3 parts (1n2u) 10005 | -4/Upper Caves | Core integrity restored by X0-1V1 (+195) 10023 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10215 | -4/Upper Caves | Build established: Gladiator 10433 | -4/Upper Caves | Core integrity restored by X0-1V1 (+195) 10720 | -4/Upper Caves | Spotted B-86 Titan 10738 | -4/Upper Caves | X0-1V1 upgraded ally (x1) 10742 | -4/Upper Caves | Destroyed B-86 Titan 10766 | -4/Upper Caves | Learned location of Armory (-3) 10819 | -4/Upper Caves | Discovered new exit (range 6) 10843 | -4/Upper Caves | Entered another Upper Caves area 10843 | -4/Upper Caves | Accompanied by 1 ally 10879 | -4/Upper Caves | Learned location of 1 exit from Research 11008 | -4/Upper Caves | Build established: Mutant 11195 | -4/Upper Caves | Learned 4 Research zone layouts 11243 | -4/Upper Caves | Discovered new exit (range 16) 11304 | -4/Upper Caves | Core integrity restored by X0-1V1 (+195) 11444 | -4/Upper Caves | Core integrity restored by X0-1V1 (+195) 11488 | -4/Upper Caves | Discovered new exit (range 10) 11702 | -4/Upper Caves | Identified exit to Zhirov 11893 | -4/Upper Caves | Entered Zhirov 11893 | -4/Zhirov | Discovered new exit (range 3) 11909 | -4/Zhirov | Identified exit to Proximity Caves 11951 | -4/Zhirov | Learned location of Quarantine (-2) 11951 | -4/Zhirov | Learned location of Testing (-3) 11951 | -4/Zhirov | Learned location of Command (-1) 11990 | -4/Zhirov | Found Alien Artifact 12009 | -4/Zhirov | Found Alien Artifact 12009 | -4/Zhirov | Identified Integrated Reactor 12009 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12178 | -4/Zhirov | Entered Proximity Caves 12220 | -3/Proximity Caves | X0-1V1 sent allied H-77 Assassin (x4) 12263 | -3/Proximity Caves | System corruption reached 10% 12340 | -3/Proximity Caves | Found DCF Scrap (15 items) 12554 | -3/Proximity Caves | P-80 Master assimilated allied H-77 Assassin 12573 | -3/Proximity Caves | Build established: Derelict-Mutant 12597 | -3/Proximity Caves | X0-1V1 caused items to flee you 12966 | -3/Proximity Caves | Items stopped fleeing you 13210 | -3/Proximity Caves | Discovered new exit (range 15) 13228 | -3/Proximity Caves | Identified exit to Research 13242 | -3/Proximity Caves | X0-1V1 activates XOMVISION 13271 | -3/Proximity Caves | Entered Research 13271 | -3/Research | Evolved 2 slots: Utility x2 13272 | -3/Research | Identified exit to Armory 13353 | -3/Research | Identified exit to Testing 13512 | -3/Research | X0-1V1 enhanced Transport squad support 13543 | -3/Research | Build established: Derelict-Gladiator 13638 | -3/Research | X0-1V1 caused items to flee you 13731 | -3/Research | Centrium Leg reconfigured into Greater Item Mimic 13777 | -3/Research | Lost 3 parts (1p1u1w) 13981 | -3/Research | Items stopped fleeing you 14036 | -3/Research | Build established: Derelict-Mutant 14456 | -3/Research | Lost 3 parts (2u1w) 14518 | -3/Research | System corruption reached 10% 14521 | -3/Research | Core integrity fell below 50% 14550 | -3/Research | Core integrity fell below 20% 14584 | -3/Research | Lost 13 parts (2p2n4u5w) 14879 | -3/Research | X0-1V1 added 0b10 threat records associated with you (major) 15271 | -3/Research | First assault squad dispatched 15287 | -3/Research | Garrison activated, responded to threat 15302 | -3/Research | System corruption reached 30% 15303 | -3/Research | Destroyed by B-74 Champion with Powered Hammer Last Messages --------------- 15294_ B-74 Champion Rnf. Antimatter Reactor blasted off. 15298_ Imp. Melee Analysis Suite destroyed. 15298_ X0-1V1's Piety Tracker destroyed. 15298_ System corrupted by crushing effect (+4). 15299_ Vines of energy appear to reach up from the ground. P-80 Master caught in stasis. Y-72 Warden caught in stasis. G-67 Veteran caught in stasis. 15299_ Field strength at 93. 15299_ Field strength at 70. 15300_ Field strength at 86. 15300_ Field strength at 40. 15300_ Nova Cannon destroyed. 15301_ B-74 Champion Med. Treads blasted off. 15301_ Field strength at 79. 15301_ Weapon Mount destroyed. 15301_ System corrupted by crushing effect (+5). 15302_ Field strength at 72. 15303_ Field strength at 65. 15303_ X0-1V1 snickers! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#????????????????????????????????????? | | ????????????# #######????????????????????????????? | | ????????????# ^ ^ ???????????????????????????? | | #???????????? ^ ^ ??######???????????????????? | | #??????????????# ?# #???????????????????? | | #??????????????#"" ?# #???????????????????? | | #??????????????#""^k % # #???????????????????? | | #??????????????#G % ;@% #???????????????????? | | #??????????????#"" =bg% #???????????????????? | | #??????????????#""^ Yu#%% #???????????????????? | | #????????????### # #???????????????????? | | #????????????# % # #???????????????????? | | #????????????# # #???????????????????? | | #????????????# #;/###???????????????????? | | ###########??# ? ##p#?????????????????????? | | # #??# #######? ?# #?????????????????????? | | # #??# #??????? ?# #?????????????????????? | | # "" #??# #??????? ##/###???????????????????? | | # ""S #??# #??????? # p #???????????????????? | | # "" #?##+######?? # #???????????????????? | | + #?# #??i# =#???????????????????? | | # #?# #?# # #???????????????????? | | # #?# #?# # #???????????????????? | | # #?# #?# # = #???????????????????? | | / """" #?#"" #?#g# #???????????????????? | | # """" #?#"" #?# # #???????????????????? | | # """" #?#"Y #?# / #???????????????????? | | # """" #?#"" #?# ######???????????????????? | | # #?#" ### # #???????????????????? | | # #?# + # #???????????????????? | | # % #?# # # ! #???????????????????? | | #####+###########+### # #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 181 Coolant Potential 80 Energy Generation 57 Energy Capacity 2850 Matter Stores 1000 Matter Capacity 1000 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 25 EM Shielding 3 Corruption Containment 12 Armor Coverage 1050 Resistance: KI 25 Resistance: TH 67 Resistance: EX 50 Resistance: EM 30 Core Shielding 10 Power Shielding 90 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 90 Melee Speed Boost 40 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 20 Melee Accuracy 8 Target Analysis 14 Core Analysis 6 Recoil Reduction 6 Energy Filtering 50 Particle Charging 15 Kinecelleration 40 Force Boost 20 Offensive Hacking 14 Defensive Hacking 28 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Imp. Matter Neutralizer | -3/Research | Scanalyzed Adv. Myomer Leg | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Thunder Leg | -5/Factory | Hacked Imp. VSS Leg | -5/Factory | Hacked Arm. Leg | -5/Factory | Hacked Myomer Leg | -3/Research | Hacked Hvy. Armored Exoskeleton | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Statue Heist Challenges ------------ None Game ------ Seed CombatDataProcsplitter Manual? 0 Play Time 06:36:00 Cumulative 378.8 hours Start 2026.10.18 @ 23:24:54 End 2026.10.20 @ 21:57:18 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 66 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 741997da-b583-46ef-af9c-cd3275cc7f48