Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.17 @ 19:15:21 Player: Sherlockkat Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (174) 870 Value Destroyed (7107) 7107 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (3467) 3467 TOTAL SCORE: 19624 Bonus ------- High Alert Combat Kills 137 Follower Combat Kills 1259 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1508 Friendly Fire -1037 Cogmind --------- Core Integrity 782/1300 Matter 43/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (800) Ox15 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Spectral Analyzer Terrain Scan Processor Experimental Targeting Computer > --- WEAPON (3) ------- Vortex Rifle > --- INVENTORY (20) --- Experimental Cooling System Advanced Coolant Injector Zionite Biocell (600) Seismic Detector Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Experimental Thermal Shield Vortex Rifle (33) Scatter Rocket Array Micro-nuke Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ F-cell Engine Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Medium Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Improved Weapon Cycler Improved Light Armor Plating Advanced Shield Generator Experimental Force Field > --- WEAPON ----------- Coil Gun Coil Gun Improved Heavy Machine Gun > --- INVENTORY -------- Cooled Deuterium Engine Vortex Chain Reactor Armored Medium Treads Experimental Cooling System Zionite Biocell Seismic Detector Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Graphene Brace Advanced Shield Generator Zionite Phaser-S Vortex Rifle Vortex Rifle Advanced Plasma Cannon Improved Heavy Machine Gun Heavy Gauss Cannon Mini Grenade Launcher CR-A16's Pointy Stick [Rating: 109] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Shield Generator Storage High-capacity Storage Unit Processor Experimental Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp War Pro Fac Was Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 . . . . 2 . . 2 . . . 2 . . . . 2 Power 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . 1 1 . . . . . . . . . . . . 1 . . . . 1 Utility 7 | . . 1 1 1 . . . . 1 . . 2 . . . 1 . . . . . Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 191 | 6 5 8 22 21 2 4 2 15 4 1 7 4 11 16 . 10 4 14 7 8 20 Power 18 | 1 . 1 2 4 . . . 2 . . 1 . 3 . . 1 . 1 . 1 1 Engine 14 | 1 . 1 1 4 . . . 2 . . 1 . 3 . . . . . . 1 . Core 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Propulsion 33 | 2 2 2 8 5 . . . 1 . . . . . . . 3 1 . 2 2 5 Treads 19 | . 2 2 8 1 . . . . . . . . . . . 2 1 . . 2 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 14 | 2 . . . 4 . . . 1 . . . . . . . 1 . . 2 . 4 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 62 | 1 3 3 3 6 1 2 . 7 1 1 2 4 2 10 . 3 2 3 1 1 6 Device 40 | . 2 1 2 5 1 1 . 6 1 . 1 2 2 3 . 3 2 2 1 1 4 Storage 4 | 1 1 . . . . . . . . . . . . 2 . . . . . . . Processor 8 | . . . . 1 . . . . . 1 1 . . 4 . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 10 | . . 2 1 . . 1 . 1 . . . 2 . 1 . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 78 | 2 . 2 9 6 1 2 2 5 3 . 4 . 6 6 . 3 1 10 4 4 8 Energy Gun 22 | 1 . 1 3 3 1 1 1 . 2 . 1 . 2 2 . . . . . . 4 Energy Cannon 9 | . . . 1 . . 1 . 1 . . 1 . . . . . . 2 2 1 . Ballistic Gun 23 | 1 . . 3 . . . . 1 1 . 2 . 3 3 . 3 . 4 1 . 1 Ballistic Cannon 11 | . . . 1 1 . . . 1 . . . . 1 . . . . 2 . 3 2 Launcher 11 | . . 1 1 2 . . 1 1 . . . . . . . . 1 2 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . 1 . . 1 . . 1 2 1 3 8 . 1 1 2 . . 3 Corrupted Parts 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . System Corruption 11 | . . . . . . . . 10 . . . . . . . . . . 1 . . Parts Lost 50 | . . 2 10 1 . . . 3 . 3 . . . . . 1 2 . 2 4 22 Power 9 | . . 1 2 . . . . 1 . 1 . . . . . . . . . 2 2 Propulsion 13 | . . . 3 . . . . . . . . . . . . . . . 1 2 7 Utility 15 | . . 1 3 1 . . . 1 . 1 . . . . . 1 . . . . 7 Weapon 13 | . . . 2 . . . . 1 . 1 . . . . . . 2 . 1 . 6 Highest Loss Streak 11 | . . 2 5 1 . . . 1 . 3 . . . . . 1 2 . 2 4 11 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 97 86 88 92 84 83 84 84 86 66 76 79 88 87 88 89 91 76 82 71 58 Engine 9 | . 14 11 8 8 15 15 15 15 13 9 13 11 11 11 11 5 5 5 5 5 3 Core 1 | . . . . 5 . . . . . . . . . . . . . 2 5 1 . Treads 9 | . 16 23 35 16 . . . . . . . . . . . 3 13 5 5 6 6 Wheel 8 | . 11 . . 9 15 15 15 15 13 13 13 11 11 11 11 12 5 5 8 1 . Device 17 | . 11 11 17 18 23 23 23 16 20 13 13 14 23 19 17 20 21 16 15 15 12 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 4 Processor 8 | . . . . 4 7 7 7 7 6 7 14 11 11 14 17 15 15 15 15 15 13 Protection 2 | . . 6 . 3 . . . 5 6 3 . 5 5 4 5 5 4 3 5 5 2 Energy Gun 6 | . 14 10 8 6 7 14 15 9 6 3 . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . 1 . 5 5 . . . . . 4 9 2 2 Ballistic Gun 6 | . 14 11 9 . . . . . 10 7 9 11 16 16 17 15 9 5 5 5 2 Ballistic Cannon 1 | . . . . 6 6 . . 3 . . . . . . . . . 4 . 6 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 12 48 55 57 76 76 76 76 86 91 87 81 86 87 87 86 90 90 121 111 116 118 Greatest Support 85 | 26 40 60 85 85 56 56 56 56 56 56 56 56 56 56 56 66 28 28 48 51 81 Greatest Overweight (x) 38 | . 1 1 1 2 1 1 1 2 1 1 1 1 1 1 1 3 3 4 3 38 13 Average Overweight (x) 1 | . . . . . 1 1 1 1 1 . 1 1 1 1 1 1 2 3 2 3 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 8 19 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 Average Carried 18 | 1 7 11 18 19 20 20 20 19 19 20 18 19 19 19 19 19 19 19 20 18 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 8 19 19 20 20 20 20 20 20 20 20 20 20 19 19 20 19 20 20 18 12 Class Distribution -------------------- 42% | Mutant 24% | Gunner 17% | Scavenger-Mutant 9% | Scavenger-Gunner 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Tank | -6/Factory Mutant | -6/Waste Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Commander-Gunner | -5/Warlord Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Gunner | -4/Upper Caves Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp War Pro Fac Was Fac Upp Upp Res Matter Collected 4585 | 247 27 231 477 318 87 50 30 197 98 . 150 10 188 484 156 220 176 211 238 379 611 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7743 | . 40 581 1017 650 . 107 . 715 98 . 277 . 55 564 177 449 820 306 178 511 1198 Parts 367 | . 4 39 52 42 . 3 . 35 4 . 11 . 5 26 13 22 9 14 8 7 73 Haulers Intercepted 3 | . . 1 1 . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 3 | . . 1 . 1 . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . 2 . 22 . . . . 10 . 13 . . . 2 8 . Prevented 20 | . . . . . . 1 . 14 . . . . . . . . . . 5 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp War Pro Fac Was Fac Upp Upp Res Combat Hostiles Destroyed 133 | . 3 11 21 14 . 2 . 14 . . 2 . . 12 8 5 3 5 4 9 20 Guns 83 | . 3 8 19 7 . 2 . 7 . . 1 . . 12 8 5 . 2 . 2 7 Cannons 31 | . . . 1 3 . . . 5 . . 1 . . . . . . 2 1 7 11 AOE 18 | . . 3 1 4 . . . 2 . . . . . . . . 3 . 3 . 2 Classes Destroyed 25 | . 1 6 3 2 . 1 . 5 . . 1 . 1 2 1 . 1 . . . 1 Worker 15 | . . 1 4 4 . . . . . . . . . . . 1 . . . . 5 Builder 9 | . . . 1 1 . . . . . . . . . . . . . . . . 7 Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . Hauler 3 | . . 1 1 . . . . . . . 1 . . . . . . . . . . Recycler 5 | . . 1 1 2 . . . . . . . . . . . 1 . . . . . Minesweeper 1 | . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . . . . . . Drone 3 | . . . . . . . . 1 . . . . . . 2 . . . . . . Watcher 2 | . . . . . . . . . . . . . . . . . . . . . 2 Swarmer 33 | . 3 4 4 8 . . . 3 . . . . . 2 5 1 . . . . 3 Saboteur 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Grunt 40 | . . 4 10 2 . 1 . 2 . . 1 . . 4 . 2 . . 3 6 5 Brawler 3 | . . . 2 . . . . . . . . . . . . . . . . 1 . Duelist 8 | . . . 3 1 . . . 1 . . . . . 1 . . . . 1 1 . Sentry 14 | . . 3 2 2 . . . 4 . . . . . . . . . 1 . 1 1 Demolisher 1 | . . . . . . . . . . . . . . . 1 . . . . . . Specialist 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hunter 11 | . . . . . . . . 1 . . 1 . . . . 1 . 4 . . 4 Programmer 10 | . . . . 1 . 1 . . . . . . . . . 1 . . . . 7 Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . Compactor 3 | . . . . . . . . . . . . . . . . . 3 . . . . Striker 3 | . . . . . . . . . . . . . . 3 . . . . . . . Z-Courier 1 | . . . . . . . . . 1 . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . 2 . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . 1 . . . . Mutant 2 | . . . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 13 | . 3 5 12 5 . 3 . 4 . . 2 . . 4 4 2 2 3 3 8 13 Combat Bots Only 11 | . 3 3 11 4 . 2 . 4 . . 1 . . 4 4 2 2 3 3 8 9 Max Kills in Single Turn 3 | . 1 2 3 3 . 1 . 3 1 . 1 . 1 1 2 2 1 3 2 2 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . 1 1 . . . . . Exploded 3 | . . 2 1 3 . . . 2 . . . . . . . . 1 . 2 . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp War Pro Fac Was Fac Upp Upp Res Hostile Shots Fired 993 | . 11 61 120 106 . 4 . 193 . 3 8 . 2 48 19 26 2 26 26 57 281 Missed 316 | . 3 15 26 38 . 2 . 78 . . 5 . 1 26 6 7 . 8 7 8 86 Damage Taken 9349 | . 65 525 1558 667 . 23 . 1030 . 112 40 . 11 510 211 304 66 202 297 823 2905 Core 1167 | . 8 65 190 100 . 13 . 65 . . . . . 152 10 . . 31 15 . 518 Absorbed by Shields 2174 | . . . . 145 . 9 . 407 . 20 15 . 4 152 81 109 22 75 109 301 725 Regen/Repaired (Parts) 118 | . . . . . . . . . . . . . . 118 . . . . . . . Core Remaining (%) 87 | 100 96 83 65 . . . . 74 . . 100 . . . 83 . . . . 96 . Volleys Fired 374 | . 4 35 61 40 . 6 . 31 8 . 10 . 5 28 13 14 9 8 8 19 75 Largest 3 | . 2 2 2 2 . 2 . 2 1 . 3 . 3 3 3 3 1 3 2 3 3 Hottest 232 | . 70 70 91 108 . 149 . 149 69 . 99 . 99 71 71 75 30 232 171 157 217 Shots Fired 786 | . 8 66 114 75 . 12 . 63 8 . 23 . 15 82 39 42 9 24 12 51 143 Gun 526 | . 8 62 104 35 . 12 . 43 8 . 13 . 12 82 39 42 . 7 . 16 43 Cannon 235 | . . . 9 35 . . . 18 . . 10 . 3 . . . . 17 9 35 99 Launcher 25 | . . 4 1 5 . . . 2 . . . . . . . . 9 . 3 . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 518 | . 4 31 83 35 . . . 18 . . 13 . 12 81 39 42 . 16 . 49 95 Thermal 170 | . 4 31 7 35 . 12 . 43 8 . . . . . . . . 8 4 2 16 Explosive 19 | . . . 1 5 . . . . . . . . . . . . 9 . 3 . 1 Electromagnetic 66 | . . 4 23 . . . . 2 . . 10 . 3 . . . . . 5 . 19 Entropic 10 | . . . . . . . . . . . . . . 1 . . . . . . 9 Phasic 3 | . . . . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 29 | . 5 24 15 15 . 7 . 8 7 . 8 . 3 20 20 17 24 29 5 19 16 Robot Miss Streak 9 | . 1 1 5 2 . 4 . 6 1 . 2 . 2 5 2 3 . 1 7 2 9 Penetration Max 2 | . . . . . . . . . . . . . . 1 1 1 . 1 . 1 2 Secondary Targets 11 | . . . 2 . . . . 2 . . . . . 2 2 3 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . . . . 1 1 1 . . . . . Shots Hit Robots 562 | . 6 52 88 46 . 10 . 42 7 . 17 . 8 52 28 32 7 16 8 39 104 Core Hits 364 | . 3 24 60 36 . 9 . 30 3 . 7 . 3 28 16 16 15 8 24 21 61 Critical Kills 17 | . . . 1 . . . . . . . . . . . 2 . . 3 . 4 7 Critical Parts Destroyed 22 | . . . . . . . . . . . . . . 1 . . . . . 8 13 Critical Strikes 57 | . . 2 1 2 . . . . . . 1 . . 1 2 . . 4 . 13 31 Burn 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 . . . Destroy 42 | . . . 1 . . . . . . . . . . 1 2 . . 3 . 12 23 Blast 9 | . . . . 1 . . . . . . . . . . . . . . . 1 7 Corrupt 1 | . . . . . . . . . . . 1 . . . . . . . . . . Intensify 1 | . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 6 | . . . . . . . . 2 . . . . . 4 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . 2 . . . . . 4 . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16917 | . 75 853 2070 1162 . 223 . 1360 132 . 447 . 181 1282 679 780 925 578 829 1280 4061 Guns 8276 | . 75 640 1609 473 . 223 . 559 132 . 176 . 143 1282 679 780 . 104 . 307 1094 Cannons 5103 | . . . 145 479 . . . 458 . . 196 . 38 . . . . 474 181 973 2159 Explosions 3530 | . . 213 308 210 . . . 343 . . 75 . . . . . 925 . 648 . 808 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 8 | . . . 8 . . . . . . . . . . . . . . . . . . Kinetic 9443 | . 25 352 1383 479 . . . 458 . . 176 . 143 1282 679 780 . 361 . 1214 2111 Thermal 3343 | . 50 309 238 473 . 223 . 767 132 . 75 . . . . . . 217 36 66 757 Explosive 2233 | . . . 108 165 . . . . . . . . . . . . 925 . 648 . 387 Electromagnetic 1474 | . . 192 333 45 . . . 135 . . 196 . 38 . . . . . 145 . 390 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 350 | . . . . . . . . . . . . . . . . . . . . . 350 Phasic 66 | . . . . . . . . . . . . . . . . . . . . . 66 Highest Corruption 10 | . . . 2 1 1 1 4 10 . . . . . . . . . . 1 1 7 Average Corruption 2 | . . . 2 1 1 1 2 9 . . . . . . . . . . 1 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 55 | . . . 1 3 3 5 2 13 . . . . . . . . . . 3 6 19 Message Errors 18 | . . . . 1 2 2 . 3 . . . . . . . . . . . 3 7 Matter Fused 11 | . . . 1 . . . 1 1 . . . . . . . . . . . 1 7 Heat Flow Errors 3 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . Energy Discharges 4 | . . . . . . . . 2 . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 6 | . . . . . . 2 1 1 . . . . . . . . . . . 1 1 Data Loss (major) 3 | . . . . 1 1 . . 1 . . . . . . . . . . . . . Misfires 6 | . . . . . . . . 3 . . . . . . . . . . 2 . 1 Alerts 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 145 | . . . 40 26 . . . 8 . . 20 . . . . . . . . 7 44 Projectiles 33 | . . . . . . . . . . . 20 . . . . . . . . 7 6 Explosions 112 | . . . 40 26 . . . 8 . . . . . . . . . . . . 38 Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 37 | . . . . 5 . . . 1 . . . . . . . . . . . 3 28 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 30 | . . . . 5 . . . 1 . . . . . . . . . . . 3 21 Secondary 7 | . . . . . . . . . . . . . . . . . . . . . 7 Self-Inflicted Damage 348 | . . . 79 35 . . . 113 . . . . . . . . . . . . 121 Shots 9 | . . . 2 2 . . . 1 . . . . . . . . . . . . 4 Rammed 2 | . . . 2 . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 399 | . 36 210 25 12 . 244 . 204 . . 6 . . . . . . 216 48 399 190 Average Temperature 72 | . 19 68 10 8 . 122 . 30 . . 3 . . . . . . 96 26 193 65 Received Heat Transfer 1721 | . . 174 621 124 . 6 . 192 . . 18 . . 6 . 39 . 18 115 151 257 Effects 3 | . . . . . . . . . . . . . . . . . . . . 3 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . 1 1 . . . . 1 . . 1 . . 1 . . . . . . 4 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 9 | . . 2 . . . 2 . 1 1 . . . . . . . . 1 . . 2 Heat Transferred 5656 | . 148 1049 461 962 . 448 . 1363 259 . 50 . . . . . . 222 37 74 583 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 2 . . . . . . . 1 . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp War Pro Fac Was Fac Upp Upp Res Peak Influence 711 | . 106 231 413 373 . . . . 54 33 112 104 . . . 711 262 641 . . 380 Initial 248 | . . . 76 179 . . . . 39 18 12 54 . . . 162 248 169 . . 123 Average 166 | . 55 154 114 232 . . . . 40 16 47 90 . . . 362 234 269 . . 167 Maximum Alert Level 3 | . . 1 2 1 . . . . . . . . . . . 3 1 2 . . 2 Low Security (%) 63 | 100 100 72 74 30 . . . . 100 100 100 100 . . . 39 . 57 . . 67 Level 1 32 | . . 27 25 69 . . . . . . . . . . . 14 100 18 . . 32 Level 2 3 | . . . . . . . . . . . . . . . . 37 . 23 . . . Level 3 . | . . . . . . . . . . . . . . . . 8 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 1 5 . . . . . . . 1 . . . . 3 . 2 . 1 2 Investigation 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . . . . . . . . 1 . 1 . . 2 Reinforcement 6 | . 1 . 1 . . . . . . . 1 . . . . 2 . 1 . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . Garrison 3 | . . . 3 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp War Pro Fac Was Fac Upp Upp Res Distress Signals 26 | . . 2 5 1 . . . . . . . . . . 11 3 . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 268 | . 5 18 32 19 . 2 . 18 1 6 4 1 5 63 11 17 6 9 8 11 32 Peak Tracking Total 18 | . 3 4 12 4 . 1 . 5 . 6 1 . 4 18 5 7 3 3 3 6 7 Tactical Retreats 14 | . . 1 3 1 . . . . . 1 . . . 3 1 . . . 1 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp War Pro Fac Was Fac Upp Upp Res Traps Triggered 5 | . . 1 1 1 . . . . 1 . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . 2 . . . . . . . 10 . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp War Pro Fac Was Fac Upp Upp Res Machines Disabled 34 | . . 1 1 3 . . . 3 . . . 1 . 1 . . . 23 . . 1 Max in Single Turn 2 | . . 1 1 2 . . . 1 . . . . . 1 . . . . . . 1 Garrison Access 2 | . . . . 2 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp War Pro Fac Was Fac Upp Upp Res Machines Accessed 16 | . 2 2 1 5 . 2 . 2 . . . . 1 1 . . . . . . . Terminals 6 | . 2 2 . 1 . . . 1 . . . . . . . . . . . . . Fabricators 3 | . . . . 2 . . . 1 . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . . . . . . . . Total Hacks 29 | . 5 2 2 8 . 8 . 2 . . . . 1 1 . . . . . . . Successful 19 | . 3 . 1 4 . 8 . 1 . . . . 1 1 . . . . . . . Failed 10 | . 2 2 1 4 . . . 1 . . . . . . . . . . . . . Catastrophic 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 22 | . 1 2 . . . . . . 2 . 2 3 . . . 4 . 8 . . . Terminals 9 | . 5 2 . 1 . . . 1 . . . . . . . . . . . . . Fabricators 4 | . . . . 3 . . . 1 . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 4 . . . . . . . . . . . . . . . . . Terminal Hacks 14 | . 2 . . 1 . 8 . 1 . . . . 1 1 . . . . . . . Record 7 | . . . . . . 7 . . . . . . . . . . . . . . . Open Door 4 | . . . . . . 1 . 1 . . . . 1 1 . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . 2 . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . 1 2 1 2 . . . 1 . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp War Pro Fac Was Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . 1 . . . . 4 . . . . . 4 . . . . . 1 . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp War Pro Fac Was Fac Upp Upp Res Total Allies 31 | . 1 . 1 . . 2 4 4 1 . 2 2 . 4 . 6 . 3 . 1 . Largest Group 6 | . 1 1 1 . . 2 4 5 1 . 2 3 3 6 . 4 4 3 . 1 1 Highest-Rated Group 374 | . 10 10 16 . . 62 160 160 27 . 170 255 255 374 . 339 339 189 . 47 47 Highest-Rated Ally 96 | . 10 10 16 . . 31 41 41 27 . 85 85 85 85 . 96 96 81 . 47 47 Zionite Dispatches 7 | . . . . . . . . . 1 . 1 1 . . . 2 . 2 . . . Heavy 2 | . . . . . . . . . . . 1 1 . . . . . . . . . Light 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hacker 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Kinetic Resupply 1 | . . . . . . . . . 1 . . . . . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . DROP 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . Ally Attacks 239 | . . . 12 . . 2 . 43 . . 2 3 12 51 . 56 36 11 . . 11 Total Damage 7814 | . . . 106 . . 27 . 1159 . . 161 132 459 2286 . 1682 488 971 . . 343 Kills 42 | . . . . . . . . 5 . . 1 2 5 9 . 12 . 7 . . 1 Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp War Pro Fac Was Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . 1 2 1 2 . . . . 1 . 1 . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp War Pro Fac Was Fac Upp Upp Res Turns Passed 13710 | 54 475 706 1721 1202 426 623 1531 704 98 200 224 240 333 746 486 391 389 649 790 511 1211 Spaces Moved 7836 | 48 291 241 323 726 359 510 1268 426 63 159 151 199 252 447 391 271 230 379 584 123 395 Core 10 | 5 . . . . . . . . . . . . . . . . . . . 4 1 Treads 1413 | . 104 241 323 339 . . . . . . . . . . . . . . . 97 309 Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 6413 | 43 187 . . 387 359 510 1268 426 63 159 151 199 252 447 391 271 230 379 584 22 85 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 160 155 108 115 115 115 115 115 100 115 115 115 115 115 108 130 130 116 120 95 Average Speed 135 | 86 131 222 157 132 115 115 115 115 115 107 115 115 115 115 115 118 143 150 124 346 250 Slowest Speed 1950 | 100 240 240 240 156 115 115 115 130 115 115 115 115 115 115 115 145 145 160 145 1950 700 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 50 24 24 21 51 73 90 52 3 80 3 5 43 56 57 8 78 12 73 14 13 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . . . . . . . . . . . Unknown Exits Taken 16 | 1 1 1 1 . 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 . Scrap Searched 18 | . . . . . 2 4 4 2 . . . . 2 . 3 . . . 1 . . Spaces Dug 35 | . . . . 35 . . . . . . . . . . . . . . . . . Terrain Destroyed 242 | . . 1 19 51 . . . . . . 3 . . 1 . . 34 5 75 2 51 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 30 | . . . . . . . . . . . . . . 1 . . . 5 3 1 20 AOE 211 | . . 1 19 51 . . . . . . 3 . . . . . 34 . 72 . 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp War Pro Fac Was Fac Upp Upp Res Total 10271 | 57 379 343 1415 901 371 532 1343 574 82 187 181 210 287 631 408 323 283 445 630 178 511 Wait 1564 | . 67 43 990 73 10 11 66 30 3 28 8 2 9 60 5 19 38 31 30 26 15 Move 7817 | 47 290 240 322 725 358 509 1267 425 63 158 150 198 251 446 390 271 229 378 583 122 395 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 89 | 4 7 14 10 17 . . 3 6 2 . 4 3 3 6 . 4 . 5 . . 1 Fast Attach 79 | 6 2 3 4 9 1 2 2 6 1 1 2 3 2 9 . 2 2 7 4 2 9 Attach 43 | . 2 1 10 2 . . . 3 2 . 5 1 1 . . 3 1 2 . 2 8 Detach 14 | . 1 . . . . . . 1 1 . 2 . 1 3 . 1 . 1 . . 3 Swap 69 | . 1 4 8 10 1 2 . 6 1 . . . 8 7 . 5 1 5 3 4 3 Drop 95 | . 5 3 3 25 1 2 5 9 1 . . 3 6 13 . 4 3 8 2 . 2 Fire 374 | . 4 35 61 40 . 6 . 31 8 . 10 . 5 28 13 14 9 8 8 19 75 Melee 6 | . . . . . . . . 2 . . . . . 4 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 119 | . . . 5 . . . . 55 . . . . 1 55 . . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 26 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 10) 219 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 530 | -10/Materials | Entered another Materials area 530 | -9/Materials | Accompanied by 1 ally 530 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1202 | -9/Materials | Discovered new exit (range 15) 1236 | -9/Materials | Entered another Materials area 1236 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1440 | -8/Materials | Lost 5 parts (1p2n1u1w) 1786 | -8/Materials | Build established: Scavenger-Mutant 2755 | -8/Materials | Garrison activated, responded to threat 2834 | -8/Materials | Destroyed 11 combat bots 2925 | -8/Materials | Discovered new exit (range 9) 2957 | -8/Materials | Entered Factory 2957 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3699 | -7/Factory | Identified exit to Storage 3699 | -7/Factory | Identified exit to Lower Caves 4159 | -7/Factory | Entered Lower Caves 4339 | -7/Lower Caves | Build established: Mutant 4524 | -7/Lower Caves | Discovered new exit (range 8) 4550 | -7/Lower Caves | Learned Factory terminal intel 4585 | -7/Lower Caves | Entered another Lower Caves area 4585 | -7/Lower Caves | Discovered new exit (range 10) 4755 | -7/Lower Caves | A Commander dispatched an escort 4768 | -7/Lower Caves | Learned Extension trap positions 4768 | -7/Lower Caves | Learned Armory trap positions 4768 | -7/Lower Caves | Learned Research stockpile data 4947 | -7/Lower Caves | Learned Factory terminal intel 5035 | -7/Lower Caves | Learned Factory emergency access door positions 5039 | -7/Lower Caves | Discovered new exit (range 6) 5208 | -7/Lower Caves | Entered Zion 5208 | -7/Zion | Accompanied by 2 allies 5209 | -7/Zion | Commander's escort returned to base 5209 | -7/Zion | Commander's escort returned to base 5269 | -7/Zion | System corruption cleaned by Quarantine Array 5440 | -7/Zion | System corruption cleaned by Quarantine Array 5583 | -7/Zion | Given the Hacking Drone Bay 5583 | -7/Zion | Found Prototype Device 5636 | -7/Zion | Learned Factory emergency access door positions 5857 | -7/Zion | Met Imprinter 5932 | -7/Zion | Found CR-A16's Pointy Stick 6015 | -7/Zion | Learned Factory emergency access door positions 6446 | -7/Zion | Imprinted 6448 | -7/Zion | Declared Zion's savior 6656 | -7/Zion | Discovered new exit (range 12) 6739 | -7/Zion | Entered Proximity Caves 6739 | -6/Proximity Caves | Accompanied by 4 allies 6926 | -6/Proximity Caves | Spotted B-75 Beast 6927 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 6951 | -6/Proximity Caves | Destroyed B-75 Beast 7062 | -6/Proximity Caves | System corruption reached 10% 7332 | -6/Proximity Caves | Discovered new exit (range 5) 7380 | -6/Proximity Caves | Lost 5 allies 7443 | -6/Proximity Caves | Entered Factory 7443 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7444 | -6/Factory | Identified exit to Lower Caves 7446 | -6/Factory | Loaded intel: 26 terminal locations 7466 | -6/Factory | Zion Kinetic Resupply teleported in 7541 | -6/Factory | Sucked down chute 7541 | -6/Factory | Entered Waste 7548 | -6/Waste | Spotted C-40 Crusher 7573 | -6/Waste | Spotted C-40 Crusher 7613 | -6/Waste | Spotted C-40 Crusher 7632 | -6/Waste | Spotted C-40 Crusher 7641 | -6/Waste | Spotted C-40 Crusher 7651 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7655 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7659 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7687 | -6/Waste | Spotted C-40 Crusher 7690 | -6/Waste | Lost 3 parts (1p1u1w) 7714 | -6/Waste | Found Prototype Processor 7714 | -6/Waste | Identified Exp. Melee Analysis Suite 7731 | -6/Waste | Discovered new exit (range 11) 7741 | -6/Waste | Entered Factory 7743 | -6/Factory | Loaded intel: 26 terminal locations 7925 | -6/Factory | Zion Heavy squad teleported in 7946 | -6/Factory | Discovered new exit (range 13) 7965 | -6/Factory | Entered another Factory area 7965 | -5/Factory | Accompanied by 2 allies 7965 | -5/Factory | Evolved 2 slots: Utility x2 7966 | -5/Factory | Identified exit to Extension 8001 | -5/Factory | Found Prototype Protection 8001 | -5/Factory | Identified Zio. Weapon Casing 8046 | -5/Factory | Zion Heavy squad teleported in 8136 | -5/Factory | Discovered new exit (range 9) 8137 | -5/Factory | Build established: Gunner 8205 | -5/Factory | Entered Upper Caves 8205 | -5/Upper Caves | Accompanied by 3 allies 8236 | -5/Upper Caves | Found Prototype Protection 8242 | -5/Upper Caves | Identified Hacking Drone Bay 8318 | -5/Upper Caves | Learned Factory emergency access door positions 8414 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 8538 | -5/Upper Caves | Entered Warlord 8538 | -5/Warlord | Accompanied by 2 allies 8762 | -5/Warlord | Visited the Vortex Lab 8772 | -5/Warlord | Found Prototype Energy Gun 8772 | -5/Warlord | Identified Vortex Rifle 8777 | -5/Warlord | Warlord's base attacked by MAIN.C 8781 | -5/Warlord | Found Vortex Rifle 8824 | -5/Warlord | Rebuked by Warlord 8852 | -5/Warlord | Found Prototype Device 8852 | -5/Warlord | Identified Thermal Barrier 8867 | -5/Warlord | Found Prototype Processor 8867 | -5/Warlord | Identified Exp. Targeting Computer 8875 | -5/Warlord | Found Prototype Processor 8875 | -5/Warlord | Identified Spectral Analyzer 8883 | -5/Warlord | Found Prototype Reactor 9018 | -5/Warlord | Build established: Commander-Gunner 9035 | -5/Warlord | Found Zio. Weapon Casing 9117 | -5/Warlord | Spotted Striker 9125 | -5/Warlord | Spotted Executioner 9127 | -5/Warlord | Warlord forces counterattacked 9157 | -5/Warlord | Spotted Striker 9196 | -5/Warlord | Destroyed Striker 9198 | -5/Warlord | Spotted Striker 9205 | -5/Warlord | Spotted B-86 Titan 9206 | -5/Warlord | Spotted Striker 9210 | -5/Warlord | Destroyed Striker 9218 | -5/Warlord | Spotted Executioner 9233 | -5/Warlord | Spotted Striker 9251 | -5/Warlord | Destroyed Striker 9256 | -5/Warlord | Found Exp. Targeting Computer 9270 | -5/Warlord | Discovered new exit (range 14) 9274 | -5/Warlord | Lost 12 allies 9278 | -5/Warlord | Spotted Executioner 9284 | -5/Warlord | Entered Proximity Caves 9293 | -4/Proximity Caves | Spotter reported a threat 9448 | -4/Proximity Caves | Build established: Gunner 9553 | -4/Proximity Caves | Learned Research stockpile data 9731 | -4/Proximity Caves | Discovered new exit (range 21) 9770 | -4/Proximity Caves | Entered Factory 9770 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9879 | -4/Factory | Zion Light squad teleported in 10108 | -4/Factory | Zion Hacker squad teleported in 10115 | -4/Factory | Found Zio. Weapon Casing 10149 | -4/Factory | Build established: Scavenger-Gunner 10161 | -4/Factory | Sucked down chute 10161 | -4/Factory | Entered Waste 10179 | -4/Waste | Found Prototype Device 10179 | -4/Waste | Identified Exp. Force Field 10179 | -4/Waste | Spotted C-40 Crusher 10221 | -4/Waste | 4 allies followed down the chute 10224 | -4/Waste | Spotted C-40 Crusher 10225 | -4/Waste | Spotted C-40 Crusher 10244 | -4/Waste | Destroyed C-40 Crusher 10263 | -4/Waste | Destroyed C-40 Crusher 10293 | -4/Waste | Lost 3 allies 10321 | -4/Waste | Spotted C-40 Crusher 10348 | -4/Waste | Spotted C-40 Crusher 10379 | -4/Waste | Destroyed C-40 Crusher 10413 | -4/Waste | Spotted C-40 Crusher 10518 | -4/Waste | Discovered new exit (range 22) 10524 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10527 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10550 | -4/Waste | Entered Factory 10651 | -4/Factory | Zion Explosive Resupply teleported in 10658 | -4/Factory | Found Prototype Launcher 10658 | -4/Factory | Identified Scatter Rocket Array 10698 | -4/Factory | Zion Hacker squad teleported in 10880 | -4/Factory | Build established: Gunner 11106 | -4/Factory | Discovered new exit (range 19) 11199 | -4/Factory | Entered Upper Caves 11203 | -4/Upper Caves | Encountered a Warlord checkpoint 11694 | -4/Upper Caves | Build established: Scavenger-Gunner 11936 | -4/Upper Caves | Discovered new exit (range 14) 11989 | -4/Upper Caves | Entered another Upper Caves area 12002 | -4/Upper Caves | Learned Research garrison access intel 12031 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12103 | -4/Upper Caves | Destroyed 8 combat bots 12121 | -4/Upper Caves | Lost 4 parts (2p2n) 12315 | -4/Upper Caves | Discovered new exit (range 9) 12359 | -4/Upper Caves | Build established: Gunner 12500 | -4/Upper Caves | Entered Research 12500 | -3/Research | Accompanied by 1 ally 12500 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 12502 | -3/Research | Loaded intel: 3 garrison access locations 12963 | -3/Research | Found Prototype Device 12963 | -3/Research | Identified Exp. Thermal Shield 13101 | -3/Research | Identified Vortex Chain Reactor 13143 | -3/Research | Lost 3 parts (2n1u) 13195 | -3/Research | Lost 3 parts (3w) 13200 | -3/Research | Destroyed 9 combat bots 13470 | -3/Research | Build established: Mutant 13632 | -3/Research | Lost 11 parts (1p2n5u3w) 13711 | -3/Research | Self-destructed Last Messages --------------- 13636_ U-05 Engineer lays Concrete. 13638_ System corrupted: Matter fused (-10). 13638_ U-05 Engineer lays Concrete. 13638_ R-10 Processor collects Structural Scanner. 13640_ Wheel destroyed. 13640_ U-05 Engineer builds a Wall. 13641_ Acquired Wheel. 13641_ R-10 Processor collects Sml. Matter Pod. 13644_ U-05 Engineer builds a Wall. 13652_ U-05 Engineer lays Concrete. 13655_ 14SSU MKB&B2C|O4LNGKVRXGKOQS 13656_ Wheel destroyed. 13671_ System corrupted: Energy discharge (-31). 13691_ ZZLUXXB= ZNXS&VF=L/1K1 XG62MM|JBC 13699_ S-43 Plague destroyed. 13705_ Critical hit (Burn: +50). 13707_ O&SWJ15UN#SF4CW VGJJPQMCZ8%