Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.22 @ 13:24:33 Player: art-hropod Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (1436) 1436 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (371) 371 TOTAL SCORE: 4222 Bonus ------- High Alert Combat Kills 74 Follower Combat Kills 105 Aligned with FarCom 300 Friendly Fire -108 Cogmind --------- Core Integrity 0/550 Matter 261/300 Energy 67/160 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Beam Rifle Minigun > --- INVENTORY (10) --- Flight Unit Flight Unit Flight Unit Flight Unit Hacking Suite Advanced EMP Blaster Heavy Flail Great Maul Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Heavy EM Shotgun Improved Assault Rifle > --- INVENTORY -------- Aluminum Leg Flight Unit Flight Unit Flight Unit Flight Unit Hacking Suite Grenade Launcher Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 99 | 10 8 . 4 13 64 Power 18 | 2 2 . . 2 12 Engine 12 | 2 2 . . 2 6 Core 6 | . . . . . 6 Reactor . | . . . . . . Propulsion 28 | 4 4 . . 2 18 Treads 4 | 1 . . . . 3 Leg 23 | 2 4 . . 2 15 Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 1 . 1 2 8 Device 6 | 1 . . 1 2 2 Storage 3 | 1 1 . . . 1 Processor 2 | . . . . . 2 Hackware 1 | . . . . . 1 Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 39 | 2 1 . 3 7 26 Energy Gun 7 | . . . 1 . 6 Energy Cannon . | . . . . . . Ballistic Gun 23 | 2 1 . 2 5 13 Ballistic Cannon . | . . . . . . Launcher 6 | . . . . 2 4 Special Weapon 1 | . . . . . 1 Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 1 1 2 Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 19 | . . . . . 19 Power 4 | . . . . . 4 Propulsion 7 | . . . . . 7 Utility 3 | . . . . . 3 Weapon 5 | . . . . . 5 Highest Loss Streak 8 | . . . . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 97 100 96 100 85 Engine 11 | . 13 14 14 14 7 Treads 4 | . . . . . 11 Leg 23 | . 26 28 28 28 16 Device 10 | . 14 14 12 14 6 Storage 12 | . 14 14 14 14 9 Processor 3 | . . . . . 7 Hackware 1 | . . . . . 2 Protection 1 | . . . . . 4 Energy Gun 2 | . . . . . 6 Ballistic Gun 19 | . 26 28 26 27 8 Naked Turns . | . . . . . . Heaviest Build 42 | 15 20 20 20 20 42 Greatest Support 60 | 20 20 20 20 20 60 Greatest Overweight (x) 8 | 1 4 . . . 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | 8 9 9 10 10 10 Average Carried 9 | 5 7 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 6 9 9 10 10 9 Class Distribution -------------------- 36% | Mutant 36% | Scavenger-Skirmisher 21% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 1758 | 217 260 . . 315 966 Remotely . | . . . . . . Salvage Created 2303 | 20 120 . . 432 1731 Parts 148 | 2 8 . . 40 98 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 7 | . 1 . . 2 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 45 | . 2 . . 8 35 Guns 36 | . 2 . . 5 29 AOE 9 | . . . . 3 6 Classes Destroyed 12 | 1 3 . . 3 5 Worker 6 | . . . . 3 3 Builder 3 | . 1 . . 2 . Tunneler 1 | 1 . . . . . Hauler 1 | . . . . . 1 Recycler 7 | . . . . 3 4 Mechanic 1 | . . . . . 1 Operator 1 | . 1 . . . . Watcher 1 | . . . . . 1 Swarmer 21 | . . . . 8 13 Grunt 15 | . 2 . . . 13 Brawler 2 | . . . . . 2 Sentry 8 | . . . . . 8 Best Kill Streak 16 | 1 2 . . 8 16 Combat Bots Only 9 | . 2 . . 4 9 Max Kills in Single Turn 3 | 1 1 . . 2 3 Gunslinging 1 | . . . . 1 . Exploded 3 | . . . . 2 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 3290 | . 109 . . 311 2870 Core 683 | . 40 . . 72 571 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 . . . 55 . Volleys Fired 185 | 2 15 . . 43 125 Largest 2 | 2 2 . . 2 2 Hottest 120 | 40 40 . . 50 120 Shots Fired 306 | 4 29 . . 74 199 Gun 292 | 4 29 . . 71 188 Cannon . | . . . . . . Launcher 8 | . . . . 3 5 Special 6 | . . . . . 6 Kinetic 240 | 4 29 . . 71 136 Thermal 30 | . . . . . 30 Explosive 8 | . . . . 3 5 Electromagnetic 28 | . . . . . 28 Robot Hit Streak 11 | 1 10 . . 7 11 Robot Miss Streak 6 | 2 4 . . 4 6 Penetration Max . | . . . . . . Secondary Targets 4 | . . . . 1 3 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 189 | 1 18 . . 43 127 Core Hits 107 | 1 9 . . 25 72 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 4 | . . . . . 4 Burn 2 | . . . . . 2 Destroy 2 | . . . . . 2 Melee Attacks 3 | . . . . . 3 Impact 3 | . . . . . 3 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3247 | 10 229 . . 532 2476 Guns 2547 | 10 229 . . 462 1846 Cannons . | . . . . . . Explosions 662 | . . . . 70 592 Melee . | . . . . . . Ramming 14 | . . . . . 14 Kinetic 1986 | 10 229 . . 462 1285 Thermal 447 | . . . . . 447 Explosive 413 | . . . . 70 343 Electromagnetic 387 | . . . . . 387 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 46 | . . . . . 46 Projectiles . | . . . . . . Explosions 46 | . . . . . 46 Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 134 | . . . . 20 114 Shots 4 | . . . . 1 3 Rammed . | . . . . . . Targets Rammed 4 | . . . . . 4 Kicked 4 | . . . . . 4 Crushed . | . . . . . . Highest Temperature 558 | . 20 . . . 558 Average Temperature 149 | . 9 . . . 155 Received Heat Transfer 1323 | . 81 . . . 1242 Effects 10 | . . . . . 10 Shutdowns 2 | . . . . . 2 Energy Bleed 3 | . . . . . 3 Interference 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 942 | . . . . . 942 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . . 3 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 631 | 5 82 31 . 128 631 Initial 31 | . 3 31 . . 5 Average 155 | 1 30 31 . 64 274 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 72 | 100 100 100 . 100 39 Level 1 15 | . . . . . 34 Level 2 11 | . . . . . 25 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . . . 6 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 4 | . 1 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 4 . . 10 49 Peak Tracking Total 9 | . 2 . . 4 9 Tactical Retreats 2 | . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 7 | . 2 . 2 . 3 Terminals 5 | . 2 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 31 | . 6 . 19 . 6 Successful 22 | . 2 . 19 . 1 Failed 9 | . 4 . . . 5 Catastrophic 3 | . 2 . . . 1 Database Lockouts . | . . . . . . Manual 13 | . 6 . 1 . 6 Terminals 12 | . 6 . . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 19 | . . . 19 . . Record 19 | . . . 19 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 2 . . . 1 Terminals 3 | . 2 . . . 1 Botnet 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . . . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 36 | . . . . . 36 Total Damage 467 | . . . . . 467 Kills 5 | . . . . . 5 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Turrets Deployed 2 | . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 2940 | 88 231 32 331 1057 1201 Spaces Moved 1667 | 59 134 27 264 666 517 Core 33 | 28 2 . . . 3 Treads 210 | . . . . . 210 Legs 1424 | 31 132 27 264 666 304 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 Average Speed 124 | 97 122 120 120 120 135 Slowest Speed 450 | 120 250 120 120 120 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 5 32 12 61 89 43 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug 5 | . . . . . 5 Terrain Destroyed 70 | . . . . 22 48 Melee 2 | . . . . . 2 Projectile 3 | . . . . . 3 AOE 65 | . . . . 22 43 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 2227 | 82 170 26 280 861 808 Wait 172 | 3 6 . . 121 42 Move 1662 | 58 133 26 263 665 517 Hop . | . . . . . . Pick Up 43 | 9 4 . 5 7 18 Fast Attach 45 | 4 5 . 3 3 30 Attach 19 | 3 . . 1 1 14 Detach 1 | . . . . . 1 Swap 35 | 3 3 . . 9 20 Drop 57 | . 4 . 7 12 34 Fire 185 | 2 15 . . 43 125 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick 4 | . . . . . 4 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 29 | -11/Junkyard | Discovered new exit (range 15) 89 | -11/Junkyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 13) 298 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 320 | -10/Materials | Entered Mines 346 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 347 | -10/Mines | Discovered new exit (range 5) 352 | -10/Mines | Entered Exiles 382 | -10/Exiles | Met 8R-AWN 404 | -10/Exiles | Met EX-HEX 453 | -10/Exiles | Met EX-BIN 467 | -10/Exiles | Aligned with FarCom system 469 | -10/Exiles | Given EX-Vault access code 524 | -10/Exiles | Opened EX-Vault 543 | -10/Exiles | Found Prototype Energy Gun 543 | -10/Exiles | Identified AWS/Thermal 555 | -10/Exiles | Found Deploy-a-Sentry 558 | -10/Exiles | Found Deploy-a-Sentry 561 | -10/Exiles | Found Deploy-a-Sentry 593 | -10/Exiles | Warned to stay clear of 0b10 Research branches 627 | -10/Exiles | Met EX-DEC 669 | -10/Exiles | Discovered new exit (range 12) 683 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 683 | -10/Exiles | Entered Mines 700 | -9/Mines | Learned Materials trap positions 1053 | -9/Mines | Build established: Scavenger-Skirmisher 1495 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1498 | -9/Mines | Found Prototype Device 1498 | -9/Mines | Identified Exp. Sensor Array 1701 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1703 | -9/Mines | Learned 2 Materials zone layouts 1722 | -9/Mines | Discovered new exit (range 13) 1740 | -9/Mines | Entered Materials 1740 | -8/Materials | Accompanied by 3 allies 1740 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1742 | -8/Materials | Loaded intel: 20 trap records 2020 | -8/Materials | Lost 5 parts (2p1u2w) 2265 | -8/Materials | Garrison activated, responded to threat 2276 | -8/Materials | Build established: Scavenger-Mutant 2305 | -8/Materials | Lost 4 parts (2n1u1w) 2316 | -8/Materials | Destroyed 9 combat bots 2346 | -8/Materials | Core integrity fell below 50% 2393 | -8/Materials | Lost 8 parts (1p4n1u2w) 2505 | -8/Materials | DAS Turret deployed 2864 | -8/Materials | Core integrity fell below 20% 2914 | -8/Materials | Destroyed 7 combat bots 2915 | -8/Materials | DAS Turret deployed 2941 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02911_ Dropped Deploy-a-Sentry. 02911_ Acquired Great Maul. 02915_ DAS Turret deployed. 02917_ Acquired Aluminum Leg. 02918_ U-05 Engineer builds a Wall. 02919_ Dropped Broken Arm. Treads. 02919_ Dropped Lgt. Treads. 02919_ K-01 Serf collects debris. 02920_ Dropped Lgt. Treads. 02923_ K-01 Serf collects debris. 02925_ U-05 Engineer builds a Wall. 02925_ K-01 Serf cleans the Terminal. 02925_ Acquired Aluminum Leg. 02928_ K-01 Serf collects debris. 02928_ U-05 Engineer builds a Wall. 02928_ K-01 Serf cleans the Terminal. 02929_ Acquired 11 matter. 02931_ K-01 Serf collects debris. 02934_ Acquired Aluminum Leg. 02938_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????? ?????????????????????####### | | ???????????????? ??????????????????# ##+### | | ??????????????? ################## | | ??????????????? [ T | | ??????????????? ####%### | | ??????????????# #??# #?# ##+### | | ??????????????# """ ####+#### ## | | ??????????????# """ #[ * =*## ## """ | | ????????????? """ # != ## ## """ | | ????????????? 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""" """ | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# [ | | ???????????????????????????????????????????####### | | ??????????????????????????????######???????# | | ?????????????????????????????Y# ???????# ##### | | ??????????????????????????????? ??????# #??# | | ??????????????????????????????# """ ??????# #??# | | ??????????????????????????????# """ ###### #??# | | ??????????????????????????????# """ ! # #### | | ??????????????????????????????# + + | | ??????????????????????????????# """ # #### | | ??????????????????????????????# """ # = ##?## | | ??????????????????????????????# """ ?# =%% ##??? | | ??????????????????????????????# ?# [ #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicBiocellInverter Manual? 0 Play Time 00:39:42 Cumulative 62.1 hours Start 2023.09.22 @ 12:43:49 End 2023.09.22 @ 13:24:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 63 Adventurer 9 Explorer 7 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 42 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 63x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88f66d69-0971-47a0-9a56-051ebfa3ca57