Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 10:28:01 Player: sckl Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (52) 260 Value Destroyed (1242) 1242 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (350) 350 TOTAL SCORE: 4272 Bonus ------- Follower Combat Kills 50 Aligned with FarCom 300 Cogmind --------- Core Integrity 517/550 Matter 221/300 Energy 160/160 System Corruption 0% Temperature Critical (510) Movement Treading (245) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit Seismic Detector (fused) > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Improved Aluminum Leg Armored Wheel Cryofiber Web Medium Storage Unit Seismic Detector Propulsion Shielding Light Armor Plating Hardened Light Armor Plating Improved Medium Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Missile Launcher Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Heavy Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Improved Aluminum Leg Armored Wheel Cryofiber Web Medium Storage Unit Seismic Detector Propulsion Shielding Light Armor Plating Hardened Light Armor Plating Improved Medium Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Missile Launcher Hammer [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 38 | 7 5 9 7 4 . . 6 Power 5 | 1 1 1 1 . . . 1 Engine 4 | 1 1 1 1 . . . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 9 | 2 . 1 3 1 . . 2 Treads 9 | 2 . 1 3 1 . . 2 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 2 2 3 . 2 . . 1 Device 1 | 1 . . . . . . . Storage 3 | 1 . 2 . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 6 | . 2 1 . 2 . . 1 Artifact . | . . . . . . . . Weapon 14 | 2 2 4 3 1 . . 2 Energy Gun 2 | . 1 . 1 . . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 7 | 2 1 2 1 . . . 1 Ballistic Cannon 1 | . . 1 . . . . . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 6 | . 1 . 1 1 . . 3 Power . | . . . . . . . . Propulsion 3 | . . . 1 . . . 2 Utility 2 | . . . . 1 . . 1 Weapon 1 | . 1 . . . . . . Highest Loss Streak 3 | . 1 . 1 1 . . 3 To Critical Strikes . | . . . . . . . . Average Backups 13 | 3 7 8 11 17 19 19 19 Power 1 | . 1 1 1 2 3 3 3 Propulsion 2 | 2 2 2 1 2 2 2 2 Utility 3 | . 1 2 2 3 5 5 5 Weapon 6 | . 1 2 6 8 9 9 8 Tool/Special . | . . . . . . . . Unused Backups 22 | 1 4 . 3 1 . . 13 Power 4 | . . . . . . . 4 Propulsion 6 | 1 3 . . . . . 2 Utility 5 | . 1 . . . . . 4 Weapon 7 | . . . 3 1 . . 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 99 100 98 100 88 88 82 Engine 11 | . 14 14 11 11 11 11 6 Treads 31 | . 28 28 32 33 33 33 32 Device 10 | . 11 10 10 11 11 11 9 Storage 11 | . 14 14 11 11 11 11 9 Protection 8 | . 2 3 11 11 11 11 8 Ballistic Gun 12 | . 27 22 8 10 . . 8 Ballistic Cannon 3 | . . 3 6 6 . . . Impact Weapon 3 | . . . 4 2 11 11 4 Peak Build Rating 25 | 7 9 10 16 15 10 10 25 Average Rating 11 | 5 7 8 13 13 10 10 19 On Entrance 8 | . 7 7 8 15 10 10 10 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 67 | 12 14 21 56 56 51 51 67 Greatest Support 80 | 40 40 40 60 60 60 60 80 Greatest Overweight (x) 3 | . . 3 1 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 Average Capacity 15 | 7 8 8 19 20 20 20 20 Most Carried 20 | 6 8 8 16 20 20 19 20 Average Carried 13 | 3 7 8 11 17 19 19 19 Final Capacity 20 | 8 8 10 20 20 20 20 20 Final Carried 20 | 6 8 8 15 20 19 19 20 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1844 | 255 219 518 426 275 . . 151 Remotely . | . . . . . . . . Salvage Created 1518 | 18 219 139 534 393 . . 215 Parts 97 | 3 11 13 37 21 . . 12 Haulers Intercepted 2 | . 1 . 1 . . . . Recyclers Shooed 4 | . 2 . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 48 | . 6 11 16 11 . . 4 Guns 22 | . 6 6 3 3 . . 4 Cannons 8 | . . . 4 4 . . . AOE 18 | . . 5 9 4 . . . Classes Destroyed 13 | 1 3 3 3 2 . . 1 Worker 1 | . . 1 . . . . . Builder 2 | . . . 2 . . . . Tunneler 2 | 1 . . . 1 . . . Hauler 2 | . 1 . 1 . . . . Recycler 2 | . . 1 1 . . . . Mechanic 1 | . . . . 1 . . . Watcher 2 | . . . 2 . . . . Swarmer 16 | . 3 3 8 2 . . . Grunt 16 | . 3 . 5 6 . . 2 Brawler 1 | . . . . 1 . . . Sentry 6 | . . . 3 2 . . 1 Hunter 1 | . . . . . . . 1 Assembled 8 | . . 8 . . . . . Best Kill Streak 7 | 1 3 2 7 6 . . 1 Combat Bots Only 4 | . 3 2 4 4 . . 1 Max Kills in Single Turn 4 | 1 1 1 4 4 . . 1 Gunslinging . | . . . . . . . . Exploded 4 | . . 1 4 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 201 | . 42 22 43 32 . . 62 Missed 37 | . 9 4 9 6 . . 9 Hits 164 | . 33 18 34 26 . . 53 Projectile 164 | . 33 18 34 26 . . 53 Critical Strikes 2 | . . . . 1 . . 1 Part Disruptions 4 | . . 4 . . . . . Damage Taken 2277 | . 353 185 564 329 . . 846 Core 272 | . 82 40 41 76 . . 33 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 10 | . 2 8 . . . . . Regen/Repaired (Parts) 16 | . . . 16 . . . . Core Remaining (%) 73 | 100 . 51 . . . 70 . Volleys Fired 154 | 1 37 34 36 22 . . 24 Largest 2 | 2 2 2 2 2 . . 2 Hottest 98 | 40 65 40 53 53 . . 98 Shots Fired 274 | 2 73 51 60 40 . . 48 Gun 201 | 2 73 37 30 19 . . 40 Cannon 51 | . . . 25 18 . . 8 Launcher 22 | . . 14 5 3 . . . Special . | . . . . . . . . Kinetic 241 | 2 70 37 55 37 . . 40 Thermal 8 | . . . . . . . 8 Explosive 22 | . . 14 5 3 . . . Electromagnetic 3 | . 3 . . . . . . Robot Hit Streak 15 | 1 9 4 11 15 . . 8 Robot Miss Streak 4 | . 2 3 4 2 . . 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 176 | 1 45 24 40 30 . . 36 Core Hits 97 | 1 13 24 25 21 . . 13 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . 1 1 . . . Blast 1 | . . . . 1 . . . Smash 1 | . . . 1 . . . . Melee Attacks 22 | . . . 20 . . . 2 Impact 22 | . . . 20 . . . 2 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . 3 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3830 | 15 474 463 1406 845 . . 627 Guns 1574 | 15 474 171 241 221 . . 452 Cannons 686 | . . . 296 215 . . 175 Explosions 1244 | . . 272 595 377 . . . Melee 274 | . . . 274 . . . . Ramming 52 | . . 20 . 32 . . . Kinetic 2085 | 15 474 171 537 436 . . 452 Thermal 175 | . . . . . . . 175 Explosive 1244 | . . 272 595 377 . . . Electromagnetic . | . . . . . . . . Impact 274 | . . . 274 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . 3 3 3 3 . Average Corruption 3 | . . . 3 3 3 3 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 37 | . . . 7 18 12 . . Message Errors 8 | . . . 2 4 2 . . Matter Fused 10 | . . . 1 6 3 . . Heat Flow Errors 4 | . . . . 3 1 . . Energy Discharges 5 | . . . 2 . 3 . . Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 4 | . . . 1 1 2 . . Data Loss (major) 2 | . . . . 1 1 . . Misfires 1 | . . . 1 . . . . Alerts 1 | . . . . 1 . . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 163 | . . 9 153 1 . . . Projectiles 10 | . . . 9 1 . . . Explosions 52 | . . 9 43 . . . . Melee 101 | . . . 101 . . . . Knockbacks 8 | . . . 5 3 . . . Impact 3 | . . . 1 2 . . . Kinetic 5 | . . . 4 1 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 15 | . . . 15 . . . . Shots 1 | . . . 1 . . . . Rammed 7 | . . 4 . 3 . . . Targets Rammed 9 | . . 6 . 3 . . . Kicked . | . . . . . . . . Crushed 2 | . . 2 . . . . . Highest Temperature 501 | . 18 20 8 218 194 . 501 Average Temperature 73 | . 7 15 3 65 102 . 192 Received Heat Transfer 925 | . 144 220 102 153 . . 306 Effects 3 | . . . . . . . 3 Shutdowns 1 | . . . . . . . 1 Damage (major) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . 2 . . . . Impact Corruptions 4 | . . . 4 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 259 | . . . . . . . 259 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 97 | 100 100 100 87 100 . 100 100 Level 1 2 | . . . 12 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 241 | 5 62 70 241 123 . . 45 Initial 82 | . . 17 . 82 . . . Average 27 | . 9 6 54 53 . . 7 Influence Increases 1347 | 5 191 179 492 338 . . 142 Destroy 0b10 Robot/C 840 | . 120 60 320 260 . . 80 Destroy 0b10 Robot/NC 60 | 5 5 10 30 10 . . . Destroy Leader 168 | . 22 10 66 40 . . 30 Allied During Kill 10 | . . . . 10 . . . Successful Hack 40 | . 29 . 11 . . . . Disable Machine 15 | . . . 15 . . . . Destroy Structure 139 | . . 69 50 18 . . 2 Partial Spotted 15 | . 15 . . . . . . Lose Combat Pursuer 60 | . . 30 . . . . 30 Influence Decreases 1327 | 5 145 225 281 549 . . 122 Entered New Map 158 | . . 29 . 129 . . . Time Decay 1103 | 5 135 196 281 390 . . 96 Lost Part 46 | . 10 . . 10 . . 26 Lost Ally 20 | . . . . 20 . . . Squads Dispatched 5 | . . . 3 1 . . 1 Investigation 2 | . . . 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 2 | . . . 2 . . . . Assault 1 | . . . . 1 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 5 | . 1 . 2 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 66 | . 10 14 21 13 . . 8 Peak Tracking Total 6 | . 5 3 6 4 . . 4 Tactical Retreats 4 | . . 2 . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . . . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 1 | . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 14 | . 4 . 6 . 1 . 3 Terminals 12 | . 4 . 5 . . . 3 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 40 | . 14 . 17 . 1 . 8 Successful 15 | . 6 . 7 . 1 . 1 Failed 25 | . 8 . 10 . . . 7 Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 35 | . 13 . 14 . 1 . 7 Terminals 36 | . 14 . 14 . . . 8 Fabricators . | . . . . . . . . Repair Stations 3 | . . . 3 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 2 . 1 . 1 . 1 Record 1 | . . . . . 1 . . Branch Access Points 2 | . 1 . 1 . . . . Alert Level 1 | . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . Scan Component 2 | . . . 2 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 4 . 3 . . . . Terminals 7 | . 4 . 3 . . . . Botnet 7 | . 4 . 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 3 . 5 . . . 3 Full Trace Events 2 | . . . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . . . Largest Group 2 | . . . . 2 2 . . Highest-Rated Group 40 | . . . . 40 40 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 13 | . . . . 13 . . . Total Damage 230 | . . . . 230 . . . Kills 2 | . . . . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 5499 | 38 512 1082 978 1139 1060 80 610 Seismic 5499 | 38 512 1082 978 1139 1060 80 610 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 6140 | 112 608 1456 1075 1139 1060 80 610 Spaces Moved 3243 | 61 281 796 499 630 663 39 274 Core 6 | 5 . 1 . . . . . Treads 3237 | 56 281 795 499 630 663 39 274 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 Average Speed 161 | 150 160 160 164 160 160 160 170 Slowest Speed 243 | 160 160 200 240 160 160 160 243 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . Exploration Rate (%) 51 | 3 44 99 41 96 92 12 21 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . 1 . 1 . . . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 44 | . . 22 21 . . . 1 Terrain Destroyed 177 | . . 96 52 27 . . 2 Melee 15 | . . . 14 . . . 1 Projectile 1 | . . . . . . . 1 AOE 161 | . . 96 38 27 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3827 | 76 375 919 652 718 663 57 367 Wait 245 | . 31 46 56 47 . 19 46 Move 3236 | 60 280 795 498 629 662 38 274 Hop . | . . . . . . . . Pick Up 43 | 7 10 1 13 7 . . 5 Fast Attach 12 | 7 . 1 1 . . . 3 Attach 7 | . 1 . 4 1 . . 1 Detach 3 | . . . 1 1 . . 1 Swap 66 | . 8 31 18 5 . . 4 Drop 30 | 1 8 5 5 3 1 . 7 Fire 154 | 1 37 34 36 22 . . 24 Melee 22 | . . . 20 . . . 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 9 | . . 6 . 3 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 14) 231 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 721 | -10/Materials | Entered Mines 854 | -10/Mines | Discovered new exit (range 7) 893 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1065 | -10/Mines | Assembled infested the area 1526 | -10/Mines | Discovered new exit (range 5) 1556 | -10/Mines | Learned Materials terminal intel 1957 | -10/Mines | Discovered new exit (range 4) 2177 | -10/Mines | Entered Materials 2177 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2178 | -9/Materials | Loaded intel: 12 terminal locations 2387 | -9/Materials | Repaired Seismic Detector 2539 | -9/Materials | Discovered new exit (range 4) 2858 | -9/Materials | Crushed by falling debris 2964 | -9/Materials | Identified exit to Mines 2964 | -9/Materials | Identified exit to Storage 3244 | -9/Materials | Build established: Scavenger-Mutant 3252 | -9/Materials | Entered Mines 3336 | -9/Mines | Discovered new exit (range 12) 3341 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3485 | -9/Mines | Met a Derelict testing a Signal Generator 3873 | -9/Mines | Discovered new exit (range 5) 4346 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4347 | -9/Mines | Discovered new exit (range 5) 4391 | -9/Mines | Entered Exiles 4391 | -9/Exiles | Accompanied by 2 allies 4412 | -9/Exiles | Discovered new exit (range 15) 4421 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4430 | -9/Exiles | Met 8R-AWN 4457 | -9/Exiles | Met EX-HEX 4535 | -9/Exiles | Met EX-DEC 4572 | -9/Exiles | Visited The Gauntlet 4852 | -9/Exiles | Met EX-BIN 5078 | -9/Exiles | Discovered new exit (range 14) 5225 | -9/Exiles | Aligned with FarCom system 5227 | -9/Exiles | Given EX-Vault access code 5294 | -9/Exiles | Opened EX-Vault 5334 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5451 | -9/Exiles | Entered Mines 5461 | -8/Mines | Discovered new exit (range 7) 5531 | -8/Mines | Entered Materials 5531 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6141 | -8/Materials | Self-destructed Last Messages --------------- 05985_ Acquired 41 matter. 05986_ K-01 Serf collects debris. 05992_ R-06 Scavenger collects Carbon-fiber Leg. 05994_ K-01 Serf collects debris. 06032_ Dropped Lgt. Cannon. 06032_ Acquired Hvy. Particle Cannon. 06054_ Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security 06092_ W-25 Informer sends out distress signal. 06124_ Critical hit (Burn: +37). 06128_ Lgt. Treads destroyed. 06132_ Power failure, Lgt. Nuclear Core shutdown. 06132_ Lgt. Angular Momentum Engine melted. 06132_ G-50 Soldier destroyed. 06135_ Overheating: Seismic Detector damaged (-8). 06135_ Overheating: Hvy. Assault Rifle damaged (-40). 06139_ U-05 Engineer builds a Wall. [Achievement: Well Done] 06141_ Hvy. Armor Plating destroyed. 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