Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.14 @ 23:51:38 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (320) 320 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2035 Bonus ------- None Cogmind --------- Core Integrity 459/550 Matter 152/300 Energy 2/100 System Corruption 0% Temperature Hot (212) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Subdweller Optics Improved Sensor Array > --- WEAPON (2) ------- Heavy EM Shotgun > --- INVENTORY (10) --- Ion Engine Light Ion Engine Aluminum Leg Medium Battery (150) Medium Laser Medium Laser Medium Laser Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Subdweller Optics Improved Sensor Array > --- WEAPON ----------- Heavy EM Shotgun Battle Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Medium Battery Medium Laser Medium Laser Medium Laser Light Assault Rifle Light Assault Rifle [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 24 | 9 3 3 9 Power 2 | 1 . . 1 Engine 1 | 1 . . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 4 1 . 3 Treads 2 | 2 . . . Leg 6 | 2 1 . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 1 1 3 Device 3 | 1 . 1 1 Storage 4 | 1 1 . 2 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 1 2 2 Energy Gun 4 | 2 . . 2 Energy Cannon . | . . . . Ballistic Gun 2 | . 1 1 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 5 | . . . 5 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Backups 5 | 1 3 5 9 Power 1 | . 1 1 1 Propulsion . | . . 1 . Utility . | . . . . Weapon 3 | . 2 3 5 Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 100 100 74 Engine 10 | . 14 14 . Core 1 | . . . 8 Leg 27 | . 28 28 26 Device 13 | . 14 14 12 Storage 13 | . 14 14 9 Energy Gun 12 | . 19 11 . Ballistic Gun 10 | . 8 14 8 Ballistic Cannon 2 | . . 2 8 Peak Build Rating 23 | 7 7 10 23 Average Rating 9 | 4 7 8 16 On Entrance 6 | . 7 7 10 Naked Turns . | . . . . Heaviest Build 24 | 15 19 22 24 Greatest Support 51 | 40 20 20 51 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 8 10 10 Most Carried 10 | 2 5 7 10 Average Carried 5 | 1 3 5 9 Final Capacity 10 | 8 10 10 10 Final Carried 9 | 2 5 7 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 441 | 276 24 51 90 Remotely . | . . . . Salvage Created 553 | 117 46 118 272 Parts 28 | 8 5 3 12 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 9 | . 3 2 4 Guns 8 | . 3 2 3 Cannons 1 | . . . 1 Classes Destroyed 8 | 2 1 1 4 Tunneler 3 | 3 . . . Hauler 1 | . . . 1 Recycler 2 | 1 . . 1 Swarmer 3 | . 3 . . Grunt 2 | . . . 2 Brawler 1 | . . . 1 Sentry 1 | . . . 1 Subdweller 2 | . . 2 . Best Kill Streak 4 | 1 3 2 4 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 78 | . 11 12 55 Missed 22 | . 4 6 12 Hits 56 | . 7 6 43 Melee 2 | . . . 2 Projectile 54 | . 7 6 41 Damage Taken 973 | . 57 224 692 Core 155 | . 10 54 91 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 . 74 . Volleys Fired 65 | 16 8 11 30 Largest 2 | 2 2 2 2 Hottest 100 | 100 100 70 83 Shots Fired 106 | 24 12 22 48 Gun 87 | 24 12 22 29 Cannon 19 | . . . 19 Launcher . | . . . . Special . | . . . . Kinetic 47 | . . 11 36 Thermal 47 | 24 12 11 . Explosive . | . . . . Electromagnetic 12 | . . . 12 Robot Hit Streak 10 | 7 2 8 10 Robot Miss Streak 4 | 2 2 1 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 71 | 17 6 14 34 Core Hits 26 | 5 3 5 13 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 8 | 1 2 1 4 Burn 4 | 1 2 1 . Destroy 1 | . . . 1 Blast 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1123 | 212 73 148 690 Guns 759 | 212 73 148 326 Cannons 275 | . . . 275 Explosions 85 | . . . 85 Melee . | . . . . Ramming 4 | . . . 4 Kinetic 473 | . . 59 414 Thermal 459 | 212 73 89 85 Explosive . | . . . . Electromagnetic 187 | . . . 187 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . . 10 Projectiles . | . . . . Explosions 10 | . . . 10 Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 5 | . . . 5 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 244 | 117 196 2 244 Average Temperature 81 | 45 113 1 95 Received Heat Transfer 324 | . . 36 288 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | 1 3 1 . Heat Transferred 1506 | 703 370 333 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 70 | 5 70 . 49 Initial . | . . . . Average 11 | 1 18 . 4 Influence Increases 261 | 20 100 . 141 Destroy 0b10 Robot/C 140 | . 60 . 80 Destroy 0b10 Robot/NC 30 | 20 . . 10 Destroy Leader 32 | . 10 . 22 Successful Hack 4 | . . . 4 Destroy Structure 10 | . . . 10 Lose Combat Pursuer 45 | . 30 . 15 Influence Decreases 222 | 20 100 . 102 Time Decay 172 | 20 100 . 52 Lost Part 50 | . . . 50 Squads Dispatched 2 | . 1 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 12 | . 3 4 5 Peak Tracking Total 5 | . 3 2 5 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 3 | . . 1 2 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . . 5 3 Successful 6 | . . 5 1 Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . . . 3 Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . 5 . Record 5 | . . 5 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Skim 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1212 | 34 458 439 281 Optics 465 | . . 184 281 Sensors 117 | . . . 117 Seismic 747 | 34 458 255 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1310 | 132 458 439 281 Spaces Moved 635 | 61 227 223 124 Core 2 | 2 . . . Treads 4 | 4 . . . Legs 629 | 55 227 223 124 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 129 | 120 120 133 144 Slowest Speed 190 | 160 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 5 27 13 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | . . . 7 Melee . | . . . . Projectile . | . . . . AOE 7 | . . . 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1007 | 91 399 341 176 Wait 273 | 4 159 104 6 Move 632 | 60 226 222 124 Hop . | . . . . Pick Up 6 | 2 2 1 1 Fast Attach 11 | 7 . . 4 Attach 2 | . . . 2 Detach 1 | . . . 1 Swap 13 | 2 3 3 5 Drop 3 | . 1 . 2 Fire 65 | 16 8 11 30 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 9) 591 | -10/Materials | Entered Subcaves 637 | -10/Subcaves | Visited Clippyterm 641 | -10/Subcaves | Learned location of Deep Caves (-7) 641 | -10/Subcaves | Learned Factory emergency access door positions 1009 | -10/Subcaves | Discovered new exit (range 11) 1030 | -10/Subcaves | Entered Materials 1030 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1311 | -8/Materials | Self-destructed Last Messages --------------- 01285_ Identified Hvy. EM Shotgun. 01286_ G-47 Trooper knocked back. 01288_ Battle Cannon destroyed. 01290_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01291_ G-47 Trooper destroyed. 01293_ Imp. Aluminum Leg destroyed. 01297_ G-47 Trooper destroyed. 01302_ Lgt. Nuclear Core destroyed. 01302_ K-01 Serf collects debris. 01303_ Heat Sink fried. 01303_ Y-45 Defender destroyed. 01305_ U-05 Engineer builds a Door. 01305_ Chain reaction triggered in Lgt. Deuterium Engine. 01305_ Destroyed Imp. Hover Unit. 01305_ Destroyed Lgt. Ion Engine. 01307_ Overheating: Energy bleed (-10). 01309_ K-01 Serf collects debris. 01311_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ????????????????? | | ???????????????????????????+ ????????????????? | | ???????????????????????????# ??"?????????????? | | ???????????????????????????# =! "?????????????? | | ???????????????????????????# =! 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