Cogmind - Beta 14 @@@ ROGUE MODE // 2024.07.14 @ 18:35:16 Player: aoemica Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (145) 725 Value Destroyed (4563) 4563 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1352) 1352 TOTAL SCORE: 11800 Bonus ------- High Alert Combat Kills 352 Entered Garrisons 200 Used RIF Installer 500 Registered with UFD 300 Cogmind --------- Core Integrity 974/1000 Matter 300/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Flying (23) Location -5/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5+1) - VTOL Module Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster (+) > --- UTILITY (9+1) ---- Gravity Neutralizer Active Sensor Suite ECM Suite Improved Light Armor Plating Hacking Suite System Shield Rainbow Chip > --- WEAPON (2+1) ----- Improved Datajack Companion Sword > --- INVENTORY (5) ---- Improved Utility Shielding Improved Light Armor Plating Improved Grenade Launcher Vortex Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Gravity Neutralizer Active Sensor Suite Improved Utility Shielding Improved Light Armor Plating Hacking Suite System Shield Rainbow Chip > --- WEAPON ----------- Improved Datajack Companion Sword > --- INVENTORY -------- VTOL Module Transmission Jammer Improved Light Armor Plating Improved Grenade Launcher Vortex Trap [Rating: 97] Favorites ----------- Power Light Nuclear Core Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device Weapon Cycler Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Assault Cannon Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Subdweller Shrapnel Launcher Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Gar Fac Slots Evolved 10 | . . . 4 2 . . . 4 . . Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . 2 . . Utility 7 | . . . 3 2 . . . 2 . . Weapon . | . . . . . . . . . . . Parts Attached 143 | . 9 27 21 44 16 1 14 9 2 . Power 11 | . 1 3 3 1 2 . . 1 . . Engine 9 | . 1 3 3 1 1 . . . . . Core 2 | . . . . . 1 . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 37 | . 3 8 6 8 4 . 5 2 1 . Treads 19 | . 3 4 4 4 4 . . . . . Leg . | . . . . . . . . . . . Wheel 9 | . . 4 2 3 . . . . . . Hover . | . . . . . . . . . . . Flight 9 | . . . . 1 . . 5 2 1 . Utility 42 | . 3 4 4 13 6 . 6 5 1 . Device 18 | . 1 3 1 5 4 . 1 2 1 . Storage 7 | . 2 1 2 1 . . 1 . . . Processor 2 | . . . . 1 . . 1 . . . Hackware 2 | . . . . 1 1 . . . . . Protection 13 | . . . 1 5 1 . 3 3 . . Artifact . | . . . . . . . . . . . Weapon 53 | . 2 12 8 22 4 1 3 1 . . Energy Gun 8 | . 2 3 . 2 . . 1 . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 13 | . . 7 . 2 3 . 1 . . . Ballistic Cannon 23 | . . 2 7 13 1 . . . . . Launcher 6 | . . . 1 5 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes 4 | . . . . 2 1 . 1 . . . Parts Lost 24 | . . 7 1 5 8 . . . 3 . Power 3 | . . . . . 2 . . . 1 . Propulsion 6 | . . 2 1 . 1 . . . 2 . Utility 10 | . . 2 . 4 4 . . . . . Weapon 5 | . . 3 . 1 1 . . . . . Highest Loss Streak 4 | . . 4 1 1 3 . . . 3 . To Critical Strikes 1 | . . 1 . . . . . . . . Average Slot Usage (%) 92 | . 99 98 86 90 89 99 89 78 79 . Engine 5 | . 14 14 9 7 3 . . . . . Core 3 | . . . . . 3 7 6 9 8 . Treads 18 | . 21 23 13 7 8 23 21 . . . Wheel 2 | . . 4 6 7 6 . . . . . Flight 1 | . . . . . . . 1 28 27 . Device 14 | . 13 12 15 14 14 15 14 9 11 . Storage 14 | . 14 14 17 17 15 15 14 . . . Processor 4 | . . . . 4 7 7 6 4 4 . Hackware 7 | . . . . 4 8 15 14 9 9 . Protection 2 | . . . 5 9 3 . . 8 7 . Energy Gun 4 | . 14 15 . . . . . . . . Ballistic Gun 2 | . 14 3 . . 3 6 . . . . Ballistic Cannon 5 | . . 9 17 13 9 6 . . . . Slashing Weapon 2 | . . . . . . . 5 4 4 . Naked Turns . | . . . . . . . . . . . Heaviest Build 196 | 14 30 95 188 196 186 175 172 25 25 . Greatest Support 64 | 20 40 40 60 28 64 64 64 43 43 . Greatest Overweight (x) 9 | . . 4 6 9 6 2 5 . . . Average Overweight (x) 2 | . . 2 5 6 5 2 2 . . . Largest Inventory Capacity 25 | . 15 25 25 25 25 25 25 25 5 . Average Capacity 23 | . 12 23 25 25 25 25 24 5 5 . Most Carried 25 | . 13 25 25 25 25 25 25 11 5 . Average Carried 21 | . 10 22 23 24 24 24 22 5 4 . Final Capacity 25 | 8 15 25 25 25 25 25 25 5 5 5 Final Carried 25 | 6 13 24 25 25 24 25 12 5 4 4 Class Distribution -------------------- 44% | Mutant 43% | Hacker-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Hacker-Mutant | -7/Recycling Hacker-Mutant | -7/Scraptown Hacker-Scout | -5/Factory Hacker-Scout | -5/Garrison Hacker-Scout | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Gar Fac Matter Collected 5306 | 200 223 413 1079 1876 861 384 165 85 20 . Remotely . | . . . . . . . . . . . Salvage Created 4644 | . 511 633 799 1555 710 366 . 70 . . Parts 255 | . 35 46 41 89 27 13 . 4 . . Haulers Intercepted 8 | . 2 . 4 1 1 . . . . . Recyclers Shooed 8 | . 1 . 2 3 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . 10 . . . . . . . . Prevented 1 | . . 1 . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Gar Fac Combat Hostiles Destroyed 96 | . 10 18 18 33 17 . . . . . Guns 28 | . 10 17 . . 1 . . . . . Cannons 58 | . . 1 16 25 16 . . . . . AOE 10 | . . . 2 8 . . . . . . Classes Destroyed 14 | . 5 2 5 2 . . . . . . Worker 7 | . . . 3 4 . . . . . . Builder 2 | . . . . 2 . . . . . . Hauler 8 | . 2 . 4 1 1 . . . . . Recycler 21 | . 1 . 2 11 2 5 . . . . Mechanic 3 | . . . 2 1 . . . . . . Watcher 8 | . 2 . 2 2 . . . 2 . . Swarmer 15 | . 3 4 . 4 4 . . . . . Grunt 39 | . 7 1 9 17 5 . . . . . Brawler 2 | . . . 1 1 . . . . . . Duelist 2 | . . . 1 1 . . . . . . Sentry 19 | . . 1 6 5 7 . . . . . Hunter 1 | . . . 1 . . . . . . . Programmer 6 | . . . . 5 1 . . . . . Subdweller 12 | . . 12 . . . . . . . . Best Kill Streak 8 | . 4 3 8 8 4 4 . 1 . . Combat Bots Only 5 | . 3 3 5 4 4 . . . . . Max Kills in Single Turn 4 | . 1 1 3 4 1 2 . 1 . . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 1 3 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Gar Fac Hostile Shots Fired 728 | . 29 90 95 226 245 . . 12 31 . Missed 236 | . 13 27 23 67 78 . . 5 23 . Damage Taken 6601 | . 184 1069 1190 2110 1733 . . 143 172 . Core 943 | . 35 206 183 278 215 . . 7 19 . Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 190 | . . . . 154 36 . . . . . Regen/Repaired (Parts) 115 | . 115 . . . . . . . . . Core Remaining (%) 49 | 100 . 3 66 . . . 29 . . . Volleys Fired 402 | . 50 88 68 131 60 5 . . . . Largest 2 | . 2 2 2 2 2 2 . . . . Hottest 110 | . 70 110 88 100 96 76 . . . . Shots Fired 756 | . 100 145 133 251 115 12 . . . . Gun 260 | . 100 114 . 15 26 5 . . . . Cannon 484 | . . 31 130 227 89 7 . . . . Launcher 12 | . . . 3 9 . . . . . . Special . | . . . . . . . . . . . Kinetic 607 | . 50 58 133 239 115 12 . . . . Thermal 107 | . 25 74 . 8 . . . . . . Explosive 4 | . . . . 4 . . . . . . Electromagnetic 38 | . 25 13 . . . . . . . . Robot Hit Streak 22 | . 5 20 19 22 17 4 . . . . Robot Miss Streak 8 | . 7 3 2 5 8 1 . . . . Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 3 | . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 493 | . 52 94 93 163 82 6 . 3 . . Core Hits 236 | . 25 30 45 87 43 5 . 1 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 21 | . 3 4 2 5 7 . . . . . Burn 4 | . 3 1 . . . . . . . . Destroy 3 | . . 3 . . . . . . . . Blast 14 | . . . 2 5 7 . . . . . Melee Attacks 18 | . . . . . . . . 12 6 . Impact . | . . . . . . . . . . . Slashing 17 | . . . . . . . . 11 6 . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13688 | . 709 1685 3070 5672 2232 154 . 166 . . Guns 2874 | . 694 1580 . 175 351 74 . . . . Cannons 8112 | . . 105 2190 3856 1881 80 . . . . Explosions 2509 | . . . 880 1629 . . . . . . Melee 166 | . . . . . . . . 166 . . Ramming 27 | . 15 . . 12 . . . . . . Kinetic 10872 | . 393 530 3070 4493 2232 154 . . . . Thermal 1738 | . 150 1045 . 543 . . . . . . Explosive 624 | . . . . 624 . . . . . . Electromagnetic 261 | . 151 110 . . . . . . . . Impact . | . . . . . . . . . . . Slashing 166 | . . . . . . . . 166 . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . 6 8 8 . 1 1 . Average Corruption 4 | . . . . 2 6 8 . 1 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 106 | . . . . 41 20 43 . . 2 . Message Errors 32 | . . . . 13 3 15 . . 1 . Matter Fused 29 | . . . . 10 9 10 . . . . Heat Flow Errors 13 | . . . . 4 2 7 . . . . Energy Discharges 11 | . . . . 6 2 3 . . . . Parts Rejected 2 | . . . . 2 . . . . . . Data Loss (minor) 5 | . . . . 1 2 2 . . . . Data Loss (major) 7 | . . . . 2 1 3 . . 1 . Misfires 3 | . . . . 1 . 2 . . . . Alerts 3 | . . . . 2 . 1 . . . . Weapon Failures 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 442 | . . . 52 321 4 8 . 57 . . Projectiles 108 | . . . 23 73 4 8 . . . . Explosions 277 | . . . 29 248 . . . . . . Melee 57 | . . . . . . . . 57 . . Knockbacks 78 | . . 2 29 35 11 1 . . . . Impact . | . . . . . . . . . . . Kinetic 70 | . . 2 25 32 10 1 . . . . Secondary 8 | . . . 4 3 1 . . . . . Self-Inflicted Damage 319 | . . . 33 286 . . . . . . Shots 7 | . . . 2 5 . . . . . . Rammed 3 | . 2 . . 1 . . . . . . Targets Rammed 6 | . 5 . . 1 . . . . . . Kicked 2 | . 2 . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . Highest Temperature 244 | . 66 . 199 242 228 244 . 196 92 . Average Temperature 52 | . 42 . 76 35 36 93 . 65 22 . Received Heat Transfer 2169 | . 90 216 639 720 477 . . 18 9 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 1 2 . . . . . . . . Heat Transferred 2770 | . 666 1679 . 425 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Gar Fac Peak Influence 777 | . 176 . 485 777 721 185 . 569 332 . Initial 341 | . . . 13 200 341 92 . . 293 163 Average 256 | . 31 . 276 395 397 73 . 284 316 . Maximum Alert Level 3 | . . . 2 3 3 . . 2 1 . Low Security (%) 39 | . 100 . 25 5 . 100 . 25 . . Level 1 36 | . . . 55 49 62 . . 31 100 . Level 2 19 | . . . 18 32 36 . . 42 . . Level 3 4 | . . . . 12 1 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 30 | . 2 . 6 11 4 . . 7 . . Investigation 6 | . 1 . . . . . . 5 . . Extermination 8 | . . . . 5 2 . . 1 . . Reinforcement 11 | . 1 . 2 5 2 . . 1 . . Assault 2 | . . . 1 1 . . . . . . Garrison 3 | . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . Construction Impeded 2 | . . . 1 1 . . . . . . Haulers Reinforced 3 | . . . . 2 1 . . . . . Active Scanning Responses 3 | . . . . . . . . 3 . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Gar Fac Distress Signals 6 | . 2 . 1 2 . . . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 194 | . 22 20 37 50 24 . . 17 24 . Peak Tracking Total 17 | . 5 3 7 4 6 . . 7 17 . Tactical Retreats 17 | . 1 . 2 2 2 . . 5 5 . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Gar Fac Traps Triggered 12 | . 1 1 . 6 . . . . 4 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . Most Traps Carried 2 | . . 1 . . . . 2 1 1 . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Gar Fac Machines Disabled 9 | . . 1 . 6 1 1 . . . . Max in Single Turn 2 | . . 1 . 2 1 1 . . . . Garrison Access 1 | . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Gar Fac Machines Accessed 39 | . 2 3 . 7 4 9 5 7 2 . Terminals 20 | . 1 . . 6 4 3 . 4 2 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 8 | . . . . . . 6 . 2 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . . Total Hacks 84 | . 5 4 . 16 12 12 15 15 5 . Successful 47 | . 3 4 . 5 6 7 15 6 1 . Failed 37 | . 2 . . 11 6 5 . 9 4 . Catastrophic 7 | . . . . 1 1 1 . 3 1 . Database Lockouts . | . . . . . . . . . . . Manual 44 | . 3 . . 12 9 7 . 13 . . Terminals 52 | . 3 . . 14 12 6 . 12 5 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . Recycling Units 8 | . . . . . . 6 . 2 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 2 . . . 1 . . Terminal Hacks 29 | . . 4 . 2 5 . 15 2 1 . Record 14 | . . 1 . . . . 13 . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Open Door 3 | . . 1 . . 1 . 1 . . . Level Access Points 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . 1 . . Unreport Threat 2 | . . . . . 2 . . . . . Zone Layout 2 | . . . . . 1 . . 1 . . Derelict Proto ID Bank 2 | . . 1 . . . . 1 . . . Release Object 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . Repair 1 | . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 15 | . 1 . . 3 1 7 . 3 . . Terminals 7 | . 1 . . 3 1 1 . 1 . . Track 1 | . . . . 1 . . . . . . Assimilate 1 | . . . . . . . . 1 . . Botnet 4 | . 1 . . 1 1 1 . . . . Operators 1 | . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . Recycling Units 6 | . . . . . . 6 . . . . Tunnel 6 | . . . . . . 6 . . . . Fedlink 2 | . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 2 . . 7 3 3 . 4 2 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . Time 26 | . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . 2 . . . . . . . Machine Destruction 2 | . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Gar Fac Total Allies 1 | . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . 1 . . Highest-Rated Group 10 | . . . . . . . . 10 . . Highest-Rated Ally 10 | . . . . . . . . 10 . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Gar Fac Turns Passed 22827 | . 1745 4320 1973 3269 814 1278 8887 315 226 . Spaces Moved 9092 | 1 426 1746 564 1441 292 407 2935 829 451 . Core . | . . . . . . . . . . . Treads 4573 | . 334 958 125 1 29 407 2719 . . . Legs 93 | 1 92 . . . . . . . . . Wheels 2930 | . . 788 439 1440 263 . . . . . Hover . | . . . . . . . . . . . Flight 1496 | . . . . . . . 216 829 451 . Fastest Speed 20 | 120 120 150 190 190 190 310 26 20 20 . Average Speed 212 | 120 151 215 211 190 201 310 300 22 22 . Slowest Speed 880 | 120 160 320 485 880 310 310 354 23 26 . Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . 5 12 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 2 57 84 33 43 43 72 93 23 60 . Regions Visited 10 Branch Regions 4 Pre-discovered Areas 10 | . . 3 . . . 6 1 . . . Known Exits Taken 3 | . . . . 1 . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . . . Scrap Searched 16 | . . 9 . . . . 7 . . . Spaces Dug 20 | . . . . 10 1 . . 6 3 . Terrain Destroyed 205 | . . . 48 129 18 1 . 6 3 . Melee 9 | . . . . . . . . 6 3 . Projectile 50 | . . . 21 10 18 1 . . . . AOE 146 | . . . 27 119 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Gar Fac Total 11936 | . 1427 2166 1224 1775 430 418 3011 932 553 . Wait 2007 | . 919 241 519 105 42 2 10 83 86 . Move 9055 | . 425 1745 563 1440 291 406 2934 820 431 . Hop 11 | . . . . . . . . 4 7 . Pick Up 109 | . 11 27 25 20 9 1 14 2 . . Fast Attach 45 | . 3 5 9 8 10 1 8 1 . . Attach 44 | . 1 13 2 9 6 . 6 6 1 . Detach 24 | . . 5 3 2 1 2 11 . . . Swap 54 | . 5 9 10 27 . . . 2 1 . Drop 132 | . 8 32 24 26 11 1 28 2 . . Fire 402 | . 50 88 68 131 60 5 . . . . Melee 18 | . . . . . . . . 12 6 . Ram 1 | . . . . 1 . . . . . . Kick 2 | . 2 . . . . . . . . . Crush 3 | . 3 . . . . . . . . . Escape Stasis 27 | . . . . 6 . . . . 21 . Rewire 1 | . . 1 . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 1 | . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac x2 / Gar) -5/Garrison (discovered 2 exits: [*Fac x2]) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 9) 1072 | -10/Materials | Repaired Lgt. Treads 1719 | -10/Materials | Discovered new exit (range 6) 1746 | -10/Materials | Entered Subcaves 1750 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1750 | -10/Subcaves | Learned location of Zion (-6) 2002 | -10/Subcaves | Discovered new exit (range 12) 2131 | -10/Subcaves | Lost 4 parts (1n1u2w) 2554 | -10/Subcaves | Disturbed a concealed Subdweller 2607 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2614 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2658 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2674 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2756 | -10/Subcaves | Build established: Scavenger-Mutant 3093 | -10/Subcaves | Learned location of Recycling (-7) 3159 | -10/Subcaves | Discovered new exit (range 13) 3181 | -10/Subcaves | Core integrity fell below 50% 3270 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 3655 | -10/Subcaves | Found SUBCON Basin 3746 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3933 | -10/Subcaves | Build established: Mutant 4763 | -10/Subcaves | Visited 4L-MR0's lab 4798 | -10/Subcaves | Found Rainbow Chip 5040 | -10/Subcaves | Met a Zionite searching for "candidates" 5122 | -10/Subcaves | Core integrity fell below 20% 5417 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6066 | -10/Subcaves | Entered Materials 6066 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 6067 | -8/Materials | Released subatomizers from SUBCON Basin 6386 | -8/Materials | Garrison activated, responded to threat 6507 | -8/Materials | Garrison activated, responded to threat 7077 | -8/Materials | Discovered new exit (range 13) 8039 | -8/Materials | Entered Factory 8039 | -7/Factory | Evolved 2 slots: Utility x2 9354 | -7/Factory | Discovered new exit (range 11) 9773 | -7/Factory | Identified exit to Factory 10839 | -7/Factory | First assault squad dispatched 11009 | -7/Factory | Identified exit to Storage 11009 | -7/Factory | Identified exit to Lower Caves 11308 | -7/Factory | Entered Storage 11605 | -7/Storage | Core integrity fell below 50% 11639 | -7/Storage | Lost 3 parts (1p1u1w) 12110 | -7/Storage | Used back door to open Recycling access 12110 | -7/Storage | Discovered new exit (range 5) 12122 | -7/Storage | Entered Recycling 12238 | -7/Recycling | Build established: Hacker-Mutant 13077 | -7/Recycling | Discovered new exit (range 16) 13322 | -7/Recycling | Scanned before Scraplab entrance 13369 | -7/Recycling | Entered Scraplab 13394 | -7/Recycling | Discovered new exit (range 2) 13400 | -7/Recycling | Entered Scraptown 13400 | -7/Scraptown | System corruption cleaned by C-Scrubber 13571 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 13890 | -7/Scraptown | Discovered new exit (range 7) 14030 | -7/Scraptown | Visited Spacefarers 14200 | -7/Scraptown | Visited Shadow of the Wyrm 14222 | -7/Scraptown | Visited Cyclists 15062 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 15071 | -7/Scraptown | Learned Factory emergency access door positions 15795 | -7/Scraptown | Visited Fellowship of the Rings 15934 | -7/Scraptown | Visited The Evicted 16008 | -7/Scraptown | Visited Comm Corps 16123 | -7/Scraptown | Visited Bundlers 16424 | -7/Scraptown | Visited UFD Registry 16424 | -7/Scraptown | Registered with UFD as "Maceform" 16532 | -7/Scraptown | Entered Cyclist Reading Room 16760 | -7/Scraptown | Visited Science Testing Area 16905 | -7/Scraptown | Visited Science Guys 17505 | -7/Scraptown | Visited Botcube Research 17520 | -7/Scraptown | Found Botcube 17990 | -7/Scraptown | Visited Curators Association 18092 | -7/Scraptown | Visited Scrap Suit Storage 18238 | -7/Scraptown | Visited Scrapoid Research Area 18309 | -7/Scraptown | Visited Infowarlord's Domain 18405 | -7/Scraptown | Visited Sword Containment 18514 | -7/Scraptown | Visited Modified Component R&D 19347 | -7/Scraptown | Discovered new exit (range 3) 21009 | -7/Scraptown | Found Active Sensor Suite 21883 | -7/Scraptown | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 22154 | -7/Scraptown | Build established: Hacker-Assassin 22284 | -7/Scraptown | Identified exit to Factory 22287 | -7/Scraptown | Entered Factory 22287 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 22382 | -5/Factory | Discovered new exit (range 13) 22385 | -5/Factory | Identified exit to Factory 22490 | -5/Factory | Discovered exit to Factory (range 13) 22587 | -5/Factory | Search patrols dispatched 22602 | -5/Factory | Identified exit to Garrison 22602 | -5/Factory | Entered Garrison 22603 | -5/Garrison | Build established: Hacker-Scout 22637 | -5/Garrison | Spotted B-75 Beast 22716 | -5/Garrison | Triggered checkpoint 22776 | -5/Garrison | Discovered new exit (range 2) 22780 | -5/Garrison | Spotted B-75 Beast 22780 | -5/Garrison | Spotted B-75 Beast 22798 | -5/Garrison | Installed Relay Interface Framework 22806 | -5/Garrison | Triggered checkpoint 22814 | -5/Garrison | Lost 3 parts (1p2n) 22825 | -5/Garrison | Discovered new exit (range 8) 22828 | -5/Garrison | Entered Factory 22828 | -5/Factory | Self-destructed Last Messages --------------- 22813_ Triggered Stasis Trap. 22813_ A bubble of rippling energy engulfs the area. 22813_ Field strength at 80. 22813_ Field strength at 60. Companion Sword: "Go go go!" 22815_ Field strength at 52. 22816_ Field strength at 44. 22817_ Field strength at 36. 22818_ Field strength at 28. 22819_ Field strength at 20. 22820_ Field strength at 12. 22821_ Field strength at 4. 22822_ Stasis field depleted. 22825_ EXIT=FOUND 22828_ Attempting to access garrison exit controls... RIF authorized. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ????????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? #???????????????? | | ????????????????????????????? #???????????????? | | ????????????????????????????? #???????????????? | | ???????????????????????????? #???????????????? | | ???????????????????????????? #???????????????? | | ????????????????????####+### #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# +???????????????? | | ????????????????????# #???????????????? | | ????????????????????# @ #???????????????? | | ????????????????????# #???????????????? | | ????????????????? ## T####???????????????? | | ?????????????? #??##??????????????????? | | ??????????? #??????????????????????? | | ???????????? #??????????????????????? | | ???????????? #??????????????????????? | | ????????????####+#+########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 24 Energy Capacity 290 Matter Stores 469 Matter Capacity 500 Sight Range 21 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 12 Armor Coverage 375 Resistance: TH 10 Resistance: EM 15 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 66 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystSuspensionSpear Manual? 0 Play Time 01:41:20 Cumulative 1018.2 hours Start 2024.07.14 @ 16:19:06 End 2024.07.14 @ 18:35:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 460 Rogue 459 Adventurer 1 Explorer 0 Win Type - Total 159 Types 43/13/26/4/2/1/65/3/2 Lore% 80 Gallery% 95 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1eadae40-4a49-4e79-82e1-334529c7d070