Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.04 @ 00:53:40 Player: Megaknight51 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (56) 280 Value Destroyed (1781) 1781 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (525) 525 TOTAL SCORE: 9926 Bonus ------- Follower Combat Kills 25 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 51/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Array > --- UTILITY ---------- Experimental Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Core Analyzer Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Remote Datajack Improved Remote Datajack > --- INVENTORY -------- Nuclear Pulse Array Matter Compressor Kinecellerator Advanced ECM Suite [Rating: 79] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion VSS Leg Treads Light Treads Leg VSS Leg Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Ext Cet Fac Arm Res Tes Res Slots Evolved 16 | . . 2 . 2 . 2 2 2 . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . Utility 13 | . . 2 . 2 . 2 . 2 . . 1 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 96 | 7 3 11 2 2 29 10 3 6 2 . 2 5 10 3 1 Power 14 | 1 2 2 . . 5 1 . . . . 1 . 1 . 1 Engine 7 | 1 2 2 . . 1 1 . . . . . . . . . Core 4 | . . . . . 4 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . 1 . 1 . 1 Propulsion 25 | 2 . 2 1 . 5 2 . 1 1 . . 5 4 2 . Treads 2 | 2 . . . . . . . . . . . . . . . Leg 8 | . . 2 1 . 5 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 15 | . . . . . . 2 . 1 1 . . 5 4 2 . Utility 39 | 2 1 4 1 2 9 7 3 3 1 . 1 . 4 1 . Device 15 | 1 . 3 1 . 1 2 1 2 . . . . 3 1 . Storage 4 | 1 1 . . . . 1 . . . . . . 1 . . Processor 8 | . . 1 . 1 1 1 2 . 1 . 1 . . . . Hackware 4 | . . . . . . 3 . 1 . . . . . . . Protection 8 | . . . . 1 7 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 18 | 2 . 3 . . 10 . . 2 . . . . 1 . . Energy Gun 6 | 1 . 1 . . 4 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 . 1 . . 4 . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . 2 . . . . 1 . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . 3 1 . . . . . 2 . 2 1 Parts Lost 60 | . 3 4 1 . 26 . . 2 8 . 3 1 7 3 2 Power 8 | . 2 2 . . 3 . . . 1 . . . . . . Propulsion 19 | . . . 1 . 5 . . . 2 . 2 1 4 2 2 Utility 22 | . . . . . 12 . . 2 4 . . . 3 1 . Weapon 11 | . 1 2 . . 6 . . . 1 . 1 . . . . Highest Loss Streak 13 | . 1 3 1 . 13 . . 2 8 . 3 1 7 3 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 11 | 1 7 16 19 19 18 4 4 4 3 3 3 4 4 4 3 Power 1 | 1 2 1 . . 1 1 . . . . . . . 1 . Propulsion 1 | . . 1 4 4 2 . . . . . . 1 1 . 1 Utility 7 | . 3 9 14 14 13 3 2 3 3 3 3 3 2 2 . Weapon 1 | . 2 3 1 1 . . 1 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 25 | 1 . 2 2 . 15 1 . 2 . . . 2 . . . Power 4 | . . . . . 3 1 . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . . 2 . . . Utility 13 | . . 2 . . 11 . . . . . . . . . . Weapon 4 | 1 . . 1 . . . . 2 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 99 98 99 95 89 28 57 74 72 47 24 14 27 12 4 Engine 5 | . 13 11 11 9 3 . 3 5 4 . . . . . . Core 1 | . . . . . 3 . . . . . . . . . . Treads 4 | . 28 7 . . . . . . . . . . . . . Leg 7 | . . 14 21 18 13 . . . . . . . . . . Flight 3 | . . . . . . 3 13 12 15 11 5 8 13 8 1 Device 14 | . 14 28 22 18 16 9 6 12 8 . . . 5 . . Storage 6 | . 14 11 11 9 8 . . . . . . . . . . Processor 7 | . . 4 11 15 9 6 13 17 14 17 8 5 4 3 . Hackware 3 | . . . . . . 7 20 22 17 11 5 . . . . Protection 4 | . . . . 6 14 . . . . . . . . . . Energy Gun 4 | . 14 . 11 9 7 . . . . . . . . . . Ballistic Gun 6 | . 14 11 11 9 8 . . . . . . . . . . Ballistic Cannon 1 | . . 9 . . . . . . . . . . . . . Peak Build Rating 79 | 7 8 21 24 24 34 26 48 79 67 39 46 35 67 30 35 Average Rating 25 | 6 7 17 18 23 26 16 39 57 58 39 21 24 42 21 13 On Entrance 23 | . 7 7 20 19 24 2 23 48 67 39 39 6 27 23 27 Avg Prop Armor Cover (%) 10 | . . 11 . . . . . . . . . 12 9 10 . Naked Turns 111 | . . . . . 16 6 . . . . 52 . . . 37 Heaviest Build 73 | 11 48 53 50 58 73 7 13 24 23 4 16 . 26 . 12 Greatest Support 40 | 40 40 40 24 22 26 12 14 29 29 22 22 35 35 24 26 Greatest Overweight (x) 23 | 2 1 4 4 2 23 2 . . . . . . 1 . 3 Average Overweight (x) . | . . 1 2 2 3 . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Average Capacity 14 | 7 19 20 20 20 19 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 3 10 20 20 20 20 5 5 5 5 3 3 5 5 5 5 Average Carried 11 | 1 7 16 19 19 18 4 4 4 4 3 3 4 4 4 3 Final Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 3 10 19 20 19 5 5 5 5 3 3 3 5 5 4 1 Class Distribution -------------------- 50% | Mutant 15% | Scavenger-Mutant 11% | Hacker-Scout 9% | Scavenger-Skirmisher 6% | Skirmisher 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Mutant | -5/Extension Hacker-Mutant | -5/Cetus Mutant | -4/Factory Mutant | -4/Armory Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Ext Cet Fac Arm Res Tes Res Matter Collected 1802 | 282 256 296 183 . 729 . . 54 . . . . . 2 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2167 | 163 320 275 41 . 1368 . . . . . . . . . . Parts 121 | 13 15 19 2 . 72 . . . . . . . . . . Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . Recyclers Shooed 4 | 1 . . 2 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Ext Cet Fac Arm Res Tes Res Combat Hostiles Destroyed 40 | . 7 8 1 . 24 . . . . . . . . . . Guns 34 | . 7 4 1 . 22 . . . . . . . . . . Cannons 4 | . . 4 . . . . . . . . . . . . . AOE 2 | . . . . . 2 . . . . . . . . . . Classes Destroyed 14 | 2 3 4 . . 5 . . . . . . . . . . Worker 2 | . . . . . 2 . . . . . . . . . . Builder 2 | . . 1 . . 1 . . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . Recycler 2 | 1 . 1 . . . . . . . . . . . . . Mechanic 2 | . . 1 . . 1 . . . . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . Swarmer 4 | . . 4 . . . . . . . . . . . . . Grunt 27 | . 7 3 1 . 16 . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . Sentry 6 | . . 1 . . 5 . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . Best Kill Streak 8 | 3 2 8 1 . 4 . . . . . . . . . . Combat Bots Only 4 | . 2 4 1 . 4 . . . . . . . . . . Max Kills in Single Turn 2 | 1 1 1 1 . 2 . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Ext Cet Fac Arm Res Tes Res Hostile Shots Fired 893 | . 59 87 5 10 295 . . 23 65 4 55 36 78 66 110 Missed 302 | . 9 25 1 2 65 . . 12 29 1 29 18 42 25 44 Hits 591 | . 50 62 4 8 230 . . 11 36 3 26 18 36 41 66 Melee 9 | . . . . . 5 . . . . . . 3 . . 1 Projectile 582 | . 50 62 4 8 225 . . 11 36 3 26 15 36 41 65 AOE 1 | . . . . . . . . . . . . 1 . . . Critical Strikes 28 | . . 2 . . 14 . . 3 . 1 2 1 1 1 3 Damage Taken 10054 | . 633 573 62 124 3360 . . 251 844 76 476 457 900 754 1544 Core 4210 | . 127 93 . 27 509 . . 77 301 30 381 297 415 503 1450 Absorbed by Shields 104 | . . . . . 104 . . . . . . . . . . Core Remaining (%) 61 | 100 49 . 76 . 2 100 100 . . 59 . 41 . 29 . Volleys Fired 208 | 16 43 26 5 . 118 . . . . . . . . . . Largest 2 | 2 2 2 2 . 2 . . . . . . . . . . Hottest 89 | 60 60 60 60 . 89 . . . . . . . . . . Shots Fired 394 | 32 84 52 10 . 216 . . . . . . . . . . Gun 369 | 32 84 27 10 . 216 . . . . . . . . . . Cannon 25 | . . 25 . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 237 | 16 43 51 5 . 122 . . . . . . . . . . Thermal 157 | 16 41 1 5 . 94 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 5 10 5 8 . 13 . . . . . . . . . . Robot Miss Streak 4 | 3 4 3 1 . 3 . . . . . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . Secondary Targets 3 | . 2 . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . Shots Hit Robots 252 | 17 53 32 8 . 142 . . . . . . . . . . Core Hits 118 | 7 23 14 4 . 66 . . . . . . . . . 4 Critical Kills 1 | . . . . . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 8 | . . 2 . . 6 . . . . . . . . . . Burn 4 | . . . . . 4 . . . . . . . . . . Destroy 2 | . . . . . 2 . . . . . . . . . . Blast 2 | . . 2 . . . . . . . . . . . . . Melee Attacks 6 | . . . . . 6 . . . . . . . . . . Impact 6 | . . . . . 6 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 3862 | 197 541 544 94 . 2368 . . . . . . . . 12 106 Guns 3191 | 195 540 170 91 . 2195 . . . . . . . . . . Cannons 371 | . . 371 . . . . . . . . . . . . . Explosions 77 | . . . . . 77 . . . . . . . . . . Melee 50 | . . . . . 50 . . . . . . . . . . Ramming 173 | 2 1 3 3 . 46 . . . . . . . . 12 106 Kinetic 2164 | 76 229 529 45 . 1285 . . . . . . . . . . Thermal 1398 | 119 311 12 46 . 910 . . . . . . . . . . Explosive 77 | . . . . . 77 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 50 | . . . . . 50 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 11 . . 2 2 2 . . . . 3 Average Corruption 9 | . . . . . 9 . . 2 2 2 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 73 | . . . . . 70 . . . 3 . . . . . . Message Errors 12 | . . . . . 12 . . . . . . . . . . Matter Fused 17 | . . . . . 15 . . . 2 . . . . . . Heat Flow Errors 5 | . . . . . 5 . . . . . . . . . . Energy Discharges 11 | . . . . . 10 . . . 1 . . . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . Data Loss (minor) 14 | . . . . . 14 . . . . . . . . . . Data Loss (major) 5 | . . . . . 5 . . . . . . . . . . Misfires 4 | . . . . . 4 . . . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . . Misdirections 1 | . . . . . 1 . . . . . . . . . . Weapon Failures 2 | . . . . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 13 | . . 3 . . 10 . . . . . . . . . . Projectiles 3 | . . 3 . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 10 | . . . . . 10 . . . . . . . . . . Knockbacks 6 | . . 6 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 6 | . . 6 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 155 | . . . . . 97 . . . . . . . . 5 53 Shots 1 | . . . . . 1 . . . . . . . . . . Rammed 25 | 1 1 . . . . . . . . . . . . 2 21 Targets Rammed 39 | 1 1 2 1 . 11 . . . . . . . . 2 21 Kicked 14 | . . 2 1 . 11 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 429 | 40 153 16 15 . 429 . . . 12 . . . 362 . . Average Temperature 93 | 22 58 7 8 . 112 . . . 7 . . . 175 . . Received Heat Transfer 3157 | . 354 120 36 . 1569 . . 18 249 9 117 27 471 79 108 Effects 6 | . . . . . 6 . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . Interference 5 | . . . . . 5 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . 4 . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . . . . . Heat Transferred 3382 | 275 725 25 100 . 2257 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Ext Cet Fac Arm Res Tes Res Maximum Alert Level 1 | . . . . . 1 . . . . . . . 1 . . Low Security (%) 90 | 100 100 100 100 100 67 100 100 100 100 100 100 100 95 100 100 Level 1 9 | . . . . . 32 . . . . . . . 4 . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 320 | 15 50 156 52 . 320 100 15 38 34 . 55 26 254 152 79 Initial 142 | . . 7 52 . . 100 . 2 . . . 26 . 142 79 Average 43 | . 12 33 8 . 103 32 2 . 8 . 8 6 59 121 18 Influence Increases 2305 | 25 213 277 51 . 878 15 21 73 78 . 75 . 444 120 35 Destroy 0b10 Robot/C 820 | . 140 160 40 . 480 . . . . . . . . . . Destroy 0b10 Robot/NC 80 | 25 10 15 . . 30 . . . . . . . . . . Destroy Leader 184 | . 42 20 10 . 112 . . . . . . . . . . Allied During Kill 1 | . . . 1 . . . . . . . . . . . . Successful Hack 136 | . 6 18 . . 16 . 21 28 18 . . . 24 . 5 Disable Machine 60 | . . . . . 60 . . . . . . . . . . Destroy Structure 19 | . . 4 . . 15 . . . . . . . . . . Partial Spotted 120 | . . . . . 15 15 . 15 30 . . . 45 . . Lose Combat Pursuer 885 | . 15 60 . . 150 . . 30 30 . 75 . 375 120 30 Influence Decreases 2283 | 25 196 159 186 . 655 238 16 76 80 . 20 55 190 232 155 Entered New Map 425 | . . 10 83 . . 123 . 3 2 . . 29 . 112 63 Time Decay 1370 | 25 179 109 80 . 425 115 16 43 30 . 20 26 120 90 92 Lost Part 458 | . 17 40 3 . 230 . . 20 48 . . . 70 30 . Lost Ally 30 | . . . 20 . . . . 10 . . . . . . . Squads Dispatched 25 | . 3 . . . 5 1 . 3 2 . 3 1 3 2 2 Investigation 6 | . . . . . 3 . . 1 1 . . . . . 1 Extermination 5 | . . . . . . 1 . 1 . . . . 1 1 1 Reinforcement 14 | . 3 . . . 2 . . 1 1 . 3 1 2 1 . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Ext Cet Fac Arm Res Tes Res Distress Signals 17 | . 2 . . . 5 . . 1 1 1 1 2 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 220 | . 13 15 1 1 45 2 . 11 20 4 21 18 30 19 20 Peak Tracking Total 20 | . 2 5 1 1 8 2 . 10 18 5 12 15 14 9 20 Tactical Retreats 23 | . 1 2 . . 8 . . 1 1 . 2 . 5 2 1 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Ext Cet Fac Arm Res Tes Res Traps Triggered 8 | . . . . . 1 . . 1 1 . 3 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 12 | . . . . . . . 6 6 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Ext Cet Fac Arm Res Tes Res Machines Disabled 4 | . . . . . 4 . . . . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Ext Cet Fac Arm Res Tes Res Machines Accessed 36 | . 1 3 . 1 6 3 3 10 2 . 2 1 2 . 2 Terminals 29 | . 1 3 . 1 6 2 2 7 2 . 2 1 1 . 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 1 . . . . 1 . 1 Garrison Access 2 | . . . . . . 1 . 1 . . . . . . . Total Hacks 79 | . 3 9 . 2 19 7 5 21 3 . 3 2 2 . 3 Successful 44 | . 3 4 . . 4 3 4 17 2 . 1 2 1 . 3 Failed 35 | . . 5 . 2 15 4 1 4 1 . 2 . 1 . . Catastrophic 10 | . . 1 . . 5 . 1 1 . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 34 | . 2 5 . . 7 3 1 11 2 . 2 1 . . . Terminals 67 | . 3 9 . 2 19 4 4 16 3 . 3 2 1 . 1 Fabricators 2 | . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 1 1 . . . . 1 . 2 Garrison Access 5 | . . . . . . 3 . 2 . . . . . . . Terminal Hacks 29 | . 3 4 . . 4 2 3 7 2 . 1 2 . . 1 Part Schematic 1 | . . . . . . . . 1 . . . . . . . Robot Analysis 4 | . 1 2 . . 1 . . . . . . . . . . Prototype ID Bank 4 | . 1 1 . . 1 . . 1 . . . . . . . Open Door 3 | . . . . . 1 . . 1 1 . . . . . . Open DSF 2 | . . . . . . . . . . . 1 . . . 1 Level Access Points 1 | . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . 1 . . . . . 1 . . . . . . . Terminal Index 6 | . 1 . . . . 1 1 1 1 . . 1 . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . Alert Level 2 | . . . . . . 1 . . . . . 1 . . . Disarm Traps 2 | . . . . . . . 1 1 . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 1 1 . . . . 1 . 2 Retrieve Study 5 | . . . . . . . 1 1 . . . . 1 . 2 Garrison Access Hacks 3 | . . . . . . 1 . 2 . . . . . . . Seal Access 2 | . . . . . . 1 . 1 . . . . . . . Coupler Status 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 5 | . . . . . . . . 5 . . . . . . . Terminals 5 | . . . . . . . . 5 . . . . . . . Assimilate 5 | . . . . . . . . 5 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 28 | . 1 3 . 1 6 2 3 6 2 . 2 1 1 . . Full Trace Events 4 | . . . . . 3 . . 1 . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . 47 . . . . . . . Total Part Build Rating 5 | . . . . . . . . 5 . . . . . . . Part Studies Acquired 5 | . . . . . . . 1 1 . . . . 1 . 2 Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Ext Cet Fac Arm Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Ext Cet Fac Arm Res Tes Res Total Allies 2 | . . . 1 . . . . 1 . . . . . . . Largest Group 1 | . . . 1 . . . . 1 . . . . . . . Highest-Rated Group 31 | . . . 31 . . . . 26 . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . 26 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 7 | . . . 7 . . . . . . . . . . . . Total Damage 106 | . . . 106 . . . . . . . . . . . . Kills 1 | . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Ext Cet Fac Arm Res Tes Res Active Infowar (turns) 5579 | 193 871 912 507 115 1733 4 103 869 90 . . . 182 . . Sensors 1679 | . . 605 2 . . . 103 856 . . . . 113 . . Terrain 4416 | . . 911 505 115 1725 . 29 869 90 . . . 172 . . Structural 2626 | . . 304 507 115 1700 . . . . . . . . . . Seismic 1637 | 193 871 573 . . . . . . . . . . . . . Machine Analysis 325 | . . . . 95 230 . . . . . . . . . . ECM 6 | . . . . . . 4 . 2 . . . . . . . Robot Analysis Total 4 | . 1 2 . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Ext Cet Fac Arm Res Tes Res Turns Passed 7448 | 286 871 912 507 115 2074 349 125 869 108 20 139 145 303 195 430 Spaces Moved 5500 | 148 306 289 178 43 498 386 315 991 297 54 316 276 724 383 296 Core 601 | 16 . . . . 61 150 . . . . 150 64 . . 160 Treads 551 | 132 306 113 . . . . . . . . . . . . . Legs 834 | . . 176 178 43 437 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3514 | . . . . . . 236 315 991 297 54 166 212 724 383 136 Fastest Speed 25 | 50 160 240 265 265 50 37 37 34 34 37 37 27 25 31 37 Average Speed 103 | 152 235 258 266 265 315 76 37 35 34 37 43 40 36 36 93 Slowest Speed 1200 | 160 240 450 450 265 1200 150 37 37 37 37 50 50 109 40 200 Overloaded Moves 219 | . . . . . . . . . . . . 19 167 33 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . . . . 5 2 . 3 1 15 10 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 6 30 29 45 5 55 10 8 16 57 23 12 19 20 51 6 Regions Visited 15 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . 1 . . . . 1 1 . . . . . . . Unknown Exits Taken 12 | 1 1 . 1 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . . . . . . . . Spaces Dug 1 | . . . . . 1 . . . . . . . . . . Terrain Destroyed 10 | . . 3 . . 7 . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . Projectile 3 | . . 3 . . . . . . . . . . . . . AOE 6 | . . . . . 6 . . . . . . . . . . Terrain Rammed 2 | . . . . . 1 . . . . . . . . . 1 Walls Destroyed 1 | . . . . . 1 . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Ext Cet Fac Arm Res Tes Res Total 6799 | 176 379 401 200 47 754 438 321 1499 298 53 314 307 746 426 440 Wait 849 | . 19 51 9 . 58 36 . 504 2 . . 20 19 15 116 Move 5414 | 147 305 288 177 42 497 385 314 980 292 53 309 273 696 362 294 Hop 34 | . . . . . . . . 5 2 . 3 1 12 10 1 Pick Up 59 | 4 7 17 3 2 14 2 2 1 . . . 4 2 1 . Fast Attach 55 | 7 2 3 1 . 11 7 3 6 1 . 2 3 7 2 . Attach 33 | . . 6 . 2 10 3 2 . 1 . . . 5 1 3 Detach 7 | . . . . . . 2 . . . . . . 3 . 2 Swap 22 | . 1 3 2 . 13 . . . . . . 3 . . . Drop 40 | 1 1 5 2 1 15 3 . 3 . . . 3 2 2 2 Fire 208 | 16 43 26 5 . 118 . . . . . . . . . . Melee 6 | . . . . . 6 . . . . . . . . . . Ram 25 | . . . . . 1 . . . . . . . . 2 22 Kick 14 | . . 2 1 . 11 . . . . . . . . . . Crush 2 | 1 1 . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . . . . . 31 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Cetus -4/Factory -4/Armory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 287 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 655 | -10/Materials | Discovered new exit (range 11) 1087 | -10/Materials | Derelicts attacked the area 1090 | -10/Materials | Core integrity fell below 50% 1109 | -10/Materials | Discovered new exit (range 12) 1158 | -10/Materials | Entered another Materials area 1158 | -9/Materials | Evolved 2 slots: Utility x2 1349 | -9/Materials | Identified exit to Mines 1886 | -9/Materials | Lost 3 parts (2p1w) 2030 | -9/Materials | Build established: Skirmisher 2070 | -9/Materials | Entered Mines 2073 | -9/Mines | Received a Mining Laser from a helpful Derelict 2177 | -9/Mines | Met a Derelict bent on vengeance 2352 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2364 | -9/Mines | Found Prototype Device 2372 | -9/Mines | Identified Exp. Sensor Array 2490 | -9/Mines | Build established: Scavenger-Skirmisher 2545 | -9/Mines | Discovered new exit (range 8) 2577 | -9/Mines | Entered Materials 2577 | -8/Materials | Evolved 2 slots: Utility x2 2580 | -8/Materials | Discovered new exit (range 14) 2692 | -8/Materials | Entered Storage 3224 | -8/Storage | Build established: Scavenger-Mutant 3759 | -8/Storage | System corruption reached 10% 3939 | -8/Storage | Build established: Mutant 3998 | -8/Storage | Lost 4 parts (2n2u) 4292 | -8/Storage | Build established: Scavenger-Mutant 4462 | -8/Storage | Core integrity fell below 50% 4490 | -8/Storage | Lost 13 parts (2p2n6u3w) 4722 | -8/Storage | Build established: Mutant 4750 | -8/Storage | Released all parts (4) 4753 | -8/Storage | Core integrity fell below 20% 4762 | -8/Storage | Discovered new exit (range 9) 4766 | -8/Storage | Entered Factory 4766 | -7/Factory | Evolved 2 slots: Utility x2 4779 | -7/Factory | Lost 4 parts (2u2w) 5088 | -7/Factory | Discovered new exit (range 16) 5115 | -7/Factory | Entered another Factory area 5115 | -6/Factory | Evolved 2 slots: Propulsion x2 5206 | -6/Factory | Discovered new exit (range 11) 5227 | -6/Factory | Identified exit to Factory 5240 | -6/Factory | Entered another Factory area 5240 | -5/Factory | Evolved 2 slots: Utility x2 5513 | -5/Factory | Build established: Hacker-Scout 5630 | -5/Factory | Identified exit to Upper Caves 5630 | -5/Factory | Identified exit to Extension 6045 | -5/Factory | Fabricated Drone Bay? 6109 | -5/Factory | Entered Extension 6171 | -5/Extension | Spotted B-75 Beast 6171 | -5/Extension | Rescued a captive Derelict 6173 | -5/Extension | Spotted B-75 Beast 6209 | -5/Extension | Discovered new exit (range 16) 6210 | -5/Extension | Discovered new exit (range 15) 6217 | -5/Extension | Entered Cetus 6223 | -5/Cetus | Spotted Cetus Guard 6223 | -5/Cetus | Spotted Cetus Guard 6223 | -5/Cetus | Spotted Cetus Guard 6232 | -5/Cetus | Discovered new exit (range 15) 6237 | -5/Cetus | Entered Factory 6237 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6243 | -4/Factory | Lost 8 parts (1p2n4u1w) 6300 | -4/Factory | Released all parts (6) 6331 | -4/Factory | Lost 3 parts (2n1w) 6369 | -4/Factory | Discovered new exit (range 12) 6376 | -4/Factory | Entered Armory 6506 | -4/Armory | Spotted B-86 Titan 6518 | -4/Armory | Discovered new exit (range 10) 6519 | -4/Armory | Core integrity fell below 50% 6521 | -4/Armory | Entered Research 6521 | -3/Research | Evolved 2 slots: Utility x2 6721 | -3/Research | Spotted B-86 Titan 6775 | -3/Research | Build established: Mutant 6795 | -3/Research | Lost 7 parts (4n3u) 6801 | -3/Research | Discovered new exit (range 8) 6824 | -3/Research | Entered Testing 6856 | -3/Testing | Scanned by Researcher 6952 | -3/Testing | Spotted Striker 6952 | -3/Testing | Spotted Striker 6955 | -3/Testing | Spotted Alpha 7 6959 | -3/Testing | Core integrity fell below 50% 7001 | -3/Testing | Lost 3 parts (2n1u) 7018 | -3/Testing | Discovered new exit (range 4) 7019 | -3/Testing | Entered Research 7019 | -2/Research | Evolved 2 slots: Utility x2 7051 | -2/Research | Identified exit to DSF 7412 | -2/Research | Released all parts (1) 7430 | -2/Research | Core integrity fell below 50% 7446 | -2/Research | Core integrity fell below 20% 7449 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- [Achievement: Hunted] 07433_ K-01 Serf destroyed. 07435_ R-10 Processor collects Wheel. 07436_ Slug penetrates Wall. 07439_ Slammed into Y-72 Warden. 07441_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 3B. 07442_ Penetrated by Slug. 07442_ Slug penetrates Wall. 07445_ Penetrated by Slug. 07445_ Slug penetrates Wall. 07445_ Slammed into S-43 Plague. 07445_ Triggered Alarm Trap. 07445_ An alarm sounds. 07445_ ALERT: Alarm triggered, dispatching investigation squad. 07446_ Slammed into P-80 Master. 07447_ U-05 Engineer builds a Wall. 07448_ Penetrated by Slug. 07448_ Slug penetrates P-80 Master. 07448_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# !#????????????????????? | | ??????????????????????? ########?????????????? | | ??????????????????????? #!! #?????????????? | | ???????????????????????? ?#! #?????????????? | | ???????????????????????? ?# #?????????????? | | ??????????????????????###+### #?????????????? | | ??????????????????????# # #?????????????? | | ??????????????????????# # ##????????????? | | ??????????????????????# Y / = #????????? | | ??????????????????????# = # ##????????# | | ??????????????????????# ss # #?????##### | | ??????????????????????###s### # ??? # | | ????????????????????????#s#?# # ?? # | | ????????????????????????#p#?# # ? # | | ????????????????????????#@#?# # ? # | | ?????????????????####???#p#?######## # | | ????????????????? ???#h#??????????? # | | ?????????????????? ??#h#???????????? # | | ????????????????? """ ?# #????????????? ?# | | ????????????????? """ # ################+### | | ???????????# !!! """ # = | | ???????????# R R= % | | ???????????# #u ! | | ???????????# """ """ # %= | | ??????????????""" """ ?###########+######/####### | | ????????????????" """???????????? ???? ????? | | ?????????????????? ????????????? ???? ! ???? | | ?????????????????? ????????????"" !#?? ??? | | ??????????????????##?????????????R" #?? #?# | | ????????????????????????????????" " #? #?# | | ???????????????????????????????? #? #?# | | ???????????????????????????????? # #?# | | ??????????????????????????????? * !]# #?# | | ???????????????????????????????? ? ! ###########?? | | ??????????????????????????????????####???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Corruption Containment 8 Armor Coverage 525 Phase Shifting 5 Evasion (%) 68 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 40 Item Schematics ----------------- Drone Bay | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Drone Bay | x1 | -5/Factory Repaired ---------- Nothing Studied --------- Xenon Bombardment Thruster | -6/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Impulse Thruster | -3/Research | Hacked Impulse Thruster Array | -2/Research | Hacked Remote Datajack | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Hunted Live, Flee, And Rebuild Challenges ------------ None Game ------ Seed IntegratedTerrorReactor Manual? 0 Play Time 01:03:38 Cumulative 47.4 hours Start 2026.02.03 @ 23:49:21 End 2026.02.04 @ 00:53:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 27 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 68% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51fdbb77-b5da-4913-9820-4373430776d2