Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.29 @ 23:27:08 Player: puppuppit Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (142) 710 Value Destroyed (4276) 4276 Prototype IDs (61) 1220 Alien Tech Used (0) 0 Bonus (1212) 1212 TOTAL SCORE: 13618 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 416 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -208 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved System Restoration Module AWS/Gauss Hardcell Cannon GAL Module Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet Linear Gravjet Improved Antigrav System > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Improved Sensor Array Kinecellerator Cloaking Device Hacking Suite Improved Hacking Suite System Shield System Shield Makeshift System Shield Makeshift System Shield > --- WEAPON ----------- Phase Gun AWS/Gauss > --- INVENTORY -------- Light Angular Momentum Engine Micro Fission Core Antigrav System Linear Gravjet Advanced Heat Sink Weight Redist. System Improved System Restoration Module GAL Module [Rating: 97] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Wheel Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Weapon Improved Light Cannon Energy Gun Phase Gun Ballistic Gun AWS/Gauss Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Slots Evolved 12 | . . . . . 4 2 . . . 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 . . . . . . Utility 9 | . . . . . 2 2 . . . 1 . . . . 2 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 97 | 8 21 3 . 3 21 6 2 . 1 14 2 . . . 5 11 Power 19 | 1 5 1 . . 5 1 . . . 4 . . . . . 2 Engine 15 | 1 5 1 . . 3 1 . . . 3 . . . . . 1 Core 3 | . . . . . 2 . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . 1 . . . . . . Propulsion 26 | 2 2 2 . 2 7 1 . . 1 5 . . . . 1 3 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 4 | 2 2 . . . . . . . . . . . . . . . Hover 20 | . . . . 2 7 1 . . 1 5 . . . . 1 3 Flight 2 | . . 2 . . . . . . . . . . . . . . Utility 34 | 2 9 . . . 5 3 2 . . 5 2 . . . 3 3 Device 20 | 1 8 . . . 3 1 1 . . . 2 . . . 1 3 Storage 3 | 1 1 . . . 1 . . . . . . . . . . . Processor 4 | . . . . . 1 1 1 . . 1 . . . . . . Hackware 7 | . . . . . . 1 . . . 4 . . . . 2 . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 18 | 3 5 . . 1 4 1 . . . . . . . . 1 3 Energy Gun 4 | 2 . . . . . . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 . . . . 1 . . . . . . . . . 1 . Ballistic Cannon 10 | . 5 . . 1 2 1 . . . . . . . . . 1 Launcher 1 | . . . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . . 2 . . . . . . Parts Lost 25 | . 2 1 . . . . . . . . . . . . 1 21 Power 4 | . 1 . . . . . . . . . . . . . . 3 Propulsion 9 | . 1 1 . . . . . . . . . . . . 1 6 Utility 9 | . . . . . . . . . . . . . . . . 9 Weapon 3 | . . . . . . . . . . . . . . . . 3 Highest Loss Streak 9 | . 1 1 . . . . . . . . . . . . 1 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 96 85 85 87 91 92 92 92 92 93 93 93 93 94 80 Engine 6 | . 13 12 14 14 7 7 7 7 7 3 . . . . . . Reactor 1 | . . . . . . . . . . 2 6 6 6 6 5 2 Wheel 3 | . 23 . . . . . . . . . . . . . . . Hover 19 | . 4 22 . 11 24 23 23 23 23 26 26 26 26 26 23 18 Flight 1 | . . 4 28 16 . . . . . . . . . . . . Device 14 | . 14 14 14 14 19 15 22 23 23 7 6 6 6 6 5 11 Storage 8 | . 14 14 14 14 9 7 7 7 7 6 6 6 6 6 5 4 Processor 5 | . . . . . 6 15 7 7 7 6 6 6 6 6 5 5 Hackware 11 | . . . . . . 7 7 7 7 24 26 26 26 26 35 27 Ballistic Gun 4 | . . . . . 9 7 7 7 7 6 6 6 6 6 5 3 Ballistic Cannon 10 | . 25 26 14 14 8 6 7 7 7 6 6 6 6 6 5 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 39 | 12 22 16 12 16 29 32 33 33 33 33 32 32 32 32 35 39 Greatest Support 45 | 20 20 18 14 30 38 39 39 39 42 45 39 39 39 39 42 45 Greatest Overweight (x) 1 | . 1 1 . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 3 7 8 7 7 7 7 7 7 7 7 8 8 8 8 6 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 7 8 8 7 8 8 8 8 8 8 8 7 5 Class Distribution -------------------- 22% | Mutant 17% | Scavenger-Skirmisher 9% | Scavenger-Mutant 9% | Hacker-Skirmisher 7% | Wizard-Scout 7% | Scavenger-Gunner 7% | Hacker-Mutant 5% | Scout 5% | Wizard-Skirmisher 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scout | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Data Miner Hacker-Skirmisher | -5/Proximity Caves Wizard-Skirmisher | -5/Factory Wizard-Scout | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Matter Collected 2806 | 280 724 321 48 122 343 132 56 . 10 224 52 108 . . 295 91 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4513 | 175 721 437 . 85 1042 257 49 . . 716 . 524 . 87 144 276 Parts 266 | 13 68 33 . 4 57 17 1 . . 36 . 12 . 2 9 14 Haulers Intercepted 3 | . 2 . . . . . . . . 1 . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . . . . . . . Parts Field Recycled 12 | . 12 . . . . . . . . . . . . . . . Retrieved Matter 93 | . 93 . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . 4 . 7 . . 19 . 7 . . Prevented 3 | . . . . . . . . . . . . . . 3 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 84 | . 16 8 . 5 18 3 1 . . 13 . 10 . 1 4 5 Guns 34 | . . . . . 11 3 1 . . 7 . 8 . . . 4 Cannons 42 | . 16 8 . 5 4 . . . . 2 . 2 . 1 4 . AOE 8 | . . . . . 3 . . . . 4 . . . . . 1 Classes Destroyed 15 | 2 6 . . 1 3 . . . . 2 . . . . . 1 Worker 14 | . 6 2 . 1 3 1 . . . . . . . . . 1 Builder 7 | . 4 1 . . . . . . . 2 . . . . . . Tunneler 11 | 5 . 5 . . . . . . . . . . . . 1 . Hauler 3 | . 2 . . . . . . . . 1 . . . . . . Recycler 10 | 1 3 4 . . 2 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . Operator 3 | . . . . . 1 2 . . . . . . . . . . Watcher 12 | . 3 . . . 4 2 . . . 2 . . . . 1 . Swarmer 21 | . 6 6 . . 2 . . . . 4 . 2 . . 1 . Grunt 43 | . 10 2 . 2 13 1 1 . . 8 . 4 . . 2 . Brawler 3 | . . . . . 1 . . . . . . 2 . . . . Duelist 2 | . . . . . . . . . . 1 . 1 . . . . Sentry 8 | . . . . . 2 2 . . . . . 1 . 1 1 1 Programmer 4 | . . . . . . . . . . . . . . . . 4 Assembled 4 | . . . . 4 . . . . . . . . . . . . Best Kill Streak 9 | 5 5 9 . 4 5 3 1 . . 7 . 6 . 1 2 3 Combat Bots Only 6 | . 4 3 . 4 5 2 1 . . 4 . 6 . 1 2 2 Max Kills in Single Turn 7 | 1 2 1 . 1 2 1 1 . . 7 . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 . . . . 4 . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Damage Taken 3956 | . 371 101 . 122 149 92 23 . . 106 . 38 . . 541 2413 Core 1485 | . 150 14 . 11 . 12 13 . . 20 . . . . 107 1158 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 361 | . . . . . 116 98 . 147 . . . . . . . . Core Remaining (%) 85 | 100 . . . 30 100 . . . 96 . . . . 97 89 . Volleys Fired 366 | 16 68 40 . 23 28 18 9 . . 21 8 27 . 7 61 40 Largest 2 | 2 2 2 . 1 1 1 1 . . 1 1 1 . 1 1 2 Hottest 153 | 90 78 78 . 39 39 39 39 . . 39 39 39 . 39 39 153 Shots Fired 685 | 32 136 80 . 23 100 40 11 . . 64 8 81 . 7 61 42 Gun 259 | 32 . . . . 72 22 2 . . 43 . 54 . . . 34 Cannon 423 | . 136 80 . 23 25 18 9 . . 21 8 27 . 7 61 8 Launcher 3 | . . . . . 3 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 616 | . 136 80 . 23 97 40 11 . . 64 8 81 . 7 61 8 Thermal 65 | 32 . . . . . . . . . . . . . . . 33 Explosive 3 | . . . . . 3 . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . 1 Robot Hit Streak 22 | 4 10 9 . 3 11 7 7 . . 22 2 13 . 2 9 8 Robot Miss Streak 5 | 3 5 5 . 3 4 2 1 . . 2 3 3 . 4 5 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Autonomous 195 | . . . . . 72 22 3 . . 43 . 54 . 1 . . Shots Hit Robots 432 | 17 77 42 . 12 72 27 9 . . 51 4 58 . 2 34 27 Core Hits 199 | 7 33 21 . 7 39 9 3 . . 32 1 21 . 3 12 11 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . 3 1 . . . 1 . 2 . . . . Critical Strikes 23 | . 5 3 . . 5 2 . . . 2 1 3 . . 1 1 Destroy 8 | . . . . . 4 1 . . . 1 . 2 . . . . Blast 15 | . 5 3 . . 1 1 . . . 1 1 1 . . 1 1 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 11791 | 199 1382 910 . 291 2351 754 264 . . 2108 90 1551 . 71 941 879 Guns 5913 | 199 . . . . 1742 569 98 . . 1268 . 1322 . . . 715 Cannons 4893 | . 1382 910 . 291 281 185 166 . . 266 90 229 . 71 878 144 Explosions 965 | . . . . . 328 . . . . 574 . . . . 63 . Melee . | . . . . . . . . . . . . . . . . . Ramming 20 | . . . . . . . . . . . . . . . . 20 Kinetic 9892 | . 1382 910 . 291 2023 754 264 . . 1534 90 1551 . 71 878 144 Thermal 1560 | 199 . . . . 72 . . . . 574 . . . . . 715 Explosive 319 | . . . . . 256 . . . . . . . . . 63 . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . . . . . 7 Average Corruption 3 | . . . . . . . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . 6 . . . . . . Effects 8 | . . . . . . . . . . . . . . . . 8 Message Errors 2 | . . . . . . . . . . . . . . . . 2 Matter Fused 2 | . . . . . . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 104 | . 4 12 . . . 19 . . . 54 6 . . . 9 . Projectiles 50 | . 4 12 . . . 19 . . . . 6 . . . 9 . Explosions 54 | . . . . . . . . . . 54 . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 44 | . 19 8 . 1 1 4 3 . . . 2 1 . . 5 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 42 | . 18 8 . 1 1 3 3 . . . 2 1 . . 5 . Secondary 2 | . 1 . . . . 1 . . . . . . . . . . Self-Inflicted Damage 109 | . . . . . 75 . . . . . . . . . 25 9 Shots 2 | . . . . . 1 . . . . . . . . . 1 . Rammed 4 | . . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 271 | 75 150 114 . 24 5 . . . . 12 15 30 4 7 14 271 Average Temperature 21 | 31 31 43 . 11 2 . . . . 2 3 4 2 2 2 63 Received Heat Transfer 510 | . 90 9 . 39 27 18 . . . . . 36 . . 108 183 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 5 | 1 . . . . . . . . . . . . . . . 4 Heat Transferred 1910 | 533 . . . . 100 . . . . 500 . . . . . 777 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Peak Influence 688 | 30 392 409 . 76 635 426 . . . 634 . . . . 688 339 Initial 494 | . 19 120 . . 29 288 . . . . . . . . 494 289 Average 262 | 9 250 289 . 7 168 332 . . . 253 . . . . 552 216 Maximum Alert Level 2 | . 1 2 . . 2 2 . . . 2 . . . . 2 1 Low Security (%) 37 | 100 25 23 . 100 73 . . . . 46 . . . . . 48 Level 1 45 | . 74 65 . . 23 76 . . . 32 . . . . 3 51 Level 2 17 | . . 11 . . 3 23 . . . 21 . . . . 96 . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 4 . . . 4 1 . . . 4 . 1 . . 3 5 Investigation 11 | . 4 . . . 2 . . . . 2 . . . . 2 1 Extermination 3 | . . . . . . . . . . 1 . . . . . 2 Reinforcement 4 | . . . . . . 1 . . . 1 . . . . . 2 Assault 2 | . . . . . 1 . . . . . . 1 . . . . Garrison 2 | . . . . . 1 . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Distress Signals 2 | . . . . . 1 . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 141 | . 24 10 . 10 20 6 3 . . 11 . 16 . 8 16 17 Peak Tracking Total 14 | . 5 3 . 6 5 1 3 . . 3 . 14 . 6 6 10 Tactical Retreats 15 | . 3 5 . . . . . . . . . 3 . 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Traps Triggered 5 | . 3 . . . 1 . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Machines Disabled 45 | . 3 1 . . 4 3 . . . 23 . . . . 11 . Max in Single Turn 17 | . 1 1 . . 2 1 . . . 17 . . . . 5 . Garrison Access 2 | . . . . . 1 . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Machines Accessed 55 | . 9 . 5 . 8 8 . . . 9 . . 4 . 7 5 Terminals 31 | . 8 . . . 5 5 . . . 6 . . . . 4 3 Fabricators 4 | . . . . . . 1 . . . 1 . . . . 1 1 Repair Stations 5 | . 1 . . . 2 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . 1 . . . . . . Garrison Access 4 | . . . . . . . . . . 1 . . . . 2 1 Total Hacks 245 | . 22 . 50 . 26 23 . . . 34 . . 32 . 39 19 Successful 160 | . 12 . 50 . 19 10 . . . 14 . . 32 . 18 5 Failed 82 | . 10 . . . 6 12 . . . 19 . . . . 21 14 Catastrophic 16 | . 1 . . . 1 1 . . . 5 . . . . 7 1 Database Lockouts 3 | . . . . . 1 1 . . . 1 . . . . . . Manual 56 | . 1 . 1 . 9 2 . . . 15 . . . . 18 10 Terminals 118 | . 19 . . . 15 16 . . . 22 . . . . 32 14 Fabricators 10 | . . . . . . 1 . . . 3 . . . . 4 2 Repair Stations 16 | . 3 . . . 7 6 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 4 . . . . 6 . . . . . . Garrison Access 9 | . . . . . . . . . . 3 . . . . 3 3 Terminal Hacks 134 | . 11 . 50 . 10 6 . . . 7 . . 32 . 15 3 Record 70 | . 2 . 49 . 4 2 . . . . . . 11 . 1 1 Part Schematic 13 | . . . . . . . . . . 1 . . 12 . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . Robot Analysis 9 | . . . . . 2 . . . . 2 . . . . 5 . Prototype ID Bank 17 | . 4 . . . 3 2 . . . 1 . . 3 . 3 1 Open DSF 2 | . . . . . . 1 . . . . . . . . . 1 Branch Access Points 4 | . 1 . . . . 1 . . . 1 . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . . . . . . . . . 1 . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . Alert Level 1 | . 1 . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . 1 . . . . . . Recall Investigation 2 | . 1 . . . 1 . . . . . . . . . . . Zone Layout 4 | . 2 . . . . . . . . . . . . . 2 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 . . . 2 . . . . 1 1 Load Schematic 3 | . . . . . . . . . . 1 . . . . 1 1 Build 2 | . . . . . . 1 . . . 1 . . . . . . Repair Station Hacks 9 | . 1 . . . 5 3 . . . . . . . . . . Scan Component 5 | . . . . . 3 2 . . . . . . . . . . Repair 3 | . . . . . 2 1 . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 4 . . . . 5 . . . . . . Insert Component 4 | . . . . . 2 . . . . 2 . . . . . . Analyze 5 | . . . . . 2 . . . . 3 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 2 | . . . . . . . . . . . . . . . 1 1 Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 1 1 Reprogram 2 | . . . . . . . . . . . . . . . 1 1 Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . Hacking Detections 38 | . 9 . . . 6 6 . . . 9 . . . . 6 2 Full Trace Events 7 | . 3 . . . 1 . . . . 2 . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . Robots Built 2 | . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . 6 . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 2 . . . . 3 . . 12 . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . 42 . . . . . . Total Part Build Rating 4 | . . . . . . . . . . 4 . . . . . . Parts Repaired 3 | . . . . . 2 1 . . . . . . . . . . Time 132 | . . . . . 100 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 . . . . 2 . . . . . . Part Schematics Acquired 4 | . . . . . 2 . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Total Allies 13 | . . . . 3 . 2 . 4 . . . 2 . 1 1 . Largest Group 6 | . . . . 3 1 2 2 6 6 6 . 2 2 3 1 . Highest-Rated Group 172 | . . . . 40 16 42 42 172 172 172 . 49 49 145 41 . Highest-Rated Ally 96 | . . . . 16 16 21 21 51 51 51 . 29 29 96 41 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 81 | . . . . 20 2 5 10 . . 11 . . . 19 14 . Total Damage 2022 | . . . . 259 33 119 225 . . 410 . . . 645 331 . Kills 22 | . . . . 4 . . 3 . . 5 . . . 4 6 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Robot Analysis Total 9 | . . . . . 2 . . . . 2 . . . . 5 . Derelict Logs Recovered 14 | . . 2 . 1 . . 2 2 1 . 3 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Turns Passed 7332 | 117 1011 519 159 298 737 751 334 641 272 580 123 324 35 99 549 783 Spaces Moved 9446 | 66 890 607 412 468 730 732 462 874 242 990 251 557 79 208 813 1065 Core 140 | 3 . 1 . . . . . . . . . . . . . 136 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 795 | 63 732 . . . . . . . . . . . . . . . Hover 7494 | . 158 375 . 94 730 732 462 874 242 990 251 557 79 208 813 929 Flight 1017 | . . 231 412 374 . . . . . . . . . . . . Fastest Speed 37 | 50 76 37 37 37 66 63 63 63 63 38 38 38 38 38 38 49 Average Speed 55 | 78 79 61 37 45 67 63 63 63 68 43 38 38 38 38 38 56 Slowest Speed 160 | 80 95 160 37 80 77 66 63 63 69 58 38 38 38 38 49 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . 1 . 9 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 97 93 88 61 48 21 38 85 48 29 47 70 74 51 19 16 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 6 | . . 1 1 . . . . 2 . . . 1 1 . . . Known Exits Taken 7 | . 1 . . . . 1 1 1 1 1 . . . . 1 . Unknown Exits Taken 9 | 1 . 1 1 1 1 . . . . . 1 1 1 1 . . Scrap Searched 10 | . . 1 . 1 . . 2 3 1 . . 2 . . . . Spaces Dug 2 | . . . . . . . . . . . . . . . . 2 Terrain Destroyed 144 | . . 7 . 3 71 11 . . . 23 . 18 . . 9 2 Melee . | . . . . . . . . . . . . . . . . . Projectile 79 | . . 7 . 3 37 11 . . . 1 . 18 . . . 2 AOE 65 | . . . . . 34 . . . . 22 . . . . 9 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Total 11074 | 95 1060 671 420 523 957 1002 494 964 349 1127 268 641 83 220 988 1212 Wait 1032 | . 54 16 . 35 143 235 21 90 102 78 8 53 5 6 107 79 Move 9410 | 65 889 604 411 449 729 731 461 873 241 989 250 556 78 207 812 1065 Hop 10 | . . 1 . 9 . . . . . . . . . . . . Pick Up 63 | 5 8 2 4 1 15 6 1 1 2 9 . . . . 2 7 Fast Attach 33 | 8 5 3 . 2 4 3 . . 1 6 . . . . . 1 Attach 27 | . 2 . . 1 7 2 . . . 2 . . . . 4 9 Detach 9 | 1 1 . . . 3 . . . . 1 . . . . 1 2 Swap 37 | . 14 . . . 10 1 2 . . 6 2 . . . 1 1 Drop 78 | . 19 5 5 3 18 6 . . 3 15 . . . . . 4 Fire 366 | 16 68 40 . 23 28 18 9 . . 21 8 27 . 7 61 40 Melee . | . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . . 5 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: Low / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -4/Factory History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 16) 118 | -11/Junkyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 16) 320 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 3) 569 | -10/Materials | Identified exit to Mines 739 | -10/Materials | Core integrity fell below 50% 791 | -10/Materials | Discovered new exit (range 10) 899 | -10/Materials | Discovered new exit (range 12) 1129 | -10/Materials | Entered Mines 1154 | -10/Mines | Discovered new exit (range 15) 1167 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1206 | -10/Mines | Learned Materials stockpile data 1511 | -10/Mines | Discovered new exit (range 8) 1521 | -10/Mines | Learned Materials security intel 1626 | -10/Mines | Learned location of Storage (-9) 1647 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1647 | -10/Mines | Discovered new exit (range 5) 1648 | -10/Mines | Entered Exiles 1657 | -10/Exiles | Met 8R-AWN 1664 | -10/Exiles | Met EX-HEX 1675 | -10/Exiles | Met EX-BIN 1679 | -10/Exiles | Aligned with FarCom system 1680 | -10/Exiles | Given EX-Vault access code 1695 | -10/Exiles | Opened EX-Vault 1698 | -10/Exiles | Found AWS/Gauss 1711 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1721 | -10/Exiles | Met EX-DEC 1725 | -10/Exiles | Learned location of Zion (-7) 1740 | -10/Exiles | Visited The Gauntlet 1803 | -10/Exiles | Discovered new exit (range 12) 1807 | -10/Exiles | Left Exiles lab with AWS/Gauss 1807 | -10/Exiles | Entered Mines 1836 | -9/Mines | Discovered new exit (range 8) 1842 | -9/Mines | Learned Materials emergency access door positions 1889 | -9/Mines | Build established: Scavenger-Mutant 1902 | -9/Mines | Assembled infested the area 1906 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2105 | -9/Mines | Entered Materials 2105 | -8/Materials | Accompanied by 1 ally 2105 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2252 | -8/Materials | Repaired Cmb. Airjet 2462 | -8/Materials | Discovered new exit (range 15) 2525 | -8/Materials | Build established: Scout 2623 | -8/Materials | Central database locked down 2737 | -8/Materials | Discovered new exit (range 13) 2804 | -8/Materials | Repaired Cmb. Airjet 2814 | -8/Materials | Garrison activated, responded to threat 2842 | -8/Materials | Entered Factory 2842 | -7/Factory | Evolved 2 slots: Utility x2 2864 | -7/Factory | Identified exit to DSF 2994 | -7/Factory | Identified exit to Lower Caves 3130 | -7/Factory | Repaired Imp. Light Cannon 3368 | -7/Factory | Fabricated H-55 Commando (x2) 3393 | -7/Factory | Central database locked down 3576 | -7/Factory | Build established: Scavenger-Gunner 3593 | -7/Factory | Entered Lower Caves 3593 | -7/Lower Caves | Accompanied by 2 allies 3703 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3709 | -7/Lower Caves | Identified exit to Zion 3906 | -7/Lower Caves | Identified exit to Lower Caves 3922 | -7/Lower Caves | Build established: Scavenger-Skirmisher 3927 | -7/Lower Caves | Entered Zion 3927 | -7/Zion | Accompanied by 2 allies 4070 | -7/Zion | Identified exit to Proximity Caves 4140 | -7/Zion | Found GAL Module 4178 | -7/Zion | Learned location of Data Miner (-6) 4207 | -7/Zion | Rebuked by Imprinter 4232 | -7/Zion | Gained Derelict followers 4416 | -7/Zion | Visited the Megawrench Repair Shop 4416 | -7/Zion | Megawrench repaired 11 parts 4568 | -7/Zion | Entered Proximity Caves 4568 | -6/Proximity Caves | Accompanied by 6 allies 4694 | -6/Proximity Caves | Learned Factory emergency access door positions 4815 | -6/Proximity Caves | Discovered new exit (range 7) 4823 | -6/Proximity Caves | Identified exit to Factory 4840 | -6/Proximity Caves | Entered Factory 4840 | -6/Factory | Accompanied by 6 allies 4840 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5101 | -6/Factory | Identified exit to Lower Caves 5270 | -6/Factory | Central database locked down 5285 | -6/Factory | Discovered new exit (range 7) 5341 | -6/Factory | Fabricated Mak. System Shield? 5420 | -6/Factory | Entered Lower Caves 5424 | -6/Lower Caves | Learned 12 Factory zone layouts 5434 | -6/Lower Caves | Learned Factory stockpile data 5532 | -6/Lower Caves | Learned Factory stockpile data 5538 | -6/Lower Caves | Discovered new exit (range 11) 5543 | -6/Lower Caves | Entered another Lower Caves area 5545 | -6/Lower Caves | Learned location of 1 exit from Factory 5551 | -6/Lower Caves | Discovered new exit (range 7) 5583 | -6/Lower Caves | Encountered a Warlord checkpoint 5653 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5772 | -6/Lower Caves | Learned 4 Factory zone layouts 5835 | -6/Lower Caves | Discovered new exit (range 5) 5867 | -6/Lower Caves | Entered Data Miner 5867 | -6/Data Miner | Accompanied by 2 allies 5867 | -6/Data Miner | Discovered new exit (range 6) 5872 | -6/Data Miner | Met Data Miner 5882 | -6/Data Miner | Learned location of Section 7 (-3) 5882 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5888 | -6/Data Miner | Received God Mode back door access code from Data Miner 5902 | -6/Data Miner | Entered Proximity Caves 5902 | -5/Proximity Caves | Accompanied by 2 allies 5904 | -5/Proximity Caves | Spotter reported a threat 5905 | -5/Proximity Caves | Spotter reported a threat 5927 | -5/Proximity Caves | Escorted by Enhanced Grunt 5940 | -5/Proximity Caves | Build established: Hacker-Skirmisher 5957 | -5/Proximity Caves | Spotter reported a threat 5964 | -5/Proximity Caves | Spotted B-75 Beast 5996 | -5/Proximity Caves | Discovered new exit (range 12) 6001 | -5/Proximity Caves | Entered Factory 6001 | -5/Factory | Evolved 2 slots: Utility x2 6002 | -5/Factory | Identified exit to Upper Caves 6003 | -5/Factory | Identified exit to Factory 6301 | -5/Factory | Search patrols dispatched 6443 | -5/Factory | Build established: Wizard-Skirmisher 6461 | -5/Factory | Discovered exit to Factory (range 22) 6514 | -5/Factory | Garrison activated, responded to threat 6550 | -5/Factory | Entered another Factory area 6550 | -4/Factory | Evolved 2 slots: Utility x2 6554 | -4/Factory | Identified exit to DSF 6819 | -4/Factory | Build established: Wizard-Scout 7006 | -4/Factory | Lost 3 parts (1p2u) 7203 | -4/Factory | Lost 3 parts (1n1u1w) 7270 | -4/Factory | Core integrity fell below 50% 7274 | -4/Factory | Lost 9 parts (1p5n2u1w) 7281 | -4/Factory | Spotted B-86 Titan 7309 | -4/Factory | Core integrity fell below 20% 7333 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 07285_ Penetrated by Slug. 07288_ Acquired Hardcell Cannon. 07288_ Mak. System Shield destroyed. 07288_ Knocked back. 07292_ Penetrated by Slug. 07292_ Slug penetrates Wall. 07293_ B-86 Titan activates siege mode. 07305_ Nuclear Reactor explodes. 07308_ Terminal disabled. 07308_ Nuclear Reactor explodes. 07308_ System Shield destroyed. 07308_ Adv. Heat Sink destroyed. 07310_ T-07 Excavator is excavating. 07310_ U-05 Engineer lays Concrete. 07315_ Imp. Hacking Suite destroyed. 07318_ System corrupted: Matter fused (-6). 07330_ Connecting with Terminal... Feedback: System corruption (+1%). 07330_ ALERT: Suspicious activity at Terminal F019. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????##### #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# ######## #?????????? | | ?????????????????????????# #????????#?????????? | | ?????????????????????????# % #??????????????????? | | ??????????????????########+##+##?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# = #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# """ """ #?????????????????? | | ??????????????????# """ """ #?????????????????? | | ??????????????????# """ """ #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# """ """ #?????????????????? | | ??????????????????# """ """ #?????????????????? | | ??????????????????# """ """ #?????????????????? | | ??????????????????# #?????????????????? | | ?????????C????????#######+######?????????????????? | | ????????##/############ p #????????????????????? | | ????????# Tp #????????????????????? | | ????????# "" !#????????????????????? | | ????????# #????????????????????? | | ????????############### #????????????????????? | | ??????????????????????## ##????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????#+####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 500 Matter Stores 370 Matter Capacity 400 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 6 Evasion (%) 62 Targeting Accuracy 6 Kinecelleration 30 Offensive Hacking 22 Defensive Hacking 42 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Mak. System Shield | -6/Factory | Scanalyzed Mic. Nuclear Core | -6/Factory | Scanalyzed Adv. Power Amplifier | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Railgun | -6/Data Miner | Free Gyrokinetic Inverter | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ X-72 Disruptor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded Mak. System Shield | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Sniper Challenges ------------ None Game ------ Seed BiocellDamperSword Manual? 0 Play Time 02:14:58 Cumulative 32.4 hours Start 2023.12.29 @ 21:07:32 End 2023.12.29 @ 23:27:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 38 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: cc9ea83c-5566-41be-8d9e-8136edf44d12