Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.08 @ 03:57:29 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (470) 470 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4820 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 1000/1000 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (12) ----- Large Storage Unit Experimental Terrain Scanner > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY (15) --- Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Carbon-fiber Leg Improved Carbon-fiber Leg Medium Armor Plating Particle Gun Subdweller Machine Gun Grenade Launcher Katana Power Sword DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Experimental Terrain Scanner > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Medium Armor Plating Particle Gun Subdweller Machine Gun Grenade Launcher Hammer Katana Power Sword DRS Beacon [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device V3-11A's Pendant Storage Large Storage Unit Protection Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power . | . . . . . Propulsion . | . . . . . Utility 10 | . . . . 10 Weapon . | . . . . . Parts Attached 23 | 6 8 6 3 . Power 4 | 1 2 1 . . Engine 2 | 1 . 1 . . Core 2 | . 2 . . . Reactor . | . . . . . Propulsion 6 | 2 2 . 2 . Treads 4 | 2 2 . . . Leg . | . . . . . Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 3 2 1 . Device 4 | . 1 2 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 6 | 2 1 3 . . Energy Gun 1 | 1 . . . . Energy Cannon 2 | . . 2 . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 4 | . 1 3 . . Power 1 | . . 1 . . Propulsion . | . . . . . Utility 2 | . 1 1 . . Weapon 1 | . . 1 . . Highest Loss Streak 1 | . 1 1 . . To Critical Strikes . | . . . . . Average Backups 12 | 1 8 14 14 . Power 1 | . 1 1 1 . Propulsion 6 | 1 4 7 6 . Utility . | . . . . . Weapon 4 | . 2 4 5 . Tool/Special . | . . . . . Unused Backups 19 | . 2 2 3 12 Power 2 | . 1 . 1 . Propulsion 10 | . 1 1 1 7 Utility 1 | . . . . 1 Weapon 6 | . . 1 1 4 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 96 98 92 . Engine 12 | . 10 10 14 . Core 1 | . 3 2 . . Treads 23 | . 28 28 18 . Wheel 4 | . . . 9 . Device 8 | . 3 13 6 . Storage 14 | . 14 14 14 . Protection 1 | . 6 . . . Energy Gun 6 | . 13 11 . . Energy Cannon 17 | . . 15 28 . Ballistic Gun 3 | . 14 . . . Peak Build Rating 20 | 6 10 13 20 . Average Rating 11 | 4 7 11 12 . On Entrance 9 | . 6 10 13 20 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 40 | 11 29 40 40 . Greatest Support 40 | 40 40 40 40 . Greatest Overweight (x) 1 | 1 . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 . Average Capacity 14 | 7 12 15 15 . Most Carried 15 | 3 15 15 15 . Average Carried 12 | 1 8 14 14 . Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 3 15 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 528 | 188 168 142 30 . Remotely . | . . . . . Salvage Created 544 | . 308 236 . . Parts 33 | . 18 15 . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 13 | . . 13 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 16 | . 7 9 . . Guns 9 | . 7 2 . . Cannons 3 | . . 3 . . AOE 4 | . . 4 . . Classes Destroyed 5 | . 4 1 . . Worker 1 | . 1 . . . Recycler 1 | . 1 . . . Swarmer 6 | . 3 3 . . Grunt 6 | . 4 2 . . Subdweller 4 | . . 4 . . Best Kill Streak 5 | . 5 4 . . Combat Bots Only 4 | . 4 4 . . Max Kills in Single Turn 3 | . 2 3 . . Gunslinging 1 | . 1 . . . Exploded 3 | . . 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 77 | . 47 30 . . Missed 19 | . 11 8 . . Hits 58 | . 36 22 . . Projectile 58 | . 36 22 . . Critical Strikes 1 | . . 1 . . Damage Taken 916 | . 433 483 . . Core 146 | . 51 95 . . Absorbed by Shields . | . . . . . Core Remaining (%) 70 | 100 . . 41 . Volleys Fired 50 | . 30 20 . . Largest 2 | . 2 2 . . Hottest 130 | . 70 130 . . Shots Fired 96 | . 60 36 . . Gun 78 | . 60 18 . . Cannon 14 | . . 14 . . Launcher 4 | . . 4 . . Special . | . . . . . Kinetic 33 | . 31 2 . . Thermal 59 | . 29 30 . . Explosive 4 | . . 4 . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 11 8 . . Robot Miss Streak 5 | . 3 5 . . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 62 | . 39 23 . . Core Hits 33 | . 20 13 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Burn 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1197 | . 440 757 . . Guns 575 | . 440 135 . . Cannons 257 | . . 257 . . Explosions 365 | . . 365 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 203 | . 194 9 . . Thermal 629 | . 246 383 . . Explosive 365 | . . 365 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 10 | . . 10 . . Projectiles 10 | . . 10 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 68 | . . 68 . . Shots 3 | . . 3 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 300 | . 300 63 . . Average Temperature 63 | . 79 18 . . Received Heat Transfer 246 | . 210 36 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 3 1 . . Heat Transferred 1480 | . 777 703 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 89 | . 89 . . . Initial . | . . . . . Average 22 | . 24 . . . Influence Increases 310 | . 190 120 . . Destroy 0b10 Robot/C 240 | . 140 100 . . Destroy 0b10 Robot/NC 10 | . 10 . . . Destroy Leader 50 | . 30 20 . . Successful Hack 10 | . 10 . . . Influence Decreases 310 | . 157 153 . . Entered New Map 17 | . . 17 . . Time Decay 283 | . 157 126 . . Lost Part 10 | . . 10 . . Squads Dispatched 2 | . 2 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 22 | . 11 11 . . Peak Tracking Total 5 | . 5 4 . . Tactical Retreats . | . . . . . Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 6 | . 6 . . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 19 . . . Successful 8 | . 8 . . . Failed 11 | . 11 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 16 | . 16 . . . Terminals 16 | . 16 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Robot Analysis 4 | . 4 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 3 | . 3 . . . Botnet 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies 5 | . . 5 . . Largest Group 5 | . . 5 5 . Highest-Rated Group 95 | . . 95 95 . Highest-Rated Ally 19 | . . 19 19 . Initial UFD Resources 37 | . . . . 37 Total Orders . | . . . . . Ally Attacks 3 | . . 3 . . Total Damage 29 | . . 29 . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 473 | . . 220 253 . Optics 220 | . . 220 . . Terrain 253 | . . . 253 . Robot Analysis Total 4 | . 4 . . . Derelict Logs Recovered 3 | . . . 3 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 2729 | 81 625 846 1177 . Spaces Moved 1739 | 46 314 478 901 . Core 4 | 4 . . . . Treads 1308 | 42 314 478 474 . Legs . | . . . . . Wheels 427 | . . . 427 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 95 . Average Speed 143 | 152 160 160 129 . Slowest Speed 160 | 160 160 160 160 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 52 26 73 . Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 13 | . . 10 3 . Spaces Dug . | . . . . . Terrain Destroyed 25 | . . 25 . . Melee . | . . . . . Projectile . | . . . . . AOE 25 | . . 25 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 1873 | 54 383 520 916 . Wait 18 | . 12 6 . . Move 1735 | 45 313 477 900 . Hop . | . . . . . Pick Up 27 | 3 13 4 7 . Fast Attach 11 | 6 2 3 . . Attach 4 | . . 1 3 . Detach . | . . . . . Swap 12 | . 7 5 . . Drop 16 | . 6 4 6 . Fire 50 | . 30 20 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / [*Scr]) -7/Scraptown -5/Factory History --------- Turn | Location | Event 58 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 694 | -10/Materials | Discovered new exit (range 9) 707 | -10/Materials | Entered Subcaves 708 | -10/Subcaves | Approached by a straggling Scientist 1026 | -10/Subcaves | Disturbed a concealed Subdweller 1080 | -10/Subcaves | Visited triangular shrine 1091 | -10/Subcaves | Found Prototype Device 1091 | -10/Subcaves | Identified V3-11A's Pendant 1096 | -10/Subcaves | Befriended Subdweller 1176 | -10/Subcaves | Befriended Subdweller 1246 | -10/Subcaves | Befriended Subdweller 1361 | -10/Subcaves | Befriended Subdweller 1382 | -10/Subcaves | Core integrity fell below 50% 1416 | -10/Subcaves | Befriended Subdweller 1503 | -10/Subcaves | Discovered new exit (range 13) 1539 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1553 | -10/Subcaves | Entered Scraptown 1553 | -7/Scraptown | Accompanied by 5 allies 1677 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1681 | -7/Scraptown | Learned Research trap positions 1683 | -7/Scraptown | Learned location of Armory (-4) 1685 | -7/Scraptown | Learned Factory security intel 1857 | -7/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 1891 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2112 | -7/Scraptown | Visited Assassins FH 2145 | -7/Scraptown | Visited Cyclists 2198 | -7/Scraptown | Visited Comm Corps 2212 | -7/Scraptown | Visited Awakened 2235 | -7/Scraptown | Visited IN-MT5's Study 2257 | -7/Scraptown | Visited UFD Registry 2273 | -7/Scraptown | Registered with UFD as "Cryoninja" 2305 | -7/Scraptown | Visited Derelict Rescue Squad 2318 | -7/Scraptown | Found DRS Beacon 2349 | -7/Scraptown | Visited DA-N13 Charitable Foundation 2358 | -7/Scraptown | Found DCF Scrap (29 items) 2409 | -7/Scraptown | Visited Infowarlord's Domain 2417 | -7/Scraptown | Found Exp. Terrain Scanner 2499 | -7/Scraptown | Visited Observation Area 2508 | -7/Scraptown | Visited Curators Association 2540 | -7/Scraptown | Visited Scrapoid Pod Storage 2556 | -7/Scraptown | Visited Scrap Suit Storage 2573 | -7/Scraptown | Visited Chapter 10 2679 | -7/Scraptown | Met Optimus 2679 | -7/Scraptown | Accepted into 0bPrime 2728 | -7/Scraptown | Discovered new exit (range 3) 2730 | -7/Scraptown | Entered Factory 2730 | -5/Factory | Evolved 10 slots: Utility x10 2730 | -5/Factory | Self-destructed Last Messages --------------- your data popped up in the registry I could tell there was something different about you. Up close you really do look more capable than the average Wanderer to join us. I don't ask this often, and I'll admit we lost the last several members to try, but do you think you could help us out? I can't discuss this particular mission in the open, just read up on our 0bPrime terminal over there. I've temporarily unlocked the 0bP002 entry for you. You'll get the idea. Optimus: I'm glad you stopped by to talk to me, otherwise I wouldn't know to prepare for this possibility. Looking forward to working with you, Cryoninja! 02728_ EXIT=FOUND PARAMETERS=UTILITY+10 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????? =?????????????????????? | | ???????????????????? ???????????????????? | | ????????????????????# !]! "??????????????????? | | ????????????????????# !] "??????????????????? | | ????????????????????# !] ???????????????????? | | ????????????????????# ???????????????????? | | ????????????????????# ???????????????????? | | ????????????????????+ ????????????????????? | | ????????????????????# ????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# @ #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????#######????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 30 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackMetamassPower Manual? 0 Play Time 00:13:54 Cumulative 198.4 hours Start 2026.08.08 @ 03:43:40 End 2026.08.08 @ 03:57:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 210 Rogue 156 Adventurer 54 Explorer 0 Win Type - Total 9 Types 5/0/1/1/0/0/0/1/0/1 Lore% 69 Gallery% 60 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ffba459-7743-4b02-803a-cd8df18c8b6d